Cradula

"She who wanders the halls of time for all of eternity."

- Lord Arceus

Cradula (クラデラ, Kuradera) is an ancient Vampire — considered to be one of the strongest of her kind. Because of her overall power and the number of magics and spells she's mastered in her lifetime, combined with her somewhat ruthless and selfish personality, she's feared by many all over Earthland. She refers to herself as the first vampire to exist, the progenitor of her kind. However, this is false; she's merely belongs to the first generation of vampires. But, over the extensive amount of time she's lived, she's turned others into Vampires — thus causing a steady increase in her race. One could say that a bit of her essence can be found in most of her race because of such an act. This earned her the titles of "Queen of Eternity" (永遠の女王, Eien no Joō) and "Overlord of the Undead Army" (不死軍覇王, Fushigun Haō) respectively.

Currently, in order to hide her true identity and interact with the people of the modern era, she uses the psuedonym Yukihira Retsukami (烈神雪平, Retsukami Yukihira) — something one might denote to being ironic, as the name refers to her mastery over Ice Magic, her slightly atrocious personality, and how people in the past considered her to be a witch of sorts.

Appearance
Cradula is described as a woman of immense beauty. So much so that, when combined with his somewhat-cruel and aggressive personality, she's dubbed as various titles and names by many individuals, especially by those that have stood face-to-face with her. Even the Magic Council fears her very existence — her appearance being one of the reasons. However, because she changes her appearance to avoid being captured by those seeking after her, it's unknown what she truly looks like. It's stated that there are a few that have seen it, but they have never lived to tell about it, per say. This is because she's either killed them or turned them into one of her minions. Since she's a woman who rarely takes risks, this is typical. However, recently, there have been people who've seen her in two forms — something they estimated to be closer to her true form.

The first form is that of an adult. In this form, she takes the form of a mature-looking woman in her early to mid-20's. Apparently, this form is the one she takes pride in because she's closer to her absolute peak of power. Not only that, it's easy to seduce males into doing anything she desires. She's known to be D-cup, possessing a very busty figure. She also has platinum-blonde hair — which is waist-length, and icy blue eyes — known to have an intensive, yet lonely look to them. It's been said that many have been lost in these same eyes, their vastness being near-infinite. She also has peachy skin, smooth to the touch and blemish-free. For her attire, she dresses professionally, somewhat like an office worker or a teacher. It consists of a casual dress shirt with sleeves rolled up to her elbows, along with a black skirt reaching her thighs and a pair of block stockings and high-heeled shoes. In this form, her voice is deeper and more mature, having a seductive to it — something expected of a woman her age and mindset.

Her second form, which she favors highly over her first, is very child-like in nature. While possessing the same traits as the first form, she loses her bust — becoming flat-chested. Not only that, she becomes much shorter — her height measures to that of late-elementary to early-middle school student. Something considered unusual about this form is that her nails and canines are extremely sharp; this is due to her vampiric traits more noticeable in this form than the first. According to her, much of her vampire activities are mostly done in this form because its much easier and less messy. For attire, her clothing is rather.... revealing for someone of her status. It adopts the theme of a "gothic-lolita" — a genre she's overly-obsessed with because its overall dark theme. One could say that such clothing compliments a being such as herself for obvious reasons.

Personality
Cradula is a woman that can be summed up in a few words: "Cynical, foul & narcissistic temptress". Everything that she does and says is only for her own benefit. Though inheriting the typical behavior of an average vampire, she tends to take it to extremes at times — especially when it concerns the lives of human beings. Since she sees them as insignificant and the like, she's not hesitant on killing or lying to them. This is because she believes that humans are weak creatures in comparison to others. In fact, she makes this point quite often whenever she encounters them; she finds ways to demean them and make them feel insignificant. Though she doesn't outright hate them, she finds their species to be a hindrance to all others.

Despite such despotic views, she tends to be fascinated by what they are able to accomplish. One such example is the creation of various sweets — something she tends to obsess over at times. Not only that, she's amazed how they were able to survive for such a long period despite their given limitations. She later realizes her dependence on humans for their blood, thus her opinion of them slightly changes over time. In fact, after doing an in-depth study about her heritage — their origins derived from humans, her perspective improves slightly even more. This caused her to form the habit of turning humans into vampires, something that caused a vast increase her race at an incredible rate. Interestingly enough, she's well-versed in human affairs, thus is able to perceive what the human mind thinks and is capable of. Not only that, she can tell the outcome of any incidents concerning humans with such accuracy. Most would think she's a psychic.

A woman who has an abnormal desire to be the most powerful of her kind, she's willing to do anything to get her hands on forbidden knowledge and techniques. In fact, it's been known that all the power that she's obtained at this point derived from certain countries and kingdoms — some of which fell by her hands. This caused her to be feared by many across the globe, some of whom began the tradition of hunting her down in an attempt to kill her. Since she's partially de-void of the concept known as "fear", she welcomes any and all challenges, seeing it as an opportunity to prove her might and test her abilities. Currently, she's known to have defeated over 100,000+ opponents, most of whom she either consumed or turned into vampires in order to obtain their abilities. She's known to be very boastful, always finding a reason to undermine those around her and reminding them of how superior she is over them — a habit that's become one of her core tenants of her being.

Due to her imposing and voluptuous figure, she's known to tempt and cajole the hearts of those around her; this is true in the case of men who're distracted by her astonishing figure. Even in her child form, there are many who fawn over her as a result. She's known to take advantage of this to obtain whatever she wants from them. It also makes it easier for her to kill them or turn them into a vampire, as their guard is down in that instant. In her adult form, she tends to act more seductive — the proof being in their voice and actions. She's immodest and has no shame, thus is perfectly fine with showing off her body. In her child form, she acts innocent and cutesy — turning into a Dojikko (ドジっ子, lit. "Falldown/Clumsy Girl"), using crocodile tears, or anything else of a similar fashion. Even when encountering beings from either her own or from another race, she uses such tactics — them working most of the time.

Inside or outside of battle, she's known to be cold and calculating; she's not distracted by trivial matters. She is willing to go through any lengths to achieve victory. Thus, she's willing to do things that many warriors would consider to be immoral. This extends to the psychological realm, using reverse psychology and the like to mess with a person's head to an extreme, causing them to break down as a result. However, according to Cradula, everything in battle is fair. It's simply because a person is fighting for either their lives or something they cherish. She views emotions as something of a distraction, as it clouds a person's judgment and causes them to make mistakes. She often chastise warriors who let their emotions get the better of them, usually harshly by painfully beating it into their skulls and overwhelming them with her power.

Despite all of her moments of evilness and arrogance, she's known to have her "moments". In this, I mean she's known to act flustered at times. This is seen when she's being corrected on something, her face turning red and acting in a tsundere manner — stating that she knew it from the beginning, even though she clearly doesn't. Though rarely seen, she's known to be kind and upstanding; this is seen as a contrast to most parts of her personality. This kinder side is mainly seen with people she truly treasures, caring for them in a motherly fashion and using various means to protect them. The only ones who have seen such a side are her servants, whom are fiercely loyal to her for various reasons. It's been stated that she's an excellent cook, being able to make dishes thought to be only performed by the highest class of chefs. Not only that, she has a medley of other skills that would make people want her as a wife — something that she slightly despises, as she sees it as limitation of her freedom.

History
Not much is known about Cradula's history. There have been many theories considering her place of origin. According to her, she was born on a continent that originally was inhabited purely by Vampires. However, it soon fell into a ruin after a great tragedy. Many Vampires died as a result, leaving only a few remaining. Her parents were considered to be one of the many caught within said tragedy. She grew up on the continent of Ishgar and began to wander all of Earthland for a time, trying her best to survive the harsh realities life mercilessly had thrown at her.

Over the years, she's gathered more and more power for herself. She's participated in numerous of human wars and fought with creatures from other races. This caused her to later garner infamy for herself — many people fearing her very presence. This continued as she brought ruination to many countries and civilizations, began turning humans into Vampires — effectively enslaving them while increasing both her population and her own power. Not only that, she's committed various acts of genocide on a global scale, all to ensure her own selfish desires. These acts caused many to begin hunting her down for generations to come. Currently, she states that she can't accurately re-call how many people she has met, turned into Vampires, or killed. She casually stated that she lost count after 100,000.

Currently, she's still wandering the globe — collecting servants, increasing her already immense power, and killing people for her own benefit. It states that the Magic Council and various national governments considers her very existence to be the highest of threats, as she has the power to overturn the very fabrics of order and justice while dethroning human kind as one of the top species on the food chain. She stated that she's traveled to other worlds besides Earthland. However, the method used to do so, the worlds she's visited, the purpose behind said visits and when it happened are currently unknown.

Equipment
Mystletainn (絶破の悪神魔法武器 (ミスティルテイン) Misutirutein; Icelandic for "Mistletoe", Japanese for "Evil God's Magical Weapon of Absolute Destruction"): A special weapon that Cradula obtained sometime before entering the modern age — precisely 1000 years ago. It takes the form of a giant hammer with a black outer frame with a blue structure throughout its entire design from the head to the handle. There is a strange symbol on its middle piece — later revealed to be the insignia of the blacksmith who forged such a weapon. This weapon is very receptive to magical power. Thus, when magical energy is flown into the weapon, the overall capabilities increases immensely to the point that the wielder is able to smash and destroy anything the hammer makes contact with. Though, there are a few exceptions to this rule — one being Orichalcum, the hardest known metal to Earthland and one of the known materials that composes its being. By this logic, this makes the hammer indestructible. The hammer has the ability to change its size, thus being able to be compact and easier to carry — something Cradula takes advantage of, carry sideways on the back of her waist. Should this weapon be apart from Cradula for any reason, she can always summon it back her side with a flick of her wrist. This is because the hammer is synched with her magical energy, making it possible to be called back to its original position. It's rumored that it belonged to a God before Cradula got it, though this is still up for debate. But it's powerful nonetheless, being a key part of Cradula's aggressive fighting style.
 * Nullification Magic (無効の魔法, Mukō no Mahō): One of the innate abilities of this hammer is the ability to cast this type of magic. It's said that its an ability that was imbued upon its creation on the request of its original owner, wanting it to be one of the most power weapons of its kind. Nullification Magic has the ability to nullify any and all techniques of a magical nature. By this logic, anything this hammer makes contact with while employing said magic will be instantly destroyed. However, the higher rank the spell, the more magical energy is needed to destroy it. Also, since its restricted to magical attacks, this ability is ineffective against any other attack or ability that utilizes any other form of energy. Despite such setbacks, this magic is effective nonetheless. When faced with any object that's infused with magic, this hammer is able to immediately destroy it without fail — the exception being that its forged with Orichalcum. In that case, said object will take slight damage to its being. This is highly effective against armors and weapons of a magical nature. Cradula tends to use this ability very effectively, especially in-tandem with her other magics, letting her earn easy and simple victories over many of her foes.

Magics & Abilities
Amongst her kind, Cradula is feared as one of the most ruthless and sadistic of battlers. She tends to toy with her opponents before deciding to get serious. Even against opponents who are considered to be powerful in their own right, she has a habit of using as little power as possible — wanting to "test the waters" and see how much they're worth. It's said that there are a few who've faced Cradula at full power, only to end up losing. It's also stated that because of her mastery over her own powers and her given physiology, it's considered to be nearly impossible to best her — something proven to be true time and time again. The number of opponents is estimated to be well over 10,000, derived from various ways of life — most, if not nearly all S-Class in strength; this includes magical creatures and beings from other races. Her combat prowess seems in her reliance of her manipulation of her given elemental powers and given physiology, relying little on her vampiric tendencies.

Natural Prowess
Enhanced Senses: Like much of her kind, Cradula's senses are heightened due to her physiology being much superior than an average being. This lets her sense things that no one else would normally notice. Cradula states that her senses are on-par with that of a Slayer's; this is because the magic that they wield allows them to adopt the physiology associated with their brand, allowing them to transcend the norm. Each of her five senses are used in various ways, allowing her to react to any given situation accordingly. In fact, their true potential is when they're used in combination with one another in order to cover for any weaknesses one may possibly have. With her sight, when seeing in the dark, her eyes glow an ominous red; this is similar to a bat's — which is ironic, considering she's a Vampire. She is able to see clearly in the night and able to see faint heat signatures of all nearby creatures. She's also able to see over vast distances without the aid of any form of Eye Magic. Thus, one could compare these visual traits to that of an owl and a hawk's. Her hearing allows her to hear even the most unnoticed of sounds, such as a pin dropping or the chirping of a cricket. This tends to be advantageous because it's hard for a person to sneak up on her. She can hear a person's footsteps, heart rate and breathing patterns clearly. Such details can help decipher the opponent's next move, letting her counter with ease. She can filter out sounds to trace the ones she desires, allowing her to track her targets with ease. This requires no concentration for someone of her caliber. Her sense of touch allows her to read the various traits of objects, along with their given history (i.e. how it's used, when it's used, how it was created, etc.). This is similar to psychometry — an ability that deals in the same workings. It's unknown if the two are one in the same, but there are those (such as her subordinates and her opponents) that have such a mindset. Cradula's sense of smell is one that's most used, as it aids her in hunting for humans. Like a shark or a bloodhound, she's able to sniff out scent of blood and differentiate it's origins. She states that the blood of humans are decedent and intoxicating, while the blood of a demon or animal is appalling and philistine. With hybrids, their blood has various smells, thus having different traits. However, it doesn't just extend to such an area. It also reaches to various others, most of which are mundane. Nevertheless, it's useful in its own right. Her sense of taste is like her sense of smell; by "tasting her opponent", she is able to decipher their physiological make-up and their given abilities with such accuracy. Cradula stated that her senses are so sharp, that she can use them to perceive things that happen times prior (i.e. up to 72 hours). This is because the details still remains, albeit being small and unnoticeable to the average being.

Herculean Strength: Despite her lithe and somewhat-frail frame, Cradula's strength far surpasses that of a normal human's. In fact, it's stated that it's equal to or possibly greater than that of a Dragon's. This is mainly due to her species' powerful and unique physiology. However, she also states that it's due to her mastery of many skills, most of which requires a certain amount of strength. Cradula's strength is known to be monstrous. In fact, she's able to decimate many of her opponents at various instances using strength alone. With a single punch, she can smash through concrete with ease and pierce through an opponent's body like a hot knife through butter. She's also able to pick up things many times greater than her with a single hand. Because of her immense control over her body, she's able to allocate all of her strength to a single part of her body, increasing the overall destructive power by many degrees; all of which is done without wasting a single ounce of energy. This trait allows her to destroy most obstacles that tend to stand in her way in a single motion. Further proof of her strength is the ability to effortlessly wield her signature hammer with a single hand, which was crafted by an unknown deity and is stated to be very heavy and impossible to wield in normal hands. Her strength tends to stay the same, regardless of the form she takes.
 * Acala's Punishment (不動明王処罰, Fudō-myōō-batsu): A technique that Cradula stole from an unknown temple, it mainly deals with enhancing one's given physical parameters using their magical energy. It shares many traits with Strengthening Magic; the given difference is that this technique allows the user to concentrate their magical power to its utmost limits and flowing it to a single part of their body. The end result is that the body part affected changes drastically — both in appearance and given abilities. It's stated that the part is turns pitch-black, similar to iron, while having steam emitting from its being. The steam is the result of the concentrated heat energy caused by the concentrated power slowly evaporating the body liquids. While the user's power for that part increases to explosive levels, it only lasts briefly. This is because, once the liquids in that part evaporate, that part tends to shrivel up and die as a result. Cradula is the only known exception, due to her biological immortality and regenerative abilities; this allows her to use the technique for as long as she desires. However, she tends to avoid it because she doesn't want to needlessly waster her magical energy supply in such a reckless manner.

Incredible Speed: Cradula is a being known for immense speed. It's known that she's recorded to be one of the fastest amongst her kind. This is especially true in her child form, which has more of a petite and small frame — having "less baggage". She's capable of performing various acrobatic movements with strict ease, being able to scale walls and slip through various gaps with little effort. In a single step, she's able to locate herself from one place to another — crossing great distances. Many state that this is akin to teleportation, something she denies on various occasions. She attributes it to her physiology and the results of her various training regiments she does on a daily basis. Her speed doesn't just extend to her movements, but her attack motions and spellcasting. Her attacks tend to be mere blurs, if anything; it becomes hard to tel their exact trajectory, due to Cradula manipulating her body in a strange manner at a rapid pace. It's said that a single punch can contain hundreds more because of the pace in which its launched. This makes it difficult to properly react, let alone defend. In a similar manner, the spells cast from her being happen nearly instantaneously, having no formal warning as to when it happens. Like many skill combatants, she's capable of hyperspeed combat — fighting high-paced battles in brief instances. It's been stated that when Cradula attacks using her speed, the opponent can't sense it taking place until after it has been wrought upon them.

Ways of Combat
Advanced Hand-to-Hand Combatant: Despite her appearance, Cradula is considered to be a master at close-range combat as proven from her years on the battlefield. Cradula's fighting style is something that can be considered to be a potpourri of various martial arts she's picked up over the years; the main foundation being Aikido and Jujitsu. Though she tends to use hard strikes to cause major damage to her opponents, her main focus is attacking joints and vital areas. This lets her cause as much damage as she deems fit with less superfluous movements. One of the key aspects in the way she fights is the incorporation of her speed and the use of all five of her senses. With her immense speed, she is able to land multiple blows in very short instances and perform fluid and graceful movements that can keep her opponent on edge. Her senses allows her to read the opponents motions and bodily movements; this allows her to sense when, where, and how they will attack, allowing her to react accordingly. Many warriors and martial arts masters that have gone up against her stated that because of these factors, it's impossible to properly read her fighting style's rhythm, as it constantly changes. It's been known that she likes to use throws and counters to upset her opponent's balance, allowing her to deal even more damage without fear of resistance. Not only that, in certain instances, she tends to charge her strikes with her own magical energy; this method makes her fighting style even more dangerous, as one strike can aggregate lethal blows with ease. According to her, it's important to be a well-rounded fighter because one doesn't know what awaits them in the near future, especially in a fight; surprises are always expected. Thus, it's important to accumulate as many skills as one could possibly can, thus they could react properly to any situation they happen to be in. She goes on to say that such a logic is derived from her strong desire to become the most powerful, which would make sense given her combat ability and various strengths. This mindset made her prioritize the learning of martial arts, seeing it as a mage's biggest weakness. Though Cradula tens to favor weaponry and magic above all, like any common mage would, she doesn't lack in this area — she constantly trains every aspect of her fighting methods, keeping it in pristine shape. One could say that the martial arts serves as her "third line of defense".


 * Taketonbo (竹蜻蛉, Bamboo Dragonfly): A throwing technique that's considered to be one of her most favored. Derived from the principles of Judo, her version of this technique involves upsetting an opponent's central balance; this makes it harder for the target to get back up for a brief time. In normal cases, with a simple hand motion, one grabs the target — lifting them up in the air and slamming them down on their back. However, in Cradula's case, she strikes at the opponent's waist — the location of the opponent's balance, with a simple palm motion; this causes a strange reaction within their body, as their center has been disrupted. Then, she grabs both the area struck and the opponent's top body, flipping them using her own weight and bodily movements as a balance. It's been noted that because their center was disrupted before the throw, there was little defense protecting the body from the impact as it hit the ground. This caused a slight magnification of the damage the technique originally had. According to the victims, they state that because of the accumulated damage, it was hard for them to move for quite a bit. This technique is advantageous to Cradula, as it temporarily paralyzes their body; this allows her to perform her counterattack without fear of resistance. She tends to use this technique in many of her fights.

Master Hammer Specialist: Cradula is considered to be a master in this field due to her signature weapon. Cradula uses the weight of her hammer in-tandem with her immense physical strength. This allows her to cause devastating blows with each swing. Anything it connects to will suffer lethal damage as a result. Though she had initial difficulty of wielding it because of its properties, she later got adjusted after understanding its mechanics and years of practice. Because she wields her hammer effortlessly, she able to change up the swings; this allows her to attack or counterattack in any manner she deems fit. She's known to make use of her hammer's magical properties, thus parrying any magical technique that comes in her way and smash through any obstacle that happens to be in her path. It seems that whenever she swings her hammer, it's able to produce shockwaves that's able to create high amounts of wind pressure — blowing away anything it makes contact with, and having the ability to upturn earth & create various fissures, craters, and earthquakes of various degrees. This can easily limit the mobility of the enemy, allowing Cradula to fight more effectively. The design of her hammer allows to attack with both sides and perform rebounds off of surfaces, propelling of her and the hammer; the latter increases the velocity of the attack, thus dealing even more damage as it makes contact with the target. Because the hammer's ability to change size, Cradula is able to access more options, thus shifting her fighting style. It's currently known that she has techniques associated with her hammer-based skills. Though she rarely uses them, they effectively serve their purposes when performed at critical moments.
 * Spinning Hammer Crush (スピニング·ハンマー·クラッシュ, Supiningu Hanmā Kurasshu): This technique was mainly developed for movement, using both the weight of the hammer and the propulsion caused by the planet's gravitational pull to perform a powerful blow of great magnitude. By colliding the hammer on the earth's surface, the impact produces a shockwave; this causes Cradula to be propelled upward, reaching great heights. Suspended in the air, she spins downward with hammer in-toe — caused by the gravitational pull of the planet's surface, transforming into a wheel-like spinning projectile. Because she's at a great altitude, the impact will be proven great as the friction surrounds her body and that of the hammer's. This is similar to how asteroids and comets become meteorites, falling down to earth at incredible speeds. Upon impact with the surface of the target, a miniature explosion occurs due to the friction and the immense collision speed. Not only that, shockwaves are produced which causes rock formations to form, wind pressures to slowly pick up, and destroying everything around the crash site. It's noted that a huge crater is created after performing the technique. The downside to this technique is that it can't be used repeatedly. This is because of the slight damage Cradula takes because of the friction. Not only that, when crashing down Cradula is unable to move because of the immense air pressure on her body. Thus, this technique tends to be used on a wide-range of opponents or as a last resort. Nevertheless, it's considered to be one of her most powerful techniques that's not magical in nature.
 * Boomerang (ブーメラン, Būmeran): As the name states, it's a "throw-and-return" technique that's often proven useful at times; it incorporates the use of Cradula's telekinesis as assurance of the hammer's return. By swinging the hammer over her head and throwing it in a particular direction, the hammer spins at a rapid pace — turning it into a wheel-like projectile. The weight of the hammer combined with the spin speed produces an immeasurable amount of force; so much so, that it becomes visible as a layer of flaming blue energy surrounding the launched object. It's said that, because of the hammer's unique abilities, combined with the launch speed, weight, and velocity, anything it makes contact with will be destroyed without fail. This includes items of a magical nature and various offenses and defenses that the enemy might use to stop it; this makes it nearly impossible to counterattack. After reaching a certain distance, Cradula will use her telekinetic abilities to call the hammer back to her side. When this happens it will perform the same functions as when it was thrown, destroying any and all obstacles that happen to be in its flight path. The technique stops when the hammer is in the woman's hand. A given weakness of this technique is that it require's Cradula to use most of her strength to perform. Thus, she restricts its use to a few times per day as to not wear herself down.

Expert Fencer: A peculiar fighting style that she's picked up over the years, fencing is considered to be one of her strong suits. It's considered to be a form of swordplay, but an obscure one since it's rarely seen. Cradula stated that she took up the style after seeing the elegance and swiftness it possessed; this would make sense given her form of combat. After a few years of study and application, Cradula has mastered this style — but not to the extent of a normal user. This is because she believes that she's lacking in certain areas of the swordplay, especially concerning strike positions. However, she does have the ability to match even the best practitioners — albeit with slight difficulty. When she fights using this style, she wields her rapier in her right hand, leaving the other suspended in the air. She also leads off with her right foot, leaving the left behind her, and her body is twisted at a 90° angle — aligning with the rest of her body. In this sense, the stance allows her to both attack and counter at any given moment.

Her form of fencing incorporates her speed and five senses, much like her martial arts. By using the combination of her body's natural speed and flexibility, she's able to accelerate and pull back her arms — and by extension, her rapier. By this logic, she can perform strikes that seem like blurs; there have been instances where people state that there are multiple strikes appearing at once. However, this is but a misconception, as it's mainly speed that makes such an illusion happen. But, because of such strikes she's able to land a myriad of blows on an opponent in a short instance. Only master swordsman and weapon users are able to react properly, albeit with slight damage to their being. She's also been known to use parrying methods, redirecting an opponent's strike to a different area; this either leads to lessening to complete nullification of damage. A major factor in this fighting style is found in her footwork; when she moves, it's as if she were dancing on ice or skating — leaving no superfluous movements whatsoever. Not only that, her body becomes a blur as her speed is maximized to such extremes; this is to such a point that people mistake her for teleporting, which is not the case. It's unknown what else her fencing style consists of, as she's trying to fix up and improve her mechanics, but her skill in the art is fearsome nonetheless — being able to keep even the skilled of fighters on their toes.

Magical Abilities
Master Magician: Cradula has proven herself to be one of Earthland's most powerful mages time-and-time again, being a natural-born prodigy in the magical arts since a young age. Even amongst her kind, she's famed for her skill in magic — tooted to be greater than any being that has come before or after her. In fact, she's infamously known for her use of various types of magic to bring about effects that many would deem to be a madman's work; this includes implanting spells within objects — activating them when certain objectives have been met, using spells in layers, allowing her to hide various spells within other spells, and use particular spells to strengthen or enhance other active spells. In the hands of Cradula, even the simplest of spells can either be highly lethal or can perform various uses. This is because Cradula's mastery and knowledge of the magical arts have allowed her to change the very foundations of any and all spells she casts; this is seen when she changes the shape of a spell to fit the desire situation while still maintaining its original purpose. She's known to be able to make use of the principles concerning Combination Magic — which allows the user to combine two spells into one, thus creating a new power. It's mainly seen when she casts her Ice Magic or Lightning Magic respectively. In addition, she can enact spells that are long-lasting, which use the eternano in the atmosphere & the lingering amounts of magical energy trapped in the surroundings to maintain stability.

What truly makes Cradula a fearsome mage is her ability to ascertain the flow of magical energy in the area, sensing any changes that might or have occurred; this is done through the use of her five senses. It's a skill that's only usable by grandmasters of the magical arts, having practiced and studied magic for a long time. Since she's lived longer than any known human, it's not strange for a being like her to not have such a skill at her disposal. According to her, she's able to sense and ascertain multiple flows of energy that happens within a certain radius. This allows her to know what type of spell is being cast or has been casted, allowing her to formulate some sort of counter stratagem. Thus, it becomes nearly impossible for her to be caught in any spell-based traps, such as illusions put on the surroundings or triggering any set spell implanted into objects. Also, because she's able to read the flow of energy, she's able to manipulate it to her liking, as if it was child's play. By this logic, she can turn an opponent's spell into her own power by breaking down and absorbing the energy flows that make up its being. Not surprisingly enough, Cradula is capable of using various obscure forms of the magical arts as well — some of which could not be recognized by even the most respected masters of said art; this is derived from her vast and all-encompassing knowledge with every concerning magecraft.

Vast Amounts of Raw Magical Power: Not surprisingly enough, Cradula possesses a vast amount of magical power. This serves as a stark representation for her affinity for the magical arts. Even at a young age, her magical was much greater than that of an average adult Vampire's own. Though, she couldn't control it at the time because of her inexperience. Thus, it tend to run rampid and destroy everything around her against the young Vampiress' will. It's only when she learned and practiced magic that it was later tamed and became much more manageable. As she grew in power — obtaining many forms of magic through battle experience and various texts, so did her overall magical source. A contributing factor to such a growth as well is the "Draculization" of humans; basically turning them into her vampiric slaves — done through the graces of a certain forbidden magic. This not only allowed her to drink their blood, but also gain a small portion of their overall powers while having them under her control. It's currently known that she's considered to be one of the main progenitors of her kind; she had single-handedly turned over 5,000-7,500 humans into Vampires over the last 4,500 years. By this logic, she would possess a vast amount of magical power that is unmatched by any other.

When exerted, her magical energy takes on a royal purple color. Not only that, the sheer amount is able to temporarily change the atmosphere of the surroundings while disrupting the energy flow. This allows abnormalities to happen such as storms occurring or the formation of mountain-based constructs. Due to the sheer amount of magical power that she possess, her spells are much more powerful than the norm. Even with her flawless control and application, the spells bolster a surmountable amount of power behind them. This only further proves how vast this woman's magical reserves are in comparison with a normal being's. With a large pool of magical energy at her disposal and her vast knowledge and application of the magical arts at her disposal, it's unknown if there are beings in the modern generation that could match Cradula — let alone stand up against her.


 * Blood-Chilling Aura: As a being who possesses mind-staggering amounts of magical energy, it's not uncommon for her to have a magical aura that matches it. Throughout the years of training and harnessing her magical talents, coupled with years of experience of the battlefield, Cradula has gained immense control over her magical powers — and by extension, her magical aura. When exerted, her aura takes on a light-purple shade that drapes and surrounds her being, similarly to that of a mystical veil. This quality can be only be found in mages who have complete control of their magical powers, being able to shift and manipulate it to their liking. When sensed, people tend to be in utter fear and terror; Cradula's aura is known to contain traces of her lineage as a Vampire — bloodthirsty creatures who are able to instill fear into even the mightiest of beings. Thus, when exerted, Cradula's magical aura contains high amounts of blood lust — which is enough to paralyze any opponent she comes across. Her magical aura is also stated to cause hallucinations of sorts, each one being unique to those who feel it. However, the traits that all of them share is that they involve the death and gore to the extreme. An interesting note is that, when exposed to the Vampiress' aura for too long, people tend to be nauseated and intoxicated — no longer having the ability to maintain their natural balance or their bodily functions. When shaped, it takes on the form of a demonic face of a vampire.


 * Cradula, being the masterful mage that she is, has the ability to use her aura for multiple purposes; in her words, "My aura is but a mere extension of my body. By that logic, I can manipulate it in any way I see fit." For a woman like Cradula, her "body" and her "aura" are of one-kind; they are no longer separate entities. This state could only be achieved by those who a certain skill in the martial arts while having high amounts of prowess in the magical arts. Things that would normally be considered impossible are deemed possible for Cradula due to her mastery of her given powers. Such examples would include: using her magical aura to disrupt the patchwork of an enemy's spell, using it as form of armor — increasing her durability to extremes, using her aura to increase the range of her attacks, etc. The ways she can use her aura are only limited by her imagination. There are many who could possibly match her in quantity, but she's on a different level when it comes to quality and application.


 * Second Origin Activation (二番原解放, Nibangen Kaihō): Second Origin is a force known as the "second container" of magical energy in an individual. This container exists due to the mage in question constantly, and passively, absorbing a quantity of magic from the environment to renew their original reserves. Any excess is placed within this container and kept sealed until absolutely necessary, or unlocked through a Second Origin Release spell. This Second Origin, when initially activated, places an enormous level of stress on the body unless it is awoken in gradual amounts, as the body isn't accustomed to handling so much magical energy in the body at one time. This can be circumvented by mages with control of their magic, however, allowing them to restore the magical power as a reserve that can be accessed whenever required, therefore providing an extremely useful backup.


 * Second Origin Activation can only be taken place, as said before, by mages who have control over their own magical energy. It generally only works when one is in a magic-rich environment and has nearly exhausted their initial supplies. By absorbing a copious quantity of magic from the surrounding environment passively (which can be noticed through a tingling sensation in the body), the user's internal reserves can be released at the same time. This, in turn, allows for an immense quantity of magic to replace the initial, depleting reserves. Notably, one can allow the Second Origin to passively increase the quantity of magic that is within it, so long as it isn't used during this period of time, otherwise it has to accumulate magic once again. The overall effects of activating the Second Origin are quite evident: an enormous boost in magical energy, empowered spells, ability to enhance physical strikes with magical reinforcements, temporarily breaking the "laws" of magic with specific equipment, and the rest. Notably, Second Origin is thought to be powerful enough to make an S-Class Candidate become as strong as a fully fledged S-Class Mage, while making an experienced S-Class Mage even stronger. Though it should be noted that most S-Class Mages are nearing this level of magical power in any case.

Formula (魔印強化 (フォーミュラ), Fōmyura; lit. "Magic Seal Enhancements"): Formula is a spell that allows one to create a magic circle in order to cast spells from. Not only that, it had many practical uses that were only bound by a mage's skill in the magical arts. It was used by early mages in order to better control their magic. As the mage grew in power, so did the use of the spell circle. However, as the times changed and the use of magic evolved, this fell into disuse. In the modern age, it's considered to be obscure as there are few to practically no mages that use this spell. Like any other mage, Cradula is able to use her own version of this spell.

Because her control over her magical power is already great, the use of Formula would normally be considered obsolete. However, according to her, it still has its uses. Whenever Cradula uses her Formula, it's as an accelerant for her magical spells — especially ones of considerable power; according to Cradula, her formula cuts the magical cost of the spell and reduces the time needed to cast while still maintaining the spell's original power. This means that, through the use of her formula, she can cast a string of powerful spells while having it take less of a toll on her magical reserves. This allows her to easily overwhelm her opponent with mere ease. Not only that, her Formula can be used as a defense — the spell circles are usually durable; only the strongest of attacks can break through it. She can layer her magic seals one on top of the other in order to increase efficiency, albeit it tends to exhaust her quite a bit.

One of Cradula's most unique uses is as a restraint. By placing magical seals around certain parts of the opponent, she can restrain said parts. According to victims of this application, it's as if their entire arm was cemented to the ground. Thus, this application can be seen as a form of "crowd control" — a term that denotes to many RPGs. She can change the size of her Formula freely by controlling the flow of magical energy within it. This allows her to easily cast spells on a wider or small scale freely. Apparently, Cradula can use her Formula as a gateway; she can use it to connect from one place to another using a strange method. This way, she can get travel distances rather easily and attack from any angel she deems fit, making it nearly impossible for her to miss the target. Like many enhancements, she can use it to strengthen her blows to various degrees by applying it certain parts of her body. It's unknown what other applications that her Formula may posses, but in the hands of a mage such as herself, it's all the more deadly.

Defenser (魔関 (ディフェンサー), Difensā; lit. "Magic Barrier"): Defenser is rather a simple spell that's used by many mages in the past. However, as time went by, it fell into obscurity; this is because people began to adopt more advanced forms of magic over the simpler ones. It's known that there are few practitioners of this spell, being numbered in the tens — if not less. The way this spell works is pretty simple as it mainly relies on one's control of their magical energy & that of the surroundings. By manipulating the eternano in the air and fusing it with their magical energy, the user then exerts it outwards. From there, they shape it into a magical sphere of unknown proportions that surround their being. Normally, the Defenser is considered to be fragile for beginners. However, as time goes on and one starts to master their magical energy, the properties of this spell improve by leaps and bounds. In fact, it's stated that one can add their own affinity to the barrier to better suit their needs.

Cradula is a master of this spell, being one of her main forms of defense. Her mastery is such that her Defenser is considered to be near impenetrable, being nearly as hard as Orichalcum — the hardest known metal to Earthland; the density of the barrier is dependent on the level of mastery of the spell and one's control over their magical flow. Because her barrier has such quality, this tends to show how great her magical prowess is in comparison with other practitioners. It's stated, and later proven, that there have been none that have broken through her barrier — something she's prided in for quite a long time. Because Defenser is pure magical energy manifested, it can manipulated according to the user's desires. Cradula takes advantage of this logic, applying much of her magical knowledge & skill to making vast improvements to her already nigh-impenetrable barrier. One such application is adding her elemental affinity to it. This causes the barrier's color to change as a result. When applying Ice Magic to it, the barrier changes to sky-blue; when touched it caused instantaneous freezing — anything that makes contact with it is frozen as a result. When using Lightning Magic, the barrier becomes more golden while having electrical discharge surrounding it; anything that makes contact with the barrier suffers from high-voltage, being struck with 100,000V of lightning — enough to fry any mage and destroy objects with ease.

One of the most interesting applications that Cradula made to her Defenser is the ability to concentrate it to certain points of her body. In this manner, the defensive power is increased dramatically to the point of becoming completely impenetrable. However, she goes unprotected in all other areas — something that can be dangerous to her person if attacked from any other side by multiple opponents. It's said that those who attack the Defenser in this manner are instantly repelled back, their own power bouncing off and subsequently returning back to its point of origin. There have also instances of magical weapons being destroyed in this manner, furthering the dangers of this application. There also seems to be an offensive usage for the Defenser, ironically, using the same application. By layering the Defenser onto herself and gathering as much magical energy from the surroundings as possible — layering on top of the barrier, Cradula then expels it outwards as a powerful shockwave, damaging anything and everything that happens to be within the vicinity. Though its powerful — being able to either repel or outright destroy her adversaries, Cradula can use it a few times per day because of the slight strain it puts on her body. Nonetheless it serves as a testament to her mastery over this spell. It's unknown if

Cryokinetic Grandmastery & Ice Magic
Considered to be the master of this element, Cradula is considered to be one of, if not the best user of Ice Magic; this is in reference to the many titles she's gained over the centuries dealing with the manipulation of the element. Ice Magic (氷の魔法, Kōri no Mahō), like the name states, is a Caster-Type magic that allows one to use the principles of ice — creating and manipulating it at will. They have the ability to freeze anything and everything within the vicinity; though, there are a few exceptions. The way Ice Magic works it's pretty basic. The user uses their magical energy to reduce the kinetic energy of atoms, absorbing the heat of the atmosphere. Through this method, they can use the moisture in the atmosphere — shifting its state of matter; basically, they transmute liquid into ice, using their magical energy as a basis. Another way to produce ice is through the use of thermokinesis — the ability to control temperature. By reducing the temperature to a level where everything freezes, stagnating all moving atoms as a result, it's possible to produce an infinite amount of ice. However, this method is only viable to masters who have understood the basic principles of the element. There are few mages who have fighting styles revolving around this element, fewer being respective masters.

From a young age, Cradula was considered to be a prodigy in the art. This is because the magic matched her cold and ruthless personality. It's known that she learned this magic through an unknown ice guru living in the northern regions of the magical world. After studying under the man for many years, posing as an innocent and helpless little girl, she gained a unique understanding of the magic's essence. Her skills in the art grew even more after consuming the flesh and blood of other Ice Mages through the machinations of a certain forbidden art, reaching to the point that both her knowledge and control over the frozen element became unrivaled; it's such that it remains unrivaled by any known ice magic user — even Slayers; her ice is much stronger than the regular ice used by ice mages and Frozen Dragon Slayers, as well as the black ice of Ice God Slayers. In fact, Cradula's ice is unable to be consumed by any opposing ice magic user of any type, and she can actually transform opposing sources of ice into her own, meaning that she has full control over the element of ice in every way, shape, and form. Many years later, she continually practices this magic, being one of her main forms of combat. In fact, this magic became synonymous with her. As a bonus, she obtained the ability of cryokinesis — the ability to shape or manipulate ice in any form of quantity. It's said only a few masters of Ice Magic are allowed such a skill, further proving her mastery in the element. Her title as the "Undefeated Goddess of the Frozen Glaciers" (冷凍氷河の無敗女神, Reitō Hyōga no Muhaijoshin), proves this fact outright — those who've challenged her note that her ice-based abilities are unnatural and sublime. In fact, many people claim that she's a Yuki-onna, the only creatures alive who have such skills in the art.

Cradula is able to use Ice Magic and her cryokinetic powers in various ways — some of which tend to be unique even to her; this would include freezing the ground or covering various objects in her ice, lowering the temperature around her using her magical aura — thus creating the perfect environment to utilize her ice-based talents to their fullest, transmuting parts of her being into the element and back for various purposes, etc. Not only that, she doesn't need to use her hands to form it. She can do it by using her mind, or through speech alone. It's known that the only limitations to her ice manipulation is her imagination and the ambient amount of cold air & moisture surrounding her. In the case of the latter, she can substitute it for pure eternano — which can be shaped into anything according to the user's wishes. The quality of Cradula's ice is much more durable and malleable than the ice cast from other mages. It's known to be as hard as steel, yet changeable like mercury. In this regard, Cradula is able to freely change up her ice in any given situation without altering its density.

One of the most noticeable traits about Cradula's ice-based powers is the incorporation of other elements — adding on various other abilities, thus making it even more versatile. This is mainly seen when she combines it with her Blood Magic, Lightning Magic, or Darkness Magic — the former being able to cut through organic structures more easily while gaining immunity to certain forms of magic, while the latter two being able to empower her ice to the point where it can drastically change up the environment around her. The ice that Cradula produces can also serve for mundane purposes, not being limited to just pure combat. One such use is that it can used as a wound dressing, halting the injury for some time while not interfering with the organic functions of the body. This allows the body to repair itself with given time. Her cryonkinetic abilities are so powerful that, with a simple touch, she can freeze anything into solid ice — creating effects similar to frostbite. Because the feat reaches down to the atomic level, it makes it exceedingly fragile. It's not just limited to organisms, but to things that can't normally be touched (i.e. flames, energy, etc.). However, an interesting aspect about her ice-based capabilities is that she can forcibly stagnate the molecules of anything she sees, causing it to slow down and eventually "freezes them in place". This tends to be very useful at times, especially when she feeds on others. Having mastered the element to various extremes, she's all but immune to cold and ice-based abilities, able to shrug them off with ease. <!---


 * Arctic Explosion (アーティック・エクスプロージョン, Ātikku Ekusupuroujon):


 * Hödur Partisan (ホルダー・パルチザン, Horudā Paruchizan):


 * Vaporization Freezing Technique (気化冷凍法, Kikareitōhō):


 * Sheer Cold (氷神の永久冷凍監獄 (シアー・コールド) Shiā Kōrudo; lit. meaning "Eternally Freezing Prison of the Ice Gods"):


 * Human-Shaped Absolute Zero (人状の絶対零度, "Hitojō no Zettaireido"): A special spell that Cradula created some time ago, wanting to further her mastery over the element of ice. Though it took her many years to complete, it was the absolute proof of her utter proficiency in the element — none being able to surpass her in any regard. The mechanics of this spell are a bit difficult to understand at first, but when its broken down it's considered to be the highest form of shape manipulation and energy transformation. Thus, this spell is considered to be the most powerful of its kind. According to Cradula, this spell doesn't emit ice, but rather, it brings her body to a temperature below zero. In turn, it not only allows the freezing range to increase, but it also momentarily kills Cradula's body by controlling and regulating the flow of their eternano with Ice Magic. All of the molecules inside of Cradula's body stops, as everything regarding magical attack is defended against on the surface. Her blood becomes frozen in place, as it does not even flow out of any open wounds; and the water inside the ground that Cradula's feet touch freeze up completely, forming an earthquake of ice of sorts. It freezes everything going on for several meters, in a similar manner to that of Ice-Make: Floor. As Cradula exerts the power even more, she becomes virtually indestructible, allowing her body to reform if it is shattered through rare, immense force. She's able to use the moisture in the air to form spikes, shields and attach other extra appendages to their body; and they have a virtually unlimited supply of moisture since it is always present in the surrounding air or environment. Even desert air has sufficient moisture content for Cradula to make temporary practical use of. However, the mental effort needed to employ the spell under these circumstances could eventually fatigue her and render the spell temporarily dysfunctional. This spell is only enhanced through harnessing Cradula's Magical Aura as a medium. It enhances the range and power of the Magical Aura enormously while not changing Cradula's physical body too much. It's because of this spell, that Cradula gained the moniker of "Undefeated Goddess of the Frozen Glaciers" (冷凍氷河の無敗女神, Reitō Hyōga no Muhaijoshin) — being able to manipulate the element of ice on any level through the utter use of this spell. It's known that she's the only user of this spell, as she's refused to teach anyone else its secrets. There have been cases that Ice Mages tried to replicate the effects of this spell. However, their efforts are in vain, as they've either failed or made a similar spell of inferior quality. The fact that Cradula was able to create something of this magnitude, with none being able to invent something close to it, speaks volume about her status as a mage.


 * Combination Spell: Fimbulvetr (二魔法の合・悪魔氷神冬環境に起因する体温心の反応 (コンビネーション・スペル・フィンブルヴェト), Konbinēshon Superu: Finburuveto; Old Norse for "Harsh Mighty Winter", Japanese for "Fusion Between Two Magics: Hypothermic Mental Reaction Caused by the Satanic Ice God's Wintry Environment"):


 * Combination Spell: Niflheim (二魔法の合・時女神の厳冬罰 (コンビネーション・スペル・ニヴルヘイム), Konbinēshon Superu: Nivuruheimu; Nordic for "Abode of Mist", Japanese for "Fusion Between Two Magics: Devastating Winter Punishment of the Time Goddess"):


 * Combination Spell: Aeternitatem Gelida Morsus (二魔法の合・氷黄泉の一億夜の常循環 (コンビネーション・スペル・エターニテアテム・ゲルイダ・モルスサ), Konbinēshon Superu: Etāniteatemu Geruida Morusus; Latin for "Frozen Eternity Maelstrom", Japanese for "Fusion Between Two Magics: One Million Nights' Eternal Cycle of the Icy Hell"):


 * Kokkytós Nýchta Péplo (冥界女王の凍結着物 (コキトス・ニッター・ペップロー), Kokitosu Nittā Peppurō; Greek for "Cocytus Night Veil", Japanese for "Frozen Dress of the Underworld Queen"):


 * Tundric Comet Symphonia (終末論雹暖房噴創造の面 (トンドリク·コメット·シンフォニア) Tondoriku Kometto Shinfonia; lit. meaning "Apocalyptic Hail Shower Piercing Creation's Surface"):


 * Aurora Execution (暁女神の北部彩色楽園 (オーロラ·エクスキューション) Ōrora Ekusukyūshon; lit. meaning "Northern Chromatic Paradise of the Dawn Goddess"):


 * White Zenith Garden (白薔薇満開の不滅期 (ホワイト·ゼニス·ガーデン) Howaito Zenisu Gāden; lit. meaning "Imperishable Season of the White Rose Blossoming"):

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Darkness Magic
Darkness Magic (闇の魔法, Yami no Mahō) is as it states; it's a magic that allows the user to manipulate the element of darkness. With it, the user can manifest shadows and physical forms of darkness from the spiritual realm to the material plane, controlling it in any way they see fit. It was originally considered to be a form of the Black Arts. However, it was later disproven as it carried no side-effects when using it — being like any other elemental magic. According to various tomes and ancient texts, the magic utilizes the inverse of the "magic = feeling" concept; by fueling one's magic with negative emotions, they will go through the process fusing the surrounding eternano with their magical power. From there, they open a gateway of sorts that connects to the spiritual realm from the material plane; this part tends to go unnoticed, as humans don't have a high-enough awareness of the spiritual realm and dimensions beyond the third. Using their fused power, they will call upon the darkness lurking within the dimensions and summon it to their realm. They usually use a medium in order to manipulate such "malevolent power", normally their bodies or their own shadow. The color of the user's darkness is in tandem with their personality and the natural color of their magical aura. Not only that, the quality and the properties of their darkness are said to be unique amongst each Darkness Magic user. Some more powerful than others. Thus, there are different forms of Darkness Magic in the world.

Cradula learned this form of magic at an early age. In fact, it's one of the few magics that she has high proficiency in. This might be due to her status as a Vampire. Vampires are creatures that thrive in the darkness; their abilities are most evident when used in the shroud of night. Thus, it's not uncommon for a Vampire to use such a magic, especially when it epitomizes everything that they stand for. Cradula's form of this magic is stated to have similarities to her Ice Magic; they both epitomize the concept of cold and have the ability to consume anything that makes contact with them. Not only that, they both share the principle "Yin" (魄, lit. "negative/no-form") — the spiritual side, ever-changing and having many forms. In fact, Cradula's mastery over this magic can be attributed to her understanding and respective mastery over the element of ice. Because darkness is the foundation of all forms, Cradula is able to shape her's in any way she deems fit — more so than her ice. This is because the darkness is much more flexible and doesn't maintain one specific shape; it can be changed upon a simple whim. This gives Cradula much more options when in combat. Not only that, her Darkness can be used to enhance the powers of her other magics — giving them a much more define shape and adding on unique abilities as a result. Akin to the Elemental Martial Arts, Cradula can use the darkness to enhance her close-quarter combat skills by layering it over certain parts, if not her entire body. Her use of Darkness Magic has reached a point that, like her Ice Magic, the scope of her darkness manipulation remains unrivaled by any known Darkness Magic user — even Slayers. Her darkness is much stronger than the regular darkness used by Darkness Mages, Dark Mages, Shadow Dragon Slayers and Black Dragon Slayers. This includes the pitch-black darkness of Black God Slayers. In fact, Cradula's darkness is unable to be consumed by any opposing Darkness Magic user of any type, and she can actually transform opposing sources of darkness into her own, meaning that she has full control over the element of darkness in every way, shape, and form. This is due to her years mastering the magic, having much more time to do so because of her immortality and ever-long lifespan.

Years later, after mastering her own form of the Black Arts, Cradula's darkness changed in quality as a result. It become much colder and isolated while having a blob-like shape and constitution. Not only that, whatever it touched vanished into nothingness. The Vampiress noted that there could be a stark connection with the two magics if such a change had occurred. After much research, she concluded her hypothesis to be sound — Darkness Magic served as a foundation of the Black Arts; it was something that many disproved in the past. The quality of one's darkness is dependent on the amount of negative emotions and the properties of their magical aura. Since mastering a Black Art — which is based on negativity & the like, would constitute a change of a person's magical aura by the way of its side-effects, it would make sense that the darkness would change as a result. Cradula's form of the Black Arts involved reanimation and absorption of power; thus, her darkness took on similar qualities — becoming more life-like and growing in power when it consumes anything within range. Thus, after mastering her newfound darkness, Cradula became even more invincible in this area of combat — surpassing all those who practice magic deriving from this one. Her darkness is known to cover a much wider range, having a powerful gravitational pull that can attract anything she deems fit. Those who've faced the terror of this newfound darkness has described it as all-encompassing and infinite. This is similar to the black void that is vastness of the cosmos.
 * Ghastly Underworld Hands (鬼気冥界手, Kiki Meikaite): A spell that mastered by the most basic users of this magic, it allows one to create shadowy hand-like apparitions. The number or size of these apparitions is the indicator of one's mastery over Darkness Magic. Cradula, being a fellow master in the art, is able to create as many hands of various sizes as she deems fit; not only that, the nails on these hands are pretty sharp — being able to slice through various objects, like a hot knife through butter. These hands hold the quality of her unique form of darkness — they have the ability to attract, crush or swallow anything that they touch. Not only that, they're extremely fast, as Cradula manipulates them either mentally or with simple hand gestures. She's also able to use her body as an extension for the technique, using her hands to call forth the inky apparitions. They carry the same quality as her magical aura, being very malignant and emitting a blood-thirsty aura, enough to paralyze any foe. Something that's derived from her skill in this magic, she can call forth the technique from the opponent's own shadow. In this manner, it tends to be a sure-fire way to capture them — having no time to put up any resistance. Being a novice-level spell, Cradula can use this technique as many times as she wants without having it take a toll on her magical reserves.


 * Shadow Enslavement (影隷属, Eireizoku): Something that's akin to her Human-Shaped Absolute Zero, this technique has two effects to it — both of which make it versatile in battle. The first is that it alters the dimensions of Cradula's body, switching tangibility with her shadow.This results in her shadow becoming the "true body", while the body itself becomes the "shadow". This makes it so that Cradula's body becomes intangible itself, making it seem like all attacks pass through them. However, while this technique is in effect, the shadow on the ground becomes the Cradula's actual body; this makes it the technique's main flaw. If the shadow is attacked attacked in any manner, the damage is reflected on Cradula as a result. To get around this flaw, Cradula has mastered the technique where she can quickly deactivated or activated at will, making it hard for the opponent to land a solid hit. According to her, the only way to truly damage her is by attacking both the shadow and the body at once. The second effect is that it allows Cradula to copy the physiology of Shadow and Black Slayers — allowing her to meld and manipulate the shadows. In this state, she is completely immune to most attacks, as she's located in a separate space. The only ones able to touch her are Slayers who can manipulate the element of darkness in some form. It's known that she is capable of traversing great distances and re-emerging in any place she wishes. She's also able to move at great speeds, being able to avoid various obstacles and get to her location at a quick rate. This technique's effect tends to work in her favor — normally, because she's travelling in an unknown, shadowy space, it would disorient her sense of direction. But since she's a Vampire — a race that has night-vision, thus is able to see clearly in the dark, she can travel freely and without restraint. It's known that this technique can cause the user to meld with an opponent's shadow; this allows them to sneak-up on and attack an opponent from behind without them noticing. This is similar to the effects of Shadow Magic. The only ones immune are darkness-based Slayers, as they have natural immunity to all forms of darkness-based magic. With these two effects at her disposal, this technique serves as one of Cradula's most useful. She's mastered this technique to the point that it takes visible strain on her magical reserves — allowing easy access to it.


 * Dark Bead (ダーク・ビーズ, Dāku Bīzu): A spell that Cradula picked up sometime in the past from a Dark Mage, it's proven to be one of the more useful techniques in vast arsenal, being able to cause mass damage. When performing Dark Bead, the user draws a large amount of shadows to their figure—gathering shadows from the surroundings into their hand. Once this has been done, the user releases the shadows in the form of six lasers of darkness with a tornado of shadows swirling around them in order to attack the target, all launched in a roughly sixty degree angle in front of the caster, travelling a good distance. The whiplash of the attack can be quite huge, usually blowing apart anything behind the user at the time of attack. The beam is powerful enough to strike multiple enemies and even two adjacent foes simultaneously while its mere presence covers any exposed light in the darkness despair; violently pushing the intended opponent and objects around them away from the user with overwhelming blunt force. Despite being such small beams, the range of Dark Bead is vast and its attack power is positively enormous; this is because the thin beams contain all the power of the shadows compressed. The attack seems to possess highly destructive power, having caused great damage to the area it affected, destroying the ground and piercing through buildings alike, and appears to have a long range, wreaking havoc wherever it passes, as shown when it crossed the entire distance of Hargeon, generating a large explosion. The trajectory of the lasers can be altered, allowing the user to strike more than one opponent. It has a slightly slower than average cast time. As with other Darkness Magic spells, Dark Bead deals high stamina reduction if it hits a blocking opponent; the spell is potent when multiple beads are able to hit, making it more deadly against individual opponents at close range. Cradula tends to use this as one of her finishing moves, wanting to deal extremely heavy damage to her opponents; it's even more potent when she uses it with her Formula — which increases the output while taking a small toll on her magical reserves.


 * Lucifer Breaker (天地常芒洋の奈落 (ルシファー・ブレーカ), Rushifā Burēka; lit. meaning "All is Plunged into the Eternal Vastness of Hell"):

Lightning Magic
Lightning Magic (雷系各種魔法, Kaminari Kei Kakushu Mahō): Lightning Magic is an Elemental Caster-Type Magic that utilizes the element of lightning. Lightning Magic is a branch of Elemental Magic that utilizes electricity, but more specifically, lightning, as a form of offense and defense.


 * Lightning Shock Wave (雷電衝撃波, Raiden Shōgekiha): One of the most basic spells and the first lightning-based spell that Cradula ever learned. Cradula gathers lightning in her hand and subsequently releases it towards the opponent in an instant. This generates an extremely large and destructive sparking blast, which produces an immense amount of light and is capable of travelling for great distances, wreaking havoc wherever it passes, as shown when it crossed the entire distance of a town, generating a large explosion upon impact with her intended opponent. A test of an incomplete version vaporized half of a floating boulder 100m long and reduced the rest to melting slag; it seems that the longer the intervals in not casting the spell, the stronger that Lightning Shock Wave becomes—for instance, while utilizing it in quick succession is good to rush the opponent with; waiting around five minutes before casting it causes Lightning Shock Wave to become a spell worthy of a "finishing move". When used at its full potential, it carries a dangerous ability. While it continues to destroy everything around the attack, the designated opponent is surrounded by the energy of Lightning Shock Wave when hit. Lightning Shock Wave, in its most powerful iteration, can travel at a speed of 100000 mph (160934 km/h), and can reach temperatures approaching 28000 °C (60000 °F), hot enough to fuse soil or sand into glass channels.


 * Jupiter (全父の神雷嵐 (ジュピター) Jupitā; lit. "Divine Lightning Tempest of the All-Father"): A special spell that Cradula invented that incorporates other elements in order to produce a powerful torrent of lightning, capable of tearing any and all obstacles. She normally uses this in-tandem with her ice since it's the most receptive. By cupping her hands, she gathers a large amount of lightning and eternano between them — concentrating them to a single point and shaping it into a uniform sphere using her immense skills of magic control; this is similar to her Aurora Execution technique. In fact, Cradula states that this attack has its foundations based on the former's mechanics. Then, she infuses her ice-based magic into said sphere. This part is a bit difficult, as she find the exact ratios in order for them to be in perfect unison. Through trial-and-error, she found the exact ratio rate at which the two could be completely fused — 8:2, the lightning being more dominant than the ice. Cradula states that this is because the lightning is the main focus of the attack, while the ice is merely supporting it. After completing the process, she thrust her arms out — sphere in-toe, unleashing the concentrated sphere of energy and transforming it into a powerful whirlwind-based stream of lightning and ice. The range of this spell is considered to be pretty-wide, covering even the largest of obstacles with ease. Also, since it's a mixture of Cradula's ice and lightning, it's considered to be very lethal — not only will the opponent be caught up in a maelstrom of concentrated and violent burst magical energy, but they will suffer frostbite and high amounts of voltage at the same time; it's natural for the surroundings to be utterly reduced to nothing by this technique. This makes the move worthy of a "finisher", being on-par with a Slayer's Secret Art. The aftermath of this technique is that it can easily cause the formation of cumulonimbus clouds, thus bringing on storms of various magnitudes. This is most likely caused by the effects of combining ice and lightning into a violent force that could even disrupt the natural flow of the surroundings. However, like all powerful moves, this one has some drawbacks — the most basic being that it can't be used for a consecutive amount of times. Not only that, it takes a slight strain on her magical reserves while leaving her fatigued for quite a bit. Thus, she tends to use this move as a last resort. It serves as one of her hidden aces.


 * Thunder in Heaven Great Vigor (雷天双壮, Raiten Sōsō): Cradula integrates Lightning Magic into her flesh and fuses it her body. In doing so, she becomes a mass of electrically charged particles. Once she has become a mass of charged particles, she separates positively charges particles from her body and positions them to create a certain extent of an electrical field. The charged particles and electrical field can be changed at will from a latent state to an active one, and vice versa, by Cradula, who has taken the Lightning Magic into her body. When the electrical field becomes active, its powerful electric potential difference draws the negatively charged particles that make up her body toward the positively charged particles of the field with tremendous force. Thus, Cradula can move at high speeds via the electrical discharge, traveling at 150km per second, because that is the average progression velocity of the advance discharge when lightning strikes. Due to the velocity in which she attacks, Cradula's attacks are enhanced drastically; however, her attacks become more predictable the more that the battle drags on, and when transporting herself, she can only transport to one point of a place per transport, changing a point in space is next to impossible during transport. Because this form is changing Cradula's body into actual particles of lightning, she faces the risk of losing her body structure and ceasing to exist as a person.


 * Yakusa-no-Ikadzuchi (八雷神, Eight Thunder Gods): Cradula points her finger up in the air and releases a massive round of electric charges which extend and transforms into a dome of lightning, stationed far above her head and fastened to the ground by a large number of lightning pillars. A single pillar also reaches from the top of the dome toward the sky. Through the use of hand gestures, Solele can direct powerful lightning bolts to strike her opponents from the sky. The beams that are launched downwards at the opponent are shown to be able to completely vaporize what it strikes, with the charged particles carrying enough energy to melt anything they come into contact with. This spell possesses vast destructive power, with the lightning's voltage being high enough to completely pulverize what it strikes, eradicating it from existence; when Yakusa-no-Ikadzuchi connected with the top part of a building, it created a huge, round hole in it, making all the physical matter previously found there disappear completely. While the power of this technique devastates everything in its path, the technique will not rest until it hits its desired target, drawing power from the atmosphere the longer it is out. When used at its full potential, it carries a dangerous ability. While it continues to destroy everything around the attack, the designated opponent is surrounded by the energy of Yakusa-no-Ikadzuchi when hit. The lightning produced by this ultimate technique has a charge of 1,500,000,000 KW and a voltage of 100,000,000 V.

Other Abilities
Limited Telekinetic Abilities: Thought not really her forté, Cradula has a certain amount of telekinetic abilities — being at a moderate level. She once again attributes this to her race's physiology. As it's a trait that's rarely used — not really suited for combat, it serves for more simpler purposes. One such purpose is to pull lighter objects towards her being, such as tools or her severed limbs.

Genius Intellect: Cradula is a woman who's known to be a genius amongst her kind. Her mastery of various skills and her understanding of many concepts are derived from her vast levels of intellect. This intellect is due to her having a larger brain capacity than a normal being's, making storage and usage of information more viable. Because of the number of years that's she's lived, she's amassed a vast amount of information concerning the inner workings of everything in existence; this include knowledge belonging to other worlds, such as Edolas and the like, and races & civilization that fell into obscurity. When combined with her five senses, she has a very keen awareness towards everything around her. She's known to have a complete understanding of the mind of others, often using psychology and logic to manipulate them to do her bidding. This is done by slightly changing her given characteristics into the ones the individual deeply desires in another. In fact, it's because of this, along with a few other factors, that she's gained a vast number of followers and able to turn many into Vampires without arousing the suspicion of those around her. She's well-versed in history, politics, economics, religious beliefs, etc. of various countries, being able to understand any and all plights that they might face. In battle, she tend to have plans and back-up plans should her initial plans fail in any given situation; this gives her much flexibility. She's known to be well-versed in military strategies and tactics, some of which belonged to famous individuals she's encountered over her lifetime, using them effectively to change any situation to her favor.
 * Multilingual: As a woman who's lived for a very long time, becoming savvy to the ever-changing world around her, Cradula has visited many cultures and adopted various traits from different ways of life; this includes the language. For a being of her intellect, she's able to memorize and speak a different language fluently after hearing it a few times. This is most likely due to having a larger brain capacity. It's known that she's able to speak and understand over 50 known languages, most of which were deemed extinct due to various reasons that's tied to them. Some of the languages she's learned are from alternate worlds she's visited sometime in her life.

Homemaking Skills: A self-sufficient being living amongst humans, Cradula has a certain level of homemaking skills. She's an adept cook — being able to cook various dishes of various levels, all of which are known to be very delicious. She also known to be able to clean up messes, using a combination of various chemicals to remove even the toughest of stains. Since she lives in an age of technology, she's knowledgeable of the various tools that could accomplish certain cleaning tasks. Her skills are on-par with a professional house maid's or waitress. Her skills have been applauded by her subordinates on various occasions, most of whom state that it makes her more of a mother, if anything.

Quotes

 * "There is a reason I'm considered to be top-tier of my kind. I have trained and survived the harsh realities of life. I didn't want to be the common stereotypical Vampire, vulnerable to the typical weaknesses that the human minds conceived. I had to do anything to get my hands on supreme power. No matter how many lives I've took, how many corpses I had to step over, how many villages and countries had to fall by my hand, I had to get it. Power is everything. It dictates what kind of life you will live. This is common knowledge. Through the years of my life, I have amassed much power and built up my race through my race. Each time, growing stronger and reaching closer and closer to my goal. Now.... I can rightfully say that I'm a powerful individual. My name is synonymous with fear itself! Ufufufufu.... If I wanted to, I could potentially challenge the very heavens! No one could possibly stop me now!" — Cradula reflecting upon her status as one of the most powerful of her race.
 * "Mmmmmmm...... How tasty! What is this delicacy? Is this what humans are capable of? If I know such a thing existed, I would've left a few humans that I have encountered survive and force them to make me such treats. Oh god, these are truly amazing. Truly, humans are amusing creatures." — After tasting sweets for the first time.
 * "You really think that just because I'm young that I'm no threat? Really? Come on guys, surely you're not that foolish. I know someone taught you to never underestimate your enemy while on the battlefield. That will surely get you killed. But from the looks on your faces, you seem to forget that fact. Fine then. Let me personally beat that lesson into each one of your puny skulls as you writhe in utter agony knowing that your powerless in the face of my vast power!" — In her younger form, lecturing a group of enemies.
 * "Bitch, I eat people!" — One of her signature quotes before using one of her signature magics.
 * "Tch. Human emotions are something that's unnecessary. Especially in battle. It's the reason your species gets killed off so easily by others. It's sad really. When you fight, emotions get in the way. It clouds and muddles with your battle instinct, which leads to mistakes getting made. And, as such a being like yourself knows firsthand, a single mistake can cost you your life or those around you. If you were a real warrior, you wouldn't need such petty hindrances known as "emotions". My suggestion to you and the rest of your pitiful race is that, if you want to be dominant, if you want to survive, become emotionless. Kill of your feelings completely. Only then you will survive and evolve. You will reach the apex of your power and stand atop of the world. As all of you are now, you're just simple prey for us Vampires." — Her response upon learning the true meaning of human relationships from another warrior.

Trivia

 * This character was created on the author's whim, due his love of Evangeline A.K. McDowell from the anime/manga series Negima!, thus serving no official purpose.
 * Ironically, there are other characters on this site based after the same character. However, because there is no Vampire counterpart of her, the author took it upon himself to create a Vampire-variant of her.


 * Like other characters who are vampires, her name is an anagram for the word Dracula.
 * She would technically be one of my first complete characters on this site, alongside Daemon Mastema.
 * Funnily enough, the author considers her to be one the two main roleplay characters outside of his storyline along with Daemon.


 * The quote pertaining to her views of immortality is derived from the first chapter of the manga series UQ HOLDER!, the spin-off of the original Negima series. However, it's modified to the user's interests.