User:Blackdagger01/BD1 Magic

This sandbox is filled with the magic I hope to create in the near future

Darkness God Slayer Magic (BD1)
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000002; color:white"| Darkness God Slayer Magic (BD1)

Darkness God Slayer Magic (闇神スレイヤー魔法, Yami kami sureiyaa mahou) is a form of Lost and Slayer Magic which utilizes the element of Darkness and grants the user the ability to slay Gods. Tojima Shisen obtained this power through the use of an ancient grimoire found deep in the restricted section of Koma Inu's massive library.

Overview
Darkness God slayer magic is a form of Caster, Lost, and Slayer magic that utilizes the element of Darkness to give the user the ability to slay Gods though it can be noted that while God slayer magic makes the job of killing a God a much more simple one, powerful mages have been shown to slay Gods without the use of God slayer magic. It is a magic that can be learned in several ways similar to it's slayer counterpart, Dragon Slayer Magic. The first way that one can learn this form of magic is to be taught by a God themselves which allows users who learn through this way to be granted extra powers of some sort normally manifesting itself in the form of Dual elements or other boosts to power. God slayers that learn God slayer magic through this method have come to be know as fist generation God slayers, the most versatile generation of the two currently know generations. God slayer magic can also be taught through the use of ancient grimories, allowing the magic to be studied and then applied in combat. Another way this generation of God slayers can learn this magic is through having a God slayer lacrima implanted into their bodies. God slayers who learn through this form have come to be know as second generation god slayers.

Like all God Slayer magic, Darkness God slayer magic is black, though many would argue that it would have been regardless of being a God slayer magic due to the nature of the element of darkness. Regardless, this black tint is meant to show it's predominance over it's dragon slayer counterpart. Because God Slayer magic is said to be able to take on different properties and effects, insuring no two God slayer magics are alike, Darkness God slayer magic is said to have a freezing effect. The darkness created through the use of this magic has been recorded to reach temperatures below -196 degrees Celsius (-321 degrees Fahrenheit). The darkness devours all heat, replacing it with temperatures low enough to instantly freeze most liquids. This magic has been known to fluctuate depending on the users own will, meaning the temperature of the darkness can be raised though said temperature will never exceed anything above -17 degrees Celsius (0 degrees Fahrenheit) meaning that those who encounter this darkness created through the use of Darkness God slayer magic will never experience warmth when in it's presence.

God slayers, like all slayers, possess a different physiology than that of a regular human, their body being morphed by the magic into that of a God's. The magic transforming the user's magic origin, allowing them to possess such powerful magic. This change occurs during the user's training with said magic, eventually allowing the user to embody their element. Darkness God slayers are immune to all forms of Darkness or Shadow based attacks, being able to consume them to replenish their own magic reserves as well as heal wounds. Unlike other forms of Slayer Magic, God slayers can consume their own their own element even if it is created through the use of their own magic. They will feel no ill effects from doing so though they can only regain what they put into it, meaning they are simply replenishing the energy that had exerted to create said spell. God slayers have also been know to consume elements other than their own, combining both within their bodies to increase their power an abilities.

Spells
Darkness God's Bellow (闇神, Yami kami):

Darkness God's Abysmal Strike (闇神, Yami kami):

Darkness God's Divine Punishment (闇神, Yami kami):

Darkness God's Unholy Hailstorm (闇神, Yami kami):

Darkness God's Void (闇神, Yami kami):

Darkness God's Shade (闇神, Yami kami):

Trivia
Permission to create this page given by Per
 * }

Take Over: Beast Soul (BD1)
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000002; color:white"| Take Over: Beast Soul

Take Over: Beast Soul (接収:獣王の魂, Teiku Ōbā: Bīsuto Sōru) is a form of Take Over and Caster Magic that TBC

Partial Takeovers
Take Over: Golem Arm (接収: ゴーレム手, Teiku Ōbā: Gouremu te):

Take Over: Tiger Claw (接収: タイガーつめ, Teiku Ōbā: Taigaa tsume):

Take Over: Lizard Eyes (接収: リザードおめ, Teiku Ōbā: Rizaado ome):

Take Over: Fish Gills (接収: さかなえらこきゅう, Teiku Ōbā: Sakana erakokyuu):

Take Over: Cheetah Legs (接収: チータかきゃく, Teiku Ōbā: Chiita kakyaku):

Fullbody Takeovers
Take Over: WereBear (接収: くま, Teiku Ōbā: Kuma):

Take Over:WereTiger (接収: タイガー, Teiku Ōbā: Taigaa):

Take Over: Werewolf (接収: 狼男, Teiku Ōbā: Ookamiotoko):

Take Over: Lizardman (接収: リザードマン, Teiku Ōbā: Rizaadoman):

Take Over: Apeman (接収: 猿人, Teiku Ōbā: Enjin):

Take Over: Sharkman (接収: さめにんげん, Teiku Ōbā: Sameningen):

Take Over: Ahool (接収: バットマン, Teiku Ōbā: battoman):

Take Over: Frog Beast (接収: フロッグマン, Teiku Ōbā: Furogguman):

Take Over: Golem (接収: ゴーレム, Teiku Ōbā: Gouremu):

Take Over: Hydra :

Take Over: Cerberus :

Take Over: Griffin :

Trivia

 * This page is the authors interpretation of this canon magic
 * Permission to create this page was given by Per
 * }