Shirudo Mausu

 Uepon Mausu (ウエポン マウス Uepon Mausu), is a human-spirit hybrid and one of the eldest wizards in Ishgar and also a powerful mage to roam the lands. After Kuro's control over Uepon's body as part of his master plan and his defeat at the hands of the united magic council members, Uepon's body was left dead for the etherious to contain and later bring back as one of their own making this Uepon also Etherious.

His apparent death lead to the change of business leadership to his bodyguard Fuyu Kaen, who had participated in the destruction of Uepon Mausu joined with the Magic Council. Forcing Uepon to side against Fuyu and declare him his former partner in business.

Though being born a full human, he was changed and evolved into a half spirit blood due to Kuro's magic that granted Uepon the aspect of substantial amount of magical energy as well as the immortalisation that all Spirits get. As also being an Etherious Uepon also claims his own curse which proves very deadly against humans of Lost Magic.

Now free from Kuro's grasp Uepon lives as an indepedent mind without the will and thought of killing the Etherious' creator, Zeref Dragneel. With his deadly combination of Curse, Elder Magic and Earth Land magic, Uepon proves to be one of the biggest threats against humanity of all time.

Appearance
Retaining his red hair which now flows down towards past his waist, Uepon can still easily identified by this signature aspect of his appearance. Bearing a pink collared top with red symbolic curves painted on, Uepon wears long black pants and black shows alongside a black waist apron causing his outfit to resemble a restruant's attire. There are also several features that have been removed due to the past events of Uepon Mausu's life such as the the disappearance of Kuro's mark underneath his left eye whoch was removed when Kuro took over his body. Now refusing to wear the rings, Uepon is confident enough in his ability to wear black heatproff gloves that enhance his fire magic greatly.

Still a tall pale white man who can always be seen with a smoke, a more relaxed expression can be mostly seen on his face compared his serious persona in his past body. Hos body has also aged for 10 years making resemble a 30 year old man, signifying that Uepon is much older than his known self in the past.

Personality
The human-spirit chooses familairise himself mostly with the spirit blooded that he meets during his journeys, who he also tends to train in magic due to his advanced and widespread knowledge of most magics on Earth Land. He is very proud of his relation to Spirits and likes to side with his spririt brethren. Uepon is also a man of order and prosperity as can be told by his business identity, for Uepon is one of the richest residents in Ishgar running alongside the businesses in Harmony for his successful trades.

He is also very ignorent due to his immense strength and vast amount of magical power, just as how every other spirit born are, Uepon can mindlessly walk straight into a battle without thinking about their opponent and still strive to achieve victor. Though Uepon is arrogant he is also very respectful to the laws of combat and very chivalrised, choosing to stand by a code of honour that disallows the physical harm to those that stand down and to keep order among the land through peace and prosperity. This code of chilvalry has also been able to boost Uepon's professional standards up as he no longer finds many things entertaining and amusing.

This persona can disappear quickly in a split second must he be left unbattled for a long period of time or if he faces people that have left a negative impact on his life, upon entering battle Uepon turns violent and sadistic, finding pleasure in both mental and physcial torture of his enemies when given the chance. His fighting style can also change from a calm and relaxed demeanour to a bloodthirsty beserker style strikes against his opponents.

As a heavy smoker Uepon is never seen without his smoke as he always seems to have many underneath his massive gown. Despite his constant drinking and smoking Uepon scolds the people caught in the act hypocritically stating it is terrible for their well being. Uepon is non discriminant of the magics and supports the rights for all magics to be cast around Ishgar, hating the limited magic that mages could be allowed to do. Uepon Since his destruction holds an undying hate for the magic council and Fuyu Kaen, and as a result loses his senses and attacks on site all known members of his target affiliation.

History
...

Magic and Abilities
Elder Magic (エルダーマジック Erudāmajikku) is a magic that had existed before the magic that is known in the present time. Elder Magic varies among the Elder Spirits, with every spell unique to each Spirit. Like all a majority of Spirits Uepon has learned two Elder Magic spells which reflect on his personality of revenge and hate ehich are expressed against challengers who unfortunately meet the end lf these spells.
 * Elder Magic: Reflect (エルダーマジック リフレクト Erudāmajikku rifurekuto) Exerting the ethernano inside him Uepon can create an aura of magic energy that has the ability to reflect missiles of magic that bounce back towards the caster, who will feel the effects of their spell. Using negative energy the positive energy inside the missiles deflect off the negative energy and shoot backwards right from the direction they came from.
 * Elder Magic: Return (エルダーマジック 帰り Erudāmajikku kaeri) Just as the magical weapon used by the council; Face, Uepon can import magical energy and power an aura that dispells magic that goes near it. In addition to just dispelling Uepon and let go of the pressured energy and deactivate all energy in a 50 mile raidus around the spirit, leaving all wizards in the area defenseless without magic for a period of 30 minutes at most.

Shade (幽兵 ,シェード, Shēdo) is a type of Caster Magic involving the creation of phantom soldiers that follow the will of Uepon to every single command. Uepon can manipulate ghostly figures, which can be used for a variety of purposes, including: shaping large masses of ghosts into powerful ethereal tornadoes and pillars, immobilizing opponents, and shooting various kinds of blasts and beams. The user can create these ghost soldiers at will, even from far distances. The Shades' initial strength is similar to that of a foot-soldier, but the user can remotely increase their strength to the point that they become super-soldiers; until they are destroyed, the Shades show no sign of fatigue or exhaustion. Therianthropy (獣人 Kemonohitothe) The user is able to transform into the form of an animal depending on that user's personality. The user also gains an immortal lifespan from this gift and retains their physical body and capabilities they had during the time of fusing with Therianthropy. Therianthropy also affects the user while they arn't in animal form, changing the user's strength, speed and durability that go past the human standards. Uepon's Therianthropy form is unknown as the form is seen to even frighten the Elder Spirit Kuro, who forces Uepon to refrain from ever using his Therianthropy form ever. Darkness-Make is a Caster Magic and a subspecies of Darkness Magic of the Molding Magicbrand. Uepon is a very powerful wizard that utilises this power during combat, as Darkness-Make is one of his primary magics to use. Training over the century Uepon had been able to master the techniques and skills quite quickly unlike Kuro's Herboren Shades who had to master the magic over a few centuries. Flaring Up (めらめら Meramera) is a Fire Magic spell. The user builds up magical power and subsequently causes flames to erupt from their entire body only a few centimeters away from them. The user is then able to control these flames, including their size, intensity and the like. It is a highly versatile spell with many applications.
 * Shade Troopers: Footsoldiers Uepon creates human like phantoms out of nothing to follow his commands down to the last detail. These troops are created by an unknown source and can be formed from near and far distances, and can be casted as many times for as many troopers that Uepon wants. These troopers can wield a variety of weapons from axes, to swords and to bow and arrows and cannot be exhausted from losing energy, meaning they can go on forever until their caster's will has been completed. These footsoldiers are vastly strong and and are capable of hand to hand combat making them a popular choice to over power strong wizards. As darkness patricles are pulled from the air and stick around each other they start to form a sentient being that obeys Uepon's commands.
 * Shade Troopers: Supersoldiers Super soldiers are not casted but are greatly empowered Footsoldiers, who have been powered with more magical energy to turn into a Supersoldier. To be basic the Supersoldier can do everything that the footsoldiers can do but substantially stronger than their original counterparts, with enhanced speed and strength they are the elite of Uepon's Shade arsenal. Supersoldiers can also do more capabilities that their Footsoldier cousins cannot such as the ability to fly, to become etheral and to be able to posses some magical powers. Supersoldiers can be created from footsoldiers after Uepon has focused enough energy into the one being, giving them a slightly brighter shade of purple.
 * Dead Wave When casting this spell Uepon creates a rune magic sign before his figure, before thrusting his chosen arm towards and into the centre of the rune, sending a deadly blast of dark magic towards his target that quickly speeds through the air, giving less chance for their target to react as soon as possible and get hit by the powerful beam of magic. Darkness magic particles that roam around the area are collected into the rune's symbol and as Uepon strikes his hand against the centre, all Dark magic is burst and violently rushes the opposite direction of the hand.
 * Black Star Uepon is able to form a pentagram that entrails around him glowing a dark shade of purple. During this phase Uepon starts to power up the symbol a shown when he continues powering the circle the symbol glows more purple light. Once Uepon is satisfied with the amount of power stored into the pentagram he swipes both arms to the side, sending the collected energy violently exploding outwards harming anything that comes into it's path. Nothing can evade this move though it does take alot of energy to make the blast radius larger.
 * Enhanced Speed: Uepon speed is greatly enhanced when putting effort into his actions, unlocking his ability of vastly improved speed which allows him to move quicker than normal humans. Uepon utilises this ability to quickly dodge incoming missiles and attacks during combat while in his normal form as it proves very useful when wanting to end a conflict peacefully. This ability can also be exploited to speed up his physical attacks when using melee as he can land several more blows on his opponents in a short amount of time, which can greatly injure his opponent due to the speed and force of the attacks.
 * Enhanced Strength: His strength also no different as it is self explanatory, Uepon's strength is substantially more powerful than the normal human being. With this amount of strength Uepon can tear down trees and kick down walls which would sound like it would have a devastating effect on the standard human body. This strength allows Uepon to do several other things instead of physical combat such as being able to leap higher due to his strength to push himself off the ground, and planting himself into the ground as he can withstand power that attempts to push him back.
 * Enhanced Stanima: Along with his infinite like magic supply, that stops Uepon from going tired too quickly Uepon also has an increase in stanima, making him less tired from a constant use of physcial activity. With this enhancement Uepon can outlast a standard melee fight against his opponents, without getting tired from throwing punches and dodging throws from the challenger.
 * Improved Sight: The mage's sight is vastly improved as he can control his view to peer further into the distance as he can watch the events that could be happening in the distance. This ability is primarily used for stalking and viewing as he can easily watch his targets move around from a safe distance where he will be safe from the target's view.
 * Darkness-Make: Dome : Uepon forms a large sphere around the area, trapping the captured lives in a dome created by Darkness magic that can seal light outside and blind the combatants woth darkness. The dome's strength and size depend on how much the caster wishes which also depends on how much magic the caster has left to use, the more magic the longer that the dome may last.
 * Darkness-Make: Claws : Uepon can form darkness magic claws that curve up from his knuckles, and has the ability to slice through nearly all soft material such as skins and clothes. Claws are extremely sharp and is to Uepon as Iron-Make Sword is to Arata, using Darkness-Make Claws as his primary weapon entering a battle. As Uepon holds out both hands he commands Darkness matter to form aorund his outward hands, forming into claw like shapes that hold onto the tips of his knuckles preventing weight to befall on his hands which makes ot easier to move around and slice through opponents easier.
 * Darkness-Make: Dragon : Uepon's creation is in the form of a large dragon that can only be casted singularly due to the amount of power that one would need to cast it. The dragon is a copy of the ancient dragons and mirrors a real dragon's moves such as it's roars and wing attacks, identifying Uepon's Darkness made creation as a perfect representation of what dragons were back during that time.
 * Darkness-Make: Missiles : Klanker creates torpedo like missiles from the ground, which can fire and fly through the air without the need of fire power. These torpedoes are target seeking depending on who the caster is targeting. Depending on where Uepon chooses, like all Darkness-Make spells he pulls the darkness particles into one area that take the form of a long torpedo ready to be fored at the enemy. After a auick swipe of Uepon's hand the torpedoes will soar right into the aor before falling back downto earth tracking their target until both physical bodies have reach collision.
 * Darkness-Make: Cage : The mage forms a bar cage around the target keeping them locked in as long as the caster wishes. After the preformance of this spell the caster can carry on with other business as the spell cage lasts aslong as soon as the spell is cancelled out or the mage runs entirely out of Ethernano.