User:Jonny20040/Sandbox

{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:Purple; color:White"| Alejandro Asesinar

Magical Abilities
Naturae Dominae (ネイチャー, Neichā): Naturae Dominae is a Caster-type magic that enables the user to recreate earthly weapons under the dominion of ranged weapons, naturally from the Earth's natural energy, using the world's atmosphere itself composed of Eternano. Renown weapons are perfectly earthly to the user though it would actually requires intense training to masterfully use them in battle. This makes for aerial and long-ranged usage even by those with overwhelming spiritual might. The precision and accurateness of Naturae Dominae depends not just on the natural energy from the crust of Earth's core alone, but also the essence of being one and in sync with the spirits of mother nature, the environment and its atmosphere such as Eternano. In particular, for a master user like Keith, the projectile will be perfectly unavoidable when fired at the target. Yet, if the user is an inexperienced mage, its projectiles will not be precise or accurate at all. The projectile works like any other ammunition in that it won't pierce through an invisible projectile simply from the effect of the world's Eternano. Nevertheless, once more, if the user is in sync with the spirits of mother nature besides requiring a strong magical power, they could easily pierce through the invisible projectile of much weaker mages.

However, the user can only create ranged weapons unlike its polar opposite Etherea being only able to create melee weapons. Likewise to Etherea, it's restriction is backward for Naturae Dominae can't create melee weapons while Etherea can't create ranged weapons. The user utilizes the natural energy from the environment and its atmosphere all in a while influencing the shapes of any ranged weapons by altering guises. As a result, there are varying shapes to mold his own ranged weapon such as the equivalent of all kinds of missile weapons that have knowingly existed throughout the world of Fiore prior to modern day until it has either been forgotten or lost forever from ancient time. Even so, those remnants were ashes to ashes still lingering alongside mother nature, coinciding every soil there is from the nothingness of dusts to dusts in order for Keith to revivify its realism back again with Naturae Dominae for another reuse. This typically concealed the true nature of how the weapons are used in battle when the long-ranged combatant user is forced into close combat. The weapons naturally takes on an unintelligible, opaque appearance that seem to be in the color correlating with the environment using the world's atmosphere throughout Eternano. Furthermore, the weapons darken quite obscurely and symbolizes the natural environment unseen to the naked eye. Additionally, it can also exude an unorthodox energy invoking the atmosphere to cause a sudden weather change. All in all is well-concentrated on the user's mind, body, and soul having achieved oneness within the spirits of mother nature intact.

Trivia
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:Black; color:Purple"| Sovereign's Sorcery   SUSPENDED   
 * }

Sovereign's Sorcery, Teiō Mikoyose) is the 'mother' of the modern magic system. It acts like a stem, connecting all of the branches of magic back to the One Magic. This stem uses spirit as a power source instead of will, and requires no Eternano particles. Therefore, Sorcery is a much more expensive skill to use, as it burns the spirit of the user.

Description
Sovereign's Sorcery is a branch of energy that directly stems from the original magic, often referred to as. Sorcery is believed to be the predecessor or common ancestor to all magic seen in Earthland today, meaning that this alternate yet similar source of how modern-day magic came to be. People often get Sorcery and mixed up in terms of how they link to Magic but as clarified by one of the earliest recorded users of this energy source, TBD..., "The Magic of One would be the root of a tee whereas Sovereign's Sorcery would be the stem that allowed other branches to come into fruition, those branches becoming what we call Magic". However, despite being the forefather to various magic, no eternano particles can be traced within this energy. This is because of the fact that Magic has been mistakenly been described as the physical embodiment of one's spirit when in fact, it is the physical embodiment of one's will and Sorcery, being the true physical embodiment of one's spirit.

Even though spirit and will are used in similar context, in Sorcery, there is a fine line between the two. According to the ideologies of Fleming, another fellow user of Sorcery, "A person's will can only influence power whereas one's spirit can amplify power many times over." Expanded on further, willing something (in this case, supernatural energy that comes in the form of magic) only means you are merely manipulating the properties of the magic excluding its strength. Though altering some properties seem to heighten the strength of the magic, it is actually becoming more efficient instead of more powerful and even if it was strengthened, the change in potency would be minuscule. The strength of magic truly relies on the mage's magical container. The role of the container is akin to that of a vacuole in a plant cell, if water is magic and the plant cell is the magic then once all water is depleted, the strength of the cell itself is considerably weaker than when it started.

On the other hand, one's spirit can enhance one's power tenfold, twenty-fold and so on. Due to the overwhelming nature of Sorcery, one's spirit needs to be rigorously trained in order to to tame this practically ancient source of energy. Once their spirit has reached the highest point it could be, honed in all aspects, all things which essentially make up one's spirit (mostly emotions such as anger or excitement and importantly, a person's will) are all merged into one clusterfuck, providing a near limitless power supply since there is no need for a Sorcery container since in a battle, one's spirit is in essence, their drive to fight.

Obviously, there are repercussions to using spirit as the main fuel for energy. One being that it is impossible for a Sorcerer's spirit to ignite against every single opponent, especially if the opponent is considerably weaker than the Sorcerer, meaning the Sovereign (another term used for casters of this energy) will be forced into unarmed or armed combat. Another being that over time, the user's spirit will decay, the speed of the decaying spirit upto how much Sorcery the user outputs. their sorcery and motivation to fight slowly dissipating over time until they find no pleasure in going into combat with other combatants. However, intense emotions such as revenge and once again anger, can set fire to an already burnt out spirit.

There are only two known methods that allow a person to obtain the power to use this energy... {|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:Black; color:White"| Umbra
 * }

Main Theme
CpnAp-GiUUA

Fighting Theme
zizAHMne2iQ

Awakening Theme
Z4R42NALDy8

Awakened Fighting Theme
8PykRR5w_Kk
 * }