User:GuyCivic/Sandbox

Guy is mad at wikia.

Phillip Sibiko
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#6b8a39; color:White"| Phillip Sibiko

Phillip Sibiko (フィリップ シビコ firippu shibiko) is a former Patriarch of House Sibiko and a member of the Magic Council representing the country Enca. The most well known member of the noble family, Phillip started his political career at the age of thirty after having moved House Sibiko from its original home of Sin, to the storm plagued land of Enca. With his leadership, Enca was brought from a dreary landscape of danger to one of the most energy efficient countries in Ishgar. Respected by his people and envied by other politicians, Phillip had brought in a new era to Enca that would since then mark the rise of House Sibiko and their power over the country. Following in his mother’s footsteps into serving the government, Phillip would take the more diplomatic path, where instead of fighting with a weapon he would instead fight with his words. His reputation has brought him far and has made him an iconic figure in the history of Enca.

Now with his old age, Phillip had temporarily retired from the world of politics after he found that he had already helped Enca enough. A Sibiko with a rare ability and talent for magic, Phillip was the first of his family to learn and use magic. Undertaking the magic of Telepathy, Phillip is also known for his magical ability as a master mage with power that is dangerously controlled. Smart, delicate yet firm, Phillip is a careful diplomat and a just ruler who understands what the people both need and want. Since the development of Enca and its cities, Phillip has been dubbed the Voice of Enca (ボイス オフ エンカ boisu ofu enka) by people who have recognised his work. But after the loss of his voice and becoming a mute, Phillip relies on the use of his magic to communicate. His invitation to join the Magic Council as a representative of his land not only marked the revival of his political career, but also his influence over the continent as a whole.

Telepathy
Telepathy (念話, Terepashī) is a Caster Magic and Spatial Magic that gives Phillip the ability to communicate with others mentally, making communication for Phillip more direct and also more secretive. Phillip describes the process of telepathy as "sending streams of energy embedded with information that one caster can send to another", even going to say that all types of mental information can be sent. Telepathy is quite flexible in uses as it is fit for both passive and combative situations, and with Phillip's talent in the magic sees no problem in fitting himself into both stances. Phillip treats his Telepathy magic as though it is just a reflexive ability that he can activate with the flick of his wrist. Due to the loss of his voice, Telepathy is really the only way that Phillip can communicate with others however this doesn't seem to bother him very much. Just as how Sound Magic can let the users hear into the mind of another person to know their next move, Telepathy for Ferdinando works the same way. As a master of Telepathy, Phillip can control the sounds of his mind allowing a countermeasure to the Sound Magic's notable feature, preventing others from hearing his own thoughts whilst he listens to others. By training his Telepathy, Phillip had to also train his brain in order to control the sounds that he would send and receive as well as the sounds that go on in his head. His brain is the center of his magic aside from his magic origin as it establishes the connection and is the main sender of his messages. Like Sound Magic as well, Phillip can even control some of the aspects to the messages he sends, such as the volume and pitch. Phillip can throw his targets off by telepathically communicating a message to make it as though he is in a totally different direction than to what he actually is, a sort of 'throw voice' technique.

With his dominance over Telepathy, Phillip can even sometimes control other peoples' usage of the magic to his will, mostly when the magic is being used on him specifically. Aside from blocking Sound Magic users or even Telepathy users from getting inside his head to hear his thoughts, he can also block incoming Telepathic messages coming from other mages without even needing to pay attention or effort in doing so. Like a reflex, Phillip describes it as having an on and off switch in his mind, keeping his thoughts secret and blocking anyone else from talking to him when he wishes not to. This however also prevents Phillip from talking to other people telepathically as he has blocked passage into his brain of any magic trying to infiltrate his thoughts. Phillip can prevent any telepathic conversations from being interrupted or being but short from other telepathic mages, as his skill over the magic prevents his magic from being tampered around by others. By his skill he is able to send all types of things mentally from his person to another, not just limited to the simple voice message that all Telepathy users are able to do. Phillip is also able to share memories that have been stored within his brain to other people, sharing his experiences in the form of a mental image or video that they can view whilst sharing with him. He is also able to share his current sight with people, using the same way that he shares memories with them, he can send a continuous stream of energy that Phillip exports at the very moment. This also goes with the sound as well as he simply lets sound go into his brain which he immediately sends over to the one he is communicating with at the very second it happens. Phillip can choose to either send both at the same time or one or the other, but to him anyway isn't very difficult for him to be doing. The distances that his Telepathy can reach is phenomenal however and is what he considers to be the peak of his ability, being able to send telepathic messages from Sin to Bellum with relative ease, however the longer the distance, the bigger strain it has on Phillip's head. Phillip is able to detect sounds going on around them such as unnoticed whispering and can even pin point specific discrete discussions among a room of shouting men.
 * Disrupt Connection : A spell primarily aimed at other Telepathy users, Phillip is able to disrupt, block and prevent communication from one Telepathy to their target. This ability of Phillip’s is what he sees as a peak of his magic, with the ability to affect other Telepathy users with his own. Phillip can detect the active connection established between two people and choose to disable the magic supports that hold the connection up, destroying communication and can even leave the effect active, temporarily to prevent further use. This has proven to be quite an irritation and obstacle for other Telepathy users to deal with, as there is no such known way of countering the effect by themselves. The disrupt connection ability does require most of Phillip’s magic and so he cannot normally use his Telepathy when casting Disrupt Connection. To disrupt the connection one would typically slowly destroy the connection, making it noticeably weaker before being completely erased. However with Phillip’s capabilities, he is able to destroy the connection in one go, therefore making it a quick cancel as well as sending backlash of energy into the targets’ heads, both the Telepath and their communicatee. This can cause minor headaches to mild migraines, enough to knock a mage off guard.
 * Infiltrate : Is a sort of passive ability that Phillip can reflexively use with ease in order to listen into active connections of Telepathy without being noticed. Whilst a normal Telepath might cause some disturbance during the transmission of information, Phillip’s talent over the magic allows him to discreetly listen into the conversation. Phillip establishes a connection of his own that conjoins with the original stream, allowing information to come to him as well that is being shared between the two targets. Besides stealing and peeping into Telepathic connections, Phillip can also send information himself, allowing him to force himself into the connection and speak directly at them, as well as send other types of mental information he so wishes.
 * Direct Pulse :
 * High Frequency :
 * Throw Voice :
 * Connection Sensor :

Voice Box
Voice Box : Due to the permanent loss of his voice, Ferdinando requires the need of a specially crafted voice box that he carries around in order to talk publicly to other people. This way it makes public speeches a lot easier rather than have someone else talk for him or him connecting several connections to a group of people individually. The Voice Box takes a simple cube body, with circle speakers on all sides, being able to slip right into Ferdinando's pocket when it is not in use. A special lacrima is set in the center of the contraption and is the very heart of the mechanism that allows Ferdinando to talk to others, as it is able to be connected to by Ferdinando's Telepathy. By taking in the messages that Ferdinando is saying, the lacrima will exert transfer the energies into sound waves that will project Ferdinando's voice to others exactly how he 'said' it. The voice box only plays sound and so cannot play any memories except any sound going with the desired memory. Ferdinando explains that these are quite cheap to make and that he can always get himself another must he lose or break his current one. These Voice Boxes are specially crafted to Ferdinando's use and so are only made within House Sibiko's factories.

Trivia

 * Phillip's appearance is off Vlad from Fate Series.
 * }

Aimone Sibiko
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Aimone Sibiko

Aimone Sibiko (エーモン シビコ eemon shibiko) is a former militiaman working under the command of his older brother Vittorio Sibiko, and the current gang leader of the nationwide criminal organisation: The Copper Roses. As a member of House Sibiko, Aimone is the second youngest sibling of five, and considered the favourite to both parents Umberto and Richilde Sibiko, having been spoilt his entire life much to the envy of his brothers and sisters. Served with only the best by the request of his mother, Aimone was treated to the best education and lifestyle that the Sibiko Family's money could buy them. Even though his older brother Berengar was the heir to the family, Aimone proved himself to be just as qualified by the opinion of his parents. In reality however, Aimone took his parents' charity for granted and wasted himself away on booze, money and women, eventually coming up with the idea of forming a gang for himself.

As the leader of the infamous criminal organisation, The Copper Roses, Aimone is notorious for his crimes all over the continent, having planted many branches all over Ishgar in order to further his faction's influence over the people. Ruthless and vile, Aimone will not hesitate to kill anyone who treads too far into his territory and anyone who steps out of line within his ranks, instilling fear of him into the public as well as his own men. Using the experience that he brought from the war and his militia life into the life of crime, Aimone tends to use violent methods to get what he wants and has trained many of his men to fight against the power of the wizards, something he recognizes by his siblings Vittorio and Wilhelmine Sibiko. Aimone proves to be somewhat a 'thorn' in the side of the Magic Council as he is responsible for several mage and Rune Knight deaths all over Ishgar. He is known as The Copper Thorn (ス コプパー ソーン su kopupaa soon).

Appearance
Aimone is a tall standing brute with a body that has been through physical hell in order to survive the heat of battle. His muscles are notably chiseled as his clean masculine look matches his noble, regal posture. Coming from a noble family and heritage, Aimone stands upright all the time never slouching his back forward even during a fight. A smile is barely seen on his face and only when he is put up against a challenge that satisfies his wants, maintaining a strict and emotionless face whenever. His light skin contrasts against his grayish-black hair, that has been cut very short as his ears are clearly exposed. His presence does not feel welcoming and even his trusted aids will pause to approach him. The fury in his eyes however are the most intimidating thing about him, as the fire that rages within him can be seen blazing ferociously from the windows to his soul.

His normal attire consists of a modified uniform to resemble somewhat his old uniform in the militia however with a more superior look as if it was something a military general would wear. A black double breasted top is worn over a simple black dress shirt, having been buttoned up all the way and certainly decorated with many medals and military awards that have either been earned by Aimone or stolen from dead generals as mementos. Red shoulder patches match his brother Vittorio's however instead of being simply buttoned down, it has straps that secure it onto place on his shoulders. The collar of the top is left up to conceal Aimone's neck and lined with gold threading along the edges. On the sleeves are red details that only Aimone's outfit has, that establishes his identity in The Copper Roses as its leader ude to the difference in uniform. A white and black arm band is worn around his top bicep that looks just like his white and black belt that goes over the top with a gold buckle. Aimone wears black dress pants and black shoes on his bottom half and even wears white gloves whenever he is seen.

Personality
Aimone is described by his family members as an intolerant brat who always got what he wanted due to being favoured highly by his parents. He was practically born with a silver spoon in his mouth and given the world, something that he has sought out after the retirement of his parents from leadership of the family. From there Aimone grew up thinking he was entitled to everything and always got things to go his way no matter what. He was stubborn, childish, snobby and extremely rude to the other members of his family and the staff working for his house. However since the war and the time he spent with his brother during the battles, Aimone has grown up and matured since then though still holds onto the thought of being entitled to everything, however in order to do that he needs to work his way to get it. Even though he had hated many of his family members due to his self-superior mindset, Aimone has come to hate very few in his family even though some may not return the same feelings. He holds a great respect for his older brothers Berengar and Vittorio due to their work during the war and holds suspicion of Wilhelmine, the current matriarch of the family who assumed position after the execution of Berengar.

In the inside Aimone is a coldhearted creature who cares about nothing but himself and his goal; to rule the world. Having started The Copper Roses as a means to do this, his criminal empire quickly spread through the continent of Isghar like a disease. He is aggressive and holds a short temper and will immediately lash out be it either physically or vocally at the very second he is pissed off. He throws fits when things go way out of his hand and will even break things in the process in his rage. Many of his men in The Copper Roses know that he will even kill his own men if they do not stand in line to his standards, and will do so without hesitation showing he sees his own workers equal to his enemies. He does acknowledge his humanity however and fears the magics of the world, knowing how easily he could be overpowered due to his lack of magic skill. This has forced Aimone to strive for ways to battle against the magicians who stand in The Copper Roses' way, which he has led him to the usage of Magical Artifacts and weapons for his men to wield. He is relentless and will hunt his prey down mercilessly, sadistically shredding his victims to pieces when finally catching up to them.

His criminal activities span across the spectrum and so holds a place on the Magic Council's watch-list for most wanted persons under The Copper Thorn aliases of course. Aimone acknowledges his family's name and the influence it has in the country of Sin due to the manufacturing of their factories and great relationship with the military. It is why he chooses to go under The Copper Thorn name to protect the Sibiko name as he realises what his actions as the gang leader could do to affect the Sibiko's public name and reputation. Under The Copper Thorn name he has committed several acts of treason, murder, manslaughter, assault, abduction, money laundering, slavery and many more. Surprisingly, Aimone chooses to delve more into slavery despite his reputation to The Copper Roses, namely child slavery which he finds more beneficial to him and his outside life of the crime syndicate. Aimone is a proud advocate of child labour and even uses child labour in the factories appointed to him, with Wilhelmine oblivious to the fact that Aimone uses children in the manufacture of illegal firearms. He hates children and has even hit the young ones when they didn't follow instructions, even killing one when they rebelled against him.

Aimone is deceitful and manipulative, traits that he was able to pick up from his left hand man Lucius Roth and his older brother Berengar, two people who he trusts greatly. Though he is sufficient with a sword in his hand and will use violence to get what he wants, he is just as good making other people doing things for him whilst they don't even know it. Aimone will often trick others into doing what he wants, and is one of the many reasons to why his empire has grown so far. He is notable for his numerous betrayals of many gang leaders who had sided with Aimone and surrendered part of their control to him, only to find themselves with a slit throat or a mutiny caused by Aimone who seeks for all of it. He is greedy for power and seeks only to expand The Copper Roses' influence and territory all over the world, with Ishgar having been the first of his victories after the establishment of The Copper Roses' branches in every country. Despite his outward behaviour to The Copper Roses, Aimone does indeed care the reputation of its name, wanting The Copper Roses to be a symbol of freedom from the law and strictly committing crimes as a way to protest.

He has displayed himself to be a great leader and capable of commanding large groups of men that he has taken from his days in the militia. His soldiers fear and respect him as he isn't afraid to take on enemies that are larger than him. Aimone's ego and confidence is severely boosted when he has his soldiers backing him up, feeling as though he is able to take on the whole world. With his criminal syndicate having influence all around Sin with many controlling factories that aren't even under the owner ship of House Sibiko, Aimone sees himself as the true ruler of Sin. His ego has brought him up against the likes of the government of Sin who still fight against Aimone and his branch of Copper Roses. This has also done damage to the streets and populace of Sin however as many innocents have lost their homes and lives to The Copper Roses' offense. Aimone will always lead his own men into battle as he sees that no-one else but himself is qualified to do so, and with that usually comes up victorious against other gangs. His aid, Isabella Henderson and Lucius Roth are seen by him as loyal companions but things he can throw away once his business is finished him and would become a threat to his rule.

Copper Fang
Copper Fang (コプパー ファング kopupaa fangu) is a Magic Item and blade that Aimone had stolen from the tomb of one of the earliest Sword Magic users. Originally called Dragon's Breathe (ドラゴンス ブリアス doragonsu buriasu), the blade was hidden away far below the ground and was discovered by Isabella Henderson which she located with texts and records detailing the artifact. The blade is razor sharp and incredibly strong and durable, able to slice through and even knock down solid locked metal doors. The sword however is mainly known for its magical properties; absorbing elements and using it to power its attacks or even throw attacks at a target. Copper Fang can feed off natural sources or even the magical attacks from a mage and is pretty flexible with any element it is presented with. A lacrima within the center of the blade is the basic mechanic of the weapon and absorbs magic from the atmosphere in order to manipulate the energies so that the sword can actually use it. Due to Aimone not having any magical ability of his own he is forced to rely on the lacrima within the blade to provide the magical assistance he needs to hold his own against opponents. This can overwork the blade and force it to rest for a while which temporarily turns the blade back into its basic form without any magical properties. The sword strangely develops a connection with their wielder, for the longer the wielder has held onto the sword for as well as use it; the stronger the sword becomes as does its magical powers. As an ancient blade from centuries ago, Copper Fang has years of experience, and seems to only grow in power the more it is used and held in the presence of its user. Aimone displays complete control over the blade and takes advantage of its power in order to overwhelm other mages in fights. The metal is made from an unknown composite that is strong enough to cut through other metals when applied with enough force. The blade seems to never rust and can also be used as an extremely durable shield when used like one, being able to absorb great amounts of damage with ease. Since this is Aimone's only weapon, the blade must be able to cover many areas for Aimone in order to match the versatility of most mages nowadays. Though it is extremely hard to see, the sharp side of the sword is designed with serrated-edge with many small teeth waiting to shred an opponent apart. This gives the sword its cutting-edge ability which allows it to saw through items, giving Aimone a second chance to break through blades when unsuccessful with the initial collision. It is able to learn from its wielder's experience through the connection it makes with the holder, thus the more the wielder learns or how much is already learned, the more the blade becomes in power. With Aimone however who is not magically sensitive and thus not able to learn Sword Magic, can only use the skill carried on from his predecessor, even though it still is threatening. The connection the blade makes with its wielder can benefit the user even when the blade is sheathed. The user experiences an increase in enhanced qualities such as enhanced strength and superb speed, matching the power of the blade. This effect stays with the user until they break the connection with the blade by purposely giving up the sword or dying. Strangely however, when the blade is sheathed, the user gains the maximum potential of these increased attributes, rather than getting only a subtly lower increase of power when the sword is actually out. This may affect Aimone's life outside of his criminal activity and combat but being the controlled person he is, is able to control his qualities to where it has no effect.

Copper Fang comes along with an easy to transport sheath which will lock the blade inside it, preventing other mages from taking the blade out and making Aimone temporarily weaker. Only Aimone is authorised by the sword's magic to release and draw forth Copper Fang as the mechanism will only respond to Aimone's hand and his hand alone. This was a design overseen by the original sword wielder as he was extremely paranoid of being robbed and killed by his own weapon. The sword scans the fingerprint on the hilt of the blade though it isn't technically looking for the fingerprint exactly when its looking to release. Rather it is sending a current of magical energy through the finger print and into the person's hand, having made a personal connection with the wielder in order to produce a programmed system that would recognise only the true user's body as the magical stream flows through the body. Though Aimone describes that there is no feeling to when he draws the blade, the same cannot be said for others who have tried to take the blade out of its sheath. The magical flow that is being sent from the sword and into the person trying to take it out is a defense mechanism that not only refuses access, but also tries to steer the intruder away by quickly releasing a shot of pain that will run through the person's body. This pain can cause body aches and even a burning sensation within that is painful against even fire mages, which only occurs when the user holds onto the hilt of the sword for long enough. The pain has shown to be quite the bane to even slayers such as Gai Diyos and Anak Diyos who tried to pull the sword out by force, Gai suffering the worse consequences. The hilt provides the most protection however as there are many ways that the blade may be able to be used against Aimone. The conductivity hazard is covered by the fact that the hilt isn't made from any conductive material, giving Aimone some protection against these elements. The hilt has a secret compartment where it is capable to containing vials of liquid, mainly his special poison he usually carries around. The compartment is opened from the bottom of the blade and uses the same mechanism that the hilt uses to prevent intruders from unsheathing the blade, to stop them from opening the compartment. This was done by Aimone and his team of scientists who modified the blade in order to do so, seeing it as a first step into improving the magical artefacts that they discover for the Copper Roses' operations. The hilt is usually used for blunt attacks, causing hard hitting strikes that may not cause notable external damage but definitely some sort of internal damage. The sheath that the blade is carried in is usually tied onto Aimone's belt, making access to the blade in unexpected situations easy. The sheath is quite difficult to remove by hand due to how tightly secure the sheath is tied to Aimone's belt, but may be easily removed when cut with the sword.

Basic Spells

 * Coat Body : A basic reflexive ability of the blade which coats the blade of the sword into the element of the energy consumed, the blade can vary in effects depending on the latter. A basic ability, there isn't much to activating rather than the second of concentration and grip on the hilt of the sword. The lacrima will release the energy upwards around the blade, manipulating the particles to stick to the blade of the sword to ensure it is coated with the element. When coated with the blade, the attack inherits the ability of the element it is coated in such as fire gaining the ability to burn, lightning with the ability to electrocute, etc. When activated with the element, the blade is also immune to the element as well, being able to dispel incoming magics depending on the relationship between the blade and its master. This is shown by Aimone being able to deflect and even cut through the spell of an expert Fire Mage, emerging unscathed from the attack and ready to continue fighting.
 * Sword Beam : A non elemental type of spell that most Sword Magic users know, the lacrima within the sword can either convert magic particles of an element into raw power or keep the element to give more effect to the attack. Energy is shot through the blade of the sword and out towards a target, having been formed into a beam sort of body so that the energies within the attack are close together making it hard hitting or even piercing if need be. The power of the sword attack can be made to be nonlethal or lethal, giving the user the choice over how they are going to be dealing with their opponent. It is only a bland strike of energy when casted with raw energy of ethernano, but when using the elemental energy that the lacrima normally collects, the Sword Beam gains the qualities of those elements just the same as Coat Body does with it. Though due to the compact shape of the sword beam, both lethal and non lethal attacks will turn into lethal due to the collection of packed energies that make up the beam body.
 * Sword Pressure : Is a basic Sword Magic spell that requires the user to swing their blade at such a speed, that it uses the air to strike at their opponents with a cutting effect. With the sword's development in the centuries and the experience it has associated itself with Aimone's predecessor, its Sword Pressure is a dangerously effective attack that has had time to mature its lethality. Aimone's Sword Pressure has shown to quickly decapitate enemies when Aimone forces the blade to exert enough energy. Much like the sword beam and coat body however, along with the striking air that would cut the enemies, elemental energies can also be carried right behind it, giving a second effect to the attack which makes it even more deadlier. The speed that the Sword Pressure spell reaches is also notably faster than the average Sword Pressure, travelling nearly twice the speed that most Sword Magic users can reach. The only thing that may limit Aione is the endurance of his arms if he is able to keep swinging his arms around for any longer than he needs to.
 * Magic Eat : What the blade is probably known for and what puts Aimone on equal ground with other mages, is Copper Fang's ability absorb magic spells and use the elemental magic and other energies associated with it in order to replenish its supplies. Aimone can purposefully block the path of an incoming magic spell in order to absorb its magic energy, thus degrading the power of a spell and even dispelling the attack if strong enough. This isn't the case however for all spells as for in order to Aimone's sword to absorb the magic energy, the blade needs to actually be touching the spell. Things such as Telekinesis or Telepathy are not able to be absorbed by Copper Fang. Extremely powerful spells that drastically out-skill the blade also aren't totally effected by the blade. Even though it does absorb energy from the spell, there is still some energies that the blade doesn't have time or the power to overwhelm and steal to collect from these powerful spells.

Specific Spells

 * Lightning Bolt : A simple projectile attack that uses lightning magic to power the strike, Aimone simply fires a bolt of lightning at his opponents that will not only burn the area of impact, but stun and electrocute its target upon collision. There is many ways that Aimone is able to produce the attack as well as there being many ways to firing it off. This spell is quite fast when approaching the target as it is lightning, making use as a sort of bullet for Aimone to use when shooting at his enemies. This magic is also the lowest energy consuming spells in his arsenal, giving him the ability to send a storm of bolts heading his opponents way. Even though the power exerted into the attack does affect the energy consumption, it has shown to not hold as much of an effect on his magic origin.
 * Lightning Mortar : Aimone points Copper Fang into the air and releases a bolt of lightning that will shoot up into the sky before returning back to the ground, having built its striking power from the descent. Not much precision is really needed by Aimone personally as the blade in actuality does all the work for him. As the bolt shoots into the air, it has the time to build up power during the process. As the bolt descends to the ground, it resembles a missile quickly dropping towards the ground at lightning speed. The power that builds up within the projectile and its destructive power can only be viewed when it finally strikes. Upon collision with the ground, the bolt explodes into a wave of electricity that can stun and electrocute people in a 10-15 metre radius. It will also burn the ground that it landed on, leaving a prominent burn mark on the area of impact that will closely display how far the attack actually reaches.
 * Fire Breathe : By projecting flames through the blade of the sword and using the tip to aim at his targets, Aimone is able to temporarily use Copper Fang as a flamethrower that will turn his targets to cinder. The flames can reach a distance of 10-20 metres depending on how much energy is being projected into the attack. These flames are notably stronger than an average Fire mage's flames, only being just the slightest more stronger. Once coming into contact with a sentient being, the flames will spread all over the target with just the slightest touch of the original flame.

Custom Poison
Aimone usually carries around a special poison designed by the Copper Roses in order to have an advantageous effect on his opponents that could become lethal the more he applies. Having exposed himself to the poison for a long period of time, Aimone has become quite resilient against the effects of the poison, not facing any symptoms when harmed with the poison or drinking it right from the vial. This poison aims to weaken his opponents rather than kill them, however the more poison that enters the target's body, the more likely they will be harmed by the effects. This recipe for the original poison to which this poison was based off from, was specially crafted for kidnapping for hostages. However with Aimone who wished to have his own things and for his personal endeavours, requested an enhanced version of the poison to use on other people. The poison may deliver an aching pain all around the body to where it has reached through in the blood stream, giving like an almost sensation where the victim feels as though their insides are slowly being eaten alive, which is most likely an exaggeration. This can also lead to headaches and blurry vision, giving Aimone a chance on the field to attack. He commonly smears this over his blade as to enter any wounds he inflicts with the sword, as there is no colour with the poison making it hard to detect but by its putrid smell of metallic coins. He does also slip this into other people's drink as he uses the other liquid to mask and carry the poison to enter his victims. Though it is better if the poison is entered into the blood stream, it may still cause quite the disruption for those who properly consume it as the poison still sinks deep into the victim's flesh and into the stream, finding a way for itself.

Physical Prowess
Incredible Strength:

Great Endurance and Stamina

Combat Prowess
Expert Hand to Hand Combatant:

Swordsmanship:

Trivia

 * }

Roth
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Roth

Roth (ロス rosu) is an artificial being created by Gai and Anak Diyos during the two's drunken antics. Using the equipment and technology that they had 'borrowed' from Mystan scientists, Roth was produced from the DNA of Gai, inheriting all of the man's negatives and evils that lurked within him.

Combat Prowess
Blade Specialist:

Physical Prowess
Great Endurance and Durability:

Superior Strength:

Enhanced Speed:

Trivia

 * }

Advachiel Handa
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Advachiel Handa

Advachiel Handa (アドバキエル ハンダ adobakieru handa) is a mage of Bashmu Deacon and a former Rune Knight in training, having initially been stationed at the Pergrande Kingdom before leaving the program. The daughter of two abusive parents, Advachiel was deprived of care and love all throughout her childhood. Beaten, starved and humiliated, Advachiel spent most her life locked up underneath the house where she was able to practise her magic. After turning sixteen and discovering a way to escape her parents, Advachiel set out to join the Rune Knights in their training program, hoping to one day become a Rune Knight herself. A skilled user in both Gravity Change and Shockwave Magic, Advachiel has demonstrates her ability to quickly shift to the tide of battle to her favour, having shown the courage to even think about standing against Guild Masters.

Acting as the current face of her guild Bashmu Deacon in the absence of their official Guild Master, Advachiel is responsible for the guild's infamous reputation in the past years. Having moved the operations of Bashmu Deacon to all across the continent of Ishgar and even overseas, her leadership of the guild has been seen as something greater than the actual leader's them-self. Despite this, Advachiel is still loyal to her superior and only works to make sure that their intentions are brought forth as planned. Although she hasn't spent as much time with the guild as other mages have, she has had a notable impact on the guild's identity. Known for her ruthlessness and fierce attitude, she leads Bashmu Deacon with an iron fist and makes sure that no-one is blocking her way to success, even if it means it has to get her hands drenched in blood to do so.

Personality
Advachiel presents herself to be a ruthless dictator over Bashmu Deacon, having firm control over the guild's activity and leading her fellow guild members with pride. However this doesn't mean that she would spare any mercy for them, as she treats them as nothing but tools for work, a great difference between her and her actual leader who shows care for the other members of the guild. She has no tolerance for those that choose to stand in her way and will almost always choose to remove them from her path, but she has shown herself to be careful in some conditions. As the leader of Bashmu Deacon, she is described by other guild members to be the brutish evil rather than the cunning evil the guild master is associated with. She enforces her leadership with sheer power and force rather than choosing to manipulate her enemies with words and such. She isn't afraid to execute those who stand out of the lines of Bashmu Deacon's or her expectations and will do so with great enthusiasm. Advachiel will exert the same force of power onto both enemies and allies as she only sees that she can trust herself rather than putting it in anyone else, a scar left by the abuse of her parents. Advachiel does not appreciate the help of others save for the very few such as the Bashmu Deacon guild master, or others that gave gained her loyalty and respect. In a way she almost copies her master, but as a version that leans more to the physical side.

She has shown to have a very sadistic side to her persona, enjoying the live viewing and participation of executions and torture sessions, especially when she is the one carrying it out. Because of this however, she has been prohibited from any kidnapping operations that Bashmu Deacon is mainly known for, fearing that she may use excessive force whilst out on the field. She enjoys inflicting pain on others and even prefers for a battle to continue longer than it needs to be, fighting against the damages done to her body in order to do so. Despite this however, she does tend to try and finish off her opponents as quickly as she can, depending on them to endure so that the fight may satisfy her bloodlust. Advachiel is known for her brutal methods of torture; beating her victims with their own limbs which she had ripped off, forcing them stare at the decapitated heads of loved ones, and killing their loved ones in front of them till they spill the information she needs. Her executions however tend to be a little more violent as she can get very creative with the way she can kill the condemned. She surprisingly doesn't involve much of her magic when doing so and instead involves the use of actual mechanisms that she has customised herself in order to give a desired effect or scene. The more victims that she is given to execute, the more creative Advachiel may get with the way she can kill them. Advachiel takes pride in her work, as shown by taking interest in her victims in order to prepare a special torture that would greatly effect them. This does lead to do preparations before the torture session if she sees that there is enough time to do so. This shows that she does put effort in and is not just some mindless killer that would attack everything in her way.

Advachiel gains her high from the fear and hate from her opponents, gaining a sense of euphoria and adrenaline whenever in the presence of it. It is what makes her more effective on the battlefield, as she fights better during pure chaos. She has a tendency to taunt her opponents, the only way using her words to trick people into getting more angry and such as a way to feed her hunger. This taunts become more effective when Advachiel does her homework on her opponent, which may have caused her to turn down fights at times when she feels it wouldn't be special if she didn't know much about them, thus giving her lacking effect on her taunts. She likes to toy her opponents any way she can, from playing with the egos of haughty mages or bullying the cowards.







Magic Abilities
TBA

Equipment
TBA

Combat Prowess
Amateur Hand to Hand Combatant:

Physical Prowess
Greater Endurance and Durability:

Trivia

 * Her appearance is Altair from Re:Zero.


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Diocletian
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Diocletian

"Give me your poor, and I will make them gods."

- Diocletian.

Diocletian (ディオクレティアン diokuretian) is a Dark Mage and a mysterious entity involved with numerous kidnappings all over Ishgar. With his most recent activities being reported within Fiore, his actions have caught the attention of The Magic Council and the country's police force. But what keeps them from locking Diocletian behind bars is the mage's astounding ability to vanish and disappear out of the public eye. Although it is known that Diocletian works with other mages in order to further his influence and operation over Ishgar, a specific group has not yet been identified. He does however carry a very heavy and fear mongering name in the underworld of Ishgar, where even he has instilled intimidation and fear into the resident criminals around the continent. To some, Diocletian is just another dark mage causing trouble, but for others he is a daunting and sinister boogeyman.

Known as the Serpent of Black (サーウペント オフ ブラック saaupento ofu burakku), Diocletian is a manipulative and cunning hunter, with words like venom that can bend people to do his bidding. Though not one to use magic so much for combat, he has exemplified a mastery over the supposed Darkness Magic that some guess he wields. Despite there being not much really being known about Diocletian, some have connected the dark mage to a mythical beast that is recounted back to the ancient times of. This beast was said to have been the darkness incarnate and was a threat to both dragons and humans alike. Diocletian is the foster father and mentor to Roth, the genetic clone of Gai Diyos, and is commonly seen accompanied by the child when out on missions.

Appearance
Diocletian's appearance is something out of the stuff of stories; eerie, mysterious and something totally unnatural. His terrifying and abnormal appearance is something that has become somewhat of a trademark for him, a look so recognisable that you would be able to identify it a mile away, if you were able to see him that is. The black-purple cloud that makes up his outer body conceal the inner skeleton that structures him, hiding the true face of the boogeyman. Though one cannot see him, they are able to tell that a sinister smile may form from underneath all the black mist. The black flaring body reaches upward and seems to grow fierce whenever Diocletian is expressing any major emotion. Though not clearly seen, his black hands are described to be quite dainty but strong when coming into contact with them for the first time. His body is tall and muscular, feeling as though one was touching a brick wall. The only body part of him that isn't black is his glowing yellow eyes that pierce through the black mist, two slits that serve as a window to some sort of light from the inside. They can vary in length depending on the size of the mist body's flare. Diocletian is always seen standing upright and never slouched, even when he is hurt.

His normal outfit consists of a gentleman like suit, very classy and neatly dressed to suit the thought of Diocletian's superiority over everyone around him. A white dress shirt is tidily worn over Diocletian's black body, his white collar buttoned up as is his sleeve cuffs, despite both areas being covered and hidden by the black mist. A striped blue tie, coloured with two different shades is tucked underneath a greyish double breasted vest, also buttoned up all the way. The buttons that hold the vest together all bare the insignia of a snake on every single on, possibly as a way to emphasise on his name as the Serpent of Black. He wears black dress pants that go absurdly high, defining the long legs that Diocletian has. The pants reach down to his brown leather boots, both pointed at the end and supported with a high heel, giving off the impression that Diocletian is a tall man upon first meeting. The most prominent thing about his outfit however is the tall metal collar that go up from between his neck and shoulders, and almost giving the top of Diocletian's mist like body a head by the shape the cloud takes. The metal collar is created with five sections, the tighter they higher they are placed. There is a small opening in the front as if it were to allow his neck some room, or something in that region to see from.

Personality
"When I'm through with you, they'll never find your body. Well, even if they did, all they'd find would be teeth."

- Diocletian.

Diocletian presents himself to be something of a classy villain, his gentleman like appearance makes him something of a high class despite his outlook on other people. Diocletian prefers to use the aid of other people in order to fight for him, dealing with any jobs that Diocletian would rather not get his hands dirty in. Though this may be the only thing that Diocletian requires the assistance of other people for, as he enjoys picking at the strings of the world himself. Diocletian commonly treats himself to very upper-class luxuries; from purchasing expensive homes all over the world to plan or relocate to, from even the smallest of things such as the most expensive brews and cigars money can buy. He is very well-mannered as he even talks to his enemies kindly and respectfully, placing his associates in line if they are not up to par with his standards. This does mean that Diocletian does hold high standards and such which can make him a pain to work with. He does not like leaving a large mess when he is fighting with enemies and would rather have them finished off quickly so that blood does not stain the ground too much. Diocletian also thinks highly and is often intrigued by ancient traditions of duelling, such as the Encan tradition of Palandiell between two families, that the sense of honour is something of importance to him. He does not appreciate dirty tricks being used in a fight in him, and will immediately express disappointment and frustration to this action.

The side that not many people are able to see of Diocletian is widely held in the darkness of shadows, away from the public eye. In truth, Diocletian is a hypocrite, who does not fight on the same rules that he implements onto other people, choosing to fight dirty as well when he sees it as inequitable and dishonourable. Very un-gentleman like, Diocletian is happy to spill as much blood on the floor as he can when he wants to, throwing people off to thinking that the mess of blood wasn't made by Diocletian, a man who prefers to keep things clean after a fight. Diocletian does not like losing and so will express anger which in turn only powers his Darkness Magic. His methods of combat are known to be brutal and terrifying, aimed at causing a lot of pain with every hit that he throws at his target. Diocletian is very dishonourable and malevolent, as his actions speak more truth than the words that come out of his mouth. Though he still does retain a very well-mannered and sophisticated manner of speaking, he does sometimes sneak in less cultivated speeches in his dialogue. He sees both allies and enemies as a hindrance to his plans and operations, able to happily rid themselves from him when he sees them as an obstacle in his path that prevents him from reaching his goal. The only people that may experience a lighter hearted and more merciful Diocletian to some degree is the people that he has successfully transformed into the weapons that they are today. When people are caught by him not following the same rules that he applies for everyone, they may suffer from out of the public view, being taken by Diocletian to an unknown location where he may inflict a punishment of torture, abuse or even kill them for their unfair actions in combat.

He is extremely manipulative and sadistic, influencing many to do his bidding without them even knowing that they are being played around with. His sharp tongue is something of a weapon that he uses to turn friend against friend, brother against brother, and guild against guild. He is very slick and slippery to get a hold of, as his carefulness makes sure to not leave a trace. He has been able to talk himself out of any situation without resorting to violence, which he is happy to do anyway. Diocletian mostly uses his sharp tongue to influence the negative emotions rather than initiating them, seeing as empowering the emotions makes them rather effective. This comes from the fact that he makes the people that it is their own choice for getting angry, without him being the notable source for their enragement. Diocletian likes to prey on the ignorant and the arrogant, finding their qualities to help secure his manipulation's effects into their heads and the effect on how they think. Diocletian finds much joy in tragedy, viewing the poetic-ness of the irony produced by his simple words that only fuelled the flame of hate. He enjoys watching simple situations playing out due to his mischief, as he sends families to tear each other apart over a simple match of honour, and to trusted military generals secretly plotting against one another only for all of them to fall at once. This can also be linked to the beast that Diocletian is widely connected with as it too had used its words to collapse entire armies, bringing civil war upon towns and cities all for the sake of lies. This proves that Diocletian does not only need his magic abilities in order to combat and get rid of those that stand in his way.

Darkness Magic




Combat Prowess
Grandmaster Hand to Hand Combatant:

Physical Prowess
Superior Strength:

Enhanced Angility:

Greater Endurance and Durability:

Quotes
"I will make the whole world deaf from all of your screams."

- Diocletian.

"Ghosts aren't real but my lust for blood is."

- Diocletian.

Trivia

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