Athletic Magic

Athletic Magic (アスレチック·マジック Asurechikku· majikku) is a Holder Magic which invoves speed and acrobatics. It was banned in Fiore many years ago because of many people being injured by it, but the law has seemed to start to allow it.

Description
This magic allows the user to increase their running speed to dodge attacks and deal them quickly with a quick flurry of kicks or punches using magic sandals or shoes. This magic also allows the user to be able to jump much higher then usual and also grants them the ability to run on vertical surfaces. Many mage such as Peter has managed to upgrade his shoes to allow him to run on many surfaces including water (from the help of his guild master) to give him an advantage in many occasions. If the user knows another type of magic, holder or caster, this magic can help them to quickly get into great positions to attack the target.

Spells

 * Free Run: This spell greatly increases the users speed to increase the chance of sucessfully hitting the opponent and to allow dodges to be made easier.
 * Sky Leap: The user focuses a lot of magical energy into the shoes and is able to jump far greater then they could have before.
 * Death Plunge: The user jumps from a height to deal a massive kick to the target below.
 * Angels Mass: The user is made heavier which allows their punches and kcks to deal a lot more damage to the target. The users speed isnt reduced but they cannot use Free Run in this state.
 * Aqua Depth: The user can run underwater completely fine while still being able to run at great speed while not being affected by friction.
 * Aqua Surface Mode: While in this mode the user can run on water although this is usually only used as an escape method.