Sion Kenzaki

"I'm no longer the illusion in the mirror. I exist as the strongest among beings."

- Sion's proclamation as the strongest

Sion Kenzaki (剣崎・シオン, Kenzaki Shion) is a mysterious young woman introduced in Daybreak Chapter: A Change of Perspective. Being naturally omnipotent, Excellen had already met Jason LaHote when they were still both very young. As a result, she subconsciously created a duplicate of Jason in the imaginary Mirror World; which, upon realizing her powers became real; albeit, thanks to her huge imagination and creativity had several differences with the LaHote of Dawn—this version was known as Sion. Upon birth, she actually a normal human, but that's until when she was abducted the Zodiac Knights and used as a lab rat in order to turn her into a symbiote host; imbuing Sion with the Ouroboros Symbiote (ウロボロス・シムビウーツ, Uroborosu Simubiūtu). While not a member of the Zodiac Knights, Sion is still regarded as a powerful asset to their cause.

Despite being essentially brainwashed, Sion is known to disobey her superiors from time to time—subconsciously acting on what remnants of memory she possessed as her original form before her treatments. In a sense, Sion can act as a heroic character as much as a villainous one. In contrast to her original template, Sion is an antihero; a renegade who can just as easily serve the forces of evil as those of good. Sion is also known as Silver Magic Knight Deathryuger (銀魔法騎・スリュウジャー, Ginmahōki Desuryūjā) for most of the story—though Sion herself also appears, it is never made apparent whether or not she and Deathryuger are the same person until half-way into Daybreak.

Appearance
Sion has short orange hair and hazel eyes. Her clothing seems to be a mix and match of some sort, with different colours and different themes. She wears a black vest with a large collar that ends at her waist. Under the vest are two layers of clothing coloured red and light blue respectively. She also has a white sleeveless top that forms a tiny heart with a white detached sleeve on each arm.

Sion sports a pink skirt that starts at the waist and ends mid-thigh and wears a pair of color matching fingerless gloves and white detached sleeves on both arms. Sion's shoes are a mix of pink and white with pink laces. She also seems to wear some sort of armor that begins in the middle of the shoulder and neck and ends by the waist. It seems as if there are two axes on the armour as well, but the "axes" extend all the way around her waist and appear to be quite flexible.

Personality and Traits
Sion is a loner, to put it bluntly. She is rarely seen with others for an extended period of time, and distances herself from essentially everyone. She hates the idea of having to rely on others and prefers to work alone—something that slowly changes over the course of the story. If Sion makes a threat, she has every intention of carrying it out; belittling others as well as insulting their lack of strength. She has a ruthless edge in combat, displaying a natural "killer instinct", being violent and merciless. Alongside Sion's dark and violent demeanour, she can be smug and stubborn. She treats others in a very callous manner, throwing in her opinion no matter how cold-hearted it is and not caring for whatever the response is. She is shown to be highly arrogant and self-absorbed; and she is also consistently serious; possessing absolutely no regard for silliness as she stands her ground against foes. She can be confident, and cocky, and when blinded with anger, she lets go of all reason and focuses on venting her anger. Overall, her words have bite, and she isn't afraid to speak her mind.

Sion appears to have some degree of mental instability. This can be seen when she would often have hallucinations about her past, or through her numerous threatening speeches; further enforced by the fact that she pursues her foes with disturbing determination, being willing to destroy anything in her way to get to her objective; in fact, this instability is the main reason why she is seen as a wild card amongst the other symbiotes, being extremely difficult to properly control—something which made her a danger to both sides. Unlike Jason, Sion has little patience for people who seem to be bending her will or trying to confuse her; having shown multiple times to ignore Mr. E and generally issue him death threats should he try and manipulate her. Sion is shown to be rather cynical, never taking everything in with a bright outlook, but she does wish and desire one of her own with fervor; often showing that she has a certain degree of intelligence, as she is not easily fooled by people promoting "peace" and is more likely to think her actions through unless angered.

Sion believes greatly in her own power and often brags or takes any opportunity to prove herself better than others, which in her mind means "stronger." Because of this trait, she occasionally gets in over her head, her ego leading her to poor decisions. She does not understand the notion of friendship—becoming increasingly incensed when witnessing people bonding; Tsuruko trying to befriend her only serves to push her buttons. However, over time, Sion begins to show a kind and protective side to her persona after realizing how much Tsuruko had tried to reach out to her—eventually leading to the two becoming friends. She possesses a strong sense of identity, as evidenced when after being told that she isn't a human due to a lab report. She states to Joker angrily that even if her memories were fake, she is still Sion Kenzaki; even expressing extreme dislike for being compared to Jason, stating numerous times in anger that she is the original, and Jason is the fake.

Before battle, Sion tends to say "Now, let's break away!" (さあ、振り切るぜ!, Saa, furikiru ze!) whenever she prepares to battle, and states "Despair awaits you (all) at the finish!" (絶望がお前（たち）のゴールだ!, Zetsubō ga omae (-tachi) no gōru da!) when preparing to finish the foe off. Upon gaining Void Style, Sion always declares ""[0.1-9.9] seconds, that is the time left until your despair!"' (○○秒、それがお前の絶望までのタイムだ！, [0.1-9.9]-byō, sore ga omae no zetsubō made no taimu'da!'') upon assuming the form.

History
Being naturally omnipotent, Excellen had already met Jason LaHote when they were still both very young. As a result, she subconsciously created a duplicate of Jason in the imaginary Mirror World; which, upon realizing her powers became real; albeit, thanks to her huge imagination and creativity had several differences with the LaHote of Dawn—this version was known as Sion. However, tragedy was soon to strike as Sion was taken by the Zodiac Knights and used as a test subject in a test to see if humans can be forcibly imbued with a symbiote. The project turned her into a more efficient soldier, capable of killing her targets without remorse, however, it was at a cost. When she was not fighting, she was kept in a fluid-filled sensory deprivation tank which would reset her memories, and suppress heremotions. This intense treatment also enhanced her senses and reflexes allowing her to deflect bullets and become incredibly agile.

However, in a battle with the Phoenix Knight, her body was blown apart and secretly recovered by the Zodiac Knights once more. Restored through cybernetic surgery, which included a prosthetic right hand, Sion became a guinea pig for gene therapy experiments. A powered exoskeleton was grafted directly onto her body by inserting a cybernetic module at the skeletal level, granting Sion enhanced strength and agility. Gene therapy was used to help overcome stress concentration and rejection responses, but the process resulted in imperfect nerve connections which would later cause Sion to experience sudden outbursts of extreme pain.

Subjected to drugs for four years as the Zodiac Knights continued their research, Sion's responses to gene therapy would ultimately provide research data for the creation of the Parasite Warriors, while the technology used to suppress her emotions would later be incorporated into the Body Crystal drug. While a major fighter for the Zodiac Knights, the entire ordeal had left Sion's mind unstable, causing a rapid deterioration of identity.

Equipment
Zander Calibur (ザンダーカリバー, Zandā Karibā): Zander Calibur is the name of Sion's personalized weapon—like other weapons, it is given a special designation; the label of the Electro-Beast Sword Flute (獣電剣笛, Jūdenkenbue); it appears to be an odd blend between a flute and a scythe. It is an odd weapon; with a long, elongated bar of metal, half as long as Sion is tall, with several thin holes at the very end. On the other side of the weapon, it is shaped like an armored zanbato. Its immense size also allows for use a shield against some attacks, and its power has (on at least one occasion) been shown to be enough to cut through one of its own blast-attacks sent back at it. The weapon produces sound when a stream of air directed across a hole in the instrument creates a vibration of air at the hole. The air stream across this hole creates a siphon. This excites the air contained in the usually cylindrical resonant cavity within the weapon. Sion changes the pitch of the sound produced by opening and closing holes in the body of the instrument, thus changing the effective length of the resonator and its corresponding resonant frequency. By varying the air pressure, Sion can also change the pitch of a note by causing the air in the flute to resonate at a harmonic rather than the fundamental frequency without opening or closing any holes. This process enables her to control sound; she can create and modify sound waves to mimic, intensify, hush, and distort, as well warp, strengthen, echo, speed up, and slow down sound, using it as powerful physical force and high-speed movement.

Ways of Combat
Master Swordsmanship Specialist: In terms of fighting style, Sion usually relies on her sword, and therefore can be considered a Swordsmanship Specialist. Sion's entire training with the sword has been self-taught, having no master at all aside from experience gained through fighting. Despite this, Sion is capable of relying on her sword almost solely in battle, usually wielding it single-handedly; preferring swift, heavy blows above all else. Despite being a mirror version of Jason, her fighting style is based more on Excellen's. Despite the heavy size of her weapon, she can swing it around with one hand and at high speeds, remarking on how light it is. Her swings have the potential to split the very earth with each swing, bringing mass devastation to every direction that the weapon lands. Sion specializes in mid-range and melee attacks, preferring speed to power and endurance. This was a result of the training that she underwent, which sacrificed the flexibility of a wide range of abilities for raw speed; despite this, she is extremely powerful with her weapon, and her blows are said to land in the blink of an eye. Each of her attacks is a fatal blow that needs to be blocked or dodged. Despite the size of her sword, she is easily able to overwhelm Tsuruko with speed exceeding her own. Her fighting style is free flowing, often revolving around moving with opponents own movements giving Sion an appearance similar to that of a cunning viper swirling around its prey. She fights with no-holds-barred, attacking relentlessly without any remorse for her opponent, swinging her sword with wild abandon as to slice into their weak bodies. Sion has also shown the ability to attack with the back of her blade when she has no intention of killing her enemy, focusing brute force into it instead of the intent to cut. While performing right-handed, Sion shows she can wield her blade with any hand, and is even capable of wielding two blades at a time; though this ability is seldom seen used.
 * Terminate Flash (ターミネイトフラッシュ, Tāmineito Furasshu): Terminate Flash is Sion's signature attack. When forming the spell, Sion holds the Zander Calibur outwards; causing dark energy to seep from the tip of the blade and outwards; projecting her Magic Seal in the form of a triad of crystals that are arranged in a trigram formation which rotate around in a circling manner. The crystals possess an eerie black and crimson glow; however, as they circle around; they gather magical energy to fuel the attack, condensing stray energy onto her blade, adding her own power into the mix as darkness erupts; the darkness swells around the swords, before converging at a singular point—the tip of the sword; intensifying the kinetic energy that is about to be released by convergence and acceleration. Once the charging is completed, which takes a fraction of a second, the triad of crystals project rays that fuse and converge into a single beam of pure magical energy which shoots forth from her sword, homing in on the target's heat signature; essentially curving until it reaches its destination; once fired, Sion can move around as normal without any drawback. Upon impact, the beam causes a large explosion with enough momentum to breach defenses; making it extremely powerful, capable of destroying an army of Rune Knights, ripping into the ground and destroying a very large prison building. Sion has shown to be capable of utilizing this technique in several different manners, such as striking the ground to create an omnidirectional blast to knock away incoming attacks or slashing at the ground to upturn it and crush everything in its path; and a single swing of it is more than enough to disperse an entire rainstorm; as well as demolish a large radius of the surroundings and leave behind a huge crater in the wake of the attack.

Expert Hand-to-Hand Combatant: While not as skilled in the art as she is with her sword, Sion has indeed been shown to be quite competent and deadly when unarmed—Sion uses the fighting style of Iron-Shattering Fist (鉄砕拳, Tessaiken). She has repeatedly shown great agility and coordination in his attacks. In addition to having powerful punches, Sion is proficient in counterattacks, takedowns, and body locks. She has, on one occasion, caught an opponent's weapon strike with a single hand. When in battle unarmed, Sion is ruthlessly pragmatic; possessing absolutely no concept of a code of honour; and as such, she will strike females, attack children, hit below the belt, and even pull dirty tactics. Additionally, she is quite inventive—coming up with creative attacks on the spot to launch against her enemies, catching them by surprise. Sion's favoured manner of offense is that of the way of punching; making use of her powerful arms and fists to take on her foes, with her specialty lying in punching moves where she uses her fists to their fullest. In terms of fighting style, Sion focuses specially on power, using strong and powerful punches, such as powerpacked jabs or piercing uppercuts, to deal damaging blows to her opponents. Once she catches an opponent in her combos, she keep them trapped by keeping up her strikes, not allowing her opponents a chance to counterattack. For stronger strikes, Sion tends to build up momentum with her fists by swinging them around, before hitting her opponent with full force. However, it has been shown that she will use kicks as well to close the distance between her and her opponent. The force and speed that she strikes with often catches many an opponent off-guard, and she is able to apply even more force into his blows, giving her limbs even more power and devastating reach.
 * Violent Charge (激烈突破, Gekiretsu Toppa): The signature technique of the Iron-Shattering Fist style of fighting—when preparing the Violent Charge, Sion jumps high into the air while facing towards the sky. As she does, her body becomes surrounded in an invisible energy. A bright flash of yellow light appears in front of her body and she faces towards the opponent—gathering and condensing stray eternano particles upon her body, this process amplifies the strength of the next attack expotentially as she is capable of drawing in and absorbing potentially near-infinite magical energy. Once she has gathered the amount of magical energy that she wishes, she then propels herself downwards towards the target—producing a sonic boom that destroys everything in front of and behind herself, propelling herself into her opponent at inconceivable speeds. Because she moves faster than the eye can see, the opponent won't be able to react until after she has already hit them; shooting herself at the opponent and an orb of light purple energy with spiraling light yellow streaks around it appear around Sion's body and she slams into the opponent with great force. Tsuruko theorizes that she is faster than light, but Sion claims that she just sped forward when she blinked. After it, Sion will then fall back on the ground and start running normally with streams of air released in her wake. While active, Violent Charge gives Sion increased speed and invulnerability, allowing her to damage enemies and opponents simply by running into them. This move is based upon the Sonic boom phenomenon.

Physical Attributes
Immense Strength: Enhanced by Excellen, as well as her own physical training, means Sion has strength that surpasses even that of the average mage. She has shown, many times, to be physically strong, despite her waifish build. Sion's strength is mostly seen through the use of her sword. Her entire style centering around brute force, Sion has shown, on occasion, the ability to slice through limbs (and therefore, muscle and bone) with relative ease. Her entire sword style, in stark contrast to Tsuruko, revolves around the use of her sheer brute force, capable of destroying the area with a swing of her blade and enough force supplied. Her own punches have enough force to shatter stone into pieces, and, by punching the air, she is shown to be capable of destroying machines with pure air force. In addition, Sion's feats of strength are as simple as carrying around the flute-sword of Zander Calibur on her back, as it is a blade as tall as she is, and possessed of considerable weight, yet Sion is capable of wielding it with one hand. One simple swing of this sword is enough to create powerful shockwaves of air, similar to her punches, that produce similar destructive feats. She has demonstrated that she is strong enough to enable her to knock out people with normal durability with as little as a tap to the head. Sion's physical strength also extends into her legs, enabling her to be able to jump to a height of several stories in a single bound; she demonstrated this when she leaped over thirty feet vertically into the air when she first leaped out of the way of an oncoming car; and her power has only increased drastically from there; as a note, she is capable of lifting a 20 ton boulder using a single hand with very little effort exerted.

Immense Speed and Reflexes: Sion's speed enables her to move faster than the eye can literally follow; she moves she seems to do so in a blur which makes her hard to follow and discern even if one can follow her speed. She has been observed by many characters as running like she is flying and slowing her falls in mid-air; however, this is not true flight per-se, but instead, an effect of her masterful control over her own pace. Due to her natural masterful control over her pace, Sion brings her impressive speed to bare on her opposition. Because there is no air resistance to slow her down, she is more than capable of catching up to and keeping pace with even the swiftest of opposition. Due to her speed, Sion is more than capable of instantaneously closing long distances without being detected by others. She is capable of moving so fast that she can decapitate an entire battalion of Rune Knights without they even having time to react; and she is able to instantly react to and avoid attacks even at point-blank range from people as powerful as S-Class level mages. It should be noted that Sion runs at high speed with slow-paced strides; and her speed enables her to run at speeds greater than Mach 1, which is at the blistering speed of 768 miles per hour; in essence, her speed is such that she can move so fast as to cause miniature sonic booms when she kicks off to start a dash. Sion is also shown to have sharp reflexes and acrobatic skills, being able to do special tricks and movements while in mid-air, and she possesses astonishing reflexes, and the ability to achieve a state of perfect equilibrium in any position imaginable. She seems able to adjust her position by instinct, which enables her to balance herself on virtually any object, no matter how small or narrow, and she is extraordinarily limber and her tendons and connective tissues are twice as elastic as the average human being's, despite their enhanced strength. She has the combined agility and acrobatic prowess of the most accomplished circus aerialists and acrobats. She can also perform any complicated sequence of gymnastic stunts such as flips, rolls, and springs.

Enhanced Durability and Endurance: Sion has an immense amount of durability. Shown frequently in her battles, Sion has immense tolerance to pain, being able to withstand stab wounds from large blades in her back, legs, torso, and arms and still maintain consciousness. She has shown to be capable of surviving considerable blunt force trauma, and she can withstand great impacts, such as falling from a height of several stories or being struck by an opponent with super strength, that would severely injure or kill a normal human with little to no discomfort. Sion's body is durable to the point where tensing her super-strong muscles while being punched in the torso by a trained heavyweight boxer caused the attacker's wrists to break; also, Sion has stated that she must roll with punches thrown by people without similar strength or durability to avoid breaking their wrists. Her skin is thick enough for her to survive being cut up by Zanma Zaitsuhara's wind blades, which are capable of slicing through steel; being bombarded by magic blast upon magic blast by an S-Class Mage does not faze her in the slightest; as she is known to possess a level of durability akin to that of Gary Straights. Additionally, Sion possesses near-maximized physical endurance to match her strength, and is capable of taking as much major punishment as she is able to deal out; capable of holding off a multitude of highly powerful foes without rest. Because of her Esper heritage, she has enhanced stamina, and because of this, her musculature produces less fatigue toxins during physical activity than the musculature of an ordinary human. She can physically exert herself at peak capacity for several hours before the build up of fatigue toxins in her blood begins to impair her.

Magical Abilities
Near-Exhaustible Magical Power: As a mirror of Jason LaHote, Sion has a multitude of abilities, one of which is an immense amount of magical energy; raising her magical power to tremendously vast levels as of currently. Her symbiote is constantly producing magical power by drawing in magic from the atmosphere at an increased rate, and then multiplying it, granting Sion access to immense amounts of innate magic. As for pressure, Sion constantly gives off a magical aura which is at the level of a Guild Master. Even when worn-out in battle, she can continue fighting effectively while still using her spells to their fullest extent; being a physical and magical juggernaut who, most of the time, is unable to be impeded unless it is via the strongest opponents. Because Sion's magical energy level is constantly very high, even at its base level without her consciously being aware of it, she rarely becomes exhausted in battle, meaning the sheer resilience and amount of energy Sion has is monstrous. The sheer amount of magical energy that she is in possession of ranks her as a high S-class mage; and due to being modified by Excellen, she could possess even more power. Sion has enough magical power that it can be released in a potent aura around her body, appearing as bright crimson light, and it's sheer force can stun weaker opponents, driving them mad with fear.

Origin: As a mere creation of Excellen's imagination, Sion only exists as an avatar; this is her current "body", operating remotely from herself from Excellen's mind. It's appearance is that of herself as she appeared in Daybreak. This avatar is linked to Beet J Stag and is easily replaceable, should something happen. The avatar form can transform into the Ouroboros Symbiote; due to this connection, she could survive indefinitely in her own universe without any extra protection, but could only stay in the real world for a short time before she started to disintegrate—which is why she only fights for five minutes at a time so that she does not break down into mere data. It's revealed that whenever Sion's avatar is destroyed, Sion's real body takes damage and it is implied that if her avatar is destroyed enough times, it can potentially kill her.

Plasma Magic
Plasma Magic (プラズマ魔法 Purazuma Mahō): Plasma Magic is a powerful Caster-Type Magic that Sion utilizes. Uniquely, because Jason does not possess this magic, Excellen had grafted Plasma Magic unto Sion's soul. In simplistic terms, Plasma Magic allows for Sion produce what is known as the fourth state of matter, Plasma. From what appears to be known of the magic's workings, Sion must first emit her own magical power outward, ionizing the free electrons in the air using her own magic in order to form the said substance. It appears that the process is quite delicate, in that it requires the ionization ratio of positive and negative particles to be 1:1 in order to produce any "long-lasting" plasma. This is then coated with a layer of Eternano, providing it with the colour of brilliant blue. On planet plasma is relatively rare, but it is present in electricity (lightning, St. Elmo's fire, ball-lightning), extremely hot flames and polar Aurora, or artificially in low energy lights, electric arcs of all kinds, etc. In space, plasma is the most common state for ordinary matter, most of which is in between and in stars; and Sion can generate plasma in any, and possibly all its forms; fire, light, electricity, etc. Sion incorporates the plasma into her fighting style, greatly increasing the damage of her blows.

Sion is able to generate these elements from her body, and manipulate them, giving her the ability to channel and manipulate plasma through her body; capable of generating immense electrical attacks capable of leaving behind storms of ash or in the form of superheated fires with enough power to match any fire based technique. Sion can cause tremors in the ground by simply punching the ground; and she is also able to create several doppelgängers of herself which disappear the moment they are harmed, which prove a useful distraction when in a fight. If the target ever touched one of these doppelgängers, they would get injured after seeing an image of her staring at them. With her Plasma Magic, Sion is capable of "leeching" an individual's neuroelectric energy to instantly heal any body damage inflicted unto her, restraining a wounded individual with the use of electrokinesis and electromagnetism, and also healing a nearby injured individual back up their feet.

The cells of a normal human body convert energy from foodstuffs into a form of energy usable by the body, adenosine triphosphate (ATP). Among other changes, her Esper heritage triggered a specific genetic code rearrangement that caused Sion's ATP production sites to generate a new form of energy containing molecule. This complex molecule not only provides ordinary bodily energy but contains large stores of latent chemical-bonding energies; giving her overwhelming plasma manipulation powers. In addition, when using Plasma Magic, Sion can consume external sources of fire and lightning to restore her body to a healthy state and regain her reserves of strength, something that also makes her immune to all types of fire and lightning, due to her capability of nullifying fire and lightning-based attacks by sucking them in and eating them; the consumed elements also seems to possess a different “taste” according to its “quality”. However, Sion can’t eat her own flames to reinvigorate herself. However, a significant drawback to this is the limited potential of Plasma being consumed through the standard environment. Even then however, the sheer power of this magic is monstrous, and many are easily defeated through one attack because of the speed and instantaneous effects this magic has. Burns from Plasma Magic are extremely painful and are not wholly healable for people who are lucky, or unlucky enough to survive an assault by Sion.

She usually utilizes Plasma Magic by hurling arcing bolts of electricity from her fingertips or palms; it can be executed with either one or two hands. Powerful discharges can branch out into dozens of smaller forks; thus, she can target several foes at once. She can render a target unconscious with only a short burst, and a single, powerful blast is sufficient to kill a person instantly, allowing her to electrocute her opponents to death on contact, not only instantly killing her target, also physically hurling them backwards. It is powerful enough to render anyone caught in it into charred husks if used to its full potency. Her spells seem to possess an incredibly high voltage, being particularly destructive, and the electricity of which they’re composed of seems capable of momentarily paralyzing foes, making it easier for Sion to take them out; however, their trajectory might be changed by metal objects acting as “lightning rods”, thus redirecting the attacks. The lightning bolts that she fires have to be charged before firing, but never chain electricity around the target. A single bolt could cause massive damage to the target, but the power came at a cost; her bolts drain her energy. When unleashing shockwaves, she can badly injure the opponent; and she can also control the strength of her shockwaves. By charging lightning in her feet, Sion is also able to use teleportation, which improves her mobility greatly.
 * Lightning Shock Wave (雷電衝撃波, Raiden Shōgekiha): The most basic spell of Plasma Magic where she gathers lightning in her hand and subsequently releases it towards the opponent in an instant. This generates an extremely large and destructive sparking blast, which produces an immense amount of light and is capable of travelling for great distances, wreaking havoc wherever it passes, as shown when it crossed the entire distance of a town, generating a large explosion upon impact with her intended opponent. A side-effect of being hit by this attack is, if the target survives, the lightning paralyzes them, preventing them from escaping Sion's next attack. By moving her hand around as she casts it, Sion can also employ this spell in an arched trajectory, enabling her to hit enemies that may not be in her direct path. A test of an incomplete version vaporized half of a floating boulder 100m long and reduced the rest to melting slag. Lightning Shock Wave is multi-hitting, the maximum usually being 5 hits, and it has a property that lets it break through any projectile, which usually catches foes by surprise, as well as blow reinforced, solid titanium walls without effort, making it one of Sion's most powerful techniques. It seems that the longer the intervals in not casting the spell, the stronger that Lightning Shock Wave becomes—for instance, while utilizing it in quick succession is good to rush the opponent with; waiting around five minutes before casting it causes Lightning Shock Wave to become a spell worthy of a "finishing move". When used at its full potential, it carries a dangerous ability. While it continues to destroy everything around the attack, the designated opponent is surrounded by the energy of Lightning Shock Wave when hit. Lightning Shock Wave, in its most powerful iteration, can travel at a speed of 100000 mph (160934 km/h), and can reach temperatures approaching 28000 °C (60000 °F), hot enough to fuse soil or sand into glass channels. The attack requires about 3 seconds to travel a few ten thousand-kilometer distance, and Sion can immediately fire the next attack after confirming a miss, but after 50 attacks, she will run out of magical energy.
 * Cold-Blooded Refraction (冷血屈, Reiketsuku): Cold-Blooded Refraction enables Sion to absorb lightning into her body as energy, then release it in a more desirable direction. Redirecting lightning deals with the flow of energy in her body and turning an opponent's energy against them; when utilizing it, she must create a pathway from her fingertips, up her arm to her stomach, then up and out the other arm. The stomach is referred to as "the sea of magic", as it is the source of energy in the body. It is essential that the lightning pass through her stomach, as if the lightning passes through the heart, the effects could be fatal. Physical motions help focus the energy flow in the path through her body; this process is an intense, exhilarating, and terrifying experience; as she feels powerful containing massive amounts of energy, but she knows that she will die if she makes a single false move. Once she has fully performed the technique, Sion produces the lightning she had absorbed via the sea of magic from her fingertips in a short, quick blast—the process of which happens so fast that it seems as if Sion herself had fired the lightning, not her opponent. While extremely useful, Cold-Blooded Refraction is highly dangerous, and so, Sion only utilizes the spell when she cannot evade the opposing lightning strike. Lightning can be successfully redirected regardless of whether the source is natural or generated. The Cold-Blooded Refraction has been shown to work well for both natural and magic-generated lightning, and electricity conducted through metal.
 * Thundering Dance (雷鳴の舞, Raimei no Mai): Sion charges plasma within her sword before stabbing chaotically and continuously which causes the opponents eyes to lag behind. The speed resembles afterimages, the hand with the axe is again and again visibly projected. And yet the movement is irregular which makes it difficult to predict. With each thrust the sword's track is very capable of changing. The attack comes from unexpected angles, causing a person's delicate defense reaction to come off guard. Though one can have great reflexes and moving ability, it is next to impossible to keep dodging the fierce attack until it stops. Thus if one showed an opening, a finishing blow will be dealt by one stab in an instant; what should be noted that each of her stabs has the potential to paralyze the opponent, leaving them vulnerable to the next fearsome barrage. When the final attack lands, the lightning coated upon the blade emits powerful magnetic pulse that affects anything electrical while transfiguring into a negative magnet, pushing the opponent away even further. When used on something that is composed of metal, it tears the substance apart, essentially erasing it from existence by enveloping the item and compressing them until it implodes violently. It is for this reason that Thundering Dance is one of Sion's most powerful, and useful, spells, though it is not something to be used ad infinitum due to its high power drainage.
 * Thunder and Lightning Afterglow (雷電残光, Raiden Zankō): Sion's most powerful non-special spell—when performing the Thunder and Lightning Afterglow, Sion charges electricity into her blade. Holding it in one of her hands, she condenses the lightning to its utmost limit while she raises it clockwise until she is grasping it above her head, the sword piercing the sky. Compressing the lightning, Sion grips her sword tightly, before swiftly swinging down with overwhelming force—unleashing her sword and delivers a single almighty slash that has no peer; afterwards, she sheathes her blade and the magical energy unleashed from the slash is expelled with every strike, scattering through the air in a vibrant display; the high discharges of lightning are capable of paralyzing the opponent instantly and it is nearly unblockable as the radiating blade can easily cut through steel. Furthermore, if an opponent is stabbed, their body goes numb due to an electrical current which causes the muscles to contract, making it impossible for the opponent to move. When utilized as a finishing move, Thunder and Lightning Afterglow has a chance to instantly defeat or kill the opponent; and no enemy is immune to this instant defeat condition, however, it more often than not, deals extremely high damage to them. The cut only appears seconds after Sion has struck them. This technique throws away defense for a full powered attack, so she only utilizes this 'death-or-glory' attack in life-or-death situations. Thunder and Lightning Afterglow is based upon the signature sword slash of Mitsuru Inazuma, from the author's previous work, Rising Phoenix.

Esper Magic
Esper Magic (エスパー・マジック, Esupā Majikku): Esper Magic is known as the "Magic of the Ancients"; as the Espers were the only beings in Edolas capable of utilizing magic naturally; the power dates back to the old royal bloodline of Edolas itself and is in a way linked to the basis of Lost Magic which is apparent in Earth Land. Esper Magic is shown to be a different kind of magic compared to the regular magic in Earth Land, and the Edolas Items in Edolas. For a lack of a better word, Esper Magic has many forms and powers—it all depends on the user. The innate talent of Esper Magic enables the user to learn at an exceedingly swift pace, mastering obscure concepts within hours. It is said that any user of Esper Magic has enormous physical and magic power; being beyond that of regular human beings, to the point that they can be considered something akin to a Majin.

Esper Magic enables an Esper to communicate with the Source of Magic in both realms; an ethereal substance of pure, unrestrained magical power that flows in streams beneath the surface of both planets that takes the form of many separate bands of green-white fluid flowing as a whole. The Source of Magic contains the essence of the universe and the memories, emotions, and knowledge of all who have lived on it. Portions of the Source of Magic are believed to be used to create new life in both universes, and the energy of a person returns to the Source when they die, bringing with it the emotions, memories, and knowledge they obtained during life. The Source of Magic is referred to many times as the life in the dimensions itself, and acts as an afterlife for the conscious spirits of the universe's inhabitants. It is a sort of immune system for the worlds, flowing to and "healing" scars. All life is said to exist within the cycle.

Esper Magic is said to be a miracle, allowing the user to reach their full potential. Most deities hate that regular beings are capable of performing miracles, because once this power was once exclusive to them. With Esper Magic, the user is completely capable of sensing the environment around themselves with their energy, not depending on their other senses. Esper Magic is an immortal, inexorable power. It attaches to a person and remains with them until their death; while inactive at first, laying dormant, once the Source of Magic senses a reason to reveal itself to the Esper, it will analyze the Esper's soul and forge a link between the Source of Magic and Esper; transforming into an forged extension of their soul while granting them access to the Source of Magic; bestowing upon them their very own personal magic which has been specially customized for their own benefit, making it their strongest and most versatile magic right from the get-go. <!--
 * Esper Skill: Blood Kain Jörmungandr (幻獣力・ブラッド・カイン・ヨルムンガンド, Genjūryoku: Buraddo Kain Yorumungando lit. ''Phantom Beast Power: Blood Kain Jörmungandr"): Blood Kain Jörmungandr is the name of Sion's Esper Skill—this iteration of Blood Kain has been purposely strengthened by Excellen to exceed Jason's version. Due to being a half-breed of Esper and Human, she must initiate the skill in order to utilize her own branch of Esper Magic. When performing Blood Kain, Sion has to feel pain and wound herself, while having a solid goal or belief in mind at the moment of injury. The moment that she does; the blood that is leaked will resonate with her own magical power and thus her Esper heritage; as a large amount of pure magical power envelops Sion's body; submerging her in the Source of Magic momentarily, giving her eyes a unique glow that shines brilliantly. Additionally, all of her physical attributes are bolstered enormously; far beyond her normal ones in Blood Kain; her speed has been increased tremendously, nearing five times the speed of sound, she can jump much higher than usual, and she has improved reflexes to match her improved movements. Her physical strength is also increased vastly, allowing her to smash through large demons, break enormous metal restraints without effort, and even stun a Primordial Demon with a single punch. Blood Kain allows Sion to release her full supernatural potential; and when using it, she will assume her Esper Form. In this form, many of her physical and magical attributes are amplified, Sion has access to upgrades or even additions to her normal abilities like flying or hovering. Lastly, the Blood Kain transformation enhances all of Sion's regular spells, greatly increasing their area-of-effect as well as improving their damage significantly.
 * Syphon Glyph: The Syphon Glyph is a special ability of Sion's Esper Skill; or more to say that it is a constantly activated passive ability that provides an extremely handy benefit to her. From the moment that Sion activates her Esper Form, a large magical circle envelops her; only extending for a few meters outwards. The circle is composed of intangible light and usually appears just under Sion's feet (even in flight), centered under her center of gravity. The main function of the Syphon Glyph is to sap the vitality of the mages who step inside of it; draining them of their magical power by one Edea for every second that they are in the glyph's range, allowing Sion to absorb it and utilize it for herself, essentially serving as a life-drain effect. Depending on the amount of energy absorbed, the circle may spin faster or slower. The glyph is black red; with concentric rings and squares inscribed in it. At the corners of each ring are the small Greek letters π (pi), δ (delta), ω (omega) and ν (nu); the language of magic itself.
 * Esper Physiology: When in Blood Kain, Sion's cellular structure is more dense, resilient and biologically more effective than human tissue. Strangely enough, she does not seem to possess superhuman strength levels despite her enhanced cellular ability without her cellular structure charged with the Source of Magic. Without her Esper Form, her strength seems on par for a human of her height and weight who engages in regular physical activity. As an Esper, she possesses several organs whose functions are not disclosed or understood but are believed to be part of and perhaps even the source of her force field and reclamation aura. Sion's body also stores energy actively within her soul as an energy pattern that is linked to her body's magic ports. This energy powers most of Sion's magical abilities, giving her an enormous boost in her magical capacity.
 * Soul Eater (ソウルイーター, Sōru Ītā): Soul Eater is the name of Sion's Esper Magic; it is extremely powerful, known to give her the ability to reap "souls", which, in reality, is the magical energy of the opponent. When utilizing Soul Eater, each and every one of Sion's attacks will drain a portion of the opponent's magical power and add it to her own; this allows her to rejuvenate her wounds, as well as deal tremendous damage to her foe. While regular mages use the magical power created from their soul to utilize their magic, fighting using a power from within. On the contrary, Sion is capable of absorbing a portion of the foe's magical energy with any one of her attacks; it doesn't matter if the attack connects or is deflected; once the attack at least touches the opponent's body, then a small rift will open upon the foe, releasing a portion of their magical energy in the form of small emerald orbs which is then absorbed into Sion's own magical reserves via the Life-Sucking Fangs (吸命牙, Kyūmeiga) of an Esper. From there, the magical energy instantly takes effect; rejuvenating her wounds and bolstering her offensive and defensive power by the amount of energy absorbed. With the Soul Eater's power, Sion gains a perpetual power source, which can be used to power her, granting her near-inexhaustible energy; as the magical energy is transferred to Sion, essentially healing her when she damages an enemy. Soul Eater inflicts damage based on the maximum magical power of a foe, and thus, it is effective against extremely powerful mages. The power that Soul Eater has absorbed manifests in crimson darkness; summoning parts of her full Symbiote Form to attack, such as a pointed jaw, claws, its head, its breath, the hide for its skin, and an angelic wing.

Symbiote Powers
Sion is the Ouroboros Symbiote (ウロボロス・シムビウーツ, Uroborosu Simubiūtu); and as such, she has all of its abilities. What is of note is that the Ouroboros Symbiote isn't technically a symbiote per-se; instead, it is an alternate version of Gehaburn (不変昏影魔一本星・ジエハバーン, Fuhengareeima Ipponboshi Jehaban lit. Everlasting Twilit Shadow Demon One-Legged Star Gehaburn) that Excellen created along with Sion; the only difference between the Gehaburn in Dawn and this iteration is that this Gehaburn is textured white. Gehaburn has the appearance of a creature from eldritch lore; with a strong, bipedal body that's rather similar to that of a hound; though, there are seven snake-like heads protruding from it's lower body; each has piercing crimson eyes. On it's upper body is a proper torso with properly formed claws; in addition to a draconic-looking head. The skin of Gehaburn is a pure white—reinforcing that light really is not good. This version of Gehaburn is more powerful than the one in Dawn when it comes to raw power. It has a mind of its own and nearly turned its so-called-host into its mindless slave; however, upon capturing Sion, the Zodiac Knights converted it into a symbiote and implanted it within Sion in the proper manner, making it completely subservient to Sion.

In order to begin her transformation into the Ouroboros with the call "Plasma Spark!" she enables that demonic parasite to overtake her body while subjugating its mind—enabling a horrible mutation as she utilizes a variation of Junction (接合, Setsugō) which is unique Magic Skill; not a magic proper, that makes full use of Sion's link with her symbiote that activates by synchronizing their magical power frequencies upon transforming in a manner similar to any other symbiote. This allows Sion to possess near superhuman abilities, such as increased speed and strength, as well as being able to use her magic in a drastically enhanced form. Sion can keep her merging up for indefinite periods of time; giving Sion superhuman strength and enhancing her body functions. Due to her power, just transforming into her true form causes unheld-in-place objects to levitate and get pushed away when she transforms. When she transforms, Sion takes upon the name of Silver Magic Knight Deathryuger (銀魔法騎・スリュウジャー, Ginmahōki Desuryūjā) in order to fight in secret.

Upon transforming, Sion becomes an illustrious knight; clad mostly in whites and blacks, reinforcing the fact that Sion herself can work for the darkness as much as she can for the light. She possesses a golden belt wrapped around her waist with an emerald gem—the white armour is centered around her upper body, focusing in spiked pauldrons upon her shoulders and ending in twin drapes extending from her hips on both sides. The gauntlets she is clad in are jagged at the ends, and cover her hands with brown gloves. For face protection, Sion wears a white helmet that has black markings which are cut in black from the chin to the forehead, curving around like a "V"—there is the decal of a golden eagle upon the center of her helmet, and finally, there is a fin-esque protrusion extending from the back of her head. At first, the transformation was so unstable that Sion's body began to degrade from accelerated cellular decay. The cellular damage on her body became so severe that she had died from the effects only to be revived thanks that the intervention of Giselle. -->
 * Enhanced Strength: While using her symbiote form, Sion gains a substantial increase in strength, even allowing her to overpower and deflect a beam attack from the White Knight; which, when deflected, destroyed a mountain just by passing near it. In her first fight with Tsuruko, she was able to chip Dragredder. In this form, Sion possesses overwhelming physical strength, enough to send a Wizard Saint's strongest attack back at the foe with brute force alone; busting her way through powerful blasts through sheer brute force alone. Her physical strength is also increased vastly, allowing her to smash through large robots, barriers and a Magic Cannon with ease, break enormous metal restraints without effort, and even stun the mightiest of dragons through her power. Additionally, through sheer wind pressure generated by the swing of her sword, Sion is able to destroy things from a distance; however, what should be noted that the wind pressure unleashed via Sion's sword swings are capable of generating miniature tornadoes that destroy nearly everything in the vicinity, howling intensely as the wind devours everything—all from a simple swing of a sword.
 * Enhanced Speed: While taking the form of the Silver Magic Knight, Sion's already formidable speed is greatly enhanced; to the point that it has been increased tremendously, nearing twice the speed of sound, she can jump much higher than usual, and she has improved reflexes to match her improved movements. During her battle against a young Barakiel, who was in his prime, Sion's speed completely overwhelmed the Rune Knight, who was unable to follow Sion's movements, and forced him completely on the defensive with her barrage of attacks. Her attacks become so fast the opponent cannot even perceive them until after they are hit, becoming so swift that she is capable of outrunning her own attacks, allowing her to launch simultaneous attacks at the opponent from many an angle. Her reflexes are also increased to the point where they can match her upgraded movements and those of her foes. With this, Sion can move faster than the eye can see, both on land and through the air. She leaves behind a fast-moving blur of pitch-black and in some cases, after-images. She can also instantaneously close long distances without being detected by others.
 * Enhanced Durability, Resistance and Stamina: With her symbiote form, Sion's durability is increased greatly. When fighting the Knight of the Silver Plains for the first time, Sion was only able to survive his attacks due to her symbiote form; and the Knight commented if she had not done so, he would have slaughtered Sion like an ant. The new power also enables her to withstand several large explosions at close range with no visible damage, and her skin and hands are strong enough to catch and hold onto an enormous blast of light, without any damage inflicted on her. Additionally, Sion is now immune to diseases, poisons, and gases that can paralyze or kill humans and animals, as well as that of supernatural beings. Additionally, this form grants her an extremely strong resistance to magic; it is capable of completely neutralizing magic of many types, allowing Sion to charge in without fear to quickly determine the outcome of the battle with a slash. This is especially true against those who dedicate their lives to practicing and unlocking the mysteries of magic, putting her at an overwhelming advantage and giving them little chance of victory should they face her directly, as spells instantly disappear simply from coming into contact with her.
 * Enhanced Regeneration: When utilizing her symbiote form, Sion's pure fighting spirit and eminence output of the aura of her power, which allows Sion to achieve a continuous state of regeneration; healing over time, even if she is wounded. When expelling the symbiote form momentarily, the magical pressure unleashed from the expulsion of sheer energy shoots above her, before plummeting down as healing energy which heals her significantly; as she is even capable of regenerating lost limbs. With her symbiote form activated, Sion is even capable of repairing small amounts of damage inflicted upon her armour in order to keep fighting in this enhanced state.
 * Enhanced Senses: When in her symbiote form, Sion exhibits extremely heightened senses, particularly her sense of smell. She can discern characteristics of most objects through scent, such as the undead Band of Seven through the scent of graveyard soil and pure-demon blood from half-demon blood. Through smell alone, Sion can follow events transpiring far away or which have already transpired. She is shown to be able to hear what people are whispering from great distances. Likewise, her sense of smell is shown to be extremely sensitive - she can smell hints of blood from kilometers away and can detect the presence of people by smell long before they can be seen. Besides the five basic senses, Sion's ability in sensing other's auras are exceptional; being able to "see" the types of magic that those around her utilize; as well as sense hostile intentions.
 * Enhanced Plasma Magic: In her symbiote form, Sion possesses the ability to control any form of light, flame, and lightning—in essence, she has full power over the element of plasma. When this energy interacts with the atmosphere it energizes and accelerates the ambient magical particles, transforming them into a thick aura of scarlet plasma, befitting her race. This new energy has an absolutely overwhelming amount of destructive power; it is capable of dishing out damage on the molecular level, disintegrating anything that it touches with relative ease; but to those who survive this plasma, there is something much worse. Unlike the superficial flames of Slayers, this scarlet plasma acts as a fast-acting poison which is capable of inflicting many painful effects upon the victim, such as intense headaches, nausea, fever, sickness, muscle spasms, and the ultimate deterioration of the foe's bodily functions; meaning that if one of it's attacks doesn't kill the foe, the effects will as their body is violently dismantled, piece by piece, causing the foe to suffer an agonizing death; and then their corpse will be disintegrated by the scarlet plasma. When faced with opposing flames, light and lightning, the plasma consumes them in order to boost their strength and quantity; making using any sort of lightning, light and fire based magic are ill-advised against Sion; meaning that she has absolute dominance over all three elements. In fact, in this form, not even any Slayers of all three elements or any Dual-Element Slayer Modes are capable of consuming her magic—if they do so, the pain they receive from the magic will multiply twentyfold, more often than not completely blowing the opponent straight out of the water. The heat of the plasma generated; and subsequently any of the triad of elements capable of forming via the plasma is comparable to solar flares—as such, they cause immense damage just by being generated, so Sion must be cautious when utilizing the magic—something that she begins to do when she switches sides to Tsuruko's group.
 * Divine Evil-Crushing Saint Beast Orb Assault (天破邪聖獣球攻, Tenhaja Seijūkyūtō): By condensing stray magical energy upon her hands, Sion's gauntlets become charged and immersed in power. In an instant, the layer of plasma which surrounds her when using Plasma Magic normally attaches itself to the magical particles, heating them up. These burning magical particles gather at a single point on her gauntlets—the fingertips; resulting in a vicious split of the energies, unleashing insurmountable quantities of raw heat and power, slowly, but surely manifesting an enormous corona of molten flame which quickly expands, transforming into a miniature supernova. With a single swing of her hands, Sion releases these plasma orbs in the form of several thousand clusters of flames in the form of jagged spheres which shoot towards his foe at high speeds; because of the Ouroboros energy, these scaly clusters go berserk, before homing in upon Sion's foe in a similar manner to heat seeking missiles, all with the intent of bombarding them all at once. The blazing clusters possess incredible strength, as their intense heat enables them to tear through obstructions in their way of the foe as if they were nothing. Upon impact, they shatter and release the scales that they are composed of towards their target, with little to no time to evade because of the close-range; upon impact, it explodes spectacularly, unleashing an enormous wave that shines outwards in the form of a golden dome expanding in all directions, consuming and vaporizing everything in it's proper range. This attack has an absolutely enormous area of effect, leaving naught but a nuclear wasteland in its wake.
 * Secret Art: Thunder and Lightning Afterglow Turbulence Slash (奥義・雷電残光乱れ斬り,  Ōgi: Raiden Zankō Midaregiri): A drastically boosted variation of Thunder and Lightning Afterglow—when performing the Thunder and Lightning Afterglow Turbulence Slash, Sion Sino charges scarlet plasma into her blade. Holding it in one of her hands, she condenses the plasma to its utmost limit while she raises it clockwise until she is grasping it above her head, the sword piercing the sky. Compressing the plasma, Sion grips her sword tightly, before swiftly swinging down with overwhelming force—unleashing her sword and delivers a single almighty slash that has no peer; afterwards, she sheathes her blade and the magical energy unleashed from the slash is expelled with every strike, scattering through the air in a vibrant display; due to being compressed, the energy inside of the sword's energetic state is augmented drastically, causing a violent chain reaction, gathering an insurmountable amount of energy before unleashing an overwhelming wave of pure concentrated heat that is capable of incinerating anything that crosses its path of the area. This attack possesses incredible range, and it is capable of shattering even the most sturdy of defenses.
 * Void Ring (ボイド・リング, Boido Ringu): The only Super Soul Ring that Sion possesses; it is a counterpart to Tsuruko's Infinity Ring, forged for Sion by Excellen in order to keep up with Tsuruko in terms of power. Unlike regular Super Soul Rings, the Void Ring has a golden base instead of a silver base. When slipping the Void Ring upon her finger, Sion upgrades her Ouroboros Symbiote form into Void Style (ボイド・スタイル, Boido Sutairu). Upon activating Void Style for the first time, Sion discovered that her body chemistry was also altered; able to now accommodate the transformation; even after she had lost access to the Void Ring, this trait remained. When in Void Style, Sion dons armour which is a bizarrely-shaped suit that is predominantly silver and black, with some dull red armour near her waist, gold on her boots, and orange armoured gloves; with shoulderplates that contain dark red circuits which light up as she is exerting her magical power. Sion's helmet sports two black spikes that jut out horizontally on either side and a large, red cross symbol on the faceplate, part of which forms something of a horn on the top of the helmet. This form is based on Tsuruko's appearance when she met Excellen in her childhood, with Tsuruko's jacket, pants, and necklace, although Sion's pants are pink and have designs, and her necklace features a cross symbol instead of a phoenix symbol. Being a twisted mirror of Tsuruko's Infinity Style, Sion's Void Style is a fast, strong, durable, and versatile form, with equally overwhelmingly powerful melee and far-range fighting capabilities. Completing the parallels between Void Style and Infinity Style, Sion activates and draws power from her ruthlessness in order to use Void Style, whereas Tsuruko's Infinity Style is activated by her bonds with those she'd touched over the course of her adventure. However, Sion does not require the use of a being such as Indra to achieve this form, and has no chains on the armour as Tsuruko needs to control her power. When in Void Style, Sion has access to an unlimited potential of power that is hindered within Tsuruko, such as telekinesis and the use of the Zodiac insignia as a weapon.
 * Takeshishiki Onike (猛士式鬼蹴, Violent Expression Demon Kick): When performing this attack, Sion begins to overload her body, causing blue sparks to emit from her body and a chemical reaction which forms the aura, is triggered. Sion jumps into the air as plasma gathers at her feet before launching forward towards the foe, paralyzing the foe's legs as she gathers plasma and magical energy upon her feet. However, this union of Yin and Yang would not last for long; shooting forward like a bullet as she forms a destructive energy field around her body that can burn through or penetrate any substance, and flies towards her target at four times her own, already high, acceleration, allowing her pierce through any substance in her way with a flying side kick, causing the energies to take upon their true form as azure and scarlet plasma which burns through anything it touches, giving it immense penetration power; upon impacting upon the foe, the plasma devours the vicinity like a wildfire upon their bodies—all of this, focused upon her legs. Despite being Sion's most powerful attack, it should be noted that this attack focuses on piercing penetrating damage, meaning that her ultimate attack; Thunder and Lightning Afterglow Turbulence Slash can do more damage in the long run. The drawback of this attack is that it cannot be sustained for extended periods of time, since its unfavorable performance cost has Sion strain her body beyond its limits, and could potentially destroy Sion herself. Apparently, it's not as powerful as Tsuruko's Hot-Blooded Bonds Great Great Great Phoenix Streiser, as when the two collided, Tsuruko's Phoenix Streiser won out and defeated Sion.