Lucia Hogi/Celestial Spirits

Malphas
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#B40404; color:#000000"| Malphas

Malphas (マルファス Marufasu), also known as The Battle Maiden (バトルメイデン Batorumeiden), is a Celestial Spirit and one of the Cursed Celestial Gate Keys. Keys capable to possess incredible strength and power, this one being able to stand on par with one of the Twelve Zodiac Keys. Formerly owned by Cleopatra Atosaki and passed down to her adoptive daughter Lucia Hogi, Malphas' prowess is performed with the usage of Acceleration, Sword Magic and Teleportation Magic.

Natural Abilities
Sword Pressure (剣圧, Ken'atsu): When performing the Sword Pressure technique, the user swings forward with their sword, swinging the blade so swiftly that it seems that the user is able to utilize air itself to slice enemies, focusing a current of wind to the point where it takes on a sharp edge, which the user launches at foes; sending it through the air towards the user's enemy. It is a powerful blade of pressure that appears as faint ripples of wind that is launched towards the foe at high speeds; this attack enables the user to assault things which are out of their sword's range, sending slashes which fly through the air itself; and can even remain floating in it until the right moment to slash. The person struck by the sword pressure is assaulted by countless invisible blades which happens so fast that they would normally be unable to properly react in time, carving up their body. Also, the strong wind power will blow away all incoming projectile weapons and will even make the opponent unable to stay on their feet; this technique possesses enough power to slice down many trees in a forest. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique. These blades of wind possess incredible range and devastating power; and at its highest level of mastery, the sword pressure is capable of cutting through barriers of magical energy; and they can even remain floating within the air until the right minute to slash.
 * Sword Pressure: Blade Concealing Gale (剣圧・刃隠風, Ken'atsu: Jinkakupū): A special application of Sword Pressure. When performing this attack, the user gathers and condenses their magical power into one of their swords, before using it as a magnet of sorts in order to draw enormous amounts of air towards it—using Shape Transformation, the user molds it upon their blades, compressing multiple layers of wind into air of a super-high pressure onto the blade, which distorts the refraction of light and renders what's inside the multiple layers of wind invisible to the naked eye. The moment that the wind is molded upon the sword, it takes upon the shape of the armament and renders it as an invisible weapon that emits no secondary effect—not even sparks will fly off of it, and no clashing sound will be heard. The technique itself is known to be exceedingly simple in regards to its execution, but that, along with its effectiveness in combat, for the record, the winds compressed upon the sword are not a vacuum, so the air which is always whirling around the armament grants it a rather notable boost in power. Due to the slicing winds surrounding the armament, the damage emitted is increased, and so is the cutting power—and it also has the side-effect of being more difficult to evade, as the winds can expand their range at a moment's notice. However, its true purpose is what makes it so deadly—due to the sword being, well, invisible; it is indeed extremely difficult to counter for people whom are unfamiliar with the nature of the attack, as they are left unable to successfully defend themselves from a weapon which cannot be seen. The opponent would fail to analyze or discern the properties of the armament, which would leave them constantly on the defense against the user, relying only on their movements in order to develop a proper counter for their strikes—this causes them to become confused regarding the user's attacks and defending actions, and thus, they are required to stay out of the user's strike range in order to stop themselves from being defeated rather easily. Lastly, Sword Pressure: Blade Concealing Gale makes it possible to manifest the multiple layers of wind on something other than the user's weapon. For maximum effectiveness, Blade Concealing Gale is best utilized with a weapon that is capable of shifting its size, or a morphing weapon, adding another layer of unpredictability to this spell. At any time, the user is capable of releasing the layers of Blade Concealing Gale in order to activate one of two special attacks, as listed below.
 * Strike Gale (統帥風王の六重鉄槌ストライク・ゲイル, Sutoraiku Geiru lit. Sixfold Iron Hammer of the Supreme Commanding Wind King): Strike Gale is further extension of Sword Pressure: Blade Concealing Gale—when performing Strike Gale, the user releases the multiple layers of wind around the blade, causing the previously compressed wind to surge around their body chaotically, creating a vicious surge of air pressure as it diffuses into the air with enough force to knock people over and uproot trees with ease. The Strike Gale technique acts in a similar manner to a hammer which is composed purely of wind—the attack is capable of crushing and blowing away a multitude of people and it is also able to upturn asphalt with ease. Indeed, the air pressure unleashed by releasing the windy layers around the user blade take upon the form of large yet immensely sharp blades of wind which not only possess a large amount of pushing power, but they move so fast that the movements of the blades are invisible, and it truly seems like the user shoots their opponent with a bullet from all directions, except that the resulting impact is not akin to an actual pistol, but to a small hand-held cannon and powerful enough to propel the unlucky recipient several meters away. The incredible speed both makes the strike far more powerful, and harder to dodge; connecting instantly with the target. This attack possesses incredible power, able to tear through non-magical armours with relative ease. The hit of this technique will have more of an impact on actual magical defenses since it is sharper and larger than regular blades of Sword Pressure. It is a very useful technique that can connect rapidly and accurately, which works well with their impressive speed and agile techniques. Strike Gale serves as a medium-to-long range attack with a consistent amount of damage that isn't influenced by the user's physical condition of the magical energies left within their magic origin; while it is capable of being deflected normally, it is best defended against by using a high level of magical energy. What should be noted is that Strike Gale applies enough knockback to force opponents out of range and away from the user within seconds, and can then keep them away from the user without hope of getting near them due to how it doesn't cause flinching—though this will only last for a few moments. Interestingly, after unleashing Strike Gale, the user is capable of re-summoning their Sword Pressure: Blade Concealing Gale by compressing the surrounding air to reform the invisible barrier.
 * Slipstream Accel (高速上空鉄砲弾歩スリップストリーム・アクセル, Surippusutorīmu Akuseru lit. High Speed Upper Air Gunshot Stride): Slipstream Accel is further extension of Sword Pressure: Blade Concealing Gale—when performing Slipstream Accel, the user assumes the position of crouching their knees, leaning forward, and holding one of their blades in a behind stance, with both hands grasping the sword's grip- in this position, the user releases the multiple layers of wind around the blade, causing the previously compressed wind to surge around their body chaotically; when this is done, the user does a short hop up and down, dragging out the noise so that the sound of their feet tapping on the ground isn't heard until after their feet have left the floor again. Once the sound lag is at its fullest, the user leaps forward with a powerful forward boost while the user charges forward, accelerating their towards their opponent, enabling them to move at thrice their regular speed, if only momentarily. This movement is known to be at exceedingly high speeds; almost invisible to the naked eye at a velocity that gives them the appearance of a supersonic bullet shooting towards the enemy at the speed of sound; it produces a sonic boom that echoes outwards for several meters, destroying everything in front of and behind themselves, propelling the user into their opponent at inconceivable speeds. Because they move faster than the eye can see, the opponent won't be able to react until after the user has already hit them. Slipstream Accel is excellent for getting the jump on the opponent. If working together with another person, the partner can use the vacuum left behind by the attack to immediately rush in behind it by using the surge of air taken in by the vacuum as a Slipstream.

Magical Abilities
Immortality: -

Magic
Acceleration (加速します Kasoku shimasu): is a rare form of Time Magic that slows down time instead of fully stopping it. This makes the magic easier and simpler to use, but it is still a highly advanced form of magic. Acceleration is also a very dangerous magic because of the toll it takes on the user's heart, muscles, and respiratory system. The danger keeps most users a very basic level, only slightly slowing down time. But, for users who can power through the damage the benefits give the user a powerful edge in combat. Unfortunately, as the level of speed lowers, or rather increases, the damage grows worse to the point of the user's heart exploding out of their chest. But, so do the benefits, as the level of ability increases the user becomes faster, to the point where no enemy can outmaneuver them. The good thing about this magic is the relative little use of mana, the user instead needs to balance their concentration with their endurance.

Instead of using spells, acceleration is divided into levels such as double, triple, quadruple, etc. So far, the highest level achieved by a user is octuple, in which case the user's heart burst in their chest.
 * Accelerate.gifDouble Accel (ダブルアクセル Daburuakuseru): At double the acceleration the user gains speed and agility equal to that of a S-class mage, at this level the user's heart and respiratory are slightly damaged but without lasting injury.
 * Triple Accel (トリプルアクセル Toripuruakuseru): At triple the acceleration the user gains speed and agility surpassing that of a S-class mage, at this level the user's heart and respiratory suffer damage that can put the user out of commission for about a week.
 * Quadruple Accel (四倍のアクセル Yonbainoakuseru): At quadruple the acceleration the user gains speed and agility that allows them to easily evade spells and weapons and outmaneuver opponents, but this is also the level where the damage suffered can become fatal with known cases of heart attacks, organ failure, and seizures.

Sword Magic (剣の魔法 Ken no Mahō): A magic that involves the user channeling their own ethernano into their sword to change its shape and store energy within it. These blades can be temporarily infused with any and all elemental magics the user possesses, firing them off as projectile spells. Spells of Sword magic can also be fired off as energy attacks. There is a certain amount of risk when it comes to the usage of this magic, requiring incredible control over ones own ethernano and adept mental focus to ensure that the right about of magic is constantly flowing in and out of the blade. When casting any sword magic spell the user's hand must remain in contact with the sword's hilt. The hilt acting as the bridge between the two and connects the flow of magic in and out of the blade.
 * Sword Beam (魔力剣波 (ソード・ビーム), Sōdo Bīmu lit. Magical Power Sword Wave) is one of the most basic Sword Magic spells to exist; while it is unknown, perhaps it is one of the first spells to be developed, as it is the basis for any magical attack that launches some sort of energy from a weapon; it allows the user to fire a wave of magical power from their sword. When performing the Sword Beam spell, the user infuses their sword with their magical energy, condensing it to its utmost limit, converging at a singular point—the tip of the sword; intensifying the kinetic energy that is about to be released by convergence and acceleration. This process can take from about half a second to a full minute, depending on the user's preferences or the properties of the blade; the caster is capable of compressing even more of their magical energy upon their sword to achieve a higher level of power. In any case, once this process has been completed, at the instant of the slash, the user swiftly releases the magical energy compressed upon the blade which magnifies the slash attack, unleashing it in the form of a wave of energy that flies forward at high speeds. The principal use of Sword Beam is to strike at adversaries outside of the sword's range, effectively nullifying the claim that swords are meant for close-range combat only. In any case, the Sword Beam spell, without any modifications, is extremely powerful, as it possesses great force that enables the user to unleash large-scale damage and destruction. Upon impact, the Sword Beam spell causes a large explosion with enough momentum to breach defenses; making it extremely powerful, ripping into the ground and destroying a very large prison building. A single swing of it is more than enough to disperse an entire rainstorm; as well as demolish a large radius of the surroundings and leave behind a huge crater in the wake of the attack. It can be utilized in many ways; striking at the ground allows the user to unleash the energy condensed upon their blade as an omnidirectional blade which can used as an impromptu shield for incoming attacks while upturning the earth before them; the debris of which crushes everything in its path. What should be noted is that the Sword Beam spell possesses homing properties; tracking the foe's heat signature in order to sniff them out and deal damage; curving until it reaches its destination; once fired, the user can move around as normal without any drawback. The attack requires about two seconds to travel a few hundred-kilometer distance, and the user can immediately fire the next attack after confirming a miss as long as they have magical energy left.
 * Sword Birth (無数刃の幻影創世, Sōdō Basū): A highly sought after technique believed to be one of the "secret arts" of swordsmanship and utilized by master-class swordsmen, this technique had been known throughout the ages in the few instances that its usage has been witnessed and recorded in history books to completely decimate battlefields, leaving nothing but destruction and death in its wake, it is for this reason that it is also called Thousand One-Blade Style of Ultimate Annihilation. It can only be mastered by one who has truly become one with their sword, requiring years of experience in both swordsmanship and battle to utilize to its fullest potential. This technique is incredibly powerful and cast very quickly, leaving little time for opponets to respond before they are met with an onslaught of swords. As mentioned previously, this technique allows the user to create thousands of copies of their own sword, using them to completely destroy their opponent. These swords can have been known to shoot up from the ground to impale enemies or be created in the air and sent flying forward at speeds rivaling that of bullets toward their opponents. The strength of these swords is said to be half that of the sword they were created from.
 * Heaven-Shaking Slash (動天斬, Dōtenzan) is a Sword Magic spell of considerable destructive power. The Heaven-Shaking Slash lives up to its name quite clearly; its a slash so powerful everything trembles in its wake. Unlike several Sword Magic spells, it can be utilized with any sword so long as the user is capable of manifesting the required energy to make use of it properly. The Heaven-Shaking Slash works by concentrating an excess of magical power into one's blade, creating surges of magical energy leaking out of the medium which the spell is being used from. From therein, the user makes a slash, generally vertical, against the opponent in question. The slash builds up an extraordinary amount of momentum from the movement that goes behind it, therefore releasing destructive shockwaves of kinetic energy which can slice through inanimate objects such as trees and even steel with some effort. While the spell is very powerful and effective, inappropriate use can easily lead to fatigue and unwanted destruction of the surrounding environment.

Teleportation Magic (瞬身の魔法 Shunshin no Mahō): is a type of Caster Magic and that allows the user to teleport the user, along with others, provided the user is in solid contact with them, to any given location.
 *  (瞬間移動 Dairekuto Rain): The user teleports to any location in a direct line.
 * Rift Action (リフト・アクション, Rifuto Akushon): A very versatile Teleportation Magic spell, being very common among experienced users of said magic. Used to teleport to the desired destination by using a seal as the medium. The user must first mark the intended location by placing a magical seal which is mixed with a certain amount of their eternano, the seal takes mere seconds to perform, meaning the user, can do this in the middle of a battle, instantaneously. This seals allow the user to teleport back to their marked location, by forcing back the eternano of the caster's body into the eternano found inside the seal, while this is happening the user will be engulfed in magical power, before condensing and turning into magical power, his body deconstructing in the split of a second, in an instant being reassembled into the marked location. The user can place their seal through physical contact with anything else, this including a person's body.

Trivia

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