Lightning God Slayer Magic (Kaiser)

Lightning God Slayer Magic (雷光の滅神魔法, Raikō no Metsujin Mahō) is a Ancient Caster Magic, and a type of God Slayer Magic that utilizes the element of lightning.

Description
One of the many forms of of the ancient God Slayer Magic, that gives Kaname the ability to utilize the element of lightning. He is able to shape his lightning in to multiple different creatures and objects. Making others believe he is using a form of Molding Magic. One of the most unique feature of this Magic is the lightning that he produces is able to have different properties; allowing him to change the effect that the lightning has, such as having a blunt or a piercing effect, allowing it to cause bludgeoning and penetrating damage. In addition to this, he is able to increase the voltage of the lightning he produces. Ranging from a mild shock, to a vaporizing strike. Like all god slayers, Kaname is able to consume the lighting of others in order to restore his strength. However, unlike other god slayer or slayer of the same element. He has shown the ability to eat actual lightning, doing so "super charges" his body and abilities of a limited time. As a result of this, he has given the title the Lightning Eater (電光食,Denkōshokuka).

~More Coming Soon~

Basic Spells

 * Lightning God's Blade (雷光神の剣,Raikōjin no Ken):
 * Lightning God's Thundering Spirit (雷光神の鳴神,Raikōjin no Narukami):
 * Lightning God's Strafe (雷光神の掃射,Raikōjin no Sōsha): Changing his entire body with lightning. Kaname augments his natural speed, allowing him to quickly move about.
 * Lightning God's Bullet (雷光神の弾,Raikōjin no Tama):
 * Lightning God's Regeneration  (雷光神の回生,Raikōjin no Kaisei): A supplementary spell ability Kaname is able to actively or passively use. Using lightning to stimulate the cells with a damage area causing the cells to rapidly heal. While mostly used on his self, he can use this spell to heal others.
 * Lightning God's Great Swaying Spear (雷光神の大揺ら槍,Raikōjin no Daiyura Yari): by flowing lightning though his right hand. Kaname creates a massive sphere composed of pure unrefined lightning. Once fully created, he will throw the spear at a target causing it to travel at a near blinding speed. Upon coming in contact with something, the spear releases all its energy into whatever it hit.
 * Lightning God's Tether (雷光神の絆,Raikōjin no Kizuna): Channing lightning through his hand, Kaname can create a tether-like electric arc that clings to objects and can be to hoist himself to destinations, or pull objects towards him.
 * Lightning God's Megawatt Scream (雷光神の,Raikōjin no): Kaname takes a deep breathe, gathering lightning in his throat. After a couple of seconds charging up, he then gives out a loud shout, releasing the stored energy. This attack can be two different ways: It can be used to push back enemies to give the user some space or to deflect other attacks or weapons thrown at them.
 * Lightning God's Heavenly Trinity (雷光神の,Raikōjin no): Kaname focus his lightning into his palm, shape shaping it into three tomoe's of lightning, connected in a triangular formation by smaller bolts of lightning. The user will then throw the triangle, when the triangle makes contact with another object, it will erupt into a pillar of lightning one foot in diameter, stretching into the heavens.
 * Lightning God's Boomerang (雷光神の,Raikōjin no): With a flick of the hand, Kaname is capable of manipulating/redirecting a preexisting lightning attack. The user pulls the lightning back towards the enemy (after having missed them) at the expense of making the attack weaker.
 * Lightning God's Raven Murder (雷光神の,Raikōjin no): Kaname crosses his arms while gathering lightning and then swings arms outward, sending a wave of lightning through the air making the sound of Ravens squaking.
 * Lightning God's Sniper (雷光神の,Raikōjin no):  By concentrating a large amount of lightning, Kaname pinpoints it to the tip or tips of their fingers. They then chooses a target while charging, then releases it at its maximum capacity. This then releases the bolt in a Rail Gun like manner, this can penetrate steel with its force alone, however, he can also release a barrage of these Rails to either pin down or annihilate them completely.
 * Lightning God's Neural Break (雷光神の神経劈,Raikōjin no Shinkei Heki): Is a potent and deadly spell developed by Kaname in the effort to increase the strength and abilities of his lightning use. With the ability of Lightning God's Neural Break, Kaname is able to manipulate the electrical energy produced and given off the bodies of those he comes into contact with. This energy takes form of electrical signals produced travel around the body. Theses signals drive the body to complete actions and takes. While this energy is unnoticed by other, he is able to directly interact with it, with great skill. Though the manipulation of these signals Kaname is able to directly influence the various actions the signals are responsible for, allowing him to manipulate a body in nearly any way he sees fit. While in it's base use, Kaname is able to shut down parts of a targets body either temporarily or permanently. The latter, done through the destruction of the individuals synapses in the targeted area. More advanced uses of the spell, gives Kaname the ability manipulate the memories and senses of others. The former requiring time and concentration to do. He has even shown the ability to control the bodies of other, in a puppet like fashion.
 * Lightning God's Neural Transfer (雷光神の神経転送,Raikōjin no Shinkei Tensō):
 * Lightning God's Neural (雷光神の神経,Raikōjin no Shinkei):
 * Lightning God's Neural (雷光神の神経,Raikōjin no Shinkei):
 * Lightning God's Thunder Emperor (雷光神の雷帝,Raikōjin no Raitei)
 * Lightning God's Eight Thunder Deity (雷光神の八雷神, Raikōjin no Yakusa no ikazuchi no kami):
 * Lightning God's Deicide  (雷光神の神特効殴打,Raikōjin no Kami Tokkō Ōda; Lit: Lightning God's God Slaying Strike): An extremely powerful and versatile technique that revolves around the creation of a violent electrical current that can be expelled from the palms or fingertips. Lightning God's Deicide's primary usage was once that of running current through a weapon to maximize cutting power and also damage the nerves of those impacted by said blade. Now, Deicide's usage is that of a ranged attack capable of ripping through solid rock and even destructively rending through insulative materials such as wood. It's power is further enhanced when used in combination with a technique of the Water Release. As with techniques of similar nature, Deicide can also be utilized as a nullificationatory measure; counteracting and nullifying lightning techniques of equal or lesser strengths. Of course, it's strength is directly proportional to the amount of energy placed behind it.
 * Lightning God's Regicide  (雷光神の王特効,Raikōjin no Ōsatsugai):
 * Lightning God's Sky of Falling Thunder (雷光神の,Raikōjin no): Kaname concentrates Lightning around his body before releasing it into the air in the form of a lightning bolt. The lightning bolt travels high into sky before returning to the ground, away from him. The lightning bolt explodes, sending a fairly large amount of dust into the sky. The dust particle rub together, creating static. He then concentrates lightning in his palm before releasing it at the giant dust cloud, causing it to become electrified to a very great extent. With the technique complete, Kaname can direct bolts of lightning down to strike the opponent, as well as defend him by surrounding him in a field of lightning. The lightning is hot enough to turn fire into plasma, and as well as cause water to separate into hydrogen and oxygen, before igniting the two into plasma as well. Although setting the conditions for this technique is guaranteed, the time it takes to prepare this technique is fairly long, making it a technique that most would only use in long battles and in wide areas
 * Lightning God Serpent (雷光神の,Raikōjin no Hebi): A powerful and deadly spell, this technique brings both onto the battlefield an awesomely large serpent like entity comprised of pure lightning. Measured at seventy-five meters long, with twenty meters comprising both its height and diameter, this colossal creature moves as fast as lightning and can climb onto all forms of surfaces. The trick is that it is comprised of pure lightning energy, so it doesn’t actually walk – it hovers ever so softly over anything it chooses to cross, temporarily changing the surface’s charge in order for it to be compatible with the beast. However, as large as it is, it’s rather dumb, and follows only the most basic of Kaname's mental commands.
 * Lightning God's Thunder Bird (雷光神の,Raikōjin no):
 * Lightning God's Kinetic Bombardment (雷光神の動的砲撃,Raikōjin no Dōtekihōgeki):
 * Lightning God's Shockwave (雷光神の,Raikōjin no): is a spell that can create multiple different effects depending on how it is used. To start Kaname gathers lightning and kinetic into either their hand(s) or feet. With a single punch/stomp on the ground, he send out a large electrified shockwave which can knock back an opponent.
 * Lightning God's Familiar (雷光神の使い魔,Raikōjin no Tsukaima): is an ability he developed upon taking over the dark guild, Hakkōichiu and defeating one of its guardians. Lightning God's Familiar act smilier to that of and . With this ability, he is able to summon lightning entities that he has beating and consumed. These entities due to once being living creatures, possess minds of their owns; however will follow Kaname's command without question. Like that of seith magic, the entities often reside within his body in a dormant state until they are called upon. Once called, they often appear from his body in the form of a lightning arc. Smilier to that of a celestial spirit, in the event they obtain a substantial amount of damage. They will simply return to Kaname.
 * Gōzenkarai (轟然渦雷,Roaring Cyclonic Thunder-Storm): one of the first lightning beast Kaname consumed, doing so in the on Hakkōichiu. Being one of the bases guardians, Gōzenkarai was known as an Isshindōtai born from the union of a rouge and lightning Demon. It is known to have a humanoid appearance with a body that is the literal incarnation of lightning, it was two long horns on his forehead, a tail and wields a large lance. Aside of wielding lightning magic, it also possess some skill in  using wind magic.
 * Lightning God's (雷光神の,Raikōjin no):

Advanced Spells

 * Kinetic Lightning Pulse (動的雷脈,Dōtekiraimyaku): Is an advanced form of his god slayer magic, Kaname developed after gaining a great skill with it. This magic uses lightning to create and manipulate various types of waves, pulsations and vibrations, among others. This magic is capable of directly affecting multiple enemies at once or dealing great damage to a single enemy. In addition to this, this magic is capable of being used passively or actively.
 * Sixth Sense : Is a supplementary spell ability Kaname is able to actively or passively use, the latter being active in a different way. To actively use this, by hitting a surface Kaname send a pulse rippling outward, upon hitting something, the ripple propagates. Once the waves hit one another, it returns to him allowing him to see an object. This is often used, at night or in a dark area. It can also used to detect underground locations, the more energy that is used, the further it propagates. In order of it to be used passively, Kaname needs to be blind or blinded. When the conditions are met, his body begins releasing pulses on its own much like when used actively. This allows him to constantly view his location and move based on the image. Kaname has stated that the passive use is far greater in terms of viewing the then the active.
 * Kinetic Syphon (動的,Dōteki): A passive ability of this magic. It surrounds Kaname in a "inertia field," which absorbs, stores, and redirects any kinetic energy coming in contact with it. The stored kinetic energy can then be manipulated for a number of varied purposes, the most famous being the ability to change the inertial properties of objects of objects. By coming in contact with an object Kaname can transfer kinetic energy to it which alters its state of motion, changing both speed and direction.
 * Kinetic Blaze (動的火の手,Dōteki Hinote): Is the antithesis of the Kinetic Freeze spell. Unlike the kinetic freeze with absorbs energy. This spell introduces large amounts of energy into the touched object. Due to the overabundance of new energy the object is usually set ablaze or melts. Like the Kinetic freeze this spell has a completely different effect if used on an organic substance. Upon introducing energy into the object, its cells a forced infused with a large amount of energy. This cause the cells to overwork, resulting in a faster breakdown before exploding. This appears as a blistering on the opponents body before said area ruptures. If the user is able to rapidly strike the opponent and introduce enough energy, the opponent can be set ablaze or have their bodies breakdown.
 * Kinetic Freeze (動的ひょう,Dōteki Hyōketsu): Is a more consuming ability then the Kinetic Blaze. When in use, Kaname rapidly absorbs energy for a location, done mostly via touch. This the location to freeze due to the energy with produces heat via movement is consumed. This spell has a completely effect when used on organic substances, as it does not cause at literal freezing effect. Instead it consumes energy from the cells until they are completely destroyed causing the cells to undergo necrosis. This spell can be used to literally rot an opponent's body away.
 * Kinetic Step (動的歩,Dōtekiho):  is a supplementary spell that allows Kaname to quickly move about. After absorbing energy, Kaname gathers it into his feet. At the instant of moving, Kaname release a small burst of kinetic energy, which increases their speed when moving. If timed correctly, Kaname can dodge and attack and counter in mere moments.
 * Hyper-kinetic Step (超-動的歩,Chō-Dōtekiho): Is a faster and more deadly version of the Kinetic Step. Instead of gathering energy into his feet, Kaname gather energy in their entire leg. He then rapidly release energy and gathers more. This rapid release and gathering, greatly increases his leg strength. Then at the instant of muscle twitch via moving, Kaname is propelled forward like a missile destroying anything within its path. Due to the quick release of the energy, Kaname is only able to travel in a liner motion. This makes it dangerous if the opponent is capable to moving and attacking, or he hits something that cannot be destroyed easily. In the latter case, the energy of the impact is instantly sent back into his body. However, in some cases he able to stop on a dime and instantly directions before moving again.
 * Hyper-kinetic Enhance (超-動的高める,Chō-Dōteki Takameru): After absorbing energy, Kaname forces the energy into his somatic and sensory networks. With the increase in energy, both systems are much more efficient. The somatic system works more quickly, and is able to react to stimuli better. The sensory systems can process data much finely, allowing him to focus on the data pertinent to their desired action. This is augmented by a increase in precognition, imagining precise possible outcomes. In a case, when planning to jump over a short brick wall, Kaname can judge the angle and force of the jump necessary to vault the wall, as well as the probable energy required to land and roll safely. Kaname can judge very specific outcomes from physical actions. A downside to this is due to this great increase in energy, is that his somatic and sensory networks are greatly damaged. Hence the longer he has it active, the greater chance their somatic and sensory networks will shutdown, thus killing him.
 * Kinetic Push (動的プッシュ,Dōteki Pusshu): Is a spell what allows Kaname to push an object at great speed. To do this he flows gathered kinetic energy into his hand and the intended object. Upon releasing the object, either by throwing or dropping it. The object accelerates the moment leaves his hand, the further the object travels the more speed it picks up; thus increasing the damage. An object like a small rock, can but used in the same manner as a bullet.