Explosion Magic (KLR)

Explosion Magic (爆発魔法, Bakuhatsu Mahō) is a type of Caster Magic and is one of the simplest of magic's for a wizard to learn, but is also an incredibly powerful form despite its simplicity.

Description
Explosion Magic is a simple type of magic that has a wide amount of uses and casting types; this magic tends to have inherent traits and abilities that are extremely similar to the Bomb Curse in that this magic can be cast at a distance from the user, can be used to create mines and traps, and can be cast directly from the user themselves. Explosion Magic casting is exceptionally simple; the caster will user their own magical power to rapidly excite the Eternano around them, causing it to explode violently. While the casting is simple, it allows for extremely varied sized explosions, ranging from small, barely able to injure at all, to massive explosions that can kill hundreds at once, and an experienced caster can control the size and explosions at will.

Users of this magic can create a multitude of explosive objects; objects and items that are created can range from explosive sticks, grenade-like objects, timed bombs, a multitude of mines ranging from pressure sensitive to proximity, and many other items. Casters can also simply trap a target in a sphere of magic before rapidly exciting the internal Eternano, creating a contained explosion, but one of the deadliest of abilities is to turn other objects into bombs, including organic material, but this is extremely difficult and requires a prolonged amount of physical contact with the target. Most single explosive blasts, especially those that are launched tend to appear as a ball of energy or a flare. Of the varied uses of this magic, most being offensive, this magic also offers a defensive and supplemental usages as well; the primary defensive use of this magic allows the caster to simply "blow away" an opposing attack thereby completely nullifying it, while the supplemental uses allows the caster to create smokescreens with their blasts.

Casters have one of two ways of casting this magic, one is by casting the magic with their bodies, which is simply shown by them releasing the blast from their bodies, and the second is by channeling this magic through a weapon, any weapon will work but those with an extended range such as spears and pole-arms, and weapons that end is points such as a Rapier or lance are shown to work slightly better. Weapons with increased range allows the user to stay further away from the blast created, and pointed weapons allow for highly concentrated attacks.