Majestic Six

The Council of Seven, despite it's title, possesses six human members, the seventh being the rest of the Council as a unanimous party. Although each member holds major talents in a certain aspect, they are all capable of easily taking down an average guild ace, a trait that is needed to be able to be elected for a Branch Leader. The reason for this is because

1. They need to display their power so that, in the event that a war is called for, they will be able to lead their branch

2. They need to be able to easily garner respect with their strength

Each Branch Leader, before they are elected, must go through two testing periods. The first is the well known MPF. To proceed to the next test, each candidate needs to be able to easily reach the figure of 2000+, a feat that, in other countries, would easily earn the rank of a Squadron Leader.

Afterwards, the candidate goes through another selection process. More or less, this is a tournament relying purely on non-magical abilities. Even if a candidate wins, another may become chosen depending on their ability. Each trait is categorized as such. The candidate must possess at least 5 traits, with a total mark of 25 or above to even be considered. Each trait is marked out of 5, depending on how well the candidate displays their ability. The following traits are:


 * Physical Strength


 * Durability


 * Speed


 * Intelligence


 * Reflexes


 * Deception/ Interrogation


 * Weaponry


 * Accuracy


 * Aura/Intimidation

Current Core Members
The Current Core Members are, despite being the second generation of leaders, have been proclaimed as the strongest leaders that the Council would ever possesses. Interestingly, each Council member wields a different element, creating the majestic six. These six are: Light, Darkness, Fire, Water, Wind and Earth.

Valmer Adelt


The Second Chairman of the Council of Seven, Valmer was immediately awarded the position of Chairman when he took the test. His MPF was measured as an astounding 6493 with the use of his signature move Light Hole. Amazingly, Valmer displayed all traits with full marks, earning an end result of 45/45.

Appearance
Valmer is a man in his late 40s, wearing clothes reminiscint to a typical General, fitting his title to a perfect T. He wears a white Beret with a front bill. Matching his Beret, Valmer wears a white cape, and a white uniform with a red cravat. He wears rather large black pants, accompanied by knee high boots. On his hip Valmer wields his primary weapon, a katana made specifically for his magic.

Personality
To be quite frank, Valmer is a severely strict person, not hesitating to use his magic to discipline members of the council who display disrespect to the Core Members. He seems to live by the term of "Eliminate Evil at all costs", personally arriving at a small war zone between the Council and a Dark Guild.

Magic
Light Magic (光の魔法 Hikari no Mahō) A Caster Type magic that allows Valmer to utilize the element of light. He holds a great mastery over the magic, being able to easily produce light from any part of his body, whether it be his arms, legs or chest, even his eyes. He is able to control light to the point where he can easily superheat the light into a pseudo laser beam. In addition, by coating his blades in his light magic, Valmer can make even the littlest cuts deadly.

Light Infection (ひかりかんせん Hikari Kansen)- one of Valmer's most common techniques. By coating his blade in Light Magic, Valmer attacks his opponent with an enhanced speed. When the blade cuts his opponent, the Light Magic seeps into the target's body, filling them with Light Magic that will slowly erode their body.

Laser Beam (レーザーこうせん Reezaakousen)- Despite it's comical nature, Laser Beam is one of Valmer's more dangerous techniques. By charging up his magic into his eyes, Valmer releases it in the form of a super concentrated heat beam, capable of literally melting the hardest substances.

Radiance of the True Ruler (じゅんすいおうじゃさんぜん Junsui Ouja no Sanzen)- Considered as the ultimate defence by several respected mages, the Radiance of the True Ruler is dubbed as the Left hand of the Light King. By emmitting light that is imbuded with intense heat from the pores of his skin, Valmer creates a sphere like barrier around himself. The heat is high enough to erase most forms of magic back into their basic format of Eternano. If Valmer commands it, he can expand the sphere, to a maximum point of a diamater of 500m.

Light Hole (ひかりホール Hikari Houru)- The strongest attack in the Council of Seven, and the technique that gave Valmer his position as a Chairman, Light Hole has been dubbed as the Right Hand of the Light King. By emitting large amounts of Light from his body and then spreading it in continuous waves around of him, Valmer creates an artificial Light-scape. He then proceeds to draw it all into a single point, dragging anything it touches into the single point, slightly resembling the strength of a Black Hole. Once it is all gathered into a single point, Valmer then releases it in a devastating explosion of light, one strong enough to tear a building apart.