User:Arukana/Sandbox

Dragons and Slayers
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Rita Mordio
 * Rita Mordio (リタ・モルディオ, Rita Morudio)
 * Rita Mordio (リタ・モルディオ, Rita Morudio)

Appearance
Shōriteru is a young and beautiful woman with a cheerful face and smile. She has a slightly pale complexion, possible form not staying out that long. She has a rather lean and curvacous body, exposing that she has rather modest breast, often drawing attention to her, not that she minds as she will proceed to beat any who try to touch without her consent. She is rather slightly below average height, most likely due to eating an unbalanced diet. Her hair, being colored black, is rather short, stopping at her neck when undone. She tends to keep her unkept hair somewhat straightened by using a headband. Her eyes are a greyish-green, somewhat appearing to be misty, giving the illusion that she is blind to most people. She can use this to her advantage to give her the upper hand in battle as people will tend to underestimate her.

When it comes to clothing, Shōriteru has shown to be dressed in earthly toned clothes, like greens and browns, and usually dresses in comfortable, light clothes. Shōriteru will usually wear a green short-sleeved shirt with a yellow-green tunic over it, that is rather baggy on her frame and looks she will steep on a piece of tunic at any given moment. She also has a brown belt with studs on its edges and a pair of baggy green pants, looking similar to sweat pants. She seems to also have green and brown-colored arm and ankle bands, strangely not wearing shoes, as she states that they are very uncomfortable.

Personality
As a child, Shōriteru was shown to be a very outgoing girl, always wanting to see where the wind would take her and follow it to where her path may lead. She was also shown to have the personality that often drew people to her, showing them that her appearance was more than it seemed to be at times, even going as far as having her change the way's some of the normal people would react to different situation's. This also drew the attention of her foster father, Cabllaus, who saw the potential in her and decided to take her on as his student.

The years passed as she spent most of her time with her teacher, training and focusing on learning everything that her teacher had to offer as she grew up. During the time she spent, her personality began to develop a bit more, often at times becoming the opposite of her mentor, and driving him mad when he would try to teach her. However, one negative aspect of the time spent has been that she has gotten his aggressive behavior as she would often become furious when in a certain situation.

Equipment
Yutuchui (玉兔槌, Gyokutoduchi, Chinese for Jade Rabbit Mallet): Yutuchui is Rita's weapon personal weapon of choice, being created for her by ____. Yutuchui has two forms, one of which is a large hammer, the other being a grenade launcher. When in grenade launcher form, Rita fires what seem to be canisters of green magical energy with a bunny head shape on the tip. These blasts also appear green when they explode on impact and are able to at least distract a full grown wyvern. Individual grenades also appear to have a proximity or remote detonator, as they are seen exploding in the air, similar to a flak cannon or air burst explosive. The grenade launcher itself is fed by a revolver-type rotating cylinder with several individual chambers. When in hammer form, Rita is able to use the recoil from fired explosives to propel herself through the air in much the same way Ragras does with Dyrnwyn's bullets. Rita's hammer strikes also appear to be incredibly powerful, as she was able to flip a segment of a large stone bridge with enough force to send Theikos flying over a large gap. Rita is also shown using the recoil from the hammer to accelerate her flight through the air and punctuate her hits. When deployed in this way, Yutuchui is powerful enough to shatter the armor of a heavily armored mecha by forcing its own sword through its head. This weapon is a reference towards the Jade Rabbit or more commonly known as the, a rabbit that is said to live on the moon. In some chinese folktales, it is said that the rabbit uses a mallet to make treats for good children across the world.

Lacrima (魔水晶 (ラクリマ), Rakurima lit. Magic Crystal): Lacrima is a Magic crystalline substance found in both Earth Land and Edolas. Lacrima can be powered up with different spells and used for different purposes. Metaphysically, Lacrima calls upon the wisdom of the world in order to manipulate nature itself. This manifests as the phenomenon of magic for most Lacrima, although other Lacrima pieces enhance the user's abilities. To withdraw the power from the stabilized crystal, a shock triggered by the user's mind is required. As a result the Lacrima user's mind is weakened and frequent use of Lacrima without rest taxes their stamina. A Mage can charge their Magic into a Lacrima to suit their uses. Lacrima is best used when slotted into a weapon or a piece of armour. Once slotted into an equipment piece, the user can unleash powerful attacks or call upon special effects relating to the type of Lacrima itself. Using Lacrima has both pros and cons. Depending on the type and strength of the Lacrima equipped, some stats may be hindered or enhanced. Depending on the type and strength of the Lacrima equipped, some stats may be hindered or enhanced. Rita uses a number of Lacrima to serve as either food or communication.
 * Communication Lacrima (送信の魔水晶 (コミュニケーション・ラクリマ), Komyunikēshon Rakurima lit. Magic Crystal of Transmission):

Emerald Dragon Slayer Magic
Emerald Dragon Slayer Magic (翠玉の滅竜魔法, Suigyoku no Metsuryū Mahō): Emerald Dragon Slayer Magic, also known as Jade Dragon Slayer Magic (翡翠の滅竜魔法, Hisui no Metsuryū Mahō), is a Caster, Lost and finally, a form of Dragon Slayer Magic that grants the user the ability to utilize emerald. Through this magic, the user is granted several exclusive characteristics that are commonly associated with Emerald Dragons. The user is capable of producing emeralds form their own body and manipulate it to attack their opponents.In addition, the user can shape any part of their body into something made of emerald, to be used in either offense or defense. The emeralds produced form the Dragon Slayer are stronger than normal ones, as incredibly sharp as they can easily cut through steel and other material, and are also able to take powerful attacks. This magic generally revolves around defensive spells, although it still possess a great amount of offensive spells. Being a form of Dragon Slayer Magic, this also allows the user of this magic to consume external sources of emerald to replenish their strength and restore their body to a healthy state. Although, in a similar manner to other Dragon Slayers being unable to ingest their own elements, the user is unable to ingest emeralds that they themselves create. Due to being raised by an her foster father, Shōriteru is able to use this magic. She tends to use this magic in a rather aggressive manner, as she tends to focus on attacking with use of a minor defense.

Dragon Slayer's Secret Art (滅竜奥義, Metsuryū Ōgi): The strongest arts of the Dragon Slayer, and the final ones taught to a young Dragon Slayer in training. Such techniques possess extreme backlash to the user if used incorrectly, and thus, Rita makes sure to use them extremely sparingly.
 * One That Sits in the Ferocious Heavens: Heavenly Jewelled Spear (烈空座・天沼矛, Retsukūza: Amenonuhoko): The strongest technique of the Emerald Dragon Slayer; and noted to be an absolutely piercing attack without equal. When performing this spell, the user gathers and condenses magical power upon their hands, transforming it into their element of gemstone—emerald, to be exact. In addition, the user crushes the hardest materials from the ground into emerald, before shaping and manifesting it into the form of a halberd, all in the shape of the dragon's head. When thrown, it produces a massive blast of emerald that spirals out from the epicenter of the point where the spear impacted. The powerful blast of emerald released by this technique upon impact can quickly reduce anything it touches except for its intended target to ashes, as it inflicts heavy damage upon the user's opponent, wreaking havoc for an extended radius; it is capable of homing upon an opponent, dodging many an obstacle until it reaches the user's intended target. The halberd has yet to find a defense that it can't break through. is the name given to the spear in Japanese mythology used to raise the primordial land-mass, Onogoro-shima, from the sea. It is often represented as a naginata.

Crystal-Make
Crystal-Make (結晶の造形魔法 (クリスタル・メイク), Kurisutaru Meiku lit. Crystal Molding Magic): Crystal-Make is a form of Caster Magic in the Molding Magic sub-category of magic. It allows the user to solidify their magical power into a crystalline form and create structures out of it in only moments. These structures can be used for a diverse range of uses and are easily switched by "recycling" the crystal used to make an object and adding the appropriate amount of crystal for another. The user may also switch their surroundings into a crystalline state for brief moments before their magical power is consumed and, unlike Ice-Make, doesn't have separate branches, but rather, it can be used in any manner and all is dependent on the users imagination. Richard has shown to use one-hand for the creation of his constructs, although it is unknown if two-hands are more efficient than one.

Trivia
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Theikos
 * }
 * Theikos (セイコズ, Seikozu), also known as the White Light Dragon, Albion (白光竜・アルビオン, Hakkōryū Arubion) is a White Dragon and the foster father of Annis Sanctus. One day while Albion was training Annis, they were attacked by a group of Dark Mages that were looking into the rumors of a Dragon being up in the mountains. Albion fought the Dark Mages, trying his best to keep his drug
 * Theikos (セイコズ, Seikozu), also known as the White Light Dragon, Albion (白光竜・アルビオン, Hakkōryū Arubion) is a White Dragon and the foster father of Annis Sanctus. One day while Albion was training Annis, they were attacked by a group of Dark Mages that were looking into the rumors of a Dragon being up in the mountains. Albion fought the Dark Mages, trying his best to keep his drug

Equipment
Excalibur (約束された勝利の剣 (エクスカリバー), Ekusukaribā lit. Sword of Promised Victory): Excalibur is Theikos' weapon of choice, being forged from his using one of his fangs from when he was still a dragon. Excalibur takes the appearance of a long sword with a slender form. Every part of the sword from the guard to the pommel seem like they are made out of dazzling gold while the blade itself is dyed in a bright golden yellow distinctly more intense than the sword’s scabbard. A cross-shape flower design decorates the sword’s guard. Due to the appearance of the sword, it has been earned a secondary name of the Golden Sword of Assured Victory (勝利すべき黄金の剣カリバーン, Shouri Subeki Ougon no Ken). As mentioned before, this sword was forged using a fang from Theikos while he was still a dragon-as such, this blade has incredible cutting ability. It is able to cut through solid rock by just swinging it, no additional power added to the attack. It has the potential to slicing straight through a reinforced armor, making those that utilize said equipment completely defenseless when facing against this sword. However, that is not all that Excalibur has to offer as it is also a High-Frequency Blade (高周波刃, Kōshūhajin); a sword reinforced by a powerful alternating current and resonates at extremely high frequencies thanks to being superheated from friction induced by the user channeling their magical aura into the Lacrima within the hilt, creating an extremely sharp blade that sears anything that it comes into contact with. As a High-Frequency Blade, Excalibur has the ability to weaken the molecular bonds of anything it cuts, thereby increasing its cutting. As a master of swordsmanship, Theikos is able with accuracy and speed, being able to deflect bullets with no effort. While nowhere near as effective as the magic-charged weapons, Excalibur is still capable of piercing through magical armour and defenses, and unlike a magical weapon, it doesn't deplete Theikos' magic pool. is the legendary sword of King Arthur, sometimes attributed with magical powers or associated with the rightful sovereignty of Great Britain, fitting Theikos as his draconic name was also associated with Great Britain.

Lacrima (魔水晶 (ラクリマ), Rakurima lit. Magic Crystal): Lacrima is a Magic crystalline substance found in both Earth Land and Edolas. Lacrima can be powered up with different spells and used for different purposes. Metaphysically, Lacrima calls upon the wisdom of the world in order to manipulate nature itself. This manifests as the phenomenon of magic for most Lacrima, although other Lacrima pieces enhance the user's abilities. To withdraw the power from the stabilized crystal, a shock triggered by the user's mind is required. As a result the Lacrima user's mind is weakened and frequent use of Lacrima without rest taxes their stamina. A Mage can charge their Magic into a Lacrima to suit their uses. Lacrima is best used when slotted into a weapon or a piece of armour. Once slotted into an equipment piece, the user can unleash powerful attacks or call upon special effects relating to the type of Lacrima itself. Using Lacrima has both pros and cons. Depending on the type and strength of the Lacrima equipped, some stats may be hindered or enhanced. Depending on the type and strength of the Lacrima equipped, some stats may be hindered or enhanced.
 * Communication Lacrima (送信の魔水晶 (コミュニケーション・ラクリマ), Komyunikēshon Rakurima lit. Magic Crystal of Transmission):
 * Dragon Lacrima (竜の魔水晶 (ドラゴン・ラクリマ), Doragon Rakurima lit. Dragon's Magic Crystal):

Ways of Combat
Master Swordsmanship Specialist:
 * Sword Magic: Cleansing Sword (剣の魔法・浄罪剣, Ken no Mahō: Jōzaiken): Sword Magic is a Holder Magic and is one of the most common magics in existence, right next to Requip. To preform Sword Magic, the user starts by channeling Eternano diretly into a specially constructed magic blade that causes a chain reaction to the sword, having the blade alter it's entire structure until it reaches an unstable form of metal and magic, allowing the person to manipulate it into a solid shape that can also engage the spell that the user sees fit to use. In some cases, when the person condenses the unstable structure, they often add their own elemental affinity magic, allowing for the user of elemental sword spells to be created through the effective means of the user. During the time after the sword spell is used, the Eternano is immediatly ejected from the blade, allowing the unstablility, the result from the Eternano, to cease and transform the blade back to it's normal shape. However, there are certain risks to using this magic as it takes much mental focus and incredible magic control in order to allow the blade to be altered in it's solid shape, and to be controlled in it's unstable form. When the user often attempts to make any spell, their hand is to remain on the hilt at all time, due to the fact that unless the Eternano is controlled and is kept at a steady flow into the blade, the blade will simply revert back to it's normal shape while the Eternano is simply ejected outward.
 * Blasting Clear Strike (破晄撃, Hakōgeki)
 * Holy Light Explosion Slash (聖光爆裂斬, Seikōbakusazan):

Physical Attributes
Enhanced Strength:

Unmatched Speed and Reflexes:

Enhanced Endurance:

Assorted Others
Enhanced Senses: As a Dragon, Ragras' sense are five times greater than that of a human's. This can be seen in multiple ways: her smell is incredibly keen, allowing her to smell the difference in different people. She was able to distinguish the true owner of a deed to a property by using her smell to literally track down who had the lasting scent on the document. She is also able to smell the similarity in family members as she was able to reunite a orphan girl with her mother after meeting them both once. She is able to smell up to a distance of 5 miles, being able to smell a town burning with little trouble. She also has extraordinary hearing as she is able to learn a great amount of information. She was able to hear the sound of a knife flying through the air and reacted by catching the projectile before proceeding to throw it back with double the force. She is even able to hear the heartbeats of others', which she can use to track down or tell if they are being truthful in what they are saying. Finally, her sight allows her to see long distances, pinpointing her enemies or objectives from afar. She was able to find a magic sword that was at the bottom of a lake, reaching down to four miles. She is able to spot things and make them out with precision. Overall, Ragras has inhuman sense, fitting for that of a Dragon.

Magical Abilities
Vast Magical Power: As a Dragon that was turned into a human, it is shown, without a doubt, that Ragras has monumental magical reserves. Much like her physical attributes, her magic is nothing to scoff at, being said to be on the same level as that of a member of the Ten Wizard Saints. She is able to control the natural flow over her magical energy, containing it to where she is virtually impossible to track by any normal means. She is also able to shift her magical energy so that way it does not resemble that of a Dragon's, allowing her identity to remain a secret from potential enemies and such. When exerted, her magical energy can be felt from a great distance and will often cause people to fall into despair, as though they know that they can't win against her. She is able to use her magical energy to accelerate the healing of her wounds, being able to recover from nearly anything, so long as she has magic to spare. This allows her to accentually keep on fighting, no matter how much damage has been done to her. Magic originates from a Magic Origin (魔原, Magen), which is exactly what the wording indicates—it is a special organ that is located within the body of a magician, that absorbs eternano and bunches it up into clusters, which is processed into magical power. Every Mage has a container inside their body that determines the limits of their Magic Power; this is precisely what a Magic Origin is. If the case becomes empty, eternano will come from the atmosphere and enters the Mage's body and after a while, their Magic Power is restored.
 * Magical Aura (魔力の霊気 Maryoku no Reiki; Literally meaning Aura of Magical Power): Magical Aura is a common term given to the exertion of magical energy into a form outside of the user's body that isn't used in the formation of spells. It has been demonstrated by various mages of varying potency, and is a common means of intimidation. A magical aura is created when the body's container of Eternano particles exceeds the limits of what it contains, or is purposefully released by the user. Upon doing so, the magical energy surges around the body and is exerted outwards in the form of an aura, which holds considerable pressure surrounding it. Depending on the level of magical power one possesses and the control behind it, it can be used as a means to intimidate another individual, or as a preparation for a powerful spell. As a former Dragon, Ragras' Magical Aura is at the level of Monster; which is the strongest classification of aura to date. Only extremely powerful mages are capable of this aura, and are generally Guild Aces, if not masters. Upon release, the magic almost consumes the user in their color, leaving nothing but a phantom-like apparition to remain. It should also be noted that the aura is far wider, and is generally uncontrolled by the individual. However, "Monster" auras aren't limited to intimidation, and can be used for the preparation of a spell. It is also worth noting that the pressure exhibited from such an aura can form a large column of energy, leaving the pressure enough to visibly cause strain on individuals even from a considerable distance away from the exertion of the aura, indicating at the sheer level of power within this aura. Ragras' Magical Aura is a brilliant red and causes her eyes to turn a brilliant crimson from how much Magic she is releasing.
 * Magical Embodiment (魔法の実施形態, Mahō no Jisshi Keitai): Somewhat of a sub-skill of Magical Aura, Magical Embodiment allows the user to shape their raw magical energy into an image which can be projected at an opponent or ally for a number of different effects. First the user must release their raw Magical Aura into the atmosphere around them. Then, by manipulating the aura around them they can project an image. The shape, size, and potency of the image directly reflect two things; the user's emotions and the vastness of their Eternano reserves. Depending on how purely the user is projecting the emotion they're feeling, the image could be of near equal intensity to a master magician's. If a user was filled with unbridled rage and resentment toward their opponent, their image would reflect those emotions and appear much more fierce than it normally would otherwise. But Magical Embodiment isn't just effected by negative emotions. If the user is feeling especially happy and at peace they can project an image that will have a calming effect on those around them as well. The other dependent factor of Magical Embodiment, the user's reserves of magical energy, has a somewhat different effect. The more energy the user possesses, the better they are at consciously manipulating their image for the desired effect, while people who rely purely on their emotions typically manipulate their image subconsciously. However, having vast reserves of Eternano can get an image equivalent to someone with especially strong and pure emotions. People who rely on their magical reserves can usually maintain their image for longer periods of time. Ragras is able to use this skill with great understanding. She is able to manifest her Magical Aura in the form of a Dragon, unsurprisingly, that resembles her old form and it tends to install fear into her opponents. As such, she will usually use this for intimidation purposes or whenever she is angry at her opponent.

Magic in General
Magic (魔法, Mahō): Magic is the main form of combat for Mages; it is the physical embodiment of the spirit. When the physical spirit of an organism connects with the spiritual flow of nature, the spirit forms Magic as a product of the connection. Only ten percent of the world's population is able to use Magic, which is noted to keep a balance between ordinary people and those with Magic. It takes an enormous amount of concentration and mental ability to use Magic. As a Dragon that has lived for many years, Ragras has seen many spells throughout her time. She was around when the humans first discovered the power of Magic and witnessed some of the first spells that they created. Thus, it is somewhat expected that she has a great understanding of Magic, being able to use a multitude of spells. She is able to weave through different spells with incredible skill and precision. Thanks to her large magic reserves, she can cast multiple spells in a row without getting exhausted. Overtime, Ragras was able to create her own set of spells, exclusive to her and those that she deems worth to teach. Ragras tends to use these spells whenever she is unable or does not feel like using her Heat Dragon Magic against an enemy.
 * Magic Missile (魔法の弓矢 (マジック・ミサイル), Majikku Misairu lit. Bow and Arrow of Magic):

Sacred Dragon Magic
Sacred Dragon Magic (聖竜型, Seiryūkata): Dragon Blast Caliber (ドラグーン・ブラスト・キャリバー), Doragūn Burasuto Kyaribā): Dragon Blast Caliber is the secret techniques of the Dragon Magic users; they are the hidden and most powerful techniques that can be performed only under specific conditions, often with other requirements that may limit their use during battle.
 * Holy Spirit Cleanser (白竜の輻射光 (ホーリー・スピリット・クレンザー), Hōrī Supiritto Kurenzā lit. White Dragon's Radiant Light):
 * Boosted Gear (熱的気吸 (ブーステッド・ギア), Būsuteddo Gia lit. Heat Energy Absorption):
 * WhiteDragon3.jpgRadiant Albion Promotion (天心竜の開眼 (ラディアン・アルビオン・プロモーション), Radian Arubion Puromōshon lit. Enlightenment of the Providence Dragon):


 * Flight:
 * Overwhelming Strength:
 * Immense Durability:

Assorted Magic
Compact Regression (コムパクト・レグレシオン, Komupakuto Reguresion): Compact Regression is a form of Caster Magic unique to Dragons. It allows them to save themselves in times of injury by using all their remaining magical power to transform into a humanoid form. This works as a genuine physical transformation, altering their bodies to be somewhat similar to humans, and it heals their body of wounds. Comapct Regression is a permanent transformation, which would explain this spell's use as a last resort. Dragons in this state can still use their magic as Dragon Magic, however, in some cases, a Regressed Dragon is seen utilizing the Slayer equivalent of their Dragon magic, implying further weakness. They are unable to easily enter Dragon Force, finding it just as difficult as First Generation Dragon Slayers. Unlike First Generation Dragon Slayers, however, Compacted Dragons can train to unlock a state similar to Dragon Force, referred to as a Dragon Promotion (ドラゴン・プロモーション, Doragon Promōshon), who use Compact Regression also have their power cut quite a bit, to further adjust to their humanoid shape, as a human body cannot fully endure the power of a dragon without breaking down. Despite being a spell unique to Dragons, not every Dragon is aware of the spell, and many who are have too much pride to use it. Something notable is that these Dragons can also breed with humans. The half-breed offspring in these cases will usually possess Dragon Slayer magic.

Trivia
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Theikos
 * Theikos' appearance is based off of Rinnosuke Morichika from Touhou.
 * Theikos' favorite food is Fish and Chips, which is deep-fried fish with fries and a standard meal in England.
 * Albion, meaning Great Britain in Greek, represents the white dragon that fought and lost against Ddraig Goch. It is said that the white dragon represents the the Saxons – thus foretelling the ultimate defeat of the English by the Welsh. This is reflected in the relationship between Ragras and Theikos.
 * }
 * Theikos (セイコズ, Seikozu), also known as the White Light Dragon, Albion (白光竜・アルビオン, Hakkōryū Arubion) is a White Dragon and the foster father of Annis Sanctus. One day while Albion was training Annis, they were attacked by a group of Dark Mages that were looking into the rumors of a Dragon being up in the mountains. Albion fought the Dark Mages, trying his best to keep his drug
 * Theikos (セイコズ, Seikozu), also known as the White Light Dragon, Albion (白光竜・アルビオン, Hakkōryū Arubion) is a White Dragon and the foster father of Annis Sanctus. One day while Albion was training Annis, they were attacked by a group of Dark Mages that were looking into the rumors of a Dragon being up in the mountains. Albion fought the Dark Mages, trying his best to keep his drug

Equipment
Excalibur (約束された勝利の剣 (エクスカリバー), Ekusukaribā lit. Sword of Promised Victory): Excalibur is Theikos' weapon of choice, being forged from his using one of his fangs from when he was still a dragon. Excalibur takes the appearance of a long sword with a slender form. Every part of the sword from the guard to the pommel seem like they are made out of dazzling gold while the blade itself is dyed in a bright golden yellow distinctly more intense than the sword’s scabbard. A cross-shape flower design decorates the sword’s guard. Due to the appearance of the sword, it has been earned a secondary name of the Golden Sword of Assured Victory (勝利すべき黄金の剣カリバーン, Shouri Subeki Ougon no Ken). As mentioned before, this sword was forged using a fang from Theikos while he was still a dragon-as such, this blade has incredible cutting ability. It is able to cut through solid rock by just swinging it, no additional power added to the attack. It has the potential to slicing straight through a reinforced armor, making those that utilize said equipment completely defenseless when facing against this sword. However, that is not all that Excalibur has to offer as it is also a High-Frequency Blade (高周波刃, Kōshūhajin); a sword reinforced by a powerful alternating current and resonates at extremely high frequencies thanks to being superheated from friction induced by the user channeling their magical aura into the Lacrima within the hilt, creating an extremely sharp blade that sears anything that it comes into contact with. As a High-Frequency Blade, Excalibur has the ability to weaken the molecular bonds of anything it cuts, thereby increasing its cutting. As a master of swordsmanship, Theikos is able with accuracy and speed, being able to deflect bullets with no effort. While nowhere near as effective as the magic-charged weapons, Excalibur is still capable of piercing through magical armour and defenses, and unlike a magical weapon, it doesn't deplete Theikos' magic pool. is the legendary sword of King Arthur, sometimes attributed with magical powers or associated with the rightful sovereignty of Great Britain, fitting Theikos as his draconic name was also associated with Great Britain.

Lacrima (魔水晶 (ラクリマ), Rakurima lit. Magic Crystal): Lacrima is a Magic crystalline substance found in both Earth Land and Edolas. Lacrima can be powered up with different spells and used for different purposes. Metaphysically, Lacrima calls upon the wisdom of the world in order to manipulate nature itself. This manifests as the phenomenon of magic for most Lacrima, although other Lacrima pieces enhance the user's abilities. To withdraw the power from the stabilized crystal, a shock triggered by the user's mind is required. As a result the Lacrima user's mind is weakened and frequent use of Lacrima without rest taxes their stamina. A Mage can charge their Magic into a Lacrima to suit their uses. Lacrima is best used when slotted into a weapon or a piece of armour. Once slotted into an equipment piece, the user can unleash powerful attacks or call upon special effects relating to the type of Lacrima itself. Using Lacrima has both pros and cons. Depending on the type and strength of the Lacrima equipped, some stats may be hindered or enhanced. Depending on the type and strength of the Lacrima equipped, some stats may be hindered or enhanced.
 * Communication Lacrima (送信の魔水晶 (コミュニケーション・ラクリマ), Komyunikēshon Rakurima lit. Magic Crystal of Transmission):
 * Dragon Lacrima (竜の魔水晶 (ドラゴン・ラクリマ), Doragon Rakurima lit. Dragon's Magic Crystal):

Ways of Combat
Master Swordsmanship Specialist:
 * Sword Magic: Cleansing Sword (剣の魔法・浄罪剣, Ken no Mahō: Jōzaiken): Sword Magic is a Holder Magic and is one of the most common magics in existence, right next to Requip. To preform Sword Magic, the user starts by channeling Eternano diretly into a specially constructed magic blade that causes a chain reaction to the sword, having the blade alter it's entire structure until it reaches an unstable form of metal and magic, allowing the person to manipulate it into a solid shape that can also engage the spell that the user sees fit to use. In some cases, when the person condenses the unstable structure, they often add their own elemental affinity magic, allowing for the user of elemental sword spells to be created through the effective means of the user. During the time after the sword spell is used, the Eternano is immediatly ejected from the blade, allowing the unstablility, the result from the Eternano, to cease and transform the blade back to it's normal shape. However, there are certain risks to using this magic as it takes much mental focus and incredible magic control in order to allow the blade to be altered in it's solid shape, and to be controlled in it's unstable form. When the user often attempts to make any spell, their hand is to remain on the hilt at all time, due to the fact that unless the Eternano is controlled and is kept at a steady flow into the blade, the blade will simply revert back to it's normal shape while the Eternano is simply ejected outward.
 * Blasting Clear Strike (破晄撃, Hakōgeki)
 * Holy Light Explosion Slash (聖光爆裂斬, Seikōbakusazan):

Physical Attributes
Enhanced Strength:

Unmatched Speed and Reflexes:

Enhanced Endurance:

Assorted Others
Enhanced Senses: As a Dragon, Ragras' sense are five times greater than that of a human's. This can be seen in multiple ways: her smell is incredibly keen, allowing her to smell the difference in different people. She was able to distinguish the true owner of a deed to a property by using her smell to literally track down who had the lasting scent on the document. She is also able to smell the similarity in family members as she was able to reunite a orphan girl with her mother after meeting them both once. She is able to smell up to a distance of 5 miles, being able to smell a town burning with little trouble. She also has extraordinary hearing as she is able to learn a great amount of information. She was able to hear the sound of a knife flying through the air and reacted by catching the projectile before proceeding to throw it back with double the force. She is even able to hear the heartbeats of others', which she can use to track down or tell if they are being truthful in what they are saying. Finally, her sight allows her to see long distances, pinpointing her enemies or objectives from afar. She was able to find a magic sword that was at the bottom of a lake, reaching down to four miles. She is able to spot things and make them out with precision. Overall, Ragras has inhuman sense, fitting for that of a Dragon.

Magical Abilities
Vast Magical Power: As a Dragon that was turned into a human, it is shown, without a doubt, that Ragras has monumental magical reserves. Much like her physical attributes, her magic is nothing to scoff at, being said to be on the same level as that of a member of the Ten Wizard Saints. She is able to control the natural flow over her magical energy, containing it to where she is virtually impossible to track by any normal means. She is also able to shift her magical energy so that way it does not resemble that of a Dragon's, allowing her identity to remain a secret from potential enemies and such. When exerted, her magical energy can be felt from a great distance and will often cause people to fall into despair, as though they know that they can't win against her. She is able to use her magical energy to accelerate the healing of her wounds, being able to recover from nearly anything, so long as she has magic to spare. This allows her to accentually keep on fighting, no matter how much damage has been done to her. Magic originates from a Magic Origin (魔原, Magen), which is exactly what the wording indicates—it is a special organ that is located within the body of a magician, that absorbs eternano and bunches it up into clusters, which is processed into magical power. Every Mage has a container inside their body that determines the limits of their Magic Power; this is precisely what a Magic Origin is. If the case becomes empty, eternano will come from the atmosphere and enters the Mage's body and after a while, their Magic Power is restored.
 * Magical Aura (魔力の霊気 Maryoku no Reiki; Literally meaning Aura of Magical Power): Magical Aura is a common term given to the exertion of magical energy into a form outside of the user's body that isn't used in the formation of spells. It has been demonstrated by various mages of varying potency, and is a common means of intimidation. A magical aura is created when the body's container of Eternano particles exceeds the limits of what it contains, or is purposefully released by the user. Upon doing so, the magical energy surges around the body and is exerted outwards in the form of an aura, which holds considerable pressure surrounding it. Depending on the level of magical power one possesses and the control behind it, it can be used as a means to intimidate another individual, or as a preparation for a powerful spell. As a former Dragon, Ragras' Magical Aura is at the level of Monster; which is the strongest classification of aura to date. Only extremely powerful mages are capable of this aura, and are generally Guild Aces, if not masters. Upon release, the magic almost consumes the user in their color, leaving nothing but a phantom-like apparition to remain. It should also be noted that the aura is far wider, and is generally uncontrolled by the individual. However, "Monster" auras aren't limited to intimidation, and can be used for the preparation of a spell. It is also worth noting that the pressure exhibited from such an aura can form a large column of energy, leaving the pressure enough to visibly cause strain on individuals even from a considerable distance away from the exertion of the aura, indicating at the sheer level of power within this aura. Ragras' Magical Aura is a brilliant red and causes her eyes to turn a brilliant crimson from how much Magic she is releasing.
 * Magical Embodiment (魔法の実施形態, Mahō no Jisshi Keitai): Somewhat of a sub-skill of Magical Aura, Magical Embodiment allows the user to shape their raw magical energy into an image which can be projected at an opponent or ally for a number of different effects. First the user must release their raw Magical Aura into the atmosphere around them. Then, by manipulating the aura around them they can project an image. The shape, size, and potency of the image directly reflect two things; the user's emotions and the vastness of their Eternano reserves. Depending on how purely the user is projecting the emotion they're feeling, the image could be of near equal intensity to a master magician's. If a user was filled with unbridled rage and resentment toward their opponent, their image would reflect those emotions and appear much more fierce than it normally would otherwise. But Magical Embodiment isn't just effected by negative emotions. If the user is feeling especially happy and at peace they can project an image that will have a calming effect on those around them as well. The other dependent factor of Magical Embodiment, the user's reserves of magical energy, has a somewhat different effect. The more energy the user possesses, the better they are at consciously manipulating their image for the desired effect, while people who rely purely on their emotions typically manipulate their image subconsciously. However, having vast reserves of Eternano can get an image equivalent to someone with especially strong and pure emotions. People who rely on their magical reserves can usually maintain their image for longer periods of time. Ragras is able to use this skill with great understanding. She is able to manifest her Magical Aura in the form of a Dragon, unsurprisingly, that resembles her old form and it tends to install fear into her opponents. As such, she will usually use this for intimidation purposes or whenever she is angry at her opponent.

Magic in General
Magic (魔法, Mahō): Magic is the main form of combat for Mages; it is the physical embodiment of the spirit. When the physical spirit of an organism connects with the spiritual flow of nature, the spirit forms Magic as a product of the connection. Only ten percent of the world's population is able to use Magic, which is noted to keep a balance between ordinary people and those with Magic. It takes an enormous amount of concentration and mental ability to use Magic. As a Dragon that has lived for many years, Ragras has seen many spells throughout her time. She was around when the humans first discovered the power of Magic and witnessed some of the first spells that they created. Thus, it is somewhat expected that she has a great understanding of Magic, being able to use a multitude of spells. She is able to weave through different spells with incredible skill and precision. Thanks to her large magic reserves, she can cast multiple spells in a row without getting exhausted. Overtime, Ragras was able to create her own set of spells, exclusive to her and those that she deems worth to teach. Ragras tends to use these spells whenever she is unable or does not feel like using her Heat Dragon Magic against an enemy.
 * Magic Missile (魔法の弓矢 (マジック・ミサイル), Majikku Misairu lit. Bow and Arrow of Magic):

Sacred Dragon Magic
Sacred Dragon Magic (聖竜型, Seiryūkata): Dragon Blast Caliber (ドラグーン・ブラスト・キャリバー), Doragūn Burasuto Kyaribā): Dragon Blast Caliber is the secret techniques of the Dragon Magic users; they are the hidden and most powerful techniques that can be performed only under specific conditions, often with other requirements that may limit their use during battle.
 * Holy Spirit Cleanser (白竜の輻射光 (ホーリー・スピリット・クレンザー), Hōrī Supiritto Kurenzā lit. White Dragon's Radiant Light):
 * Boosted Gear (熱的気吸 (ブーステッド・ギア), Būsuteddo Gia lit. Heat Energy Absorption):
 * WhiteDragon3.jpgRadiant Albion Promotion (天心竜の開眼 (ラディアン・アルビオン・プロモーション), Radian Arubion Puromōshon lit. Enlightenment of the Providence Dragon):


 * Flight:
 * Overwhelming Strength:
 * Immense Durability:

Assorted Magic
Compact Regression (コムパクト・レグレシオン, Komupakuto Reguresion): Compact Regression is a form of Caster Magic unique to Dragons. It allows them to save themselves in times of injury by using all their remaining magical power to transform into a humanoid form. This works as a genuine physical transformation, altering their bodies to be somewhat similar to humans, and it heals their body of wounds. Comapct Regression is a permanent transformation, which would explain this spell's use as a last resort. Dragons in this state can still use their magic as Dragon Magic, however, in some cases, a Regressed Dragon is seen utilizing the Slayer equivalent of their Dragon magic, implying further weakness. They are unable to easily enter Dragon Force, finding it just as difficult as First Generation Dragon Slayers. Unlike First Generation Dragon Slayers, however, Compacted Dragons can train to unlock a state similar to Dragon Force, referred to as a Dragon Promotion (ドラゴン・プロモーション, Doragon Promōshon), who use Compact Regression also have their power cut quite a bit, to further adjust to their humanoid shape, as a human body cannot fully endure the power of a dragon without breaking down. Despite being a spell unique to Dragons, not every Dragon is aware of the spell, and many who are have too much pride to use it. Something notable is that these Dragons can also breed with humans. The half-breed offspring in these cases will usually possess Dragon Slayer magic.

Trivia

 * Theikos' appearance is based off of Rinnosuke Morichika from Touhou.
 * Theikos' favorite food is Fish and Chips, which is deep-fried fish with fries and a standard meal in England.
 * Albion, meaning Great Britain in Greek, represents the white dragon that fought and lost against Ddraig Goch. It is said that the white dragon represents the the Saxons – thus foretelling the ultimate defeat of the English by the Welsh. This is reflected in the relationship between Ragras and Theikos.
 * }

Silent Virtue
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Kidon Komichi

Kidon Komichi (キドン・コミチ, Tōrimichi Kidon; Confident Path)

Appearance
Kidon is a rather mature looking man. He has a muscular build, showing he is built for power, and is also incredibly tall, stands at a towering 6'4ft, easily masking him the tallest of Silent Virtue. He has a light complexion, as he died not reveal his skin a lot. He has medium length brown hair, reaching to his shoulders and golden eyes or at least his left eye, as he wears a black eye-patch on his right.

Kidon is usually wearing an uncommon and original blue suit with a black and gold ornate Samurai armor underneath. He carries six sword on his waist, three on each side, and dons a classic smaurai helmet with a golden crescent moon at its top to complete the outfit. It is assumed that this outfit has a some sort of symbololic meaning, as he never changes out of the outfut, even when he is sleeping.

Equipment
Asura (  ラ体の六延伸(アシュラ) , Ashura; lit. Six Extensions of One's Body)

Ways of Combat
Master Swordsmanship Specialist:

Physical Attributes
Monsterous Strenght:

Enhanced Speed and Reflexes:

Incredible Durability:

Thunder Pulse Magic
Thunder Pulse Magic (雷鳴脈魔法 Raimei Myaku Mahō):
 * Vibrational Frequency Sword Wave
 * Shockwave (衝撃波, Shōgekiha):
 * Thunderclap (霹靂, Hekireki):

Metamorphose
Metamorphose (突然変異 (メタモルフォーゼ), Metamorufōze): Metamorphose is an ancient Caster Magic said to be as old as the The One Magic itself, something that is embedded into all Human Magic users, making them the only race to have access to this magic's full potential. It is said that in order for one to be able to use this magic, their own internal conflict with life, personal views, and even ideals must become stronger and combine into the trigger in the next stage of evolution. When in use and unlocked, the user is able to move forward and transform into their next stage of evolution, modifying and improving on what they had before, and allowing for a much more incredible fighting style for those who have unlocked it. It has not yet been determined why only Human-species wielding magic has been shown to be able to use this magic, but many of them don't even recognize that it is inside of their own bodies, until a form of accelerated understanding of consciousness is developed, something humans get through by going through an experience unlike anything they have ever gone through before.

When the user unlocks this magic, the Eternano Particles inside of them begin to amplify to greater heights, allowing a metamorphosis to occur as they slowly change in structure, depending on the individual's traits, personality, and body structure, it determines how the change in body size and abilities will be. Some have been shown to actually be able to produce armor from the Eternano that glows all around them while the transformation. When the person has taken the next step in their evolutionary form, the increase in their own abilities is nearly double what it was originally, and it also shows that the user's original weakness is no longer valid there as the evolution improves on the original state that most human mages were in. It has been shown that once the magic has been unlocked by the user, they are able to use it willingly without needing to go through the experience again.

However, despite this magic's great potential and incredible powers one receives from it, the after effects are said to be some of the worst in magic history. When one goes through the evolution change, the process is said to be the most painful thing that anyone ever feels, second only to that of childbirth, and only the most willed individuals are able to go though it without any problems. The second weakness to this is that it takes an incredible amount of energy to activate the magic, meaning no one is able to use other forms of magic while they have evolved to the next stage. It has also been seen that despite the improvements of the next evolutionary change, one still must master it in order to fully use it's power, depending on the how the individual is. The last and final weakness to this magic is that after the last of the energy is drained, the end result is that the user is forced into a smaller version of themselves, or chibi form, until they regain some of their energies, and transform back to normal.
 * Azure Dragon (青龍, Seiryū):
 * Enhanced Durability:
 * Enhanced Strength:
 * Hidden Dragon's Roar (秘龍の咆哮, Hiryū no Hōkō): Despite the name of this spell,

Behind The Scenes

 * Kidon's appearance is based off of Date Masamune from the Video game Sengoku Basara.

Gallery
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Shumon Komichi
 * }

Shumon Komichi (シュモン・コミチ, Shumon Komichi; Red-lacquered Gate Lane) is the youngest of the Tōrimichi brothers.

Appearance
Shumon takes the appearance of a rather youthful man, looking to be in his late-teens. He is at average height, standing at average height of 5'6. He has a thin yet strong statue and a slightly pale complexion, due to a previous illness that affected his skin. He has black shaggy hair, that seems to cover his face at most times, surpisingly not causing any problem in his fightning style. He has sharp unwavering red eyes, that show no remorse for his opponent.

Shumon is usually wearing a black T-shirt that is underneath a red and white short-sleeved jacket. He wears a matching red and white hat, that has a green symbol near the top right corner of white area. He also has a pair of blue jeans that are slightly baggy to allow Shumon to move freely while practicing his magic. He finishes his outfit with a pair of custom made sneakers.

Ways of Combat
Master Hand to Hand Combatant:
 * Palm Magic (掌魔法, Tenohira Mahō): Palm Magic is a form of Caster Magic that allows its user to focus his Magic Power in the palm of his hands. This significantly boosts the strength of the attacks he performs with the hands, allowing him to strike targets with great force through simple palm strikes. While noted to be a relatively orthodox Magic, it is shown to be extremely powerful and effective when employed by a martial artist focusing on palm strikes.
 * Palm Pressure (手圧, Teatsu):
 * Stratos Hand (天降手 (ストラトス・ハンド), Sutoratosu Hando lit. Palm Descending from the Heavens)
 * Hazanshū (覇山蹴, Supreme Mountain Kick): An aerial attack that can shatter all that stand in it's way. ____ will jump high into the air, often using a piece of the terrain to help kick himself into the air. Once he is in the air, he will force his body to start to rotate in a horizontal manner, holding both of his legs out as he falls due to the force of gravity. Once he is close enough to his chosen target, he will time it so that his already stretched out legs will hit the target. The leg that hits the opponent will have such momentum that it can cause a fracture in the earth.
 * Dekyoken (出虚拳, Rising Vacuum Fist): ____ rotates his body and preforms a uppercut, actually is able to rotate the wind around him on the ground, causing a funnel of wind to form. The funnel moves over the ground, pushed by the winds that first formed it. The funnel picks up materials such as dust or snow as it moves over the ground, thus becoming visible. This funnel is able to hit the opponent with razor sharp winds, as well as sending them into the air.

Expert Swordsmanship Specialist:

Seith Magic
Seith Magic (セイズ魔法 Seizu Mahō):
 * Animal Possession :
 * BlazingFomation.jpgRazing Formation :


 * White Formation :
 * Paw Print (足跡, Ashiato): The most basic spell that Shumon is able to use within his Seith Magic. This spell is the many that use the soul of a tiger. To use this spell, Shumon will first start by forcing the soul of a tiger that he had previously absorbed into his body, more specially into his arms as this will cause a unique event to occur; Shumon's arms will be enveloped in scarlet-colored energy that looks similar to that of a tigers arms, with his hand being covered by a paw-shaped energy. This will increase the force of the

Is a Animal Possession spell that shows the user to have embodied the user's arms with the soul of tiger paws in both of them in order to give the user new incredible strength and power. To use this spell, the caster must first start by absorbing the soul of a tiger into their body, mainly focused inside of their arms as it then shows that the tiger's paws cover the user's, allowing them to do much more feats than originally thought. It has been shown that with focus, the attack spell can actually be used as firing energy pressure shots in the shape of the tiger's pad, dealing heavy damage to the opponent without any trouble. However, it has been shown that so far only the tiger arms are used with this spell, making it more difficult to use continuously in battle.
 * Rapid Crushing Claw Shot (急砕爪弾, Kyūsaisōgan):
 * Tiger's Fang Blade (牙虎刃, Gakojin)
 * Tiger Bite (虎咬 Torakō)

Metamorphose
Metamorphose (突然変異 (メタモルフォーゼ), Metamorufōze): Metamorphose is an ancient Caster Magic said to be as old as the The One Magic itself, something that is embedded into all Human Magic users, making them the only race to have access to this magic's full potential. It is said that in order for one to be able to use this magic, their own internal conflict with life, personal views, and even ideals must become stronger and combine into the trigger in the next stage of evolution. When in use and unlocked, the user is able to move forward and transform into their next stage of evolution, modifying and improving on what they had before, and allowing for a much more incredible fighting style for those who have unlocked it. It has not yet been determined why only Human-species wielding magic has been shown to be able to use this magic, but many of them don't even recognize that it is inside of their own bodies, until a form of accelerated understanding of consciousness is developed, something humans get through by going through an experience unlike anything they have ever gone through before.

When the user unlocks this magic, the Eternano Particles inside of them begin to amplify to greater heights, allowing a metamorphosis to occur as they slowly change in structure, depending on the individual's traits, personality, and body structure, it determines how the change in body size and abilities will be. Some have been shown to actually be able to produce armor from the Eternano that glows all around them while the transformation. When the person has taken the next step in their evolutionary form, the increase in their own abilities is nearly double what it was originally, and it also shows that the user's original weakness is no longer valid there as the evolution improves on the original state that most human mages were in. It has been shown that once the magic has been unlocked by the user, they are able to use it willingly without needing to go through the experience again.

However, despite this magic's great potential and incredible powers one receives from it, the after effects are said to be some of the worst in magic history. When one goes through the evolution change, the process is said to be the most painful thing that anyone ever feels, second only to that of childbirth, and only the most willed individuals are able to go though it without any problems. The second weakness to this is that it takes an incredible amount of energy to activate the magic, meaning no one is able to use other forms of magic while they have evolved to the next stage. It has also been seen that despite the improvements of the next evolutionary change, one still must master it in order to fully use it's power, depending on the how the individual is. The last and final weakness to this magic is that after the last of the energy is drained, the end result is that the user is forced into a smaller version of themselves, or chibi form, until they regain some of their energies, and transform back to normal.
 * White Tiger (白虎, Byakko):
 * Enhanced Speed:
 * Enhanced Strength:
 * Crouching Tiger's Bite (臥虎の咀嚼, Gakko no Soshaku):

Gallery
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Makoto Nagatabi
 * }

Appearance
Makoto is a rather young looking person, appearing to be in his early 20's. He is eather tall, standing at 5'11, he is the second tallest in the group; being beaten by Kidon, who is 6'2. He has a slight pale complexion, just like his younger siblings and has a thin body structure. He has short, bowl-shaped gray hair with matching gray eyes, that seems to be calculating at every moment.

Matoko typically wears a conventional school uniform, just like his younger siblings, which consist of a black dress jacket with a white button-up dress shirt underneath, a pair of matching black dress pant and shoes. He also happens to wear a pair of gray glasses. He will sometimes switch to a wearing a black jacket, that has a strange design on it with gray turtleneck shirt underneath and black pants with brown shoes.

Equipment
Tentaun (天多運, Will of Many in Heaven)

Summoning Magic
Summoning Magic (召しの魔法, Meshi no Mahō): Summoning Magic is a Caster and Holder Magic that provides the user the ability to summon objects out of thin air from a completely different location. Summoning Magic is a magic that can be catalyzed by two different sources: a magical item such as a scepter, or one's own magical energy. By using one's magical power and subjugating an animate or inanimate object (animals and weapons, per-say), one highlights a seal of sorts onto them. This seal connects the two users magically, and when an individual has recited an incantation or gone through a simple process, they may transport the object from somewhere else to their own location. Several individuals utilize this magic to summon beasts that they have subjugated, in a similar manner to Take Over. However, unlike Take Over spells, the beasts use their own powers in combat. However, dependent on the summoner, the attitude of the beast may go haywire and attempt to overwhelm the summoner instead. Also, summoning inanimate objects such as weapons or large objects is easier, as they do not have a conscious to act upon. This can make it similar to Requip, in a way, except without the hundred-items limit.

Eternal Beasts (永獣, Eijū)

List of Eternal Beast
Fire Eternal Beast, Jinn (火永獣・ジン, Kaeijū Jin): Berserk Eternal Beast, Vasuki (暴永獣・バサッキー, Bōeijū Basakkī):
 * Hellfire (ヘルファイア, Herufaia):


 * Zantetsuken (斬鉄剣, Iron-Cutting Sword)

Familiar Spirit Magic
Fused Familiar Spirit: Janus
 * Appearance:
 * Personality:

Trivia
His normal theme is Card - Hiroshi Tada

Gallery

 * }

Tetsugumo Mimamoru
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Tetsugumo Mimamoru
 * Tetsugumo Mimamoru (鉄雲•見守る, Mimamoru Tetsugumo; Iron Cloud Watching Over)
 * Tetsugumo Mimamoru (鉄雲•見守る, Mimamoru Tetsugumo; Iron Cloud Watching Over)

Blessed Iron
Blessed Iron (聖金建設(恵まれたアイアン), Hijirigane Kensetsu, lit. Holy Metal Construction)

Gallery

 * }

Guild Master's Daughter
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Alexander Washington
 * Kōzan Mimamori (こうざん・みまもり, Mimamori Kōzan; High Mountain Looking Over)
 * Kōzan Mimamori (こうざん・みまもり, Mimamori Kōzan; High Mountain Looking Over)

Earth-Make
Earth-Make (土の造形魔法, アースメイク, Āsu Meiku): A Caster Magic and a type of Molding Magic that utilizes the element of earth. While it is not on the level of Ice-Make, it is still rather one of the unique forms of Magic. The user can create a variety of objects out of earth to be used for offensive, defensive, or miscellaneous purposes. Outside of combat, the user can also change their surroundings using terraforming, such as forcing the earth underneath them to shoot upwards to serve as a barrier of sorts. This is the easiest of the Element Maker Magics to use as the caster simply channels their magical energy into the ever present ground and manipulates and molds it to fit their needs. There are currently two known types of Earth-Make Magic. The first one is called Static Earth-Make. This type of Earth-Make is characterized by the creation of inanimate objects, such as weapons, or by affecting the environment around them. The second type is called Dynamic Earth-Make. This type of Earth-Make focuses on creating animated earthen sculptures, usually in the form of animals. Dynamic Earth-Make is said to be quicker to cast than Static Earth-Make.

Alexa, having used this magic for most of her life, is considered a prodigy when it comes to Earth-Make. She is able to use her vast amount of imagination to employ into her Earth-Make, creating new ways to attack her opponent or defend. Alexa, while equal in skill in Dynamic and Static, tends to lean more towards Static.
 * Harden (固まる, Katamaru): The most basic yet underlooked spell that is known in the magic of Earth-Make. This spell allows Alexa to, virtually, harden anything that comes in contact with her, even her own body. This is done so by rapidly hardening the Eternano particles in the air by compressing them around an object or person, and converting it to earth, allowing a layer of hardened earth to blanket that which is chosen.

Static Earth-Make

 * Earth-Make: Item Series (土の造形魔法・項目一連, アースメイク・アイテム・シリーズ, Āsu Meiku: Aitemu Shīrizu): The Items Series allow Alexa to create various types of objects to use for capturing and a
 * Earth-Make: Arsenal Series (土の造形魔法・倉庫一連, アースメイク・アーセナル・シリーズ, Āsu Meiku: Āsenaru Shīrizu):
 * Earth-Make Endless Series(土の造形魔法・常一連, アースメイク・エンドレス・シリーズ, Āsu Meiku: Endoresu Shīrizu):

Trivia

 * }

Hogotsu's Family
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Akiko Tenjōkai

Asami Tenmajin (天間真・麻美, Tenmajin Asami lit. Morning Beauty, Heavenly-Spanned Truth)

Equipment
Ame no Murakumo no Tsurugi (天叢雲剣, Sword of the Gathering Clouds of Heaven): Also known as the Heaven Rending Blade (天裂刃, Tenretsujin)

Ways of Combat
Master Swordsmanship Specialist:
 * Sword Pressure (剣圧, Ken'atsu):
 * Wolf Style (狼焔流, Okamiryū)
 * Slashing Light Ring (斬光輪, Zankōrin):
 * Bursting Flame Array (爆炎陣, Bakuenjin):

Expert Hand to Hand Combatant:
 * Enkōkyaku (焔降脚, Blaze Descending Leg)

Light Magic
Light Magic (光の魔法, Hikari no Mahō): Light Magic is a Caster Type Magic which utilizes the element of light.

When in use, Light Magic has been shown to be able to become bendable to one's will, often at times showing to become different forms depending on how the user focuses and controls it. To use this magic, the user begins by channeling their Eternano energies, augmenting them as the power begins to grow more and more brighter, showing a luminescence that shines out depending on which part of the body or place the user puts out. Once the user begins to channel the light energy, the user discharges it as it moves at insane speeds, reaching up to near undodgeable levels as the more power channeled into the magic, the stronger the blasts result in when it makes contact with the opponent. Despite it's incredible power and skill, there is shown to be some weaknesses to this magic, the first being that if a darker shadow shows itself, it is possible that the light can be blocked out from being used. It has also been seen that more advance skills of Light Magic take longer to charge and fire, making it difficult to use with spells that are meant to hit at high speeds.
 * Eight Shaku Curved Jewel (八尺瓊曲玉, Yasakani no Magatama):
 * Eight Span Mirror (八咫鏡, Yata no Kagami):
 * Heavenly Rock Cave (天岩戸, Ama no Iwato)
 * Rending Light Supremacy: Amaterasu's Command (裂光覇・天照令, Rekkoha Tenshōrei): An incredibly powerful Light Spell, considered as Akiko's trump card, that is said to be one of few spells that can match up to the force of an experienced God Slayer, making this a spell that should only be used as a last resort; if Akiko is in a situation that might mean life or death. To use this spell, Akiko will start by focusing light into her entire arm, channeling the light as it begins to appear as if it is charging, channeling Eternano as the pressure builds up, making the her arm glow brighter and brighter until an aura of light emits from the arm, making it appear as if it is like plasma. Akiko will then slam down her fist, deep into the ground and releases the pent-up energy that she stored as it releases multiple light pillars that erupt from underground, hitting multiple locations at once depending on the accuracy of the user that releases the spell. It is also seen that instead of multiple pillars, the user can erupt one giant one that shows to be a range of 30 ft around them, making it very wide and powerful. However, due to this spell's power and strength, it has dreaded weaknesses that can be dangerous to the one casting it. One is that Akiko must concentrate a large amount of energy in order to use it, making it a time consuming spell. The second is that once the pillar is released, it takes all of Akiko's concentration to not let it go out of control. The last and possibly greatest risk to this spell is that if Akiko does not release all of the magic in one go, the backlash of it can actually cause the destruction of her own arm.

Behind The Scenes
Like all of her family, Akiko represents a god or goddesses within Shinto Mythology, in her case being Amatersau. {|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Meigetsu Tenjōkai
 * }
 * Izayoi Tenmajin (天間真・十六夜, Tenmajin Izayoi lit. Sixteen Day Old Moon, Heavenly-Spanned Truth)
 * Izayoi Tenmajin (天間真・十六夜, Tenmajin Izayoi lit. Sixteen Day Old Moon, Heavenly-Spanned Truth)

Equipment
Tsumugari (都牟刈大刀, Tsumugari no Tachi; lit. Long Sword of the Capital Seeking Harvest): Also known as the Cutting Moon Edge (斬月刃, Kigeppa), this blade is Meigetsu's choice of weapon. This weapon takes the appearance of a katana, more specifically an Ōkatana (大刀, Long Katana; lit. Long Single-edged Sword), that placed within a black, made of traditional lacquered wood, and features several metallic ornaments on its far end as well as having a yellow sage tied around the waist, and an ornate bronze tsuba (鍔, guard), which is shaped in the form of a oval. The tsuka (柄, handle) is wrapped in white and black material, speculated to be silk that has been dyed. The white clothing is covering over the black clothing, making it cover the sides of the handle and create a straight line to the guard when it is sheathed. The blade itself is a silver and very long, with a slight curve as it progress towards the tip of the blade. The blade features several intricate ornaments, most notable is a relief of a dragon at the endpoint of the hilt.

Ways of Combat
Master Swordsman Specialist:
 * Phantom Blade (幻刃, Kōgenjin):
 * Phantom Swords (幻影剣, Gen'eiken):

Lunar Magic
Lunar Magic (月の魔法 Tsuki no Mahō):
 * Moon Bow (月弓, Gekkyū)
 * Lunar Cry (月の涙 (ルナー·クライ), Runā Kurai lit. Moon's Tears):

Illusion Magic
Illusion Magic (幻魔法, Maboroshi Mahō): Illusion Magic is a devious form of magic, utilized by only those with the most skilled magical control and the most powerful of wills. As such this magic is perfect for a ninja, especially when trying to stick to the shadows. Illusion Magic, in a sense, is a very broad type of magic, with several different categories that fall under it. It could be from simple illusions, such as Thought Projection, all the way to extremely complex illusions which remove one's very existence from the real world. Illusion Magic works in the sense that it "disrupts one's senses". This can be done in many different ways, which are all dependent on the user themselves. However, the most common, and usually the most effective way is through the channeling of magical power to disrupt the cerebral nervous system. This in turn, allows the user to create and project false images into an opponent's mind, and thus, giving them an advantage inside battle.

It should be noted however, that through stopping this disruption, by essentially stopping the flow of magical power inside one body and then removing any foreign magical power, the user is able to counter any illusion, this is a highly difficult task that only the most dedicated of mages can perform. Illusion Magic may also be casted in different ways, one of these is the refraction of light to create optical illusions, thus, being able to cause changes in the opponent's depth perception or overall perception of an item or individual itself. Illusion Magic itself is a very broad magic, that many races, such as the Kitsune, and others utilize to their advantage. However, it remains a given that this magic can only be used by the crafty and innovative, as this form of magic has no set principle, and can diverge in any given way, by manipulating a single sense, or multiple senses, any effect that the caster creates can vary immensely, with near limitless possibilities, as such, the users of this magic are very rare.
 * Invert (転倒, Tentō):

Twin Phantasms
Twin Phantasms (双幻夢 Sōgenmu):

Behind The Scenes
Like most of his family, Meigetsu represent a god in Shinto, specifically Tsukiyomi. {|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Izanau Tenjoukai
 * }
 * Yomi Tenmajin (天間真・夜身, Tenmajin Yomi lit. Evening Blade, Heavenly-Spanned Truth)
 * Yomi Tenmajin (天間真・夜身, Tenmajin Yomi lit. Evening Blade, Heavenly-Spanned Truth)

Ways of Combat
Master Swordsman Specialist:
 * Sword Pressure (剣圧, Ken'atsu):

Magic Mask
Magic Mask: Grim Reaper (魔面・死神, Mamen Shinigami): Magic Mask is a unique form of Holder Magic that Izanau is able to use whenever she wish to do so. As the name suggest, this magic revolves around different variation of magical mask that were created by different mages for their own personal use, Izanau being one of the many. When in use, each mask can allow for a special ability that is solely dependent on the creation of the mask and the usage. To create or form a Magic Mask, there are multiple ways of doing so. However, there are two common ways that most tend to do; using a magic that allows one to project the mask onto the material plain after seeing the design for the mask or creating the mask and simply keeping it on hand and storing it for later use. Going back, some mask that when worn will allow the user to transform themselves into either different shapes or object by though, like an advance version of Transformation. However there are mask out there that can actually hold different forms of magic and when simply worn will grant the mask wearer the ability use said magic as long as they have the mask on their face. This form of Magic is quite popular and could be considered one of the most powerful in Edolas due to the potential it has. Izanau's personal mask is known as Hell Inviter (招獄, Shōgoku) or Grim Reaper (死神, Shinigami). When doing this mask, Izanau is covered in darkness, lined with what looks like blood; this gives her a menacing look, fitting for one that wears a mask that is called the Grim Reaper. This mask was formed using a unique wood that was found near the home of her clan. The wood seems to be connected to Darkness Magic as it allows Izanau to use said Magic when she has the mask on. It is also speculated that the wood that is used within the mask causes the transformation to occur.
 * Darkness Magic (闇の魔法, Yami no Mahō): Darkness Magic is a Caster Magic which utilizes the element of darkness. Izanau is able to use this Magic whenever she puts on her special mask. Darkness Magic is able to manifest the very darkness of the user outward into the material plain through their own magical energy, thus giving the malefic nature of this. Thanks to the mask that Izanau wears, she is able to manifest that darkness and use it. Something that should be noted is that the color of the Magic can vary depending on the caster; for Izanau herself, her Magic is black with red lines, giving it a eerie look as some might describe it. Through this magic, Izanau is able to not only control the surrounding darkness but shadow as well, making some people believe that Shadow Magic is actually a Subspecies Magic of this. She can use Darkness Magic in its more traditional way as she can create projectiles of darkness, the number of the types of projectiles being great. She can also use darkness and shadows to create malefic constructs, being described as hellish by even veteran Mages. Some have been said to have a ghostly appearance, which can actually be used to Izanau's advantage. Another ability that Izanau is able to use through her mask is creating a mist of darkness. Izanau can use the mist generated to blind her foes so she might can escape; alternatively, she can also use it to fight, hit and runs as her foes cannot see. The final application that Izanau uses for her Magic is absorbing light which is incredibly useful as most mages believe that Darkness Magic is naturally weak against Light Magic or Light-based Magics. This is both wrong and right as it depends on the strength of the user; Izanau is strong enough to where she was to absorb in powerful Light Magic spells with ease.
 * Path to the Netherworld (陰府, Yomi)
 * Sealed Entrance to the Netherworld (封口陰府, Fūguchi Yomi):
 * Shikome (醜女, Ugly Women)
 * Thousand Curses (千呪, Senju):

Lightning Magic
'Lightning Magic (雷系各種魔法, Kaminari Kei Kakushu Mahō): Lightning Magic is an Elemental type of Magic that relies on the use of lightning and electricity. Users of such Magic can create these elements from their bodies and manipulate them. In order to manifest Lightning Magic, the user is able to modify their eternano and magical energy into that of electrons, which they can alter the movement of, allowing them to use almost any electricity based power; controlling, generating, and absorbing electric fields; utilizing electricity, but more specifically, lightning, as a form of offense and defense. The user is able to generate these elements from their body, and manipulate them, giving them the ability to channel and manipulate electricity through their body. However, unlike other types of Elemental Magic, users of Lightning Magic are also capable of utilizing lightning from a distance, such as from the ground near them, or down from the sky. Lightning attacks work by electrocuting the opponents to various degrees, and there are spells that are said to be capable of completely paralyzing enemies, due to the extremely high voltage of the electricity employed in their use. Because of the high amounts of light produced with its use, Lightning Magic can also be utilized to blind opponents, albeit for a short amount of time.

By generating electricity on different parts of their body, the user is capable of causing their attacks in melee to become far deadlier; even capable of propelling themselves around at high speeds in order to gain extra momentum; as the user can create lightning orbs around their arms and legs before connecting punches and kicks, increasing their striking power in a way similar to most other elemental mages, allowing them move around much faster, propelling themselves towards their opponents, by surrounding their entire body with lightning, and empowering their connecting strikes by summoning forth lightning from the sky to accompany their motions. In addition to these properties, the bright light from the lightning can be also used to momentarily blind enemies. Similar to other types of Elemental Magic, Lightning Magic allows the user to transform their body into the element they control: by transforming into a lightning bolt, the user is able to avoid physical attacks, and have the added advantage of traveling around at very high speeds and damaging everyone or everything they come in contact with, much like real lightning. This is a very powerful Elemental Magic, having many avenues for usage.
 * Thundering Spirit (鳴神, Narukami):
 * Lightning Beast Running (雷獣走り, Raijū Hashiri):
 * Raiden (雷電, Thunder and Lightning)
 * Yakusa-no-Ikadzuchi (八雷神, Eight Thunder Gods):

Trivia

 * Like most of her family, Izanau represent a god in Shinto, specifically Izanami.
 * Unintentionally, her name is incredibly close to that of the goddess which she is supposed to represent.

Gallery
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Mukaeru Tenjoukai
 * }
 * Raizanrou Tenmanjin (天間真・頼山狼, Tenmajin Raizanrō lit. Trust the Mountain Wolf, Heavenly-Spanned Truth)
 * Raizanrou Tenmanjin (天間真・頼山狼, Tenmajin Raizanrō lit. Trust the Mountain Wolf, Heavenly-Spanned Truth)

Equipment
Totsuka no Tsurugi (十拳剣, Sword of Length Ten Times Its Handle):

Trivia
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Kogeta Tenjoukai
 * }

Kagari Tenmajin (天間真・果我利, Tenmajin Kagari lit. Self Interest in Fruit, Heavenly-Spanned Truth) is a False Demon, a Human turned into a Demon. He is the eldest son of Mukearu and Izanau Tenjoukai, as well as the eldest of the Tenjoukai siblings; however they all believe that he is dead. Kogeta had accidentally burned his mother when he and his father were having a heated argument regarding the clan. His father, angered that he would do such a thing, struck him down with his weapon, leaving him to die in a forest. Luckily, he was discovered by Circe and was taken back to Ragnarök Headquarters, where he was treat and transformed into a Demon. Since becoming a Demon, Kogeta has been going under the name Homusubi (火産霊, Fire Produced Spirit). Despite being a Demon now, Kogeta does not use Curses, instead choosing to stick with the Magic that he has learned as a kid.

Appearance
When compared to his appearance when he was a human, Kogeta does not look that different besides one glaring detail; his right arm is now incredibly demonic. His right arm is now a dark red with black markings and claws; the arm itself is also wrapped around in a metal chain, which is later revealed to be his limiter. As mentioned before, other than his right arm, Kogeta looks to be fairly human. He has lenghty black hair, a trait that he gets from his mother. His hair goes to the back of his neck and is rather messy; having various bangs cover over his right eye. Speaking of his eyes, Kogeta's eyes are a glimmering yellow, though they were a simple black in the past. It is specualated that this is one of the few things that was changed when Kogeta was transformed into a Demon. Kogeta is also very tall and has a skin-tight, muscular frame with a light complexion. His abdomen in particular holds a complete set of abs, which he has acquired due to the rigorous training while he was still a human.

Equipment
Laevatein (レヴァンティン, Revantin):, or Levatine, is a mythical sword or magic staff from Norse mythology, also known as the "Wounding Wand" or the "Staff of Destruction". The elf had forged a sword so lethal that it imperiled the very gods themselves. The sword was taken from Völundr, brought to Asgard, and passed into the hands of the god Freyr, who traded Laevateinn for the hand of the giantess Gerðr. At, Surtr (the lord of the fire giants) wielded Laevateinn and severed the roots of the world tree Yggdrasil, instigating the destruction of the universe. Freyr would ultimately fall to his own blade during Ragnarok at Surtr's hand.

Fire Magic
Fire Magic (火の魔法, Hi no Mahō): Fire Magic is a Caster Magic which allows the user to control the element of fire. Fire Magic allows the user to control and manipulate the kinetic energy of magical particles to generate, control or absorb fire, being able to manipulate it for general purposes. This is induced by the user raising the motion of a target's magical particles through telekinesis in order to ignite it. They can excite or speed up an object's magical particles, increasing their thermal energy until they ignite, not necessarily objects, but also air particles. They can control and move the flames, including the shape, heat and even color. With this in mind, the user is able to create fire-based attacks which can be used both in melee and as a ranged form of offense and is immune to being burnt. The generated flames can be manipulated in a wide variety of ways, their "type" can be changed at will, and they can even be given a material consistency by manipulating the magical particles in the air.

The user can form fire into long streams, spheres, or even more complex shapes like letters in skywriting. These flames-objects will only remain their shapes as long as the user concentrates upon them. The objects will only burn about 3 minutes before expiring unless the user continues to infuse them with energy. The temperature of these fiery projections is generally around 2,800 F, near the melting point of iron. Fire Magic seems to be unaffected by water, as the user is able to create flames even when submerged in water. In short, the user of this Magic can release fire from their body and manipulate it. User can also change the properties (such as heat, smell, and taste) of his/her flames for different effects, which corresponds with a different flame color and generates them by first summoning a Magic circle with his/her hands, from which the flames soar outwards.
 * Bow and Arrow of the Crimson Lotus (紅蓮の弓矢, Guren no Yumiya): Bow and Arrow of the Crimson Lotus, more commonly known as the "Arrow of Flame" (炎の矢, En no Ya) is a powerful Fire Magic spell When utilizing Bow and Arrow of the Crimson Lotus, the user snaps their fingers, generating an lightning arrow-head-shaped bolt of flame which the user swiftly launches at the opponent. When manifesting the arrow, any characters in the user's line of sight will flinch. When the blast lands, it blows the opponents away with tremendous speed and force; blasting through everything in it's path in order to assault the opponent ferociously as the arrow sends the opponents flying at a semi-spike angle, inducing tremendous knockback from which it is difficult to recover. The move goes through walls. The move can hit a maximum of 6 targets but the damage and knockback weaken for each target hit; thus if used on many opponents, it may not destroy the ones in the back, even if the foes are still suffering from harm. This attack goes through any and all defenses, and at extreme distances it does slightly less damage. If the opponents are too close together, they may collide with each other and prevent immense damaging from happening; using this spell, the user fought off numerous attackers, punched holes in the Magic Council's headquarters, and been able to tear the leg off of a demon, all with minimal effort. The attack seems to possess highly destructive power, having caused great damage to the area it affected, destroying the ground and piercing through buildings alike, and appears to have a long range, wreaking havoc wherever it passes, as shown when it crossed the entire distance of Hargeon, generating a large explosion. The trajectory of the arrow can be altered, allowing the user to strike more than one opponent. The user can change the direction the arrow will go while holding it; backwards, forwards, and upwards. The user's flaming arrows move much more quickly than other character's arrows, and can be controlled in midair. The user is not able to hold the blast indefinitely in normal use; however, if the user keeps changing the direction the arrow will be released, they can hold onto it for a while. The flaming arrows can actually be curved around in a full circle if controlled properly and thus avoid veering off somewhat else.
 * Flame Devourer (炎食, Enku): Flame Devourer is a special Fire Magic spell. It is almost completely passive in nature—it is a spell that is constantly active, for one. Flame Devourer's effect is activated by the user taking a hit from either a physical or magical source that contains even an ounce of heat, or energies and magic related to heat and flame—when the elements and associated traits draw near the user, the user's magic origin works as a vacuum, sucking the elements into their magic origin and storing them within the user's body within questions. This allows the user to take part of the damage they receive from their foe and transmogrify it into magical power and kinetic energy; there, the user accumulates it within their body; which also boosts their parameters and abilities sufficiently. The user can absorb heat sources into their body and use in many ways, such as by converting it into physical strength or using it to power fiery blasts or discharges as waves or orbs of flames. They are able to absorb energies that they come in contact with, such as kinetic energy, radiation, and heat. The efficiency of this conversion of flame into magic and physical power raises the more damage that the user takes, and it can easily be seen by that the end of the battle, the user's strength and magical power would have become even as powerful as a Guild Ace, if not more; as the combat becomes more intense the user becomes faster and stronger due to Flame Devourer. If the user is damaged to the point of being on the verge of death, possibly an enormous amount of magical power enough to destroy everything before their eyes will be saved up; essentially, the user can win by reversal. However, the user can still feel pain and get injured, so while they can stomach regularly powerful blows, if the enemy attempts a crushing blow by an S-Class spell, it will simply prove that the spell's effectiveness is relative to the user's own durability, meaning that the user isn't invincible

Earth Magic
Earth Magic (土魔法, Tsuchi Mahō): Earth Magic is a Caster Magic which utilizes the element of earth.When using Earth Magic, the magicians harness the power of the earth around them to attack or defend, giving Earth Magic users a great deal of flexibility in their magic. Earth Magicians use their magic to unleash powerful earthen structures, create walls to block opposing spells, and generally use it to enhance their physical attacks—Earth Magic is intricately tied to the caster's physical motions, though a user of Earth Magic is required to remain in motion at nearly all times, only standing still long enough to launch an attack—even though most Earth Magic users are fairly slow, these motions help to retain the Earth Magic user's balance between attack and defense, using strength and defense to become both a shield and spear. Skilled users can manipulate the physical properties of earth, such as making sand as hard as metal, creating iron-hard rock pillars from the ground, or even bending the ground at will and turning it into a liquid form. Earth Magic also enables a user to literally dive into the ground (be it rock, concrete, or metal), using their hands or feet, and tunnel through it. Earth magic is strong and immune to Lightning Magic and Fire Magic, but Wind Magic is capable of upturning it and Water Magic will reduce the earth to mud. Like other elemental magics some users can also transform their bodies to earth to travelling through solid obstacles and underground. In the manga, Jura's arms appear to turn into rocks, although it is unknown if this transformation is caused by Earth Magic or advanced Transformation Magic.
 *  (鳴動富嶽, Meidō Fugaku):
 *  (巌山, Ganzan):
 * Razing Rock Mountain (火巌山, Kaganzan):

Other Magics
Etherious Form (エーテリアス・フォーム, Ēteriasu Fomu):

Behind The Scenes

 * Kogeta's appearance is based off of Lindow Amamiya for God Eater: Burst.
 * Kagari can also mean Bonfire.
 * Like most of his family, Kogeta represent a god in Shinto, specifically Kagutsuchi.
 * }