User:Kasumi12346/Sandbox/Dragonborn Family and Other Characters

Appearance
As a child Gyūki used to be among the shortest kids among his family and friends, however, after his intense physical training in Fiore, he was a lot taller and bigger. He now towers over most humans and demons, even the demon lord, Itsuki looks like a child next to him.

Personality
Around his wife and son, Gyūki is shown to be a very warm and kind hearted person. Even though he is often busy with the guild he tries hard to find time to spend with his family. While with his son, he often helps him become stronger at his son's request. Even though he possesses great strength, he knows how to hold back without making it  obvious that he is holding back. This pleases his son a lot and it adds to his son's confidence.

Around his guild mates he is shown to be a sociable yet stubborn demon. He is rarely motivated and often changes his opinions on things as much as the wind changes directions, but he will never let anyone else change his opinions. Similarly to Tsuki, he is very devoted to Itsuki and hates it when anyone insults him, it doesn't matter if that person is related to the Demon Lord or not.

History
Gyūki was born in a small village that around 2,000 villagers. The town was surrounded by forest, shielded from conflict by the trees. In the past this place was nothing but conflict, but eventually two people decided that they were tired of fighting and created this village.

Tenshouaku Kenryu
Tenshouaku Kenryu (Heaven Grasping Fist-Style, 天掌握 剣流) is Gyūki's trademark fighting style. This fighting style requires unbelievable physical prowess and the ability to accurately read an opponent's movements to finish off foes with the fewest movements possible. Unlike most martial arts that usually focus on fighting a single enemy, this martial arts style focuses on fighting a single enemy and a large group of enemies. The philosophy of this martial arts says that a great fighter is both good at offense and good at defense. Inside the Tenshouaku Kenryu there are eight “forms” that have different interpretations of the philosophy and only a true master can use each form.
 * Fire Form: Heaven Grasping Punch:
 * Fire Form: Heaven Drill: Gyūki punches his foe with incredible strength and upon impact he rotates his arm clockwise with tremendous strength to increase the strength of the attack even further. This usually results in the opponent being propelled back with great force along with blunt trauma.
 * Fire Form: Heaven Revolving Kick:
 * Fire Form: Fire God Kata
 * Fire Form: Fire Dragon Barrage
 * Fire Form: Rising Fire Circle: This is a technique that strings together a group of kicks starting from a spinning low kick then moving up to a spinning high kick while increasing the power of the kick two fold with each attack. This means that with each attack the opponent gains more and more altitude and due to the spinning of the user's body, the body of the user seemingly acts as if it is flying upwards.
 * Fire Form: Fire Bullet: This is a technique that requires the user to run toward the opponent, then push off the ground with their back leg while simultaneously raising the front leg to waist height to deliver a powerful blow to the foe's stomach.
 * Fire Form: Fire Sweep: This is a basic counterattack that requires the user quickly dodge the opponent's attack and sweep their legs out from under them with great power, resulting in the opponent quickly losing their balance and having their body hit the floor with tremendous force.
 * Fire Form: Shockwave Punch
 * Fire Form: Shockwave Slam
 * Water Form: Yamazuki: This technique is an offensive technique that targets the face and the solar plexus simultaneous with a closed fist. This makes the punch very difficult to block. In order for this technique to work the two simultaneous punches must be on a vertical line. To make this possible the user must lean their body slightly forward and they must look straight ahead.
 * Water Form: Water God Kata
 * Wind Form: Heaven Skyward Kick
 * Lightning Form: Lightning Punch: The user runs towards their target at top speed and punches them. The momentum combined with the users strength makes this a very deadly move.
 * Lightning Form: Lightning Kick: This is just like lightning punch, but instead the user kicks the foe.
 * Lightning Form: Thunder God Kata
 * Lightning Form: Space Shift: This technique allows the user to move from one point to another in an instant.
 * Lightning Form: Lightning Clone: The user moves with great speed which creates an afterimage of them in their wake. The "clone" can't be attacked and it cannot attack so it is solely used as a diversion.
 * Lightning Form: Great Lightning Clone: This is technique is exactly the same as the Lightning Clone technique except that it can attack. This is possible by continuously moving back to the location of the afterimage and attacking and then moving back to their original spot. This creates the illusion that their is actually a clone instead of an afterimage.
 * Earth Form: Moving Mountain
 * Earth Form: Earth God Kata
 * Heaven's Shadow: Heaven's Shadow is a basic technique that allows the user to shadow an opponent's body with their own body, allowing the user to catch their foe off guard. This can be used for various katas and for basic movement during a fight. Some users are able to perform this technique when their in the air, which allows them to perform a very powerful kata with very little chance of the opponent dodging or blocking.

Ox Demon Physiology

 * Unrivaled Physical Prowess: Gyūki is famous throughout all of Earth Land and even outside of Earth Land for having the greatest physical prowess in existence. There are a lot of theories surrounding the source of his physical prowess, such as his unique magic power, but no conclusive evidence for these theories have been found. While all of his physical traits are on the same level, his most famous trait is his strength. Gyūki has enough strength to obliterate gigantic buildings with a nonchalant punch. His speed is great enough to no only make it look like he is teleporting, but give him the ability to appear to a desired destination instantaneously, regardless of how far away it is. Devil Slayers who fight Gyūki soon realize that Gyūki's durability is so great that Devil Slayer Magic barely harms Gyūki. Gyūki's durability makes blades virtually ineffective against Gyūki and Magic Barrier Particles barely harm Gyūki. If an opponent does manage to harm Gyūki, his endurance is great enough to allow him to keep fighting, even if he is on the verge of death. When combined with his incredible muscle memory, Gyūki is able to fight even when he is knocked out.
 * 100 Percent Muscle Usage:
 * Physical Prowess Manipulation:
 * Agelessness: Gyūki's physical prowess is so great that his body halted the processing of aging when he was 20: allowing him to be in his prime for his entire life. Unlike other beings who have similar abilities, this doesn't mean he doesn't have a lifespan, but rather is lifespan is greatly longer than most beings.
 * Regeneration:
 * Adoptive Muscle Memory:
 * Thermal Immunity:
 * Enhanced Senses:
 * Enhanced Combat:
 * Enhanced Combat Knowledge:
 * Martial Arts Intuition:
 * Body Language Analysis:
 * Combat Clairvoyance:
 * Pressure Point Intuition:
 * Unpredictability:

Tsuchi Power
Gyūki's magic power is a lot different from other mages and due to the difference, Gyūki's magic power is usually referred to as "Physical Energy" or "Tsuchi Power." This is mutation causes Gyūki's magic power to be influenced by his physical prowess, turning it into a manifestation his physical prowess. While Gyūki can use Tsuchi Power to perform long range feats as well as close range, he cannot use his Tsuchi Power to use Magic of any kind.
 * Tsuchi Power Manipulation:
 * Resonance:

Quotes

 * "It's so hard to find good martial artist these days." - Gyūki

Trivia

 * Gyūki is based off of a Japanese mythical demon with the same name.

Dragon Form
Ryūjin is mostly known for his colossal size while in his dragon form. He is so large in fact that he is probably the largest dragon that is currently alive. Combine this with his overwhelming power and it little wonder he is known as "Dragon God."

Personality
Like the sea, Ryūjin can be cool headed yet he is a merciless fighter when facing a foe.

Equipment

 * Sword:
 * Tide Jewels:
 * Ryūjin Shinkō Scroll:

Water Dragon Magic
Water Dragon Magic (水竜の魔法, Suirō no Mahō): Water Dragon Magic is a Lost Magic, Caster Magic, and type of Dragon Magic that revolves around the production of water as well as the near-absolute dominance over this element. Ryūjin's version of Water Dragon Magic is a lot different from his daughter's version or any other form of Dragon Magic. This is because, Ryūjin's version of Water Dragon Magic is not nearly as versatile as other forms of Dragon Magic. This is usually shown by the fact that Ryūjin is only able to control water, instead of the various aspects of water such as ice or water vapor nor is he able to mold water into constructs. However, what Ryūjin lacks in versatility he more than makes up for in sheer power. The power of Ryūjin's Water Dragon Magic is shown to be exceptionally high, which relates to Ryūjin's abnormally large dragon form. The strength of the water that Ryūjin has control over is shown to be strong enough to effortlessly dowse the almost any fire, including the flames of a God Slayer. The power of Ryūjin's water has given the water he manipulates the name of "Dragon God Water." Lastly, this magic gives Ryūjin complete immunity over water.
 * Water Dragon's Roar:
 * Water Dragon Lord's Roar:
 * Water Dragon's Azure Fist:
 * Water Dragon Lord's Royal Fist:
 * Water Dragon's Claw:
 * Water Dragon Lord's Claw:
 * Water Dragon's Wing Attack:
 * Water Dragon Lord's Devastation Wing:
 * Water Dragon's Scales:

Teleportation Magic
Teleportation Magic allows Ryūjin to teleport from one spot to another instantaneously. Using the Rift Action spell, Ryūjin is able to teleport other things and even long ranged spells.
 * Rift Action
 * Rift Action: Dragon Severing Slash
 * Rift Action: Redirect

Dragon Physiology

 * Tremendous Physical Prowess:
 * Enhanced Senses:

Trivia

 * Ryūjin is based off of Ryūjin and Tobirama Senju.
 * The Tide Jewels are based of a mythical object of the same name.
 * Ryūjin shares his birthday with Star Wars Day.
 * Permission to use Avatar Magic and the dragon page was granted by Kaiser.

Personality
Typhon is widely known in the demon world for being an underachiever and his tendency to leave the work he is doing unfinished. He has left so many things unfinished that Kimiko claims that it would currently take Typhon 125 years to finish everything he has left unfinished. In addition, if anyone even suggests the idea of finishing his unfinished work, Typhon will respond by complaining so much that the people around him will begin to question whether he is a wise and powerful demon or just an annoying child.

Equipment

 * Windmill of Gehenna:

Apocalypse Curse
The Apocalyptic Curse is a type of Curse that allows Typhon to produce, summon, and control Nether: a dark wave-like matter. Nether is able to slowly corrode anything or any being it comes into contact with almost as if it was a type of pollution to life itself. The only difference between touching acid and touching this substance is that this substance is a lot more painful. Nether is so painful that it is considered a brutal form of torture, it causes so much pain that most beings slowly lose their sanity after prolonged exposure. Due to how corrosive Nether is it can be used as a means of offense as well as defense since it is capable of corroding almost any object. Nether also has the ability to take on the traits of the Four Horsemen of the Apocalypse. These traits are rarely seen on a noticeable level because it takes a lot of curse power to give Nethrr these traits. The first trait relates to Conquest. This trait allows Typhon to give the Nether he produces the ability to control minds. The second ability comes from the War. When giving Nether this trait, Typhon is able to produce Nether on a significantly larger scale. Famine, the easiest aspect to use, gives Typhon the ability to give Nether the ability to absorb magic power and ethernano. Finally, Death gives Typhon the ability to make the Nether he produces very poisonous.
 * Nether Falconet: Typhon puts his hands together with his right palm over his left hand. He then releases a large stream of highly compressed Nether at the opponent from his hands. Upon impact, the large beam of Nether rapidly decompressed, which results in an explosion of Nether that has enough force to effortless launch most targets off their feet.
 * Nether Bombardment: Typhon puts his hands together with his right palm over his left hand. Typhon then releases multiple beams of Nether at his opponent, causing a substantial amount of damage when the beams make contact with the target.
 * Nether Vortex: Typhon horizontally swipes one of his hands, causing a large tornado of Nether to appear in front of him. Not only does this tornado of Nether capable of hitting the opponent with incredible force, but it is also capable of draining the opponent of their magic power if Typhon chooses to use the aspect of Famine.
 * Nether Bolt: Typhon swings one of his hands in downward motion, which causes a pillar of Nether to seemingly streak down from the sky toward the target like a lightning bolt.
 * Nether Storm: Typhon claps his hands together in front him as he releases an aura of curse power. He then infuses Nether with the concept of War. This allows Typhon to summon hundreds of pillars of Nether that streak down from the sky. Due to the sheer number of pillars of Nether, this spell is capable of causing widespread destruction.
 * Apocalyptic Strike: Typhon punches the air in front of him with great force as he fires a fast moving bolt of concentrated Nether at the opponent. Upon contact, the opponent is hit with incredible blunt force and they are then launched off their feet. Typhon is capable of using this jinx multiple times in a row in a short amount of time, making this one of his most used jinxes.
 * Mark of the Apocalypse: This jinx is the easiest jinx to perform that can use Nether infused with a trait of the Four Horsemen of the Apocalypse. This jinx is easy to perform because of how weak the trait of Famine is in Nether. Normally this jinx is performed by Typhon slamming his palm against the opponent and infusing Nether with the trait of Famine with the opponent's body. This causes an ominous stigma to appear where Typhon's attack landed. While the Nether is infused with the ability of Famine, it cannot absorb magic power in the beginning. Instead, the only thing it can do is cause an opponent to draw out more magic power than necessary when they use any given spell. In addition, this stigma causes the body of the target to slowly corrode. There are ways to get rid of the stigma, such as any healing-based magic or ability. Another way to get rid of the mark is by dramatically increasing the temperature of the body to the point that the stigma is burned off or freezing the stigma off with extremely low temperatures. The last way to get rid of the mark is by overloading it with magic power by channeling magic power into the stigma faster than it can absorb magic power. This way is a lot riskier than the other methods because it can leave most targets very exhausted depending on how much magic power they have. It appears that the more the target is exposed to this jinx, the faster the opponent's magic power will be drained and their body will corrode. It is said that after 100 hits with this jinx, the stigma will be strong enough to absorb magic power. Knowing this piece of knowledge and knowing that this jinx isn't that difficult to use, Typhon has made this the focus point of his fighting style. When Typhon made this the focus of his fighting style, his ability to use this jinx improved to the point that he create the stigma by striking the opponent with any part of his body instead of just his palms. What makes this jinx so potent and feared isn't its abilities, but instead its weaknesses. Due to how weak the trait of Famine is at first and how slowly it corrodes the body, most opponents don't notice it until the later stages of a fight. The mages who can notice its effects immediately don't pay it much attention because of how weak it is. This means that when the stigma does start to noticeably harm the opponent, the opponent will have to waste effort or magic power on trying to get rid of the stigma. This could be potentially deadly because of exhausting getting rid of the stigma can be because of how long they have been fighting.
 * Destruction of All Things:
 * Ragnarök:
 * Last Judgment:
 * Apep:

Archdemon Physiology

 * Overwhelming Physical Prowess:
 * Remarkable Mental Prowess:
 * Demon Form:

Trivia

 * Permission to make Typhon an Archdemon was granted by Six.

Personality
Chione is portrayed as a mysterious person who likes to do stuff in the shadows rather than in the spotlight. This makes her a very patient person for the most part, especially when she is on the battlefield. This is shown by were common expression that seems to say she has all the time in the world. This patience doesn't come from how easily she can ignore troublesome things, but how easily she can channel and control her annoyance. This fact is shown when Chione stops trying to control her annoyance. When this happens it becomes obvious how easily annoyed she can be. It seems that the tiniest of problems seem to greatly irk Chione.

History
Chione was born in an unknown country to Leviathan Dragonborn and Circe Sakagami. It quickly became apparent that Chione would become a great mage one day because of her large amount of magic power for a human baby. Normally, a human baby wouldn't be able to handle as much magic power as Chione had, but because her dragon side gave her the ability to safely contain it the magic power. When Chione turned four years old, she started to attend a preschool that taught kids how to control their magic power.

Halfway through the year she met and befriended girl by the name of Suzaku. Unlike Chione who showed a lot of talent and was strong for someone her age, Suzaku was weak and very timid because of how weak she was. This friendship helped both Chione and Suzaku grow as a user of magic and a person. They grew so much that both of them became official mages at the young age of eight years old. In some ways Suzaku had grown even more than Chione because unlike Chione who was only using her magic power at the time, Suzaku had starting learning how to use Fire Magic and Fire-Make. In addition, she showed incredible skill with both of these types of magic for someone her age. Her skill even astonished Chione's father who, was a full-grown dragon. Chione and Suzaku completed a lot of different jobs during their years as a team.

A couple of years after becoming official mages, Chione and Suzaku decided to take a job that was a bit more difficult than the jobs they have taken in the past. During this job Chione's friend was killed by a dark mage right in front of Chione. Seeing the death of her friend made her enraged, which resulted in the awakening of her Dragon Magic. This surge of her true power gave Chione the strength she needed to overcome not only the dark mage who killed her friend avenging the death, but also complete the job.

Ice Dragon Magic
Ice Dragon Magic is a powerful magic that revolves around the aspect of cold temperatures. This magic grants Chione the ability to generate from her body, summon, and have remarkable control over the various aspects of cold. This allows her to make use of not only ice, but also stuff like snow, freezing winds, cold energy, and frost as well. With this magic Chione has shown the ability to perform feats like release blasts of her element from her mouth, mold her element into various constructs on a near-Molding Magic level, and freeze entire landscapes. She has further shown the ability to give her ice additional abilities such as making it explosive or implosive. This form of Dragon Magic gives Chione complete immunity to ice, even if it has Magic Barrier Particles in it. In addition, anything related to cold that touches her, harmlessly bounces off her body. While she cannot consume her element from other types of magic like the counterpart of this magic, she can consume and draw energy from natural sources. This fact allows her to grow stronger as the temperatures drop. Like most forms of Dragon Magic, this form gives Chione secondary abilities. This magic causes Chione's body temperature to be well below zero. As a result, anything that touches her will begin to be destroyed on a cellular level due to the low temperatures. When substances like fire touch her, the kinetic energy of the atoms in the fire decrease dramatically, allowing her to freeze fire even if she has no knowledge of the fire's presence. While Chione does have the ability to freeze anything she touches, she also has the ability to transform anything she touches into ice. This ability seems to work on living and inanimate things alike, even on mages who are immune to the cold, albeit, with a lot more difficulty.
 * Deep Freeze: Chione lets out a sound reminiscent to a dragon's roar, causing everything around her to freeze instantly. Even the atmosphere around her is almost frozen. Chione is able to uses this spell to flash freeze anything from a single opponent to an entire landscape. This spell is so effective that it can instantly freeze almost any type of fire, even the flames of a God Slayer seem to stand no chance against this spell. This spell can be performed a second way, by making a simple hand gesture. The difference between the two variants is that the first form can bring the atmosphere to the verge of freezing yet it is harder to use during a fight. While this variant is easier to use, leaves the air mostly untouched, but at the same time it is still powerful enough to easily freeze entire landscapes and most forms of fire.
 * Ice Dragon's Roar:
 * Ice Dragon's Glacial Fangs: Chione strikes her opponent with her fingernails with enough force to easily slice through steel. If this attack manges to slice through skin, very small ice shards are deposited in the bloodstream. This ice causes the opponent's blood to slowly freeze.
 * Ice Dragon's Fist: When this spell is performed, Chione stores cold energy in one or both of her fists then pressurizes the cold energy to the highest degree. The pressurized cold energy is discharged from the fist once Chione's fist makes contact with its target. The discharged cold energy is cold enough to cause the cells around and on the spot of impact to die and launch the opponent with immense blunt force.
 * Ice Dragon's Claw: Chione performs a powerful roundhouse kick. When her foot makes contact with target, she releases a stream of ice shards that deeply slice into the opponent's body.
 * Ice Dragon's Tail: Chione hits the opponent with a fast and powerful armada pulada as she releases a blunt wave of ice. This wave of ice has a lot of blunt force, allowing Chione to use it to spend her opponent flying. The extreme cold of the ice causes everything around the wave to freeze over and anyone who touches it to receive severe frostbite on the spot of impact.
 * Ice Dragon's Cryohorn: Chione hits the opponent with a flying front kick. When her foot makes contact, she releases a burst of ice and freezing wind that pierce the opponent's body as well as propel them back.
 * Ice Dragon's Eyes: Ice Dragon's Eyes is a spell that serves as the advanced form of Chione's ice transmutation ability. When an opponent makes eye contact with her, Chione is able to transform the opponent's body into ice.
 * Ice Dragon's Glare: Chione Dragonborn focuses her vision on the opponent and releases a beam of cold energy, from both of her eyes. The cold energy is cold enough to easily pierce through a massive wall by damaging what it touches on a cellular level or structural level. While this spell is dangerous, it cannot travel very far. It can only travel ten meters before it loses power and disappears.
 * Ice Dragon's Blizzard Wing:
 * Ice Dragon's Flight: To perform the spell, Chione hits the opponent with a jumping uppercut. Upon impact, she rotates her body rapidly as she releases a vortex of ice from her fist. This vortex launches the opponent upwards as well as expose the opponent's body to dangerously low temperature.
 * Ice Dragon's Icy Comet: Chione cups her hands near her right side and produces a compact sphere of snow in the space in-between her hands. Once the sphere is created, she thrusts her hands forward, causing the sphere to be fired with incredible speed. Upon contact, the opponent is hit with an overwhelming amount of blunt force. In addition, the sphere releases an explosion of freezing cold magic power, capable of freezing over the surrounding area.
 * Ice Dragon's Frost Rage: Ice Dragon's Cryonic Pulse is the advanced form of Ice Dragon's Ice Comet. Instead of producing snow in-between her cupped hands, she produces a sphere of cold energy. Once the cold energy has been produced, she pressures the cold energy to its utmost limit. The sphere is fired when Chione thrusts her hands out in front of her. Once released the sphere expands until it is more that four times Chione's size. The sphere has enough destructive power to level an entire forest and it is cold enough to lower the temperature of anyone it touches to very dangerous levels.
 * Ice Dragon's Cryoblitz: Chione releases an aura of freezing wind and launches herself at her opponent. Upon contact, her opponent is launched backwards as the cold greatly destroys their body.
 * Ice Dragon's Cannon: Chione performs a step-over-side kick at a slight upward angle. Upon contact, she releases a burst of snow that it's the opponent with bone break force as well as launch the opponent at a slight upward angle. The opponent is launched with enough force to allow Chione to use the opponent's body as a projectile. This was shown when she easily destroyed a wall of a fortress when she aimed an opponent at the wall.
 * Ice Dragon's Paralyzing Strike: This spell allows Chione to decrease the opponent's perception of time and reflexes by by attacking the opponent with a precise finger strike. As well cause a sudden burst to spread throughout the opponent's body and severely damage the nervous system due to the extreme cold, this strike can also cause the opponent to feel as if time is slowing down or even not moving at all.
 * Ice Dragon's Freeze Ray: Chione makes a finger gun with one of her hands and stores cold energy to the very tip of her index finger. The stored cold energy is then pressurized before being released in the form of a thin beam of cold energy. This beam is able to pierce through most substances with ease, it can even pierce through diamonds. When it pierces through the target, the part of the body that was hit is instantly frozen.
 * Ice Dragon's Freezing Gale:
 * Arcane Ice: Frozen Hell: Chione raises her hands above her head and produces a sphere of cold energy in-between her hands. Once created, she throws the sphere at the opponent. When the sphere makes contact with the foe or anything solid, it releases a powerful explosion of cold energy. This explosion of cold energy is cold enough to cause anyone who touches it suffers from second or even third degree frostbite. In addition, this cold energy is capable of absorbing ice and due to how cold the cold energy is any ethernano near the explosion is turned into ice. These facts allow the explosion of cold energy to grow larger and large for an indefinite amount of time unless the explosion makes contact with something of equal force, like a near-Dragon King/Queen level spell, or an extremely dense object like a massive wall. Due to the nature of the spell, Chione can easily use the spell to cause widespread destruction.
 * Arcane Ice: Arctic Universe: Arcane Ice: Arctic Universe is an extremely powerful spell that seems to be the advanced version of Arcane Ice: Frozen Hell. To perform, Chione places a random object in the palm of her hand then creates a sphere of highly concentrated cold energy around it. Once formed, Chione throws the sphere at the opponent resulting in a large and powerful explosion. Unlike Arcane Ice: Frozen Hell, this explosion isn't fueled by things outside its radius, but the object within. As the explosion expands it has a deep freezing effect on the object at the center of the explosion, causing the object to become colder as the explosion grows larger. The cold temperatures of the object fuel the explosion and thus making the explosion grow even larger and more powerful, creating a self sustaining cycle. Due to this cycle, this explosion will continue to grow no matter what gets in its way. Simply running into the explosion then running out of the explosion with the object won't work because the growth of the explosion will cause the explosion to move with the object. The only way to halt the explosions growth is to teleport the object that is acting as its fuel source away from the explosion. As one may expect from a spell as powerful as this, this spell can nearly drain Chione of all of her magic power. It is for this reason that Chione has only used it once and even then, she wasn't happy about it.
 * Arcane Ice: Heavenly Jewelled Spear (天の瓊矛, Ama no Nuhoko):
 * Volcanic Ice Dragon Mode: Volcanic Ice Dragon is a form of Ice Dragon Magic that Chione only has access to while in her dragon form or condensed dragon form. When she enters her dragon form, she is able to create methane and ammonia within the ice she produces, allowing her to produce and control cryomagma. Similar to how fire is inferior to magma, ice-fire is greatly inferior its lesser known relative: cryomagma. Cryomagma is a blue magma-like substance that is roughly negative 500 degrees Fahrenheit. The extreme temperature of cryomagma allows it to be very lethal to anyone touches. Furthermore, it can destroy almost anything in its path, making it nearly impossible to block. The one drawback this substance has is how much magic power is needed to create it, Chione to safely use no more than ten Volcanic Ice Dragon spells a day.
 * Volcanic Ice Dragon's Roar: Chione inhales deeply as she gathers a large amount of cryomagma in her mouth. The gathered cryomagma is then compressed to its utmost limit while being supercharged with Chione's magic power. This decreases the temperature of the cryomagma to negative 800 degrees Fahrenheit. With a loud roar, the cryomagma is fired from Chione's mouth in the form of a large blast of cryomagma. Not only is this blast capable of destroying anything in its path with its below zero temperatures, but it also can hit the opponent with immense force.
 * Volcanic Ice Dragon's Fist:

Dragon Hybrid Physiology

 * Incredible Physical Prowess:
 * Longevity:
 * Dragon Form:
 * Condensed Dragon Form:

Cryokinesis
Chione has the ability to use her mental energy to produce and have unlimited control anything related to cold temperatures. This allows her to produce ice, snow, frost, freezing winds, frozen particles, graupel, dry ice, cold energy, etc. This ability can have offensive, defensive, and supplementary purposes allowing Chione to have an answer to almost any situation she is in. Chione's control over the cold is so great that she is able to effortlessly mold cold-related elements into various constructs instantaneously. Her control over the cold isn't limited to only the things she produces, but the cold-related elements that are already present in the environment around her. Chione can even control the cold-related elements of other mages, regardless of what type of cold-based magic they use. Finally, Chione can use Cryokinesis on a small and large scale, making Chione a very dangerous opponent.

Magic Power
Chione possesses a large amount of magic power that has a temperature of far below zero degrees Fahrenheit. This magic power is capable of freezing another mage's magic power or even freezing completely freezing the atmosphere by discharging it into the air. Chione can also use the low temperatures of her magic power to temporarily seal opponent's magic power away by infusing her magic power into their body. Chione's magic power also seems to be very powerful, allowing Chione to perform spells that would usually be taxing on her body with very little or no discomfort.