Conversion Magic

Conversion Magic is one of the three Magics of Origin ; used to convert the gathered elements into their required state of matter. It was used to rebuild the scarred parts of Earthland.==Description==

This magic gives users the ability to control vibrations and or kinetic energy in objects; either slowing them down or speeding them up. By dooing so, the molecules in objects either separate or come closer together, changing its state of matter. To be more specific, users actually control the kinetic energy in their own bodies. Then, they can come in skin contact with the object they wish to manipulate and mach that object's kinetic energy patterns to the user's. To activate the magic, users speak a command that corresponds to what they want to do with the matter they are making contact with;  freeze, melt, vaporize, condensate, sublimate, desublimate, ionize, or deionize. After that, users gain However, the amount of kinetic energy a mage absorb depends on their magical capacity. Advanced applications of this magic would be having the matter they come in contact with, be put in a multiphase (something like wet steam which is a liquid and a gas).==Laws of Conversion Magic== There are four laws that this magic MUST abbide by when changing the state of matter.
 * 1) Users must stay in skin contact with the body of matter they wish to manipulate. If the user comes out of conact with the matter, it remains in its state for 5 seconds, then returns to its original state.
 * 2) The total volume a user can have an affect on is 12.5 cubic feet.
 * 3) One affected body of matter that remains in contact with the user, is considered to be a part of the user. Therefore, one can come in contact with an object by using an already affected body of matter.  This connection is called an Override Link. 
 * 4) The maximum amount of Override Links a user can have at once is 2. With 2 links, a user can have an effect over 50 cubic feet of matter.