User:ComicMaster619/Characters

Kirito
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Kirito Schrödinger (キリトシュレディンガー, Kiritoshuredingā) is a world-renowned bounty hunter and S-Class independent wizard, said to be responsible for capturing more than 300 of Earth Land's most dangerous mages and filling up more than 87% of prisons with criminals. A gifted fighter and hunter, he is also one of the few individuals to be mentored by legendary martial artists Santiago Audric, taking him on as an apprentice when he was 9 years old, teaching him how to fight and defend himself. During this time of his life he was also trained right along his grandson, Chesed Audric, into learning how to use Phantom Guardian Magic.

Considered by most as a genius n the field of battle and a well-versed wizard, he is one of the few human beings powerful enough take on and kill monsters, eventually taking on the profession of hunting down and exterminating these creatures, something that very few would ever dare attempt.

Appearance
Kirito is a tall, slender man in his late teens or early twenties. He is a thin to the point of being gaunt, with long, unkempt white hair with the longer locks reaching his knees. He has an inverted triangle shaped face with a hooked nose, a pointy chin and big, roundish-almond eyes with small hazel irises. He wears a light blue peaked cap resembling a beret, a long-sleeved white shirt with a turtleneck, an azure sash (perhaps an obi) wound three times about his waist, black trousers and brown shoes. Whenever he travels to regions that sport extremely cold climates or rainy weather, he adopts a large blue cloak that covers most of his upper appearance, shielding his torso and upper mouth. However, without his clothes, Kirito's body is riddled with an unimaginable number of scars and damaged tissue. This was a result of him having challenged his maters grandson and fellow apprentice, Chesed, to a one-on-one battle, but unfortunately losing in a matter of minutes. Without showing any mercy, Chesed beat him to an inch of his life, permanently scarring his body before Santiago stepping in. Most of his scars consist of old stitches and electric burns he suffered from Chesed's lightning spells.

Personality
Kirito is stern and stoic, occasionally blunt to the point of appearing rude. Although some may regard him as cold-hearted, he is actually caring, fond of animals as he is of people. However, he never hesitates, not even when he has to take a life if the situation demands it, as little as he likes it: in fact, after his tussle with He has a deep regard on the value of life, and not to always dwell on the past.

Weapon Master
Maximum Zenith Weapon Master:

Equipment
Sword

Gun

Scythe

Baton

Gauntlets

Hammer

Stage 2
Blood Shadow Joker Roulette (ブラッドシャドウジョーカールーレット, Buraddoshadoujōkārūretto):

Main Theme
8FEj5BkYsx8

Battle Theme
M0hVLzgXq8k

Trivia

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Nokia
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Nokia Schrödinger (ノキアシュレディンガー, Nokiashuredingā) is a living hybrid between a feline monster and a human being, as such, she has inherited the most powerful qualities of both races inside herself.

Appearance
Nokia, being part human and part monster, has the appearance of a humanoid cat with wavy white hair. Her cat-like ears and tail are covered with yellow and white fur, respectively. They have ruby-red eyes, and their knees have demarcated joints like insect legs. Nokia's hands are slightly bigger than an average human hand for their size. Her choice of clothes mainly consists of a blue overcoat with six yellow buttons and cuff links, shorts and orange socks with thin black stripes, and a pair of blue shoes.

Main Theme
cHcD1LcmxfA

Battle Theme
9nFlMdyUktU

Full Power Theme
2oj6LBO9g9E

Trivia

 * Nokia's main theme song is Daoko-Girl, I highly suggest you check out the music video, it's 8:00 minutes long and the art work is truly beautiful.
 * On a side note, there is a prequel video to the song above is known as ME! ME! ME!, created by Daoko and TeddyLoid, you should watch this one first.
 * Nokia's appearance was inspired by Neferpitou from HunterXHunter.
 * }

Kazuto
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Kazuto Freecs (和人フリークス, Wajin furīkusu) is an odd looking creature that appears to be a cross between a young man and a rabbit; in reality though, Kazuto is a member of the Monster race that inhabits Earth Land, regarded as one of the strongest creatures to exist in nature. However, in Kazuto's particular case, he's actually half monster and half human, hence the human form he has and the clear sense of intelligence he can display, thus making him a creature with a high capacity of reasoning. It is not known as to who gave him his name or attire, but Kazuto is a well-renown martial artists known far and wide across Earth Land, having participated in hundreds of tournaments, eventualy winning himself the title as the King of Fighters (戦闘機の王, Sentōki no ō) for his unparalleled fighting skills and innate talent to fight others.

Appearance
[[File:King Kazma Appearance.png|thumb|left| Kazuto's basic appearance. Kazuto is a tall, anthropomorphic rabbit that is covered in white fur, save for his ears, which are tipped with dark brown markings. He wears a red vest and blue skinny jeans, and a pair of customized white shoes that boast his name on the tongue. A pair of gray goggles adorns the top his head, and red-and-white fingerless gloves with two large bracelets covering his hands and wrists. A large golden belt (known as the "King's Belt") inlaid with round blue stones wraps around his waist, a special and rare accessory he managed to win at a Martial Arts Championship. Along the back of his jeans is a small rabbit puff tail.
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Personality
TBA

Magic and Abilities
Physical

Martial Arts
King Kazma.gif. With his years of experience and background knowledge in regards to every major fighting style in Earth Land, his powers and abilities have reached the highest possible level of mastery able to be achieved by any living creature and surpassed it, allowing him to go toe-to-toe with even the most impossible of opposition with absolute might, transforming himself into an agent of unstoppable force when using his fists and body, gaining access to the ultimate level of power that is capable of defeating even the most powerful of fighters. Santiago's obtainment of the zenith ability in martial arts and Hand-to-hand combat is nothing surprising, he possesses a thorough understanding of the human body that allows him to know just which area on the body is most susceptible to a specific type of jab or punch, capable of killing an enemy with a simple well-placed punch. This in turn means that no other being in Earth Land is more dangerous than him in terms of CQC, possessing full mastery of his fighting powers, potentially becoming one of the most powerful beings to walk the face of the earth. Anyone who has gone up against the old man Santiago describe that his movements resemble that of the ancient Buddha, perfect in every way while retaining a sense of harmony
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Santiago absolutely bans himself the use of any form of weapon that isn't his own body, viewing all weapons in Earth Land as nothing but garbage compared to his bodies strength. With his accomplished prowess, he is able to augment his body with his magic energy and quite easily destroy most spells heading toward his direction with a single wave from his hand. As a result from his years of combat experience, he possesses photographic reflexes that enables him to copy any movement or action after seeing it performed at least once and perfect it to an even greater degree than the original source, this includes acrobatics, martial arts, and other physical stunts. With this ability, Santiago can master any form of martial art in a matter of minutes just by simply looking at it, learning everything there is to know about it without so much as bothering to practice. Unimaginably dedicated to fighting, his love of martial arts is nothing short to admirable, he shows an overwhelming sense of gratitude toward it, always offering a prayer after every punch he delivers and after every foe he defeats in battle. He never forgets a a style he's seen or an opponent he has had the chance to clash fists with. His experience in hand-to-hand combat is unrivaled, to the point of replicating even the most difficult and dangerous of martial art techniques with the utmost ease, he is even known to be a practitioner Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare that ninjas use to infiltrate and take down assailants. His fighting style and abilities easily allows him to adapt automatically to become equal or superior to any opponents style of fighting he faces, whether armed or unarmed, making an opponents attacks useless after the first strike. His ability to adapt to whatever situation he is in what makes him an incredible fighter and warrior, being able to change up his style and combat tactics in order to provide an efficient counter-measure to deal with the situation correctly, massively increasing his odds of success. By fusing Golden Bodhisattva with his basic method of combat, simply imputing coordinated hand movements with his phantom guardians's arms, it is nearly impossible to accurately predict his fighting tactics and confuse any who dare face him in armed combat.

Santiago is literally a one-man, it is said that he once took on 100,000 enemies single-handedly without any aid, literally killing them all in the blink of an eye. With his experience in his unique line of work, his very mind is a living encyclopedic bank of knowledge containing information regarding every type of martial art, technique, and move in hand-to-hand fighting styles; therefore, there is absolutely no way he is unable to understand and analyze his opponent's style of combat and flaws in the opponent's attack and defense. He can also use attacks that can automatically knock down the opponent or use the strength of the opponent to his favor, effectively turning their greatest strength against themselves. As a result of his deep knowledge of the meridian system that all human being possesses in their body, combined with his vast intellect, once he gets a taste of his opponent's attack, he can effectively measure his opponent's body and their limitations. Possessing an incredible perception of talent and skill, he is fully aware of where his opponent(s) are at all times and the surrounding area around him, able to use it to his maximum advantage. He can copy or mix several types of martial arts and movements and understand how a special attack works in matter of minutes. This power has only been enhanced through the passing years along with his experience and improvement of skill. Just by simply observing a move, he can effectively counter or detect flaws on an opponents Special Attacks, be it physical of magic in nature. The speed in which Santiago can learn and master abilities in question, is incredible. Not only can he just be proficient in a technique's usage, but he can also understand it's every concept and possibility available, tapping into it's full potential immediately. Mastered of so many abilities gives him a wide range of creative freedom to create brand new concepts the likes that no normal users are capable of producing, as well as become resistant to having their power negated, among many other possibilities. Achieving mastery of an ability may be attributed to grueling training or prodigious talent, and may not be so easy to achieve. Although he is 86 years old, he is in no way senile or displays any sign of aged strength, contrarily, his strength has only been growing as time go's on, meaning that he has only been getting stronger and more powerful in his twilight years. Unlike ordinary human beings, who under normal conditions most can only use 20-30 percent in their entire lifetime, Santiago can use every muscle in his body at 100% of maximum use. This is because his body structure allows him to do so. He has complete control over every muscle has in every region, as well as possessing absolute knowledge of the human bodies anatomy, allowing him to manipulate the muscles of others once he gets a hold on them, including altering muscle tissue itself, its development, increase/decrease muscle mass/strength and thus stamina, flexibility, reflexes, etc. He can move his muscles without or keep them from moving, causing them to over or under-react to nerve-impulses, etc. His level of mastery of muscle control, he can cause/remove any muscle related ailments/diseases or cause muscles to react so violently they rip the tendons from their connections, snap bones or are themselves damaged. He can break bones in ways that can never heal, cause neurological damage that can permanently impair a person's motor skills, injure and torture the human body in ways that have the victim begging for Santiago to end their lives. Most attacks he encounters, he can reverse the moves of opponents and attack with the his own move, knocking them off balance and creating an opening for Santiago to attack. This technique acts as a trump card against opponent with superior power and skill, as it turns the strength of such opponents against them.

Trained from the young age of 14 by the Enca Buddhist priests, he learned to not only understand his body, but master himself in both mind and soul. With this mentality, to gain absolute control over himself, he mercilessly trained to measure the input of power he was capable of producing before launching the first blow. During the age of 25, he learned to apply the philosophy of the monks to use in battle, instantly allowing himself to understand an opponent's method of thinking and fighting and allowing him anticipate their moves. Once he understands his enemies strategy, he can quickly deduce their flaw and weaknesses and take them down with little effort. He employs this art as a part of his primary fighting style, helpful in emergencies against difficult opponents where ordinary methods will not work against them. When in battle, Santiago can read other people's body language, allowing him to anticipate their actions and respond accordingly, often allowing him to predict opponent's attacks several steps ahead of time. Even the smallest details such as twitches, perspiration, breathing rhythm, eye movement, and coordinated movement does not escape his notice, he pays absolute attention all details be it significant or not. Santiago can neutralize/nullify any attack/technique he has seen be used at least once, immediately creating an a counter-measure to deal with it. This makes the makes it impossible for Santiago to be damaged by attacks he's seen once, disarming an opponent's trademark abilities and rendering it useless. Santiago is a known Qigong Master, Sometimes known figuratively as "material energy", "life force", or "energy flow," it is the central underlying principle in traditional medicine and martial arts. It is a system of coordinated body posture and movement, breathing, and meditation used for health, spirituality, and martial arts training. Considered a deep rooted philosophy in martial arts, qigong is traditionally viewed as a practice to access the higher realms of awareness, allowing a person to awaken one's "true nature", and develop their true potential. The practice of this style of movement typically involves moving meditation, coordinating slow flowing movement, deep rhythmic breathing, and calm meditative state of mind, capable of giving relaxation, self-healing, an alternative to traditional medicine, self-cultivation, and training for martial arts. Santiago, with years of tutelage coming from the Buddhists monks, has transformed this simple practice into a form of power he can draw strength from, able to access the full capabilities of his body and it's many applications without straining himself. Raised by monks he has spent his time in the temples in of located in Enca, working his way into mastering meditation.

Meditation itself has two types, internal (内; nèi), which is stationery meditation, and external (外; wài), which is dynamic meditation methods like Shaolin four-part exercise (si duan gong). With complete mastery over his ability to meditate, his personal connection to his own body and soul. After years of training, Santiago has achieved absolute oneness with his spiritual essence as well his own mind, allowing him to be able to develop a high level consciousness over his bodily processes, as well reduce stress and pain on his own body. He is able to detach himself from worldly concerns, achieving spiritual enlightenment, gaining absolute control ever all of his abilities as a result. With years to meditate on his powers and attaining enlightenment, he was able to master all  72 arts of meditation in an amazing spam of 3 years. These Include 36 soft and 36 hard exercises, which are known as soft and hard qigong. Another notable skill he employs under his use is the '''Eight Pieces of Brocade. '''They are eight individual movements of the human form that is characterized impart by the silken quality (like that of a piece of brocade) to the body and its energy. The Baduanjin is primarily designated as a form of medical qigong, meant to improve health and unblock the flow of energy inside the practitioner's body, allowing them access to greater reserves of stamina, power, and muscle use. Santiago employs this technique whenever he needs to use a specific function of his body to the fullest extent. In order to fully use use his muscles to their maximum limit, as well as enhancing their input of energy, Santiago uses Yijin Jing: a manual containing of a series of exercises, coordinated with specific breathing and mental concentration, said to enhance physical health dramatically when practiced consistently. This is a relatively intense form of exercise that aims at strengthening the muscles and tendons, so promoting strength and flexibility, speed and stamina, balance and coordination of the body. The purpose that Santiago employs the this exercise it to is to turn his old, flaccid and frail sinews and tendons into strong and sturdy ones, effectively reviving old muscles and boosting their effectivness through the roof, giving him the body of a 20 year old when he fights. The movements of Yijin Jing are at once vigorous and gentle, their performance calls for a unity of will and strength, i.e. using one's will to direct the exertion of muscular strength. It is coordinated with breathing. Better muscles and tendons means better health and shape, more resistance, flexibility, and endurance. After years of using this postures, the influence between the static and nervous structure of his body have become inhuman, muscles and sinews, organs, joints, meridians and Qi are as healthy as that of a young man at the ripe age of 28, his breathing produces more and is better refined, and duw to the active workin out he gets, it gives back balance and strength to his body and mind (brain, nervous system and spirit).

The most difficult he attained during his time as a young man would perhaps be his complete and utter mastery of the Meridian System. The meridian system ( 經絡, jīngluò}, also called life network, are a series of pathways and sensitive pressure points through which the life-energy known as "ki" flows, or magic if directed toward a wizard. Kazuto has learned and memorized the location of all meridian points in the human body, able to strike each point in order to deliver varying types of damage that range from being a simple nuisance to life-threatening damage that criples people.. Typically divided into 2 categories, the jingmai (經脈) or meridian channels and the luomai (絡脈) or associated vessels (sometimes called "collaterals"). The jingmai contain the 12 tendinomuscular meridians, the 12 divergent meridians, the 12 principal meridians, the 8 extraordinary vessels, a set of bilateral points on the lower back whose primary function is to provide movement. The collateral contain 15 major arteries that connect the 12 principal meridians in various ways, in addition to the interaction with their associated internal organs and other related internal structures. The collateral system also incorporates a branching expanse of capillary-like vessels which spread throughout the body, namely in the 12 cutaneous regions as well as emanating from each point on the principal meridians. If one counts the number of unique points on each meridian, the total comes to 361, although 365 is usually used since it coincides with the number of days in a year. Note that this method ignores the fact that the bulk of acupoints are bilateral, making the actual total 670. There are about 400 acupuncture points (not counting bilateral points twice) most of which are situated along the major 20 pathways. However, there are a special set of meridian points known as the "Twelve Principal Meridians" where each meridian corresponds is either attached to solid organ or major bone or artery; interacting with it and extending along a particular extremity (i.e. arm or leg). If Santiago were to strike any of these points with his level of strength, not only could he destroy it, but he could cause horrific damage that could cripple a person for life. There are also the "Eight Extraordinary Channels", unique points that possesses the opposite effect from the rest of the other points. If pressed, an unimaginably vast flow of energy (Ki or Magic) is unleashed, giving the user an entirely new arsenal of powers and abilities that puts them a cut-above their opponent. However, unlocking at least one of these points can cause excruciating pain and damage to the user's body as payment for the incredible gain in power.

This only serves to illustrate his skill in terms of adopting a large variety of skills and techniques, dominating the extensive use of martial arts to the point of mixing them up with other distinct styles of combat, transforming their use into an art form of grace, style, and deadly application on the battle field. Developing never before seen attacks and techniques unique only to him, no one else in the world is remotely close to the level of mastery he has. He's created entire moves from out of nothing (the top of his head), and single-handedly developed a complex combat system of forms, stances, and techniques that would normally take decades to do, accomplishing this feat in little over 5 years, creating an entire fighting style by himself that no one knows about, keeping all of it's teachings and information for himself. The number of moves he's developed complete with positions and routines are said to rival that of even the greatest martial art schools and academies focusing solely on knowledge. His know-how on the functionality and application of the numerous styles and formations he has is enough to make him more skilled and dangerous than the world's greatest fighters, generating complex battle moves and maneuvers of such a unique nature in the middle of battle to a such revered status of application, it is incredibly difficult to read or evade. His style of combat, for a greater word, is constantly changing and evolving through the course of every day, never the same when foughten twice, this is because Vanidas is always alternating between styles in mid-fight, always tinkering around with even the smallest of details for the sake of getting rid of any weaknesses found in his style that his enemies can take advantage of. Although Vanidas is widely considered one of the best swordsmen in Earth Land, hand-to-hand combat is considered his second specialty in terms of preferred method of combat, quite confident in his abilities to take on other wizards and enemies using only his bare hands to do so, displaying a keen sense of direction when throwing body blows and connecting his attacks through chains of attacks. Even though his main method of combat is through his sword, he only unleashes his sword in when facing the toughest of opponents or when he needs to use his true power in the heat of battle; even with all his miraculous skill applied behind the edge of a sword, his unarmed skills doesn't fall far behind, demonstrating to be an extremely competent fighter and martial artists.

In fact, he is as deadly when utilizing hand-to-hand combat as he is when utilizing his massive weapon to take out entire hordes of enemies. When he fights others, Vanidas combines his fighting style with his sword play, using martial arts alongside his sword by comboing it with punches, kicks, sword lunges, parries, and extended thrusts designed to mix-up his his tactics, allowing him to open up his options for what the next course of action will be. This tactic also serves to sever the distance between himself and his opponent, keeping himself adjacently far from his foe, away from their reach of attack. Due to the nature of his magic, which is a constantly activated ability that exists in the form of his Emperor's Millenium, infusing his body with varying types of magic that increases his overall strength immensely in order to produce powerful attacks and strikes in general, overpowering his foes through sheer power and wit. When fighting in close-quarters hand-to-hand combat, he becomes a threat that could almost rival his deadly tenacity with a sword, demonstrating a level of unperceived power that can decimate enemies in a matter of seconds, only needing throw a couple of well-placed blows to kill someone, such as aiming for their throat, base of their skull, etc., one punch and he can shatter bones entirely without trying. With a level of experience akin to that of a grandmaster, he is naturally superior to most other combatants who use different martial arts, combining his hand-to-hand abilities with his capacity to unleash his magic in massive volumes, takes their destructive power to the very next level, going beyond the point of being simply fatal, but quite capable of killing most upon impact, making most of his attacks a one-hit-kill. While Vanidas does use an unknown style of combat, the primary method in in which he fights mostly consists of him using a combination boxing and UFC oriented style of approach to combat by applying mixed martial arts and concentrated body blows aimed at the regions of the body at are most successible to his attacks. When fighting, Vanidas charges at his opponents at full speed, rushing at them through a series of combos and chaining different types of attacks together for mix-ups, overwhelming his foes capacity to dodge of block his movement; Vanidas' insight and creative imagination only elevates the proficiency of his skill, vastly putting him on a higher level than even the highest tier masters categorized in martial arts, often traveling around to participate in different fighting tournaments and netting himself first place. His main method of fighting is to use the more violent aspects of his personal style to inflict as much damage as quickly as possible, doing so through aggressive methods oriented toward crippling the opponents body with the pressure of his attacks, wearing them down as he closes the distance between himself and his enemy. By striding side-by-side, while bobbing and weaving, his attacks move with tremendous velocity while delivering thousands of pounds of force behind each punch, unleashing an unending combination of jabs, rabbit punches, hooks, uppercuts, and strong rights with the capacity to rip through solid steel. As an instrument of untold beatings, delivering a maelstrom of blows as he delivering a barrage of blows, he is nearly impossible to predict and counter once he gets moving.

With an ever changing fighting style in the hands of a fighter of Vanidas' caliber and skill, this can only end in disaster on the opposing side, it is because of this fact that there are never any consistencies in the way he fights, never demonstrating the same tactics or attacks twice in battle, making him unimaginably hard to predict or maneuver against. With no sense of repetition in his actions to be exploited, his foes have little to no chance of him having his movements read and counteracted against, moving in ways that seem unorthodox or unnatural compared to traditional fighter, focusing on movement rather than inflicting damage in order to gain control of the situation. With this fighting style, Vanidas is capable of calculating the most precise angle for targeting an opponent and predicting where to be in order to avoid an incoming attack by the enemy. This, combined with his Sixth Sense, results in him becoming the unhittable during an exchange of blows with his enemy at close-quarter combat. Through years of grueling work, he has fashioned himself an incredible ability to customize his style in order to fit the situation he's in, demonstrating an excellent ability to adapt and evolve in the heat of battle in order to stack the odds in his favor. This in turn makes him more dangerous than even the best Grandmaster Specialists that exists in Earth Land in terms of fighting prowess, possessing full mastery of not only his own fighting powers but of multiple other weapons and tools, channeling the most aggressive sides of his fighting style when doing so. Using a combination of other fighting styles in order to develop his very own, combining a both offensive and offensive styles complete with it's very own sequence of attacks and forms in which to use with magic. In terms of defense, Vanidas uses Jiu-Jitsu, a universal style hybrid, incorporating elements of grappling, hard striking, eye gouging, choke holds, locks, as well as the awareness of the defender’s center of gravity versus the attacker’s center of gravity, enabling him to avoid being knocked down or thrown off balance from an attack carrying excessive force while redirecting it elsewhere. The purpose of this style is for Vanidas is to throw his attacker by lowering his center of gravity under his, and jerking him over himself, or around, controlling the enemies natural flow of movement off and catching them unbalanced, creating the opening he needs to move in and strike. It’s simple and effective. If he is attacked with a weapon such as sword or firearm, he can trap their arm, then deliver a counter-attack, striking at them until disarming them while shoving them backward and down, locking the weaponed wrist and breaking it.

If they throw either a frontal or ranged attack of any kind, with swift, calculated footsteps, he can stride his way around and deliver a block and attack to negate theirs, deliver his choice of move or attack, be it gun or physical, breaking it apart, then whipping them back to create some distance in order to shoot at them with a greater sense of accuracy. around by his raised leg. The main strategy of his fighting style is to ensure the opponent is unable to offer any form of retaliation, countering and controlling the opponent like a stream of water, turning all of their strength against them while Vanidas readies his next attack in order to fire it when the right time is found, ending the fight right then and there. Using Karate to manage his movement, Vanidas' concise footwork and choice of movement is what allows him to navigate in battle, stepping side to the side, creating a lateral line toward the attacker’s arm, strike the attacker’s punch or weapon in hand, then quickly strike his lower side, belly, or back with your his fist, rendering their weapons useless. Due to the nature and way he moves before attacking, reading his enemy and acting accordingly to their actions beforehand, it can be incredibly difficult to defend against, and most likely they will not be able to. By push forward and throw a concentrated blows to the sensitive areas of their body (into his quadriceps, groin, etc), the damage and pain inflicted alone can incapacitate them for a brief amount of time, just enough for him to deal lethal damage such as a head shot or shoulder wound. When fighting up close, strikes to the face and head is where he focuses his blows, using the but of his gun and magic to augment the backing force of each swing, resulting in either a concussion or skull fracture through pistol whipping. When landing a punch with his right arm, he aims it straight into the soft spot below the sternum as hard as possible, twisting his hips for maximum power. Most points he will aim for in order to exhaust his enemy or disorientate them would be parts of the body where they are most sensitive to impact damage, such as the solar plexus, the temples, Adams apple, etc., knocking them down on the floor without an once of breath left in their lungs. When injured by these attacks, the enemy is most likely to be forced back in agony, by means of their center of gravity, giving him a chance to continue on with a brutal series of punches or assaults coming from either his gun or his fists. It's purpose in his fighting style is to allow a sense of free flow to occur around his space, moving quickly around the battle field without so much as disturbing the air flow, acting with it instead of against it. This mind set allows for Vanidas to interpret every action delivered by his enemy in the same way as the law of cause and effect, blocking an attack and reacting with the right sense of action with the purpose of negating or canceling out the enemy initiative.

A prominent element of Aikido is also found in this fighting style. It utilizes several aspects of this style in order to deliver striking moves, primarily based on the principle that when an attacker strikes, Vanidas leaves some part of his defense vulnerable. And if he, the defender, does not attack them, he can remain defensively invulnerable, vastly increasing his defensive power in order to stop several punches and attacks by diverting them. When using his Dorifutā-no-Ken (ドリフターの拳; lit. Japanese for "Fist of the Drifter") style, he uses the opponents own momentum against them, using a famous technique known as the “forearm return.” The attacker steps forward and throws a straight punch, all the while Vanidas sidesteps, snatches a hold of their wrist, and twists it around in time with their punch, resulting in him being able to fling them completely off balance, using his foe's momentum with the purpose of whirling it around, and twist his wrist toward to the outside. This will result in them breaking their wrist, while at the same time dislodging the bones found in their forearm. They are most unlikely to fight anymore after that and even if the do wish to continue, the damage done will severely limit their fighting abilities. With his level of timing and perception, Vanidas can actually catch a person’s punch and turn fast enough to perform this move, turning their powers against them by literally deflecting their attacks to other areas. Aikido thrives on joint locks, which do not require much speed to perform, compared to most other martial arts, and are extremely effective in immobilizing and incapacitating an attacker. The purpose of having this style is to allows Vanidas to control the direction in which attacks are going, using his hand as a conduit in which he can re-direct physical attacks to a new target, such as blocking a sword slash and using his hand as as the middle part in which action and reaction occur, transmitting the full blunt of the force thrown with the intention of channeling it toward a new target. This is especially effective against weapons that require close-range application or are firing high concentrations of force and magic together, with Jean simply using his gun to catch it, twist his body, and lunging it somewhere else. The Keysi Style of combat, is a recently developed form of combat created with being able to thrives on extreme close-quarters combat using every weapon the body can quickly wield in such a small space: fists, head, knees, and especially the elbows. Possessing no formal stance or positions, this style is primarily focused on actually using his gun, the Silver Rosa Revolver as an extension of his own body in melee combat. Designed to strike with the sharp elbows, and lots of hammer fists, which are MUCH more powerful and devastating than straight punches, because they employ the entire upper body in bringing the firm, outside muscle, from the root of the little finger to the wrist, down like a hammer against the target. This is only worse due to Vanidas using his sword instead of his fist, punching by using the point of the handle to violently (and savagely) beat his opponent beyond the point of submission, often breaking bones or piercing through the skin and stab into flesh. This is a hybrid style, using elements of grappling from Jiu-jitsu and Aikido, ground fighting from Brazilian Jiu-jitsu, close strikes and centerline defense from Wing Chun, and trapping from Jeet Kune Do.

The Keysi allows Vanidas to defend himself against any number of attackers, 5, 10, 20 and even more, with a 360 degree range of aggression, and to observe all objects in the vicinity and use them as a weapon. Using the most aggressive aspects of his style, Jean focuses primarily on dealing heavy damage with staggering effects, making a few exchange of blows feel like hundreds of attacks were inflicted on their body, making a short bout feel as if it were dragged on for hours as he keeps the pressure going and keeps beating him down to exhaustion. It incorporates Western boxing punches, Karate kicks and knees, Greco-Roman wrestling, Brazilian Jiu-jitsu ground fighting, Jiu-jitsu throws and grappling, and most importantly, “bursting,” adapted from Wing Chun. Krav Maga is a simultaneous defense/attack: instead of blocking an attack and then delivering a response, Vanidas blocks an attack and delivers a response at the same time, i. e., block with the left arm and push forward with the legs, striking with the right fist to the throat, all simultaneously. Also stressed are attacks to vulnerable body parts: the eyes, throat, and groin. Emphasis is also placed on disarming attackers with both knives and handguns, and turning these weapons on the attacker by breaking their grip and loosening their control over them. Years of practicing also exclusively trains his hand-eye coordination, until defense becomes second nature and does not require thought, acting in a similar fashion to his Sixth Sense. Kickboxing, a style he uses in conjuration with his own martial art, thrives on this sort of move, allows Jean to execute attacks with such extreme speed, that it can move faster than the attacker can react, virtually ruling out the risk of Vanidas being attacked with a connecting blow coming from his enemy. When successfully connecting an attack, the force and power alone is capable of dealing incredibly injuries, such as being able to almost always break a person's jaw, crush their larynx, shatter teeth, force them to bite off their tongue, etc. Mainly used to add kicks and and the use of his knees into his system of attacks, that it can, in fact, be delivered efficiently, that is, quickly and powerfully, without being telegraphed. Alternatively, by stepping to the side, he can grab the attacker's weapon arm, and sling his forehead into the their nose, shattering it like glass as they roll around on the ground in agonizing pain. Having practiced for years, Vanidas has physical conditioned all parts of his body through repeated damage, to the point of it no longer being able to send sufficient pain signals to his brain to bother the person. This means that he can kick a metal sword in half with his shin, and not feel pain. Kickboxing for self-defense concentrates on its version of punches, knees, and kicks: fast-paced, distracting, and aimed at all available openings. If the attacker has a knife or gun, and is within arm’s reach, he will use the weapon. Using his entire body as a weapon, he is is equipped with the use of his hands, feet, knees, elbows, and head. Used to overwhelm an enemies sense of perception and rhythm, Vanidas can mix up his fighting style in order to give it more variety and variations, causing a great sense of confusion to occur in battle as he continuously alters his attacks and formations.

When combined with his gun play, he can fire a couple of well places shots in the middle of his assaults without giving off his plan or intentions, throwing several chains of kicks and combos of punches just before letting loose a round right in the middle of the fray of attacks. This form is also used to fight more creatively against other weapon users, using every body part and his revolver to stop and disarm them, giving him the advantage of being the only wizard with a weapon in hand. All in all, he can use his sword and all of it's part as skillfully and creatively as even the greatest of swordsman, stopping swords with the guard, smashing through rocks and large debris with the handle of his blade, breaking bones and rupturing organs by dealing powerful whippings by using tremendous levels of magic and force backing every assault. Combined with his speed and accuracy, he can effectively stop and even match high speed slashes moving at sound-breaking velocities, leaving behind nothing but afterimages as he brutally assaults his enemy with the tip of the backside of his weapon, beating them to an inch of their life. Before utilizing the fighting form he created, Vanidas is often required to fulfill two requirements before doing so, the first being having to utilize his one-of-a-kind sword as the main tool to implement his style, as it is the only weapon with enough power and stability in Earth Land able to use this complicated style to it's utmost highest level. The last requirement before using it is for Vanidas to elevate both his magic and physical power to their highest point, creating a perfect equilibrium between the two. With over half his life used to master the use of swords, his overall experience with blades is incredibly great; he balances this fact by training his unarmed skills to compensate for the fact that he doesn't want to rely solely on hos sword skills, creating a perfect harmony between the two. With a style that focuses solely on his more physical oriented skills, using the maximum sense of efficiency that can be applied when aiming and attacking at close-range combat. Vanidas absolutely utilizes all the magic power and special properties at the disposal to inflict the greatest amount of damage to his targets; making it one of the most destructive fighting styles to ever exist, combing the aspects devastating close-range contact damage done in person at point-blank range while emphasizing on dealing swift damage. Since Vanidas only chooses to use a strength, he can maximize the level of power and concentration he can utilize with every punch he fires, making them thousands of times more powerful than other wizards and more precise as to where they are going. This also allows for a greater range of creative freedom and unique style in which he can attack his opponent, using melee attacks while at the same time using magic to increase their speeds and power, making it impossible to dodge. This combination of the two is capable of throwing off the opponent whilst dealing as much damage to them as possible, denying them the chance to deliver a response as they have to deal with Vanidas' attacks chasing after them and he himself coming in close to strike up close.

Prowess
Immeasurable Strength: A monster's physical prowess is phenomenally superior to that of a human, Etherious, and demon in every way possible. Able to apply pure, raw, channeled energy into every attack without being able to tear their muscles or overexert themselves at the bare minimum, they can use 100% of their muscles and bodily functions without tiring, and tear right through even the most powerful of opposition with the utmost ease be it metals, magic barriers, armors, weapons, etc. Their strength is why this race has been able to exist for thousands of years without being disturbed, as no human has ever survived a direct encounter with them face-to-face, their strength and meres existence alone has been responsible for millions of human deaths through the course of human history, primarily due to most living creatures being overpowered by their immense power and devoured afterwords. A monster, if fully matured, is able to punch through mountains, cause natural disasters, and is quite capable of destroying entire cities if they wished to do so, killing hundreds of thousands in the process. A monster only grows stronger as it ages, so naturally their true powers are only awakened when they've lived an extremely long life. It is for this reason most creatures in Earth Land refuse to take on a monster in hand-to-hand combat, as they will undoubtedly be bested and devoured afterwards, with the amount of force backing each punch and kick, the shock-wave and impact alone would undoubtedly bypass an opponent's defenses and do equal damage no matter how strong, durable, magically-enhanced or seemingly impenetrable their defense is. This means that blocking alone is equally as useless as trying to outmatch them in terms of brawns, the act of trying to resist a punch coming from a monster's well-toned muscles would result in a broken arm or worse, leave them fatally injured.

A fully matured monster, having consumed a powerful wizard, and on his best day, is able to rip apart entire skyscraper sized structures and facilities, lift an entire castle (like the one located in Crocus) with a single hand, move mountains at top strength, and land punches powerful enough to devastate entire countries. However, even these feats can be surpassed by monsters if they apply themselves, for a monsters strength can never truly be determined, there will always be more powerful monsters. Their strength can be augmented using other forms of magic, most notably in the form of augmentation magic and magic items, not only would the magic increase their physical prowess but they will gain an added benefit of having the magic nourish their muscles, sinews and tendons that comprise their body. This is mainly due to a monster's natural affinity of having magic coming from an outside source being incorporated into their body being much greater than all other races in Earth Land. Their power is so great, they are capable of channeling hundreds upon thousands of pounds of force and heavy levels weight behind every attack and move they produce using their body. Their physical powers are not only limited to simple brute strength, they can apply their immeasurable strength in other fields of of application such as speed, agility, maneuverability, reflexes, etc. Often times, much smaller monsters the size of humans are known to be the fastest among their brethren, vanishing at blinding speeds that make them appear naked to the human eye, monsters and maneuver and dodge in impossible ways that humans could never be able to imitate. This is mainly due to the level of energy and and strength needed to move, bending muscles and tendons that would be ripped if a human even tried, truly, their physical powers is vastly greater than humans and all other races.

Immeasurable Durability: It is a common fact that monsters are extremely difficult to kill and injure by using both conventional and unconventional methods. Monsters are immune to almost all kinds of damage, be it physical (internal or external), mental, spiritual and even conceptual. This is due to years of evolution and the simple fact that monster's possesses bodies that are millions of time more durable than that of the other races, able to withstand even the harshest of environments and death-inducing elements that would traditionally be fatal to any (if not all) normal creatures such as bathing in molten magma in the heart of a volcano, diving to the deepest depths of the ocean floor, and flying nearly outside Earth Land's atmosphere with absolute ease. With how durable they are, most monsters don't bother defending or evading, as their body's muscles alone can absorb physical impacts such as punches and kicks, weaponry such as swords, bullets and hammers and even explosions without so much as piercing the surface of their skin. The source of their bodies legendary level of durability is attributed by their diet consisting of magic creatures, with every magic user they consume, they absorb all of their magic energy in their body into themselves, and if a process like this is left uninterrupted for countless years, it is bound to create an unimaginably powerful monster. Another factor that contributes to the equation is a monsters ability to evolve and transform through the passage of a 100 years, allowing them to discard any weaknesses and inferior traits or abilities that would weigh them down, and ferociously augment their natural abilities to horrific new levels, with their level of durability being one of those factors. A mature monster, after hundreds of years of maturity, is able to endure even the most devastatingly destructive types of attacks, such as the Lost Magic art known as "Law," without so much as receiving a scratch or displaying any sign of discomfort, brushing it off as if it never occurred.

Immeasurable Speed:

Trivia

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Atsuko Selia Adelheid
Atsuko Selia Adelheid (敦子セリアアーデルハイド, Atsuko Seria Āderuhaido)

Spear
Gaius Cassius Longinus (ガイウス・カッシウス・ロンギヌス, Gaiusu Kasshiusu Ronginusu):

Magic and Abilities
Physical

Spearmanship
Maximum Zenith Spearmanship:

Prowess
Immense Strength:

Immeasurable Speed:

Immense Durability: