Ezekiel Crimson

Appearance
Ezekiel is a tall man with long Crimson hair. His eyes are green. He possesses a scar over his right eye,which is covered by a black eyepatch, and he has mutlple peicings in his ears.

Magic & Abilities
Nullification Magic: Zeke is able to nullify magics Ether Eye: Zeke's right eye has the ability to percieve Ethernano, The normally invisible substance that fuels magic, in the air. He as able to manipulate the ambient Ethernano in all around him to some degree. ETHER Magic: A magic created by Zeke. He can control and shape the Ethernano around him into various forms. As this magic relies on the Ethernano around him rather then his own reserves, Zeke's own magic power is relatively unaffected whn using it. Makarov states that it lies somewhere between normal elemental magic and molding magic in terms of how it is used. Requip:  Zeke learned basic equipt magic from Erza.
 * Dispel: Zeke can forcibly turn magic back into Ethernano, which then naturally dispels in the atmosphere.
 * Zero Feild: Zeke eliminates all Ethernano in a feild of space, escentially nullifying all magic in the space.
 * Ether Absorbtion: While its normal for mages to passivlely absord Ethernano to restore there reserves, by Using his Ether eye, Zeke is able to highly increase the rate of absorbtion. As long as there is ambient Ethernano in the atmosphere, he can use as much magic as he wants.
 * ETHER-Sword: Zeke creates a sword out of Ethernano.
 * ETHER-Severance: Zeke swings his blade, releasing a wave of Ethernano
 * ETHER-Barrier: Zeke makes a barrier out of Ethernano to block incoming attacks.
 * ETHER-Wings:  Zeke creates wings out of Ethernano which he can use for high-speed flight.
 * ETHER-Bow: Zeke creates a bow out of Ethernano.
 * ETHER-Arrow: Zeke creates an arrow out of Ethernano.
 * ETHER-Thousand Arrows: Appron firinging, one arrow splits into dozens of smaller arrows, showering the opponent with a rain of Ethernano.
 * ETHER-Bullet: Zeke gathers Ether at the tip of his finger. He then fires it off as a single bullet of Ethernano.​​​​​​
 * ETHER-Breaker: Zeke collects a large amount of Ethernano in his hands. After charging it suitable, he fires it off as a destructive blast of magic.
 * ETHER-Judgment: Zeke begins by collecting a large amount of Ethernno in the sky above him. Then by making a mothion of throwing his arms downwards, the ethernano concentrates itself as a blast that comes down on the opponent from above.

Master Swordsman: While not on the level of his sister, Zeke is a master swordsman in his own right and was the one who trained Kagura.

Keen Intellect: Zeke is highly intellegent, especially when it comes to magic. He is able to identify almost any magic after seeinf it in use. when using Ether Eye, he is able to predict his opponents actions based solely on how the Ether around them moves.

Expert Hand-to-Hand Combatant: Zeke is a master in hand to hand combat.

Enhanced Strength: Zeke has always possessed an almost inhuman amounts of strength. At his strongest, Zeke. As a child, he could easily carry serveral hundred pounds. A this best, Zeke has been just below the strength of Makarov's giant form.

Immense Endurance: Zeke has monsterous levels of endurance.

Immense Durability

Magic Power: Zeke has extremely little magic power, even less then most non-mages. For some reason Zeke is unable to increase his magic power by any means. However, he makes up for his small amount of magic with his immense physical might. When using his Ether Eye to absorb ethernano more quickly, he can use small spells continuously, but still cannot perform any larger spells. Ether-Make magic allows him to bypass this weakness entirely as it rarely relies on his own reserves.