Alice Vroman

Alice Vroman (アリスフローマン, Arisu Furōman) is a young woman from Crocus, raised in the Vroman household, a highly regarded family for their production of incredibly intelligent offspring. Alice is one of two twins, she is often recognized as the oldest despite only being born ten minutes before her twin brother. Alice was always diligent in her studies, preferring to do so rather than play like normal children often do. This was considered a bit odd, even within the Vroman family, though her high grades and the endless compliments from her teachers saw to it that her parents never bothered her. Alice graduated from a highly prestigious institution at the age of eighteen years old with a masters in magical studies. While both her and her brother were highly regarded as prodigies, everyone knew that Alice was the most intellectually advanced of the two. Two years after graduating, Alice and her brother decided to leave their home. Both leaving together despite doing so for different reasons, Alice wanted to further her studies by traveling the world whilst her brother wished to start a legal guild and fill it with powerful mages. In the end, it would seem that it was her brother who got his way. The two founding the legal guild TBA. Despite it being her brother's idea, Alice was the one tasked with being the guild master. That being said, her brother remains the face of the guild, Alice preferring to stay hidden away in her office or the guilds massive library, continuing her studies, leaving only to attend meetings and

Mental Abilities
Genius Intellect:

Physical Abilities
Master of Polearm based Combat Quarterstaff (六尺棒, Rokushakubō): Quarterstaff is a fighting style that utilizes polearm weapons. The weapon is held with the back hand a hand’s breadth from the butt end of the staff, and the other hand up to the middle of the staff. Of these the low guard is considered the central guard. Blows were primarily delivered downwards either directly or at angles. Parries of blows to the legs were done either by lifting the leg away from the line of attack or by thrusting one end of the staff into the ground and releasing the foremost hand which was in danger of being struck. Thrusts were often performed with the release of the forward hand and a step with the forward leg like a fencing lunge, stretching forward the back hand as far as possible. Longer thrusts were delivered with a full step forward with the back leg accompanying the back hand. It was recommended that when delivering a blow that at the end of it the back leg and foot should be compassed about so as to fall roughly into a line with the front foot and the point of the weapon. The same circling round of the back leg was applied to parries also. Bōjutsu (棒術, Bōjutsu): Hand to hand Combatant:
 * Sōjutsu (槍術, Sōjutsu. Lit, Art of the Spear): Sōjutsu is a martial arts style that focuses on the use of the spear or lance in combat. Users of this form of martial art hold the bottom of the shaft with one hand, keeping the other one near the middle. While in this stance the user can keep the weapon between himself and the enemy, keeping them at a distance this stance also allows the user to move out of the opponent's range as well as easily return jabs and slashes.
 * Baguazhang (八卦掌, Hakke tenohira): Baguazhang utilizes the idea of circle walking as they move around the opponent waiting for an opportunity to strike, often quickly changing directions all the while never taking their eyes away from the opponent. Baguazhang contains an extremely wide variety of techniques including various strikes. These strikes can be delieved in a multitude of ways including but not limited to by the palm, fist, elbow, fingers, kicks, joint locks, throws, and distinctively evasive circular footwork. As such, Baguazhang is not considered a purely striking or grappling martial art. Users of this style of martial art are well known for their ability to "Flow" out of the way of attacks
 * Jūdō (柔道, Jūdō): Judo, meaning "Gentle way" is a martial art in which the objective is to throw or take down the opponent to the ground in an attempt to immobilize or otherwise subdue them. This can be done in a multiple of ways including joint locks, chokes, strikes, and arm thrusts. Defense against weapons is also taught within this form of martial art, disarming, and countering opponents. Users of this martial art are known for their ability to knock opponents off balance, grappling their opponents before throwing them to the ground with ease.

Magical Abilities
Magical Prowess:
 * Magical Aura (魔力の霊気, Maryoku no Reiki): A magical aura is the exertion of magical energy around the user's body. Encapsulating the user in an aura of a color befitting their personality. Colors and potency of Magical auras are various. This aura is normally accompanied by a pressure of sorts, the strength of this pressure depends of the level of magical aura the user wields. Depending on the level of ones magical aura as well as their control over it, it may also be used as an intimidation tactic or even as a way to negate weak attacks. Magical aura come in three different forms, a standard aura which is exhibited by those of weak or average magical power. These auras are often weak, only being able to intimidate none mages. The second of these auras is an S-class aura which is exhibited by those whose level of magical power is equal to or greater than that of an S-class mage. This aura emits and overwhelming pressure that most anyone might find intimidating. The final and most powerful for of aura is the monster aura which is only exhibited by those whose level of magical power is equal to or exceeds that of a guild master or wizard saint. These auras encompass a large area around the user, releasing an incredible amount of pressure. This pressure may even completely immobilize some opponents. The user is replaced by a phantom-like apparition as they are completely enveloped in their respective color.
 * Monster Aura (未力の魔霊気, Miryoku no Mareiki):

Fire Magic Spells
Fire Magic (...):

Earth Magic Spells
Earth Magic (...):

Earth-Make (...):

Trivia

 * Appearance based on Miriel fro Fire Emblem Awakening