User:Zetarion/Alpha's Characters

Haruto Tsukaimei
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Haruto Tsukaimei "A soul only bound by loyalty & virtue, his divine blade a symbol of his chivalry."

- Lord Arceus

Haruto Tsumeikai (春と津晦冥, Tsukaimei Haruto) is the former hero & a powerful mage of the Pergrande Kingdom; he was also formerly the head of the Monoceras Royal Guard — their duty was to defend the royal family from anything threatening its existence. Known from his valor and courage, he saved his homeland on countless number of occasions. It was during its most recent disaster that he defeated a great evil that nearly tried to wipe out the country from times prior; he accidentally bathed in its blood and gained a unique form of immortality — eternal youth. However, it was also because of that he fell into a deep slumber; it was something he couldn't recover from. Sleeping for 500 years, he was awakened through the machinations of his current master — Undine Hoshikagumi; the latter told him what happened to his people & how they are currently thriving. However, she also told him how they had long-forgotten him, something he had expected; they gave him the title of "Pergrande's Lost Hero" (ペグランデの迷勇者, Pergurande no Maiyuusha), as they have long-forgotten his true name. Thus, in thanks for awakening him, he swore fealty towards her, becoming his guardian; feeling flattered, she decided to "adopt" him, thus he becomes her third child, sorta speak. Through this, he also becomes the adoptive sibling to both Argo Hiyamori & Kairi Chiyami respectively; upon meeting them, he swore fealty to them as well, nobly protecting them with all of his might, much to their embarrassment.

He serves as one of the more supporting characters of the storyline; he takes orders directly from Undine himself, like his adoptive older brother & younger sister, something that varies from time-to-time. However, because of his kindness and valor, along with his overall power and background, he was offered a position as one of the Ten Wizard Saints. He later accepts, wanting to set an example for those around him; he wanted to show that hard work and valor can help one achieve greatness in life. Not only that, it was under Undine's direct orders, wanting to closely evaluate the skills of the current generation and that he's able to access certain information that's only known to certain members of the council; it should be easy for someone like him, who's earned the trust of many. Because of his current position, at times, he works with the other Wizard Saints on certain occasions, whether if its an order or because he wants to. He's recognized by everyone in the Daybreakverse as the "Holy Knight of the Magic Council" (魔法評議院の白騎士, Mahō Hyōgi-in no Shirokishi) because of his courageous deeds done on behalf of the Magic Council itself; this convinces them that there's little corruption within it, much to the latter's benefit. Like certain characters in the series, he's able to utilize the Soul Armours. In his case, his was made by Undine herself through very orthodox methods, crafted at the exact same time as his sibling's very own; it's only usable through the special dogtag made by his mother/master as a thank-you gift for his service to her. Donning it in certain situations, he becomes Soul Armor Knight Dikaiosýnē (神鎧纏最高戦士天罰覿面 (ソウル・アーマー・ナイト・ディカイオサイニー), Sōru Āmā Naito Dikaiosainī; lit. meaning "God-Armour-Clad Supreme Warrior Heaven's Swift Absolute Justice"). He later becomes a Rune Knight captain after his promotion to a Wizard Saint; his valor and courage, two of his most redeemable traits which helps to inspire others — letting them help find their form of morality & justice, are the main reasons why. He tends to assist in the rest of Team Daybreak, saying that the group is filled with courageous individuals.

Trivia

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Jin Daisenkō
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Jin Daisenkō "The light which penetrates none, yet shines on the faces of all; it reveals the true nature of everything around it."

- Lord Arceus

Jin Daisenkō (仁戴閃光, Daisenkō Jin) is a supporting character that appears in S2 of Daybreak: A Change in Perspective......

Trivia

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My & Per's Leo Symbiote
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Undine Hoshikagumi "Even common traits can be found in the unsuspecting of individuals, making it easier to blend in with their unsuspecting surroundings."

- Lord Arceus

Undine Hoshikagumi (水精星火組, Hoshigumi ənˈdēn) is a deuteragonist debuting in season 2 of Daybreak: A Change of Perspective; she's known to be one of the first symbiotes to ever exist. However, everything about her past is a complete mystery. She's a leading scientist that's credited for inventing many things of the modern world, along with her arch-rival — Giselle Mercury; in fact, she's noted to be her foil in every conceivable way. This leads the two to have many bouts in wits during various occasions of the storyline.

It's known that through certain means, she adopted two children, which she cares much for; Kairi Chiyami, a fellow student at La Pucelle, who seems to taken an interest in Tsuruko Sejren and the rest of Team Daybreak, and Argo Hiyamori, who works as an undercover spy for the Magic Council and a close associate of Deen Lhant, a captain of the Rune Knights. Unbeknownst to the rest of the world, these two actually serve as two of the minor antagonist in the series; they secretly initiate a chain of reoccurring problems that fits in to their mother's grandiose scheme upon her command.

Because of her status as a symbiote, she's part of the Zodiac Knights, a like-minded group led by their infamous leader, Joker. However, the latter is still in the dark of Undine's future plans, only serving as one of her many loyal pawns. It's also because of such an association that she comes in-contact with Enerjak on many occasions, helping him to fulfill his goals while using him to aid in her very own. Like Giselle, she also has a secret identity — Ahriman Deus Knight (アーリマン·デウス·ナイト, Āriman Deusu Naito), which is donned through the use of her Symbiote Powers; it's a charismatic, blue-robed "anti-hero" that helps her children & Team Daybreak on multiple occasions; the reason for it is because they too are part of her future plans.

Appearance
Undine is a woman that appears in her early thirties; although this is because she's a symbiote that alter her age at will. The reason she chose this age group is because it makes her feel young, yet at the same time feels so mature. She felt that if she' too young then people wouldn't take her seriously; the same reason if she was too old, along with the fact that people would see her as a liability. She's a tall woman, being the same height as Giselle herself, one of the many, albeit minor aspects that makes her more of a foil for her. She's a C-cup as observed & predicted by her son and daughter, something that's she's admitted to when she talked about herself upon adopting them. She has brown, wavy hair and pale-peachy skin. This is because she doesn't like sunlight, being an inside person because of her constant research, but only goes out if needed. Her noticeable trait is the bags under her eyes; this is one of the major attributes that make her akin to Giselle herself, who has that exact same feature. She gains these bags from her constant research she does on a daily basis non-stop. Both Kairi and Argo noted that they haven't seen her once rest ever since they met. It's later revealed that she sleeps only four hours and that's when they're not around; she also admits that she pulls all-nighters for her various projects that she works on in order to fulfill her ultimate plan. That and taking care of the two of them, something that touched their hearts respectively, showing how much she cares for them, yet worries them as she might collapse from exhaustion and end up sick. Because she's a symbiote and an immortal, this has yet to happen. Her auburn eyes have a bored look to them; this might be derived from her experiences on Earthland and her constant travels to other dimensions; she's witnessed the stagnant state of man and the endless cycle they're trapped it. Nothing truly changes for them and thus, they live mundane lives. This bores her to such extremes, thus the constant look. There are rare times when there's any emotion to them, usually seen when her experiments are a success or when her kids are in danger. She doesn't have any other distinct features, making her appearance the exact same as the common woman.

Because she's a scientist at heart, her apparel is the same as the occupation she majors in. It consists of a white long-sleeved shirt and a brown pencil skirt. She also wears a long white coat which scientists usually wear inside the laboratory; she comically calls it one of her "lucky items", as she's never seen without it and it always with her when her plans goes the way she wants it to. Her lab coat is made from a stainless and durable material. It's crafted through her own design, thus making the coat indestructible through normal means and all dirt that gets on it will instantly vanish. It should be noted that the coat itself is self-cleaning; it will use the water molecules of the surroundings and the air itself in order to clean itself. That's why no matter how long Undine wears it, it always smell so clean. Even her kids are amazed at this fact when she reveals this secret to them; it also startled them, knowing how cheap she can be and sometimes wonders if their clothing is the same way, something she laughs at whenever she gets the chance. This attire is the only thing in her possession, nothing else. In fact, outside of her Soul Armor, that's all she ever wears. It's rare for her to wear anything else besides that. It's because, in her own words, she comments that "I [Undine] is most comfortable in my attire. It makes me feel important and it shows my position in man's society; it defines how most of humanity views me. They see me as a scientist, so I dress as such. Anyways, fashion is so overrated. I dunno why everyone makes a big fuss about it anyways, geez. " Even her adopted kids agreed on this statement she made, furthering her "attachment" to such an attire. In fact, they noted that it's kinda creepy that she only wears that and her Soul Armor on some occasions, stating that other people might also see her as single and lonely. She re-assured them that such things don't matter to her, so long as she can bring her plans to fruition.

History
Not much is known about Undine past. A being that's existed for many eons, she has witnessed the rise and fall of many species; she's perpetually unchanging and thus didn't conform to the laws that surrounded her. This has allowed her to travel to various dimensions and study many creatures within. At some point, she came in-contact with the original Leo Symbiote, fusing with its being, thus being reborn anew and attaining her status as such a being. Eventually, she settled on Earthland, studying its many fauna and wildlife. For many eons, she lived on said planet and watched as man grew and evolve; this led her to become bored with existence in general and allowed her to hatch and enact a plan that would allow for existence to "be in a state of perpetual motion"; what this plan entails is unknown, but it's known that many events in the history of mankind has been in someway twisted by her, ending up with results in her favor. Sometime before the current timeline in Daybreak, she made contact with and joined the Zodiac Knights upon Joker's behest. Finding him/her to be a useful pawn in her grandiose schemes, she agreed. Thus, she worked under Joker's leadership of the then-forming group, carrying out task on his/her behest.

Through connections, she joined the Bureau of Magical Development, where she worked as a scientist for many years under the then-forming Magic Council. Through some strange connections, she became an acquaintance with Giselle Mercury; the two saw each other as mere scientists and nothing more. The two worked on many projects together, all of which led to the development of mankind's overall future; each one of them developed a certain amount of inventions and made new discoveries. This allotted them credit from their fellow colleagues. However, it's only with the creation and the end result of the Human-God Project that a wedge was created between the two, which led to the latter retiring from the Bureau while the former taking a sabatical from the job upon the orders of Joker. She later was assigned as a position of teacher of biology at La Pucelle. She taught there for many years, gaining the appeal and the care of many of her past students; this was the first time she ever felt any kind of emotion before. For once in her life, she actually felt happiness & glee, something that was totally new to her. In fact, many of the new students at La Pucelle always sign up for her class. It's because of this that she was branded as the most popular teacher at the academy. Many students in her class applauded her for her ethics and the way she teaches, as they're able to get the subject; more so than any of their other subjects. Thus, when a high-number of them graduated, they all became scientists at the bureau where she formerly worked. This made her happy in some regard as they now know the wonders of science. This also made it easier on her as he had more pawns she could manipulate later on, unbeknownst to anyone else around her at that time. However, then came time where she had to quit her job on Joker's orders and she was re-assigned to her former position; this saddened much of the student body and the faculty — both of whom cherished her greatly; they had a proper send-off for her and gave her various gifts, something that touched her deeply. However, upon her arrival at her former workplace, she was promoted to Head Researcher through the notions of the elders of the Magic Council because of the various innovations she put forth for humanity as a whole. It was then that the gears of her plan were put into full-motion.

Through various actions, the events that led to the current storyline were coming to fruition. At some point, she adopted two of her test subjects, feeling pity for them as they were abandoned by society — they were sent to the bureau to rot and die, their existence no longer necessary. When she asked for their names, they said they had none. She named them Kairi Chiyami and Argo Hiyamori respectively. Happy to get a new parent to care for them, they followed her commands strictly. She experimented on them daily, enhancing various aspects of their being. She then had them go through harsh combat training daily, just to heighten their skills. But she assumed the role as the mother, caring for them in many instances. It was something she enjoyed on many occasions, as it reminded her of her sanity which she thought she abandoned long ago and she deeply knew that they would never abandon her if anything goes wrong; they would stick by her side regardless, something that she appreciated above all. Thus, on occasions she would spoil them and allow them their freedom if they continued to followed her orders. It was then that the two decided to help their mother at any costs. Kairi enrolled at La Pucelle, keeping watch over the academy and the students from afar while assuming the role of the perfect honor student. Argo would join the Rune Knights and rise up in the ranks while closely observing the council's actions and various movements along with anyone else he deemed a threat to Undine. Surprised at their decisions, and later current actions, she knew that it would be an asset for her, thus allowed for them to go through it, knowing that there would be opposition in the near-future. She gave them gifts in the form of Soul Armors she personally crafted for their personal use, if anything goes awry and the situation calls for it. Currently, she crafted her own faux-Soul Armor using her powers and the technology at her disposal, dawning the identity of "Ahriman Deus Knight" (アーリマン·デウス·ナイト, Āriman Deusu Naito). With this new identity, she would sway various individuals to her cause through brave actions she would perform while secretly enacting her now-unknown plans. It's also known that she was partnered to Nasebe Ustradeldia by Joker to assist in the aid of the organization's overall plans. Later on, she adopted another boy, the one who was known as the "Pergrande's Lost Hero" (ペグランデの迷勇者, Pergurande no Maiyuusha) — the latter swore fealty towards her through unknown circumstance.

Personality
"Life & death, good & evil, all that jizz. What's so damn special about them? All they do is put forth boundaries and limit the capabilities of the human mind. They utterly trample on the freedoms of many species. Especially man, who's considered to be the most vulnerable. No wonder many others say that humanity is a weak race. Well, I guess that's one thing that needs fixing when I set my plans in motion. Let's see how man progresses when the laws of nature no longer applies to their kind. It should prove to be interesting, nonetheless. *giggle*"

- Undine questioning the laws of nature and relating it to her goals.

Undine is a difficult person to read; she tends to not show much of her emotions to those around her for particular reasons. This makes it harder to truly discern her true self or her motives. The only ones who would possibly know her truly is her adopted children, whom she's closest to — she shares her most intimate moments with them alone and they in return, help foster the familial relationship they have with each other, or Giselle herself, as the two beings are exactly alike in various aspects, something that even Tsuruko noted upon first meeting her. This is seen in her latest statement of the former: "She [Undine] reminds me of Giselle.... Everything about her screams Giselle.... Is she her sister or something? Possibly a clone? It feels like I'm speaking to the actual thing...." This comes from the person that close to Giselle more so than any other individual in the series, further attesting to the previous statement. Undine can defined as many things, but only a few would be quite accurate, depending on the context its put in, especially when done while having a certain perspective about her.

Normally, Undine tends to be lackadaisical, jaded, and very blase. This is seen in some of her actions not related to the grand schemes of her plans and in her speech patterns; this certain trait furthers her overall appearance as the "tired & bored scientist". Because she has lived so long and experienced the myriad of truths held within many universes that she's visited, there's virtually nothing that seems to catch her off-guard. She's adapted to the behaviors of many species, giving her a general outlook on them as a whole. Thus, any action they take, even if it surprises them or affects them in some grandiose way, she labels as "typical" or "predictable". This makes people think that she has some sort of pessimistic outlook on life; however, this isn't entirely true. It's just that everything to her looks and feels the same at this point; everything is in a perpetual state of stagnation in her eyes. It's because of this that she believes others never truly learn from their mistakes and they're destined to repeat the same act over and over again; this is true in many of her eye-witnessed cases as she's seen the fall of many species and generations because they repeat the same acts that landed them in trouble. No one is exempt from this ideology of hers. Usually emotionless in some cases, she is de-voided of the concepts of fear or worry. Thus, she tends to have boundless confidence against various foes in the storyline and time prior while exuding her lazy and somber persona. However, like Giselle herself, she has a "no-nonsense" attitude, and follows through with her goals with unexpected determination, putting said order before anything else; when something doesn't go her way or when someone screws up her plan, there are rare times where she gets super-pissed. At that point, the person(s) or object(s) responsible are usually dealt with in a swift manner, usually without mercy. She's willing to sacrifice others if it means the outcomes will be in her favor; she also has no qualms of disposing of someone or something if they have long-lived their usefulness. This is because she holds no feelties towards any single individual or group, making it easier to handle them in such a manner when the time comes. Thus, she is known to have a cruel streak in her, something that even exceeds the Virgo Symbiote's in certain cases. It should be noted that she will work under others if it meant that her own goals will come to fruition, feigning loyalty to said group while assuming the role of the loyal subordinate. This is seen upon her membership into the Zodiac Knights; she views everyone in-said group as nothing but minions in her schemes, even the leader herself, despite taking orders from that same person.

Because she's a scientist, nearly everyone is a test-subject to her; her fellow cohorts, her enemies, even herself & her own children. There's barely no one is excepted from this fact. If she finds someone or something that interests her, she will examine it fully and will use any method that will further said subject's growth and improvement. This is seen on two separate occasions. The first is when she met the original Leo Symbiote somewhere when traversing various dimensions, fusing with said being and obtaining its powers, and by extension, her status as one. The second is when she decides to observe humanity some eons ago upon discovering them, being the only sentient and very intelligent species that captured her interests. She has played in the shaping of much of human kind, albeit from the shadows, by the orchestration of various events that have occurred over time. Eventually, when she made herself known and worked with the then-forming Magic Council, she developed many inventions that led to the development of current generation of mankind; she mainly wanted to observe how they will use such devices, like they have in the past, something that actually captured her interests even more. Upon seeing how the current generation were making mistakes, she began to become pessimistic once more, thinking of them of being like the rest. However, after seeing the improvements they made to mend their mistakes and how they learned from them, her previous opinion of them was lessened to some degree.

However, it's also due to her status as being a scientist that she acts too logically and lacks common sense; this causes her to have horrible social skills, something even her own children chide her for; this is also partially due to working in her lab most of the time, while in others she's far away from civilization. A common example of this is seen through a *ehem* certain habit she partakes in on a daily basis — stripping. Yes, stripping. Without thinking, she would remove various parts of clothing from her being if she feels either uncomfortable or when they get dirty through unknown circumstances. This is due to humans being naked in the beginning and still thinking they have that certain trait hidden within the depths of their consciousness; she thinks its still okay, even though she's in modern society and no one finds that acceptable, especially in public. This is seen when she strips in front of another person in public, the latter getting embarrassed and extremely flustered, while Undine herself is confused at his actions. She also tends to talk about subjects with others that are considered either perverse or inappropriate for either the situation or the environment she's in, though they tend to have some relevance in its own right, and in some cases, can lead to the answers for said issues, strangely enough. It's because of such actions that she's labelled as a "nutcase" or "indecent" in certain cases; this in-turn causes her to diminuate her re-composed opinion of modern society, calling them "unintelligent prudes". When having conversations with others, she take things at face-value; she often misinterprets what others say and takes some things way too literally. This leads to misunderstandings and eventually causes her to be alienated as a result, confused as to what just transpired. If one closely observes and takes notes of the culmination of these examples, the penultimate conclusion reached is that Undine is not cut out to be a "people's person".

Undine is a person of high status in modern society, and because she's a person with an IQ over 500, she tends to act snarky at times, talking down to others and calling them "inferior", while still exuding her blase persona. The only ones she doesn't do this to is her own children and Giselle Mercury — a person of equal intellect. She's also a woman who keeps many secrets to herself, only letting a few people she actually trusts know what they are. Later in the series' progression, she reveals that everyone in her eyes are either classified into two categories: "test subjects" or "pawns"; the latter is for the enactment of her plans to further humanity and prevent any further stagnation it may encounter in the near future. She believes that everyone has their purpose in life, some to serve as stepping stone to others. This dangerous line of thinking tends to further her jaded personality to an extent, but its then revealed she does so for the purpose of improvement of society as a whole; she well understands some of the concepts of the human heart, thus tries not to trample on them, if possible. In certain instances, she has shown a remarkable ability to consistently shatter the perceptions of many people that she confronts, conforming them to her way of thinking; she does so by telling 'half-truths', leaving out vital points of information so long as it works in her favor. This trait has been dubbed as "a great evil" by Giselle herself, as anyone can swayed into doing something irrational through this method, but Undine retorted that it's up to the individual to believe in her words or not. Thus, this certain trait also helps to define Undine as an individual.

Despite the many jaded & odious traits that Undine possesses, she also has a kinder side to her being — one filled with kindness and care; however, this side is shown in rare instances and towards a select few. She's known to have a certain love for children. This is because she firmly believes that they're the future of their race's survival; they pave the road to mankind's face. Not only that, they are more interesting than most people her "age" or older; they have more emotional issues they deal with and their outlook on life is more colorful, not black & white like those around her. However, this love has created a form of internal conflict inside her being; she personally knows that with a few simple words, she can easily sway them to her side. This is because children are pure and innocent, ignorant to the horrors of that life presents to its inhabitants. On the other hand, she wants to preserve such purity, knowing that it what makes mankind more humane and proper. She tries her best to hide this struggle when she teaches her classes when assigned to La Pucelle under the command of Joker. This led to the development of certain quirks she exudes, something that many around her notice very often; she becomes a klutz and tend mess things up, but she smiles more often and talks in a loving and cheerful tone; it was something contradictory for someone as jaded like her. This, however, made her very popular amongst the students and garnered their attention from then, albeit unintentionally. There were times when her jaded ideals would come to surface in the form of questions or essay topics, but the students saw them as possible debate topics to use, something she didn't expect but at the same time relieved her. In the years she taught at that academy, she was the teacher that was closest to the students; she genuine cared for them, something that hasn't been done for the many eons she's existed. This certain emotion helped Undine understand the human heart even more. When it came time to leave her position, Undine felt sadness at the fact that she will be separated from the one thing she actually cared for the most; this furthered her understanding more than prior, letting her develop a sympathetic side and slowly disarming her of her jaded persona she exudes on a daily basis. Her love for children is seen in the adoption of her own; she secretly desired to have her own and to be a mother, something she originally dubbed an impossibility for someone like her, given her status. The children she adopted, Kairi and Argo respectively, were abandoned by society, thus she decided to be sympathetic and give them a home. This shows that her kinder side is ever-growing. Because of such kindness she's shown them, the two swore fealty towards her, deciding to dedicate themselves to her — this made her flustered to some extent, assuring them that she just wanted them to be themselves. From then on, besides from enacting her future plans for humanity, she would care for her new family. This later would apply to her subordinates, some of whom were former students of her's at La Pucelle, inspired by her to pursue such an occupation. She would help them in anything they would ask for, giving them advice on certain subjects, some of which aren't related to work entirely, or helping them in projects while fulfilling her own; this also shows that she's becoming more thoughtful of those under her care. Amusingly enough, another trait she shares with Giselle is that, despite her jaded personality traits, she oddly seems to have a subconscious affinity towards childish things. This is seen in her interests in the Kamen Rider-esque themes of the Soul Armors, which she later crafts for her children and she mimics through her own powers, and having a sweet-tooth.

Another form of her kinder side, albeit one influenced by negativity, is the vow of vengeance against any single individual who dare harms or causes grief against either her family or her subordinates; normally called "righteous fury" by a normal individual. Such a case is seen when upper echoleon the Magic Council had threaten her children when she didn't conform to their plans. In that single instance, she released a massive amount of killing intent, all of which were aimed at each of the members. She then further stated that if they ever thought about going through such an act, she would personally hunt down each of them and would make their lives into a living hell. Given Undine's fondness of her children, something like this wasn't really far-fetched for her to do; in fact, she really will do it if the need arises. In this way, she can be compared to Giselle yet again, as the latter is very protective of Team Daybreak, willing to risk her life for their safety — especially true for Tsuruko since she's Giselle's daughter. Another instance is when some corrupted members of the Rune Knights attacked the scientists because they were feeble and weak. Upon witnessing such an act performed on her subordinates, she brutally and viciously beat said members within an inch of their lives and concocted a story to pin the blame on the captain in-charge of such men. This further shows how much she loves her family and subordinates to such degrees.

Because she tends to lead a quadruple-life of sorts (the first as a famed scientist, the second as a member of Zodiac Knights, the third as the mastermind of a grandiose & convoluted scheme, and the fourth as an anti-hero that helps certain individuals in various cases), there are times where she would assume the role of an actress; she would go with the flow of the situation and use the advantages that presents itself to her benefit. This is mainly seen when she acts as either the damsel-in-distress or the normal bystander, taking the chance to observe the opposition up-close and act accordingly; this is helps measure the situation and how much of a future threat they would become. She's not above helping either one or both sides if she knows that she can gain some sorta benefit from it; this derives from a previous statement about joining teams if the need arises. It's then that she would assume her secret identity of Ahriman Deus Knight, using said identity to pull of feats that would end in the results she predicted sometime down the line. Unlike Giselle, Undine takes priority over maintaining the fact that the Ahriman Deus Knight and herself are two different people; she maintains her act in-front of others or takes the chance to transform in secret and go out to do what needs to be done.

As Ahriman Deus Knight, Undine is stoic and level-headed individual. She fights using both logic and instinct guiding her instead of relying on one; this makes her battle-style more refined and focused. To an extent, she enjoys fighting with her opponent, toying and demeaning them as much as possible before delivering the final blow. She would often lend advice to those that need it or give them openings in order to finish off the opposition. There are even times where she would visit said side, giving them special boosts or other items that she either made herself or obtained through mysterious methods; this is to ensure that they win next time or at least gain the upper hand. However, as usual, the true motive behind her actions is to test the development of said individual(s) and see if they are either useful or a detriment later on. The only exception is when she helps out her children when they're in extreme amounts of danger — which is a rarity, given how strong the two of them are respectively. Like Giselle as Phoenix Knight, on several occasions, she performs exaggerated and over-the-top moves; this derives from her childish side she tends to exude in certain instances and her bias that superheroes usually end things off with a bang. When she's about to act, she usually says her signature catchphrase — '''Begin Operation. Execute!' (動作を開始. 実行！, Dōsa o kaishi. Jikkō!''); this habit is later adopted by her children when they don their own Soul Armours.

Equipment
Claíomh Solais (天罰剣武器庫の濁贖罪 (クライオム·ソルエース) Kuraiomu Soruēsu; Irish for "Shining Blade", Japanese for "Divine Retribution Blade Arsenal of Impure Penance" ): Undine found this weapon sometime ago in the country of Earthland; she went there in-order to explore some ancient ruins that foretold the future of humanity. Exploring its confines, she came across it, sensing that it was drawn to her power. Upon touching it, the weapon became one with Undine's being. Processing what just transpired, she felt said weapon's immense power and an overall increase in her already-vast magical capabilities. She later read in the tome that was near the weapon the name, its history and the various powers it grants. Finding it interesting, she then decide to test out her newfound power on the vast surroundings. Quickly razed and Undine standing in a smoke-filled crater, she was very pleased with the results she's gotten, thus opted to keep the weapon for future use. Despite its namesake, the sentient weapon takes on three distinct forms: a sword, a shield, and a pair of wings; it also gives the wielder three distinct abilities, each one corresponding to one of its forms. The sword, which is designed in a Western European fashion, having a jewel near its base and surrounded by a golden hilt, has the ability to cut through anything that it makes contact with, regardless of its origins. The shield, which looks similar to a dagger and has a jewel in the center, and a handle in the back to hold it, is able to defend against any energy-based technique, regardless of strength. The pair of wings, which takes the form of three bladed-feathers attached to disks connecting to the user's back and held together by a single piece of arched metal, is able to manipulate all forms of energy within the vicinity, leaving it at the disposal of the user. It's said that just summoning one takes great effort, only responding to a need, not a desire; also, it takes much magical energy to stabilize their forms. Those who have wielded it in the past had vast amounts of magical energy at their disposal, thus one of the reasons why they were chosen by it in the first place. Initially, one can muster the strength to summon one of its three forms. However, when mastered to a certain extent, its possible to manifest & utilize two of three at the same time. It should be noted that only a select few are able to manifest all three at once and utilize them effectively; Undine was able to perform this feat many times over, showing her mastery over the weapon. A single use of this weapon is enough to equate one of the Divine Tools with mere ease, something that's considered to be an impossibility by normal means given that latter's status. This is seen when Undine used said weapon to overpower Argo and Kairi respective tools during one of their training sessions. However, it should be noted that the latter two were fairly new to utilizing them, despite their individual strengths. Not only that, Undine didn't use a fraction of the weapons' power in-fear of causing severe injury. Thus, what it can truly do has yet remained to be seen. It's noted that, like its namesake states, its powerful against any being deemed evil in the eyes of its beholder, re-acting to their will and empowering itself accordingly. Thus, one can say its power is directed from its wielder's will; if the user is enraged against a certain foe and has the mentality, which is not only strong but thinks that the opposition is evil in some form, then its overall power grows immensely. However, the opposite is true as well; if the user's will is weakened in any way or if faced with an opponent whom they consider to not be truly evil, then its powers weaken considerably. Interestingly enough, its form changes whenever Undine becomes Ahriman Deus Knight. This might be because she's using a combination of Soul Metal, her own powers, and that of the symbiote's to create the Soul Armor; the three must have a strangely affected the legendary weapon in some way, despite its great power and being sentient in nature.

Lacrima (魔水晶 (ラクリマ), Rakurima; lit. "Magical Crystal"): Lacrima is a Magic crystalline substance found in both Earth Land and Edolas. Lacrima can be powered up with different spells and used for different purposes. Lacrima is crystallized Magic. Metaphysically, Lacrima calls upon the wisdom of the world in order to manipulate nature itself. This manifests as the phenomenon of magic for most Lacrima, although other Lacrima pieces enhance the user's abilities. To withdraw the power from the stabilized crystal, a shock triggered by the user's mind is required. As a result the Lacrima user's mind is weakened and frequent use of Lacrima without rest taxes their stamina. A Mage can charge their Magic into a Lacrima to suit their uses. Lacrima is best used when slotted into a weapon or a piece of armour. Once slotted into an equipment piece, the user can unleash powerful attacks or call upon special effects relating to the type of Lacrima itself. Using Lacrima has both pros and cons. Depending on the type and strength of the Lacrima equipped, some stats may be hindered or enhanced. Throughout the second half of Daybreak, Undine has made various weapons and enhancements using Lacrima as its base; these were mainly done for experimental purposes, giving it to various characters and wanting to see what the end-results might be. It's later revealed that, like Giselle, Undine is the person responsible for creating various types of Lacrima used in everyday society and the discoverer of Red Lacrima — a special-type of Lacrima that cancels out magic entirely. This type of Lacrima is found in much of her anti-magic devices that she invents. Ironically enough, because of her symbiote status and her overall power, she's not affected by the powers the Red Lacrima contains, using it freely while still being able to employ magic.

Gephion Disturber (魔法粒子周波崩壊波機構 (ゲフィオン·ディスターバ) Gefion Disutāba; lit. "Magic-Particle Frequency Disruption Wave Automaton"): A special portable device that Undine invented in her spare time, ironically; its purpose was to disrupt eternano and the use of magic within a certain radius. She said that it was created "out of boredom's sake", the invention being just a mere plaything to her. Undine made up the excuse that she wanted to experiment on Red Lacrima — the main ingredient serving as the machine's core, thus it came about as such. Taking the form of a small device, similar to that of a bomb or landmine of sorts, when placed in a certain area and activated by a remote control, it releases anti-magic wavelengths that re-acts with any magical substance within a certain radius; the waves cause a slight disharmony in the wavelengths of both the magic and surroundings, causing the two to cancel each other out at a constant rate, effectively erasing any form of magical activity so long as the machine is active. Thus, it becomes impossible to use magic or eternano so long as one is near the machine's radius. Because they are small, their range is a mere two meters; however, the opposite can be said when there are more in the area, especially when they are linked together through some means. At this point, when all of them are activated at the same time, the waves they release bounce off of and amplify each other greatly; their radius becomes larger, reaching almost ten-meters, and their effects become stronger and more apparent. It's said that any magic already cast in the area, no matter the strength or potency, is instantly cancelled, the eternano slowly evaporates until there's nothing left, and any magical being suffer symptoms similar in most diseases and sickness; these includes nausea, headaches, paralysis, amplified sensory nerves, drowsiness, etc. The only ones not affected by such effects are those donning Soul Armours; Undine theorized that the Soul Armours are directly linked to one's overall will and uses little magic to sustain the transformation; strangely enough, they can be built into the Soul Armours, being used as actual weapons as seen in Kairi's and Argo's cases respectively; they used the built-in disturbers in order to disrupt enemy-fire before landing the finishing blow. These symptoms, however, go away immediately if one is out of the machine's range or if some of them are destroyed — which will weaken the symptoms' effectiveness considerably. Being forged through the use of titanium and other high-class material, it takes a certain amount of force to completely destroy at least one; even then, they would have to worry about being exposed directly to the intense light of the Red Lacrima released after said machine is shattered. This machine, despite its very strange background, serves as one of the many plot devices seen in the storyline, especially when associated with Undine under her guise of Ahriman Deus Knight.

Wild Alloy Reflection (光通信技術鋼波動札 (ワイルド·アロイ·リフレクション) Wairudo Aroi Rifurekushon; lit. "Photonic Technology Steel Undulation Cards"): These cards are but another one of Undine's inventions; they usually reserved for her and her family's personal use only, given what their battle styles are respectively. Made of silicon and titanium alloy, they're crafted & patterned as multiple smaller black triangles that are perfectly aligned next to each other facing the opposite direction; it seems they have a holographic-esque afterglow to them when exposed to weak light. Because they're so easy to make, yet serves many practical uses in battle, Undine tends to mass-produce these and utilize them in many of her fights in the storyline. The main purpose behind them can be summed up into three words — refraction, reflection, and deflection. When hit with an attack that utilizes magical energy, the card breaks apart and absorbs said magical energy for a brief instant, scattering itself in mid-air into tiny triangular shards as it does so. While still suspended, it releases the magical energy in various directions, focusing it at a single point; in some cases, said energies will bounce off of each other and greatly improve their speed and the force put behind them. Anything that's hit with such concentrated force is bound to be either destroyed or take heavy damage. The power behind the attack is sometimes proportionate to how much magical energy was put into it; its excellent to use against attacks that use a great amount of magical energy. However, if the magical energy proves to be too great, then the card(s) in-question will instantly be destroyed as a result. Undine tends to use this for amplifying her own attacks & spreading their overall range while utilizing as little magical energy as possible. These cards are usually seen when she's Ahriman Deus Knight, using them to improve her special moves to cause more damage or block enemy fire. Later, her children use them for the exact same purposes; it proves to be more useful to Argo, given his status, his weapon(s), and the magic he specializes in.

Magics & Abilities
"The mind should be pure, uncontaminated by self-serving distortions and preconceived ideas. The mind should be flexible, able to change shape according to the situation without resorting to rote learning. Water is pure and flexible. I am like water. Because of that, I'm untouchable by you two; I have nothing holding me down despite my status as a scientist. I am able to move in such a way, allowing myself to battle in any way I feel like without being leaving myself vulnerable. On the other hand, you two have distracting thoughts and preconceived notions on beating me. That's why you two are losing now. What? You thought because of my position that I was weak?! Quit fooling yourself! I have much more experience in my pinky finger than either of you have in your entire bodies. If you keep this up, you'll never be a match for Team Daybreak.... or anyone else at all. You'll be deemed as a liability to me. Now, clear your mind and come at me like your life depends on it. Try your damnest to kill me. Anything less is a mere waste of my time."

- Undine to Argo and Kairi during one of their various sparring matches.

Quotes

 * "Damn it man, can't you do anything right?! I gave you a simple role and you can't even do that properly! Well, whatever..... I can always recover from such setbacks. I can have someone else cover for me in the meantime. Just..... Make yourself useful and fetch me something to drink. I'll think of something else in the meantime." — Undine to Enerjak after he ruins the latter's plans through his machinations.
 * "My beloved children mean the entire world to me. They would do anything I ask and try to ease my pain as much as possible. They never even think of failing me and they try their damnest to become stronger than I. Even though that will never happen. Is this what it's like for a mother to be proud of her children? I have to say, it's a good feeling to have *giggle* I should do this more often when they're not around! Anyways, both of them specialize in certain areas that tends aid in my grandiose schemes. Argo is a militant specialist, Haruto is a white knight acting as my bodyguard, and Kairi is a faux honor student. They represent my eyes and ears, allowing me to obtain information from even the most safe-guarded of sources; I should add that they did this of their own volition. No one told them to do it. They must want my love that badly. I swear, kids these days. They can be so clingy, yet at the same time, so dependable." — Undine talking about her adopted children to her cohorts.
 * "What to do, what to do.... So many options to choose from, so little time to enact them all. Either way, it works in my favor. There's nothing stopping me now. Everything is going according to plan." — Undine deciding on her next course of action.
 * "All of you.... Survive and get stronger. There are greater evils out there who're a lot more powerful than this one. If you ever wanna defeat them, train yourself to be the best and obtain an ironclad will. Otherwise, your demise will be imminent. And personally..... I cannot allow that. Especially you little girl. Fate has something special in store just for you." — Undine, as Ahriman Deus Knight, talking to the members of Team Daybreak during their initial encounter after defeating an opposing enemy.
 * "Despite her snarky attitude, her power & intellect will definitely come in use when the time calls for it. Whether she like it..... Or not! She's merely one of my puppets dancing within the palms of my hand. She may think she's in control, but I'm the puppet master of this stage. She will conform to the part I set out for her." — Undine commenting on Giselle's role in her future plans.

Trivia

 * She's heavily based off of Kiyama Harumi from the anime/manga/light novel series To Aru no Kagaku no Railgun.
 * Ironically, when the author chose this character, he found that her qualities matched all of Giselle's, down to the last parameter. Thus, she was the obvious character to base Giselle's foil off of.


 * Even though she requires no form of nourishment of the sort, due to her status as an immortal, she takes a liking to coffee or any caffeinated-drink. This is because it gives her the boost that she needs and in her own words, it makes her feel even more grown-up. In fact, she's seen with a coffee using drinking it; this is evident in the most inconspicuous situations she finds herself in, such as the Zodiac Knights meetings, when she's spending time with her family, etc. Comically enough, her children wonders where the coffee even comes from and yow much she can drink in a single sitting. The only times she's seen without it is when she's in her faux-Soul Armor form; however it magically appears at her side once again when disengaging the form.


 * Undine loves classical music, as it's refined and soothing in her own words. She tends to play some when she's either working or in the field.


 * Surprisingly enough, Undine loves kids in general. This is seen in many instances of the storyline, and anything prior for that matter. Such proof is the adoption of her future children and teaching at La Pucelle for a certain amount of years. In fact, she tends to visit orphanages in her spare time and play with the children there.
 * It should be noted that, even though she loves kids, she will make sacrifices; they're not an exception to this rule. This is because her plans involves the whole of creation, not just a single part. She figures that when she destroys the natural law, then any sacrifice she's made along the way will be mended automatically.


 * Undine's name comes from the term Undine. or ondines are a category of elemental beings associated with water, first named in the alchemical writings of Paracelsus. They are usually depicted as being female, and are usually found in forest pools and waterfalls. Although resembling humans in form they lack a human soul, so to achieve immortality they must acquire one by marrying a human. Such a union is not without risk for the man, because if he is unfaithful he is fated to die. This naming highly fits Undine's overall character. Undine, for one tends to drink much liquid, preferably coffee, and love to be near bodies of water. She states that it soothes her to some extent, besides her adopted children of course; the latter reminds her of the sanity that she still retains while going through with her grandiose schemes. Another is that because she's an immortal and a symbiote, she essentially doesn't have a soul; she not truly human. Comically enough, one of her fantasies to get married to a faithful man; anyone will do so long as he makes her happy. She hates men who don't keep to their promises, and at times will kill them when she's pushed to a certain point, which is known to be in some cases.
 * }

Argo Hiyamori
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Argo Hiyamori "A lost & forlorned soul, guided by the light known as "family"; possessing an ironclad desire, he's willing to do anything to protect what he holds dear."

- Lord Arceus

Argo Hiyamori (アルゴ·火家守, Hiyamori Argo) is a deuteragonist debuting in season 2 of Daybreak: A Change of Perspective; he also serves as one of its minor antagonists in the storyline, as his and his sister's actions secretly initiate a chain of reoccurring problems that fits in to their mother's grandiose scheme upon her command.

Formerly a prisoner in the country of Bosco, he's the foster son of Undine Hoshikagumi and the adoptive older brother to both Kairi Chiyami & Haruto Tsukaimei; he cherishes the three to such an extent, where he's able to put his life on the line & go to extremes for them equally. In favor to the woman who gave him a new lease on life, he became a mercenary for the Magical Council, easily passing their training; he's also serves as one of the Rune Knight Captains. Through unknown circumstances, he has very close relations with Deen Lhant & Jin Daisenkō, the latter more intimate than the former. Due to the experimentations done to him by his mother — which was funded much by the upper echoleon of Magic Council themselves, his overall prowess has reached to such a degree where he can be dubbed as a Super Soldier (超兵, Chōhei). However, unbeknownst to nearly all of its members, he's actually a spy; he joined in order to observe the council's actions and silently eliminate any possible threats to his mother's future plans. He later becomes a supporter & a benefactor of sorts to Team Daybreak, helping them out in certain situations under Undine's command.

A master over a variety of magics & different art forms, along with being the current possessor of the Divine Tool of Punishment — Shikei, he serves to be one of the strongest individuals in the series, his prowess matching the might of one of the Zodiac Knights. He's recognized by many titles given to him by various characters in the series; such titles include "Metal-Forging King of Destruction" (金鍛造破壊王, Kintanzō Hakaiō), which linked to his mastery over Iron-Make and the destructive potential eavh of his creations possesses, and "Warden of the Null Zone" (無区の典獄, Muku no Tengoku), which is due to his innate & utter mastery over Nullification Magic — something he inherited from his mother upon modifying his body to great extremities, using it in ways that's thought to be impossible. It's known that said prowess led him to be offered a position as one of the Ten Wizard Saints. He decides to accept the position because he sees it as a chance to have access to certain information that's classified to certain individuals within the council; his reason is less noble than Haruto's — the latter joined in order to make an example of himself for the people. Argo later states that his reasons are a bit similar, but the access was the main reason for the title acceptance. Like certain characters in the series, he's able to utilize the Soul Armours. In his case, his was made by Undine herself through very orthodox methods, crafted at the exact same time as his sibling's very own; it's only usable through the special limiter made by his mother to restrain his ever-growing power. Donning it in certain situations, he becomes Soul Armor Knight Kaiser (神鎧纏最高戦士常宵闇守護 (ソウル・アーマー・ナイト・カイザー), Sōru Āmā Naito Kaizā; lit. meaning "God-Armour-Clad Supreme Warrior Everlasting Dusk Guardian").

Appearance
Argo has been described in many instances as "handsome", "cool" and "sexy" by those who see him; this ironically contrasts with his somewhat-rough persona he exudes on a daily basis. It's said that he unintentionally garnered the attention of all the females who have encountered him; this especially held true to those at La Pucelle, who've seen him countless times when he converses with either Kairi or Noah, and those within the Magic Council. Even certain individuals in the storyline, such as Alexis Tenjouin and Kaguya Kobayashi commented on his appearance at one time or another, despite having interests in other individuals. The only ones immune to his "lady-killing charms", as Deen & Jin likes to comically put it, are his sister Kairi — though she does admit he is attractive as the entire student body sees her as cute, his mother Undine — who's in-fact not much attracted to the opposite gender (not yet at least), & Giselle Mercury — who only has interest in Zanma. In fact, he's been featured multiple times in Sorcerer's Magazine, being highly ranked in the Top Five of “Mage you want to have as a Boyfriend”, much to his embarrassment as he doesn't think of himself as worthy of such a compliment; interestingly enough, he's reached the #1 spot on multiple cases, something that he didn't expect. It should be noted that, like Jin, he has a remarkable air of confidence and stoicism surrounding him; this ironically, befits him characteristically, unlike the former. It's because of this trait that the two are so friendly with other.

Because of the multiple experiences & hardships he's been through in life, coupled with the modifications done to him upon joining the Magic Council — acting as its mercenary while doubling as one of its Rune Knight Captains, thus allowing him to attain the status as Super Soldier, along with the dangerous missions he constantly goes on — whether its on the orders of his mother or the council members themselves, Argo has a very-toned and muscular body; this further augments his attractiveness, making him even more desirable amongst the female populace. Not only that, he's exceedingly tall, possessing tan-colored skin. This, in short, makes him a person of heightened physical stature, his build outclasses most athletes and soldiers by miles and margins. He holds a broad build, with a full set of muscles around his abdomen, back, and arms, but most evidently his legs, which are rarely revealed to anyone thanks to his choice of clothing. It's also known that said body is very durable because of the extreme training, dangerous situations he tends to be under, and modifications he went through in order to obtain it, being able to take the brunt of many fatal attacks and emerging with nothing but mere scratches. However, because of those same past experiences that he has scars all over his body; some are noticeable, others not so much. The most prominent one is the small marking seen underneath his burnt-red, estranged hairstyle, which has many bangs jutting out in different directions. One of the most noticeable traits is his heterochromia; this means he has two different-colored eyes. The one on his left is slate-grey, while the one on the right is golden-yellow. It's later revealed in his backstory that he's received much hassle because of it — it was a sign of a bad omen where he used to live, thus he was orphaned shortly after his parents had mysteriously died. Later, his golden-eye was modified by his mother, Undine, turning it into an artificial eye that holds many functions.

Like his sister, Kairi, he has two attires; each one holds to a certain occasion. When he's working as a mercenary or when he's doing business for his mother, his outfit consists of a dark sleeveless tank-top that goes right up to his neck, revealing an ample amount of muscular definition. He wears a dark sweater over it in certain cases, usually if the weather starts to get colder. It's topped off with a wine red jacket with black trimmings & decorated with various metal designs; it should be noted that there are pockets in the front for practical purposes. He wears green military-style khaki pants, which has two larger pockets on each side, ending near the base of his lower leg; when it meets with his red, thick wool socks that's worn under his dark military-esque boots that has a metal buckle on each side, containing a red-piece of Lacrima formed in the shape of a diamond at its epicenter — the purpose being unclear at this point, it creates a miniature ballooning-effect. It's held together by a cloth-like belt with a metal buckle, the strap's end hanging freely. Interestingly enough, this outfit's designed is slightly based off of the one worn by members of Daisenkō Clan, something noticed by Jin himself, and later admitted to be true by both Undine and Argo themselves — the former being its creator, saying that their uniforms are perfect for combat situations. This outfit is very flexible, fitting its status as combat-oriented and is made from the same material as Undine's lab coat; this means that it self-cleaning and self-repairing, given enough time. This is his main outfit, commonly seen throughout the storyline Argo's second attire is more geared to relaxation time, usually when he's on break, spending time with his family, or when its the weekend. The outfit is also combat-oriented for emergency purposes, but not as much as his main one. It's something that one would expect him to wear, as it somewhat matches his rough personality, yet amplifies his physical appearance to match that of a "punk". Consisting of an untucked dress shirt and a silk tie loosened around his neck, he wears black jeans that fit tightly around his legs, revealing their muscular definition, unlike in previous attire — where his pants purposely hid said definition, with a white leather belt; the belt has a red Lacrima in the shape of a rectangle, not unlike his boots; the purpose behind said Lacrima implant is unknown at this point. However, it's powers are only seen upon the activation of Argo's magical powers or when exerting greats amounts of energy in one sitting. He wears an unzipped hoodie over his dress shirt, the sleeves rolled up to his elbows. Over it, he wears a blazer that's also has its sleeves rolled up to its elbows; however, its much higher than the hoodie, as the latter is the most prominent feature that Argo wants to show off; despite its normal appearance, it's very durable, made from an extremely strong material, thus is able to take the brunt of even the most powerful attacks and suffer little damage. To top it all off, he wears boots; unlike his previous pair, they are made from various pieces of brown leather and jut outwards near the top, making them look loose. Also, it's string-based; Argo ties them in a strange fashion, having it surround the base multiple times, making a distinct separation of the top and bottom before ending it in the usual knot. The bottom have grips on them, as with normal boots, but they're much stronger, as they're made from a combination of steel and rubber mixed into one in a careful process. Thus, Argo is able to grip onto even the most slippery of surfaces with no adverse effects whatsoever. Also, it enhances his kicking strength greatly, letting him cause even heavier damage to his adversaries/targets with little to no effort on his part.

It's noted that in these two attires, he always wears his limiter, something he never goes without; it was a gift from the one he cherishes the most — Undine, the one who gave him a new lease on life. Also, it's for emergency purposes just in-case he needs to don his Soul Armor in order to combat potential threats that far exceed his own expectations.

Equipment
Lacrima (魔水晶 (ラクリマ), Rakurima; lit. "Magical Crystal"): Lacrima is a Magic crystalline substance found in both Earth Land and Edolas. Lacrima can be powered up with different spells and used for different purposes. Lacrima is crystallized Magic. Metaphysically, Lacrima calls upon the wisdom of the world in order to manipulate nature itself. This manifests as the phenomenon of magic for most Lacrima, although other Lacrima pieces enhance the user's abilities. To withdraw the power from the stabilized crystal, a shock triggered by the user's mind is required. As a result the Lacrima user's mind is weakened and frequent use of Lacrima without rest taxes their stamina. A Mage can charge their Magic into a Lacrima to suit their uses. Lacrima is best used when slotted into a weapon or a piece of armour. Once slotted into an equipment piece, the user can unleash powerful attacks or call upon special effects relating to the type of Lacrima itself. Using Lacrima has both pros and cons. Depending on the type and strength of the Lacrima equipped, some stats may be hindered or enhanced. It's known that Argo is one of the main users of this mysterious crystal; he uses it for combat purposes. Equipped to his clothes and other gear, they serve a variety of purposes, most of which are completely unique to his person. One such purpose is the usage of its power in-tandem with his Divine Tool; the latter has been modified to such an extent that it's able to incorporate other elements in order to let Argo have access to a slew of abilities with the addition of boosting its already immense power. Argo carries a pouch on his person, filled with small lacrima crystals; they serve to aid him when the time comes.

Shikei (死刑, Death Penalty): Originally, Shikei wass a large handcannon-esque revolver, its make completely in metal, while sporting five unraveling barrels that came to form a cross motif, and a wicked, menacing, and devilish aesthetic using sharp and sleeked adornments, all in metallic grey and dark black. Any bullets formed from the Shikei appear noticeably solid, at least when unfired, rather than just the standard bullets of magic; this ensures that they will be able to deal tremendous damage, and are automatically guided to the target via heat-seeking properties. Shikei had unlimited ammo; and all of its shots dealt tremendous damage; it was said that the bullets never miss. The bullets had three small spheres orbiting around it, in a similar manner to moons around a planet. When coming into contact with a target, the disordered rotations of the individual attack, created by the central and smaller ones spinning in different directions, interacted with each other to form a massive and turbulent wave-like vortex that demolishes everything that it comes into contact with. The Death Penalty, known formally as Capital Punishment, is one of the highest sentences laws and states can give out to offenders and criminals, as a form of punishment, and to halt political dissent. Argo found it during one of his missions. Upon seeing the wear and tear, he gave it to his foster mother, Undine Hoshikagumi. Upon a closer diagnostic, she stated that it needed to be re-built from scratch as it's been heavily damaged and there was much wear in most of the parts. Upon leaving it with her, the latter used her strange scientific methods & various materials she had at her disposal in order to make it new again; the end result was something he didn't expect. When he received it back at the same time Kairi had with a renewed Thunderbrand — both of whom still retained their core abilities that gave them their status as a Divine Tools respectively along with their individual sentience, Argo's weapon took on a new form. In this form, is classified as a Variant Ballistic Chain Scythe (変化銃剣剳 (バリアント・バリスティック・チェーン・サイス), Barianto Barisutikku Chēnsaisu) or VBCS for short. Argo noted that it's more high-tech than before; Undine noted that she had to use Orichalcum and other materials in order to re-forge it. Not only that, the process took longer than expected, thus few additions were made, such as equipping it to use Lacrima in order to enhance its overall capabilities and the like; however, she also noted that the new weapon had some of its old parts, but converted into a new form. This is because they could be salvaged, thus re-usable; the most prominent examples are the barrel and the core, both of which are the core parts of the Divine Tool itself. It was something that Argo didn't expect. Upon closer inspection, the weapon has a thick, gray colored sheath with a sharp edge, similar to an over-sized cleaver. Although serving as a sheath, it does possess a cutting edge and can be used effectively as a weapon. When unsheathed, Shikei appears to be a dark gray katana and is equally as effective as, if not more than, its sheath. The essence of both is that they fit together as one but come out to be two, so that they are compact for easier carrying. When in sheathed form, Shikei is held by the hilt, but when the two components separate, the sheath is held by a small rectangular hole near the bottom. The katana also has a compact, striker fired pistol built into its hilt. The pistol is used as a ranged weapon and its recoil can be used to swing or anchor the blade. In pistol form, the weapon resembles a kama, with the gun barrel pointed in the opposite direction of the edge. The blade itself seems to be very strong, able to cut through metal with little resistance. The end of the katana's blade appears to have a sharpened double-edge, terminating in a raised spike. The spike and double-edge would allow Blake to have the main edge and pistol barrel facing outward, while maintaining a potentially lethal hold on an enemy. To transform, the blade will flip down from the hilt along the user’s arm, then the top half will slid over the bottom half to shorten its length. After seeing some mages who use chain sickles, Argo started to use his Iron-Make: Chains; he tied to his left arm & around Shikei's trigger in pistol form and freely swings it around. This form makes it resemble that of a kusarigama. While in this form, Argo can make use of the recoil from the firearm to increase the velocity of the blade component. After explaining the basis behind their enhanced weapons, she told them about their nature and warned them to treat them with the utmost care. Agreeing, he took his new and improved weapon, dubbing it as Mortalitate Quam Rector (死神の名で過激罰の管理者 (デス·ルーラー) Desu Rūrā; Latin for "Ruler of Mortality & Death", Japanese for "Administrator of Extreme Punishment in the name of the Death God"); it's one of his most beloved possessions. He only uses it on certain occasions and like Kairi & her weapon, they share a very intimate relationship as the two have very similar qualities; in-fact, like Kairi, he's able to bring out the weapon's true potential even in this new form. It's much more than any other of its previous wielders. It should be noted that when Argo is not using this weapon, it is usually keep on a special pack that he has at his right side.
 * Lacrima Magazine-Based Capabilities: Unlike before, this new version of Shikei is equipped to be used in-unison with Lacrima; while maintaining its incredible shooting capabilities and infinite ammo supply, by inserting a certain magazine in the bottom of Shikei, the crystals re-act to the newly converted core & barrel of the weapon itself. This causes it to glow a faint hue via. the gray stripes on said weapon. Being in-tandem with the magazine, when one of the Lacrima crystals are used, the gray stripes will glow in the same color as said Lacrima crystal. Thus, the ability activates. It should be noted that the abilities used aren't just restricted to just the weapon itself; it can also affect Argo himself or even the enemy. But this depends on the Lacrima used. These abilities prove to be handy in tight situations, but Argo uses them on only the strongest of opponents, mixing them in with his other magical abilities and physical prowess, allowing him to get the upper hand on them in combat. Because there's magic in these mystical crystals, it barely takes a dent in his overall magical power. On the downside, each ability can be used once for a few minutes before it de-activates; the Lacrima crystals are small, thus their effects are a lot shorter. When all of them have run-out, he would have to re-fill the magazine again with a new set of crystals; not only that, the crystals take a bit of time to properly synchronize with the weapon itself. When its done, the stripes on the weapon will glow a gray-hue. If one factors all of these in, it's concluded that the cool-down time for the usage of Lacrima-based abilities is properly surmounted to ten minutes at best; it's something that they can use to their advantage in order to mount a counterattack against Argo's person.

Trivia

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Kairi Chiyami
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Kairi Chiyami "The girl of heaven's virtue, justifying her existence through the will that's as strong as steel and a soul as pure as light."

- Lord Arceus

Kairi Chiyami (海里血闇, Chiyami Kairi) is a deuteragonist debuting in season 2 of Daybreak: A Change of Perspective; she also serves as one of its minor antagonists in the storyline, as her and her brother's actions secretly initiate a chain of reoccurring problems that fits in to their mother's grandiose scheme upon her command.

Originally an orphan that was captured for experimentation by members of the Magic Council, she's the foster daughter of Undine Hoshikagumi and the adopted younger sister of both Argo Hiyamori & Haruto Tsumkaimei; she's very close to her new family, willing to do anything so that nothing comes to harm any of them. Wanting to repay the very woman who gave her a new lease on life, she decided to apply to La Pucelle — a school blooming with potential youth and filled with many secrets, most of which pertain to the history of the magical world; it was also where her mother formerly worked. Upon entry, she's classified as an Ōryū-class student; this makes her a well-rounded individual in abilities. With much hard work and dedication, she gains the fame and love of both the student body and faculty; her prowess is known throughout the school. It's also because of this that she immediately forms an inner circle of friends — all of whom cherish her very dearly and see each other as sisters, something she hasn't experienced in such a long time. Through strange circumstances, she becomes close friends with Alexis Tenjouin. However, unbeknownst to nearly all of them, she's actually a spy; she applied to observe actions of the student body & faculty and eliminate any possible threats to her mother's future plans. She later becomes a supporter & a benefactor of sorts to Team Daybreak, helping them out in certain situations under Undine's command; she also taken a certain interest in some of its members, specifically Tsuruko Sejren herself.

She's known to be one of the most powerful individuals in the series, being a master of energy manipulation and having tons of knowledge on a variety of subjects related to the storyline, despite her young age. She wields the element of lightning, being the series most powerful user, and the current possessor of the Divine Tool of representing said element — Thunderbrand; she doubles as its most-powerful user as she's able to bring out the weapon's true potential. Like her brother, her prowess allows her to stand up to individuals such as members of the Zodiac Knights. She's acquired many titles in the series, which denote to her overall power; such titles include "Thunder and Lightning Empress of the Nine Heavens" (九天の雷電女帝, Kyūten no Raidenyotei), for her utter mastery & destructive potential over the element of lightning, and "Ōryū's Shining Queen of Ruination" (光滅后の黄龍, Kōmetsukisai no Ōryū) by the student body because of her genius, being ranked as the top of the school, and destructive potential of her magic. Like certain characters in the series, she's able to utilize the Soul Armours. In her case, her's was made by Undine herself through very orthodox methods, crafted at the exact same time as her sibling's very own. It's usable through the two flower-designed hair clips she always wears. Donning it in certain situations, she becomes Soul Armour Knight Priamus (神鎧纏最高戦士照光暁定規 (ソウル・アーマー・ナイト・プリアモス), Sōru Āmā Naito Puriamosu; lit. "God-Armour-Clad Supreme Warrior Illuminated Dawn Ruler").

Appearance
Kairi is described by many as "adorable" and "petite" by many characters in the storyline; it's such that they tend not to take her seriously at times because of her outward appearance, especially her enemies. This is how they're easily defeated later on by her awe-inspiring power, making them bow to her in defeat. However, it seems that she's popular amongst the students of La Pucelle because of this, saying that it was one of her most defining features; this is held especially true amongst the male students, who formed a small fan-club around her, dedicating it to her cuteness. Becoming well-aware of this fact over time, on certain occasions she would use this to her advantage in order to get what she needs; she, however, tries to stray away from this as she thinks it makes her into a shallow person. Argo tends to boast about his sister's overall cuteness at certain durations, much to her embarrassment.

Short in stature, Kairi has gentle facial features for someone her age; she has noticeable dimples and a round, soft complexion that's similar to that of a baby's own. She has chestnut brown hair, which matches her eyes, and it's kept short; the bangs tends to hang over her face. However, it's kept up by two flower-based hair clips — which in-reality are the two items used for her Soul Armour transformation into Priamus; she's never seen without it, being precious gist from her mother, Undine — the one who gave her a new lease on life; they serve as key pieces in any and all of her outfits worn throughout the storyline. She known to be an A-Cup; this seen in a comedic-light, as this not only adds to her young, cutesy appearance overall but she's compared to other female characters because of it, most noticeably Tsuruko herself. This leads to a development of a complex of sorts over it, doing anything in order to increase her bust size; she even attempted to ask her mother at one point to develop some sort of boob growth serum so that she can become bigger. However, she was shot-down, Undine saying that "she [Kairi] doesn't need a bigger chest size; boobs are just two lumps of fat on a woman's chest. Nothing more, nothing less." This is much to her chagrin, comically pointing out that she's only saying that because she has boobs herself.

For attire, Kairi has been seen with two different sets. The first is her school uniform, custom-made and can be considered to be quite expensive. It's comprised of a short-sleeved white blouse worn under a light brown vest with the school emblem on the left side. Kairi also wears dark tan pocketed skirts that reach halfway down her thighs. Underneath, she wears cyan shorts; there seems to be a pet-peeve about this amongst the male students, saying that it takes away from her appeal; now they can't wonder what type of underwear she likes to wear. She retorts it's for that exact reason that she wears the shorts, as she doesn't want her skirt to be flipped up constantly and her underwear shown, much to their furthered disappointment. She known to sport white loose/slouch socks and brown loafers. When the weather gets cooler, she alters her attire to fit the situation; replacing her loose-socks & shorts with thick, black stockings/leggings (thick & dark enough to completely hide her underwear from view), she also sports a tan buttoned jumper (a shade darker than the summer vest) and a checkered blue skirt with black and tan criss-crossing lines.

When not in school and is usually hanging-out or attending to other private business, Kairi dons her second attire; this is the one that her brother personally had custom-made for her. It's to match his own to an extent — making them look like they're matching to an extent, and fitted for combat purposes — it serves to be easy to move in, letting her use her small stature and flexibility to her advantage. It consists of an unzipped, black leather bomber jacket with a fur trim collar and fur trim edge near the bottom. She also wears v-neck white blouse with dark-blue outlines near the collar — which is noted to end in a cross-shaped pattern of sorts; much to her slight embarrassment, it also shows some of her cleavage through the small-centerpiece, something she chewed her brother out for, but quickly dismissed soon after; she was trying her damnest not to be ungrateful at that moment. It's complemented with black skirt with three interconnecting belts, and black wide-heeled boots and gloves with a soft internal material. Oddly enough, the outfit comes with a chain with a strange pattern. She often wears it, as it makes her feel a bit feminine at times. The material used is the same fiber as her mother's lab coat; this would be by default that it repels dirt and is self-cleaning & self-repairing, taking a certain amount of time in-order to do so.

Equipment
Thunderbrand (封雷剣, Fūraiken): The Thunderbrand is the Divine Tool of Lightning; it is a katana terminating in a long hook, with a shimmering blue, lightning-like blade. The guard is oval, and the tsuka-ito seems to be braided from white and black material. The blade features several intricate ornaments, most notable is a relief of a dragon at the endpoint of the hilt; there are two holes on the blade near the hilt. It is noted to be the natural counter to the Fireseal; this is evident in its design, as well as its powers. By focusing magical energy into the two holes, the energy will build up and then release; coating the blade in an aura of lightning; allows the user to generate blue lightning from various parts of the blade, which is mostly used for offensive purposes. Such distinctive "blue lightning" possesses high voltage and great destructive power, and, much like that employed in standard Lightning Magic, can be generated in places away from the user. Electricity can be charged in the blade and be used to make slashes and thrusts more deadly. Likewise, the electricity in the blade can be launched as projectiles in different speed and strength. The maximum power output of Thunderbrand is around 20 billion volts. The blade is powerful enough to cause city-wide blackouts. Because of this enormous amount of power, the wielder of the sword constantly generates electrical fields that cause sensitive animals such as cats and dogs physical discomfort whenever they are near them. Also, because of this, wielder can sense anything that approaches them when an object reflects the electromagnetic waves. The lightning produced by the Thunderbrand has a charge of 9,500,000,000 KW and a voltage of 900,000,000 V. Kairi is Thunderbrand's current possessor. She's able to wield the weapon because of her utter mastery over the element of lightning itself; in fact, she's reputed to be the greatest Lightning Magic-user & electrokinetic master in the Daybreak series. Her prowess even surpass her foster mother's, who's known for her mastery over the five basic elements. Because of that, she's able to wield the weapon with mere ease. It can be observed that the two having a deep connection with each other because of similar traits they share. It's also because of this that she's the most proficient user of said Divine Tool and her prowess with it is unsurpassed, outclassing the original wielders by a milestone; she's able to bring out 100% of its power, something that the others weren't able to do. The blade was given to her by her adopted mother and the Leo Symbiote, Undine Hoshikagumi, at the exact same time that Argo Hiyamori, her adopted older brother, received the other Divine Tool, Shikei; it was done only after Undine discovered it during an exhibition with her team at some ancient ruins and restored it through strange scientific methods.
 * Enhanced Lightning Magic & Electrokinetic-Based Powers: The primary ability of Thunderbrand is the significant increase in all electric-based powers and abilities; even the magical aura of the mage is affected. This means that any technique or ability used through this blade is magnified nearly one-hundred times over. This is because the blade can produce its own magic and the voltage it emits constantly far exceeds that of any other known source; its power is comparable to that of the fiercest of thunderstorms. It can be easily concluded that any technique used through the blade is considered to be very lethal; a single use can turn an opponent into mere ashes with ease and destroy the most fortified defenses. Since Kairi is the only known user to bring out the blade's full power, her mastery over the element of lightning has made it so that she can't be surpassed in any way, shape, or form. This is the power behind the Divine Tool of Lightning. Kairi tends to use her most powerful techniques through this blade to expend less magical energy. This way, she can cast more than one at any given time while increasing their overall potency; such a display is seen where she annihilated an entire group of S-Class demons with a single spell and still had much energy to spare. It should also be noted that the blade can also gather and manipulate plasma and/or any form of nearby to a limited degree; this leads to the creation of even more lightning for Kairi to use at her disposal. This tends to be called the "Unlimited Charge Effect", which is only accessible to the upper echoleon of electromasters and high-grade lightning-based magic & magical items respectively; this furthers the weapon's reputation as a Divine Tool and shows the infinite potential at Kairi's fingertips. When certain abilities are used, they tend to be done either on a massive scale, their effects are more potent than prior, or in some cases both — this method expends more energy, thus tends to tire out Kairi very easily; even abilities that are considered to be unnatural, such as the usage of Black Lightning — Kairi's most powerful-type currentky in her possession is affected by this particular ability. Passive abilities, such as the creation of storms or the control over various types of waves of the electromagnetic spectrum become more apparent and happen at a quicker rate; she also gains a greater control over them at this point, thus being able to perform feats that she couldn't do before, despite her overall mastery of the element in-question. It's unknown if there are any more known abilities besides this primary one, but it's said that Kairi has exclusive access to and fully mastered all others because of the close bond she shares with this weapon. Even when the Divine Tool shouldn't be in her possession at a particular time, she can still access this particular ability because of two reasons. First, as stated before, she has a close relationship with the blade. Second, she's been constantly exposed to the all-encompassing and extremely potent influence the blade possesses; it shouldn't be far-fetched for something like this to happen against her will, especially if she's the most powerful user of the weapon to-date.

Trivia

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