Flow and Compression

This article, Property, is property of NowiePark. [Please note that when I do find the time, I will be making considerable changes to both my character,, this page and I shall also start a story, most likely about Silas Cocytus' past first]

(Users are free to use this magic [not sure why anybody would...] and also are free to add characters/ spells or abilities)

A Mysterious form of Magic that is commonly theorized to be part of the 'Holder Magic' branch, Flow and Compression magic is a unique art, one that takes several years of extreme work to understand and allot of willpower to put into use.

Description
A form of magic that trades the user's magic and in extreme cases their blood for control over their immediate surroundings, Flow and Compression magic is not all that it seems.

The theory, although it is not certain that it is 100% correct, is that by offering their magic or essence to a familiar or totem, the caster will recieve in return, a momentary chance, often lasting no longer than a second, to control or modify their immediate surroundings to whatever they wish. Although, the reason why most casters only use explosions is because in the event that an unexpected event occurs, they may practically destroy it.

However, the practicality of this magic is actually shockingly different, similar to when you think tigers will eat a banana and instead they bite your crotch. The flow and compression magic works by first, becoming in tune with the opponent's rythm and out-put of magic. Then the user can either nullify it or move onto the second form: Compression. This works by getting your own magic and compressing it into a ball at some point, being either a finger, a sharp point or even a weapon. Finally, this all combines together by using Flow to predict when the opponent will be weakest, thereby the user can unleash a lethal blast of magic into their opponent's body.

Abilities
Flow Pump- This works by, tuning into the magic within the Earth, Silas can make tiny adjustments to it e.g. making a few cracks in the ground or tipping over a tree by pulling a root

Earth Scan- By using Flow and tuning into the Earth, Silas can mentally project an aerial radar of anything on the ground within a 40 m radius of himself

Air cutter- by compressing his magic then spreading it all over a weapon's edges, Silas can make the weapon ridiculously sharp

Compression Lunge- Silas' trademark move and also the principle of Flow and Compression, Silas unleashes a beam of magic from the tip of his spear that is strong enough to blast a hole through a few hundred iron plated buildings.