Anzo Tholl

Anzo Tholl (アンゾソル, Anzo soru) is a young man raised in poverty as a slave in Bosco under the servitude of a wealthy Bosconian nobleman. Spending seventeen years of his life like this, experiencing several tramatic events he has vowed never to speak of. After eventually gaining his freedom through the murder of his master he went on to further develop his skills in magic, his natural talent along with his indomitable willpower allowed him to master both Gravity Magic and Chain Magic only six years after he began practicing them. At the age of twenty-three he became a general in Gigantomachy.

Appearance
Anzo appears to be an average looking young man with unkempt white hair that extends down to his shoulders. His head is heart shaped and consists of mostly quiet and soft features. His eyes are large and often filled with light whenever he is in a good mood even despite the dark bags underneath them. However, it should be noted that sometimes the light in his eyes has been known to disappear and he will spend upwards of two to three hours staring off into the distance without moving a muscle unless someone interrupts him. His nose is small and elvish and his lips are thin and pink, often curled into a soft smile. Despite his odd features he is known to seem like a very approachable person which others want to talk to and be around.

Anzo has a very thin neck, leading down into narrow shoulders with skinny arms possessing little to no defined muscles, his hands possessing long fingers ending in nails bitten down to the cubicle. The same can be said about his torso, having a slightly broad chest but no truly defined muscles on his abdomen. His pale skin is often compared to porcelain, darkening on his back were several painful looking scars can be found running up the full length of his back. It is because of these scars that he is never seen shirtless as he is deeply ashamed of them. His legs are long, contributing to his height but due to the fact that he often remains hunched over that matters little. Anzo also has a tendency to begin shaking whenever he becomes even slightly uncomfortable, letting his insecurities show as his muscles tense and his whole body begins to shiver. This will continue for some time even after whatever has made him uncomfortable has been dealt with. It should be noted that he isn't shaking from fear but instead, excitement as he finds joy in being placed in comfortable situations where he might be allowed to show his much darker side.

When Anzo is given the chance to let his cruelty show his soft smile turns into a wide grin and the light behind his eyes will completely fade, leaving behind two lifeless orbs. He will begin shaking with excitement before beginning to either chew on her fingernails or his fingers themselves if he had already chewed his fingernails away. He may also begin drooling depending on just how far he is allowed to let loose.

Anzo doesn't care too much for style, often wearing loose fitting tee-shirts and a large green coat over it. A pair of jeans of any color suits him fine alongside a pair of boots. Though he has also been known to wear much more former clothes when patrolling his prison, a white button up over a brown vest with a black trench coat along with a pair of brown dress pants and dress shoes are more often than not the style he chooses to wear. While not looking all that intimidating, the prisoners do their best to avoid him as they know about the horrible things he his capable of.

Personality
Upon first meeting Anzo, he will appear to be an incredibly warm and inviting person despite his disheveled appearance. He is known by many in the town he lives in for being a kind and gentle man. He enjoys talking and listening to people, often trading funny stories with anyone he meets. His inviting personality makes him very approachable to those of all ages and his status as the warden of the local prison sees to it that his actions are known by all, at least those who see the light of day. While Anzo is quite intelligent he is known for being very simple minded and laid back, something he is self-aware of and something that many people find either annoying or endearing about him. He doesn't want to spend time contemplating deep questions that are impossible for anyone to truly know the answer to because he finds those things boring and pointless. Instead, he spends a large majority of his time playing with children's toys, never having been allowed to do so a child and therefore taking full advantage of that opportunity now as he can often be found playing with building blocks and toy cars of various sizes. He doesn't have any clear goals in mind other than to live his life in the most fun and interesting way possible. He joined Gigantomachy for a similar reason, simply to see how things would eventually play out. He honed his skills and eventually rose through the rankings to become one of its strongest members. For those who have spent lengthy amounts of time around Anzo, they will know that there is a much darker side to the kind, cheerful, laid back man seen in the public eye. While Anzo enjoys playing with toys there is nothing he loves more than inflicting unbearable amounts of pain on others. He became a warden of a maximum security prison for that exact reason as well, giving him the opportunity to torture those society had ceased to care about. No one knew or cared about what happened to them as many were on death row to begin with. He used many of the same brutal techniques that had been used on him for years to bring people to their breaking point and laughing at them for breaking so easily when he had endured for over ten years of his life. During these "play dates" as he calls them he becomes basically unrecognizable from the man known by the people of Bosco.

Magical Abilities
Magical Prowess:
 * Magical Aura (魔力の霊気, Maryoku no Reiki): A magical aura is the exertion of magical energy around the user's body. Encapsulating the user in an aura of a color befitting their personality. Colors and potency of Magical auras are various. This aura is normally accompanied by a pressure of sorts, the strength of this pressure depends on the level of magical aura the user wields. Depending on the level of ones magical aura as well as their control over it, it may also be used as an intimidation tactic or even as a way to negate weak attacks. Magical aura come in three different forms, a standard aura which is exhibited by those of weak or average magical power. These auras are often weak, only being able to intimidate none mages. The second of these auras is an S-class aura which is exhibited by those whose level of magical power is equal to or greater than that of an S-class mage. This aura emits and overwhelming pressure that most anyone might find intimidating. The final and most powerful form of aura is the monster aura which is only exhibited by those whose level of magical power is equal to or exceeds that of a guild master or wizard saint. These auras encompass a large area around the user, releasing an incredible amount of pressure. This pressure may even completely immobilize some opponents. The user is replaced by a phantom-like apparition as they are completely enveloped in their respective color. Freya's magical aura is gold in color.
 * Canon_Monster_Aura_BD1.gifMonster Aura (未力の魔霊気, Miryoku no Mareiki): The most powerful form of aura is the monster aura which is only exhibited by those whose level of magical power is equal to or exceeds that of a guild master or wizard saint. These auras encompass a large area around the user, releasing an incredible amount of pressure. This pressure may even completely immobilize some opponents. The user is replaced by a phantom-like apparition as they are completely enveloped in their respective color. This aura, like an S-class aura, can negate most weak magical attacks and throw most forms of projectiles off from their initial trajectory. The approximate radius of this aura is said to be around ten feet when fully released.

Magic
Gravity Magic' (重力の魔法, Jūryoku no Mahō):

Chain Magic (連鎖魔法, Rensa Mahō):