Ansem Zephos

Ansem Zephos (アンセムのゼフ, Ansemu no Zefuos) is a legendary wizard

Sleeping King
Several years ago, during his youth as a young man, Ansem appeared as a tall, lean-built, and stoic middle-aged man. He had pale skin, high cheekbones, stubble, and long ragged black hair with brown highlights. His attire consists of a tattered white dress shirt with an upturned collar and cuffs, black pants, low-heeled boots, and a long, amorphous black overcoat with a burgundy highlight that flares out into ragged ends. He wears brown-tinted, semi-transparent wraparound sunglasses.

Awaken King
In the current era, Ansem is a tall man with a long face, broad chin, and pronounced cheekbones. He has long black hair, which reaches to his lower back, and reddish-brown eyes with thin eyebrows. He has well-kept mutton chops and a connected mustache, but is otherwise clean-shaven. His usual attire consists of a white, double-breasted trench coat, which has the Aion Rebellion symbol on the middle, with large buttoned cuffs and lapels, white trousers, and trench boots. Over this, he wears a tattered, ankle-length black cloak, which has a red ribbon near the neck and is fastened to the left with a single large button.

Equipment
Emperor's : Ansem's sword is an ancient relic of the past and is one of Aeternum's national treasures

Prowess
Immeasurable Strength:

Immeasurable Agility:

Immense Durability:

Immense Endurance:

Immeasurable Speed:

Prowess
Immeasurable Magic Energy:
 * Magical Aura:
 * Defenser Counter: Defenser is also capable of being utilized as a form of counterattack, allowing the user to deliver damage to the attacker when the user is hit; essentially, it is just as it is labeled; a counterattack. When performing Defenser Counter, the user kicks Defenser away from them upon the moment of the spell being activated, before returning to them as magnetized. This serves not only as a reflector, but also as an unpredictable approach to opponents. If timed correctly, it will trip opponents, leaving them vulnerable to follow-up attacks. Upon contact with the opposing technique, Defenser reverses the opponent's attack, whether it be close-range or projectile, upon them, returning it to sender, causing the user to retaliate in any way that they wish as well. If the attack is a projectile, it will simply be deflected behind them and upwards at about a thirty degree angle. It's worth noting explosive projectiles can still explode and will still do damage if they are struck when the Defenser is dissipated. If the attack is a powerful spell such as a Secret Art, then the attacker will be knocked back at a ninety degree angle. The user is capable of leaping out of the counterattack, allowing them to take the opponent by surprise. Essentially, a Defenser, when used to counter, multiplies a spell or technique's damage by one point five percent when there is a successful counter. If a projectile is reversed several times, then this method of harnessing Defenser will be rendered null and void, as the user loses the energy to retain the stance, and the projectile just passes through the stance and damages the user normally. Defenser is capable of being used for regular offense, as with it, the user is capable of knocking their opponent downwards. Defenser, when used as a counterattack, weaker when used against airborne opponents, and doesn't become invincible. It can travel through enemies unhindered, though. However, since the user kicks it, they cannot hold it in place, meaning that timing is crucial in reflecting projectiles. Note that when Defenser comes back to the user, it can also reflect any projectiles back at any angle at the last second.
 * Ethernano Manipulation:

Ways of Combat
Emperor's Millennium (皇帝の千年紀, Kōtei no sen'nenki, "1,000 year Birth by Sleep"):