Talk:Healing Magic/@comment-3045936-20180126175421/@comment-33513896-20180127150620

Twilight, before I rewrote Healing Magic the description was four sentences. There was nothing at all to explain the mechanics and limitations of it and there was a rule stating that only one character per user could use Healing Magic. One character per user.

So, I worked with the other admins to come up with a solution to this seeing as the wiki has grown in size since the rule was established and we wanted to give all magics a bit more freedom. The solution we came up with to balance Healing Magic and make it more accessible is first: ''That it is a support magic. It cannot be used to the caster's own benefit'' And secondly that being healed in itself is the pain of feeling an injury in reverse.

This makes it so Healing Magic isn't easily spammable and is not a "fix-all" to every problem. By your same example. Two characters in one rp, in a fight. Whose to say they both couldn't have learned a basic Healing Magic spell and consistently heal themselves? Then, you will have an unwinnable bout until their magic power ran out.

This is more frustrating situation than an out of rp "Oh I knew I guy that healed me."

You also keep attempting to compare normal Healing Magic to the healing capabilities of Sky Slayers. Despite the fact that we're using an image of Wendy healing Erza, FTF's Healing Magic does not have the same scale and abilities as either Chelia or Wendy. Chelia's self-healing is tied to the fact that her magic is Sky God Slayer Magic, not Healing Magic.

Healing Magic and the abilities of the canon sky slayers have no correlation. If that is so confusing, we can always change the image.