Carmen Magicum

Carmen Magicum (カルメン メージカム; karumen meejikamu) is a type of Caster Magic that allows the user to summon various magic circles, for various purposes, after having performed the correct gesture with his hand.

Description
This magic revolves around the usage of different magic circles for different purposes: from the defensive to the offensive one, or even for sealing someone's magic power. Unlike Amaterasu Magic Seals, Carmen Magicum does not create seals which then explode, but is designed for more versatile use, as some seals create barriers, while others cause damage or heal wounds.

Casting this kind of magic, however, given the difficulty in making the right gesture during the first attempts, drains a considerable amount of magical power into inexperienced users, in order to guarantee the same final effect of the spell despite the incorrect gesture. This is why young mages or those who have recently ventured into the use of this magic, do not use seals beyond the fourth or fifth

Spell

 * 1° Carmen: Thor’s Mirror Barrier: users, after having performed the requested hand gesture, open a magic circle in front of them capable of absorbing a non-physical spell of equal or lesser power to that of the mage, thus redirecting the spell back with double the force.
 * 2° Carmen: Wooden Snake: after the correct hand gesture, users open a magic seal on the ground from which comes a wooden snake attackin the target.
 * 3° Carmen: Volkanus: with the execution of the correct hand gesture, users surrounds the target with four magic circles that then explode.
 * 4° Carmen: Emperor Seal: with this carmen, users are able of sealing away the magic power of someone. However, the sealing is only relative to a psychological aspect, and not a real sealing. After the target understand that their magic is not sealed away, they regain the use of it.


 * 5° Carmen: Seal of Aplu: this is the only healing spell of this magic. With the correct hand gesture, users are able of opening a magic circle under their target, healing him/her from injuries like a broken bone or scratches. No major wounds can be healed.

performed the correct hand gesture, produce a thick fog that makes impossible, except for them, to see. capable of resist to different attack without breaking.
 * 6° Carmen: Nethuns Wall: with the correct hand gesture, users create a water wall in front of them to throw to the target.
 * 7° Carmen: Impenetrable Fog: users, after having
 * 8° Carmen: Final Emperor Seal: with this carmen, users are able to seal the magic of someone. Differently from 4° Carmen, this isn’t a psychological sealing and the target isn’t able of using his/her magic unless the caster of this magic, or someone expert, undo the sealing.
 * 9° Carmen: Tiet Wall: with the correct hand gesture, the users are able of summoning a rock wall everywhere they want. This wall is
 * 10° Carmen: Lewk Sphere: users create, with the right hand gesture, a sphere made out of light. This can simply be used to illuminate, or it can blind the target with its light or even explode, causing little damage.
 * 11° Carmen: Sker Neynos: after performing the correct hand gesture, users open in front of them a dark circle capable of absorbing every type of non-physical spell.
 * Last Carmen: Primordial Song of God Tinia: with this carmen, users are able to conjure a rain of lightning directly on the target. It is a very powerful spell, which requires a lot of magic strength and can only be used by those who are experiencing very strong emotions capable of giving this strength.
 * Forbidden Carmen: Culsu Wing: no one ever saw this carmen being casted, as everyone who learned this magic refuse to use this spell. It instantly kills every single living being on the battlefield. It has a consecuence: the more lives the spell takes, the more the mage life is reduced.

Behind the Scenes

 * Lewk, Sker and Neynos are words taken up from Proto-Indo-European reconstructed language, mining respectively: Light, Circle and Darkness.
 * The names Volkanus, Aplu, Nethuns, Tiet, Tinia and Culsu are taken up from ancient latin and etruscan mythology.