Metal Phoenix Slayer Magic

Metal Phoenix Slayer Magic (金の滅鵬魔法, Kin no Metsubō Mahō) is a Caster Magic, Lost Magic, obviously a Slayer Magic, and last, but not least, a Phoenix Slayer Magic which is focused upon the transformation of the physiology of the caster's body into a phoenix, an extremely powerful type of legendary creature that are a long-lived bird associated with flames and cyclically regenerated or reborn, all attuned to this particular element, resulting in Metal Phoenix Slayer Magic revolving around the generation, manipulation, and consumption of various types of metal, which is a material, whether it be an element, compound, or alloy, that is typically hard, opaque, shiny, and has good electrical and thermal conductivity.

Metal Phoenix Slayer Magic is wielded solely by Moune Sutou, one of four co- of the Hydra Head.

Description
Metal Phoenix Slayer Magic is a form of Phoenix Slayer Magic grants the caster the ability to do anything they want with what's categorized as "metal". In any case, just with all forms of Phoenix Slayer Magic, upon encountering a phoenix and striking a deal which the caster accepts, the process of learning this magic is put into motion, as the hopeful wielder and the phoenix begin training – depending on the phoenix and the element gained involved, the process of learning this magic is either grueling or rather lax. Through the training, using the phoenix's mastery over the arcane and the supernatural particles that are strewn about through this world of whimsy and wonder, the phoenix reaches inside the humanoid's soul, searching for that otherworldly organ referred to as a Magic Origin and from there, making a few changes here and there as to alter the process of how the Magic Origin functions and its properties, therefore transmogrifying their Magic Origin into a strange hybrid between that of a Phoenix's Magic Origin and a humanoid Magic Origin, possessing the traits of the former but the arcane storage capacity of the latter, effectively causing their body to be bestowed with the magical powers of a Phoenix - otherwise known as Phoenix Slayer Magic. Continuing with this process, the user's magical power acts alongside the natural energy of the body in order to catalyze a variety of bodily processes when younger, therefore allowing the morphing of their physiology to a point where the user has adopted some physical traits and the element from the phoenix whom taught them everything they knew. In this case, the dragon who taught the caster was a Metal Phoenix, which granted them the ability of metal manipulation, Phoenix-style. When inducing the activation process for Metal Phoenix Slayer Magic, the caster focuses intently, before they pulse the magical energies that are dwelling within their Magic Origin ever-so-subtly, washing it over the vicinity as to search for the minerals embedded within the rocks and soil below, bringing them up from their resting places beneath the surface – doing so, the caster is capable of attaching eternano particles which are ambient throughout the atmosphere to these minerals and rocks in a multitude of ways while using their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, forming metal, a element that is capable of conducting electricity and heat, can be formed easily, has a shiny appearance, and possesses a high melting point.

Effectively, this grants the user of Metal Phoenix Slayer Magic the ability to call upon the assets of a phoenix even if their bodily structure isn't one-hundred-percent the same as the beings from which this magic originated, the caster is capable of inducing a metamorphosis of their body structure as to take upon traits of a phoenix instantaneously which is done in conjunction with the activation sequence as mentioned above, bestowing upon the user of Metal Phoenix Slayer Magic the lungs and enhanced vocal folds of a phoenix that are capable of spewing vicious torrents of metallic shrapnel, plumage which are laced with metal as to provide protection against anything considered hard and inorganic, and fierce claws and nails which are enshrouded with metal, specifically attuned to dealing incredible amounts of damage, overall incorporating the element of metal into their body – all of this combined, results in the wielder of Metal Phoenix Slayer Magic transforming their entire existence into that of a make-shift weapon whose ownership is unique to them and them alone, wielding the element of metal that was harnessed by their phoenix and passed down to them alongside the natural physical superiority of a phoenix in combat, utilizing offensive ability, stamina, and vitality, to transmogrify themselves into the greatest weapon of all, thus dramatically increasing the damage inflicted upon anything that they come into contact with using the sheer force of their strikes in all ranges; though close-combat is where this form of Phoenix Slayer Magic usually shines, as the magic massively bolsters the power of their unarmed blows with the user unleashing powerful close-range strikes that whip up innumerable storms of metal which can shred defenses with relative ease, and with the power of Metal Phoenix Slayer Magic, the caster possesses an absolute dominance over anything considered "metal" and everything related to and dwelling within it. While the process which is mentioned above is the usual way of harnessing the might of this magic, Metal Phoenix Slayer Magic can be seen as rather different when compared to its companion Phoenix Slayer Magics, functioning more like a Molding Magic in that is mainly revolves around the creation of metallic weaponry and tools upon the user's body, displaying a finer control over the element, whereas normal Phoenix Slayer Magics simply place a mass of the element on the caster's body parts and let them strike with it.

Indeed, with Metal Phoenix Slayer Magic, the caster is capable of shaping the metals into almost anything by understanding the inherent structure of the properties about to be reproduced; including the flow and balance of atoms within, before using the metals in order to perfectly replicate the structure of the identified material, using their magical energy to cause the manifested item in a more malleable state, completely unlike its regular version, as to allow it to be easily reshaped into a new form, reforming the material in the blink of an eye through hand gestures at speeds that are incapable of being traced by the untrained eye; because metals are generally malleable—they can be hammered or pressed permanently out of shape without breaking or cracking—as well as fusible by being merged together and melted and ductile, being drawn out into a thin wire, and because of the caster's ingenuity and mastery of their form of Phoenix Slayer Magic, all sorts of items are capable of being manifested in the time span ranging from a few seconds to the blink of an eye; typically focused upon the caster's own frame in a manner that's not dissimilar to, with the caster changing parts or the entirety of their body into metal, which can be shaped in a number of forms for different purposes, and to produce metallic objects; creating a wide array of weapons such as swords, shields, cannons from their body for both close-range and long-range combat, and to cover their body with metal while imitating an armour in order to dramatically increase their defensive power, at the same time greatly boosting their offense as well as well as creatures no matter if they're mundane or classified as legendary creatures; though human body parts and the like can also be formed. But to continue onwards, as an "unrestrained" type of magic just like various allied Molding Magics, Metal Phoenix Slayer Magic functions more on the caster's imagination rather than possessing a set limit, making it more akin to the likes of Arc of Embodiment and Memory-Make than any "traditional" form of Lost Magic or Slayer Magic, and since metal is known to be almost completely solid and is of exceptional durability when compared to other traditional elements, possessing impressive defensive qualities, it can be said that the wielder of Metal Phoenix Slayer Magic is virtually invincible.

The metals generated through the power of Metal Phoenix Slayer Magic all share one consistent quality – depending on how much the caster focuses when bringing them into the current plane of existence, the ability to melt through exposure to extreme heat such as absolute hot or turn brittle and shatter from cold temperatures close to absolute zero is removed from their composition; indeed, the durability of metals that are generated by Metal Phoenix Slayer Magic have displayed the ability withstand excess temperatures of up to around two thousand, eight hundred Fahrenheit, which is said to be near the point of melting regular forms of metal, making any and all metals manifested through this form of Phoenix Slayer Magic a major step up from ordinary metals found "naturally" and forged from the hands of mankind, easily shrugging off the likes of the flames produced by and the freezing temperatures of ; through reinforcement, the caster can also enhance the durability of the metals that are produced by Metal Phoenix Slayer Magic to the point that it surpasses the density of a diamond. Thanks to Metal Phoenix Slayer Magic, the caster displays the ability to repair all sorts of metallic structures, including their own, by filling in any punctures and the like with their own magical energy and then activating this magic – it doesn't matter the composition, but as long as the user possesses knowledge of the constituting materials, they can fix anything if it is predominantly metallic. Another skill that a user of Metal Phoenix Slayer Magic is capable of harnessing is that of shifting the hardness of an alloy by lining the surface of a metallic structure, whether it was forged through the magic or not, with trace amounts of their own magical energy, before focusing their thoughts alongside their magical power, inducing a powerful pressure that bolsters the mass through accelerating the velocities of its molecules, shifting their density to become tougher than diamonds or even above that – on the inverse, they are also capable of making metals as weak as wet tissue paper; the latter is commonly used on enemy armour and weaponry, granting the user a rather blatant advantage in any battle that involves metallic objects. Additionally, the caster is capable of manipulating metals so precisely that they can modify how metals binds together to affect the size and shape of items, even their chemical composition, enabling the user to gain an advantage over foes as to keep them guessing as they bond raw materials to manifest something which is brand new, or even reshape a pre-existing item.

The manipulation of metals that Metal Phoenix Slayer Magic is capable of reaching the point that the caster is able to generate and shape metals in downright minuscule forms that resemble metallic particles as visible as dust, allowing them to perform a variety of functions such as inserting these metallic particles into the enemy's body either forcefully or if they just inhale it by accident – once the foe has even the slightest trace of these metallic particles within their body, the user is capable of causing a chain reaction in which the metallic particles react with the trace amounts of iron within their blood and then from there control the opponents as if they were marionettes through mental commands and hand gestures, giving off the appearance of the caster using Blood Magic to manipulate the enemy's blood themselves. Not only this, the caster is able to use any form of metal as wound dressing, stanching bleeding and preventing the swell of an injury; however, this is extremely painful and dangerous, because of course, the user is stitching their wounds with metal in a similar to staples. Interestingly, something that Metal Phoenix Slayer Magic has constantly shown is that a single structure that has been generated once is capable of being recycled and used over and over near-indefinitely, as after a metallic objected manifested through this magic has been dulled, it is able to regenerate rather quickly by absorbing the blood of the caster's opponents – or rather, the trace amounts of iron within said blood – to regain their spectacular luster, repairing themselves at an accelerated rate if more damage is dealt to the caster's opponent. Thanks to Metal Phoenix Slayer Magic granting the caster the ability to generate and manipulate all forms of metal at any scope that they wish, through minute application of their magical energies to pre-formed metallic structures, the caster is capable of inducing a vibration of the atoms and molecules that the objects Metal Phoenix Slayer Magic manifests at frequencies normally beyond the comprehension of the naked eye, causing them to become intangible and thus phase straight through all kinds of solid matter no matter its composition, even if it is a Defenser barrier, any Metal Phoenix Slayer Magic object will pass straight through it as if there was nothing to obstruct the metallic object's flight path; however, while intangible, the metallic object is incapable of dealing physical damage to anything that the caster deems a target, and this state of existence is only capable of lasting for five seconds give or take, after which, the metallic object will regain its corporality.

As with all forms of Phoenix Slayer Magic, Metal Phoenix Slayer Magic has virtually unlimited customization options in regards to the element formed through simple magical manipulation and reinforced through the power of a phoenix – the colour of the metal produced by the magic is able to be altered freely, its properties which aren't limited to to but include temperature, the smell that it emits, its taste, and overall "feel" is capable of being modified to the user's liking for countless different effects and powers, more often than not being attuned to the user's own personality and ambitions; the type of damage that the metal inflicts upon anything that it comes into contact with is able to be changed at will; in its normal state, Metal Phoenix Slayer Magic seems to have a blunt effect to it, seemingly causing severe blunt-force trauma; like all Slayer Magics, the user's element is much tougher than any other example of it; in the case of the user, the metal which is produced by Metal Phoenix Slayer Magic is stronger than normal metal, capable of shrugging off anything thrown their way, enabling the user to function as a makeshift battering ram - additionally, the user is capable of harnessing their metal-clad extremities or their entire body as an impromptu lightning rod, drawing opposing sources of lightning towards themselves - luckily, the metal is strong enough to withstand even some high-tier spells such as a powerful Lightning Magic spell like Raging Bolt. Of course, as the highest form of elemental manipulation around, the wielder of Metal Phoenix Slayer Magic is capable of harnessing their magic in any manner that they deem to be suitable, commonly changing between offensive, defensive, evasive, or supplementary potencies in accordance to the situation at hand; but generally, as long as the Phoenix Slayer is able to imagine their element being used in a particular manner and it doesn't break the laws of physics or conflict with any established limitations, then the sky is the limit, more or less. As per the nature of Slayer Magic, a Phoenix Slayer is immune to the effects of their own element, and in this case, the wielder of Metal Phoenix Slayer Magic can consume external sources of metal to replenish their strength, both stamina-wise and magic-wise. They are also naturally immune to the effects of their own metal that came from both their own person and to those from other sources, but must consume it through their mouths if they are to actually absorb it into their bodies; while they can't consume the metal when produced by themselves, it should be taken into consideration that Metal Phoenix Slayer Magic also bestows upon the wielder immunity to effects related to the metal as well such as rust; however, to stand out from the crowd, the wielder of Metal Phoenix Slayer Magic does not need to consume the element of metal in order to regain stamina, instead absorbing it the moment; but as mentioned above, elemental consumption is still an option.

Subspecies Abilities

 * Alloy Combiner (, Aroi Konbaina lit. Multiple Metals Fusion): Alloy Combiner is a subspecies ability of Metal Phoenix Slayer Magic that enables its caster to not only manifest various metals but fuse these chemical elements into a multitude of alloys, which is a uniform mixture made up of two or more chemical elements, of which at least one is a metal; in a way, Alloy Combiner can be said to be Metal Phoenix Slayer Magic's equivalent of Dragon Slayer Magic's Illegal Change: Multiscale. In any case, when inducing Alloy Combiner, the wielder of Metal Phoenix Slayer Magic doesn't require the usual activation sequence of their magic, but rather, they simply focus, delving deeply into their mind as to subconsciously look at the contents of their Magic Origin and their Metal Phoenix Slayer Magic in particular. From here, the caster goes off of the fact that Metal Phoenix Slayer Magic focuses on metals in general, it isn't limited to a single element like and  for example, which could be vastly more useful if they were "Heat Dragon Slayer Magic" and "Cold Devil Slayer Magic" respectively – indeed, through mental commands alone and the incorporation of alchemic processes, the caster is able to manifest alloys by combining more of their magical power or eternano in the vicinity with metal that is about to be formed, with the caster melting the metals, mixing them while they are liquid to form a solution, and then instantly cooling them to make them solid once more. These alloys are a mixture of metals, but they can also be formed through minute interactions with other chemical elements, such as oxygen and hydrogen, even if Wind Magic and Water Magic of all kinds are the sources for those elements respectively – basically, as long as something possesses chemical properties and the caster is capable of high-level magical manipulation, at least enough to completely overpower the opponent's level of magical energy, they are able to send the metals formed through Metal Phoenix Slayer Magic against an opponent's attack and create various alloys from the resultant clash. In many cases, the combination of metals imparts synergistic properties to the constituent metal elements such as corrosion resistance or mechanical strength. The alloys made manifest through Alloy Combiner are usually classified as substitutional or interstitial alloys, depending on the atomic arrangement that forms the alloy. They can be further classified as homogeneous, heterogeneous, or intermetallic. As alloys can be a solid solution of metal elements, which is a single phase, or a mixture of metallic phases, which is two or more solutions, virtually unlimited combinations can be forged, along with intermetallic compounds, which are are alloys with a defined stoichiometry and crystal structure, and Zintl phases, and all of this is not counting the more mythical metals that can be found littered throughout Earth Land, including Orichalcum and Mithril. Because of all of these traits, Metal-Make can be considered one of the most versatile magics in existence. Through Alloy Combiner, the caster is able to induce a transmutation of the metals produced by Metal Phoenix Slayer Magic as naturally as breathing by altering the number of protons and neutrons in its atoms, resulting in the metal being converted to another metal that the caster deems to be suitable in accordance to their thoughts and feelings; through this process, the malleability and overall properties of the metal used by Metal Phoenix Slayer Magic are capable of being changed either individually or as a whole, commonly manifesting different types of metal at once, and even transform their entire body into an alternate metal - because of Alloy Combiner, it's said that Metal Phoenix Slayer Magic can be considered one of the most versatile magics in existence.

Basic Spells

 * Metal Phoenix's Screech (金鵬の絶叫, Kinbō no Zekkyō): Metal Phoenix's Screech is a basic Metal Phoenix Slayer Magic spell, and a variant of the Phoenix's Screech spell which is the Phoenix Slayer's equivalent to the Dragon Slayer's Roar and God Slayer's Bellow spells, attuned to the element of metal as per the nature of this magic. In any case, when performing Metal Phoenix's Screech, the caster focuses intently as they inhale ambient eternano which is saturated within the atmosphere, condensing it to its utmost limit while they store it momentarily within their mouth - from here, the wielder of Metal Phoenix Slayer Magic attunes the eternano gathered by merging these particles with their energy in order to induce the usual fusion to being power into the current realm; this results in the user of Metal Phoenix Slayer Magic focusing their magical energies intently, washing it over the vicinity as to search for the minerals embedded within the rocks and soil below, bringing them up from their resting places beneath the surface – doing so, the caster is capable of attaching eternano particles which are ambient throughout the atmosphere to these minerals and rocks in a multitude of ways while using their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, forming metal which they can further alter the composition of through Alloy Combiner as to change the bog-standard metal to something like steel, iron, or even something more fantastic such as Orichalcum; they draw more and more iron into their jaws from which no flying, talking cats have ever seen the light of day until they have gathered enough to the point that just by propelling it outwards, they could cause a bombardment of shrapnel that covers an entire continent; along with this, the user adds their own magical energy into the mixture to serve as a propellant to the metal, charging it up for a split second. Once this is done and an adequate quantity of arcane energy has been charged and thus the power of this spell has been bolstered to a level that the caster deems to be appropriate, Metal Phoenix's Screech is ready for utilization -in order to unleash the impressive quantities of energies that have converged within their mouth, breathing outwards harshly to imitate a furious screech of a phoenix, the caster unleashes this exceedingly simple yet deceptively powerful spell in the form of an incredibly powerful tornado composed entirely from shrapnel, shooting forth from the mouth of the caster in a manner that's not dissimilar to a bullet fired from a shotgun. Expanding and contracting at high speeds as to amplify its explosive power tremendously, anything that the tornado of shrapnel passes is busted to shreds as the overwhelming blunt force ensures that Metal Phoenix's Screech is virtually incapable of being defended against, even in regards to the likes of the most powerful of defensive-based magicians. Back on the shotgun analogy, Metal Phoenix's Screech works by spreading the damage dealt by the hurricane of metal over a greater area; quickly devastating anything and everything that it comes into contact with, perforating them over and over through countless shards of metal that are scattered over a wide distance. The might of Metal Phoenix's Scream is stunningly more powerful than a more focused blast as seen with most other forms of breath-type spells due to the wider focus of the blast causing more widespread damage, rather than the narrower, more penetrative beam of regular breath techniques, already more than powerful enough to penetrate magical barriers even when said barriers were erected by an S-Class Magician such as the standard Defenser as well as the slightly more advanced Barrier Magic; at its highest point, Metal Phoenix's Screech is piercing the likes of with virtually no difficulties in doing so; Metal Phoenix's Scream is known to cross a fifty thousand kilometer distance in the blink of an eye, pulverizing anything that it just so happens to brush up against. The caster has mastered Metal Phoenix's Screech to such a level that they can modify its shape, range, etc. If the caster wishes to focus it into a stream, they can with frightening ease by spreading out the energy before it is kneaded and converted into metal; and they can transform it into a chaotic set of spiraling metal by distorting and randomly converging and separating the energy that is required to create the spell; additionally condensing these metals to their utmost limit to form a gigantic boulder-like projection which they release from their mouth to pulverize anything in their path.
 * Metal Phoenix's Hard Fist (金鵬の鋼拳, Kinbō no Gōken): Metal Phoenix's Hard Fist is a relatively simple Metal Phoenix Slayer Magic spell, effectively the Metal Phoenix Slayer Magic version of as displayed by  and the  of ; it involves the caster focusing a tremendous quantity of metal around one or more of their fists before striking their foe with a powerful punch. In any case, when performing Metal Phoenix's Hard Fist, the caster focuses intently, before they pulse the magical energies that are dwelling within their Magic Origin ever-so-subtly, washing it over the vicinity as to search for the minerals embedded within the rocks and soil below, bringing them up from their resting places beneath the surface – doing so, the caster is capable of attaching eternano particles which are ambient throughout the atmosphere to these minerals and rocks in a multitude of ways while using their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, forming metal which they focus around one or more of their fists, causing it to take upon a metallic sheen with a dull luster. From here, the caster then launches their clenched fist forward with a swift, bullet-esque motion that appears almost untraceable to the untrained eye and can be thrown towards the target from near-all positions imaginable – but in any case, when the metal-solid fist impacts upon the form of the target, it strikes with the force of being struck in the face with an solid iron anvil, dealing tremendous damage. The kinetic energies released by the attack induce an effect which isn't dissimilar to that of a drill that's utilized for the purpose of excavation grinding into their body as if the drill was eating away at bedrock little by little, finishing its journey towards its target with a powerful punching force that inflicts major damage upon the caster's opponent and launches them several meters away if their bodily constitution isn't capable of handling the forces associated with the Metal Phoenix's Hard Fist. To those whom witness the process of the user launching the Metal Phoenix's Hard Fist which impacts upon the opponent, it visually appears as if the user has made the slightest of movements forward and from there, the enemy was struck with the force of a cannon shell, being sent careening across the landscape near-instantly. Through the manipulation of ferrous objects and materials and instilling a positive charge within one of their arms which enables the caster to draw metallic objects towards the caster, the caster can enhance Metal Phoenix's Hard Fist into a giant arm made of hundreds of metallic weapons and objects and connecting it to one of their arms- effectively, this gives off the appearance of a makeshift gauntlet of sorts. The Metal Phoenix's Hard Fist can be formed out of almost anything as long as it has sufficient traces of metal within its composition, enabling the user to attack in almost any method that he deems fitting- a common method of activation is to use the unique activation method in order to draw the enemy's weaponry (unless enchanted) towards themselves, ripping their armaments from their body in the blink of an eye before effectively turning their offenses against them as part of the spell. Despite its normally gigantic formation, the caster is capable of attacking with the ferrous arm with the speed of a bullet, swinging it around, punching forward, and generally hammering away at anyone and everything as if they did not possess this gigantic attachment in the first place. Indeed, this arm of ferrous materials is extraordinarily powerful, displaying strength that greatly contrasts the user's half-pint appearance, as the sheer force that the caster releases with every attack made with Metal Phoenix's Hard Fist active is more than enough to send the foe not just across the room or even across the yard — across town- the power contained within this crude prosthetic can tear through other metals, indeed, Metal Phoenix's Hard Fist can also absorb any metal that it comes into contact with into its structure in order to render metallic defenses null and void while also making the composition even stronger, and it can smash a hole in a reinforced castle wall with a single blow, sending a powerful shockwave across the area as it strikes that not even an opponent using High Speed is able to land their strike before the user throws the punch. The metallic arm is also durable enough to function as a large makeshift shield to protect the caster and their allies from countless attacks- due to magnetism; it can absorb lightning-element spells of any kind by drawing them in like a lightning rod before returning them to the sender. As a magnificent close-range fighter, Metal Phoenix's Hard Fist is perhaps the caster's signature move, and when utilized in conjunction with their special fighting style, it is capable of being chained into almost any other successive strike to unleash a plethora of combos that rain down upon their helpless opponent. Because of all these properties, Metal Phoenix's Hard Fist is known to be an exceptionally powerful yet simple spell.
 * MetalPhoenixClub.pngMetal Phoenix's Brionac (金鵬の, Kinbō no Buryūnaku lit. Light Iron Spear Fist): Metal Phoenix's Brionac is a basic Metal Phoenix Slayer Magic spell which can be seen as the equivalent to of ; it involves the caster shrouding a portion of their body with metal which then transforms into a large mace that's composed entirely from metal for close-range combat that is capable of imitating the effects of the spiritual weapon of Brionac, the spear of Lugh from Celtic mythology that was said to be impossible to overcome. In any case, when performing Metal Phoenix's Brionac, the caster focuses intently, before they pulse the magical energies that are dwelling within their Magic Origin ever-so-subtly, washing it over the vicinity as to search for the minerals embedded within the rocks and soil below, bringing them up from their resting places beneath the surface – doing so, the caster is capable of attaching eternano particles which are ambient throughout the atmosphere to these minerals and rocks in a multitude of ways while using their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, forming metal which they focus around one or more of their arms up to their elbow, before applying Shape Transformation alongside their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, expanding them into a form that's desired in the current situation while the minerals/rocks and particles finish their transformation, causing them to become hard, opaque, and shiny, losing their electrons and becoming a rather extravagant-looking mace, which is blunt weapon, a type of club or virge that uses a heavy head on the end of a handle to deliver powerful blows- the Metal Phoenix's Brionac is fashioned ornately, possessing a quartet of crimson nail-like protrusions that all point upwards while attached to the mace and are arranged in the four cardinal directions; numerous golden bumps are engraved upon the grip part of the mace, and finally, the head of the mace itself is a shining azurite gemstone, packed with enormous quantities of arcane energies in a manner that's not dissimilar to a Lacrima. Once their arm or leg has been transformed into this mace, it dramatically increases their punching and kicking power to the point that everything that the caster thrusts the limb equipped with the mace at is assaulted with a tremendous pressure that's similar to the air pressure released by the swing of a sword, while pulverizing anything in its path, busting through the likes of Barrier Magic and Maximum Defense Seals alike without any remorse. Being capable of shifting the mace's size through mental commands alone the long iteration of Metal Phoenix's Brionac is meant for use against riders, whereas the short version is utilized in closer quarters and from horseback. When compared to Metal Phoenix's Hard Fist, Metal Phoenix's Brionac is much tougher, capable of pulverizing anything that the caster's appendage comes into contact with, outright disintegrating the molecular structure of solid objects – this more than lives up to it being the embodiment of the "invincible spear of light" utilized by the Celtic hero. Typically, in the heat of combat, the full force of Metal Phoenix's Brionac is felt with every strike, each swing and impact echoing throughout the dimension as the weapon lays waste to everything and anything that the caster deems to be a suitable target, harnessing it's ever-changing size as well as its naturally incredible durability to their advantage, sending opponents careening across the landscape with simple attacks through bringing the entirety of its weight down upon their adversaries. The mace also carries tremendous force when extending, and the wielder of Metal Phoenix Slayer Magic is able to swing the extended Metal Phoenix's Brionac around as if it hadn't changed size, enabling them to strike a multitude of targets quickly, annihilating an entire village and reducing it to rubble while the caster stands a great distance away - the velocity at which Metal Phoenix's Brionac is known to expand is known be five hundred times the speed of sound, which is exactly one hundred and seventy one, five hundred meters per second, extending to its full length in much less than a second. Each and every strike that Metal Phoenix's Brionac delivers that lands upon a solid surface, no matter if it is organic, inorganic, or even supernatural, releases a noticeable propagating disturbance known as a shockwave which travels across the ground in a manner that causes it to fan outwards, dealing even more damage over a wide area to the point that even so much as approaching the caster while Metal Phoenix's Brionac is activated is effectively the opponent foolishly entering a radius of instant death. The wielder of Metal Phoenix Slayer Magic can also create multiple smaller maces from the end of the original as to branch out for the purpose of hitting many enemies at once, and are able to detach them from their body and wield them the way they're utilized normally. Also, for added maneuverability and to take opponents off-guard, the mace can be rapidly turned into a sword which is attached to their arm in a similar manner to ; this sword can further be modified into alternate forms as long as it still counts as a "sword", such as a katana, rapier, longsword, cutlass, zweihänder, and a jian. The power of Metal Phoenix's Brionac in its sword form is capable of inflicting a deep cut into the opponent's body, even if they had erected a magical defense beforehand, severely damaging them and infecting the enemy with metallic-based disease, which the user can use further manipulation upon connection. No matter the form it takes upon, the Metal Phoenix's Brionac can endure even the strongest of attacks, making it quite effective in blocking and deflecting incoming attacks; and it can withstand getting crushed by force. The weapon is strong and sharp enough to burst clean through pure metal weapons as well. Interestingly, Metal Phoenix's Brionac is capable of tearing straight through all sorts of alloys; its tip being touted as "being so sharp you could cut yourself just by looking at it"; but on a serious note, the attack was able to cleave through diamond and even magic blasts effortlessly; and on one occasion, the user was capable of using the cold steel of the weapon to absorb an energy blast before returning it to sender via another swing of the weapon. Thanks to its composition, and the power of Metal Phoenix's Brionac is capable of inflicting a deep wound into the opponent's body, even if they had erected a magical defense beforehand, severely damaging them and perforating them endlessly upon connection - it can defeat an Etherious compared to a Guild Ace in power in a single strike. Of course, the user is capable of channeling their other magic into the spell, endowing it with an aura and causing runic symbols to appear along its length—something that drastically increases its cutting power. However, it's main power does not lie in its strength – no, the Metal Phoenix's Brionac's greatest function is to assist in the casting of the Phoenix Slayer's Secret Art known as Ex Machina: Heavy Metal Burst, allowing the caster to utilize this spell which is comparable to Abyss Break in a focused, small-scale form suited to one-on-one combat. The Metal Phoenix's Brionac, upon recognizing that the wielder of Metal Phoenix Slayer Magic is about to cast Ex Machina Heavy Metal Burst, displays the power to cast an air-thin tight version of Defenser, fortified by the natural superiority of Phoenix Slayer Magic, in order to contain the powerful shockwave which is generated as a side-effect from the phase transition into plasma, preventing it from causing unintentional wide-spread damage to anything around the wielder of Metal Phoenix Slayer Magic.
 * Metal Phoenix's Plumage (金鵬の羽振り, Kinbō no Haburi): Metal Phoenix's Plumage is a basic Metal Phoenix Slayer Magic spell that serves as the equivalent to of ; it involves the caster shrouding a portion of their body or the entirety of it in phoenix plumage of metal, dramatically bolstering their offensive and defensive parameters - Metal Phoenix's Plumage is the meat and potatoes of the wielder of Metal Phoenix Slayer Magic's arsenal, so to speak. In any case, when performing Metal Phoenix's Plumage, the caster focuses intently, before they pulse the magical energies that are dwelling within their Magic Origin ever-so-subtly, washing it over the vicinity as to search for the minerals embedded within the rocks and soil below, bringing them up from their resting places beneath the surface – doing so, the caster is capable of attaching eternano particles which are ambient throughout the atmosphere to these minerals and rocks in a multitude of ways while using their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, forming metal while using Shape Transformation alongside their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, expanding them into a form that's desired in the current situation while the minerals/rocks and particles finish their transformation, causing them to become hard, opaque, and shiny, losing their electrons and becoming a set of metallic plumage, which is the layer of feathers that cover a bird which they focus around their entire body, physically merging the masses of metal to their body, manipulating its tough composition ever-so-subtly to transform these vast quantities of metal into structures that resemble the diamond-tough feathers of a metallic phoenix, expanding them to encompass either individual limbs of their body or the entirety of it - no matter which scope of integration they choose, the feathery layers that now cover the caster's body appear similar to that of silvery-gray mesh with countless wire-thin black lines separating each hexagonal feathers. The moment that Metal Phoenix's Plumage is put into effect, the caster's offensive and defensive parameters instantly receive a truly gargantuan bolstering, making the user's unarmed blows as powerful as that of a direct hit through Crash, which is said to possess the ability to pulverize anything that the user of that magic comes into contact with - but more tellingly, Metal Phoenix's Plumage increases the caster's power to the point that it seems as if anything they lash out at is split down to the atomic level, the razor-sharp metallic feathers that coat their very existence rending anything and everything in twain. When punching and kicking while covered in these feathers, the user is capable of creating powerful gusts of wind through mere kinetic force; massively bolstering their power in close-combat. These feathers are strong enough to withstand even some high-tier spells, making the user function as a makeshift battering ram or cannonball. They are even strong enough to shatter bone and rock alike, are resilient against almost every single type of elemental spell that metal has a good match up against and even some negative ones, as Metal Phoenix's Plumage has displayed the capability to resist the flames of  to some extent, installing an effect that's similar to super armour, allowing the wielder of Metal Phoenix Slayer Magic to negate the kinetic and supernatural energy of a number of strikes thrown their way before any of their attacks get interrupted and they take damage from the opponent's actions, inducing a reduction effect which involves the metallic feathers reducing the kinetic energy, which is effectively the energy that is possessed by any object while in motion and the necessary work that is required for anything at all with a given mass to move from its stillness to zero, nullifying the motion and thus the force of the blow while breaking apart the combination between magical energy and eternano into their constituting elements, rendering them harmless - serving as an absolute defense against both physical and supernatural attacks, the nullification of a technique occurs both suddenly and unexpectedly, with onlookers only seeing the incoming strike immediately stopping upon contact with the wielder of Metal Phoenix Slayer Magic as arcane energies are shattered into innumerable particles which then harmlessly scatter to the winds. The power of these feathers grant them an immunity to flinching, allowing the user to simply walk past anything and everything that's thrown in their direction with the intent of impeding their progress, as the user cannot possibly be hurt or knocked down in this form, never getting stunned or reacting to damage. When Metal Phoenix's Plumage is active, the user has the ability to manipulate the atomic structure of their physiology at will, allowing their to form their limbs into metallic weapons more freely, regardless of it being part of their biological structure or not. As their defensive power is immense and lightweight, the user's movements are surprisingly more agile than they appear from their new heavy armour.

Intermediate Spells

 * MetalPhoenixRise.jpgAutotomize Rise (, Ōtotomaizu Raizu lit. Majestic Phoenix Cindering Power Amplification: Body-Shedding High-Speed Acceleration): Rise, also referred to as Phoenix Drive, is known to be an uncategorized Phoenix Slayer Magic spell that's an Magic-amplification technique and equivalent to Dragon Slayer Magic's Drive; Rise brings out the true power of their capabilities as a user of Phoenix Slayer Magic, excluding the power boost granted by Phoenix Force, yet, at the same time, seemingly enhancing the user's physical prowess to a rather extreme degree. Indeed, as there's only one generation of Phoenix Slayer Magic so to speak, Rise, unlike its draconic equivalent, Drive, which is exclusive to Third-Generation Dragon Slayers, is known to be capable of being harnessed by any user of Phoenix Slayer Magic as long as they possess the power necessary to induce its effects and the knowledge of how to do so. The iteration of Rise that comes automatically equipped within Metal Phoenix Slayer Magic is known as Autotomize Rise; as the name would suggest, this version incorporates the concept of autonomy into its activation sequence, with the caster focusing the energies that are dwelling within them frame intently, as they begin to surge the arcane powers that are dwelling within their Magic Origin ever-so-subtly, washing it over the vicinity as to search for the minerals embedded within the rocks and soil below, bringing them up from their resting places beneath the surface – doing so, the caster is capable of attaching eternano particles which are ambient throughout the atmosphere to these minerals and rocks in a multitude of ways while using their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, forming metal as the caster harnesses the concept of symbolism as to replicate the legends where the phoenix dies in a show of flames and combustion before being reborn once more – this causes their metal to undergo the process that's not dissimilar to combustion, with the caster's metal acting as a fuel having a chemical reaction with ambient particles of eternano that act as a oxidant as they circle around the body of the Phoenix Slayer, resulting in the production of a higher quantity of metals which begin to give off a smoky aura, constantly flickering outwards like embers of flame; while doing so, a multitude of Magic Seals form upon the caster's own body, causing a series of spurred gears to emerge, transfixing themselves to the caster's arms and legs momentarily; these cogwheels manifest two apiece. Once this is done, their toothed portions mesh together and engage as they whirl in a clockwise or counter-clockwise direction, producing enough torque and rotational speed as they begin to grind away unnecessary portions of the user's body, such as weight and friction gathered by movements in a similar manner to that of autonomy, the ability of certain animals to deliberately shed parts of their own body, usually to escape from a predator that is common amongst reptiles and salamanders, as well as various invertebrates. Not only does this result in the typical Rise amplifications of the strength, speed, regenerative ability, and potential that the user possesses tenfold, allowing them to take on even foes much more powerful than themselves; entering a state of enhanced awareness and peak physical ability as metal cloaks around them, additionally causing some physical changes such as markings that are related to metal being engraved into their skin and five long, blade-like feathers that can be used for offensive and defensive measures growing out of both of their forearms, this also massively boosts the wielder of Metal Phoenix Slayer Magic's speed, granting them the ability to move at such a velocity that they seemingly vanish from thin air, gaining huge jumping height and monstrous running speed beyond even the speed of sound ranging from 500m/s to 833m/s; comparable to the speed of sound, if not even faster, allowing the caster to effortlessly outpace any user of High Speed or Slowing Magic, or any supernatural power in general. However, after three minutes of constant usage, the user will be required to rest for a few minutes by not making any more strenuous movements while the user's previously removed properties are returned to them; otherwise, activating it continuously will exhaust the caster quite quickly and be almost life-threatening in some cases. Autotomize Rise has a notable amount of startup invincibility, so if their opponent is attacking the user while they are activating the skill, the user will be capable of counterattacking immediately as to turn the tides instantly; the effect of Autotomize Rise is similar to overclocking, in which the performance of a machine could be increased (usually computer hardware) at the risk of instability or outright hardware failure.
 * MetalMakeFusion.jpgMachias Creation (, Makiasu Kuriēshon lit. Machine Tribe Mass Production Factory): Machias Creation is a supplementary ability of Metal Phoenix Slayer Magic which enables the caster to mass-produce living metal machines that can harness Magic for a variety of purposes – this spell is said to be one of the most powerful spells around, at least akin to Living Magic, as it is essentially creating life, so to speak. In any case, when performing Machias Creation, the caster focuses intently, before they pulse the magical energies that are dwelling within their Magic Origin ever-so-subtly, washing it over the vicinity as to search for the minerals embedded within the rocks and soil below, bringing them up from their resting places beneath the surface – doing so, the caster is capable of attaching eternano particles which are ambient throughout the atmosphere to these minerals and rocks in a multitude of ways while using their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, forming metal while using Shape Transformation alongside their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, expanding them into a form that's desired in the current situation – but from here, the caster focuses more of their magical energy into the formation of their Magic Seal while envisioning a proper 'guardian', causing the minerals/rocks and magical particles to shape themselves into a Familiar of sorts that is completely metallic in nature, created through a mixture of the above activation process and high-speed welding that appears to be done using an Oxy-Acetylene torch, which is used for welding thick metal together; in this case, Machias Creation grants the caster the ability to manifest organic metallic humanoids that can change their shape and physiology into that of humanoid-looking or more monstrous on a whim to shift their functionality depending on the situation, along with the ability to harness magic themselves – these existences are known as ; while they're normally humanoid in appearance, the wielder of Metal Phoenix Slayer Magic is able to change their physiology in accordance to their wishes, transforming into all sorts of creatures that function in a similar manner to Celestial Spirit Magic or Familiars, including vertebrates such as fish, amphibians, reptiles, birds, and mammals as well as invertebrates such as mollusks, arthropods, annelids, cnidarians, and sponges; of course, at greater levels of skill, phantasms which are universally a cut above the rest, legendary creatures, can be manifested, two notable examples being dragons and phoenixes as well as countless vehicles; all mechanical replications are said to have the exact same level of power as their originals, and the caster is able to bestow upon them any type of armament and magic that they wish. The functional ophthalmology of a Machias can be designed to allow them to analyze physical, and even psychological, factors of individuals for offensive and defensive purposes, and they can be deprived of sensory functions, such as olfactory sensors, which can in turn prove to be beneficial by providing an immunity to poison, for example. However, it is well known that as their biology is mostly derived from metallurgy, a Machias is exceptionally vulnerable to electricity-based powers, but in some cases, they can adapt to negate the effects of this lightning and even return the shocks back to sender. Machias forged by the user for the sole purpose of battle are divided into a quartet of groups by terms of their combat capabilities; namely, Drone-Types, who are designed for rushing the enemy with great numbers, Magician-Types who focus solely upon their magic, Fighter-Types who are oriented towards close-range combat, and Balance-Types, who are just as effective as both in both fields. While Magician-Types and Fighter-Types can be effortlessly forged using not even one fourth of a magician with S-Class level magical energy's power, but creating a Balance-Type would take up three quarters of their magical energy. By utilizing a variant of telepathy, the caster is capable of giving their creations multiple commands on a whim. At least twenty robots together are an incomparable war force able to easily match average magi in combat, though they will never be a match for a Spriggan Twelve level enemy; though they lack in numbers, their sheer recklessness utilizing their large bodies and dominance over metal to demolish anything and everything that stands in their way more than makes up for that; though they have the potential to fight on-par with weaker Spriggan level enemies and defeat those who are garbage at close-range- upon their defeat, they collapse into a pile of scrap. Additionally, the caster is able to weld themselves together with one of their Machias creations, resulting in a powerful fusion not dissimilar to that of Machina Soul. When doing so, the caster focuses their magical energies intently while synchronizing their magic frequency with that of the Machias that they have manifested through Machias Creation, before inducing a powerful metal breakdown that temporarily decomposes the physical matter that the caster and their Machias are composed of for the briefest of moments, with the caster and familiar focusing their minds, flaring up their auras as to allow them to rise exponentially; as they rise into the skies, the two existences combine their energies, drawing closer while taking ahold of each other- this causes the two to perform a "fusion" similar to the Celestial Cross Fuse spell, only with a human and a Machias instead of a human and a spirit. However, this fusion is a complete merger, instead of superimposing one or the other; both participants are equal for this single moment, combining their attributes, from physical parameters, intelligence, and to magic; visually, it appears as if the caster is being soldered into the Machias, their skin physically being burnt into the mechanical beast as they become a chimerical mish-mash of both the caster and the Machias, possessing all of their magic with enhanced speed, strength, and durability. Entering the merger blocks any spell the opponent is striking the user with and knocks them back; however, this can be a double-edged sword, as the user's current magic is cancelled out when activating the mode; but despite this, this drawback can be morphed into a blessing, letting attacks be chained together in new ways. However, this fusion is only capable of lasting for five minutes at most – going over the limit will cause the caster to become irreversibly fused to their Machias, which, of course, wouldn't be too good.

Advanced Spells
Phoenix Slayer's Secret Arts (滅鵬奥義, Metsubō Ōgi): The Phoenix Slayer's Secret Arts are known to be the strongest techniques of a Phoenix Slayer.


 * MetalPhoenixHeavyBurst.pngEx Machina: Heavy Metal Burst (, Ekusu Makina: Hebi Metaru Bāsuto lit. Machine Imperial God Strike: All Alloys transition into Plasma, Cannon Blast): Ex Machina: Heavy Metal Burst is a Metal Phoenix Slayer Magic spell; it is one of Metal Phoenix Slayer Magic's most, if not the most powerful spell of the magic, being acknowledged as one of the Phoenix Slayer's Secret Arts attainable by the wielder of Metal Phoenix Slayer Magic - it's an almighty attack where the caster converts anything and everything that's composed of various metals and alloys into plasma, which is then focused into the form of a variety of surging beams created for the sole purpose of absolute destruction. In any case, when performing Ex Machina: Heavy Metal Burst, the caster focuses intently, before they pulse the magical energies that are dwelling within their Magic Origin ever-so-subtly, washing it over the vicinity as to search for the minerals embedded within the rocks and soil below, bringing them up from their resting places beneath the surface – doing so, the caster is capable of attaching eternano particles which are ambient throughout the atmosphere to these minerals and rocks in a multitude of ways while using their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, forming metal which they focus around one or more of their arms up to their elbow, before applying Shape Transformation alongside their imagination in order to access the inherent malleability of metallic existences to stretch, bend, and restructure the constituting magical particles, expanding them into a form that's desired in the current situation while the minerals/rocks and particles finish their transformation, causing them to become hard, opaque, and shiny, losing their electrons and becoming the spell known as Metal Phoenix's Brionac, which itself functions as a catalyst for the Phoenix Slayer's Secret Art to be unleashed. Upon reconigizing that the wielder of Metal Phoenix Slayer Magic is able to cast this secret art, Metal Phoenix's Brionac manifests an air-thin tight version of Defenser, fortified by the natural superiority of Phoenix Slayer Magic; from here, the caster begins to ionize the free electrons that are suspended within the atmosphere with the power of their Magical Aura, subjecting them to a strong electromagnetic field, either decreasing or increasing the number of electrons, creating positive or negative charged particles called ions, dissociating molecular bonds during a delicate process that requires the ionization ratio of positive and negative particles to be 1:1; this process is only enhanced by the caster converting all forms of metal and alloys in the vicinity into more energy through ionization; once the process has been completed, crackling crimson plasma, one of the four fundamental states of matter, the others being solid, liquid, and gas that has properties which are completely alien to the other states is manifested, coated with a layer of eternano that once remained ambient within the atmosphere to give the plasma its signature sparkling crimson hue. The barrier that was produced earlier serves to contain the powerful shockwave which is generated as a side-effect from the phase transition into plasma, preventing it from causing unintentional wide-spread damage to anything around the wielder of Metal Phoenix Slayer Magic. From here, since the presence of a significant number of charge carriers makes plasma electrically conductive so that it responds strongly to electromagnetic fields, the wielder of Metal Phoenix Slayer Magic mentally directs this plasma by expanding it and splitting into a variety of smouldering spheres which begin to ascend, giving the plasma the appearance of being fireballs as the energies continuously expand in both height and width, effectively resulting in the formation of a serial of smoldering spheres of plasma; the caster's Magic Seal serving as an electromagnet of sorts to keep them stabilized. At any moment's notice, the caster is able to mentally direct the plasma spheres towards anything that the user deems appropriate, shooting right towards the target at velocities that would be unthinkable to the human eye, resulting in the plasma spheres displaying a punching force which flies forth in a straight line, functioning in a similar manner to that of a drill, boring into anything that is unfortunate enough to get in the way of the spell, dealing multiple hits up to a maximum of five; descending at high speeds, these plasma orbs act similarly to meteors; falling quickly to earth from the upper atmosphere down towards a specific location on the ground. As these orbs descend along a linear trajectory, they move at such a speed that evasion is near impossible; as even though they are extremely telegraphed, by this point, the spheres of plasma are so large that they are extremely difficult to dodge. As the meteoroids of plasma descends upon the vicinity, they very quickly pick up speed until they reach terminal velocity, which is the highest velocity attainable by an object as it falls through the air; when the meteors of plasma hit, the force is strong enough to create a large explosion of plasma, which engulfs a wide area and releases a strong hurricane of air, also leaving a large impact crater in its wake; the impact forces millions upon millions of rubble debris to hit the ground, in a method similar to even more meteors; with the resulting tremors being felt as far as an entire town away, with countless shockwaves being released outwards from the force of impact that devastate anything they come into contact with. The immense heat released by the explosion is known to be extremely painful and are not wholly healable for people who are lucky, or unlucky enough to survive an assault by Ex Machina: Heavy Metal Burst.

Trivia

 * This magic was originally owned by Dreyar, but the author took at over as that user hadn't been here for over a year and dramatically improved it.