User:Copycat 02/Lost Magic

Magics
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Dragon Blades
History Despite the essencial truth, that Dragon Blades are weapons, which can be handled and wielded only by Dragon-related beings, there are known events, in which the human race tried to make a replica of the Dragon Blades. They tried many times to recreate a Dragon Blade, which can be wielded by human warrior with no draconian attribute and reach new levels of strength. But almost all attempts of such were failed. Even with learning the real one and truly method of crafting, humans weren't able to create a Dragon Blade. Even utilizing Broken Dragon Blades or crafting them without one part (Dragon Scales or Dragon Blood) of their essence. In the end, some unknown blacksmith decided to craft the sword with his own sword. And after long and harsh attempts, he made it. Such Dragon Blade was the first Human-Made Dragon Blade or Artificial Dragon Blade, which was on a lower level, than the original. The Magic he used was a Blade Blacksmith Magic, however he used some unknown Dragon Crystals within the broken Dragon Blade, which he received. After this, there are known many occurance, when people via BLade Blacksmith have created Artificial Dragon Blades. However, after Magna Karta, a pact between Human and Dragon race, it was decided, that creatin of Artificial Dragon Blades can not be allowed, so in modern times it is a rarety to find the Draconian weapon of such class. However, Blade Blacksmith was the right choice to give a new life for deceased Dragon, but the blacksmithes abandon it too, saying, that in will be disgraceful to put it in a such way. In nowadays, Blade Blacksmith usually is utilized, when it comes for Dragon Blade repairing - it can not be done by other means.

List to do
Dragon Slayer Magic
 * Metal/Iron Dragon
 * Wind/Sky Dragon
 * Thunder/Lightning Dragon
 * Toxin/Venom/Poison Dragon
 * Light/White Dragon
 * Black/Shadow Dragon
 * Ice/Freeze/Cold/Snow Dragon
 * Water/Aqua/Rain/Blue

God Slayer Magic
 * Aqua God Slayer Magic - again xD

Demon Slayer Magic
 * Water Demon Slayer Magic - again xD
 * Fire Demon Slayer Magic - again 3 - reload xD

Devil Slayer Magic
 * Lightning Devil Slayer Magic
 * Magma Devil Slayer Magic

Phoenix Slayer Magic

Spirit Slayer Magic
 * Earth Spirit Slayer Magic
 * Water Spirit Slayer Magic

Dragon Slayers
Flame Dragon Spells
 * Hidden Fire Form: Crimson Lotus: Nine-Headed Dragon's Heavens Steps
 * Crimson Lotus: Phoenix Great Talon: A Secret Art, which can be similar to Phoenix Sword's Spell. The user creates a giant flame wave/slash, which can easily set ablaze things and go through any defense as knife through the butter. More coming soon...
 * Trick: Hole Nine Heaven's Door [Ættir] - Kazu uses this in his fight with Nike. This trick enables the wielder of the Flame Regalia to perfectly replicate other riders' tricks and roads. This is made possible by the Regalia's connection with Skylink: it opens the "door" that seals the room containing the data file of every rider, and therefore the memory of their runs. However, the user needs experience and technique to able to use this technique perfectly, otherwise he will risk his life. Kazu utilizes this trick to emulate the Sonia Road's "whip" to break through Nike's Gem hardening trick; the Over Road's "windmill" to absorb Nike's aerial vibrations and transform them into heat energy; and the Smell Road's flame-amplifying abilities to strengthen his own flames enough to melt through Nike's armor. He later copies the Hurricane Road's wind barrier in order to protect himself from an explosive warhead.

Forms and Power-Ups
 * Draconian Overflow
 * Oath Flame: A combination of the Earth Flame and Sky Flame that forms an extremely powerful Flame. This flame has the abilities of both the Sky and Earth Flame and was created when the Earth Simon Ring and the Ring of the Sky Version X fused together.
 * The Oath Flame is a combination of the Earth Flame and Sky Flame that forms an extremely powerful Flame. This Flame has the abilities of both the Sky and Earth Flame and was created when the Earth Simon Ring and the Ring of the Sky Version X fused together. Tsuna used the Earth Flame's gravity ability to wrap his shattered bones back together, creating a reinforced skeleton. The user can also use the Earth Flame's Gravity Manipulation to slow down or even immobilize his or her opponent, although it can be countered if the opponent cloaks their body in the Flame of Night, as shown in Tsuna's battle versus Daemon Spade. Using the Oath Flame, Tsuna is able to fire the X-Burner without having to take time to balance the Flames. Tsuna's use of this Flame is possible because of his Sky Flame's Harmony and his own ability of understanding the other Flames.

Wind Dragon
 * Passive Traits
 * Enhanced Agility: As a passive trait of learning the ropes of the air-based elements, the Dragon Slayer of these elements can use their elemental movements as a levitation aid. Every Air, Wind and Sky Dragon Slayer can jump high and far by riding on strong gusts of wind and can slow or deflect falls by creating cushions of air. The constant movement, which is required often by such Magic, makes Dragon Slayers with air-based powers naturally flexible and agile. Even without their Magic they can easily maneuver around an opponent by ducking in, jumping and side stepping. As a result, usual battle style of these Dragon Slayers appears as an air flow around their opponents without expending any energy at all, letting the opponent tire themselves out and thus creating exploitable openings. In addition, such doing makes a conservation of energy, which is combined with high stamina of the Dragon Slayer, resulting in having an advantage in prolonged combat.
 * Enhanced Speed: As Wind Dragon Slayers can enhance their movement in battle with their element, they can run swiftly by decreasing air resistance around them passively. They can even sprint across or run up vertical surfaces by generating a wind current behind themselves to propel them forward. From that, the user themselves become very fast and can reach the level, when their body become capable of doing such. So people call it as the people become light as the wind. As a result of such changes, when it comes to a skilled Dragon Slayer, this technique can enable them using it to travel at a speed almost too swift for the naked eye to be able to see properly. Finally, a well-trained and very skilled Dragon Slayer is capable of using this technique to the point, that will briefly run across water.
 * Heat regulation: A special method, where Dragon Slayers of wind nature are able to warm themselves using proper breathing technique, allowing them to thrive in frigid environments with relative ease. Skilled Dragon Slayers are capable of doing so to the point, that they will save their warm even without clothes.
 * Hypersensitivity: The most remarkable passive trait, which can be reached by Wind Dragon Slayers. They possess a high level of sensory sensitivity, which enables them to detect threats and perceive their surroundings through feeling air/wind currents and mostly the vibrations in the air. With that, Wind Dragon Slayers are very careful persons with high development of their senses, while they can call it as their sixth sense. Such hypersensitivity also affects their naturally enhanced tactile sensations to a great point.


 * Master level
 * Flying State: Similar to the water spout, master airbenders are able to rotate and control the direction of an air spout enough to levitate themselves off the ground and remain in the air for as long as they wish to or can maintain it. The first known use of this technique was by Avatar Wan during the battle in the Spirit Wilds, when he generated an air spout shortly after fusing with Raava in an attempt to mediate the escalating conflict. Avatar Wan would later use the technique to mediate the warring human factions after Harmonic Convergence by rising himself into the air while bending the other three elements. Avatar Roku used this technique in order to speak face-to-face with Fire Lord Sozin, who was suspended in the air by an earth column. In 170 AG, Tenzin used an air spout when he fought several Equalists who tried to abduct him at City Hall during the battle for Republic City. Avatar Korra later used this technique while in the Avatar State at the South Pole and again during her duel with Kuvira.
 * Wind Dragon's Whirlwind: A spinning funnel of air of varying size, the air vortex can be used to trap or disorient opponents as well as to deflect any objects thrown at it. Aang used this technique to form an air column during his duel with Bumi to throw aside a large boulder.
 * Wind Dragon's Rageful Whirlwind: This is a smaller scaled version of the air vortex which airbending masters can use as a means of both combat and transport. By encircling themselves in a spiraling air current, masters can travel at high speeds and even ascend near-vertical drops as shown by Aang during the battle of Wulong Forest, where he narrowly avoided a lightning blast from Fire Lord Ozai by creating a mini-tornado and moving to the top of a rock column. Aang was also seen wielding this maneuver on the offensive against Combustion Man at the Western Air Temple, where he summoned the tornado with a kick in mid-air to conjure a powerful ranged attack. When several airbenders work together, this technique can also be used to create a much larger and more powerful tornado, such as when Jinora and the new airbenders used it to save Korra from Zaheer.
 * Dragon Force level
 * Dragon's Holy Sphere: Aang was initially able only to hover for extended periods of time while in the Avatar State, but while fighting Fire Lord Ozai, Aang utilized this technique for flight. The Avatar flies at high-speeds while inside the air sphere, which also acts as a barrier to protect the bender during impacts, strong enough to withstand a high velocity impact with rock. Roku used a variation of this technique when defending his island from the volcano, and Wan and Korra both used it to restrain Vaatu in their respective battles against him.
 * Strong wind: It is possible for the Avatar to unleash extremely powerful winds. During the battle at Wulong Forest, while extinguishing three enormous fire whips, Aang unleashed a straightforward wind attack at Ozai. Ozai was shaken, but he apparently did not take much damage from the hit. However, the same attack did great damage to a nearby rock pillar, causing the thick pillar to crumble in a matter of seconds and causing it to collapse.
 * Tornadoes/hurricanes: In addition to large and powerful air movements, an Avatar level airbender can create massive tornadoes and hurricanes at will. Yangchen demonstrated this as part of showing the power the Avatar State had.

Thunder Dragon

Thunder Dragon Slayer Magic (雷鳴の滅竜魔法, Kaminari no Metsuryū Mahō) is a Lost-Caster-type of Dragon Slayer Magic, which utilize the element of lightnings. Its user, ____ utilize this type of Magic via his Dragon Armour, resulting being him as a Fourth Generation Dragon Slayer.

Description Thunder Dragon Slayer Magic is a sub-type of ancient Dragon Slayer Magic, which can be utilized only by Dragon Slayers. This magic allows its user or users to transform their physical bodies into a Dragon's, granting them various characteristics, that are typical for a Thunder Dragon - the user's lungs become capable of spewing thunders and lightning currents, the user's skin gains a protection against the thunder and lightnings as scales of Dragon, etc.

Thunder Dragon Slayer Magic allows its users to produce and control lightning from any part of their body, which can be used in melee combat for both an offense and a defense: they are capable of electrocuting their target with some thunderbols, infusing their nervous system and body to gain heightened reflexes and other physical attributes, etc. It seems, that Lightning element which is incorporated in this type of Magic is different from a standart Lightning Magic, because of incredibly heightened properites - Thunder Dragon Slayer's lightning and thuders possess an incredibly high voltage, being particularly destructive, and the electricity of which they’re composed of seems capable of momentarily paralyzing foes, making it easier for the user to take them out. However, on the rare occasion, their trajectory may be redirected by metal objects, which can be acting as “lightning rods”, thus redirecting the attacks, as it can happened with the iron counterpart of this Magic. In addition, users of Thunder Dragon Slayer Magic can consume external sources of lightning and electricity to restore their body to a healthy state and regain their reserves of strength, something that also makes them immune to most types of lightnings due to their capability of nullifying its-based attacks by sucking them in and eating them. However, there is a limit, where the user can’t eat their own created lightnings to reinvigorate themselves. Moreover, usually, users don't have the capability to consume "higher" in rank thunder and lightning, for example, God Slayer's. But there is also a way to come over such barrage: in order to consume such powerful element, the user must do a self-nullyfying of their Magic Power, which will grant enough room to consume and even use such lightnings.

While there can be a pure Thunder Dragon Slayer, also there can be an enhanced one. As the phenomenom of Dual Modes and Dual Element Magic are progressing, a Thunder Dragon Slayer also can attain it. If a Thunder Dragon Slayer is somehow capable of successfully eating a fire element or vice versa, they will enter Lightning Flame Dragon Mode, as it seen with Hayashi Aririki, the Flame Dragon Slayer. Initially, in this form, the lightnings and flames will fuse and the user's attacks will possess the properties and destructive ability of both elements. Also, if a Thunder Dragon Slayer is somehow capable of eating a wind element or vice versa, they will enter Storm Dragon Mode, which will give them the power of storm element - powerful wind force with great electrocuting ability.
 * Passive Traits
 * Electrokynesis
 * Walking on the surfaces
 * Electromagnetism
 * Enhanced bio-electricity

Shadow Dragon
 * Passive Traits
 * Sharpness
 * Night Vision
 * Affection to the dark colours
 * Affection to the dark things
 * Darkness and Night Enhancement
 * Dark Mode/Dark Side
 * Night Dragon's Black Breath (夜竜の黒呼吸, Yaryū no Kuro Kokyū): An enhanced version of Rogue's Shadow Dragon's Black Breath Spell. Firstly, he charges his Eternano particles in his lungs for two or three seconds, after what, he jumps over his target. WHen preparation is done, Rogue releases a large, extremely powerful burst of shadows from his mouth, greatly damaging his target and surrounings. Such shadows are released in merely compressed state, from what their overall power is greatly increased. As Rogue have his Dark Side influence, he can make a whirling Breath attack, which had all advantages of Breath and compressed Roar Spells, being able to use only in full-powered mode.
 * Night Dragon's Black Lance (夜竜の黒槍, Yaryū no Kokusō): Enhanced version of Spear Spell. In his Shadow Form, Rogue hides in the shadow of his target, after what, he attacks it with multitude of very sharp and thin shadows, which look like how a miniature spears. Moreover, Rogue can create some shadows on his hand, and after he charges his Eternano particles to these shadows, he can make an attack similar to Slash Spell, while throwing a dark-coloured shadow spear with all capabilities of real-life spear, which flies on high speed and can deal big damage to the target.
 * Night Dragon's Piercing Fang (夜竜の衝牙, Yaryū no Shōga): Enhanced version of Crushing Fang Spell. As Rogue charges his Eternano particles on his fingertips, he covers his hand with black-coloured shadows. After that, he charges his attack for two-three seconds, and then, he attacks his target with great wave of shadowsm while his hand's attack bring some slashing damage to the target.
 * Night Dragon's Black Eruption (夜竜の黒噴火, Yaryū no Kuro Funka): Enhanced version of Eruption Spell. As Rogue charges his Eternano particles in his hand, he charges at his target, after what, from the ground target is attacked by great amount of highly-concentrating shadows, which deal huge damage and sending flying the target itself. Also, it can be done with two hands, while it will be done in two time increasement.

God & Phoenix Slayers
Flame God Scarlet Phoenix
 * Phoenix Drive - As Drive Spell of Phoenix Slayer is connected to it's user's Second Origin, Drive state initially becomes activeted with the user's activation of their Second Origin. However, Diamond as the Phoenix Slayer find some strange and interesting way of overcoming such power limit, when he was learning his magic functions again. As the feather of Phoenix Slayer, which they gain when they actually enter Phoenix Drive, can transform a usual person into Second Generation Phoenix Slayer, Diamond considered, that even one feather of First Generatino Phoenix Slayer has a great power within it. So, he managed to unlock a bypass by consuming his own feather from Phoenix Drive. As a result, Diamond became capable of using his Second Origin without the entering of his Phoenix Drive. Moreover, his Drive state now works on its own with the power of a phoenix feather, which grants him quite impressive power-up with the further use of Phoenix Drive.

Spirit Slayers
Light Spirit

Devil and Demon Slayers
Metal Devil

Metal Devil Slayer Magic (金属の滅悪魔法, Kinzoku no Metsuaku Mahō) is a Caster Magic, Lost Magic and a powerful type of Devil Slayer Magic, that utilizes the element of metal in order to destroy the demon kind.

Description Metal Devil Slayer Magic is a sub-type of Devil Slayer Magic, which is also a type of Slayer Magic. At the same time, it is a similar, but quite different form of Slayer Magic. As usual with Devil Slayers, a user can learn it only from a Book of Zeref. With this, the methods of becoming a Devil Slayer is very different from learning such magic from a demon itself, how it works with Demon Slayer Magic. This book tells about the metal element, its functions and moreover, tells about the funcion of Devil Slayer Magic and how the user must properly use it. While the user reads it, the book itself passes on its Magic Barrier Particles of the metal element to the user's body, modifying his or her physical and magical origins in order to make their body much stronger, and to make them "demonic" in nature. As a result, the user becomes capable of defeating and destroying the all types of demon kind. After a long contact with the book, the user also got some individual physical traits, as well as the element, from said book. Also, the user gained a tattoo, which resembles the user's magic powers origins, but it's happened only in few occasions with different Devil Slayers.

As a result, the user can transform his/her body with features of metal element and with features of the demon itself, utilizing it in both offensive and defensive ways; turning their body into a makeshift weapon unique to themselves. Metal Devil Slayers can consume external sources of metal to replenish their own energy and powers. Above that, Metal Devil Slayer is immune to the effects of metal element. However, they cannot consume the element that they produce themselves, and elements must be consumed through the mouth. Finally, unlike other Slayer Magics, this Magic allows its user to obtain a basic analysis of a Demon's bodily composition based on sight alone. As a result, the eyes of the Devil Slaying Mage are capable of finding the Magic Barrier Particles in demons, and after such analysis, the Devil Slaying Mage even can say, if that demon had a contact with somebody or no. The Mages, who has learned this type of Magic and can freely use it in the battle, are known as Exorcist Mages (悪魔祓いの魔導士, Akumaharai no Madōshi).

The Devil Slayer Magic seems to surround the user with a small, barely felt aura of their own element. In case of Metal Devil Slayer, their aura appear in brightly silver-colour aura, which surround their body. While with this appearance change, they also gives some physical effect of their element. It is unknown, which effect Metal Devil Slayer has.

Interestingly, out of the three "main" Slayer Magic types, i.e. Dragon, God and Devil Slayer Magics, it seems that the Devil Slayer Magic has the most power (and not only with metal element), as the user is capable of devouring the other Slayers elemental magic with ease. In addition to this absolute dominance over the user's element, they are capable of controlling the element of others with hand motions. But, even though Metal Devil Slayer Magic is capable of dealing immense damage against Etherious Demons and their Curses, a user of Devil Slayer Magic is unable to consume elemental curses, as they are composed of dangerous Magic Barrier Particles, whereas the regular Devil Slayer's Magic Barrier Particles are considered harmless to the user.

Spells
 * Metal Devil's Rage (金悪の激昂, Kinaku no Gekikō): Mostly, the basic spell of all Devil Slayers. Also, the Devil Slayer's equivalent to the Dragon Slayer's Roar and God Slayer's Bellow spells. After inhaling some portion of air, the user is charging it in his lungs with his metal-enhanced Eternano particles. As a result, the user releases a large netal whirl with smalls, but very sharp metallic shrapnel-like parts from their mouth, directing it towards an area of their choosing. Such metal whirl inflicts great damage upon those it contacts. This spell itself causes very great damage to both victim and area, while giving to them very directive and sharp slice wounds. Interestingly, that after that spell, the area is look like somebody divide it with many slashes.
 * Metal Devil's Sharp Sword (金悪の鋭剣, Kinaku no Eiken): The user transforms their arm or leg into a large, jagged steel blade. As a melee weapon, this spell has great cutting power, as its capable of slashing through many variety of objects. With this, the user is able to not only damage his opponent in close combat, but rather send a great wave of higly-compressed air with some Eternano particles of the user, while such air blade can deliver moderate injuries and slice through rocks and even some types of steel. Finally, this blade can be used both for offensive and defensive needs, while the user can charge their arm with some of their Eternano particles to make their sword properties one step closer to a chainsaw - the blade itself begin to move their small shapr sides, resulting in becoming very fast and very deadly version of Sword Spell.
 * Metal Devil's Iron Guard (金悪の鉄警備, Kinaku no Tetsu Keibi): Defensive spell, in which the user covers part or entirely their body with steel scales in order to greatly increase their physical performance such as their offense and defense. Using this spell as their new-found body, their scales are capable of destroying most of solid object like ice, rocks, bones, even highly-powerful steel. Such steel covering is stronger, that usual iron or steel materials, being cabaple to stop most of attacks, even magical.
 * Metal Devil's Impervious Armour (金悪の無感覚鎧, Kinaku no Mukankaku Yoroi): Rather enhanced version of previous spell. The user can make his armour even more enduring, when they begin to charge the spell itself with their own Eternano particles. Such proccess happens, as when they utilize the Iron Guard Spell, they can rather infuse it with their Magical Flow, for example, as with Magical Aura. As a result of magic enhancement, the proccess looks like the user covers their body in magical aura, after what, they cover it with their metal defense. From that, the user's armoured body becomes near-understructable, with its capabilities more stronger in two or even three times.
 * Metal Devil's Devastating Fist (金悪の壊滅拳, Kinaku no Kaimetsuken): Coming soon...
 * Metal Devil's Razor Talon (金悪の剃刀爪, Kinaku no Kamisoritsume): Coming soon
 * Metal Devil's Sharp Lance (金悪の鋭槍, Kinaku no Eisō): Coming soon...
 * Metal Devil's Shooting Harpoon (金悪の発射銛, Kinaku no Hassha Mori): An enhanced version of previous spell. More coming soon...
 * Metal Devil's Drive (金悪の前進, Kinaku no Zenshin): Coming soon...
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