Age Manipulation

==Description==

===Mainstay Spells and Abilities===

*Elemental Dominance: A feature of Spirit Slayer Magic is that due to being trained by a spirit, which can be referred to as an embodiment of their power more often than not, a Spirit Slayer has access to an enhanced version of the bog-standard elemental manipulation displayed by other Slayer Magics. This grants a Spirit Slayer the power to manipulate any source of their elemental energy and take control of it, even if it comes from an enemy; to put it simply, they can manipulate the enemy's own elemental spells with absolute impunity; even if it comes from a Lost Magic or even another Slayer Magic. As such, a Spirit Slayer's Magic Origin automatically and unconsciously draws in elemental energy of the user's attuned power with every second that it is active, effectively rendering elemental magicians useless; in addition, it also absorbs natural sources of their element, with a Water Spirit Slayer Magic user being capable of absorbing small lakes and a Fire Spirit Slayer can put out fires simply by walking into the source; though, in more extreme cases, a Spirit Slayer is incapable of absorbing too much of their element at a time due to risk of magic overload.

*Geist Charge (, Gaisuto Chāji lit. Spiritual Awakening State): Geist Charge is a type of Magic-amplification technique used by Spirit Slayers that brings out the true power of their capabilities as a user of Spirit Slayer Magic, excluding the power boost granted by Spirit Force, yet, at the same time, massively enhancing the user's physical prowess to a degree, particularly the user's speed. It can be considered a power akin to Drive; though due to Spirit Slayers being incompatible with Lacrima, the mechanics are a little different. When initiating Geist Charge after obtaining enough magical power to transform, the Spirit Slayer magician focuses their magical power, establishing a connection with their spirit teacher, no matter the distance between the two and the dimensional differences before the magician summons their spirit teacher to the current dimension using their spiritual link. Once this is done, the user utilizes their spiritually-attuned Magic Origin as a medium for their spirit teacher, whom 'overlays' their magical power over their student, combining the two, actualizing the knowledge and memories of an apparition, granting the user an enormous boost in power, more often than not engaging in a physical change. The augments on the Spirit Slayer's body are composed entirely of magical energy and being so, there is no actual matter. While any spirit can be molded into any shape or form the magician desires when their student uses Geist Charge, their attributes depend solely upon the spirit's attributes. Activating Geist Charge increases the strength, speed, and potential that the user possesses tenfold, allowing them to take on even foes much more powerful than themselves; entering a state of enhanced awareness and peak physical ability as their element cloaks around them. While in this state, the user demonstrates heightened reflexes and extremely quick information processing, and it amplifies the powers of their Spirit Slayer Magic without exhausting themselves. This state grants the user the ability to perform new spells; as well as making their pre-existing spells far more powerful, though the power boost granted by activating Geist Charge is proportionate the amount of magical energy used to link student and teacher, as well as the magician's level of concentration. Generally speaking, the form granted by Geist Charge can be divided into four categories: Attack-Type, Manifesto-Type, Supplement-Type, and Clad-Type. Strictly speaking in terms of practicality, the classification of the user's Geist Charge isn't a complete indication of its power, meaning that the effectiveness of a Geist Charge form is largely based on the magician's own preferences.

**Attack-Type (, Atakku Taipu lit. Offensive Type): The Attack-Type is the most common of the Geist Charge types- even though they are considered 'generic', they are easily the strongest, albeit not the most flexible. Attack-Types normally take the form of offensive-based weaponry, such as swords, guns, spears, hammers, and many more. The Attack-Type focuses solely on sheer brute force or overwhelming attack power.

**Manifesto-Type (, Manifesuto Taipu lit. Ghost Puppet Type): The second type, Manifesto-Type is slightly rarer, though it is relatively easy to get ahold of. As the name doesn't indicate, the Manifesto-Type has a Geist Charge in the form of the user's elemental power that is manifested in a physical form that acts on its own. Because of this, the user does not need to lift a finger to strike; their elemental energy will do it for them. While the Manifesto-Type resembles any sort of summoning magic, it's an extension of the user rather than a separate entity; the Manifesto-Type hovers around the Spirit Slayer in a similar manner to that of a wraith; hovering behind and above the user while usually being invisible to those unaware of them. The Manifesto-Type can attack in tandem with the user, bolstering their strength significantly while working as a medium to cast higher-powered spells.

***Grimoire Five (, Gurimoa Faibu lit. Five Great Elemental Embodiment Colossus Defenders): The Grimoire Five are, well, as the designation would indicate, Manifesto-Type Geist Charges whom are an embodiment of the five fundamental elements of nature. They are known to manifest only in exceptionally powerful and determined individuals, with, as their sub-name would indicate, there only being five in existence- once a previous owner dies, their Geist Charge will reincarnate in somebody else. The power of the group is unmatched by any other Geist Charge type and even summon spirit, except for spirit king-class beings. They have the ability to consume their element to further enhance their own power; this can be from any source, such as Lost Magic and Slayer Magic.

**Supplement-Type (, Sapurimento Taipu lit. Support Type): The third type, Supplement-Type is slightly rarer, though it is relatively easy to get ahold of. As the name indicates, the Supplement-Type has a Geist Charge in the form of shields and other defensive armaments. The abilities exhibited by Supplement-Types are generally geared around shielding and the like- in addition, they can be used for numerous other tasks. It should be taken into consideration that in terms of special abilities, a Supplement-Type can possess such powers as augmenting magic, healing, firing elemental blasts, manipulating aspects of the mortal plane, and many more.

**Clad-Type (, Kuraddo Taipu; lit. Full Armour Type): The final type, Clad-Type is the most elusive of the Geist Charges- as the name indicates, the Clad-Type results in the spirit teacher forming a full body armour to encase the wielder's body in; essentially shrouding their form in power. This provides a significant increase in speed, strength, and durability, in addition to the ability to replicate the spirit's personalized abilities to a smaller extent. The Clad-Type, because of this, is regarded as an all-rounder between the Attack-Type and the Supplement-Type.

===Boosted States===

*Dual Element Spirit Mode (モード二要素霊, Mōdo Niyōrei): Dual-Element Spirit Mode, as the name would indicate, is a mode where the user is capable of channeling and harnessing two elements inside their bodies and enabling them to utilize the properties of both, as well as drastically increasing their own destructive capabilities. It is also shown to have exceptional penetrative power, and using this ability has been described as similar to using Spirit Force. Even though it's momentary, the user is able to call upon it when they are in a state of anger. However, this ability places a heavy strain on an untrained body, to the point that even a single use is capable of completely draining the user of all their energy. If the user boosts up their power, they are able to use this ability more easily with less strain. However, aside from a few cases, the Dual-Element Spirit Mode is extremely difficult to obtain.

*Spirit Force (, Supiritto Fōsu lit. The Pinnacle of Spiritual Perfection): Spirit Force is the final, ultimate state that a Spirit Slayer is capable of obtaining; it is said to be the Spirit Slayer equivalent to Dragon Force. When a Spirit Slayer accesses Spirit Force, they effectively turn into their spirit teacher, gaining numerous traits, all of which vary from style to style, meaning that no two Spirit Slayer Spirit Forces are alike. In this state, all of their physical attributes are bolstered enormously, making them far stronger, more resistant to damage, and faster; the Spirit Slayer now has access to upgrades or even additions to their normal abilities like flying or hovering; spell-wise, a Spirit Slayer in Spirit Force is capable of utilizing more advanced, powerful attacks, and the transformation enhances all of the user's regular spells, greatly increasing their area-of-effect as well as improving their damage significantly; effectively, the Spirit Slayer becomes the embodiment of their element. Their Magical Aura takes upon a manifested form in shape of the constellation of their spirit teacher/their element; when used at the fullest, the generated silhouette seems to gain corporeality, likely as a result of the immense amount of magical power employed. As the Spirit Slayer Magic user's entire body turns into their element, after activating Spirit Force they are virtually immune to physical harm; they can allow any attack to simply pass through them or simply absorb the attack. Activating Spirit Force also allows the user to constantly absorb magical energy and ambient eternano suspended within the atmosphere and convert it into their element, further boosting their power- this ability also works on the foe's magical power and element, but only if it is the same type of element in the latter case. For a Spirit Slayer to activate Spirit Force, they must absorb a large amount of magical power attuned to their element; after this is done, they can activate it at will without any drawbacks, though in all forms, Spirit Force consumes a large amount of the user's magical power. Spirit Slayers who have had Eclipsed Spirits for teachers are capable of using an enhanced version of Spirit Force referred to as Eclipse Force (, Ekuripusu Fōsu lit. The Pinnacle of Spiritual Perfection: Tainted Spirit Revision).

==Users==

==Trivia==

* Per was given this magic by the previous owner.