Kiryk Lochlann

"Ride the lightning."

- |Otaku-ō "Do you know why lightning is called an act of god? It's not because lightning is in of itself inherently divine. It's rather simple. Only a god can control something as instant, destructive, precise and powerful as lightning."

- Kiryk talking about lightning

Kiryk "Lock" Lochlann (カリック 「ロック」 ラクラン, Rakuran "Rokku" Karikku) is a wizard from the Kingdom of Aeternum serving as one of its greatest mages, holding a position as one of its Nine Elementals as its master of Lightning Magic and everything relating to the manipulation of electricity. As a member of the kingdoms most elite of wizards he serves as one of the personal bodyguards to the current king, Kladenets, and as one of the ruling figures in the absence of the king, making him one of the most powerful and influential members in the kingdom and on the continent.

Due to Kiryk's absolute mastery over the element of Lightning he has been given the moniker of Lightning King (雷王, Raiō). His second moniker of Zeus (大神の雷電, Ōgami no Raiden Lit; Great Deity of Thunder and Lightning) is due to his God Soul Take Over. Kiryk's other monikers include ones such as Flying Thunder God (飛雷神, Hiraishin) for his tremendous speed, often considered to be the fastest person on the entire Aeternum continent. One of Kiryk's leading monikers and the one that tends to be known the most to opposing invaders to his kingdoms borders is Thunderclap General (雷鳴一般, Raimei Ippan) as the title give preclude to both his elemental affinity and the fact that Kiryk leads one of the single largest personal armies of his kingdom.

Appearance
Kiryk is man of average height with a light complexion to his skin and has a relatively young appearance. Kiryk has long blond hair that is almost always seen done up in a high ponytail at the back of his head with a two layered bandana-like piece of cloth, the under piece is blue in color and the upper piece which is smaller than its counterpart is white in color. Kiryk also has a number of strands of hair that hang along the front of his face but don't seem to hinder his vision any. Kiryk has blue-green eyes that are more on the side of blue than green.

Kiryk's typical attire has the appearance of modified robes that a priest would wear, having a primarily white color scheme to them that is highlighted with areas of blue and finished off with multiple gold adornments. His attire consists of three main parts — a long coat, white pants, and a small cape that hangs over his shoulders. Kiryk's pants are the least memorable of his clothing, simply being white in color, his feet being covered in white boots with blue shin guards that are fastened around his legs with two blue belts with gold buckles. He wears an almost full length coat, reaching down to just above the belts that hold his shin guards in place; the coats underside is completely black and is adorned with multiple gold buttons of varying sizes. Attached to the front of the coat is a blue with black trim bib-like piece of material that is fastened just below the collar of his coat and extends down past his groin area. The coat has a high collar that Kiryk keeps folded; the flaps of the color are trimmed in blue as well. The slam cape that hangs around Kiryk's shoulders is fastened by black buttons in the front just under his collar; the cape is double-lined as the under lining is longer than the top lining and is blue while the top lining is white with a gold button on each side of the front. Kiryk's attire is topped off with numerous belts across his body having two on each arm, all of the belts having gold buckles to them, the most notable of his belts though is two belts around his waist that are attached to a large, square silver colored belt buckle with the word "HOPE" inscribed on it.

Personality
Kiryk is a man with strong morals but a hidden amount of ruthlessness that allows him to strike down anyone that would dare to stand against him, his duties or his king. A normally jovial man, Kiryk is often in a good mood, joking and teasing others, greatly enjoying teasing his more serious counterparts. A not-as-straight-laced kind of man, it is easy for others to get along with Kiryk, as making friends with him is cinch. Laidback and kind, Kiryk is a man that many greatly respect, as well as having a great deal of loyalty from his subordinates, he is shown to care as deeply about them as they care for him, a trait that leads Kiryk to be considered weak in the eyes of the more malicious of his equals.

Despite his kind, laidback and jovial personality, Kiryk is a man that carries a great amount of power, both magical and political, as he is one of the oldest members of the The Nine Elementals in the Kingdom of Aeternum. A man who despite his constant good mood is often listened to when speaking, especially in matters that dictate absolute orders from him. The respect that is afforded to him by his subordinates is exceptionally strong as they often carry out any order from him without question, described by this comment, "As a leader he is greatly respected. As an opponent, he is to be greatly feared." Kiryk is an extremely loyal individual to his king, willing to lay down his life if need be. Because his status and power Kiryk is one of the most trusted of kings elite.

As a fighter, Kiryk is a take it or leave it when it comes to combat — he neither enjoys nor dislikes fighting. When needing to fight Kiryk will often use his intelligence and immense power to quickly defeat his opposition while commonly making it out as a flamboyant spectacle to further dissuade further attacks towards himself and his people. Kiryk's common flamboyant tendencies are his common way of demonstrating his power such as arriving on a battlefield in a massive bolt of lightning. Despite his flamboyant tendencies in those kind of situations, he will become exceptionally serious and deadly when needed against an opponent that is worthy of his true capabilities; his change is often indicated by his increased levels of determination and ruthlessness and the leaving of his usual good natured, laidback self.

Kiryk is shown to have a great deal of respect for his partner, Ryota Kaneko, who he's been partnered with for nearly ten years. While Kiryk may not always se eye to eye with him, they have shown to have a great amount of understanding between them, enough so that they can fight in complete harmony without having to say a word to one another, a fact that increases their combat effectiveness. Their first meeting that was, shaky to say the least, involved Kiryk narrowly defeating Ryota in combat before bringing him to the king, who offered him a position among the kingdom. Kiryk's respect for Ryota and his general loyalty to his troops and country causes him to protect Ryota, even if it may harm his pride.

History
Little is known about Kiryk's past. Even Kladenets only knows enough, that guarantees he doesn't turn traitor. However what is known is that when Kiryk was a baby he was raised by the priests of Zeus in a temple on a remote mountain on the continent of Aeternum. While growing up in this temple Kiryk was educated greatly by the former High Priest who had taken him on as his son, as well as teaching and training him in martial arts and swordsmanship, raising him to be a well read and highly proficient warrior. At the age of seventeen Kiryk was chosen by the temple's patron god of Lightning and Thunder, Zeus, with the aid of the God Soul Take Over magic, to be the one that would act as his vessel, a privilege bestowed upon him for learning Red Lightning. With this achievement Kiryk was also awarded the title of Head Priest among this monastery. He was later hand picked as a member of the elite guard of the new king of the unified Kingdom of Aeternum. Where he has served for an equal number of years as one of Nine Elementals, the second longest tenure of any of the current members.

Equipment
Aquila (, Fūraiken lit; Thunder Sealing Blade) is the name of Kiryk's primary weapon, taking the general appearance of a thicker, broader bladed. The swords blade is long and thin, with a fuller on either side of the blade with a blue colored attachment that covers the fuller on either side of the blade half way its length from the hilt of the sword. The hilt is also thin, but still thicker than the blade itself; the hilt itself is actually sharpened, creating the appearance that the blade has no hilt, as it comes out into a sharp point where it would connect with the handle of the blade. On the flat of the blade there is an attachment that holds the fuller covers in place. The handle of the blade has a blue, raised inlay on it that acts like grips for Kiryk, and the pommel of the blade is rounded with a blue cloth-like material running through it.

The Aquila's abilities are well suited to Kiryk's style of combat and magic affinity. The swords primary function aside from its actual combat applications are to enhance and amplify Kiryk's Lightning Magic exponentially; the swords secondary ability is to actively absorb stray Eternano and ambient static electricity from its surroundings to enhance Kiryk's abilities when fighting. As a magical weapon it will absorb ambient Eternano before changing it into electricity that Kiryk can utilize when in the midst of combat, this allows him to limit his usage of his own magical power and can ultimately surprise the unsuspecting foe. Seeing as the blades natural affinity is lightning and electricity, as well it being completely immune to foreign attacks of said elements, it actually absorbs those attacks to fuel Kiryk himself, including lightning that is considered to be of a higher tier, such as that produced by the various types of Slayers. As an ordinary melee weapon Kiryk's Aquila is incredibly durable despite its appearance, able to take and defend against weapons of much greater weight and density than itself with ease. The blade is also exceptionally sharp often to the point that it can create cuts without actually touching an object, as merely passing by it will harm objects.

Ways of Combat
Master Swordsmanship Specialist: As Kiryk's primary weapon is a sword, it would be safe to assume that his is a capable swordsman. As a swordsman Kiryk's skills classify him as a high-level, or advanced, master of swordsmanship as he able to decisively defeat multiple others with a similar level of skill as his own within only a matter of moments and with such precision that his opponent haven't a clue to it until it's already too late. Kiryk uses a strange method of swordsmanship one that is a hybrid of at least three or more styles including and  being the most identifiable of the styles. Kiryk's style while highly unusual and unorthodox is still highly effective when used by him; his style exemplifies strong, yet quick thrusts and lunges with an intermittent mix of small, fast enclosed slashes and strikes, as well as slower, stronger and wider swings of his blade. As a master of the blade Kiryk can freely change his attack rhythm, changing from quick and weak attacks to slower and more powerful once on the fly without much effort on his part.

A skilled fighter, Kiryk can easily change and adapt to his current engagement, allowing him to quickly turn a losing battle in his favor with relative ease. Easily able to change from offensive and defensive Kiryk can perform a great number of feats with his blade including cutting through a wide variety of materials ranging from thick and thin metals, to large stones and boulders to magical barriers and armor with extreme ease and precision, as he was able to cut around a magical barrier without breaking it while still cutting apart the casters clothing behind it, and was able to bore a small hole through a large stone without the increased power from his magic. Able to utilize the very air around himself as a weapon with his blade, Kiryk can launch it with the precision of a bullet and the sharpness of his own blade, causing it fly fast and hard, being capable of cutting the same variety of materials that he himself can.

As a wizard that uses a magically forged blade Kiryk can easily increase his sword skills with the usage of his signature element, Lightning Magic, which only enhances his armed combative abilities. When using his blade that has been infused his lightning its already tremendous cutting power is vastly enhanced as he is no able to cleanly cut through objects that he was previously unable to. The speed of his sword style is also greatly increased as his already tremendously fast sword attacks now become nothing but blurs of blue and gold that simply flash before his enemies leaving them defeated and on the ground in a crumpled heap before his feet.

Master Hand-to-Hand Combatant: As proficient with a sword as he Kiryk has also shown to have a high degree of skill in unarmed combat, albeit to a lesser extent to his swordsmanship. Kiryk's unarmed combat contains a heavy focus on fast, accurate strikes often meant to quickly and effortlessly take an opponent down, often with minimal force. While using a style the implores speed many of Kiryk's strikes still carry a certain amount of force behind them, enough to easily break bone easily. Kiryk's motions when fighting unarmed are fluid and graceful, and are employed with such speed that by the time his opponent realizes he has already struck multiple times, thus commonly ending the fight. Kiryk's style of fighting is highly disciplined, his motions while graceful and very swift can easily be read by a fighter of greater skill in martial arts.

When using hand-to-hand combat, his less preferred method of combat, Kiryk relies on swift, powerful closed fisted punches that can easily break bone. Most strikes delivered by Kiryk are often lightning fast, leaving his opposition stunned before they realize what has happened, being too late for them to effectively counter. When fighting with his bare hands Kiryk's primary targets include weak spots, such as soft tissue, and vital areas on his opponents, such as the groin, throat, and eyes, all spots that would quickly disable his opposition while he expends as little physical energy as possible. Fighting with swift precision, Kiryk holds an extreme amount of skillful footwork that allows him to practically dance from foe to foe, quickly defeating them one after another.

As a wizard Kiryk commonly employs his magic in his unarmed combat vastly enhancing his already masterful skill. With the addition of his Lightning Magic, Kiryk's strikes gain a much needed boost to their strength, and have the added ability of paralyzing his opponents upon contact. The addition of lightning to his fighting style makes his already immensely swift attacks faster than the eye can follow, leaving a streak of blue and gold in the wake of Kiryk's motions. When using a lightning enhanced attack it commonly leaves a waking trail of the element creating a two-fold attack.

Physical Attributes
Immense Strength: Kiryk, as a wizard would normally be considered physically weak as many wizards tend to neglect their physical self in favor of their magic, a fact that doesn't include Kiryk, who was trained in both magic and physical prowess by the temple that he grew up in. A fit man, Kiryk holds a greater than average amount of physical strength, even without the enhancement of magic. Capable of feats of great strength, Kiryk can lift objects that significantly outweigh himself with ease. The most commonly seen displays of Kiryk's physical strength is in conjunction with his swordsmanship and martial arts abilities when in combat, his strength allowing him easily and efficiently wipe out a small army by himself, especially when combined with his speed. His strength allows him to perform feats that would normally be considered superhuman, such as lifting massive boulders before throwing them like a small pebble, or crushing them with his bare hands. While not as physically strong as some others, his physical strength is still greatly above that of the average soldier or mage, Kiryk can greatly augment his strength with his magic, allowing for explosive bursts of strength.

Godly Speed: As a master of Lightning Magic Kiryk is commonly seen moving around as a bolt of lightning, allowing him to move from place to place with blinding speed, but even without his lightning enhanced speed Kiryk is exceptionally fast, deceptively so. Commonly mistake for a form of teleportation, Kiryk's speed allows him to move his body in nothing more than a blur of motion that can move from place to place almost instantaneously and without any visible effort. Kiryk's speed afford him the luxury of ending a fight before it even has a chance to begin, as well as being able to move from location to location defeating enemy after enemy quickly and effortlessly. Along with his speed, Kiryk also has a high degree of hones reflexes, often augmented by his lightning. As a man with tremendous, even considered to on the level of a god, Kiryk's speed has afforded him to moniker of Flying Thunder God (飛雷神, Hiraishin) for his speed. Kiryk is one of the fastest people in the Kingdom of Aeternum.
 * Lightning Reflexes: As a master of Lightning Magic, Kiryk has a high degree of skill in using it to augment his already great reflexes allowing him to dodge attacks from impossibly close ranges unharmed, even being able to dodge an attack in the instant that it makes contact with his body and still dodge without being harmed. With the combination of Kiryk's speed and reflexes he is able to dodge and counter an attack to his person almost simultaneously and in less time it takes one to breath.

Enhanced Endurance and Durability: Having trained from a young age at the monastery that he grew up in, Kiryk has an incredible amount of durability and endurance at his disposal. Kiryk is able to endure and last in fights for highly extended periods of time, ranging from several hours to several days before showing any signs of tiring, but can only fight at full steam for a day at most before showing signs of tiring and exhaustion. Able to endure a variety of situations ranging from extreme weather to the most severe of conditions on a battlefield with little visual cues of faltering. Kiryk's endurance on par with his endurance, being able to take as much punishment that he himself can dish out; able to take powerful hits that send him crashing through various obstacles, getting up afterwards and simply dusting himself off as if nothing had just happened. Kiryk is able to continue fighting even despite serious injury to his person with only a minor impact upon his abilities because of them.

Assorted Attributes
Very High Intellect: A well educated man, Kiryk was taught how to read and write by the monks that raised him, teaching him both modern and ancient languages in the process. Kiryk's intellect had lead him to be a highly strategic and tactical man, able to analyze and quickly process a large quantity of information in a very short span of time while simultaneously adjusting to compensate for many different outcomes, often resulting in his advantage over another. A competent military commander, Kiryk's intelligence had lead to his opinion being highly sought out by many lower ranking members of his Kingdom's military, and has lead to him being one of its greatest military commanders, having gained the trust and loyalty of many of his subordinates.
 * Expert Tactician: A man able to act on a moments notice, Kiryk is an expert in tactics, and is extremely skilled in large scale implementation of tactics on a grand scale directing his personal troops, even when provided with little information and tired troops Kiryk can turn the tides of a battle in his favor on short notice. By himself, combined with his physical and magical skills Kiryk can turn the tides of a loosing fight, even when overwhelmed in odds of two hundred to one, Kiryk can quickly and calmly analyze his current situation and make snap decisions to overcome his current predicament with devastating results.
 * Highly Perceptive Combatant: Kiryk is a man who despite his usual demeanor is quite perceptive, being able to pick up on even the most subtle of movements made my an individual, such as nervous ticks and whatnot. Commonly seen taking in everything around him, Kiryk always makes sure that he has the most advantageous of positions in situation that he may become a part of so he can act accordingly should the need arise. Able to determine the motives of others with only simple, or a single glance at someone, Kiryk can even pick up on the most hidden of things, such as bloodlust and rage that is directed towards himself or another.

Magical Abilities
Vast Magical Power: As a wizard holding the title of one of the Nine Elementals in the Kingdom of Aeternum, a title only bestowed upon the nine most powerful wizards and the elite guard of the king it is safe to assume that Kiryk boasts a monstrous amount of magical power at his disposal. As a wizard that can match the power of such groups as Ten Wizard Saints and the, two groups of mages that are world known for their tremendous skill and magical power, another testament to Kiryk's own magical power. As the second longest tenure of the current members of Aeternum's would also allude to the true strength of Kiryk's magic, combined with the vast confidence and trust that his king has in him. Without his natural affinity to lightning, Kiryk's magical power when exerted can easily kill anything that remotely weaker than himself instantly, as well as cracking and crushing the ground beneath him upon release. With just his magical power alone Kiryk can launch powerful shockwaves that rip through the area, destroying and upturning the ground, as well as being able to use his magic to interfere with incoming magical attacks, disrupting them and negating them, these uses allows Kiryk to use just him magical power alone as an offensive and defensive tool.

When his magical power is released as his signature element of lightning, Kiryk's magic can create effects that one normally only see in nature; when exerted the clouds form into circular shapes as bolts and blast of lightning are released form his body that can rival, or exceed the power of natural lightning, that will strike and lash out at anything possible, and as such when Kiryk truly fights all out he often orders a full retreat to his subordinates so that they don't get caught up in his power. The lightning produced by just the exertion of his magic alone can instantly vaporize almost anything organic, and can shatter stone and earth with ease, even being able to instantly turn sand into natural glass in seconds. The simple release of Kiryk's magical power can affect the structure of his surroundings significantly; his magic, when released as lightning and electricity, can ignite the surrounding landscape and deform most objects. The release of Kiryk's magic in a heavily populated area can result in mass death, as well as being able to affect the power grids in said area. Due to the vast nature of Kiryk's magic he is forbidden from releasing the brunt of it with in a major city of Aeternum because he could potentially take down the entire continents power grid. Magic originates from a Magic Origin (魔原, Magen), which is exactly what the wording indicates—it is a special organ that is located within the body of a magician, that absorbs Eternano and bunches it up into clusters, which is processed into magical power.
 * Second Origin Activation (二番原解放, Nibangen Kaihō): Second Origin is a force known as the "second container" of magical energy in an individual. This container exists due to the mage in question constantly, and passively, absorbing a quantity of magic from the environment to renew their original reserves. Any excess is placed within this container and kept sealed until absolutely necessary, or unlocked through a Second Origin Release spell. This Second Origin, when initially activated, places an enormous level of stress on the body unless it is awoken in gradual amounts, as the body isn't accustomed to handling so much magical energy in the body at one time. This can be circumvented by mages with control of their magic, however, allowing them to restore the magical power as a reserve that can be accessed whenever required, therefore providing an extremely useful back-up. Second Origin Activation can only be taken place, as said before, by mages who have control over their own magical energy. It generally only works when one is in a magic-rich environment and has nearly exhausted their initial supplies. By absorbing a copious quantity of magic from the surrounding environment passively (which can be noticed through a tingling sensation in the body), the user's internal reserves can be released at the same time. This, in turn, allows for an immense quantity of magic to replace the initial, depleting reserves. Notably, one can allow the Second Origin to passively increase the quantity of magic that is within it, so long as it isn't used during this period of time, otherwise it has to accumulate magic once again. The overall effects of activating the Second Origin are quite evident: an enormous boost in magical energy, empowered spells, ability to enhance physical strikes with magical reinforcements, temporarily breaking the "laws" of magic with specific equipment, and the rest. Notably, Second Origin is thought to be powerful enough to make a S-Class Candidate become as strong as a fully fledged S-Class Mage, while making an experienced S-Class Mage even stronger. Though it should be noted that most S-Class Mages are nearing this level of magical power in any case.
 * Magical Aura (魔力の霊気, Maryoku no Reiki; Literally meaning Aura of Magical Power) is a common term given to the exertion of magical energy into a form outside of the user's body that isn't used in the formation of spells. It has been demonstrated by various mage's of varying potency, and is a common means of intimidation. A magical aura is created when the body's container of Eternano particles exceeds the limits of what it contains, or is purposefully released by the user. Upon doing so, the magical energy surges around the body and is exerted outwards in the form of an aura, which holds considerable pressure surrounding it. Depending on the level of magical power one possesses and the control behind it, it can be used as a means to intimidate another individual, or as a preparation for a powerful spell. A single magical aura can have a wide variety of effects dependent on the power an individual exerts. A standard aura is produced by mages with a moderate level of magical power within their body. By exerting it outward, it forms a thin layer of pressure that can cause one to be intimidated if they aren't a mage, or if they are a rather weak mage. This is generally demonstrated by individuals of S-Class strength when they are holding back, or when standard mages are showing that they are entering their full reserves of power. It should be noted that the density of this aura, by an S-Class mage, can cause physical attacks to be repelled with notable ease. Kiryk's Magical Aura is classified as a Monster Aura (未力の魔霊気, Miryoku no Mareiki; Literally meaning Magical Aura of Outstanding Power), as it is classified, is the strongest classification of aura to date. Only extremely powerful mages are capable of this aura, and are generally Guild Aces, if not masters. Upon release, the magic almost consumes the user in their color, leaving nothing but a phantom-like apparition to remain. It should also be noted that the aura is far wider, and is generally uncontrolled by the individual. However, "Monster" auras aren't limited to intimidation, and can be used for the preparation of a spell. This was demonstrated aptly by Jellal Fernandes in his activation of Sema, which caused the environment to become distorted due to the sheer level of magical power concentrated in the atmosphere thanks to his release of power. It is also worth noting that the pressure exhibited from such an aura can form a large column of energy, leaving the pressure enough to visibly cause strain on individuals even from a considerable distance away from the exertion of the aura, indicating at the sheer level of power within this aura.

Lightning Magic
Lightning Magic (雷系各種魔法 Kaminari Kei Kakushu Mahō) is a common form of Caster Magic and one of the more powerful of the basic elemental magic's that allows the user to, obviously, utilize lightning to attack and defend with. In order to manifest Lightning Magic, the user is able to modify their Eternano and magical energy into that of electrons, which they can alter the movement of, allowing them to use almost any electricity based power; controlling, generating, and absorbing electric fields; utilizing electricity, but more specifically, lightning, as a form of offense and defense. The user is able to generate these elements from their body, and manipulate them, giving them the ability to channel and manipulate electricity through their body. However, unlike other types of Elemental Magic, users of Lightning Magic are also capable of utilizing lightning from a distance, such as from the ground near them, or down from the sky. Lightning attacks work by electrocuting the opponents to various degrees, and there are spells that are said to be capable of completely paralyzing enemies, due to the extremely high voltage of the electricity employed in their use. Because of the high amounts of light produced with its use, Lightning Magic can also be utilized to blind opponents, albeit for a short amount of time.

By generating electricity on different parts of their body, the user is capable of causing their attacks in melee to become far deadlier; even capable of propelling themselves around at high speeds in order to gain extra momentum; as the user can create lightning orbs around their arms and legs before connecting punches and kicks, increasing their striking power in a way similar to most other elemental mages, allowing them move around much faster, propelling themselves towards their opponents, by surrounding their entire body with lightning, and empowering their connecting strikes by summoning forth lightning from the sky to accompany their motions. In addition to these properties, the bright light from the lightning can be also used to momentarily blind enemies. Similar to other types of Elemental Magic, Lightning Magic allows the user to transform their body into the element they control: by transforming into a lightning bolt, the user is able to avoid physical attacks, and have the added advantage of traveling around at very high speeds and damaging everyone or everything they come in contact with, much like real lightning.

As a master of Lightning Magic, Kiryk has complete dominion over his element, giving him almost complete invulnerability to opposing lightning and electric based attacks, with the exception of what is considered to "high-tier" magic's, such as Slayer and  Lost Magic's. As a master of the absolutely highest caliber with this magic, Kiryk is often called "lightning in human form", as lightning and electricity are nothing but mere extensions of his body, capable of doing anything that he wishes without question. Lightning Magic offers a vast assortment of abilities at Kiryk's disposal, many of which provide abilities that are far beyond even other users of this type of magic. While in its most basic form and function Kiryk is able to launch powerful blasts of lightning from his entire body, is capable of casting and creating lightning at a distance away from his body; he is able to create and project a variety of offensive shapes of lightning ranging from beams to balls and orbs, to blasts shaped like an actual lightning bolt, the most common for Kiryk. Like all users of Lightning Magic Kiryk can produce his element from every potion of his body, making it nearly impossible to actually tough or grab him. Other basic abilities of Lightning Magic allows Kiryk to augment and fortify his body; by increasing the amount of electricity running through parts of his body Kiryk can increase his physical strength, speed, and eve his though process.

More advanced abilities provided by this magic are things such as electromagnetism, the ability to manipulate electromagnetism, a force that is accountable for almost all physical phenomena observable to the unaided human senses, including  light and other  electromagnetic radiation, all of  chemistry, most of  mechanics (excepting gravitation), and of course magnetism and electricity. Kiryk is able to create and control electric fields which allows him to breakdown objects at an atomic level, as well as create powerful barriers and force fields to protect himself with. Using static electricity Kiryk is capable of climb or run up walls. One of the most powerful of the abilities afforded to Kiryk by this elemental magic is to sense his surrounding environment by generating electric fields and detecting distortions in these fields providing Kiryk a powerful, almost precognitive, sense of danger that allows him to react instantaneously. The possibly single greatest ability of Lightning Magic, and one of its most basic abilities, allows Kiryk transform his body into the very element that he controls; this ability provides any user of Lightning Magic to avoid physical attacks as they now simply pass through their bodies. By transforming his body into a mass of lightning, Kiryk gains the ability to move around at very high speeds, it renders him immune to certain substances, such as poison, at least until he transform back; it also allows him to quickly attack and retreat, and to paralyze anything that he touches.

Kiryk's primary method of combat with his Lightning Magic is devastate his opposition with monstrous power and overwhelming speed, thinning the ranks or his enemies in only a matter of moments. As a somewhat flamboyant fighter, Kiryk often uses excessive power in his attacks as a way of displaying his powers, often arriving upon a battlefield in a massive bolt of lightning that strikes from the sky. Kiryk is known for casting various high powered spells, as well as using spells with extreme cutting power and precision to devastate his opponents in only a short period of time. Kiryk's lightning is shown to far superior to practically all others as his lightning carries a charge that is several times greater than what is produced by nature; the full power of his lightning is even greater than what a lightning based Slayer can consume as his lightning will harm them from the inside out if consumed, a fact that makes him even deadlier. Commonly scene employing a combination of swordsmanship and Lightning Magic it greatly enhances Kiryk's combative abilities greatly, increasing the cutting power of his sword exponentially. When forced to fight unarmed Kiryk combines his martial arts with his magic; punches and kicks are now followed by crashing wakes of electricity. A common trait among all users of Lightning Magic is that magic infused attacks and spells will paralyze their target if stuck, sometimes even indirectly.
 * Lightning Immunity: Is the basic defensive countermeasure that any lightning wizard worth a damn uses. It is the most basic of defenses; it allows the Lightning Magic user to have an immunity to any other form of lightning based attack of ability that is directed at them, and while this is an effective defense it isn't all powerful as lightning of a higher-tier, such as that from Slayer and other  Lost Magic's can still cause harm to them. In Kiryk's case, given his immense amount of skill in Lightning Magic is even immune to the basic and weaker advanced spells of lightning based Slayers, being capable of dating a direct hit form them without sustaining any visible damage and without being paralyzed, or numb, at all. Kiryk's level of immunity to lightning and electricity is great enough to the point that a natural bolt of lightning could strike him without damaging him in the least.
 * Lightning Body (, Raitoningu Bodi lit. Lightning Body Transformation) is one of the most basic and commonly employed spells of any respectable Lightning Magic user. When performing Lightning Body, the user integrates Lightning Magic into their flesh and fuses it with their body. In doing so, they become a mass of electrically charged particles. Once they have become a mass of charged particles, they separate positively charged particles from their body and position's them to create a certain extent of an electrical field. The charged particles and electrical field can be changed at will from a latent state to an active one, and vice versa, by the user, who has taken the Lightning Magic into their body. When the electrical field becomes active, its powerful electric potential difference draws the negatively charged particles that make up their body toward the positively charged particles of the field with tremendous force; turning themselves into a lightning bolt, whose size can vary from mere, fast-moving sparks to large pillars of lightning. One of Kiryk's most commonly employed spells, he is able to travel vast distances at a very high pace and with tremendous force, moving from place to place as if he were teleporting. Able to use this spell instantly and without thought, often as a natural response, makes Kiryk extremely hard to hit while in this form. While transformed by this spell, Kiryk's "lightning form" still allows him to attack as his bodily electricity is enough to wreak havoc upon enemies, as well as making him completely immune to all forms of physical attack as they now simply pass through his body. Due to the sheer velocity that Kiryk moves at in this form his attacks are drastically enhanced. While a spell with extreme power it's not without its own weaknesses; using this spell repeatedly causes a repetition of movement that can be easily predicted the longer a fight drags on.
 * Grand Bolt (, Gurando Boruto lit; Heavy Strike Thunderbolt of the Furious God)Lightning_Magic_Spell.jpg is an exceptionally powerful, S-Class Lightning Magic spell used by Kiryk that was modeled after a ; the power of this spell being apparent as it requires an incantation to be spoken before the spell can be cast. When casing this spell Kiryk will hold one arm straight up in the air, but this is optional, before chanting the incantation: Carriage of God. Arrive with the sound of thunder and disappear with the flash of lightning! Grand Bolt!!! (神のキャリッジ. 雷の音に到達し、稲妻の閃光と消えます！グランドボルト!!!, Kami no kyarijji. Kaminari no oto ni tōtatsu shi, inazuma no senkō to kiemasu! Gurando Boruto! ! !). After finishing the incantation the magic words spoken in order to invoke Grand Bolt causes a powerful resonance; manifesting in the form of the user's magic seal manifesting above the opponent from a considerable height the magic words taking the form of an enormous bolt of lightning which drops from the seal practically instantaneously and with tremendous velocity straight down. The force from this spell causes a massive shockwave that carries for several meters, the lightning bolt is capable of being seen from a multitude of miles away from its casting point and the sound of the spell can be heard from a similar distance. This spell has seemingly infinite vertical range and thus can be often used to score victory when an opponent is in the air; leading to easy wins. The strikes multiple times and has a fair amount of upward knockback; however, the thunder portion of the attack is considered a projectile and can be reflected back at the user by a Wave magician or absorbed for healing by an elemental absorption magician. The explosion generated upon impact cannot, however. Grand Bolt can pass through obstructions that are close enough to the magical seal. An interesting property of this is that if this attack connects with the user in mid-air, it can create a wall of electricity to prevent a recovering opponent, best if they try to go for an edge. In any case, at higher levels, the power of Raging Bolt is capable of completely vaporizing a weaker enemy with this enormous strike of lightning that ends in a vicious explosion.
 * Static Knife (, Seiteki Naifu Lit; Electrostatic Dissection Blade) is the name of one of Kiryk's many signature spells in Lightning Magic; this spell offers extreme cutting power and dead-on precision, making it a deadly spell. When utilizing this spell Kiryk will begin by discharging a strong electromagnetic field, gathering and condensing ambient static electricity within his surrounding environment, bunching it up, and can increase its power by feeding it his magic. These "bunches" of static electricity are unseen and cannot be felt. Once Kiryk has enough electricity gathered he will shape it into thin, wire-like blades, often surrounding his opposition with them, or wrapping them around them. The wire blades are tremendously sharp, capable of cutting through any known material cleanly and quickly, a feat achieved because the blades are vibrating several million times a second creating a chainsaw effect. The wire blades, due to their nearly microscopic size can damage more than just the flesh and bone of another, the chainsaw effect of the blades can also cause extremely grievous injury on the cellular level, making recovery almost impossible. Kiryk is capable of creating the wire-like blades but can also create a more physical blade that can be seen; the blade that is created in this manner has the appearance of a small, wide bladed single edged knife. The blade created by this spells second method maintains the original abilities of its wire form but suffers from the luxury of being invisible and stealthy.
 * Static Rifle (, Seiteki Raifuru Lit; Electrostatic Barrier Destruction Gun) is the name of one of Kiryk's fastest spells, and his most used spell against barriers and magical defenses. When performing his Static Rifle spell Kiryk will hold one arm out with his index and middle fingers stretched out into the rough shape of a gun, and will use his other to brace it. After assuming this position Kiryk will begin to channel a large quantity of magic to his fingertips, launching a lightning bolt shaped blast of electricity after gathering enough magic. As stated this spell is one of Kiryk's fastest; this spell will have made contact with its target before it has even left Kiryk's fingers after being fired. This spells abilities are often hidden at first; this spell is often believed to simply penetrate a magical defense and shatter it, but this is not the case — this spell actually uses the extreme voltage and current to "drain" a magical defense of its power which causes it shatter from an insufficient amount of magic to maintain it, this effect happening in only a matter of moments and causing the believe penetrative effect that many believe this spell does. This spell is exceptionally effective in dismantling an enemy’s barrier or other magical defense in a matter of moments. This spell after destroying a barrier then simply acts like a regular blast of lightning, capable of penetrating flesh and armor with ease.
 * Jupiter's Decent (木星到着, Mokusei Tōchaku) is the name of one of Kiryk's most powerful spells. To begin this spell Kiryk will release a massive amount of his magical power in the form of his Magical Aura in preparation of this spell. Kiryk will send his magic, in the form of electricity into the sky, gathering it and ambient Eternano and static electricity from the clouds, which will start to gather from the immediate vicinity towards the concentration of Kiryk's magic in the sky, creating a swirling vortex of lightning and clouds. After adding enough fuel in the form of his magic into the sky Kiryk will then manipulate the lightning and reshape the clouds into a massive ball of thunderclouds before letting fall from the sky. The thundercloud "ball" once low enough in the atmosphere will begin discharging bolts of lightning the size of multi-story buildings in every direction, without discretion and with the force of ten lightning bolts in one. This spell offers a nearly unparalleled level of destruction upon a battlefield, capable of leveling an entire country with one usage and offering no way of defending oneself against this spell; this spell being a "when it absolutely, positively needs to be destroyed" kind of spell. This spell upon reaching its critical mass, meaning it has dropped to a dangerously low altitude it will either detonate in a massive, violent explosion if there is enough magic left within the sphere, or will simply and harmlessly dissipate if there isn't enough magic for the spell to continue its assault.
 * Sanrai Kakusandan (散雷拡散弾, Scattered Lightning Diffusion Bullet) is a rather straightforward spell of Kiryk's. Holding his hand out, his fingers stretched out like a gun, Kiryk will channel his lightning around the tips of his extended fingers, creating a moderately sized ball of crackling lightning. Upon releasing this spell, the ball at the tips of his fingers will release a multitude of small, but exceedingly fast blasts of lightning shaped like arrows forward with the intent being to penetrate the targets and leave them paralyzed in a very short period of time. This spell while weaker in comparison to almost all the other spells in Kiryk's arsenal, this one provides Kiryk the ability to consecutively launch these in quick succession, as well as being able to use these blasts in a volley manner that can overwhelm weaker opponents or attacks, being able to provide a short enough reprieve for Kiryk to set up another, stronger attack of his own.
 * Electron Diffusion Wave (電子拡散波, Denshi Kakusanha) is the only defensive spell in Kiryk's bag of tricks. This spell creates a barrier around Kiryk's body made of a massively powerful electric field that instantly breaks down preexisting electric fields in objects that touch the barrier; this causes almost everything that comes in contact with the barrier to disintegrate upon contact regardless of what it is, magic or physical objects alike. When using this spell Kiryk will exert his magic outward before transforming it into an electrical field that surrounds his body in a three-hundred and sixty degree manner to defend himself with. The barrier that is created will interfere with anything that touches it on an atomic and subatomic level, rapidly and violently breading down anything unfortunate enough to touch it. This spell provides a very powerful defense as the chances of breaking through are nigh impossible except with a force of equal or greater power which it difficult given Kiryk's mastery over his chosen magical element. This spell while powerful by itself suffers from an extreme level of magical drain, consuming magic at an equal rate for the entire time it's active, much like a microwave does in a house, meaning that Kiryk is only able to use this spell for a short period of time before needing to dispel it, often activating it long enough to defend himself before deactivating it.
 * Thunderblade (雷鳴剣, Raimeiken lit; Thunderclap Sword) is a spell more closely associated with Sword Magic then Lightning Magic as it uses Kiryk's sword to utilize properly. A basic ability of any weapon using wizard, Kiryk will simply channel his Lightning Magic into his sword to increase its basic cutting abilities and durability, holding the lightning inside the blade in order to fight in such a manner. The addition of Lightning Magic to Kiryk's sword via this spell substantially increases its already tremendous cutting power, the lightning that is infused in the blade vibrates nearly five hundred million times a second at the edge of the blade, producing a high pitched chirping sound and giving Kiryk the ability to cut through virtually anything that stands in his path with ease. The lightning, while it vibrates around the edge of the blade is highly condensed in the center of the blade, being almost solid and provides the sword a much sturdier and durable blade to attack with. When using this spell a single swing of Kiryk's blade leaves a massive trailing wake of lightning in its path that strikes like a bolt of lightning only sideways. A single swing of the blade downward can cause a bolt of lightning to instantly strike from overhead with tremendous force and velocity, creating a large crater in its path.
 * Raikōtō (雷鋼刀, Lightning-Steel Stroke) is a variation of Kiryk's Thunderblade spell; this being more of a sword technique than a spell per se that is useful for destroying an opponent’s weapon. When using this technique, Kiryk will swing his sword at half speed, releasing a mass of lightning and electricity before molding it into the rough shape of a blade before the blade of his actual sword that will make contact with an opposing weapon first, often creating a crack with in it, if not starting to bore into the weapon in question. Once this mass of lightning strikes the opposing weapon and weakening it Kiryk will finish the swing of his sword at full speed, the blade of his sword crashing into the already damaged weapon, causing even greater damage to it and weakening it further. At the moment of Kiryk's actual blade coming into contact with the lightning mass it will instantly charge his blade and activate his Thunderblade spell, the vibration of the parent spell finishing the process of cutting through the opposing weapon, or even armor or a physical shield.
 * Lightning Strike Scream Surge Fang (雷撃叫波動牙, Raigekikyō Hadōga) is a spell considered to be a variation of Kiryk's Thunderblade spell; this is disputed as even Kiryk has no real comment about this spells origins. When preparing this spell Kiryk will channel a large quantity lightning into the blade of his sword while holding his weapon skyward before sending the channeled lightning from the blade into the sky. The lightning that is released into the sky from his blade actively charges the atmosphere as the Lightning Magic gathers additional lightning from the freshly charged environment before sending a massive bolt of lightning crashing back down to Kiryk's blade, often with four or five times the power of the original bolt that was designed to charge the atmosphere. Once receiving the returned bolt of lightning Kiryk can begin this spells actual effect; after receiving the powered-up bolt of lightning from the atmosphere Kiryk will position himself with both hands on the hilt of his sword, his sword and arms parallel with his face as he assumes a position that exemplifies a full powered sword thrust. After assuming this position Kiryk will release a continuous bolt of lightning forwards towards his target, the bolt essentially being a naturally released bolt travelling horizontally at high speed that acts to momentarily stun his opposition. After his opponent is stunned by the lightning he will seemingly vanish, in fact he is travelling through the bolt of lightning that was initially released towards his target at speeds to fast to comprehend; this extreme takeoff causes a powerful slipstream effect, only increasing his speed further as powerful natural disaster-like effects occur such as tornados. The speed at which Kiryk travels through the bolt of lightning is near instantaneously as he will pierce through his opponent with enough force and at such a velocity that they essentially end up obliterated from existence. This spell while tremendously powerful suffers from a long prep time, as well as forcing Kiryk to move in only one direction without the ability change direction once in motion. Another drawback of this spell is that if Kiryk's opponent manages to either evade the spells initial horizontal lightning strike or manages to overcome the paralysis and move from the spells offensive direction Kiryk will continue for a large distance until coming in contact with something strong enough to end his forward momentum. This spells name comes from the charge bolt of lightning in its preparation and the forward momentum of the spells attack that is followed by a high pitched "scream" that comes from sound trying to catch up with Kiryk after his departure from his initial spot after casing this spell.
 * Hōtengageki (方天画戟, The Decorated Halberd that Matches the Heavens):

Red Lightning
 Red Lightning (, Akamikazuchi lit. Red Lightning) is a special Lightning Magic "sub mode" which is easily one of the most difficult to come across; by referring to Red Lightning as a "sub mode", it can easily be compared to the Steel Mode of, yet not for Slayer Magic (obviously). Indeed, the Red Lightning is said to be born from achieving mastery over the element of lightning, mastering the magic to the point that the user has hit a wall in regards to their magical development. Once reaching a position where they can no longer advance, the user's skill and their magical energy resonate with their lightning, morphing it into a scarlet variation. A rather odd and rare occurrence of Kiryk's Red Lightning is his link with the divine favor from Zeus the God that merged with him. Due to the present of Zeus' sacred power within his body, it purifies any Magic Barrier Particle it touches removing any demonic traits this turns them back into normal Eternano. Once activated for the first time, the user is capable of activating Red Lightning in the same way as regular Lightning Magic; by modifying their Eternano and magical energy into that of electrons, which they can alter the movement of, allowing them to use almost any electricity based power.

Red Lightning is a special type of lightning that can be summarized as "lightning that goes beyond lightning"; being faster, stronger, and possessing a much wider area-of-effect in comparison to bog-standard Lightning Magic; it consistently has much more force than the latter- for example, what regular Lightning Magic will simply shock and deal moderate amounts of damage to, Red Lightning will vaporize outright through the sheer voltage and heat released from a single lightning bolt. Like all forms of magic, Red Lightning is powered by the magician's emotions- though Red Lightning takes a step further; the angrier the caster becomes, the stronger and faster the lightning produced by the caster will become, theoretically increasing in power and intensity infinitely as long as their jimmies are rustled, reaching the capacity to destroy a city by just flying by it once maximum over-rustle has been achieved.

It has been revealed that Red Lightning is capable of absorbing opposing sources of lightning in order to make it both phenomenally faster and stronger; making it near-invincible and making the user an absolute terror to fight against. Disregarding the fact that metal can function as a lightning rod, the Red Lightning is shown to be able to strike through any metal and land a direct hit at full power anyway- an example of this is when a technical user of Red Lightning was capable of severely damaging a, a race of magic utilizing robots who have displayed immunity to all forms of traditional lightning, be it Dragon Slayer lightning or otherwise. As a final note, Red Lighting is incapable of being devoured by any form or any user of Slayer Magic as the sheer voltage of the crimson lightning would cause it to overwhelm the opponent's lungs, making it even deadlier to the opponent than it normally is. As a side note, any lightning-based magician is capable of performing enhanced versions of any lightning-based spells they have in their arsenal with Red Lightning.
 * Mercury Fulminate: Red Lightning (, Raikō: Akamikazuchi): The most basic, yet exceedingly powerful, spell in regards to Red Lightning. When performing Mercury Fulminate: Red Lightning, the user focuses, gathering eternano within their hand before modifying their magical energy and the eternano into that of electrons, which they can alter the movement of, allowing the user to change massive amounts of lightning which turns a blazing scarlet. This crimson lightning, being channeled around their fist, takes the form of a high concentration of electrical energy which seems to envelop their arm in its entirety- the crackling energies released by it resembles around one thousand birds chirping for some based aesthetic- if inexperienced users who don't know how to control the wild scarlet lightning attempt to do so, then Red Lightning is shown to be capable of damaging their hand, causing their skin to peel. Once completely gathered upon one of their fists, the user executes an empowered punch at break-neck speeds; the scarlet lightning results in a blow of exceptional strength, blasting a hole in a fortress with a single blow while the lightning illuminates the surrounding area with its force for kilometers, sending a powerful shockwave across the area and it has the potential to shatter an entire town. The move can also be fired at such a great speed that not even an opponent using High Speed is able to land their strike before the user throws the punch. The sheer force of the attack at full strength is more than enough to send the foe not just across the room or even across the yard — across town. Of course, upon contact with the enemy, the Red Lightning focused upon the user's fist results in a massive explosion which deals overwhelming amount of damage, piercing through any and every defense- if it just doesn't vaporize them outright. Mercury Fulminate (properly known as Mercury(II) fulminate), is a lesser explosive that was originally used to ignite gunpowder in older firearms
 * Volteccer: Red Lightning (, Borutekkā: Akamikazuchi lit. Lightning Body Transformation Revision: Red Lightning): Volteccer: Red Lightning is a further enhancement of the standard Lightning Body spell, bolstered by Red Lightning. When performing Volteccer, the user integrates the Red Lightning into their flesh and fuses it with their body. In doing so, they become a mass of electrically charged particles. Once they have become a mass of charged particles, they separate positively charged particles from their body and positions them to create a certain extent of an electrical field. The charged particles and electrical field can be changed at will from a latent state to an active one, and vice versa, by the user, who has taken the Red Lightning into their body. When the electrical field becomes active, its powerful electric potential difference draws the negatively charged particles that make up their body toward the positively charged particles of the field with tremendous force; turning themselves into a lightning bolt, whose size can vary from mere, fast-moving sparks to large pillars of lightning. Thus, the user can move at high speeds via the electrical discharge, traveling at one hundred and fifty kilometers per second, because that is the average progression velocity of the advance discharge when lightning strikes. When using Volteccer, anyone who comes into contact with the user takes heavy damage and is sent flying after being electrocuted, as the user launches thunderbolts in every direction just by being in motion. The spell can deliver significant knockback, creating a large discharge. Volteccer lasts around ten seconds, though the difficulty of controlling it and its short length are major drawbacks. The user cannot control their own movements directly, they instead control a sort of pivot point; the user gravitates towards this point with elastic physics. The pivot point cannot pass through solid terrain, but the user can. The move's elasticity is reduced in its final moments, which is why the user then moves slower and cannot move through walls. This attack causes a small amount of damage per hit. If hit with the lighting, it delivers medium amounts of damage—and while it does not seem like much damage being racked up at the time, as the user attacks at the speed of lightning, this would eventually end up as near fatal amounts of damage after ten seconds; as the spell is difficult to control, the user will be helpless when it finishes. This spell is a direct reference to Voltteccer, the signature move of the titular character of a Genesis/Mega Drive game called Pulseman made by Game Freak, the same developer that made Pokémon.

Lightning-Make
Lightning-Make ( Raikō no Zōkei Mahō (Raitoningu Meiku)) is a Molding Magic that utilizes the element of lightning to create various constructs. Lightning-Make is a newly created Magic as the concept behind the magic was often derailed as impossible and simply ineffective by many Mages. However thanks to a certain electrifying philosopher, the dream has become a reality and now mages are capable of forming various constructs such as weaponry and other supplementary items to fight against their opponent or maneuver around.

To utilize this unique magic, the user will trigger it by convert their Eternano and magical power into electrons, like they usually would do when utilizing Lightning Magic, manifesting the high voltage lightning-however, unlike traditional Lightning Magic, the user will began to move the electrons that they that manifest through the modification of magical power and eternano, maneuvering them to where they are compacted tightly together but are still able to move around in a somewhat free manner. By doing this, the user is able to manipulate their lightning as through it is in a mores malleable state, being to the user's will, alloying it be reshaped into a new form, reshaping it into whatever they can imagine. This allows the user to essentially expand, shape and solidify the lightning into anything they wish at a whim, whether it be weapons, animals, armor, or even more mundane, everyday items, though the last one is not recommend. By using both hands in an unusual position, the user is able to create stable and multiple objects through their lightning. Due to both hands being used to control the amount of energy used, it is able to take less amounts of time to achieve a higher degree of mastery.

While not having the traditional separation between the types of creations that other molding magic's would have, such as Ice-Make, Kiryk has chosen to divide his usage of Lightning-Make in a similar fashion comparable to that Ice-Make, which has one of the greatest distinctions between the types of constructs that its element can create. Kiryk's Lightning-Make falls into two categories; Static Lightning-Make and Dynamic Lightning-Make. The two differ in the types of creations that are created, the objects created should be obvious based upon the names of the two types; Static-type allows Kiryk to create weapons and inanimate objects to fight with, while Dynamic-type creates what is for a lack of a better word, familiars, animated constructs such as animals that are used for attack and defense.

Static Lightning-Make (, Sutatikku Raitoningu Meiku Lit; Tool-Forging Lightning Molding Magic) is the name for the first of two types of sub-categories that are commonly present in an elemental molding/maker magic that revolves around the types of constructs created that would be or are completely inanimate, such as sword or a shield. As said before Lightning-Make doesn't officially fall into these two sub-divisions like other similar magic's but still do the same things as all the others do. Easier to maintain than its sibling, Dynamic Lightning-Make, the Static-type is Kiryk's more commonly utilized types of electrical constructs being able to create a large variety of weapons and objects that range from wire to a fully functional bow and arrows. Kiryk can create multiple weapons to aid himself in battle with, commonly creating swords, spears, and shields. As all of the constructs are created through magic and then solidified into a denser, physical form, Kiryk can mentally control all of his creations allowing for a greater diversity then just creating an object that must be held to properly utilize, such being able to create a myriad of spears of lightning before sending them all in a single, or multiple directions at the same time. Generally, each construct is capable of matching a real steel weapon blow-for-blow — Static Lightning-Make can be utilized to form almost any weaponry at all; he is capable of conjuring anything from nothing. Close combat weapons such as swords and spears can be created effortlessly, though due to the intricate workings of existences such as guns, they are slightly more difficult; shields and staves can be reproduced with a much greater struggle, as the cost in magical energy is high, two or three times greater than a bladed weapon.

Dynamic Lightning-Make (, Dainamikku Raitoningu Meiku Lit; Entity-Summoning Lightning Molding Magic) is the name of the second category of molding style to Maker Magic's, and unlike its Static cousin, and true to its name, creates moving, animate constructs from lightning to attack and defend at Kiryk's will. The constructs, commonly referred as "familiars" are formed when the user focuses more magical energy into the formation of their Lightning-Make magic seal while envisioning a proper 'guardian', at which point, the user can manifest them from their magic seal- these shocking beings take upon a bluish-golden coloration and emit a deep crackling sound. While Dynamic Lightning-Make focuses on electrical animals, human body parts and the like can also be formed; skilled users can manifest full humanoid beings. Dynamic Lightning-Make is said to be more quickly cast than its Static relative; though they generally cost more magical power to maintain due to Dynamic Lightning-Make summoning beings which more often than not requiring the user to direct and command them. With Dynamic Lightning-Make and a good memory, the user has the ability to summon avatars of the foes that they've defeated, the stronger they are the better.

Static Lightning-Make

 * Lightning-Make: Sword (, Raitoningu Meiku: Sōdo lit. Lightning Molding Magic: Lightning Sword) is among one of the most basic constructs of any molding magic. As the element in this case is lightning Kiryk will begin by creating a small orb of lightning in the palm of his left hand roughly the size of a baseball before quickly clapping his hands together concealing the lightning orb as both of his hands become enveloped by lightning. After clapping both hands together Kiryk will slowly pull them apart, this process starts creating the spells constructed construct, a sword in this case. As Kiryk pulls his hands apart the constructed sword will begin taking shape; the pommel and hilt are closest to Kiryk's right hand as the act of pulling his left hand away creates the blade. Upon the blade of lightning being completed Kiryk will grab hold of the swords hilt completing the process of creating the blade. The constructed sword in question commonly takes the appearance of Kiryk's own personal sword, just made entirely of lightning, but this by his own preference as any kind of sword can be made with this spell, Kiryk often creating a specific sword type to handle a certain situation. The blades crafted through this spell often let out a light crackling sound, if any at all, as the blades are highly condensed which causes them to be more of a physical object and have a physical weight despite being made of an ethereal substance. The blade of this spell are shown to be highly durable and incredibly sharp, the compressed nature of the magic in the spell and the cutting power of the lightning allows the blades to cleanly cleave though most obstacles instantly and with little effort. Because the blades are made of lightning, each and every swing with one leaves a trailing wake of lightning behind it that acts as a second offensive, should one dodge the initial swing of the blade the following lightning will crash into them less than a second later. Also due to the blades being made of lightning Kiryk can momentarily "decompress" the lightning allowing opposing physical objects to pass though it before instantly returning the blade to its solid state. One of the greatest strength of this spell is that Kiryk can instantly adjust the length of his created blade, either extending it by fueling it with more magic, or contracting it by restricting the amount of magic in the blade.
 * Lightning-Make: Scythe (, Raitoningu Meiku: Saisu lit. Lightning Molding Magic: Scythe): Is a powerful basic Lightning-Make spell of Kiryk's. To begin this spell, Kiryk will bring his right arm back and will follow with his left, both to the right side with his hands win a position like he's holding a staff or the shaft of weapon as he begins to channel magic and lightning into both of his hands. As he is gathering magic in both of his hands, it will surge from both towards the section in between his hands, connecting before sending another surge in opposite directions; the sure sent to what would be the bottom of the weapon and towards where the head of the weapon would be as the entirety of the weapon begins to take shape and solidify, all the while Kiryk is constantly feeding magic to the construct to form it. Upon the construction of the spell completing, Kiryk is left holding a large, glowing golden colored scythe made entirely of lightning; the scythe is rather plain in appearance, having no real distinctive traits to its appearance whatsoever. The scythe created by this spell is greatly superior to its sibling spell, Lightning-Make: Sword, in that it carries a greater amount of cutting power, and above all else, greater base range. While the method of attack with this spell is something that is different from Kiryk's normal fighting method he has shown to have a great deal of skill in using this constructed weapon, able to fight with it in a graceful and devastating method. The scythe itself has a great amount of durability, capable of slashing with real weapons despite its ethereal construction, and even overpower those weapons with ease as the lightning that is its makeup vibrates at an extremely high pace that causes a chainsaw-like effect. The blade of the scythe is immensely sharp and with the weapons greater reach can instantly bifurcate multiply enemies in a single swing.
 * Lightning-Make: Javelin (, Raitoningu Meiku: Jaberin lit. Lightning Molding Magic: Lightning Spear Throw):
 * Lightning-Make: Dragon's Claw (, Raitoningu Meiku: Doragon Kurō lit. Lightning Molding Magic: Claw of the Lightning Dragon King):
 * Lightning-Make: Lance (, Raitoningu Meiku: Ransu lit. Lightning Molding Magic: Lightning Lance): When performing Lightning-Make: Lance, the user condenses their magical energy into a solid, but rather unstable form, constantly exploding after a small amount of exertion—reducing the output of magical power from every particle, allowing the lightning to become stable and controlled through the guidance of the user. Using their expert manipulation of the elemental particles, the user distorts and forges the lightning into the form of a massive spear composed of lightning, which the user proceeds to shoot towards the enemy. When thrown, it produces a massive blast of lightning that spirals out from the epicenter of the point where the spear impacted. The powerful blast of voltage released by this technique upon impact can quickly reduce anything it touches except for its intended target to ashes, as it inflicts heavy damage upon the user's opponent; it is capable of homing upon an opponent, dodging many an obstacle until it reaches the user's intended target. Interestingly, the user is capable of condensing it upon their weapon; launching Lightning-Make: Lance in this state will result in the spear taking the form of a small sphere of lightning, which, upon the swing of the weapon, is released in the form of a giant hurricane of lightning which is launched forward immediately, capable of causing large-scale damage and destruction. The hurricane can be further augmented to fire a much larger blast; and the user can use this technique in several different manners, such as striking the ground to create an omnidirectional blast to knock away incoming attacks or slashing at the ground to upturn it and crush everything in its path; as well as condense it in order to use the spell at close range. This attack is powerful enough to cut through solid rock and even pierce through a magical barrier.
 * Lightning-Make: Gauntlet (, Raitoningu Meiku: Gantoretto lit. Lightning Molding Magic: Crushing Fist of Majestic Lightning): When performing Lightning-Make: Gauntlet, the user condenses their magical energy into a solid, but rather unstable form, constantly exploding after a small amount of exertion—reducing the output of magical power from every particle, allowing the lightning to become stable and controlled through the guidance of the user. Using their expert manipulation of the elemental particles, the user distorts and forges the lightning into the form of a solidified gauntlet composed of lightning upon their fist, crackling intensely. This gives the user's fist an explosive touch due to the lightning, which is only bolstered tremendously thanks to the user's precise control over their Lightning-Make magic; however, the amount of energy generated is so immense, that it becomes completely visible to everyone within the vicinity. Once the lightning has finished charging, the user is capable of thrusting their fist into their target with incredible power; releasing a explosive wave in a semicircle that is centered around the user upon impact with the opponent; which is able to deflect many opposing projectiles and return them back to sender with double the force; the power of Lightning-Make: Gauntlet is more than enough to destroy diamond with ease, leaving behind a long wake of lightning when the user is striking forward. When it connects with the enemy, aside from inflicting damage upon them, the electricity stuns them, leaving them open to the subsequent attacks of the user as it slices into them deeply, leaving them heavily wounded as the user is capable of following up with any other spell that they possess.
 * Lightning-Make: Shield (, Raitoningu Meiku: Shīrudo lit. Lightning Molding Magic: Lightning Shield): When performing Lightning-Make: Shield, the user condenses their magical energy into a solid, but rather unstable form, constantly exploding after a small amount of exertion—reducing the output of magical power from every particle, allowing the lightning to become stable and controlled through the guidance of the user. Using their expert manipulation of the elemental particles, the user distorts and forges the lightning into a shield composed of twin pillars connected by a wall of electricity; in the center of the wall, there is a golden seal that has the look of a thunderbolt with a scarlet sphere centered within it. In actuality, the shield is composed of multiple "layers", which serve to activate the spell's secret function. The moment that an offending attack impacts upon the first shield, it pierces through the other eight, before stopping at the last line of defense. There, the technique is forcibly modified into that of the lightning element and the attack's purpose is set in motion; the shields act like they were elastic and then rebound the foe's power back at them at twice the speed and force of the original attack, with an added kick of electricity. The barrier is strong enough to defend against even a Sword Magic spell. The shield can also be used for offensive purposes, launching forward to create powerful forces to strike the targets, or to deflect forces sent by enemy’s right back at them. However, the technique is difficult to use as it can only manipulate so many magical particles at a time and it required precise timing. Thus, this grants the user immunity to most attacks, and the user can defend other allies with Lightning-Make: Shield. Despite this, as a weakness, Lightning-Make: Shield dissipates fairly quickly when used.
 * Lightning-Make: Thor's Hammer (, Raitoningu Meiku: Tōru Hanmā lit. Lightning Molding Magic: Hammer of the Vile King): When performing Thor's Hammer, the user condenses their magical energy into a solid, but rather unstable form, constantly exploding after a small amount of exertion—reducing the output of magical power from every particle, allowing the lightning to become stable and controlled through the guidance of the user. Once this is done, the user swipes both of their arms in a circular motion until the bottom of their hands meet. The hand on top has the index and middle fingers pointing upwards, while the other hand has the little and index fingers pointing downwards. As the user is making the appropriate gesture, their lightning is generated in front of them, before shooting to the skies, being molded into an enormous hammer which then slams down onto the area with amazing force, destroying everything within its hit radius sans the user themselves—however, it can also be concentrated in order to strike a single target out of others nearby. Because the lightning delivers a powerful blow that pulverizes everything in sight whenever it comes into contact with the opponent, to prevent constant and unnecessary catastrophe, Lightning-Make: Thor's Hammer's exterior is hardened and the eternano at its surface is cooled, tempering the exterior of the enormous hammer of thunder. However, Thor's Hammer does have a single weakness—its full power cannot be utilized inside a building. It is still overwhelming within a building, scattering all targets into dust, but the user must call forth lightning to utilize its full power.

Animal Form

 * Lightning-Make: Murder (, Raitoningu Meiku: Kiringu lit. Lightning Molding Magic: Flock of Crows) is Kiryk's most commonly used animal based Lightning-Make spell, and has proven to be an extremely effective spell. Performing this spell unlike many other spells of this kind of magic requires no physical hand gestures to use. For Kiryk to perform this spell he will gather his magic, transforming it into lightning, gathering it into a large sphere before his body. The sphere often varies between usages of this spell but the standard size is one that is slightly larger than Kiryk is tall. After gathering the needed amount of magic the sphere will break open like a bird breaking out of its egg, creating a bright flash of light, and sending a moderate sized flock of crows made of lightning forward at high speeds. The "crows" made through this spell are rather powerful, even individually, but hold tremendous power when attacking in a swarm. Each individual "crow" made by this spell is reasonably powerful; they have sharp talons enhanced by lightning, their beaks can penetrate armor with ease, and if need be they can act as explosives. Kiryk can create a multitude of these "crows" in quick succession allowing him to quickly overwhelm and opponent or opponents, and like all other lightning based magic spells the crows paralyze whatever they touch.
 * Lightning-Make: Tiger (, Raitoningu Meiku: Taigā lit. Lightning Molding Magic: Tiger):
 * Lightning-Make: Dragon (, Raitoningu Meiku: Doragon lit. Lightning Molding Magic: Lightning Dragon):

Human Form

 * Lightning-Make: Vanguard (, Raitoningu Meiku: Bangādo lit. Lightning Molding Magic: Divine Warrior):

Lightning-Make Unlimited

 * Lightning-Make Unlimited: Thousand Thunderbolts (, Raitoningu Meiku Anrimiteddo: Sauzando Sandāboruto lit. Lightning Molding Magic Eternal: Eight Thunder Gods): When performing Lightning-Make Unlimited: Thousand Thunderbolts, the user condenses their magical energy into a solid, but rather unstable form, constantly exploding after a small amount of exertion—reducing the output of magical power from every particle, allowing the lightning to become stable and controlled through the guidance of the user. Using their expert manipulation of the elemental particles, the user distorts and releases a massive round of electric charges which extend and transforms into a dome of lightning, stationed far above their head and fastened to the ground by a large number of lightning pillars. A single pillar also reaches from the top of the dome toward the sky. Through the use of hand gestures, the user can direct powerful lightning bolts to strike their opponents from the sky. The tempest lightning pillars are created around the user's location and covers a full kilometer, which drags both the user and their opponent into the vortex where the winds lash them both around violently where the lightning flashing all around streaks closer to whichever target happens to be giving off the most magical energy; which is usually the user's opponent as the technique itself requires almost all of their magical energy just to conjure. As a result, the target and potentially the user themselves are subject to potentially extreme damage from the lightning spawned. The beams that are launched downwards at the opponent are shown to be able to completely vaporize what it strikes, with the charged particles carrying enough energy to melt anything they come into contact with. This spell possesses vast destructive power, with the lightning's voltage being high enough to completely pulverize what it strikes, eradicating it from existence; when Lightning-Make Unlimited: Thousand Thunderbolts connected with the top part of a building, it created a huge, round hole in it, making all the physical matter previously found there disappear completely. While the power of this technique devastates everything in its path, the technique will not rest until it hits its desired target, drawing power from the atmosphere the longer it is out. When used at its full potential, it carries a dangerous ability. While it continues to destroy everything around the attack, the designated opponent is surrounded by the energy of Lightning-Make Unlimited: Thousand Thunderbolts when hit.

Take Over
Take Over (, Teiku Ōbā lit. Confiscation): Take Over is an advanced Caster-Type Transformation Magic. Take Over allows the user to, essentially, "take over" the power (or the body, in the case of a Vulcan) of an entity and use it to fight. It can increase the power, strength, and speed of the Caster, sometimes adding a new skill, such as flying, or swimming. While not much is known about Take Over, it has been proven that it is extremely powerful, with multiple high-class mages knowing the magic and utilizing it in order to make a name for themselves. It allows the user to record and seal a monster's body part they have touched into their body, gaining the ability to subsequently transform their body into that of the creature; transformations seem to take place by tearing the user's clothes off and covering parts of their body or their whole body with many flames, which subsequently disappear, revealing the summoned part or transformation. However, it can only draw out the power of beings that the user truly knows.

Kiryk uses, what could be considered to be the most powerful type of Take-Over known, God Soul (, Goddo Sōru lit. Divine Being) is a form of Take Over which enables the user to take upon the form of a, a race of extremely rare and variable beings who exist in both and  and utilize their powers as if they were the user's own. God Soul is said to be the "Strongest Take Over Spell" (最強の接収, Saikyō no Sesshū); in ancient times, a human was capable of "taking over" a God, granting them a portion of the God's form and abilities—however, in most cases, the Take Over mage only capable of utilizing one of the God's special magic's. However, by the current time, as Gods had vanished or had seemingly been hunted to near extinction with a creation of a magic known as God Slayer Magic which actually took several centuries to finally live up to its name but seemed to work fine in the past, there have been not many users of God Soul—and it is considered "a truly lost magic"; until Gods revealed themselves in the current age to the magician population with the descent of a being called, one of the Yakuma Eighteen War Gods- a tribe of false gods who seem to be all bark and no bite, just like the woman of who can call upon their power. God Soul is known to be an anomaly amongst the various forms of Take Over in that it has two ways of activating- one is the traditional way of Take Over, and the other is the most utilized as very few beings can actually achieve the feat of slaying a true God without God Slayer Magic. In addition, God Soul is supposedly extremely rare, yet there seem to be millions of God Soul users running around for one reason or another- it is extremely unlikely for somebody to gain the form through the basic Take Over method in the current day and age, though it can be done

Kiryk is known to be a practitioner of the second, "proper" method of achieving this form of Take-Over, having been granted the Divine Favor (御利益, Goriyaku) Magic Skill, a power similar to the Demon Factor which enables Take Over: Satan Soul to function properly; it's a power that constantly regulates the energy output of their Take Over form as to prevent the transformation from overloading their Magic Origin and Magic Pathways within the body. In rather rare cases –as in one in a million-, a magician is destined to obtain the power of the embodiment of a God and is thus born with the Divine Blessing regardless if they have a connection to the divine or not, a fact that is true in Kiryk's case having been born with this kind of blessing. Along with having been born with this Divine Favor, Kiryk's blessing of this magic also comes from his upbringing at a temple that worshiped a god, Kiryk was chosen by the temples patron god as his vessel for his learning and subsequent mastery of  Red Lightning magic. Upon being blessed by his "god" Kiryk received four marks upon his body called Stigmata (神聖契約, Sacred Contract), each of the Stigmata were carved upon his body in the same place, in this case they line up perfectly, upon his chest and his back in the stereotypical shape of a lightning bolt, and they symbolize that Kiryk has "contracted", otherwise taken over a god; the stigmata also serve as a magic regulation system for Kiryk when using his gods power as they help to regulate the godly power that he has access to when using this magic.


 * God Soul: Zeus (, Goddo Sōru: Zeusu Lit; Divine Being: God King of Lightning)Kiryk_God_Soul_Zeus.jpg is the name of both Kiryk's God Soul form and the god in question that has given Kiryk its blessing; Kiryk's god is the natural embodiment of lightning and the skies. When using this magic the four lightning bolt shaped Stigmata on Kiryk's body will begin to glow yellow before a massive, all consuming blast of lightning crashes down from the sky upon Kiryk's person. While consumed by this lightning Kiryk's magical power begins to rapidly grow stronger and stronger before the lightning eventually dissipates revealing Kiryk's new appearance. According to Kiryk his appearance while using this form is that of his gods "combat attire". In his new form Kiryk's appearance has now drastically changed; among the first notable changes is an extreme shortening of his hair, which is now at neck length, along with his shortened hair Kiryk is now wearing golden armor that is exposed on the right side and partially covered by a toga on the left side. The armor that now covers Kiryk's person is highly intricate and adorned by several inlays upon it, and seems to be almost entirely made of a single piece of armor. The armor itself covers almost the entirety of Kiryk's body with the exception of his left arm; the most distinctive of the armor is the triple plated pauldrons upon the shoulders, the smallest of the three being the on top with the next one being slightly large and the one under that one larger than the one on top of it, each section of the exposed guards are red in color. The right arm of the armor comes down and completely covers Kiryk's arm, including his hand and fingers. Attached the single piece breastplate on both sides are a double layered tasset, the upper plate being shorter than the lower one and the exposed portion of the lower one being the same red color as the exposed portions of his pauldrons. The armor that extends down his legs is single piece like the rest of the armor and extends down and covers his feet completely. The toga that covers Kiryk's left side is attacked to the armor under the left side pauldrons and tassets. The final piece of the armor is a unique, almost full circle of golden metal connects to the lower mid-back of the armor and circles out to the sides before ending without touching behind Kiryk's head, this circular piece of metal has on both sides three, wing-like extensions passing in front of the ring, each wing having intricate designs upon them. As Kiryk is channeling the power of a god of lightning there is almost always lightning being emitted by the six wing-like protrusions on his back. Finally, as Kiryk is actually channeling a god with this magic his voice now sounds distorted when he speaks, the distortion sounding like two people talking at once in sync. While a powerful transformation, Kiryk does gain one significant and glaring weakness because of this transformation: in this form Kiryk is extremely susceptible to God Slayer Magic, especially those that use the same element as Kiryk's patron god.
 * Enhanced Magical Power: Upon entering this form Kiryk's magic is greatly amplified, as well as changing to a more "divine" nature, otherwise referred to as leveling up, as the magic that is emitted becomes significantly stronger and holds a much greater presence than before. While using this form Kiryk's magical levels skyrockets by a significant margin, becoming something that is almost unrecognizable to ordinary wizards. Kiryk's magic in this form is shown to constantly exuding from his body in the form of a glowing golden aura with constant electrical sparks flying off of him. In this state just the sheer release of his magic alone is enough to blanket an area for several miles in all directions as well as destroying the ground, leaving a crater that expands for several hundred meters in all direction and that is one hundred meters deep, even a simple, small release of magic is enough to release powerful and destructive shockwaves. The actual increase to Kiryk's reserves of magic is incalculable as the Stigmata that Kiryk received from his god provides a constant, regulated supply of magic straight from his god, meaning that so long as the god is willing to supply Kiryk he can continue to use it without the fear of depleting it or his own reserves of magic. As the god that Kiryk channels while in this form is a patron of lightning the magic that is released tends to take the form of lightning and electricity, a unique trait of Kiryk's magic at this point is that Slayer Magic users are unable to consume it save for  God Slayers who benefit from the divine nature of Kiryk's magic as it roughly double to triples the effects of consuming his element compared to regular lightning.
 * Godly Strength: Kiryk in this form has demonstrated to have substantially increased physical strength, one that matches the level that would be displayed by a god. Kiryk's strength in this form is great enough that a simple punch can create monstrous tornadoes that rip up and tear away the surrounding landscape instantly, while a swing of one of his thunderbolts like a sword can launch a blade of air powerful enough to level a mountain easily and without much effort. Kiryk's strength in this form allows him to easily destroy objects considered indestructible items such as diamond without any visible effort; he is capable of lifting several hundred tons with only one hand and still throw them with immense force.
 * Lightning Speed: A man who already possesses a godly level of physical speed, Kiryk's speed in this transformed state is further enhanced to the point that his movements are more a form of teleportation that actual movement as he is almost capable of appearing in multiple places simultaneously without leaving behind optical clones in his wake. When moving Kiryk seemingly disappears to the point that even master sensors are unable to find him until he has already moved again and devastated a battlefield. When moving with the aid of his Lightning Magic Kiryk becomes a shooting star-like bolt of electricity that move and bounces from spot to spot, pinging and destroying everything in his path until nothing remains standing.
 * Lightning Magic: As Kiryk channels a god of lightning via this magic, his primarily used magic in this form is Lightning Magic. As the magical power that Kiryk uses in this form is divine by nature, any spell that he casts, or lightning in general, is tremendously more powerful than anything that lightning based magic can produce, including Lost and  Slayer Magic's, even being superior to that of lightning based God Slayer Magic, as Kiryk is directly channeling the power of a god. As the god in question that Kiryk channels via this form primarily embodies lightning, and to a lesser extent the sky ( Wind and Air Magic) all forms of lightning that is directed, or even cast near, to Kiryk in this form can be subjugated and controlled by Kiryk, making any lightning based magic completely useless. The lightning that is constantly being generated by Kiryk in this form is extremely powerful, carrying tremendous force and speed the like of which is only seen in natural lightning, if not greater. As the magic that creates the lightning while in this form is divine by nature it is shown to be exceptionally powerful against  Etherious and other, able to purify them instantly.
 * Ethereal Lightning Physiology: As this type of Take Over soul channels the powers of a particular god, in this case the god that embodies lightning (primary) and the sky (wind and air, secondary), Kiryk's physiology is now make entirely of lightning with the visage of a human form, like the god which this power originates from; this means that Kiryk is in a constant Lightning Body-like state which offers a number of benefits such as invulnerability to physical attacks, such as blades and bullets, which are rendered harmless against him but leaves him susceptible to magical attacks, he is able to instantly transform into a mass of lightning to move at incredible speeds and with tremendous force, and protects him from being grappled. This new physiology outwardly looks like a physical form but is soon exposed upon attacking it, as most things simply pass though Kiryk's body. This form also allows him to gather magic and attack with it more easily.
 * Complete Lightning Dominance: As the god that this Take Over soul is named after is a god of lightning all other forms of lightning created, natural or magical, are able to be subjugated by Kiryk in this state making lightning based abilities entirely useless when fighting Kiryk. Lightning created by magic, regular and Lost Magic alike, becomes a mere extension of Kiryk when used against him, any lightning based attack will simply be absorbed or immediately redirect back at its caster when cast.
 * Constant Lightning Generation:
 * Lightning Bolt Generation: This is the most common way that Kiryk attacks with while using his God Soul form; in this form Kiryk has the ability to instantly generate a large mass of lightning in the shape of a stereotypical lightning bolt. The "lightning bolts" or "thunderbolts", are exceptionally powerful and highly versatile in their usage, the thunderbolts that Kiryk can create can be largely used in one of two ways; as a projectile or an actual weapon. When the generated thunderbolts are used as a projectile Kiryk will simply throw like a spear or javelin at a target, and upon them touching something they will violently explode into a dwarfing dome of lightning and electricity, vaporizing everything in the vicinity of the explosion, effectively turning them into thrown . The second primary usage of these created thunderbolts is as a physical weapon as the lightning that constitutes the makeup of the thunderbolts is highly compressed giving them a physical form that is strong enough to clash with other real weapons such as swords and spears; when wielded as physical weapons the thunderbolts carry a tremendous amount of cutting power as the magic that makes up the lightning is divine in nature makes them extremely effective when used against Etherious and other, and some types of otherwise evil weapons.
 * Wind Magic (風魔法 Kaze Mahō) is a Caster Magic and form of Elemental Magic—diverted from Air Magic—that enables the caster to generate and manipulate the element of . This variation of Air Magic enables its users to generate wind, as well as to manipulate the wind around them at their will. Wind Magic grants them high offensive power, allowing them to assault enemies in different ways: the most prominent aspect of such Magic lies in the ability to give the wind cutting properties, manifesting it in the form of fast-moving air blades which are employed at mid-to-long range; they can also generate powerful gusts of wind to inflict blunt damage upon enemies and send them flying away, and even form hurricanes of various scales, which, in addition to their rotational power, seem to retain his wind's signature sharpness. Many of this Magic's spells seem to require special gestures which are performed with one or both hands, depending on the attack's power and magnitude. However, users also seem capable of producing minor, yet accurate, blasts without the need of moving their hands. Users can also employ the wind on themselves, using it to levitate and traverse over long distances, as well as to cover themselves in an armor of wind, boosting both their offense and defense.

Bullet Magic
Bullet Magic (弾丸の魔法 Dangan no Mahō) is a Caster-Type magic that allows one to cast magical bullets using a gun-like motion created with their fingers. By positioning his hand to mimic the appearance of a gun, the user creates magic spheres in the air from where the user fires magic bullets in rapid succession. These are powerful enough to pierce through flesh. The user is capable of performing the attack with both hands simultaneously, as if they were "dual-wielding". The "bullets" that are created by this magic are shown to pack a considerable amount of punch behind them, capable of breaking stone with ease, and can cause significant damage to flesh beings. As the bullets fired by this magic are nothing more than that casters raw eternano projected outward, with additional eternano drawn from the surroundings this magic has a surprisingly high degree of versatility such as being able instill elemental properties, an effect that can drastically change the way this magic is used, users can change the density and speed of the fired projectiles allowing them to easily penetrate varying degrees of thickness of objects, armors, and magical barriers, this also allows the user to change the trajectory of the projectiles mid-flight; these reasons also means that this magic can be easily molded, such changes only being limited by the users imagination. This magic is also shown to be compatible with all ranges that a fight may be engaged in, from long range to up close and personal.


 * Masher (マッシャー, Masshā)

Telekinesis
Telekinesis ( Terekineshisu lit. Psychic-Type Manipulation) is a type of Caster Magic used by various Mages. It is a type of Magic that allows the user to move physical objects and substances with their mind. This is done by manipulating the Eternano from both within the Mage and from without the Mage (the ambient Eternano). The process can be quickly and easily described as "visualizing" the movement of the matter that the Mage wishes to manipulate.

Basic level use of this Magic is categorized as Macro-telekinesis and more advanced levels of this Magic can be categorized as Micro-telekinesis. The most skilled users of this magic have been thought to possess other magic's, due to the nature of Telekinesis. Macro-telekinesis, of course, refers to the movement of larger objects like people, furniture, weapons and plants and earth. Skilled use of Macro-telekinesis has been mistaken for other magic's, such as Earth Magic or Plant Magic, however only as far as a beginner in said magic. The skilled use of Macro-telekinesis could also be mistaken for a single Wind Magic spell as the user could cause themselves to levitate and fly.

Micro-telekinesis refers to the movement of smaller substances and, therefore, is a lot harder to do as it requires a great deal of precision and control. Micro-telekinesis can, due to what it works with, appear similar to other magic's. The easiest use of Micro-telekinesis is the movement of water and other liquids, which can to a degree appear similar to Water Magic. There is also the ability to cause movement in the air or with the wind and can be easily mistaken for Air or Wind Magic. The most difficult use of Micro-telekinesis is often called Pyrokinesis or Cryokinesis. This requires the most control and is the most likely to be confused for another magic, Fire and Ice Magic respectively. The user would raise or lower the temperature by visualizing the movement of the Eternano to either increase or decrease and therefore either set something on fire or freeze it.

Masters of Telekinesis can combine the Macro and Micro levels of this magic to use what has been referred to as Tactile Telekinesis. By using the precision of Micro-telekinesis, the mage cloaks themselves in a layer of their own telekinetic energy just above the skin. Through this, they are capable of approximating feats of super-human strength, flight and a degree of invulnerability, which allows them to deflect solid objects the moment they make contact with the telekinetic energy. Also, by using the precision of Micro-telekinesis, the mage can extend the telekinetic field around objects they make contact with and then lift them using the skills of Macro-telekinesis to appear to have super-human strength. Truly powerful practitioners can after long enough years of refining. They can control the flow from their Magic Origin to inside their brain. Allowing them to cast more powerful Telekinesis spells, without the need of using outside Eternano.

Thought Projection
Thought Projection (思念体 Shinentai) is a form of Caster Magic that has a distinct relationship with Illusion Magic; this magic is more of a derivation of it though as this magic allows its caster to create, project, and control images of themselves over great distances at will.

Requip
Requip (, Rekippu lit. Express Equipmentary Magic), also known as Ex-equip, is a Holder Type Magic used by multiple mages which pertains to the summoning of various types of equipment. While a very basic form of magic, and a very common one, as common as other magic's such as Transformation and Sword Magic, Requip is also an extremely versatile and highly effective magic. A Subspecies Magic of, Requip allows the user to store items in a separate, pocket dimension for ease of access, and by using Requip the caster can quickly and easily summon a desire object from said pocket dimension at any time.

Trivia

 * Kiryk's appearance is based off of Ky Kiske from the Guilty Gear game series.
 * The translation Lightning Strike Scream Surge Fang (雷撃叫波動牙, Raigekikyō Hadōga) was provided by Perchan. All credit goes to her for it.
 * All permissions that were needed for magic's and whatnot have been gained, mostly from Perchan.
 * While Lightning-Make is co-owned by multiple users, the primary owner, as far as the author is aware of is  Perchan. And while Lightning-Make is considered not to have the typical Static- and Dynamic-types of usage, the author was told this a while back in regard to another character who also uses that particular magic, the author has decided to expand and add the two for the sake of the description and to make the differentiation easier, along with making spells that coincide with the two different types.