User:Kasumi12346/Sandbox

Appearance
Shana has inherited her mother's bright blonde hair and her father's triangular-like face. Shana usually keeps her hair loose with a black bow in her hair, most of her bangs fall in front of her forehead with the tips barely reaching her eyes except for the leftmost side, which is a bit longer. On the right side of her face a couple of strands fall past her face and rest on her shoulders.

Shana's eyes are a slightly darkened hazel color that looks more of an orange color from afar. Unlike most children her age, her eye's shine with both intellegence and wisdom.

Like every Elf, Shana's ears are pointed at the end. The point of her ears barely stick out from her blonde hair. Her elvish ears are around three inches long and they are kind of shaped like a right triangle and they are pointed slightly upwards.

Personality
Shana doesn't have her mother's peaceful persona or her father's easy going attitude. She believes that her mother is to strict while her father is to going and she tries to find the perfect balance between her mother and father's personalities. However, she hasn't found the perfect balance so instead she has picked up a rather rebellious persona.

Shana sometimes has a tendency to underestimate people due to her classification as a prodigy. Her mother has told her on multiple occasions that one day that will be the death of her, but Shana never listens.

History
Shana was born in Kimotama City on December 1st. When she was born, Shana used to cry a lot and she seemed to always be sick. After the second day of Shana's sickness, her mother figured out that Shana had more magical power than a baby should. Knowing that her father knew Sealing Magic, she asked him to come to Kimotama City to temporarily seal part of Shana's magical power.

Since her magical power was sealed, Shana has lived a normal life. Shana was a relatively normal girl, besides her ability to manipulate Eternano, so she was able to fit in and make friends throughout her early childhood.

Equipment

 * Chess pieces

Dark Regulus
Dark Regulus is considered the counterpart of Regulus. This magic allows the user to imbue their body with magic in the form of dark flames. The flames can also be used for not just close combat, but for ranged combat as well. The flames produced by this magic is nothing like the normal fire produced by Fire Magic. The flames of the Dark Regulus is able to absorb both light and fire which results in not only nullifying the attack, but the user gaining the absorbed magic.

Dark Regulus was the first magic she learned and she learned it in a book that she found in a library. She has mastered this magic, but she is still trying to learn the techniques.
 * Roar of Darkness

Telepathy
Telepathy is a caster magic that allows Shana to communicate with people through thier thoughts. She learned and mastered this magic when she was only eight years old.

Keen Intelligence
Shana's IQ is a lot higher than normal kid's her age. Her intelligence is often discribed as being on par with kids who are 14 or even 16 years old.

Keen Wisdom
Shana is as wise as people twice her age, this trait allows her to understand situations a lot faster and with greater accuracy. This ability also allows her to understand her opponent's emotions and how they think allowing her to quickly adapt to their fighting style a lot faster than a normal human or elf can.

Magic Fuison
As an elf, Shana has the ability to combine magic.

Magical Power
Shana's magical power is slightly greater than most kids her age. When Shana releases her magical power, a golden light radiates around her. The light is said to be bright and hard to look out, which reflects her rebellious persona. Similarly to her mother, Shana has the ability to manipulate Eternano, however, unlike her mother she didn't gain this ability through learning a lot magic, but instead Shana was born with it. So far, her skill is nothing compared to her mother, but she shows potential. At Shana's current level, she is able slightly increase her physical abilities, perform feats similar to telekinesis, and infuse Eternano into objects to increase their durability.
 * Defenser
 * Magic Seal - The seal used to seal a part of her magical power can be found in between her shoulder blades.

Quotes

 * "Your not a challenge, go away." - Shana after easily beating someone in chess.

Trivia

 * Shana's favorite board game is chess and she is a very gifted player.
 * It is estimated that Shana's IQ is around 135.
 * Shana often refers to her Eternano manipulation as Onmyōdo.

Human Form
In Yoko's human form she is depicted as a young woman with long blue hair and bright red eyes.

Personality
Yoko is known to be a very dependable leader who will try to help anyone in her family as best she can. She understands the importance of her life and how her death could cause chaos in the Uintā Family. This means that, while she will try to help an Uintā Family member, she won't help them if it is dangerous.

History
Yoko had a lonely and fatherless childhood. Her father was killed by a Dark Mage a month before her birth. This meant that she didn't have anyone to help her control her fox side. This caused a lot of problems for the Uintā family because at times her predator instincts would completely take over which usually resulted in her almost eating her the other members of the Uintā family. In fact, she did eat a member of her family when she was only four years old.

When she ate that person, the current head of the family taught her the basics of Winter Magic and Ice-Make and then kicked her out of the village. On that day, Yoko swore that she would find the legendary Arctic Sword. There is a legend past down from generation to generation about this sword. It is said that she who wields the sword would be the new leader of Uintā Family and the embodiment of the Arctic.

For 3650 days and 3650 nights, Yoko searched all over Antarctica for this legendary sword. Finally, on the 3651st day, when she was fourteen years old she found the sword stuck in the ground with hilt facing skyward and a quater of the blade out of the ground. When Yoko approached the sword, she noticed that there was a seal on the ground around the sword that seemed to prevent the sword from being pulled out by any normal human or demon. After noticing the seal, she grasps the hilt of the sword and pulled upward. The sword did not budge, in fact, it looked like it sunk a little bit deeper into the ground.

For an entire year she tried to pull up the sword, but to no avail. On the day of her fifteenth birthday she had a very strange dream. In that dream, the Arctic Sword was hovering over a lake while Yoko was siting near the water with her feet in the water. A soft yet powerful voice spoke in her mind, "You have tried to pull me out for an entire year because of this, I have chosen you to be my wielder." At that moment, Yoko woke up suddenly.

When she woke up, Yoko slowly stood up and walked to the sword. She grasped the hilt of the sword with two hands and pulled up slowly. This time, she was able to pull the sword out of the ground with ease.

When she unsheathed the sword she felt an overwhelming surge of new found power. The surge was so strong that she fell to her knees, gasping for breath. Soon, it became to much for her and she passed out. Just like the last time she had another weird dream. She was in the same spot as the last time and just like before the Arctic Sword has hovering above the lake like a divine being. A laughter-like sound was heard in her mind and she felt her face flush. She knew perfectly why this sword was laughing and it made her laugh. "It's fine, you did better than anyone else that would have unsheathed me.

I choose my wielder for this reason. If anyone else had unsheathed me they would have died because of the overwhelming surge of power. So be confident my partner." a voice in Yoko's head said. Yoko felt herself smiling and she nodded before replying, "You need a name, how does 'Kenichi' sound?" At first the sword didn't respond, but then she heard the sound of happy crying in head along with words, "That's a beautiful name, I love it" With that, Yoko regained conscious with tears on her face. "Does this mean our emotions are connected?", Yoko asked herself.

After that, she stood up and formed a sheath with her Ice-Make magic. She knew that this sheath wasn't worthy for such a sword as Kenichi, but the sheath was only temporary. After, tying the sword to her waist with an ice rope made by her Ice-Make magic, she ran back to her old village. It was a long three day journey back home, but she used her incredible sense of smell to eventually find herself back home. When she arrived she discovered that the city was under attack by five dark mages. She instantly convinced herself that if she were to easily defeat the dark mages with the Arctic Sword, that her family would then welcome her back as the leader of the village.

It took her awhile to find the invaders and when she did the fight begun instantly. At first she was having trouble, but then she revealed the maximum number of tails she had the time, which was three. When she did so, the fight ended shortly after that.

When she showed the family elder the Arctic Sword he said that she would become the leader of the family, but not until she was an adult. During the five years wait, she trained hard and became well liked among the other family members. She learned the powerful fighting style known as Ninja Art from an older family member.

Finally, when Yoko was twenty years old, it was time for her to take her place as the leader of the family. The beginning of Yoko's rule had a rocky start. However, she slowly got the hang of it after the first quarter century. During that time, her reputation as the wielder of the Arctic Sword expanded passed the Antarctic and across Fiore and the other countries. Many young mages flocked to her, in the hopes of becoming the disciple of the legendary Arctic Fox.

Out of the hundred young mages that flocked to her, only three mages were able to be accepted by Yoko and have the will to continue through the entire training. These three mages later became known as "The Big Three" or "The Three Great Mages”. Out of those three mages, only one was corrupted by the power of the Black Arts and turned into a dark mage. He became a tyrant in Fiore until the other two disciples killed him. Afterwards, those two mages went there separate ways, never to be seen again.

During that time, Yoko researched about what the overwhelming power that she felt when she was fifteen years old. It took twenty years, but she finally discovered that the power she felt was the power of semi-immortality.

Two hundred peaceful years passed and Yoko was now two hundred and forty-five years old. It had been a hundred years since Yoko deduced that her remaining two students had died. In the city, many Uintā family members started to treat Yoko has a goddess because of her wisdom, semi-immortality, charisma, and strength. This meant that the story of Yoko eating a family member when she was a child was long since forgotten except for a handful of family members. Those family members didn't dare bring it up and they swore that they would bring the secret to their grave.

Equipment

 * Arctic Sword - The Arctic Sword is not only a sword, but the sword is its main form. This weapon has four other forms. A spear form, a cold energy saber form, a naginata form, and a dagger form. Each form grants its user different and amazing abilities. It appears that this sword is alive because it can talk to Yoko via telepathy and her dreams.
 * Sword Form
 * Spear Form
 * Cold Energy Saber Form
 * Naginata Form
 * Dagger Form

Winter Magic
Winter Magic is a very secretive type of magic that is practiced only among the Uintā Family. This magic allows the user to create and manipulate different aspects of winter. When mages think of Winter Magic they assume it is limited to hail, ice, snow, blizzards, etc. While mages of Winter Magic are able to generate and manipulate it on both a small and large scale, they are not limited to only these things. Winter is associated with lot more than that. For example: darkness, hibernation, migration, sadness, loneliness, pain, and sickness.
 * Cold Wave - Cold Wave is a very powerful, long range attack that is created in the hands. The user cups their hands and brings the cupped hands to their right side and then starts to gather a large amount of cold energy and shape it into a sphere. One the desired amount of cold energy has been created and turned into a sphere, the user thrusts their hands forward and fires the sphere in the form of a giant blue blast. This blast is capable of freezing even regular fire and it can cause a lot of damage.
 * Winter Cold - The user taps the target's forehead, the target can suffer from symptoms usually found in the common cold.
 * Ice Wave - The user waves their hand in the direction of their opponent, which causes a crescent shaped blade made out of ice to fly towards the opponent. This ice is capable of cutting through steel.
 * Snow Pellets - A spell that allows the user to releases a large quantity of small snow pellets from their hand.
 * Winter's Instant Freeze - inter's Instant Freeze also known as "Touch of the Yuki-onna" is a very powerful yet simple spell. After making physical contact with the opponent, the user can freeze them instantaneously.
 * Arctic Cyclone
 * Winter Tower
 * Dark Moment

Snow
Snow is a type of magic that revolves around the Snow. This magic allows the user to manipulate snow on a much larger scale than normal Snow Magic or Winter Magic. Yoko is able to create blizzards that are large enough to cover all of Oshibana Town in a foot of snow. The most well-known ability is that this magic can turn their body into snow with little to no effort. This allows the user to easily avoid physical attacks and then escape.
 * Snow Body - This spell allows the user to turn their body into snow easily and effortlessly.
 * Great Snow Blizzard - This spell allows Yoko to create a blizzard on a giant scale.

Telepathy

Telepathy is a caster magic that allows Yoko to communicate with people through thier thoughts. She learned and mastered this magic when she was only seven years old.

Ice-Make

 * Ice-Make: Six Ice Tailed Strike

Ninja Art

 * Kitsunebi - Yoko shapes Ethernano into a spherical shape that resembles ghostly flames.

Frigokinesis
Yoko possess the ability to create, manipulate, and even shape snow.

Semi-Immortality
After Yoko pulled the legendary Arctic Sword out of the ground, she was granted the amazing ability of Semi-Immortality. Yoko is unable to die from old age, physically age a day past 20, and she is unable to die or even get any diseases or illnesses that come from old age.

Enhanced Wisdom
 * Strategic Mastermind

Enhanced Charisma

 * Enhanced Leadership Skills

Cold Empowerment
Yoko isn't only immune to the cold, she grows slightly strong when she is in cold climates. This makes her a very dangerous enemy when she is in her homeland of Arcticus. However, the cold she can create from her cold manipulation ability cannot affect this trait.

Nine Tails
In all, Yoko has nine fox tails that she can display all at once, a single tail at a time, or any number between one and nine. With each tail she makes visible, she gains tremendous physical and magical power, but at a cost. The only tail that doesn't have a weakness is when she reveals one tail because it doesn't give that big an increase of power. The weakness that comes with the other tails is temporary bone weakness after returning to normal, and the time she can have each tail active decreases as the number of the tails that are active increases. The first tail is called "The Tail of Beginnings".

Enhanced Physical Abilities
As a fox hybrid, Yoko has shown the ability to digest raw meat safely.

Quotes

 * "I don't understand why everyone is afraid of me. I don't bite." - A five year old Yoko
 * "I never have let my prey escape and I won't start doing so now." - Yoko
 * "Who do you think you are? I won't let you harm a hair on any of my family members. I am the Arctic Fox, Guardian and Leader of the Uintā Family."- Yoko's return after finding the Arctic Sword and upon seeing a Dark Mage attacking the city.

Trivia

 * The Nine Tails ability is based of the Eight Gates in Naruto.
 * Yoko means "long ago child".

Appearance
As a child Kanami had an average height, but now she is slightly above-average height. Everything about Kanami's appearance tends to remind people of lightning. Her hair is the color of lightning and in some strands of her hair are shaped like a lightning bolt.

Kanami's curiosity filled eyes as a child have changed now have a spark to them. When she is with her father however,

Personality
As a child, Kanami was a very naive and curious girl. She was also known for her mysterious "aura" that causes everyone around to want to be friends with her, see her smiling trust her, and protect her.

History
As an infant, Kanami's parent's abandoned her in Neo Arcadia in the hopes that Kanami would die. Know one knows why they did so and no has tried to figure out why. Her parent's plan failed when a certain God Slayer discovered the winged baby in a street. This man instantly decided to adopt the baby without a second thought. Growing up, Kanami discovered from her father that it wasn't a good idea to reveal her wings.

One day, when Kanami was six years old she went with Navarro on a mission. When they arrived ar the village her father hired a babysitter while he left to meet with the customer. All was well at first, but Kanami's curiosity forced her to follow a strange man who, was walking around. What piqued Kanami's interest was the wings beneath his arms. When Kanami reached the man, she asked him if he could help her fly and, then she showed him her wings. The man did not respond right away, but when he did  respond, he said, "Yes". On that day Kanami and Deneb formed a contract and began training. When Kanami's father returned from the mission, they returned home with Deneb following them in secret.

Equipment

 * Raikiri
 * Lightning Rod: Lightning Rod is the name given to Kanami's favored weapon. These are thin cylinder-shaped weapon and they can vary greatly is length. The cylinders are made of a special material that can attract electricity and lightning very well. Kanami usually uses a five foot lightning rod as a bo staff.

Lightning Spirit Slayer Magic
Lightning Spirit Slayer Magic gives the user the ability to have the characteristics of a spirit of lightning. As a Slayer Magic, this magic allows the user to consume lightning through the mouth to gain an increase in physical and magical abilities. It has been shown that users of this magic are even able to consume lightning from Dragon Slayers, while Dragon Slayers cannot consume lightning from Spirit Slayer Magic. Just like other Slayer Magic, users are unable to consume their lightning.The lightning produced by Lightning Spirit Slayer Magic has been shown to be very powerful, even greater in power and versatility than a Dragon Slayer. These abilities are possible since the user's magical power has merged with Deneb's magical power. The abilities and spells that is made possible by this magic are usually manifested from the users body. This gives the user the upper hand in hand-to-hand combat. A unique trait of Spirit Slayer Magic is that, unlike other Slayer Magic the lightning isn't inside their body, but they can use their magical power to attract and absorb any lightning or electricity in order to use it endlessly. This doesn't mean that users are limited by this, if there isn't any lightning around, users can use their own magical power to perform the spells and abilities. Skills Spells
 * Thunder Cry: is a supplementary skill that Lightning Spirit Slayers can possess. The user inhales and then exhales a large amount of air along with a bit of lightning, this produces a sound similar to thunder. On small levels this sound can be used to scare away predators or other wild animals. On high volume levels, the user can create a sound loud enough to cause significant damage to the foes ear drums when the foe is within a five meter range. The user isn't affected by the sound because the user can channel magical energy to direct the sound to only the opponent's ears.
 * Lightning Mimicry: Users are able to quickly, but temporarily turn their body into lightning, allowing them to evade most physical attacks with ease. However, it has been shown that users can only use this ability twice for every five minutes that pass.
 * Electrical Telekinesis: With the help of regular electricity or static electricity, users are able to perform feats similar to telekinesis.
 * Electrical Detection: This skill acts as a 6th sense for the user that allows the user to detect all types of electricity: including electricity produced from living organisms and static, lightning, and electrical signals. There are two stages of this ability, active and passive. While active, the body emits a constant and barely detectable wave of electricity through the air which gives the user a clear image of the surrounding area in their head. Also, when it is active the range of their detection abilities increase two fold.
 * Lightning Fusion: Users are able to infuse objects or their limbs with lightning giving that limb or object characteristics found in electricity and lightning.
 * Electrical Climbing: Users are able to walk or run up walls or other similar surfaces with the help of their own static electricity. Users are able to use this skill without thinking about it, which makes this skill very useful during battle.
 * Voltage Control: This ability allows the user to increase or decrease the voltage in their attacks, which results in an increase or decrease of destructive power. The amount one can increase the voltage varies from user to user depending on their skill level and how much magical power they have at their disposal. Advanced users are able to increase the power of an allies Lightning Magic spells as long as they have physical contact with the user of Lightning Magic.
 * Electric Presence: Similar to Electrical Detection, Electric Presence has two sages, which are passive and active. While passive, users constantly emit an invisible electric "aura" around them and when they come into physical contact with a living thing or an object  that living thing or object receives a small electric jolt. It isn't strong enough to do any serious damage, but it is very uncomfortable and most living things reflexively pull away and make them think twice before touching the user again. It impossible to turn off the passive ability, which means that, while this ability is passive it can harm allies as well as foes.
 * Electromagnetism: Users are able to create electromagnetic waves for offensive and defensive purposes. The strength of the electromagnetic waves can vary from a very small pulse that can barely be felt, to a very strong wave capable of easily destroying the ground beneath around the user and any other objects near by. Advanced users are able to shape the electromagnetic waves as well as fire the electromagnetic wave from their mouth in the same way as a user of Slayer Magic would fire a breath attack.
 * Electric Transmutation: Electric Transmutation is possibly the most feared ability that a Lightning Spirit Slayer can possess. It makes use of how the users magical power is mixed with the celestial spirit known as Deneb. The user flows a certain amount this special magical power into an inmate object or corpse, which transforms the structure of the object or corpse into electrons. These electrons can be manipulated to perform both offensive and defensive feats. This ability does have a couple of weaknesses. These weaknesses are, users cannot transform metal and users cannot transform the living.
 * Electric Magical Power: The magical power of a Lightning Spirit Slayer has an electric characteristic to it. This comes from the fact that the user magical power has merged with Deneb's. Anyone who absorbs their magical power will feel a powerful electric shock course through their body. This also means that transferring magical power to an ally is not advised unless the ally is immune to electricity.
 * Electrokinesis: Electrokinesis is the ability to create, shape, and manipulate electricity, lightning, and even static electricity for various effects.  The user can touch an object or a living thing she can give that object or person an electric shock that can vary in power and precision. Users can also this for supplementary purposes such as hacking by sending an electric shock into a device or healing by accelerating someone's healing rate with electricity.
 * Lightning Teleportation: Lightning Teleportation is the ability to teleport to any location that has electricity. If there isn't electricity nearby, users can do one of two things: infuse an object with electricity before hand or releasing a widespread and invisible  wave of weak electricity, allowing the user to teleport to any spot within the electric field. When users do teleport, they leave behind a strong wave of electricity that electrocutes anyone close to her.
 * Lightning Solidification
 * Lightning Spirit Bluster: Lightning Spirit Bluster, or more commonly known as Roar of Raijū, is Lightning Spirit Slayer's signature spell. The concept behind the spell is simple, but if enough magical power is used, it can be very powerful. The user takes a deep breath and releases a stream of lightning. The size and power of the stream depends on the amount of magical power used. Also, due to Kanami's knowledge of Lighting-Make, Kanami is able to shape the stream of lightning to match the situation that she is in.
 * Lightning Spirit Celestial Fist: Lightning Spirit Celestial Fist, or more commonly known as Raijū Fist is Kanami's second most used Lightning Spirit Slayer spell. Kanami covers her fist with lightning and then she punches her foe. As a result, the foe suffers from blunt trauma and internal bleeding, electric burns, minor organ damage, and a damaged nervous system. Kanami has been shown the ability to use this spell on both hands instead of just one.
 * Lightning Spirit Angel Feather Barrage: Kanami extends her wings and charges her feathers with lightning which she then releases in a giant barrage with a flap of her wings which can paralyze a foe upon contact and easily pierce through their body.
 * Lightning Spirit Lightning Celestial Judgement: Kanami extends her claws and channels lightning to her claws which gives the claws a dramatic increase in cutting power.
 * Lightning Spirit Celestial Slayer: The user covers lightning around part of her forearm and hand and then extends the lightning so that it has a similar shape of a blade of a sword. The user can use this to easily slash through most defenses.
 * Lightning Spirit Celestial Taser: Lightning Spirit Celestial Taser is the counterpart of Lightning Spirit Celestial Fist. Instead of surrounding the fist with lightning, the user uses their ability to infuse electricity into objects and limbs to infuse one or both of their fist with electricity. This causes the fist to act like an electrode. When the fist makes contact with the opponent, it causes a couple effects. These effects are are the simulation of their foe's sensory and motor nerves to cause uncontrollable muscle contractions. These muscle contractions will continue as long the user's fist remains in contact with the opponent. The last effect is through simulating the nociceptor, this attack can make the user feel extreme pain when in reality it is nothing but an illusion.
 * Lightning Spirit Thunder Pulse:  The user runs up to their foe and slams the palm of their hand against the opponent and releases a short, but very powerful lightning current that causes extreme pain and it causes the opponent to be propelled back great distances.
 * Lightning Spirit Double Thunder Pulse: This spell is just like Lightning Spirit Thunder Pulse, but it uses two hands instead of one. This means that it inflicts twice the amount of damage than its parent spell.
 * Lightning Spirit Celestial Discharge: This is a simple spell that has offensive and defensive capabilities. The user discharges currents of lightning from their body that can be used to stop close range fighters in their tracks and attack them at the same time.

Lightning-Make
Lightning-Make is a type of magic that allows the user to create and then shape lightning into various constructs.

Requip

 * Requip: Lightning Rod

Unison Raid

 * Wrath of Fujin and Raijin

Atmokinesis
Since, Kanami has mastered the legendary Raikiri, while the Raikiri is in her hands, she is able to manipulate the weather.

Wing Manifestation
Kanami has the ability to create angelic wings that branch out of her shoulder blades. These wings are strong enough to give Kanami the power of flight and durable enough to protect her from weak physical and magical attacks. These wings are capable of regenerating their feathers almost instantly whenever their feathers have fallen off.

Enhanced Magical Power Detection
While all mages are able to detect magical power from other mages, Kanami's ability to do so is a lot stronger than normal. She is able to accurately detect and figure out a mages position within a 20 mile radius. This isn't to be confused with the magic that provides the user with similar results because Kanami was born with this ability.

Magical Power
Kanami's magical power feels warm and calming. It is so calming that as a child, store owners would often ask Navarro if she could sit in the store just to keep people calm and content.

Quotes

 * "My abilities will shock you." - Kanami
 * "Roll of thunder.... here my cry." - Kanami before using Thunder Cry

Trivia

 * Kanami's favorite hobby is reading.
 * Kanami can mean many things. For example: good, auspicious, beautiful, south,  bright waves, play music, heart, mind, soul, and the list continues.
 * Kanami's "aura" is based off Naruto Uzumaki.

Haru's Sword
Kami no ken is a very powerful and mysterious that is wielded by Haru Z. When this sword was created a lot of Ethernano was infused in the Orichalcum blade which gave the blade special abilities. One of which is the ability to choose its wielder, to anyone who the sword thinks is unworthy it appears to be impossible to lift because of the weight. This sword can also block any other sword regardless of what the blade is made of. This means that this sword can fight toe to toe with any sword. It doesn't matter if the blade is made of energy or vibrating at high speeds.