Vos G. Michaels

Vos "Goldman" Michaels (あなたのグラム. マイケルズ, Anata no Guramu. Maikeruzu) is an independent wizard and one of the most well-renown philanthropists in all of Earth Land, being a member of the prestigious Goldman Family (ゴールドマン・ファミリー, Gōrudoman Famirī), responsible for gold mining, silver ore extractions, and transportation of precious jewels, stones, and metals across the land, owning more than 167 different subsidiaries linked to his family's company. Vos is the only person in his entire family tree born with the ability to use magic, having learned to use it during his business ventures around Earth Land, eventually deciding to take on the role of assassin and business owner more than 38 years ago. Having grown up in his father's ranch in the land of Desierto as a child, he spent most of his time practicing int he use of a revolver, effectively becoming one of the fastest quick draws in the west, earning him the nickname of Quickdraw Michaels (クイックドローマイケルズ, Kuikkudorō Maikeruzu; lit. "Quickdraw Demon of the West") for his unparalleled skill at gun-play.

A world-renown murderer and killer, Vos eventually goined Nightmare Wing (ナイトメアウィング, Naitomeau~ingu) a Dark Guild which has a mixture of both dark wizards who serve Zeref's forces in the Balam Alliance and roaming demons & Etherious from the lost pages of zeref's book also are among their ranks. A powerful dark guild with its own private army of dark wizards and an overwhelming number of demons summoned through the Black Soul Gem to grant him legions of demons to serve the guild as a private army to take on the force of the Empire itself. Vos is regarded as one of it's most powerful members, even superseding several members of the The Lords of the Apocalypse (黙示録の領主, Mokushiroku no ryōshu) in terms of power and skill even though he himself is not a member. In his youth, Vos was a world-class musician and singer of swing music, landing several gold records in his career before retiring; even today, he is recognized as one of the most influential symbols of music in Earth Land, being remembered as the The King of Swing (スイングの王, Suingu no ō).

Appearance
Vos is an elderly gentlemen in his early 50's, he has dark brown hair with sharp edgings around the back of his head and the top area of his hair moving toward his right side, a mustache that grows downward, and wears a custom made grey suit with unique markings and design spread across his arms, legs, and back; the mark on his back depicts a large phoenix drawn in the the form of Nazca Lines normally found in the Nazca Desert in southern Peru. Across his body are several other distinct symbols of imagery that adorn his body, such as white flames adorning his sleeves and the large phoenix residing on the back of his coat. side from the suit, he also wears snake skin boots that are brown in color, a pair of fingerless gloves with openings placed on his knuckles, and a family ring found on his right middle finger. His overall appearance can be akin to early cowboys mixed in with a business-like appearance, donning a black dressing shirt with a western bolo tie being placed around his neck. Along his waist is a special gun holster used to carry his revolver, decorated with several ounces of gold trimmings indented along the belt, with the buckle itslef decorated with paisley pattern desings colored in white and gold.

Personality
Vos is a rather egocentric yet humble man, often using his talents as a host and singer to draw in attention to himself in crowds or when surrounded by people. As a professional singer and music producer, he has spent many years in the music business, bathed in the spotlight, this tends to have him relate many topics and situations with his personal experience to the Hollywood-style of living he used to have before he became an assassin and wizard. He is calm and polite during his conversation with others, almost mesmerizing in the sense of appeal and charisma he emits when he speaks, often giving him a charming sense of ambiance when around. It is this fact that, even in is elderly age, Vos is still rather popular with women and those that listen to him sing, wooing over many with the sound of his voice echoing into the ears of those who hear him. As a singer, he is known to be a a karaoke enthusiast, and has very talented voice, as shown when he sings aloud, especially in the use of Sound Magic to release the sound of his voice in thousands of miles.

However, as charming and decent as he may seem, deep down, Vos thoroughly enjoys taking lives from others, toting it as his passion and calling aside from music. Ever since he killed

Gun
[[File:Dr Peaces Weapon.jpg|thumb|left| Vos' golden magnum. Parkreiner Golden Eye (公園ライナーゴールデンアイ, Kōenrainā Gōrud En'ai): Vos uses a single, one-of-a-kind type of gun, custom-made specifically for him to be used with his magic and abilities with the gun. Bearing a strong resemblance to a Colt 1873 "Peacemaker" pistol, with the exception that the entire body is gold in color and riddled with many markings and insignias engraved around it's body. In terms of appearance, Golden Eye has a white grip panel with his name etched near the bottom in gold, attached with two golden grip medallion that run along the grip. it's appearance is mainly inspired by old western revolvers with the addition of an extended ejector rod underneath the barrel, as a gun and revolver, it is a repeating handgun that has a revolving cylinder containing multiple chambers and at least one barrel for firing. Revolvers are regarded as a subset of pistols, or as an equal-ranking subset of handguns, distinct from pistols. Possessing six chambers in the cylinder, the revolver allows the Vos to fire multiple rounds without reloading. Because of the beautiful appearance and detailed decoration used in it's form, Vos came to call it the Parkreiner Golden Eye (公園ライナーゴールデンアイ, Kōenrainā Gōrud En'ai) for it's golden appearance and eagle-eye precision. In terms of armament and ammunition, Golden Eye uses Vos' magic energy and Ethernano, compressing and condensing it to massive levels into the shape of a bullet, filling the 6 chambers and completely negating the need to use metal rounds.
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Both Lost and Black magic are rendered useless when trying to interact with it, by it's capacity alone, it is considered to be an SSS-Class item and God-Class (神クラス, Kami kurasu) magic object with supernatural properties that render it incredibly dangerous to anyone with little experience in dealing with objects such as this. Due to the complicated nature in which it was created, it is impossible to replicate the effects that the amulet is known for, having been constructed during the early days of magic, it is outside the world of possibility to replicate the conditions used to fabricate such an object. By it's sheer ferocity in power alone, the Golden Eye allows Vos to compete and battle God-Class weapons and foes, defending against their power and giving him a chance to fight back, as the gun cannot be destroyed through conventional means. As such, the gun will be maintained and strengthened while unleashed, making it an incredibly deadly weapon, able to shoot it's way through anything in it's path and destroying all obstacles in Vos' path. As stated, only God-Class weapons are able to clash with this weapon, being the only tools to be able to resist the rounds fired from the barrel that would normally pierce their way through nearly all materials and objects. It possesses the passive ability of allowing Vos to channel immense levels of magic energy that his body would normally be unable to do so, giving him an even greater capability of casting spells of tremendous power, increasing their potency 10x's their natural input. Through physical contact with the gun, Vos' ability to manipulate magic is amplified to monumental extremes, allowing him to focused all of his will on the execution of a desired effect he wished to achieve through the use of Ethernano. Ordinarily, the gun on itself can be used in order to boost the natural effects of his spells if he desired it, however, Vos uses it in a much more intricate, utilizing this item as a tool, and not just any toll, a gun, that he combines with his other magic spells in order to produce magic attacks of such horrific magnitude, that the damage alone will kill most targets on impact. By natural means, the gun was constructed by infusing Magical Barrier Particles deep inside the ammo cylinder that holds the magic bullets, infusing them with Anti-Ethernano that normally takes on the form of a black bullets. When running through the air or magic spells, they feed on the Ethernano and contaminate it, causing anyone or anything with magic properties to become lethally poisoned, as well as have their Magic weakened. The alloy in which that was used to construct Golden Eye was forged from a lost age material not producible in this era; by using his magic to enhance the corporeal material and alter the nature of the base component, the gun itself possesses a level of durability said to rival even the most fabled weapons of mythology.

As a result, this gun is capable of spectacular feats that most other weapons fail to live up to; firstly, and most obviously, the Golden Eye can endure enormous levels of strain and punishment to such a degree, that it would shatter most other weapons in mere seconds, such as having the barrel twisted or flattened when smashed with magic-enhanced attacks or impacts that range between simple blasts or large attacks with the power to devastated his surroundings to nothing; making it tremendously effective in defending against incoming attacks on par with even Abyss Break. The overall body structure itself can endure even the strongest of attacks coming from other God Class weapons, such as Excalibur or the Archenemy used by Kagura, able to easily blocking and deflecting incoming techniques emitted by these weapons completely. When fired, the bullets this gun can produce when using his magic is completely unnatural, altering the composition and structure of Ethernano immediately when entering the ammo cylinder, producing powerful shots of such terrible effect that they are capable of piercing through thousand upon thousands of millimeters of reinforced steel as if it were wet toilet paper; requiring but a single bullet to do so and nothing else. Regardless of mass, density, or material, there's is no object powerful enough to provide sufficient resistance or opposition to counter his bullets, much less deflect them with other weapons or spells, the sheer momentum and velocity channeled inside each magic bullet fired from Golden Eye's barrel induces and increased level of spin and induce a greater sense of inertia with the purpose of increasing it's already impressive striking power, allowing it to keep moving in a straight line at an elevated rate of velocity without any outside force able to disturb or alter it's direction or trajectory. Even with the use of magic or magic barriers, his bullets will simply going right through them and continue moving at the same rate of speed, not even slowing down when piercing through the opposition. Should Vos channel his immeasurable magic energy, there is no force or obstacle he can't blast his way through, shattering diamonds, melting metal, and annihilating other enemy spells, effortlessly; even able kill ethereal and non-physical beings. The metal can absorb the kinetic and magic energy that makes immediate contact with his gun, with Vos capable of using the steel of the weapon to absorb an energy blast before returning it to sender via gun shot, compressing these energies into new bullets. The sheer concentrated quantity of magic energy produced per each shot makes it impossible to absorb, regardless of what or how its done, if any where to attempt to absorb Vos' magic bullets, it would only end in tragedy, resulting in either the object breaking or the user suffering fatal injures.

Gunmanship
Maximum Zenith Gun Master: Acting his main and most preferred method of combat, Vos is considered one of the greatest gunslingers in Earth Land, demonstrating a near divine level of mastery in their use and displaying an extraordinary prowess with handling multiple guns, regardless of make or model; in fact, it is how Vos earned the title of "Quickdraw" (クイックドロー, Kuikkudorō). When he was only 14 years old, he practiced non stop in the use of pistols, finding a deep fascination in the level of skill and deep understanding that was needed to use them to their fullest potential. It wasn't until he fired his first round that he discovered an innate talent for gun play, possessing a natural sense of accuracy hat was vastly superior to even the greatest of sharp shooters and long ranged fighters, be it wizard or normal human being. It was this prowess that he displayed with fire arms that he decided to make it his personal quest to become the strongest, most gifted gun user the world has ever seen. By the time he became a young man, Vos decided that it was important for him to have a weapon in-hand, believing that the use of a weapon that he could rely on for the duration of his life, as it would be paramount for his survival and a demonstration of his skill. He found that he was drawn to the use of revolvers, a repeating handgun that has a revolving cylinder containing multiple chambers and at least one barrel for firing. Revolvers are regarded as a subset of pistols, or as an equal-ranking subset of handguns, distinct from pistols. Possessing six chambers in the cylinder, the revolver allows the Vos to fire multiple rounds without reloading. Considered the most difficult of pistols to use, he mastered it to it's absolute highest level in only 6 short months in, displaying a natural talent for the art as a whole. It eventually became an art form for him, continually making improvisations combined with his immense talent as a wizard; such as infusing his magic powers into shells in order to dispatch enemies, and wanting to find some efficient way to maximize his firing range. Finding that guns are naturally more superior to other known weapons in the world in his opinion, he practiced day in and day out to the point of collapsing, continuously honing and sharpening his style of combat to the highest possible point of perfection until it met up to his utmost largest standards. As a result, the only object he uses in combination with his gun skills and immeasurable magic power is none other than his signature six-shot revolver, the Parkreiner Golden Eye (公園ライナーゴールデンアイ, Kōenrainā Gōrud En'ai), divine gun of ancient origins capable of piercing it's way through most objects with a single shot.

When using his marksmanship skills in combat, he utilizes all the knowledge and sharp observation on the conditions found around his surroundings, carefully making various calculations about the angles and directions in which his bullets can move and the amount of power backing each shot behind them; allowing him a greater sense of freedom on the level of damage and penetration hew wants in his target, regardless of its state. Before so much as considering to fire his gun he takes in consideration several factors found in nature, such as: temperature, trajectory, load data, bullet type, weight, humidity, wind, light, and the condition his body is in. Taking everything in consideration and calculating it in order to make the perfect shot. To Vos, even the most difficult and impossible of shots are nothing but child's play to him, able to master even the most powerful of technique in a matter of minutes simply by looking and imitating it once. Able to fire magical bullets at multiple angles in order to effectively hit a target in specific ways, he can choose which areas to hit or to avoid by will, striking from broad points to weak points in order to inflict maximum damage. He can even take it a step further by being able to change the directions of his bullets by having them collide with one another or have them ricochet off specific surfaces, making them incredibly difficult to read, let alone trace by eye sight alone, effectively allowing them to hit his targets at the most unexpected angles, always acting without any sense of direction. Should he wish it, Vos can even break his bullets by having them clash with one another, using the broken shrapnel as projectiles as well. Aside from simply firing a gun, the techniques, and abilities that exist, he does not simply excel in their use, rather, he perfects them to the point of adding his own unique flare to it. This includes the revolvers best known utilization, the quick-draw, the ability to quickly draw a pistol and fire it accurately on a target. This skill was made popular by romanticized depictions of gunslingers in the Western genre, which in turn were inspired by famous historical gunfights in the Old West by cowboys. Possessing a naturally powerful body, with a great sense of application of both force and speed, Vos is naturally gifted in its use in fights and duels, with a level of speed capable of leaving nothing more than afterimages in its trace. Being able to completely surpass his opponent in terms of drawing speed, he can fire more rounds faster than the opponent has time to react to whats going on to their body, usually resulting in Vos always landing the first hit which is always the most fatal one, typically aiming toward the targets most fatal areas around their body (head, neck, etc.). By rapid-firing by continuously flipping the hammer on the gun, he can fire up to 100 rounds per second, knocking holes through solid iron in order to reach their target.

By simply wielding a revolver, Vos already demonstrates unimaginable levels of incredible skill and confidence in its use, as well as masterful dexterity and attunement with magic. Not everyone in Earth Land has the skill or talent to use a weapon of such a complicated nature in battle, further showing the level of skill he has with this weapon by simply choosing to bring it with him. Even the best of the best aren't able to display the level of control and discipline he shows when utilizing such a complex weapon, being nothing less than frightening, wielding a gun with such an incredibly dangerous nature as if it were a simple toy is nothing short of incredible. Having grown up utilize this weapon since he was 14 years old, it is the prime reason why he is so proficient in it's use, being trained as a gunslinger to participate in shootouts in his father's ranch, killing and murdering with this weapon became as natural to him as breathing, preferring the use of his revolver above all others. It is because of the creativity and large possibility of growth this style of combat has that he became entranced in their specific use alone, being captivated it's beauty and undeveloped power that he set out to master every possible skill, technique, form, style, and type of attack that can be done with the use of a revolver, taking it upon himself to create an entire martial art system focusing solely on their use. In the pursuit of knowledge and complete understanding on their use, Vos traveled across Earth Land killing and murdering the best gunslingers in the world, absorbing the moves and strategies of his foes and growing the level of moves he can produce, increasing his knowledge and adaptability. Once he spins the revolving clip into his revolver, this are going to get serious, displaying absolutely zero level of restraint or compassion, killing any target regardless of age, sex, or ethnicity as well as destroying anything obstructing his path. His single most ability to improvise and adept to any situation he's in makes him a viable survivor and fighter, taking it so far as creating brand new techniques in the heat of battle just so that he can better defend himself or negate an enemies moves. Being 50 years old, with more than 43 years of thorough research and practice under his belt, it has he has practiced and trained intensely in the ways of the gun for roughly all his time alive, training every single moment in his life, adding onto it dominate skills and techniques while at the same time removing irrelevant stances information that he cannot use.

Evolving and ascended his skills through years of combined knowledge and practice, his powers and abilities have reached a level of mastery that an astronomically rare few even have the capacity of achieve, allowing him to obtain unparalleled skills and abilities that make him one-of-a-kind, becoming an unstoppable force of death and destruction when wielding his gun, gaining access to the ultimate level of power that is capable of transcending the boundaries of what true power is in the eyes of others. Most importantly, he obtained the Zenith Ability (天頂能力, Tenchō nōryoku, lit. "God Level") as a gunman, describes as the ''"the highest point reached by a celestial or other object. The time at which something is most powerful or successful." ''A feat of this caliber is a testament of his dedication to his art form, spilling blood and tears in the pursuit of greater power, possessing a near full mastery of his own capacity of learning all that there is to learn about himself and how far he can become powerful. With this type of skill under in his belt, he is easily one of the most dangerous beings alive, easily able to fight against seemingly, overwhelming, impossible odds with the utmost ease. An unimaginably capable warrior on the battlefield, he can decimate entire armies single-handedly and with near supernatural finesse that horrifically surpasses the skill of even the greatest of experienced shooters, sniping enemies from afar simply with the use of his gun. Vos is unimaginably deadly at long-range combat, able to fire his gun with a combination of his magic aura in order to increase the piercing to incredible levels of force, he can generate a blast of condensed air able to blow a hole through anything cleanly. When it comes down to it, Vos will always rely on his gun skills and prowess above all other abilities at his disposal, as it is his favorite form of combat and one he excels at greatly. At his level of proficiency, no level of spell or enemy attack could ever part him from his gun or disarm him. Vos, as rather intelligent being in his own right, combined with years of combat experience, he possesses photographic reflexes that enables him to copy any movement or action after seeing it performed at least once and perfect it to an even greater degree than the original source, this includes acrobatics, martial arts, and other physical stunts. With this ability, Vos can estimate in which direction someone is going to move and what their next course of action will be, immediately allowing him to develop a counter once given the chance. He can also master any form of armed combat or technique in a matter of minutes just by simply looking at it, learning everything there is to know about it without so much as bothering to practice.

Unimaginably dedicated to his art, his love of the craft nearly borders on the lines of obsession, spending nearly all of his time training and practicing his aim, never allowing for his skill to rust, all in order to gain a better understanding on what requires improvement. His experience in armed combat is unrivaled, to the point of replicating even the most difficult and dangerous of techniques with the utmost ease. His fighting style and abilities easily allows him to adapt automatically to become equal or superior to any opponents style of fighting he faces, whether armed or unarmed, making an opponents attacks useless after the first strike. His ability to adapt to whatever situation he is in what makes him an incredible fighter and warrior, being able to change up his style and combat tactics in order to provide an efficient counter-measure to deal with the situation correctly, massively increasing his odds of success. Every region of the gun is a weapon he can exploit, using the properties of the gun itself such as the butt of the gun to break a human skull, using the barrel to stop swords, and using it to cast spells or simply swat away his enemies without resorting to fire a single bullet. When using his magic in tandem with his bullets, he he can summon a stream of endless waves (ranging from hundreds to thousands to millions) of bullets around his target to bombard them from all sides with no hope of escape. Should he use it more intricately, he will most likely have a complex strategy and pattern in order to confuse his opponent and limit their movement, striking from all possible directions. From mid-range to long-range, Vos can achieve complete and utter accuracy on distant targets, focusing all the activity in his brain to focus primarily on aim, accuracy and precision, drastically being improved. This heightens his perception of the world, slowing down the environment in his eyes as if everything were moving in slo-motion in order to better land a successful body shot. Simply needing only to aim for an instant before he can precisely hit a target with a projectile, Vos needs only look once and fire, never having to fire more than a single bullet to seal the deal. He can judge extremely long distances with amazing accurately, gauging the strength needed to launch a projectile, in order to hit a target accurately. If a target is moving, he can calculate the best method to hit the target, taking in all factors and calculations with the purpose of firing a straight shot. Visual obstructions like smoke and vegetation do not hinder his ability in the slightest, able to gain an accurate bead on his target, and and focus intently on whatever he's shooting at, allowing him to shut out outside distractions. He can compensate for environmental factors that would normally throw off their aim like wind, air resistance, gravity, and radiant heat (which distorts the image of the target). Vos is very capable of operating all sorts of artillery — large weapons that fire munitions at a range far beyond those of regular small arms — allowing them to perform great feats and benefit in a far ranged combat.

His accuracy and hand-eye coordination is what truly makes him world-renown gunman, able to shoot and pierce through even the most smallest of targets from far away distances, such as other bullets and needles at the point with extreme ease. Interestingly enough, he can achieve the same feats without bothering to pay any attention, primarily through the use of his Sixth Sense to navigate his movement without using his other 5 senses, guiding his hand and sword to exactly where it needs to be and acting upon it, using his intuition and instincts to attack objects or incoming attacks that would normally be impossible to detect through conventional means. It is because of this that Vos rarely misses his target when firing with his gun, always hitting his mark with deadly accuracy and filling it with thousands of holes at sound-breaking speeds. With keenly honed senses trained through years of participating in blood soaked battlefields and armed conflicts since he was a boy, he applies their full use when fighting with his gun, using his sense of hearing to keep track of his opponents breathing rhythm and muscle contortions, using his sense of smell to locate his enemies and keep track of them through their perspiration and scent, carefully using his sense of touch to feel the vibrations flowing through the air and earth to sense any incoming attacks, using his keen perception to follow their movements and coordination, and lastly using his taste to detect any changes made in the environment. With an immeasurable amount of speed in his possession, combined with his natural affinity with firing against moving targets, he can use the revolver to take down multiple targets in a meres seconds after firing, utilizing an unimaginable level of force the likes which no human can produce, resulting in critical and lethal damage that results when any foe blocks or is stricken by his attacks. The pressure that each bullet delivers alone has the power to produce an cater sized hole through entire buildings, creating a gust of winds spins everything out of it's foundation in the same manner as a tornado. His single greatest skill is without a doubt the skill to manipulate the multiple factors that control the direction and properties of bullets and where they're going. Capable of launching attacks that can bounce off of various surfaces, utilizing this ability to hit targets around corners or at impossible angels by coating it in an invisible magic aura that can cause the charged bullet, when set in motion, to home in on any target the he wishes. This is commonly called the Tracer Shot (トレーサーショット, Torēsā shotto) as it can be used to hit a target from miles away only by firing a single bullet charged with his magic, causing it to "lock on" to the his intended target. With the use of Guns Magic (銃弾魔法 (ガンズ・マジック), Ganzu Majikku), Vos can make all of his projectile attacks automatically follow, home in and lock onto his target or targets until it hits them, skewering them with holes. They can also be used for delivering or sending things or messages to other person, tying a note or a piece of information on an arrow or rock and have it go wherever he needs it to be. His other special ability is the distinct power that allows him to curve projectile attacks in order to avoid any obstacles for better accuracy on his targeting or to avoid hitting anything directly in front of it. This is used when Vos is trying to fire upon an enemy hiding behind something or is right around the corner.

Further us of Guns Magic enables him to enhance the speed/strength of his projectile weaponry through his magic energy, coating them in layers of concentrated ethernano, imbuing it with his strength. This in turn causes all of his bullets to accelerate themselves to high speeds, often transforming themselves into destructive projectiles in the process, with the purpose of piercing through almost any sort of substance or form of defense with either a weapon or an extremely focused barrier, armor, body part or spell. By increasing the input of magic, additional enhancements to his bullets can be made such as making it rotate and spin faster, to the point where they can make the air spin to create tornadoes or spin to change its trajectory, incite overwhelming friction that can elevate temperature and even trigger centralized explosions. They can also create artificial gravity by spinning the air around themselves. Born with an immeasurably massive magic capacity in his barrier, by inserting his ethernano inside the chamber of his revolver, he is able to expand/increase any/all of his attacks to amplify them, giving them a greater range, speed, strength, penetration, overall power, etc. Most of his attacks are undodgeable and unavoidable, with a level of velocity that only Vos can apply to his attacks, allowing him to catch his opponents off-guard as he swiftly passes by them in an instant, giving his rounds and attacks the quality and effect of being unblockable, utilizing a unique fusion of speed, power, and point-blank accuracy makes it nearly impossible to guard against through normal blocking or dodging, making evasion and defense oriented techniques completely useless. Able to pierce through an enemies shielding or guard, be it weapon or flesh, each bullet he fires deals sever piercing damage, inflicting damage regardless on whether an enemy blocks or tries to deflect his moves.

Prowess
Immense Strength: Vos isn't weak, but at the same time isn't very strong either, his strength lies somwehre in the middle. Vos' weighing record is a maximum of 800-1000lbs (two times his own weight) before tiring and his muscles giving out. Displaying the maximum peek of human strength, he can lift objects nearly 4x his own size, which on their own would normally require multiple men to do, as-well as surpass any Olympic feat of strength and endurance. With this degree of strength, Vos can punch and kick an adversary through a thin brick wall, break/bend steel cuffs or thin chains, bench-press greater than half a ton if he applies himself. As well as strike down multiple types of doors with a single punch, knock people out with one offensive impact, and most impressively move objects many times heavier than himself. Vos is also capable of overpowering multiple men and wizards single-handedly without the aid of others. At one time, during a bar fight, he lifted a full grown man on a chair into the air with one arm, even going so far as throwing him several meters through the air and into a window.

Immeasurable Agility:

Immense Durability: Vos possesses an unimaginably higher level of denser bones and muscles than that of the average human, as well as a higher tolerance to pain. Thanks to the fruits of his training, their durability are at the maximum level of human conditioning, being capable of withstanding battle scenarios and situations that the average man cannot possibly fathom, most commonly in the form of beatings, interrogation, and torture. Notable feats of his durability spam from taking savage beatings by a metallic crow bar that would cripple any ordinary person for life, falling from a couple of stories off a building and into a pile of construction debris, getting shot point-blank in non-fatal areas of his body and surviving, having an entire building collapse on his person, and possibly withstanding beatings from enormousness foes and wizards, both using incredibly powerful spells without losing consciousness or dying upon impact.

Immense Endurance: Vos can run for dozens of kilometers/miles and not lose breath or breathe heavy. Additionally, he can exert his muscles in such a way that he can work using the full strength of his muscles at peak capacity for several hours without rest or so much as a display any signs of fatigue or exhaustion. He can fight, run, and dodge for hours on end without requiring very little sleep or rest, thanks to the immense level of stamina he possesses to power through the exhaustion.

Immeasurable Speed:

Prowess
Immeasurable Magic Energy:
 * Magical Aura:
 * Defenser Counter: Defenser is also capable of being utilized as a form of counterattack, allowing the user to deliver damage to the attacker when the user is hit; essentially, it is just as it is labeled; a counterattack. When performing Defenser Counter, the user kicks Defenser away from them upon the moment of the spell being activated, before returning to them as magnetized. This serves not only as a reflector, but also as an unpredictable approach to opponents. If timed correctly, it will trip opponents, leaving them vulnerable to follow-up attacks. Upon contact with the opposing technique, Defenser reverses the opponent's attack, whether it be close-range or projectile, upon them, returning it to sender, causing the user to retaliate in any way that they wish as well. If the attack is a projectile, it will simply be deflected behind them and upwards at about a thirty degree angle. It's worth noting explosive projectiles can still explode and will still do damage if they are struck when the Defenser is dissipated. If the attack is a powerful spell such as a Secret Art, then the attacker will be knocked back at a ninety degree angle. The user is capable of leaping out of the counterattack, allowing them to take the opponent by surprise. Essentially, a Defenser, when used to counter, multiplies a spell or technique's damage by one point five percent when there is a successful counter. If a projectile is reversed several times, then this method of harnessing Defenser will be rendered null and void, as the user loses the energy to retain the stance, and the projectile just passes through the stance and damages the user normally. Defenser is capable of being used for regular offense, as with it, the user is capable of knocking their opponent downwards. Defenser, when used as a counterattack, weaker when used against airborne opponents, and doesn't become invincible. It can travel through enemies unhindered, though. However, since the user kicks it, they cannot hold it in place, meaning that timing is crucial in reflecting projectiles. Note that when Defenser comes back to the user, it can also reflect any projectiles back at any angle at the last second.
 * Ethernano Manipulation:

Sound Magic
Sound Magic (サウンド・マジック, Saundo Majikku) is an Elemental Magic and Caster Magic which revolves around the manipulation of sound. This magic allows the user to perceive, generate and manipulate any type of sound, attacking the opponents with sounds of various intensity. The way that Sound Magic is initiated is by the user projecting their magical energy outwards through their mouth with a yell or even a whisper, causing the magical energy to react with the ambient eternano within the atmosphere, triggering the usual fusion to manifest a spell—but in this case, it will produce the sound-manipulating effects that the user desires. With it, the user can create and modify sound waves to mimic, intensify, hush, and distort, as well warp, strengthen, echo, speed up, and slow down sound, using it as powerful physical force and high-speed movement. The user can create powerful sound waves from any part of their body or anywhere in the nearby surroundings, making it effective for mid-range to long-range combat. With it, the user is able to increase sounds, for example when they use their power, it allows them to increase the sound of their voice to be so powerful that it can create craters and move heavy objects. Depending on how much sound is generated, and the pressure in it, Sound Magic can easily deafen the user's opponents. In addition, the sound waves can even be strong enough to destroy buildings with ease and can kill multiple people. A proper use of this magic is to hear a person's very soul, allowing the user to tell if they are scared, what are they going to do next, and even their thoughts. This ability is so accurate that it was actually confused as mind reading; though this only seems to work when the person's "voice" they are listening to is thinking, or has memories. Sound Magic produces high-speed vibrations which can be applied to several techniques. This can be applied into many situations, including the ability to enhance the cutting power of her blade or activating a high-pitched sound which can disable any opponent. With Sound Magic, the user can enhance sounds, dull them, or even erase them completely—this extends to voices and the "crackling" sound of eternano being merged with a magician's magical power to form their spells, effectively slowing the produce of the opponent's spell, giving the user a distinct advantage.

The user is also able to increase their speed to incredible levels to the point where they are able to move at the speed of sound; when adding their spell speed into the mixture, they moe so fast that it is an inevitability that the opponent will be unable to track their movements, let alone hit them. Sound Magic produces high-speed vibrations which can be applied to several techniques. This can be applied into many situations, including the ability to enhance the cutting power of their blade or activating a high-pitched sound which can disable any opponent. The user can affect music as well as produce it. At low frequencies, sound is potentially fatal to living beings by causing internal damage, while high frequencies cannot be heard by normal humans but can be used for sonar-like effects. Since sound vibrations can travel through the air, ground, water and any form of medium, defense by using physical barriers is difficult. The vibrations can also affect at a molecular level. In essence, sound is an invisible, deadly weapon and a versatile tool. Taking the simple power of manipulating various sounds further, the user is capable of exaggerating these properties, in order to grant them the ability to do all the same, but on a vastly greater scale. This allows them to emit sonic booms from their body, silence the area so that not even a single sound will escape, and allow various objects, or even people, to become "soundproof"—in other words, they can make themselves or their target immune to sound in its entirety. Vos is regarded as by far one of the greatest user of Sound Magic, combining his natural singing and musical talents with the sound altering properties of this magic art to produce attacks and immeasurable dangerous acoustic sounds that can decimate entire populations of people with but a mere utterance of a word. Vos can create, shape and manipulate sound, a periodic disturbance of the medium (air, ground, water, etc) that radiates outward in straight lines in the form of a pressure wave. The effect these waves produce upon the ear is perceived as sound. From the point of view of physics, sound is considered to be the waves of vibratory motion themselves, whether or not they are heard by the human ear. With e sound waves he produces, he can alter the frequency and type of noise it produces, allowing him to mimic, intensify, hush, and distort, as well warp, strengthen, echo, speed up, and slow down sound, using it as a powerful physical force and high-speed movement. At low frequencies, sound is potentially fatal to living beings by causing internal damage, while high frequencies cannot be heard by normal humans but can be used for sonar-like effects.

Since sound vibrations can travel through the air, ground, water and any form of medium, defense by using physical barriers is difficult and next to impossible to block out since it travels through the air and is perceived directly by his opponent's ears. The vibrations can also affect at a molecular level. In essence, sound is an invisible, deadly weapon and a versatile tool. By riding the sound waves he can produce, Vos is able to accelerate himself to high speeds, often transforming his attacks into destructive projectiles in the process. In terms of velocity, he can move at sound breaking speeds, performing bursts of speed that allows him to move so fast it appears as if teleported in a blurr, enablign him to maneuver at the high speeds accurately and does not cause any shock or disturbance to the surface he steps upon on, muffling the noise he produces. This technique is commonly used to dodge projectiles, move behind enemies, show off speed, get away from a fight, etc. To dodge or to escape his range is completely futile, as sound waves travels at exactly 768 mph in dry air, in moist and wet areas, his sound waves travel at an astounding speed of 12,000 mph when channeled inside an water, gas, water particles in the air, or conductible materials such as metal, etc. Sound waves in solids are composed of compression waves (just as in gases and liquids), but there is also a different type of sound wave called a shear wave, which occurs only in solids. These different types of waves in solids usually travel at different speeds, as exhibited in seismology. The speed of a compression sound wave in solids is determined by the medium's compressibility, shear modulus and density. The speed of shear waves is determined only by the solid material's density and mass. All other things being equal (ceteris paribus), sound will travel more faster in stiffer objects, such as magic swords, the higher the durability the greater damage he will produce by echoing sound on them and allowing for them to spread throughout the object. For instance, sound will travel 1.59 times faster in nickel than in bronze, due to the greater stiffness of nickel at about the same density. Similarly, sound travels about 1.41 times faster in air and water due to te dense materials that comprise it. At the same time, "compression-type" sound will travel faster in solids than in liquids, and faster in liquids than in gases, because the solids are more difficult to compress than liquids, while liquids in turn are more difficult to compress than gases. The speed of sound increases with increasing density. This is usually illustrated by presenting data for three materials, such as air, water and steel, which also have vastly different compressibilities which more than make up for the density differences. An illustrative example of the two effects is that sound travels only 4.3 times faster in water than air, despite enormous differences in compressibility of the two media. The reason is that the larger density of water, which works to slow sound in water relative to air, nearly makes up for the compressibility differences in the two media.

From using his sound passively to accessing the most destructive aspects of sound to destroy everything in his path, sound to him is merely a tool in which he can express his desire to do something with his voice and body, the ultimate form of expression. The transmission medium he can use to send his magic through is extremely large and vast, with very little limitations in which he can apply himself in their use to distribute his spells in a wide range. A transmission medium is a material substance (solid, liquid, gas, or plasma) that can propagate energy waves. For example, the transmission medium for sounds is usually air, but solids and liquids may also act as transmission media for sound. Sound is, by definition, the vibration of matter, so it requires a physical medium for transmission, Vos can use other materials and spells to send his magic sounds into, the most sucessible styles of magic that are easily targetible are Water Magic, Ice Magic, Metal or Iron Dragon Slayer Magic, and metallic objects. The moment his sound enters them, he can easily destroy it from the inside by echoing his magic inside via sound waves, destroying the the molecules by vibrating them to catastrophic levels, easily shattering ice creations created from Ice-Make, displacing water formations by redirecting their current, destroying earth and causing quakes by sending sound in the ground, etc. Most spells he faces in battle can be easily disrupted the higher the volume or lower the frequency he uses to aim it at any spells heading toward his direction; loudness is the characteristic of a sound that is primarily used to measure the intensity that a particular type of sound is producing, more formally, it is defined as "that attribute of auditory sensation in terms of which sounds can be ordered on a scale extending from quiet to loud". It is sometimes stated that loudness is a subjective measure, often confused with physical measures of sound strength such as sound pressure, sound pressure level (in decibels), sound intensity or sound power. It is often possible to separate the truly subjective components such as social considerations from the physical and physiological. With his power, Vos can elevate the decibal level of the sounds he produces or those that exist in the surrounding are, increasing them to the point of destroying his opponents eardrums or simply disorienting them to the point of torture.

Naturally, human sensitivity to sound and describes relative perceived loudness for at quiet to moderate speech levels, around 40 phons. To those who don't know, a phon is a unit of loudness level for pure tones. Its purpose is to compensate for the effect of frequency on the perceived loudness of tones. At 44 decibals of sound production, the quality of sound he produces is comparable to that of bird calls or a river of water flowing down stream, at 60 decibals, the sound is heightened to that of a simple conversation between two people. At 90 decibals, is an engine reeving at full speed, causing pain to the ear, at 120 deciabals, it is a sound comparable to a thunderclap or chainsaw, triggering intense pain and again when exposed to the ear directly. And finally, at 150 decibals, it is the sound produced by an explosion or jet-take off, resulting in a person's ear drums to rupture, leaving them deaf and in a state of agonizing pain and bleeding ears. Vos can control the volume of noise and decibal level produced by noise and sound, meaning that he can transform a simple wisper (20 decibal) into the equivalent of a building being demolished, easily causing an enemies ears to bleed at the moment he utters a word. In terms of pain tolerance, humans can only endure 130 decibals before going over their ability to withstand the pain, even the most hardened of warriors with the ability to take pain are unable to endure pain inflicted through sound, even with all their body training, sound attacks their eardrums over their bodies, hurting the brains capacity to process so much noise and to handle the verbal assault being placed on their ear drums.

Projection Effect

 * Sound Palm (音手のひら, Oto Tenohira): Through touch, the user transmits a very powerful sound wave from their palm to the target's body, sending them flying. To simple onlookers, this would be the normal conclusion, however, Vos does more than simply send others flying by emitting a powerful sound wave, in actuality he is injecting inside them a specific type of sound he desires to place inside them. Naturally, Vos isn't a very strong close-quarter combatant, but with the aid of Sound Magic, he more than makes up for this weakness with a technique like Sound Palm; by inserting a powerful sound wave inside a dense material like the human body, the noise will reverberate inside them, increasing with the passage of time, causing all of their internal organs, blood vessels, liquid substances to vibrate uncontrollably, destroying their body from the inside as it tears them apart along. Aside from transferring sound waves inside objects, Vos can simply cause the molecules inside an object to be distorted and come apart by apply vibrations unto them via high frequency sound, effectively destroying anything he touches in a matter of seconds by ripping the molecular bonds that hold matter together by physically touching them with his hand or any region of his body. This also the fastest method in which the sounds he creates reach his target as quickly as possible

Trivia

 * Inspired by Dr. Peace.