User blog:Ash9876/Standard Magic and Lost Magic. Pros and Cons

Alright everyone, here I am again! With yet ANOTHER blog post. Must be getting tiring reading these right? Well anyways, I'll continue on from there. So, what is this blog post about now? No, it's not about reading the rules, or creating a character. This is a simple blog post, that is gonna explain one thing.

Guess what? Normal Magic is AS GOOD as Slayer Magic!!!

Yes, the above statement is what I shall be talking about. Now, this is mainly directed to those new users who seem to think that Slayers are almost everything. Well, guess what? No their not. If that were TRULY the case, then how would guys like, , and so many others like them be at their level of power? WITHOUT the use of a Slayer Magic? In fact, it should be noted that the,  Dragon Slayers in the canon are only around S-Class strength, with Wendy (sadly) being the exception to that! So, why is it that people love using Slayer Magic I wonder?

TO MAKE BADASS CHARACTERS!

Yes, I even admit that I have made a few slayers myself just to be badass, as seen with my own slayers. However, that is barring the point. Some people seem to think that using Slayer or Lost Magic automatically grants the user a level of BADASSNESS!

However, sorry to inform you guys, but this isn't always the case. Now, if the character was very well-written, the slayer style had proportional weaknesses and the description of each technique was extremely top-notch, then this would have been the case, otherwise, sorry, but badassness does not come from just making a character with a Slayer Magic style.

What's wrong with Normal Magic?
So, now that we've established why people use Slayer Magic, lemme ask this one question?

What is wrong with Normal Caster and Holder Magic?

That's the big question here. So, what could be the answer here? I'll leave it all up to your interpretation. After all, that question is for all you people out there!

Pros and Cons of Slayer Magic
Alright, before I start ranting on that standard elemental magic is awesomeness, I wanna clear some things up with Slayer Magic's pros and cons.

Pros

 * Alright, first Pro is that, yes, Slayer styles are of extreme variety and do have immense power accordingly.
 * If worded correctly, almost any elemental Slayer style could become a very potent weapon against any form of magic.
 * YOU CAN EAT ELEMENTAL MAGIC
 * You get to use your Slayer style's "force state", example, and whatnot.
 * Another pro is that you automatically win any "My parent can beat up your parent" argument on the playground
 * ASSPULL WEAPON OF THE CENTURY! :P
 * Enhanced Smell

Cons

 * Takes up a lot of magical power, far more than standard magic.
 * After learning it, your parent seems to always run away, and if your character isn't like Natsu, then your character will most likely be a very sad, depressed guy/girl who wants to find their parent. Simple as that.
 * Alot of times, especially with Demon Slayer Magic, THINGS TRY TO TAKE OVER YOUR VERY SOUL
 * You tend to be outcasted by most normal mages
 * Your character doesn't really learn that much magic. I mean, most Canon Dragon Slayers, barring artificial dragon slayers, and Natsu (learning transformation) ONLY know their own slayer style.
 * You tend to be the target of alot of bad attention, mainly from Dark Mages.
 * Eat the wrong element? You get VERY SICK
 * Trying to combine slayer styles risks your life, and basically makes you inactive for a wee while.
 * If you can't solve something with your slayer style, YOU ARE DOOMED
 * Against the opposing element, you're usually at risk of losing.
 * If you battle against a of your element (essentially a guy who has elemental manipulation without magic), you tend to be on the losing side for quite a while.
 * If you're not in above-average physical condition, you tend to fight losing battles.
 * When you smell something really bad, it messes your nose up really badly.
 * In Edolas, you ARE HUNTED DOWN! Because you're essentially limitless money to them.
 * When you're magical power has run out, you're useless.
 * Difficult to change your element in different ways.
 * Combining styles, the styles need to be at least slightly similar. If not, they'll kill the Slayer instantly.
 * Secret Techniques of all styles have the potency to destroy the user, as seen with Blood Dragon Slayer Magic and

Overview
So, as you guys can see, the Cons far outclass the Pros. This is in both, number and lethality. As few of these Cons are able to essentially kill the user. Now, I know that many will disregard these Cons in their own storyline. But if they were able to pitted against you in a RP, what could you do? Nothing really :P.

Pros

 * There is an extreme variety, going from elemental to practical usages. These include, Lightning Magic all the way to Requip
 * Can be used in deadly combinations if properly executed.
 * When combined with the usage of, their power is far beyond the norm.
 * Magical power cost is commonly very low, although it varies among spells.
 * There can be many variations of a single spell or magic. As seen with the variations of being  and, both very powerful magics.
 * When used by a powerful magician, their powers are increased tremendously.
 * There is an ease of learning these magics, at the least, much easier than risking your life by learning Slayer Magic.
 * Easy to think of newer branches of standard magic.
 * Element-Maker magic is far more versatile than Slayer Magic, and it can be applied in almost any combat or practical situation with ease. Such as making weapons, or simply making keys, as displayed by.
 * A user may have a single spell from several different types of magic.
 * Caster and Holder magic may be used in combination for deadly effect.
 * Can be used for extremely long periods of time without tiring if sufficient magical power is available, as shown by with his.
 * Magic such as may be used for a variety of different situations, combat-related and may even be used for tracking individuals.
 * Utilising Holder Magic such as may provide similar effects to that of Elemental Slayer Magic.
 * Magic such as provides users with sufficient magical power to essentially be able to overwhelm an enemy utilising several different magic from other users.
 * Magic like is able to be used in several different uses, with power sufficient to match slayers with ease.
 * Elemental Magic's "Secret Techniques" created by the user do not threaten the user's life, unlike Slayer Secret Techniques.
 * provides the ability to animate nearly any animate object that isn't a human. Which provides an extreme amount of variety inside battle.
 * You can make your hair really awesome with :P.
 * Using can give you extreme reading! It can even help you decipher codes effortlessly.
 * You can disguise yourself as somebody else with !.
 * allows you to become a big, badass boss, if you wanna be one :P. You can even use it in perverted ways for the fun of it! :P.
 * Using magic, you can nullify other magic with !.

Cons

 * The magic itself is considerably weaker than Slayer Magic in pure power, but in versatility, it makes up for it completely.
 * Few spells, such as take decades upon decades to prepare.
 * Spells such as kill you, however, their potency lasts forever.
 * In some cases, few magics are inferior to few Lost Magic, a prime example being vs. . However, Gray was able to imbue blood into his magic, thus negating the effects.

Overview
As you can see in the case of standard magic, the pros, this time, far outclass the cons in terms of number and advantage against the opponent.

Overview of Both Analyses
So, basically, it can be easily seen that standard Caster and Holder Magic can be considered superior to Slayer Magic if properly utilised by an individual. This is because Slayer magic is purely combat-oriented, with very few supplementary uses. HOWEVER, standard magic is far more versatile in it's usage, being able to be used for simple methods such as seduction, to defending against extremely powerful attacks and becoming a massive offensive force.

How you can use Standard Magic?
More Coming Soon