Body Dragon Slayer Magic

Body Dragon Slayer Magic (体の滅竜魔法, Tai no Metsuryū Mahō) is a Caster Magic, Lost Magic, Slayer Magic, and of course, a Dragon Slayer Magic that also happens to be a Dual Element Dragon Slayer Magic – it is a combination of Blood Dragon Slayer Magic (血の滅竜魔法, Chi no Metsuryū Mahō) and Bone Dragon Slayer Magic (骨の滅竜魔法, Ko no Metsuryū Mahō) which grants the caster the ability to manipulate blood, a body fluid in beings that delivers necessary substances such as nutrients and oxygen to the cells and transports metabolic waste products away from those same cells, and bones, which, as everyone and their mother knows, are a rigid organ that constitutes part of the vertebral skeleton, respectively - as a Dual Element, this allows the wielder to use both bone and blood as elements in traditional Dragon Slayer style. However, when combined, this bestows upon the magician whom wields this power the ability to manipulate any aspect of the bodies of themselves and others.

Description
A Dragon is known to be the embodiment of ultimate power- and as such, they are revered and feared by all who know of their existence. More importantly, as "ultimate power made physical", they would need an "ultimate magic" to suit their very nature as power manifested in the mortal plane of existence; something that would be far above most magicians in the era that they made their mark on mankind. They could be thought of as "Elemental Magic made manifest", though while a personification of the strongest power imaginable; the chains known as a "mortal body" do not hinder their performance in battle in the slightest. The dragon who passed on this magic to the user actually created a magical change in how the body's Magic Origin functioned, therefore causing their body to possess the magical powers of a Dragon - otherwise known as Dragon Slayer Magic. Continuing with this process, the user's magical power acts alongside the energy of the body in order to catalyze a variety of bodily processes when younger, therefore allowing the morphing of their physiology to a point where the user has adopted some physical traits, as well as the element, from the said Dragon. In this case, the dragon who taught the user their first magic was a Blood Dragon, which granted the user the ability of blood manipulation, Dragon-style.

However, it should also be noted that Body Dragon Slayer Magic is Dual Element Dragon Slayer Magic, meaning that it was hewn from the combination of a Ryū no Lacrima (, Ryū no Rakurima lit. Magic Crystal of Dragons); an rare and extremely expensive Lacrima that gives individuals artificial Dragon Slayer Magic being surgically implanted within the user's body – the Dragon Slayer Magic stored within the magic crystal was Bone Dragon Slayer Magic; during the procedure, the doctors performing the operation dampened the user's Magic Origin as to allow their body to easily accept the Lacrima and thus a second element, causing the Bone Dragon Slayer Magic to resonate with their own Blood Dragon Slayer Magic and thus the birth of Body Dragon Slayer Magic, a Dragon Slayer Magic which is unlike any other form of the magic ever seen as before, something impossible to achieve through a "regular" Dual-Element Dragon Mode – while normally, like all Dual Element Dragon Slayer Magics, this Dual Element Dragon Slayer Magic was obtained illegally and unnaturally, it is said that despite the elements mixing, the Dual Element Dragon Slayer Magic is somewhat weaker than the Dual Element Dragon Mode if obtained regularly by a First-Generation Dragon Slayer Magic; thanks to the bodily structure of the caster being enhanced by a variety of treatments and their magical energies being higher than normal, it possesses the power of a high-tier First-Generation Dragon Slayer Magic and will only go further and further from there, breaking the limits of a Dual Element Dragon Slayer Magic.

In any case, Body Dragon Slayer Magic grants the ability to generate, manipulate, and consume both blood and bones at once, as per its constituting Dragon Slayer Magics. The first, blood, is achieved through the caster projecting their magical power outwards, before focusing on any source of blood in the vicinity, whether from the user themselves, the enemy, or anything else—allowing the user's magical power; influenced by the ambient eternano within the atmosphere to combine with the blood, placing it under the user's control if it was not originally; also allowing it to transform from a normal form into a more physical form. In addition, when forming blood, the user's magical aura will contain it, making sure there is no overflow or such. When the user utilizes the blood portion of their magic, they can move and freely control the blood placed under their control. On the other hand, to harness the bone portion of the magic, the caster surges their magical energies throughout their body in accordance with their willpower, altering their physiology in order to manipulate and create a variety of bones through the control of the osteoblast and osteoclast cells, which are responsible for building or breaking down bone tissue within the body which can be taken outside of the body by ripping them out from the flesh – alternatively, bones are capable of being formed by gathering and condensing magical energies while using her own skeleton as a medium for their projection, allowing the caster to form a perfect replica of any bone that they deem suitable.

When brought together, this effectively grants the caster the ability to manipulate, modify, consume, and generate blood and bone from their body to their fullest extent- they possess absolute dominance over all forms of blood and bone and everything related to and dwelling within it. As a result of the magic's mechanics, no matter it is hewn from a dragon or Dragon Slayer, the user of Body Dragon Slayer Magic can transform their body with features of blood and bone, utilizing both offensive and defensive styles, resulting in lungs capable of spewing blood and bone, scales that grant protection against blood and bone, and nails covered in blood and bone; effectively giving the user the ability to use blood and bone in any manner that they wish alongside their body in combat, transforming their very form into a make-shift weapon unique to themselves, thus greatly increasing the damage of their blows in all ranges- though close-combat is where the Dragon Slayer Magic usually shines; the user is commonly seen producing blood and bone from their very existence, before shaping it mentally and setting it upon their enemies to inflict maximum damage with ease. To a user of Body Dragon Slayer Magic, any type of blood and bone is similar to an extension of their body as in they are capable of manipulating a pre-existing blood or bone's movements and structure, subjugating it to their will. Beside offense, they can also use their haemokinesis and osteokinesis defensively by conjure up fields of blood and bone around their body to protect themselves from damage, handling it delicate enough to create small globs of blood or twigs of bone in the palm of their hands and utilize them as throwing or punching weapons.

The blood portion of Body Dragon Slayer Magic allows the user to manifest blood normally or from their surroundings, such as a blood-bank, a hospital, or a battlefield—these are some of the examples. For offensive measures, the user is capable of using the blood to unleash attacks of various shapes and/or intensities, either projected, used as a part of melee attacks or projectiles in a similar manner to that of other elemental magic. The user can also control the state that blood is in; enabling them to solidify blood though forming a seal of sorts around it with their magical energy to form powerful tools and weapons as a substitute for a weapon as well replicate themselves though an unknown method, making carbon copies of themselves to serve the purpose of causing a credible distraction – this utilization is noted to be quite similar to Blood-Make. This control of blood also grants their leukocytes, which are the cells of the immune system that are involved in protecting the body against both infectious disease and foreign invaders, such a potency that any form of bacteria or virus, including those released by Poison Magic and is effectively nullified upon attempting to enter their body, annihilating the hopeful infection through a quick and permanent creation of antibodies, also ensuring that the caster will adapt to almost any situation at hand. Through the process of creating a thrombus, the caster is also able to stop their bleeding, allowing them to fight for extended periods of time- they can also use their control over blood to control other organic beings as if they were nothing but marionettes, turning the user into a puppeteer of sorts. This power over blood also plays a major factor in the enhanced regenerative factor of Body Dragon Slayer Magic.

Meanwhile, through the bone portion of Bone Dragon Slayer Magic, the caster's ability to generate and manipulate bones in any way that they deem suitable is not limited to just themselves, but it can also affect others, right down to every form of bone known to man, such as bare skeletons or separate bones. The user can grow and shape bones in a similar manner to Molding Magic and manipulate their density and weight in any way that they wish, as well as utilize them as weapons of any kind. The process of bone creation is capable due to the physiology of the user having changed to accommodate for a larger amount of osseous tissue, which is known to be a main component of the skeletal structure), as well as calcium within the body to reinforce these bones. This allows them to instantaneously produce numerous bones, as well as have a complex skeletal structure to allow for most vital organs to be hidden underneath. Hardening or weakening the tensile strength of the bones brought into this plane of existence is as simple as a mental command – the strongest of bones can break straight through magic-bolstered swords as well as defend themselves from anything that would pose a threat to her and the weakest of bones crumble into a fine dust and can enter the body of the opponent before reforming and possibly impaling them from inside out. The user manifests the ability to manipulate bones in the form of bones of all kinds which are launched at the speed of a bullet towards their opponent, often rising from the ground around and at the enemy in various formations which can leave them trapped and open to her next attack, throw them as boomerangs, or just straight-up impaling them, while manipulating their bones to act as armour against any attack or extract weapons formed of super-dense bone in any shape and size imaginable to suit a variety of purposes.

Of course, as documented in myths and legends, the spilling of blood is a potent force in the working of magic. It may be a token sacrifice, but it may also be the loss of life that fuels the spell. In any case, losing blood –from any source- will cause the magical energy utilized in order to harness these magics to surge violently, granting an increase in power by thrice the amount. This makes these magics far more powerful than the other Dragon Slayer Magics on paper—though naturally, the skill level of the magicians utilizing them is the deciding factor. Indeed, due to the blood of this Dragon Slayer Magic being drawn from life, it can be considered a kind of "life energy manipulation"; using their life to fuel their magic, making it some of the strongest out there. Essentially, the blood may be supplied by either the magician or sacrifices, whether willing or unwilling. For this sinister method of activation, along with utilizing blood as if it were an element, the blood portion of this Dragon Slayer Magic enables the user to cast imitations of spells that would otherwise be beyond the caster's abilities, or require the use of magical tools—an example of this is the Bloody Break spell, which is an imitation of the Abyss Break spell, and it should be noted that the more violent or painful the method of acquiring blood is, the more powerful a spell will become. Additionally, when utilizing a mere fraction of Bone Dragon Slayer Magic's power alongside Blood Dragon Slayer Magic, this grants the caster the ability to generate an augmented form of blood through their bone marrow, allowing them to manifest more quantities of blood than what is normally feasible.

When the ability of Blood Dragon Slayer Magic to manipulate the blood circulating across the caster's body is brought together with the ability of Bone Dragon Slayer Magic that grants the caster the power to manipulate their skeletal structure, the true meaning of Body Dragon Slayer Magic is born and unleashed upon the world – fusing both magics, this grants the caster complete control over the anatomies and bodies of themselves and others, not limited to, but including skin, nails, fat, muscles, nerves, and many more alongside the regular abilities of blood and bone manipulation, granting the caster an extraordinary power over their own body and the bodies of others, altering and manipulating them in accordance with their willpower. With this, the caster can manifest additional appendages and body parts, such as extra arms for more power, regenerate and relocate organs and these body parts by thoughts as to ensure that they'll never be disrupted or take off-guard by an attack, remove them like separating an opponent's arm from their body to prevent their strike from occurring at the last minute, enhance their motor skills to the point of granting them unsurpassable reflexes, increase the hardness of their own body, allowing them to become as hard as diamond or as soft/malleable as rubber, and otherwise express absolute dominance over that which can be perceived as a body in visible, chemical and cellular/sub-cellular levels. Because of this, Body Dragon Slayer Magic is a Dragon Slayer Magic that's unlike anything else seen before as it fights using a power that's almost exclusively on the inside of the caster's body, as opposed to other forms of Slayer Magic, which fight using both – this focus on one aspect of what Dragon Slayer Magic grants Body Dragon Slayer Magic more versatility and power than most other Dragon Slayer magics.

As with most Slayer Magics, Body Dragon Slayer Magic has virtually unlimited customization options in regards to the blood and bone formed through simple magical manipulation- the colour, properties (not limited to but including effects, smell, and taste), and "feel" is capable of being modified to the user's liking for countless different effects and powers, more often than not being attuned to their own personality and ambitions; their "type" can be changed at will, and they can even be given a material consistency. In its normal state, Body Dragon Slayer Magic seems to have a "blunt" effect to it when harnessing the bone portion of the magic, seemingly causing pulverizing damage, and the blood portion of the magic causes blasting damage to the opponent. The constructs of this magic are shown to possess properties which echo the mind-based magic referred to as telekinesis, sending anything that so much as happens to touch the constructs hurtling through the air or in any direction that the caster deems suitable. In addition, the user can consume external sources of blood and bone to restore their body to a healthy state and regain their reserves of strength, something that also makes them immune to all types of blood and bone, due to their capability of nullifying these types of attacks by sucking them in and eating them; the consumed blood and bone also seems to possess a different "taste" according to its "quality"; the user can consume all sources of blood except their own, as well as consume bones directly, or reinforce the strength of their skeletal appendages through intake of a large amount of calcium, most commonly through milk in order to restore their magical power and stamina. However, the user can't eat their own blood and bones, or things which are affected by their magic by themselves in order to reinvigorate themselves; though unlike other types of Slayer Magic, a user of Body Dragon Slayer Magic is capable of absorbing any trace of blood or skeletons in the immediate vicinity, and/or use the correct reactions in order to produce their elements continuously.

However, for all of its supposed superiority in close-range combat over other forms of Dragon Slayer Magic, Body Dragon Slayer Magic does possess quite a few weaknesses to even the playing field between it and "normal" Dragon Slayer Magic. For one, since it takes the concept of "a power that fights from the inside" to the extreme, it even lacks the trademark Dragon's Roar of either portion of Body Dragon Slayer Magic, completely eschewing any form of long-range and projectile-type attacks (with the exception of one Dragon Slayer's Secret Art and the Bone Rush spell) in favour of offensive strikes and the like – this isn't as much of a disadvantage as one would think, however, as the sheer power that Body Dragon Slayer Magic possesses is capable of effortlessly overwhelming more "normal" Dragon Slayer Magic. However, accessing the incredible power of Body Dragon Slayer Magic is known to be extremely dangerous, causing it to be labeled almost equal with that of the Black Arts, in both strength and lethality – it provokes an alteration in the wielder's physiological state, causing their mental capacity to collapse as a consequence; this is a commonality among all "forbidden" combinations of Slayer Magics. In the case of Kyrie Ingvalt, the only user of Body Dragon Slayer Magic, it only exacerbated her mental deficiencies, causing her to become obsessed with the carnal desires of lust and gluttony, the former expressed by her infatuation with engaging in the acts of a physical relationship, while the latter is shown through her cannibalistic tendencies by eating other organic beings.

Supplementary Abilities

 * Regeneration (, Rijenereishon lit. Bone and Blood Bodily High-Speed Regrowth): Through a combination of utilizing the ability to control blood from Blood Dragon Slayer Magic as a medium and the ability to control bones from Bone Dragon Slayer Magic, the wielder of Body Dragon Slayer Magic displays the ability to regenerate by recreating lost or damaged tissues, organs and limbs. A major proponent in this power of the Dragon Slayer Magic is the Bone Dragon Slayer Magic's consumption of vital minerals and cells found in other bones along with absorbing blood from outside sources and converting these fluids into their own with Blood Dragon Slayer Magic; as per this, the anatomy manipulation of Body Dragon Slayer Magic allows them to near-instantly regenerate tissue, bones, and organs no matter their importance; the speed and efficiency at which the caster recovers from all sorts of injuries transcended the highest limits of human potential, granting them the ability to completely regenerate damaged and destroyed tissue and organs at a velocity that can be considered akin to that of traditional forms of Healing Magic. Their white blood cells and other aspects of their genetic makeup possess such an efficiency that they are capable of near-instantly defeating anything that could be considered harmful to the user of Body Dragon Slayer Magic, banishing any microbes while keeping their healthy and bestowing upon them an immunity to all forms of disease or disorder no matter the form it takes upon, and whether or not it's supernaturally-transmitted, meaning that the user may or may not have a complete immunity to the dreaded Magical Barrier Particles, which are poisonous anti-eternano particles released by the – however, this can't be confirmed; but what can be confirmed is that the user is constantly in peak physical condition as their body is constantly and instantly reverting to a healthy state, granting them inexhaustible stamina and vitality. Additionally, the user is incapable of getting drunk no matter the strength of the drink, nor addicted or even take any form of drugs; impurities which are transmitted through the air, and they have displayed a complete immunity to hypnosis and Illusion Magic, which could quite possibly limit their focus. In terms of regeneration speed, the user is capable of regenerating all sorts of tissue within a few moments – even from terrible wounds such as getting an arm torn off, it can instantly regenerate good as new in the blink of an eye; furthermore, the user can instantly heal from severe third-degree burns that cover most of their body and regenerate missing eyes within a matter of seconds; as long as there's bone or even a single portion of cellular tissues there, it can regenerate – as the caster increases in power, this allows them to regenerate their DNA, effectively undoing genetic mutations and breakdown. Once the process of regeneration is complete, the caster's body will automatically adhere to the updated information and restore itself to before any harm was suffered. In addition, this accelerated healing factor provides the wielder of Body Dragon Slayer Magic with an extended lifespan as it slows the effects of aging down to a near halt with their cells regenerating and dying in equilibrium, effectively making them, for all intents and purposes, immortal, with the extension of their telomeres granting them permanent youth. In addition, owing up to the last four particles of the ability's name, Regeneration is shown to automatically activate whenever the caster's magical output drops below combat-necessary levels, enabling them to restore them own body to its original state, automatically completing the repair processes at such a velocity that surpasses the wildest dreams of any sort of cognition, human or otherwise.
 * Elastic Shift (, Erasuteikku Shifuto lit. Body Part Expansion and Contraction): Elastic Shift is yet another of the many supplementary abilities of Body Dragon Slayer Magic – it is a power which grants the user the ability to stretch, deform, expand, or contract their body into any form imaginable. Through the Blood Dragon Slayer Magic's control over their own blood and Bone Dragon Slayer Magic's control over their own skeletal structure, the caster is able to bestow upon their body the properties of Ehlers–Danlos syndrome, which is a kind of connective tissue disorder caused in most cases by a genetic defect in the formation of collagen, which leads to increased elasticity in the skin, joints, and muscles – however, thanks to the properties of Body Dragon Slayer Magic, the caster completely rejects the massive drawbacks of said disorder, which ensures that skin and muscles can become more vulnerable and prone to tearing, joints can be very unstable and dislocate easily and, in the worst-case scenario, the arteries and heart valve can also be affected. This allows the caster's body to become extremely malleable and elastic, allowing them to stretch, flatten, deform, expand, and contract their whole body or simply individual portions of it, controlling how elastic and flexible they or parts of them are, granting them the ability to transform parts of or their entire body into any contiguous shape that they can imagine for a variety of uses. However, in order to utilize this ability properly, the caster requires energy for them to stretch themselves, and when released, they snap straight back into shape. Additionally, due to their body reflexively absorbing damage by stretching with attacks, the caster is almost entirely immune to attacks which are blunt in nature, such as projectiles, hammers, maces, and hand-to-hand combat strikes, though depending on the power thereof, they may still experience pain from the blow. Elastic Shift also allows the caster to change the size of themselves to their liking while preserving body proportion, very similar to Titan. The absolute limits of this contraction allows the caster to reduce their size to about half an inch in height, though they can also reduce their size to any size between that and their normal size – on the opposite hand, through rapidly accelerating their bodily mass, they can grow to the size of a skyscraper which also has the side-effect of bolstering the density of their bodily tissue, enhancing their power by a rather large amount. This ability can also be transferred to any individual portion of their body, allowing the caster to enlarge or reduce the size of any of their limbs for a variety of purposes. This ability also augments their speed by rebounding, and enhancing the range and power of their close-range combat blows even more than Slayer Magic regularly allows, with a stretched limb being able to store potential energy like a stretched-out spring; also, thanks to the rubber-esque properties of this ability, the wielder of Body Dragon Slayer Magic is able to absorb the kinetic energy of an impact and thus the damage by stretching, allowing them to survive falls and collisions that would do an ordinary person in. Of course, as their body is extremely elastic in composition, the user is capable of nullifying all forms of electricity-based magics such as Lightning Magic and, and for some of their stronger techniques and abilities, this elasticity is utilized in conjunction with their other powers.

Blood Dragon Slayer Magic Spells

 * Blood Dragon's Iron Fist (血竜の鉄拳, Chiryū no Tekken): Blood Dragon's Iron Fist is a Body Dragon Slayer Magic spell of the Blood Dragon Slayer Magic portion where the caster engulfs their fist in hardened blood and simply strikes the opponent with a blood-enhanced punch, dealing noticeable amounts of damage. When performing Blood Dragon's Iron Fist, the caster projects their magical power outwards, before focusing on any source of blood in the vicinity, whether from the user themselves, the enemy, or anything else—allowing the user's magical power; influenced by the ambient eternano within the atmosphere to combine with the blood, placing it under the user's control if it was not originally; also allowing it to transform from a normal form into a more physical form, focusing it almost entirely upon one or more of their fists – the blood that encompasses their lower arms suddenly hardens into a compact state, serving as an outer shell of sorts. From here, the user then launches their clenched fist forward with a swift, bullet-esque motion that appears almost untraceable to the untrained eye and can be thrown towards the target from near-all positions imaginable – but in any case, when the blood-clad fist impacts upon the form of the target, it strikes with the force of being struck in the face with an solid iron anvil, with the blood amassed around their hand swirling around at the point of contact which deals multiple strikes of damage in order to induce an effect which isn't dissimilar to that of a drill that's utilized for the purpose of excavation grinding into their body as if the drill was eating away at bedrock little by little, finishing its journey towards its target with a powerful punching force that inflicts major damage upon the caster's opponent and launches them several meters away if their bodily constitution isn't capable of handling the forces associated with the Blood Dragon's Iron Fist. To those whom witness the process of the user launching the Blood Dragon's Iron Fist which impacts upon the opponent, it visually appears as if the user has made the slightest of movements forward and from there, the enemy was struck with the force of a cannon shell, being sent careening across the landscape near-instantly. When the Blood Dragon's Iron Fist spell is utilized in conjunction with the Elastic Shift power of Body Dragon Slayer Magic, the caster is able to apply the stretching ability with this spell, allowing the attack to receive a boost to its force and speed by the caster stretching their arm back before inducing the regular spell mechanics and then launching the stretched arm as a rocket that shoots force at incredible speeds, augmenting its power by this simple addition to its motion, changing a short-ranged attack into one that can serve as a long-ranged or medium-ranged strike, maximizing the power of the Blood Dragon's Iron Fist spell; by "twanging" their stretched out arm, the caster is able to launch the Blood Dragon's Iron Fist in a zig-zagging motion which is almost completely unpredictable, enhancing its power.
 * Blood Dragon's Clotting (血竜の凝固, Chiryū no Gyōko): Blood Dragon's Clotting is a Body Dragon Slayer Magic spell of the Blood Dragon Slayer Magic portion which grants the caster the ability to induce coagulation upon the blood in their body, stopping all bleeding and also removing their ability to flinch. When performing Blood Dragon's Clotting, the caster projects their magical power outwards, before focusing on any source of blood in the vicinity, specifically from themselves —allowing the user's magical power; influenced by the ambient eternano within the atmosphere to combine with the blood, allowing the user to affect their blood internally from here. Through the process referred to as blood clotting which is the process by which blood changes from a liquid to a gel that is constantly applied over and over whenever the caster is struck by any type of attack no matter the severity, the application of Blood Dragon's Clotting prevents the caster from bleeding, hardening the muscles and incorporating 'super-armour' theory as seen in fighting games, activating Blood Dragon's Clotting results in the caster's senses of pain and seeming weakness of their body being removed for as long as this spell is active- this enables the caster to endure damage without suffering from recoil, being stunned, or flinching which would normally interrupt their actions, such as attacking both with physical and magic moves, meaning that Blood Dragon's Clotting being invoked results in the caster being incapable of being stopped simply by attacking them. However, the defenses provided by Blood Dragon's Clotting only prevents the caster from being interrupted- the opposing attack's full damage will still be taken. What this spell can help the user ignore the knockback of attacks ranging from extremely powerful spells like, to extremely weak attacks such as the basic . Typically, how much the defenses provided by Blood Dragon's Clotting can protect the caster against is limited to a single strike, meaning that if the caster gets hit twice, while executing a strike with this spell active, they will flinch as normal and their assault will be interrupted, meaning that a spell such as can overcome the defenses provided by Blood Dragon's Clotting due to its multi-hitting feature. Furthermore, despite the increased physical density that one gains when activating this move, it does not nullify damage, and one should remember that the user's body is still flesh and blood; thus, its resistance to force has its limits- while the caster of this spell can ignore the knockback of the opponent's attack, the blow will still damage them, meaning that in the face of an overwhelmingly powerful spell, in some cases, it would simply be easier to evade if possible. When combined with the Iron-Blooded Scales spell, this results in the caster turning into an unstoppable juggernaut of destruction whose powers on the physical side are fortified a hundredfold as well as possess the ability to remove any chances of their attacks being interrupted.
 * Blood Dragon's Wings (血竜の翼, Chiryū no Tsubasa): Blood Dragon's Wings is a Body Dragon Slayer Magic spell of the Blood Dragon Slayer Magic portion which grants the ability to manifest a single pair of wings on their back which is composed of their blood, solidified in order to allow the caster to induce high-speed flight. When activating the Blood Dragon's Wings, the caster projects their magical power outwards, before focusing on any source of blood in the vicinity, whether from the user themselves, the enemy, or anything else—allowing the user's magical power; influenced by the ambient eternano within the atmosphere to combine with the blood, placing it under the user's control if it was not originally; also allowing it to transform from a normal form into a more physical form – in this case, the user focuses these controlled quantities of blood onto their back, which reacts with the blood already flowing inside of their body, causing their skin to rip open, resulting in two large streams of crimson gushing outwards; merging the controlled blood with their own, the caster induces Shape Transformation in order to solidify and shape these large quantities into the form of a pair of scarlet wings that resemble an angel's wings, centered upon the caster's back. With a single beat of their wings, an immense amount of force is released, stirring up powerful winds that blow everything over which isn't fortified within the immediate vicinity, and the caster kicks off in the blink of an eye, ascending to the azurite skies, merging red and blue. While in motion as the Blood Dragon's Wings are equipped onto their body, the speed of the caster is dramatically amplified to the point of effortlessly out-speeding the likes of magics such as High Speed and Slowing Magic, making the user's velocities at least equivalent to that of the Heavenly Body Magic spell . Zipping about the vicinity and ripping straight through the atmosphere with movements that could honestly be considered a velocity the likes of "godspeed", the caster moves with such grace and supremacy that more often than not, the untrained eye is incapable of keeping up with their movements, and even those with some sort of psychic ability such as precognition and clairvoyance cannot predict their next actions. Of course, the velocities which they dart about at results in the kinetic energies of their movements being magnified, allowing the caster to produce significantly more impact force when striking when Blood Dragon's Wings are active.

Bone Dragon Slayer Magic Spells

 * Bone Dragon's Rending Claws (骨竜の裂爪, Koryū no Ressō): Bone Dragon's Rending Claws is a Body Dragon Slayer Magic spell of the Bone Dragon Slayer Magic portion which grants the caster the ability to project a set of fifteen-inch claws of bone from their fingernails. When performing Bone Dragon's Rending Claws, the caster focuses their magical energies around their fingertips and the bones that lead from the fingertips to the main portion of the hand, pressurizing the energies superimposed upon the designated area before releasing the magical powers, allowing their fingernails to take the enhancement of the hand and finger bones, causing them to expand from their fingernails as part of the caster's augmented biology with Dragon Slayer Magic, instantly shaping themselves into the form of a slightly curved blade of a material that seems to be a mixture between an unidentifiable alloy and the caster's natural fingernails, unlike the claws of normal mammals which are made of keratin – the claws are roughly cylindrical and tapering to really sharp tips in a similar manner to actual animal claws; interestingly, the caster can simply extend the claws out from their fingernails barely a few inches to the point that the claws simply resemble slightly longer nails than normal – this allows the claws to be as extravagant and as compact as the caster deems suitable, expanding forth and retracting in accordance to the will of the user. The nails produced by Bone Dragon's Rending Claws possess a near unmatched keenness that is only surpassed by Orichalcum weaponry and the several God Mower-tier blades which were forged from an unknown material – they are inhumanly sharp to the point that they can cleave most organic and inorganic materials in twain; in fact, the Bone Dragon's Rending Claws are said to be the exact claws of a dragon whom is attuned to the element of bone, and as an embodiment of power, the claws would possess a might that's almost unheard of in this day and age, granting the caster the ability to slash their enemies to ribbons and effortlessly dismember them with the talons of this draconic phantasm. However, against objects that would normally be impossible to cut, if the caster focuses enough, they can do the impossible and slice straight through it – a good example of this is the Benizakura katana which was forged from Orichalcum for the sole purpose of negating the healing factor of Body Dragon Slayer Magic, rendering any advantageous effect it would have in battle null and void, displaying that in the mortal plane of Earth Land, there's very few things that the Bone Dragon's Rending Claws are incapable of cutting. When emerging from the caster's fingernails, the claws burst through the skin with the misshapen finger tearing and bleeding profusely before the pain felt is negated almost instantly by the caster's healing factor.
 * Bone Dragon's Marrow Blade (骨竜の芯刀, Koryū no Shinken): Bone Dragon's Marrow Blade is a Body Dragon Slayer Magic spell of the Bone Dragon Slayer Magic portion which involves the caster manifesting bones with sharpened edges in numerous forms. When performing Bone Dragon's Marrow Blade, the caster focuses their magical energies intently, before focusing their magical energies around one of both of their upper arm bones, pressurizing the supernatural energies superimposed upon the designated area before releasing the magical powers and then withdrawing said upper arm bone with their Regeneration power instantly creating a new one – the caster, using Shape Transformation, elongates the bone and sharpens it into the form of a bone-hilted sword that has a jagged blade. This sword is known to be able to have its shape shifted into anything that the caster deems suitable, such as a rapier, broadsword, short sword, and many more – though more often than not, the Bone Dragon's Marrow Blade simply remains as its normal form. The sheer power that the Bone Dragon's Marrow Blade displays is more than enough to rend any form of defensive-type spells such as Defenser in the process of movement, thus even a master of Barrier Magic whom has erected a shield in a foolish attempt to protect themselves would also be sundered by the might of this skeletal blade, its razor-sharp edge cleaving straight through anything that would hope to prevent the attack from landing; it can also contend and overpower most forms of bog-standard metal weaponry whether or not it's enchanted and slice all sorts of alloys forged by human hands into microscopic pieces, shredding through two hundred millimeters of metal of any kind near-instantly. Upon contact with an opponent when the Bone Dragon's Marrow Blade is utilized in order to stab the caster's foe, the sharp blade of bone splinters out like tree branches to cause additional, smaller blades to protrude from the blade inside of the foe's body, drastically increasing the number of wounds dealt to the foe, effectively impaling them and leaving them at the mercy of the caster. No matter the form that it takes upon, the blade itself can endure even the strongest of attacks, making it quite effective in blocking and deflecting incoming attacks; and it can withstand getting crushed by all kinds of powerful forces – even a building collapsing upon the Bone Dragon's Marrow Blade does not even put the slightest of scratches on its structure. The blade is shown to become as light or as heavy as the wielder wishes it to, thanks to its composition, and the power of Bone Dragon's Marrow Blade is capable of inflicting a deep cut into the opponent's body, even if they had erected a magical defense beforehand, severely damaging them upon connection- it can defeat an compared to a Guild Ace in power in a single strike. Lastly, the user is capable of channeling their other magic into the spell, endowing it with an aura and causing runic symbols to appear along its length—something that drastically increases its cutting power. Additionally, Bone Dragon's Marrow Blade can take the form of 'blades below the shoulder' in order to enhance the user's own close-combat blows, however, since Bone Dragon's Rending Claws is effectively the same thing, it's simply redundant. When the Blood Dragon Slayer Magic portion of the magic is activated in conjunction with Bone Dragon's Marrow Blade, each and every slash unleashes variously-sized waves of blood at the opponent that mow straight through the surface of the earth.
 * Additional Attack: Thousand Bone Circumference (追加攻撃・千骨円周, Tsuika Kōgeki: Senkoenshū): Additional Attack: Thousand Bone Circumference is a Body Dragon Slayer Magic spell of the Bone Dragon Slayer Magic portion and, as the prefix of "additional attack" would indicate, a variant of the Bone Dragon's Marrow Blade spell – it involves the caster causing various sharpened pillars of bone to erupt from the ground. When performing Additional Attack: Thousand Bone Circumference, the caster focuses their magical energies intently, before creating a sword made of their upper arm bone for melee combat; but instead of going about slashing and striking at the opponent like they always do, the caster swirls the blade around, grasping it in a reverse grip before they slam the boney weapon into the ground while infusing their magical energies into the sword; as the boney sword penetrates the earth, their magical energies surge outwards and through the ground, sifting through various rock formations and who-knows-what while causing the surface below the caster and the opponent to shake intensely, before setting itself up for Additional Attack: Thousand Bone Circumference to unleash its full might. With a single command, the caster causes several pillars of bone to erupt from the barren earth- the form of the pillars which shoot from the ground are refined and excessively sharp which from underground, which can be as many as thousands, up to the tens of thousands; while they can take upon the visage of cylindrical pillars, generally Additional Attack: Thousand Bone Circumference results in protrusions of bone from the ground that resemble, well, stalagmites, which are an upward-growing mound of mineral deposits that resemble spikes; they slaughter anything that's on the ground indiscriminately. As per being oriented towards offensive measures, the Additional Attack: Thousand Bone Circumference pillars are known to possess immense slashing power if used in such a manner, and can pierce all sorts of defenses, whether they are natural or supernatural in nature, ranging from Magic to Curse-derived. Generally, the caster harnesses Additional Attack: Thousand Bone Circumference by launching it towards their enemies- by simply thrusting the Bone Dragon's Marrow Blade into the ground, they release two pulses of magical energy from the weapon, resulting in fissures erupting from the earth, travelling in the direction of their opponent- while in motion, the fissures generated cause the earth to shake violently with a force akin to a minor tremor that ends with absurdly sharp pillars of bone erupting in a continuous row while they rush towards their opponent like a multitude of sharks submerged within the earth, leaving only their fins visible, chasing the enemy until certain doom is met. These numerous pillars of bone can immobilize and pierce their opponents- they can split them into their constitutive elements, which they can freely move in midair and employ for offensive purposes.
 * Bone Rush (, Bōn Rasshu lit. Bone Dragon's Finger Bullet): Bone Rush is a Bone Dragon Slayer Magic spell which involves the caster releasing high-speed projectiles of tremendous versatility from their body in the form of their fingertips as bullets. When activating Bone Rush, the caster either takes one of their bones outside of the body by ripping them out from the flesh, or forms a bone by gathering and condensing magical energies while using their own skeleton as a medium for their projection, allowing the caster to form a perfect replica of any bone that they wish – but in any case, typically, they focus a minute amount of magical energies around their fingertips pressurizing the designated area before launching the hardened fingertip bones forward; moving forward with a spinning motion which is added to the skeletal bullets, creating an effect that transmogrifies them into drills of a sort. The velocities at which these digital projectiles move through the air is known to be unperceivable to the untrained eye, grinding at anything that they come into contact with like a drill forged for the sole purpose of excavating, ripping through everything within their path like it was bedrock as to achieve their purpose – in accordance with the caster's mental commands, the digit bullets are able to change their trajectory to continue to chase after their target if they happen to evade, this process going on for quite a while as the various projectiles dance around the immediate vicinity, carving a trail of absolute destruction from which nothing is able to escape. Individually, the bullets of bone which are shot forth do not do much damage in comparison to the caster's other Bone Dragon Slayer Magic spells, especially upon an organic target – however, they can pierce through anything in their path and avoid stunning the opponent, allowing them to launch countless Bone Rush projectiles at once and deal a large sum of damage over time, meaning that it's one of the more effective techniques in arsenal as they are capable of taking their enemy down through a death of a thousand cuts strategy; but not only this, upon piercing a flesh body, the skin, flesh, and bone of their opponent will feel the force of the impact even if they more often than not won't budge in the slightest. Due to the properties of Bone Dragon Slayer Magic and the fact that casting this spell does not cost too much in terms of magic pool, the caster has an almost limitless arsenal at their disposal.

Advanced Spells
Dragon Slayer's Secret Art (滅竜奥義, Metsuryū Ōgi): The Dragon Slayer's Secret Arts are the strongest techniques of a Dragon Slayer – in the case of the wielder of Body Dragon Slayer Magic, they possess two types of regular Dragon Slayer's Secret Arts, one for the Blood Dragon Slayer Magic portion and another for the Bone Dragon Slayer Magic portion respectively. However, when combined into Body Dragon Slayer Magic, they become Dragon Slayer's Secret Art Revision (滅竜奥義・改, Metsuryū Ōgi Kai).

Trivia

 * As a combination of Blood Dragon Slayer Magic and Bone Dragon Slayer Magic, Body Dragon Slayer Magic is only available through a Dual-Element Mode - but not only that, one has to have their physiology altered and be an ancient Dragon Slayer in order to actually utilization the body manipulation properties of the magic; otherwise, it's just the standard dual mode procedure of "element plus element".