Rift Action

Rift Action (リフト・アクション, Rifuto Akushon): A very versatile Teleportation Magic spell, being very common among experienced users of said magic. Used to teleport to the desired destination by using a seal as the medium.

Description
To perform the spell, the user must first mark the intended location by placing a magical seal which is mixed with a certain amount of their eternano, the seal takes mere seconds to perform, meaning the user, can do this in the middle of a battle, instantaneously. This seals allow the user to teleport back to their marked location, by forcing back the eternano of the caster's body into the eternano found inside the seal, while this is happening the user will be engulfed in magical power, before condensing and turning into magical power, his body deconstructing in the split of a second, in an instant being reassembled into the marked location. The user can place their seal through physical contact with anything else, this including a person's body. With daily training and practice, the distance of where the user can place their seal increases, going to a limit of 2500 kilometres, however the farther the distance the more magic it requires and the same with the mass, meaning any other objects or people, the user being able of teleporting them as well. Rift Action serves as an excellent counterattack technique, the caster being able of assaulting their opponents from behind, or distancing themselves when in need of a strategy, making the caster extremely dangerous in close combat, being devastating against their opponents. As objects can be teleported, spells can as well, though this is extremely difficult, requiring a good amount of concentration, and skill in magic in general. As if in the middle of the teleportation the user loses focus the spell might harm them in that instant, and do the triple of the damage. The seals cannot disappear from their current location unless the user teleports there, if this happens, then the seal will vanish and cannot be placed on the same point for a minimum of 4 minutes, besides this it is nearly impossible of vanishing the seal. The amount of magical seals the user can mark is unknown, the largest being 20 seals until now, before the user being exhausted, and the user needing to erase one of the seals to recover magical power. Rift Action can be a short-range to long-range technique, and can also be used as a counterattack, by teleporting a spell back to the opponent that was thrown towards the user. When the user finds one of the seals they placed unnecessary they can disappear it by absorbing the eternano inside the seal into their magical reserves, nobody besides the user can do this, since the seal was made tons serve the caster and the caster only.