Omega Knights/Guidelines

From Zikimura:
Okay, I'm writing this so that i don't have to separately write to everyone. Everyone is freely allowed to enter this division with characters of their own. However, there are several conditions.


 * They must be Homunculus (Artificial Humans)!


 * They go by codenames, since they aren't real humans. The theme is religious, with the members holding the 'light side' of religion. For example, my character Vajra is based on the weapon of the same name. It is from Buddhism, Jainism and Hinduism that is a weapon of heaven used to punish sinners.


 * There will be squads so depending on your character's skills he/she may fall under a different squad. Punisher Squads for example are heavy combat squads used for complete annihilation of Dark Guilds, etc.


 * There are 2 Generations. The first generation were destroyed by the Magic Council for being 'deffective'. 2nd Generation are the more stable ones. They must hold a genetic trait with some pwerful mage, canon or fanon.


 * Write me if you wish to discuss details.