Helena Gadolinium

"If there's one thing that I consider to be intolerable is betrayal; it's the utter epitome of disrespect for the people who placed their trust in you. Especially when one is part of a guild where "family" and "togetherness" are virtues are cherished and upheld by each one of the guild members; for some reason, just the thought of someone betraying me or my guild mates makes my skin crawl. If it were me, I would oust them personally before anyone else would become hurt. At least in some sense, I'm the only one who will bear the burden."

- Helena explaining her disapproval of being betrayed in relation to her ideologies of friendship and camaraderie.

"Elegance, finesse, and even mannerisms can also be seen on the battlefield."

- Lord Arceus

Helena Gadolinium (ヘレナ·ガドリニウム, Herena Gadoriniumu) is a guild member of Koma Inu, acting as one of its various financial advocates. Formerly an Independent Mage hailing from the infamous Gadolinium Conglomerate — known for their innovative ideas in the military field, she later joins the guild after being attracted to the guild's ideals and virtues, being a perfect match with her own; it's also because of her desire to study under its guild master — Samarra Inari, who's famed for her power and leadership skills, two traits that Helena needs in order to succeed the current head to become the conglomerate's new leader.

Despite her femininity and gentle nature, she's seen as one of the more fiercer combatants that the guild has to offer, in lieu of her status as one of its non S-rank Mages; this is due to her being brought up in a household where the beliefs of "might is right" and "the strong devour the weak" reign supreme and having innate talents for the magical arts since a young age — a trait inherited from her now-deceased biological parents. It's such that she's gained various epithets synonymous with her fighting style and overall demeanor — something many identify her with upon meeting the maiden.

One of them would be "Magical Girl of Holy Bullets" (聖弾の魔法少女, Seidama no Mahou Shoujo) — her use of Guns Magic being key to her form of combat while alluding to her appearance, noted to be something out of a fairy tale. Another is "Refined Golden Valkyrie" (上品黄金戦姫, Jōhin Kosenki) — yet again pointing out her appearance, specifically her use of yellow, and incredible fighting technique. As one who's mastered a variety of magic, using them in unison with one another in order to bring out her full potential, she's a force to be reckoned with. It's known that she's considered to be one of the few beings that's "Angel-Blessed", having received a portion of an Angel's immense holy power as her own — thus further augmenting her incredulous magical talents.

Appearance
"I guess yellow is your favorite color by the looks of it. Kind suits you, to be honest." "Ufufufu, thanks. I've been told that on various occasions. It's the color that's considered to be the most uplifting. That's why it's my personal favorite."

- A fellow guild member pointing and complimenting out the main trait of Helena's overall stature, something she finds to be overall amusing and true.

One of the many traits synonymous with Helena is her incredulous beauty despite her young age, commonly being compared to a princess or a noble woman; this is ironically fitting, as she's the heiress to the Gadolinium Conglomerate — one of the biggest industries in all of Ishgar, thus was someone that's been raised in a wealthy environment. In fact, she has typical traits associated with a person from an upper-class standing — thus making her stand out and becoming more noticeable to people of a lower-class. This was seen when she was still going to an unknown magical academy, being considered popular by both male and females alike. Helena even stated at one time that "I [Helena] feel like a big fish in a small pond." when she joined Koma Inu due to such traits, only for such thoughts to be tossed aside as she eventually became friends with its guild members — foregoing her heritage and seeing herself as one of the fold. Regardless, many comments are still made about her in regards to her beauty — either by strangers or those she's affiliated with; it's stated that she's accumulated a vast amount of admirers over time, most of whom she calmly rejected and/or befriended for one reason or another.

Despite her average stature, she's known to have very delicate features: soft peachy skin, a rounded face, and an hourglass figure; she's also known to very busty, having a bigger cup size than most girls around her age. This is something that's been comically poked at by various individuals — mainly females, comparing her mammaries to "cow utters" or "oversized melons", something she often refutes out of embarrassment. Something considered to be key to overall being is the color yellow and its variants, a commodity that Helena tends to faun over because of what it represents: happiness, joy, and civility — three traits that's signature in her personality; it's theorized that such an obsession with the color may have derived from how she coped in a hellbent environment and dealing with the loss of her biological parents. In fact, it's considered to be impossible to identify Helena without the color being present in some sense. This has led to many, whether by Koma Inu members or otherwise, to dub her as the "Sunflower of Koma Inu" (駒犬の向日葵, Koma Inu no Himawari) — as the combination of the color and her personality makes Helena represent a sunflower, able to shine in the warmest of environments and delighting all those that make contact — evoking a form of serenity unlike any other. Going from her yellow hair with the ojou ringlets (another trait denoting to her wealthy background and something that's also made comically fun of at times), to her golden eyes — noted to be filled with kindness and bravery that's able to inspire others and instill fear to those that oppose her, to even parts of her uniform, her magical energy when it's exerted, and some parts of her magic. The color is constantly remain present, augmenting Helena's being to magnanimous degrees.

Throughout her life, Helena has worn multiple outfits — noble, casual, or otherwise, all of which are noted to be made by the finest of tailors and crafted using the most durable and flexible of material. However, there's two outfits that she retains and are considered to be personal favorites either for sentimental reasons or personal tastes: her battle outfit and her uniform of the magic school she graduated from. As stated before, both of these outfits have the color yellow to them, thus can be seen as one of the reasons she's favored them highly. When she's wearing her school uniform, it consists of a cream-colored dress sweater (noted to outline her overall figure and make her bust more noticeable) with a white turtleneck and cuffs with frills while having a black & red designs; it's complimented by the red bow she wears. It comes with a navy blue and white-plad skirt, dark-colored stockings, and strapped white dress shoes with a low heel and a ribbon on the back of reach.

In her battle outfit, noted to have western theme to its overall design, it consists of a white blouse that's held by a dark goldenrod girdle with brown buckle straps; the shoulder portions are puffed out and noted to have a thin black bar-like designs next to them. She's seen wearing a yellow bow and having yellow designs along the edge of her blouse, which goes straight down the middle; wearing a dark yellow knee-high skirt with a brown design along its edges, it's kept up together by another bow — noted to be white and jagged in design. Helena wears fingerless gloves with the same color scheme, but inverted, and partially hidden by the white puffy detached sleeves that meet with the shoulder aspect of her blouse; she also has thigh-high stockings that's a dark color with white strap-like designs and wears boots with low white heel and being knee length. It's colored in the same fashion as other aspects of her outfit, with brown being more prominent and having a white line design running along its sides. To top it all off, she wears a small black cap on her head with a large feathery plume extending from its left side. She's noted to switch between the two using Requip; whenever she does so, she goes through a transformation sequence reminiscent to that of a magical girl, something various people commented on in various instances.

One of the most noticeable traits in both of these attires is the golden flower-shaped ornaments she wears in her hair, having an amber lacrima in each; they are known to be keepsakes from her parents, being posthumous gifts. It's one of the few things that she cherishes highly, often distraught when she's seen without them. As they are lacrima, they can store magical energy into their being — large amounts at that despite their size; Helena takes advantage of such traits, storing portions of her incredible magical energy into them to be accessed later in battle or to be used for other purposes. In short, Helena is someone of incredible stature — when combined with her personality, it makes many believe that she's a princess or one of noble-blood but someone who they wish to hang out because of the serene air she gives off at nearly all times.

Personality
"A lady must always be refined in whatever she does, upholding a certain standard about herself so other wouldn't look down on her. This is something I've learned over the years; it's become one of my guiding principles."

- Helena giving thoughtful advice to another female, alluding to her personality.

As compliment to her given appearance, Helena exudes an aura of elegance and grace — similar to that of a noble; this makes people automatically pay respects to her and venerating her in such a manner — though it's something she finds to be embarrassing at times, as she wants people to be normal around her. Throughout out her lifetime, she's received most of the good things life had to offer; however, she had to work hard for it in rules to her household teachings — thus developed a hard-working attitude as a result, striving to use whatever means to get where she needs to be without causing suffering to those around her. Due to this, she's not haughty or full of hubris whenever she achieves something — a trait that's seen in most people of her social standing; this makes her even more likable, as she's able to understand the struggles of those who've had nothing and had to work to where they are today. Because of such a mindset, she's able garner friends rather quickly and develop lifelong bonds with people that she's recently met; it's also because of such that she's a natural-born leader, being able to understand the feelings of those around her and using it to her advantage in order to have them work with each other, even if the cause seems minuscule. Such leadership is considered to be an important aspect for Helena, as it's one of the traits she needs in order to inherit the Gadolinium Conglomerate from the current patriarch.

Like the color yellow — something she seems to obsess over for personal reasons, having many paraphernalia and physical traits associated with it, she's known to be a joyful, bright, laid-back, friendly and kind individual by-nature — traits that it supposedly represents. This is seen by the signature smile that's seen given to others while having an air of serenity that relaxes the atmosphere around her; it's said that it's nearly impossible for people to start fights around her because of such a phenomenon, proven in various instances. However, when it comes down to it she can be calm and level-headed, having the necessity to think things through and observe her surroundings even under duress — planning ahead from the information she's able to gleam; this is a trait found in those who are natural-born leaders. Aside from her leadership roles, she's noted to act as an older sister-figure and genuinely worry for the well-being of those around her; she does anything and everything in her power to make others happy, even if its at her own expense. This is due to the belief of she vehemently follows, as one born with great power at her disposal and others lower than her serving the maiden to some extent; despite this, she tends to cause mistakes that can easily be avoided, making certain situations much worse than originally. Even then, she learns from such mistakes and improves for the near future. She values traits of camaraderie and friendship highly, often shuddering at thought of betrayal; this mainly stems from the lack of trust that her family members had for each other, always distant from one another in some manner due to what they believed in. These traits act as the reason she joined Koma Inu — which she views the guild and its members as the utter representation of such.

Helena tends to value mannerisms and respect highly, believing that order in society exists because of these two principles; expected of one of a noble lineage, she's known to be proper in everything that she does and respectful to all those that she meets. It's rare for her to show any form of malice or discontempt for another individual — only doing so when she's been pushed to the edge. She often chastises others when they show a lack of disrespect or mannerism, albeit in a much more caring manner as to not come off as annoying; this makes seem more like a lady, if anything — many of which applaud her for, especially those of a higher standing. In lieu of this, there are times where she wishes to be loose and free like those around her, but recognizes that she's unable to do so because of what's needed on the road ahead. In this sense, Helena tends to sacrifice her own needs and desires in order to accomplish what's needed of her — something she's gotten used to overtime. While may seem normal in the eyes of others, it caused her a great deal of internal pain — being derived of a life that others have lived for many eons at a time; though she doesn't show it publicly, hints of it are observed in her mannerisms and body language.

In her free time, she's noted to have a slew of activities that she can enjoy at times — either by herself or with others, especially with her guildmates; she's known to hold tea parties every once in a while, preparing all the food and drinks herself. It's commented that her cooking is superb and high-class — especially her desserts, typical of one raised in such an environment; she's usually sipping tea out of a western tea set, another trait that's synonymous with her. She's also known to enjoy shopping, hanging out with friends, or just relaxing in general. She often trains herself in order to become stronger than prior — staying within the standards of her household, and at times, challenges others to fights in order to sharpen her skills. Something that she inherited from her family in relation to this specific trait, she's developed a love for combat and often feels excited at challenging new opponents, all so that she can prove herself as one of the strongest that history has to offer; this is seen with the smirk she has at times, which lacks arrogance or any form of disrespect to those she faces. She has no qualms with coaching others during battle, especially if it helps them improve their given skills or come up with new ones in the process; as long as the battle gets more and more arduous, yet exciting anything goes with her. This would explain why she's ridiculously strong for one her age. Overall..... she's a pleasant and reliable girl to be around!

History
"Well, I'm not considered to be the luckiest person in the world; I didn't grow up with a silver spoon in my mouth. I worked hard to reach where I am now, just like everyone else. I'm just glad I had people there to support me."

- Helena alluding to her past.

Helena's life is very ordinary by standards, but had subtle differences that made it stand out in-comparison with an ordinary person; this is due to certain events that either proved to be life-changing or traumatic, having a considerable outcome on Helena's views and her reasons for living. If looked at from a certain perspective, Helena's life is considerably above-average at best.

Originally, Helena was born into an average family; her father was a internationally-renown scientist and a CEO working for an unknown company while her mother was a former infamous mage and a fellow worker for Sorcerer Magazine — being one of their various models. Due to their line of work, Helena was lonely at times — understanding the importance of what they do for a living and the sacrifices needed to maintain such positions. However, there were times where she was able to spend time with them, describing such moments as one of the happiest of her days. Due to her parents income rate, she was considered to be high-class by modern society; not only that, her magical talents began to blossom rather early — something her parents took notice. The combination of these two qualities allowed for her to attend one of Ishgar's most prestigious schools, a place where she would gain fame for both her beauty and magical talents respectively, earning the respect and admiration for those around her. Things had seem to brighten up for Helena, until that fateful day where her life would forever change.

During one the various days that both of her parents had time off, the family had decided to go on vacation in order to spend more time with their only daughter; while travelling, all of them were caught in a severe traffic accident of epic proportions. It's unknown how such a thing occurred, but's been theorized by investigators that it may have been an act of terrorism by a few Dark Mages upset to the way certain governmental systems were functioning. Regardless, the accident had killed large amounts of people — Helena's parents included, and caused millions worth of damage; amongst the wreckage, Helena was rescued and immediately transported to the nearest hospital, where she would undergo intense surgery — having suffered major damage. Though her recovery was successful and going under physical therapy, the news of her parents sudden death put her in a state of shock followed by a series of mental breakdowns, culminating in a period of severe depression and various attempts at suicide; this caused her to not only undergo a string of psychiatric therapy sessions, but kept under watch by the various doctors and nurses. This would continue for an extended period, so much so that she had to withdraw from school in order to get the proper medical help. Things seem to be spiraling out of control for the young maiden, until she eventually met the person who would forever change her life for the better: the current patriarch of the Gadolinium Conglomerate.

Upon hearing of his now-deceased brother's tragic fate and of his daughter's circumstance, he decided to pay her a visit and adopt her as one of his own; though things didn't go well during their initial meeting, as Helena barely showed any reaction to his presence, things eventually improved to the patriarch's favor as began to spend more time with him. This led to her opening up to him as a result, albeit desperately trying to find solace in him and having the concocted belief that he's her actual father — which is something he was pleased with, interested in the girl's magical prowess and incredulous beauty, believing that she will make for a great bride one day. After some time, Helena left the hospital and was adopted into the Gadolinium family, adopting their surname. It was here that the grueling days of her life would begin.

Being taught that "strength was everything" and "the strong devour the weak", Helena did everything in her power in order to improve herself by considerable margins — even if it almost cost her the very life she attempted to throw away on various occasions times prior; though she was emotionally distant to the rest of her family members, something that was a common practice in her family — believing that only in solace can one find true strength to move on, she still cared for them because of their choice of accepting her into the fold, albeit not outwardly showing it. The longer she lived here, the more powerful she became because of the intense training regiment that her family put her through; it reached a point where she was able to attend school once more, with a considerable increase to her magical talents that outdid all those around her. While her popularity with others remained constant, she was rather distant from them. In the short time from her return, she was able to graduate with high honors. It was at this point that her true test began.

Shortly after her graduation, on the orders of the patriarch — Helena had to travel to across the continent, challenging those in order to improve her skills and spread the fame of both herself and the conglomerate, something the other members of her family were doing. Complying with such a demand, Helena had traveled for long periods, fighting various types of opponents, improving her skills little by little, and making various names for herself — becoming a feared individual in her own right; it was also during this time that she began to learn more of the world that surrounded her — absorbing all the information she deemed necessary for her future. It was also during this time that Helena opened up her heart once more, becoming kinder and kinder as time moved forward.

At some point, she encountered Samarra Inari — the guild master of Koma Inu, during one of her many exploits in search for power; viewing the older maiden as one worth praise and respect, she decided to follow her and eventually joined her guild. Seeing the togetherness and serenity the guild members had with each other — something she was able to reminisce with her former family, she had re-evaluated her current beliefs and followed the teachings the guild had to offer. As she spent time with them, she became brighter and brighter as an individual; it reached a point where her serenity was a defining trait, which was one of the various reasons the members dubbed her as "Sunflower of Koma Inu" (駒犬の向日葵, Koma Inu no Himawari).

Like with her time at school, she was able to make friends easily; also, despite not being S-rank, she was quickly viewed as one of the more powerful members the guild had to offer — earning the respect of all who got to know her. Though news of her joining such a guild displeased the Gadolinium Patriarch to some extent, he decided to leave her to her devices and trust in her judgments — knowing fully-well that she's able to garner results regardless.

Equipment
La Pucelle (, Ra Pyuseru; French for "The Maiden", Japanese for "Ordained Gunfire Array of Faith"): La Pucelle is the signature weapon of Helena, being prominent in her overall fighting style; unlike other conventional weapons, this one was made through the use of her own powers — thus derived from the core of her very being. It's unknown how this was possible, but it may be derived from an innate skill she inherited from either one or both of her biological parents. Taking the form of a single-shot percussion-lock rifled musket, they're known to have intricate vine-like designs and is known to be silver and black in coloration. The bullet portion of the gun is an amber color; when launched, it transforms into a dense spherical bullet with various designs to it; it's noted to be much more durable than the average bullet, and because it's launched at such speeds, it's able to pierce through most defenses — magical or no. It's also noted that when used in-tandem with Helena's Light-Make, she's able to conjure various strings of light energy in which she can mold paraphernalia out from such as constraints and the like; this makes the bullets themselves more dangerous than initial.

Born out of her imagination and acting as the personification of her desire to be a gunner — seeing the appeal in such a position which stems from her beliefs and given analysis of her magical talents, it's a strong and versatile weapon in its own right; this is due to it being created through the machinations of her Arc of Embodiment — taking on many shapes and abilities to suit her needs. Despite being a magical construct, it can't be easily destroyed and is incredibly durable — the material composing it surpassing all others in quality; Helena typically uses this aspect to her advantage, allowing her to use her gun as a blunt object to hit targets with directly using the back end — thus causing aggravating damage to their person. It's possible to fire the weapon remotely and from any angle, something that Helena also takes advantage of during battle. By summoning multiple or large copies of her signature weapon, she's able to bring forth destructive damage of epic proportions while overwhelming the opposition. Due to its many uses, this weapon is something Helena highly cherishes; since it's magical, it can be brought forth at any given moment and without warning — applicable for surprise tactics.

The name of this weapon is derived from the French term used to describe 's saint name.

Radieux L'impératrice (, Radiukusu Reimupēratorisu; French for "Radiant Empress", Japanese for "God's Seat is Overthrown by the Queen of Heaven"): Radieux L'impératrice is a special ring that's been crafted for Helena's personal use, seen as a way to further temper and enhance her already immense magical prowess; it's noted to have a relatively plain appearance and is rather small, much to the surprise of everyone who sees it and knows about her background. Being silver in color, it has an amber-colored Lacrima placed in the middle and various runes etched onto the surface, reading out: "Your might shapes that path you walk and the future you're destined to bear.", which would relate to Helena's reason for becoming stronger. Every time Helena channels her magical power through the ring, it refines said power by collecting stray eternano in the air and mixing it in with what's stored in said ring; this causes Helena's spells to become empowered as a result, making them a bit more mightier than prior while helping her to reserve energy. This magic tool is excellent when she's running low on magical energy whilst fighting prolonged battles. Due to its size, it's rather difficult to see with the naked eye, a rather positive aspect on Helena's account — letting her trick her adversaries into thinking that she can cast a string of powerful spells much longer than the average high-level mage.

This ring acts as one of her special keepsakes — being a memento from the Gadolinium head as recognition of her incredulous power and being capable of making a name for herself; thus, she's never seen without it.

Magics & Abilities
"You're no girl, that's for sure. If someone had to describe you, "monster" would be the correct thing to call you. I've never seen someone your age possess this much power. I don't know what happened to you in your life or what you did in order to obtain such might, but it's convinced me that you can potentially go unrivaled if left to your own devices long enough." "Indeed I'm strong for my age, but I'm no monster. Monsters would utterly annihilate anything and everything that stood in their way without remorse; they wouldn't care who got hurt, so long as they could sate their own desires. No, I'm just an abnormally powerful and talented magical girl that was raised in a "certain way" by her adoptive parents. That's all; I have to meet expectations and maintain my position in the world in order to prove my reason for existing. Thankfully I was holding back when I beat you." "Tch. I should be lucky then that I lost instead of being outright killed. You have my thanks, I guess."

- A conversation between Helena and a defeated opponent. the latter commenting about her immense prowess.

Despite her youthfulness and premature age, Helena is one of the most talented mages in all of Ishgar — let alone the entire magical world; she's one of the few youth that's considered to be S-Class in strength, something she's proven time-and-time again. Originally a magic prodigy, being able to utilize it at a younger age, her talents blossomed into what it currently is as time passed and with the assistance of others. Though employing a few magics, two of which happen to be classified as Lost Magic and one other a Molding Magic, she's able to dominate all whom stand in her way just by using its basics alone. It's said that the many epithets she has in her possession denotes to her magical prowess, amongst others; the various positive acts she's performed, combined with her insurmountable levels of power has allowed to become a candidate for the position of Wizard Saint — one of the greatest forms of recognition for a legal mage. In fact, the various members in the Magic Council that has heard of her once stated that she was born two years prior, she would be legally promoted to such a position.

Ever since joining Koma Inu — a guild with many powerful mages and standing as a near-continent expanding in terms of membership, not unlike another well-known guild, she's considered to be very powerful in her own right, proof being that she would often solo many high-ranking missions and come back mainly unscathed or a few scratches whilst facing little to no difficulties on her end; she's also shown to have played vital roles in teamwork with others, not bogging them down and using her own talents to enhance their own. She's also admitted to this year's S-Class examinations, something approved by the Guild Master and proctors. It should be noted that she's one who's received an "Angel's Blessing" — granted the divine favor of the race closest to the Gods in terms of power, thus bolstering her already immense magical skills.

Physical Abilities
Enhanced Physical Capabilities: All Humans are known to have weak physiologies in comparison to other races; the only things that makes them unique is the ability to improve such physiques over time using various methods and being compatible with various energies, Magic being the primary one in this case. As the body is the main source for a person's capabilities, it's considered to be key for one to enhance such physiques which allows them to achieve the feats they desire; this holds true for any and all professions, mages being no different. This was a lesson Helena was savvy with — being one of the few lessons taught to her time during her schooling days, but was relentlessly taught by her foster father in his attempt to make her one of the strongest mages in history.

Due to the rigorous training she's went through — physically and mentally, Helena's overall capabilities have increased to great degrees, far more than what anyone would expect for one her age. Such traits are more noticeable in certain areas like her endurance, stamina, and speed, than in others. This is because the patriarch trained certain parts that would help enhance her magical talents, letting her become well-rounded in a certain way. Her slim and well-built frame is likely due to such intense training, despite not gaining any form of muscle. In terms of speed, she's noted to be incredibly fast — easily keeping up, and sometimes surpassing users of various physical enhancement and de-buffer magics such as Strengthening Magic, High Speed, Slowing Magic and anything of a similar nature. Such speed plays over in her reflexes and reaction time, allowing her to avoid and counterattack all in an instance — making battles go in her favor; there have been times where she would use such speed to close distances between her and her adversaries in instances and cover long distances with a few steps. Helena has noted that she's considered to be a "speed-type" fighter, going hand-in-hand with her gunslinger prowess — which speed plays an important part in.

When it comes to endurance and stamina, such a well-trained physique allows her to take multiple attacks and various types of blows; even when being slammed into extremely hard surfaces, she's able to get up with only a few scratches at best. Though her waifish figure says otherwise, she's able to tank certain types of spells at close-range and allow her to survive fatal wounds for prolonged periods (albeit with the aid of some magic to keep her injuries from worsening over time). Her stamina is like her magical power: immense and longstanding. She's able to participate in battles for longer periods than other stronger mages and launch a multitude of spells without being exhausted; Helena noted that her improved stamina is something she's thankful for, noting that it was an area that she was lacking in despite her incredulous talents — causing her to make mistakes that could've been avoided.

It seems that she's much stronger physically than other younger girls in terms of physical strength, despite it being an area that's not been focused on, being nearly the same level as a Dragon Slayer — mages who're well-known for their physical strength rather than their magic in their attempt to emulate the very creatures their magic is meant to slay. Proof of her abnormal strength is being able to land heavy blows on opponents with ease and being able to destroy objects with incredible densities like concrete, bedrock, and in some instances — substances like permafrost (albeit using magic to enhance her blows to prevent self-harm). It seems her bodily functions are more resilient than before, though the contents of such details are unknown at the moment. Also, the result of her conditioned body allows her to refine and produce magic from her Magic Origin more efficiently and at a rapid rate, allowing her to cast spells much faster than most and give her extra reserves of magical power when needed. Helena notes that she takes natural medications in order to keep her body in tip-top shape and some basic physical training to prevent herself from "breaking apart".

Ways of Combat
Intermediate Hand-to-Hand Combatant: Though not of her most well-known skills, Helena is capable of handling her own in lose-range combat — having trained in martial arts for a long time; it's something she often doesn't show off due to her status as a "long-range" combatant, only doing so when the need arises. It seems that she specializes in a wide variety of martial arts — all of which was personally drilled her by the Gadolinium Patriarch, but seems to focus on Mixed Martial Arts (総合格闘技, Sōgō Kakutōgi) — a freestyle form that incorporates all other fighting styles, mainly those involving full-body contact, whilst utilizing various attributes of the user and the surroundings to their advantage, much like street fighting. It seems that her enhanced physical prowess comes to her aid in this area, as well as her excellent control over her vast amounts of magical power; she's able to employ very heavy hits, breaking bones with a few strikes and dislocating joints with a few palm thrusts aimed at the right places. She's also knowledgeable of the human body, thus able to strike at certain pressure points to induce various effects — mainly disabling certain parts and causing extensive damage.

One of the more notable aspects of her close-range fighting style is the use of her speed and flexibility; she's able to employ a unique method of simultaneous attacking and dodging — which is considered to be normally impossible for even the most experienced of martial artists. This works in her favor, as most people are unable to deal with such techniques at all — let alone at in a quick fashion; she's able to create speed clones in order to confuse enemies, leaving them wide open to be struck by one of her heavier blows. It seems that she's able to position herself at nearly any angle, making it possible to attack without being obstructed; also, due to her flexibility, her body parts are similar to that of a whip, thus have an extended reach — which is only lengthened when using magic to back up her attacks. Though she prefers open-handed blows, she often employs various types of punches and kicks when need be and uses throws in order to upset an opponent's equilibrium. It seems that she knows a few martial arts techniques, but only utilizes those that enhance her own person — as all others are deemed "flashy and unnecessary" in her eyes.


 * Reduced Earth: Golden Maiden Victory Joust (縮地·, Shukuchi: Gōruden Meiden Bikutorī Jōsuto; lit. "Radiant Instant Movement Technique: Light Goddess Nirvana Steps"): Considered to be one of the most basic techniques in the world of martial arts, it's something that's used by nearly every practitioner — proof of their belonging to such a fighting realm. The technique is known to be mainly focused on enhancing one's speed and mobility to its utmost limits, and there are many variations of this technique that incorporates other elements in order to perform impossible feats that can't normally be done. It's said those who've mastered the technique can be considered "true martial artists"; due to this reason, the Gadolinium Patriarch had Helena learn, and subsequentially master the technique in-question — seeing it as a method of increasing her combat prowess even further. It took a short time for Helena to learn and master the technique, creating her own variant as proof; most battles she's won was she incorporated her variant of this technique in her stratagems. Helena variant is alluded in the title: "becoming a golden flash of light traversing incredulous speeds across the battlefield." This would mean it involves the usage of magic in some sense, making this a form of psuedo-teleportation. It's accomplished by having Helena pumping magical power into her legs and various parts of her body, making it durable to handle the newfound speed in which she's about to travel; soon after, she uses eternano to move the air around her the moment she moves utilizing her immense natural speed — propelling her further to the point where she becomes a "yellow blur", a by-product caused from the magic flown throughout various aspects of her being released outward from her body as she travels. It seems that Helena is able to use this technique in short bursts, allowing her to perform psuedo-"short warps" whilst reserving much of her power; this serves well in her favor, allowing her to perform multiple attacks from impossible angles at the same time and in the same time frame, making it impossible to completely avoid and block. It seems that overusing the technique will cause her to tire out quickly and deplete her reserves of power at a rapid pace, thus she uses it sparingly when the situation call for it.

Moderate Whip Specialist: Acting as her secondary weapon, Helena is very proficient with a whip — enough to stand against other whip masters and experts with little difficulty and use it in ways convenient to her; though she doesn't use a whip per se, she uses something relatively close: the ribbons created through her Light-Make, which is known to be very durable and ever-changing. By using the properties of her flexible magical light-based ribbon(s), she's able to perform various considered to be normally impossible for a normal whip. She often uses her "whip" in-tandem with La Pucelle to increase its effectiveness in most cases, such as creating a trap with the ribbon to enclose the range in which a person can move around, making them less able to evade La Pucelle's magical bullets. Like all other whip users, she's able to use the basics of a whip such as grabbing and binding things, causing damage from a longer distance, combating other weapons, and all else of that nature.

Gunslinger Mastery
"BOOM! HEADSHOT!"

- Helena's favorite quote when employing her guns.

Advanced Gunsmanship Prowess: Acting as her main and most favored method of combat, Helena has shown extraordinary prowess with handling guns, something that's only matched by her innate magical talents; in fact, most of the epithets under her belt refers to her use of such weapons, employing them in a skillful manner unlike any other. Helena stated that her discovery for this hidden talent was during the rigorous training days with the Gadolinium Patriarch in his quest for her to become the strongest, deciding that it was important for her to have a weapon in-hand, believing that such usage of the combat tool is proof of one's skill; out of all the weapons she's practiced with, it seemed that guns were her forté — capable of utilizing it in the most efficient manner. The discovery of such talents further elaborated on when she made improvisations of her incredulous magical talents — turning light into physical weapons, albeit with the assistance of her Arc of Embodiment, and wanting to find some efficient way to maximize her firing range. She's noted that guns were much easier to handle than any other firearms or ranged weapons, needing little time for re-loading and focusing — especially in-terms of those powered by magic; this is based on her analysis of other weapons she's handled and making careful analysis on which ones are more effective. It's to this end that guns were considered to be superior to other known weapons in her view, and that it's the only thing capable of meeting up to her desired standards. Her signature magical uniquely-designed one-shot musket(s), La Pucelle, came out as a result — Helena using the combination of her data on the perfect firing arm most suited for her use and her imagination on its given properties, aiding her ever since.

When employing her marksmanship, she utilizes her knowledge and keen awareness of her surroundings to the utmost limit — making various calculations about the angles of her shots and the power behind them; this allows her to effectively pierce through any and all things that her bullets make contact with, regardless of its state. Even the most powerful technique are deemed moot in the face of Helena's shooting capabilities, firing her magical bullets at multiple angles in order to effectively hit said technique's weak points, causing it collapse in on itself as a result. She can even change the directions of her bullets by having them collide with one another and having them bounce off of various surfaces, allowing them to hit their targets at the most unexpected angles; this makes it fairly difficult to judge their trajectory, as its always random. Helena often boasts that she's able to hit various targets with great accuracy, regardless of its size velocity — something she's proven time and time again; this once again denotes to her use of knowledge and insight, making calculations and predictions to maximize the effectiveness of her shots. There are times where she relies on the various properties of her magic-forged bullets to do the job and at others, the size of her unique weapon itself, especially when utilized through her specialized variant of Guns Magic (銃砲の魔法, Jūho no Mahō) — magic she excels in over all others. Helena is noted to also excel in other areas of gun utilization, including quick-draw — using the natural speed of her body in order to fire faster than the opponent, allowing for her to land the first (and in most cases, last) hit, and rapid-firing — launching multiple bullets from her musket(s) at a time. She's even known to have used the properties of the gun itself (i.e. the pummel of her musket) as a means to either launch her other spells or simply swat away her enemies. Surprisingly, Helena doesn't known that many gun-based techniques; according to her, "There's no meaning of learning shooting techniques. All I [Helena] need is my prowess in gunslinging and the magical properties to get the job done. Anything extra will slow me down in the long run." Though such statement had baffled others upon hearing it, seeing her works with guns has convinced them that she's right, believing that she'll remain unmatched in any other situation. In all of Koma Inu, she's known to be the best shooter there is, unrivaled by any other of her fellow guildmates (or so it's claimed).


 * Black Rebellious Salvation Impact (, Burakku Reberurīausu Sarubāshon Inpakuto; lit. "Wicked Magic Pistol: Charmed Targets of the Ominous Bullet Hail"): This is something of a unique talent belonging solely to Helena, it mainly relies on the properties of her various guns and bullets that's employed at a constant; it's more or less based on a legend she's heard when she's living in the Gadolinium household, foretelling the incredulous prowess of a young marksman and his eventual downfall. Finding the story to be interesting, she decided to model her firing skills around it — leading to the subsequent creation of this technique; since it uses magic to an extent, it can be seen as a spell of sorts — even though it's not counted as such. By changing the properties of her gun, she fires the bullets — the true source of this technique; when fired, the bullets obtain supernatural abilities unlike any other — some of which include: movement at impossible angles — swerving around all that block its path in order to reach its given destination, incredulous piercing force — destroying everything that comes in contact with the bullet, completely disregarding its given properties, tremendous speed — outpacing even the fastest targets and making it seem that its a mere blur of light, and even cloning — creating even more bullets to cover a wider-range. Helena states that each property can be selectively chosen by her, but the end result being the same — the bullets making their eventual way to the target regardless of what stands in-between them; however, there's a limitation to this effect, as it can only one can be applied to each bullet. No one may have two properties, as it would cause an overload of magic, leading to its eventual disintegration along with the musket it's fired from; thus Helena has to be wise about which property to use in the given situation. The most notable weakness is evidentially modeled after the ending of the fairy tale; Helena can only shoot six rounds utilizing this technique. On the seventh, it gains a will of its own — possessed by an "unknown force", which she denotes to be the negative influence associated with magic itself, taking the form of an "evil spirit"; its this force that decides where the last bullet will reach, most notably to the one with "the most sin". It's due to this "final cursed bullet" that Helena can use the technique once every week — only firing six rounds, as the seventh is deemed too risky for her and her allies' well-being.

Dǎodàndào
Dǎodàndào (, Daodandou; lit. "Highspeed Action Ferocious Gunbarrel Violence Style"): Dǎodàndào is the name of an ancient form of Gun Kata (銃型, Jūjustu) and something that's used by the most skilled of gunslingers; it's considered to be a martial arts in its own right, as it involves many basics concerning the art and utilizing it in-tandem with the user's gunslinging prowess. It's unknown when it was created, but it's estimated to be around the same time that guns were invented and become the popular weapon of choice; furthermore, this art was developed by an unknown martial artist after he's analyzed various gunfights that he's either watched and participated in and finding ways to incorporate various teachings of various martial arts such as Bāguàzhǎng, Jujitsu, Karate, and Taekwondo. He later passed down such teaching and its become well-known ever since; even Helena has known of its existence even before becoming involved in gunplay. When she learned the art, she was able to quickly adapt to its teachings — easily figuring out the way its performed and what's needed for its execution. It's due to this that she often uses such a style for close-range combat over all others, as it allows her to utilize her favored weapons even in the most unexpected of situations. In the many years since her leave from the Gadolinium household, she's practiced and fully employed the art to the best of her ability — often encountering and challenging other practitioners to improve her skills and laud her excellence wit it. Upon joining Koma Inu, she's reached the 3rd-Dan master-level of the martial art — which showcases her years of experience perfecting it in her own way to its utmost limit, despite her youthfulness.

The fighting form requires Helena to utilize her matchlock muskets in the most unorthodox manner, completely veering off the normal standards set for a gun; also, she would have to use her physical prowess in such a way that it matches up with her gunslinging skills, creating a perfect equilibrium between the two. Though normally impossible for the average person, it's considered to be an easy task for a genius like her, seeing how she got that concept near-instantaneously. Dǎodàndào's teachings involves the guns being a "maximum overkill weapon" — using all power and special properties at its disposal to impose the greatest amount of damage to its target; this would make it one of the more destructive fighting styles to-date, as high-level users are able to amass great levels of chaos when used for prolonged periods in a fight. Though practitioners usually use a single gun, it's most effective when done dual-wielding; Helena states that she uses her guns as melee weapons whilst shooting off the bullets at near-inconceivable angles, the combination of the two being able to throw off the opponent whilst dealing as much damage to them as possible, as aforementioned. She further elaborates that because of this, it's impossible for normal stat-changing magic to stand up to such an onslaught, as its fast-paced and unrelenting — rarely giving the opponent an opportunity to fight back. The guns themselves are seen like any other short-ranged weapon when employed under this style, as their apparent bluntness is enough to cause concussions upon contact in certain areas; this is especially true in Helena's case, as she's able to freely change the properties of her magical muskets. In addition, she's able to employ two forms of this art — something that only master-level practitioners are capable of; the Long-Distance Rifle Style (千里小銃型, Senri Shōju-kata) allows for Helena to shoot her bullets whilst positioned at unusual angles, having enough force to throw off a person's balance when aimed at the right section — effectively stunning them for a brief period; the style even allows for the gun itself to be thrown a considerable distance — bouncing off of whatever it makes contact with, and comes flying back to the user — similar to a boomerang. The Short-Ranged Pistol Style (短距離短銃型, Tankyori Tanjū-kata) calls for hitting the opponent at various parts of the body using either the bullets or the gun itself, forcefully rupturing said parts and cause both internal and external damage in the same instance. It seems that hand motions, throws, full-body contact, blocks, joint locks, and even kicks are required for the latter — as it help lock in the practitioner's chances of victory. Also, the art can be employed on nearly any given surface if the fighter is skilled enough. Helena seems to constantly transition between the two styles, firing less bullets and focusing more on the blows themselves; however, this doesn't mean she won't use her bullet's magical properties when the need arises, something that art itself emphasizes for sheer effectiveness. the fact she's able to use the art with such effectiveness further solidifies her being ones of the best gunslingers to-date, as well as one of the more flexible practitioners it has to offer — solely due to the ever-shifting properties of her muskets.

Dǎodàndào means "missle" in Chinese and the term is based off of the same fighting style used by Lee Pyron from the anime/manga series, Shaman King.

Magical Prowess
Ordained Magical Power: Like all known high-level mages, Helena possesses grand amounts of magical power — more so than those in her age group; the fact that's she's "magically talent" is partially due to her being blessed in this aspect — something she's inherited from her mother, who was well-known for her reserves back when she was still a world renown mage. Even at a young age, she obtained a degree over them, enough not to let it leak out freely from her body — knowing fully well the dangers of such an outcome; when she took up lessons on how to become a better mage at the academy, and later on, during her rigorous training with the Gadolinium Patriarch — her degree of control increased further and further, reaching a point where it serves as one of her greatest assets. The reason she's able to master the various magics, skills, and techniques at her disposal is because her magical power is great enough to act as a intermediary for them all; it's often said by her various opponents that Helena's levels of power is considered to be very unnatural, further stating that she must went through some "things" in order to obtain that much power — though this is moments before learning that she always had such power. Her levels are enough to easily match, or possibly surpass, a Wizard Saint's own in-terms of power — making her one of the few that's able to oppose the group should will it.

It's said that whenever her power is exerted in some fashion, it appears as myriad fragments of light that take on various forms; Helena stated that this is due to being a "light-based" mage, utilizing the element more naturally than those around her. It should be noted that her surroundings are dyed in the same color as her magical power — including the skies themselves (normally considered an impossibility through mundane methods), so much so that it's believed that beings from heaven are gracing the planet with their presence, their entrance being as grandiose as their respective powers. This seems to extend for miles on end and many people have labeled such an event as a "phenomenon", despite knowing its source.

Since light is considered to be the embodiment of positive emotions, and Helena is normally a cheerful and kind-hearted person by nature, her power is enough to instill a sense of warmth and comfort to whomever or whatever that feels it. It's considered to be incredibly potent due to Helena's mastery over magic in-general, so much so that it can adapt a variety of traits and abilities should she will by simply altering some aspect of it. Some of these include: healing allies, stat-boosting — making offensive and/or defensive measures more destructive and versatile than initially perceived, protective charm erections, immunity to various types of hypnotic and illusionary tactics, vitality stabilization, minor degree of nature manipulation, and anything else of a similar nature. It's stated that while her power is more helpful to her allies, it's proven to be incredibly lethal to those who are "evil in nature" — acting as a deterrent and causing them great deals of pain to their being to the point where they're "purified", making it similar to Devil Slayer Magic in such a regard. Helena has exuded other abilities that's she's able to perform when using her power such as disruption of other techniques and creating immense amounts of pressure extending for miles on end — debilitating all that happen to be within the vicinity; it's possible for her to also battle for prolonged periods while other mages would reach the point of exhaustion and cast a string of high-level and taxing spells with no signs of wear, as her power can double as an additional life-force supply.

When Helena uses her vast reserves in the most appropriate manner, she's able to trick others into thinking she's invincible, something done on various occasions, which causes her to win most of her battles — and by extension, increase her fame with the garnering of the various monikers she's known-by. One of the various reasons she's considered to be S-Class is because of the amount of magical power at her disposal, a fact she constantly reminds other of, especially those who are foolish and reckless enough to challenge her without prior planning.
 * Bénissant du Ciel (, Benisanto Doū Shīru; French for "Divine Blessing", Japanese for "Anointed Favors of the Dawn Goddess"): Something aforementioned, due to her mastery over her immense reserves of power, Helena is able to manifest numerous numbers of effects and techniques from her power — most of which is geared towards stimulation of her allies to some extent. This allows her to take on multiple roles aside from being on the offensive, thus allowing herself to be involved in various forms of teamwork — and by extension, become a major asset to her allies. The Bénissant du Ciel is a personification of her magical power taking on various forms to benefit others, created shortly after her admission to Koma Inu — a guild well-known for their teamwork and working in groups in order to achieve their positive ends. The invocation and application of this technique are pretty simple in nature, so much so that Helena can do it unconsciously every time she emits her power over a given vicinity; Helena exerts her power outwards — reaching the desired range, this is considered to be the most important aspect of the technique — most likely due to the concentration of eternano. The closer the person is to Helena, the more potent the effects become. Upon her command, the eternano contained within said exerted power enters the allies bodies, "vitalizing them" to a myriad of extents — taking on the form(s) of Helena's choosing; it's through this technique that she's able to cover for a vast majority of people at a given time, which is partially due to her excellent and high-level control of her power. As stated before, the closer the person is to Helena the more apparent the effects; those farther out from Helena's range will feel bits of the technique's effects. The critical weakness of this technique is that it requires the individual to be in range of Helena's "holy field"; should they be outside it, they will either not receive the benefits or lose them altogether if they gained them upon the technique's activation. Secondly, such a useful technique can only be used if the woman in-question has enough power; the technique expires when Helena herself runs out of power. She utilizes this technique in the most critical situations and when she's high on power to spare; when she utilizes her other magic, the effects of this technique weaken — Helena diverting her attention to offensive measures instead of supportive. It seems she's able to utilize the ability on herself, thus can empower herself indefinitely should she desire such an outcome. The effects of this magic is signified by a brilliant field of light appearing around Helena's surroundings; it's also likened to a certain magic in terms of effectiveness.


 * Second Origin Activation (二番原解放, Nibangen Kaihō): Second Origin is a force known as the "second container" of magical energy in an individual. This container exists due to the mage in question constantly, and passively, absorbing a quantity of magic from the environment to renew their original reserves. Any excess is placed within this container and kept sealed until absolutely necessary, or unlocked through a Second Origin Release spell. This Second Origin, when initially activated, places an enormous level of stress on the body unless it is awoken in gradual amounts, as the body isn't accustomed to handling so much magical energy in the body at one time. This can be circumvented by mages with control of their magic, however, allowing them to restore the magical power as a reserve that can be accessed whenever required, therefore providing an extremely useful backup. Second Origin Activation can only be taken place, as said before, by mages who have control over their own magical energy. It generally only works when one is in a magic-rich environment and has nearly exhausted their initial supplies. By absorbing a copious quantity of magic from the surrounding environment passively (which can be noticed through a tingling sensation in the body), the user's internal reserves can be released at the same time. This, in turn, allows for an immense quantity of magic to replace the initial, depleting reserves. Notably, one can allow the Second Origin to passively increase the quantity of magic that is within it, so long as it isn't used during this period of time, otherwise it has to accumulate magic once again. The overall effects of activating the Second Origin are quite evident: an enormous boost in magical energy, empowered spells, ability to enhance physical strikes with magical reinforcements, temporarily breaking the "laws" of magic with specific equipment, and the rest. Notably, Second Origin is thought to be powerful enough to make an S-Class Candidate become as strong as a fully fledged S-Class Mage, while making an experienced S-Class Mage even stronger. Though it should be noted that most S-Class Mages are nearing this level of magical power in any case. Helena has been known to utilize this in emergencies or when her opponent's strength proves to be too great — thus have to get serious; it's one of her many trump cards, albeit not a unique one.

High-Level Magician: Typically, Helena is considered to be one of the most powerful magicians of her times — despite her relatively young age; she's one of the few that's able to stand up against the Ten Wizard Saints whilst having power left over, and able to combat various types of mages at multiple intervals, only to come out victorious with a few minor scratches here and there. She's also known to be S-Class in power, a feat only achievable in a select few and can only be obtained with years upon years of rigorous training; considering she has a natural affinity towards the magical arts, along with undertaking highly-challenging training methods to reach her current levels of power for most of her lifetime, it's safe to say that Helena is truly a powerful individual who's deserving of the highest praise. It seems that another attribute that's evident of her master-level prowess is the number of magics under her possession and the unique ways she's utilized them — giving her opportunities to take on various roles aside from the offensive; this makes her compatible with pretty much anyone, especially those she knows very well. Typical of an innovator such as herself, she often takes time to find ways on how magic can be used — most of her results being rather........ unorthodox, yet effective nonetheless.
 * Incredible Energy Control: As with any well-seasoned and naturally talented mage, Helena is able to control all of the power at her disposal, putting it to more efficient operations; in fact, another reason she's considered to be talented in the magical arts is because of her own control, something others of her age lacked at the time. However, it should be mentioned that it improved over time with training and proper guidance — leading up to its current levels. While Helena is able to control eternano and the power within her, she's also able to manipulate the various powers within other objects or in nature — using her own magic as a medium of sorts; this allows her to perform feats that many would typically pass off as "miracles", if anything. This would include nullification of low-tier spells or the various abilities of magical weapons through the dispersal of the eternano making it up — deeming them moot in the process, altering landscapes to suit her needs by influencing the natural energy contained within the land, neutralization of hazardous elements lingering within an area — "purifying them", and enhancing the power/altering the properties of other spells by incredulous degrees by modifying the energy bonds within them. She's also able to cast a string of spells and manipulate them with ease, just by controlling the output and basic makeup — letting her dominate her opponents without tiring herself out earlier in the game. For one who possesses immense power and believes in order, the concept of "control" means everything.
 * Natural Sensory Talent: One of the more noticeable talents in her possession is her ability to natural sense the various energies around her; it serves as an extension of her magical talents and one of the reasons she's able to play multiple roles at a given time in combat. A skill that's normally overlooked by modern-day mages, sensory is one of the more beneficial elements in combat — allowing one to gauge the various strengths and weaknesses a mage may possess just by their energy levels alone; Helena takes advantage of such traits in order to overwhelm her enemies and aid her allies when needed. It took many years for the Golden Maiden to perfect her sensory prowess, often increasing its potency by using it in everyday situations; due to this, she's able to fully analyze every detail of her surroundings — which serves as partial reasoning for her keen awareness, and by extension — why most surprise tactics and traps of various natures are deemed useless in her presence. Helena notes that her form of sensory is extremely detailed, giving her various calculations on what she's sensing; this would include the levels of power within an area, the number of energy signatures, the energy color which denotes to the nature of their magic, possible fluctuations in said energy — often hypothesizing that they're being influenced by an outside force or if their emotions are disrupting their normal magical wavelengths (often serving as a good lie detector), the increase or decrease of said energies, and everything else of a similar nature. This helps her discern the situation at hand with pure accuracy, to the point where many believe she's able to see into the future or has a pseudo form of omnipresence and omniscience. It can even be extended for miles on end, thus reaching much bigger ranges than initially conceived. Helena notes that due to her constant usage of it, she's reached a point where it becomes passive — reaching out of her control and becoming a natural function of her body, like her heart beating or her kidney's filtration process.

Light-Make
"The power of light is a wondrous thing, serving as one of the greatest weapons mankind has ever known. It's especially so when wielded by one such as myself, who's able to understand the element in its entirety. Prepare for its brilliant onslaught in its various forms."

- Helena to an opponent moments before unleashing this magic.

Light-Make (, Raito Meiku; lit. "Holy Element Molding Magic"): Light-Make is one of the various magics under Helena's possession and one of the first ever learned, showing signs of her affinity for light at a young age; it serves as a main method of combat, commonly used in-tandem with her Guns Magic and serving as a basis for her infamous weapon, La Pucelle. As the name states, Light-Make is a form of Molding Magic — a sub-variant of Elemental Magic and an advanced form of Shape Transformation, that turns all forms of light into physical constructs and techniques — giving its users a degree of dominion over said element, limited by their experience with it. It should be mentioned that such things are possible as imagination is a key factor to the genre's overall effectiveness; the greater the imagination, the more versatile the magic itself becomes for the user. It's possible to create pretty much anything and everything from this magic, going from the most mundane objects such as keys and common tools, to weaponry like bows & arrows, to protective charms and barriers, to intense destructive attacks, to silhouettes of various beings — animals, the user, larger beings, and everything else in-between. This makes Molding Magic the most versatile magic overall, allowing the users to create structures and conjure various techniques to fit the situation at-hand.

All forms of Molding Magic has one trait in common: they assimilate the various aspects of the elements used; this gives the magic itself great power and what makes it very effective in nearly all situations. Even if its in a different form, it still remains such traits at its core because of its overall make-up. However, it should be noted that while its seen as a strength, it can also be seen as a weakness; if one has the proper methods, they can easily counter it. It seems that Slayer Magic takes advantage of this, thus Molding Magic in the hands of an inexperienced mage is deemed moot in its presence. Only those of a certain level are able to understand their element to the fullest are able to overcome such a weakness and possibly overpower other forms of magic — especially those of a higher ranking. Apparently, the training for Molding Magic is considered to be intense, as one needs to be constantly exposed to the element in-question in order to properly, as seen in the case of a Gray Fullbuster and Ur. In the case for Light-Make, the users would have to train in places that are considered to be "holy" and "full of light" — churches, sanctuaries, and holy grounds being excellent examples; there are exceptions to this rule, as individuals like Helena — who can naturally call forth the element, doesn't need such a stimulant in order to learn the magic. In such cases, these individuals are considered to be geniuses in the art and have the potential to become of some the strongest Molding Mages in history.

Helena is considered to be a genius user of this art due to her natural affinity for the light element — something aforementioned, being able to invoke various constructs at will from a very young age; this talent for such an advanced magic showcased more of her magical talent, which developed over time. By the time she completed her training with the Gadolinium Patriarch and started making a name for herself, she was capable of manipulating large quantities of light at a time and fabricate various constructs as will — maintaining their overall power and effectiveness whilst utilizing as little magical energy as possible. Such precise control and advanced skill is common for a mage of her caliber, a trait that makes her feared amongst most Molder Mages; it seems that because of this, she's able to utilize the magic for longer period than others and create multiple types of devices at any given time — regardless of complexity. This allows her to enact various combinations that most others would dare dream of. Her skill with Light-Make is such that it's one of the reasons behind her epithet, "Refined Golden Valkyrie" (上品黄金戦姫, Jōhin Kosenki) — something she's wholly proud of, as its nationally-renown.

It seems that Helena is incredibly aware of the capacities of light, going from its functions to its views in various beliefs; to this end, she tends to make use of every trait available to it — often using her own magical aura to bring it out to its fullest. This allows her photokinetic constructs and techniques to take up additional abilities aside from the ones initially assigned to them; they're usually ones dealing with healing support, and crowd control — the latter being the most evident. In this sense, Helena's creations are considered to be dangerous to confront without proper care — capable of causing more harm than initially perceived. She's known to be able to transform normal objects into enhanced magical tools through this magic, something only a select few are capable of performing — using them as a medium for the element and giving them various properties associated with it; this allows for even the most mundane of objects to become an incredible danger to an opponent when influenced by Helena's powers. Even when the light is malformed, Helena is able to utilize it like its ordinary counterpart, invoking all associations with it as if its normal.

One of the more notable points of Helena's Light-Make is the various "feelings" it gives off; she explains that in order to create everything through this magic, she makes use of the 'magic=feelings' concept that's been passed down since time memorable — converting her own emotions into power. Since her magical power is noted to be extremely positive and warm when felt by others, traits belonging to concept of "light", it's transferred over to her constructs and amplified to incredulous degrees; these positive feelings can induce a "purification effect" — essentially cleansing everything and anything that Helena deems as a "vice" in her eyes, rendering it powerless and destroying it outright. In this sense, Helena's Light-Make is likened to Devil Slayer Magic, capable of exorcising all forms of evil; by extension, one can label her as an Exorcist Mage (悪魔祓いの魔導士, Akumaharai no Madōshi), if they so desired — with her form of light being branded as a "Kessinger Deum" (, Kesushingā Diamu; Latin for "Godly Brilliance", Japanese for "Holy Light of Divine Wrath"), something said about the most powerful forms of light-based powers and techniques known to the modern era. What's truly fearsome about Helena's usage of Light-Make is when its utilized with Arc of Embodiment, a highly-advanced form of Lost Magic that's well-known for embodying the user's imagination as a form of combat; with it, she unintentionally created a new light particle she dubbed as "" (, Takion; lit. "Synthetically Advanced Luminescence Particle"), in an effort to make her magic more powerful and versatile — becoming unmatched by other Molding Magics. Helena observed that the new particle is more of a darker gold in coloration and contains incredible properties — being a unique fusion of various elements: magical, natural, and scientific alike, and seen as one of the strongest forms of light in existence when she concisely compared it to other photokinetic magics, techniques, and abilities. When utilized for the first time, she observed that all objects materialized through the particle's usage become extremely realistic in design and have its properties augmented to considerable degrees, becoming flexible and ever-changing upon Helena's command. From this unique particle, La Pucelle — Helena's signature weapon that has a myriad of forms, came to be; not only that, her ribbons and strings — noted to be incredibly strong and nearly-indestructible despite their delicate appearance, are made from the same substance. Such creations can also be reverted back into their original form should Helena wish it, something that happens very often — a clear example being the single-round muskets that she commonly employs, dispersing into tachyon-based light soon after the bullet's been launched. Helena often recycles said dispersed particles so that it doesn't go to waste, using them for her newer creations. In terms of the attacks themselves, anything made with Tachyon possesses a destructive force unlike any other — being nearly on-par with Etherion, the Magic Council's greatest weapon; its such that many would commonly make the mistake of Helena's light as being the "incarnation of karmic fury against sinners" even if its sounds too exaggerated to be true, but I digress.

Apparently, this new particle took many months to create, and eventually master; she notes that the process is a more extreme case of 'magic=feelings', as it involves the usage of Helena's innate desires for victory and some of her own greed to serve as a catalyst — which is extremely dangerous when done in excess, as it can lead to her untimely corruption. The only method that worked was her disposition in-relation to her innate fervent wishes and relationship with her guild members; by tapping into these two aspects and drawing on nearly all of her emotions was she able to fully master the particle in its entirety. It's now commonly used when she utilizes her weapons for combat or when she's calling upon her most powerful techniques from this series. Helena notes that no one knows the existence of this particle, sans herself — keeping such a particular well-hidden; she elaborates that if such information were to get out, then it would cause much chaos on her part and she'd be seen as more of a danger. Even the upper echelons Magic Council, captains of the Rune Knights, and certain members of the Ten Wizard Saints would become wary of her presence — the young maiden being in possession of such a "potential threat".

Helena's Light-Make comes in four different categories, each one having a different name which denotes to their overall function; they're commonly based off of the well-known types of creations associated with Molding Magic in general. The first one is "Holy Parental Twinkles" (, Hōrī Parentaru Touinkurusu; lit. "Light-Based Molding Magic Chief Rudimentary Foundations") — acting as the root of all other Light-Make spells under her possession, then the "Dynamic Glint Creations" (, Dainamikku Gurinto Kuriēshonsu; lit. "Light-Based Molding Magic Initial Variation: Dim Ray — Earthbound Spirit of Zest"), third being "Static Electron Forge" (, Sutatikku Erekutoron Fōji; lit. "Light-Based Molding Magic Secondary Variation: Divine Tool Creation"), and the final one titled "Unlimited Heavenly Radiance", Anrimitedo Hebunrī Radiansu; lit. "Light-Based Molding Magic Complete Personification: Blissful Illumination of the Farthest Heavenly World") — which is deemed as the most powerful of the aforementioned. Each one is considerably more powerful than the last and all which are versatile in their own manner; Helena notes that, although she's mastered all techniques under her custody — she seldom utilizes most of them because of their overall potency in relation to the environment and their indiscriminate nature, easily capable of friendly fire when executed at the wrong intervals. Thus, she opts for the simplest techniques at time, using them in-unison with her Guns Magic to boost the latter's overall effectiveness. Only when she truly finds herself in a bind or wants to win a battle at all costs will she employ every other technique belonging to this category — regardless of the innate dangers they impose on herself and the surroundings, believing it to be, in her words "a steep price in the face of meeting a more important ends". Even then, she would make sure no one is around when she utilizes them, showing the compassion left in her being despite her needs for success. Due to this, nearly no one has seen the full arsenal of Light-Make spells at her disposal — something she intends to keep uniform for her and everyone else's sake.

Overall, Light-Make is considered to be incredibly dangerous in Helena's hands and her usage of the art far outclasses all other users in the past and modern times — something accepted and often stated by various mages that battled her; it's due to her overall mastery of this magic that Helena is one of the strongest Molder Mages to exist, with her prodigious talent becoming well-known amongst her kind. A common trait amongst Molder Mages is naming their individual styles of their Molding Magic, which signifies the various traits associated with and what its focused around; this helps to separate and classify various types of the same Molding Magic, seeing the innate differences between the same practitioners. In Helena's case, her variant is called "Héraldique D'or Lustré" (, Herarudēku Dēōru Rasutorei; French for "Heraldic Gold Luster", Japanese for "Blinding Jubilation of Merciful Goddess") — alluding to the fact that her constructs and techniques are all-centered around using light at its maxim, something that's capable in the hands of a god; it's also due to having sort of an elegant and feminine touch to it — denoting to her serene and ladylike personality.

Guns Magic
"....All I have to say is this. A single shot from unique magical guns can be costly, especially if its underestimated. I should also mention that I'm one hell of a shooter, if you get my drift."

- Helena's warning pertaining to the uniqueness of her muskets.

Guns Magic (銃砲の魔法, Jūhō no Mahō): Guns Magic is the other signature magic under Helena's possession and one of her most favored methods of spellcasting — complementing her advanced sharpshooting skills and bringing them out to their fullest. It seems that she uses this magic in tandem with Light-Make, focusing the abilities of the latter through the special bullets fired from her muskets — making them more versatile than prior. Ironically, this was something that's unintentional on Helena's part, much to the misunderstandings of those who've either faced her in battle or seen the way she fights — believing that the light utilized through her muskets and amplified under the effects of this magic is one of her many stratagems; this is, in fact, a side-effect produced by her muskets — noted to be highly-complex magical constructs forged through the combined machinations of Arc of Embodiment and the Tachyon particles of her light-based Molding Magic. Helena has no control over such a quality, but she has used said trait to her advantage at times to momentarily throw off her opponent and gain the upper hand.

Guns Magic is as its sounds unless you're an idiot and think it has to do with flexing your arms for God knows what reason ; it's a Holder Magic that allows the wielder to utilize, well..... guns. Any type of guns one should emphasize, whether it's magical or otherwise; the magic brings out the various qualities the gun possesses and turns it into a pure offensive onslaught through the various bullets launched from their chambers. It seems that this magic is often confused with Bullet Magic (銃弾の魔法, Jūdan no Mahō) — which often invokes the same effects utilizing the same method; the stark difference between the two is the focus: the former maximizes the gun's qualities and the latter, the bullet's qualities. Furthermore, Bullet Magic is a Caster Magic that uses eternano from the surroundings and forms it into highly-condensed bullets of energy that's shot at the target — thus not needing a medium. That's not to say that the two magics can be utilized alongside one another, something most gunslinger mages have done various times in the past — making their shooting more effective; in fact, it's considered to be one of the more wiser choices in terms of magical combinations, as the damage becomes much greater. Due to them being used alongside one another very often, such misconceptions are formed and often believed by the general public.

The reason Helena has learned Guns Magic was due to her need to maximize the effectiveness of her highly-advanced magical muskets, noticing that its form can change by re-arranging the Tachyon particles that make it up. Apparently, this magic took longer to master than the others was because of her limited understanding of her own weapon — a rather strange detail for keenly insightful and aware person like Helena; only when she studied the various types of firearms used through history and tried to mimic their forms through trial-and-error — choosing the ones she's deemed useful to her fighting style, that she was able to eventually master the magic at hand. If it wasn't for the employment of this magic in many of her battles, Helena wouldn't have won half the battles she's participated in on her road to fame. As Guns Magic becomes more versatile for the user with the greater amount of guns at their disposal, Helena is considered to be one of its most powerful users to-date, as he can easily replicate the number, shapes, and sizes of her muskets at will — invoking an unlimited supply so long as she's able to freely access light and eternano, thus performing various feats with them that would earn the awe and fear of those around her. She's noted that her Guns Magic is considerably stronger than others most of the time because she uses a greater amounts of muskets in a single moment, which is understandable considering that they can only be used once before their eventual dissipation.

Like the previous and current users of this magic, she's taken advantage of the fact that Bullet Magic is often used in-tandem with the gun in order to make it more effective, despite having little to no knowledge pertaining to it; Helena notes that her muskets fire off specialized magical bullets that's capable of invoking various effects upon her command, serving as the "true power" of her magical weapons. Some of them include summoning various strings of light to attack or bind the target, "purification" of an opposing spell — rendering them powerless, maximization of the overall destructive force the bullet may cause upon contact — resulting in implosions and explosions of various degrees, and anything else of a similar nature. This is due to their unique designs that's etched by Helena's imagination, thus being much different than the standard lacrima bullets and ammunition used in other firearms; as they're made from Tachyons, much like the muskets, their effects are much greater than that of the bullets formed through or used in said magic.

Helena's bullets mostly amplifies the various traits of her other spells and techniques, causing them to become much deadlier in terms of force; however, the maiden is capable of causing them to act like other forms of ammunition or take on certain properties from their surroundings by simply altering their structure using her power as a conduit. This is something that's considerably rare for gunslingers, as it takes a considerable amount of skill to make such drastic changes — especially after the bullet's been fired. Once again, this showcases not only her prodigious magical talents but her sharpshooting as well. The reason she's earned the epithet of "Magical Girl of Holy Bullets" (聖弾の魔法少女, Seidama no Mahou Shoujo), wholly alludes to this trait.

It seems that, like her Light-Make, she's given her form of Guns Magic a unique name, "Jaune Liesse Tirs Matrice" (, Jon Rīessei Tiāzu Mattorīsu; French for "Yellow Jubilation Gunfire Array", Japanese for "The Various Notable Blessed Firearms Style: Golden Violence, Elegant Sharpshooting Maiden") — denoting to the bullets being fired and the various types of guns used having origins with the light-element, something Helena excels in as much as her sharpshooting, while each form is considered to be deadly in their respective rights. In fact, all the spells in this category emphasize such allusions — seen in their naming and induced effects. The maiden often uses Guns Magic with Dǎodàndào, the combination of the two being more than enough to pressure and subsequentially overpower all those foolish enough to get too close to her personage.


 * Facile Tirs Bénite (, Fashīru Tiāzu Benite; French for "Simple Holy Gunfire", Japanese for "Ordained Bullet Arms"): The fundamental technique under Helena's ownership, it's quite simple in nature; this basically fires a condense magical bullet from her magical muskets, having enough penetration power to blast through all objects within its fligth path. Since it's the simplest technique out of her various Guns Magic spells, it doesn't require much power to cast — solely dependent on the musket itself. Since her muskets are one-shot, she can fire this technique multiple times by producing multiple muskets at once — launching each of them one at a time. This spell is adjustable due to the bullets used, thus can be infused with other spells to make it much more versatile. It seems that this spell is one of her signature techniques, typical given how she mainly uses firearms as her main method of combat.


 * Tirs Bénite: Jumeau Choc (, Tiāzu Benite Jumiyo Chōku; French for "Holy Gunfire: Twin Percussion", Japanese for "Ordained Bullet Arms: Double Cannon Outburst"): By gathering eternano around her hands whilst holding two muskets, she "fuses" the two together — producing two cannon-like structures where her forearms used to be; despite being many times larger than herself, they're not heavy and merely act as extensions of her own body. When fired, they produce two explosive rounds carrying incredulous penetration power and having enough magic to possibly counter any other spell thrown at Helena's person. Helena tends to be a bit creative when it comes to this technique, using the twin shots to repel attacks coming at her from multiple angles, combine the bullet from the two cannons — forming a larger one carrying twice the destructive potential, or simply use the cannons themselves as blunt objects causing possibly major damage upon contact. When the two shots are fired, the technique is cancelled due to the nature of her muskets. This technique requires a bit more energy than the last due to the power, thus used in the most critical of situations.


 * Interurbain Tirs Bénite (, Intāurubein Tiāzu Benite; French for "Long-Distance Holy Gunfire", Japanese for "Ordained Bullet Arms: Advanced Round Guiding Light"): Something inspired by her close friend/student's own weapon, Helena uses this technique to perform long-range shots with incredible speed and precision; by transforming her musket into a PGM Ultima Ratio Hecate II-based sniper rifle, she's able to concentrate her magical power into the chamber, allowing her to fire highly-condensed rounds at various intervals — all of which travel at such speed and velocity, thus carry insane amounts of force behind them in lieu of their size. Unlike the other techniques, this can be used multiple times as it requires Helena to sacrifice some of her magical power in exchange; the shots made through this technique is incredulously accurate according to Helena, as it shares the same functions as Azurine Ledimus — something she was able to perfectly replicate by gaining an understanding of the weapon's inner workings. Since this is a sniper-based technique, she would have to be out of sight in order to use it properly. However, by creating a larger and more bulky variant of her normal musket — complete with a wide bore and stubby muzzle, she's able to fire it without having to hide herself. Even then, she would have to bind the opponent first before making the shot with this new version. Sadly, this can only be used once before reverting to its original state. Like all other techniques, this one can be modified via. the bullet in order to impose additional effects.


 * Tirs Bénite: Génial Napalm (, Tiāzu Benite Jenīaru Napāmu; French for "Holy Gunfire: Brilliant Napalm", Japanese for "Ordained Bullet Arms: Tainted Luminosity Grenade"): Something that's quite unique in its own right, it's the only variant that doesn't make use of a musket in some way; as the name would allude, it makes use of a magic-empowered chemical instead contained in the form of grenades. By conjuring a numerous amounts of her signature weapon and using the ambient amounts of eternano from her surroundings to transmute them into grenades filled with the deadly chemical, she throws them at the target — exploding mere inches away from them, producing a volatile explosion covering a great distance; this explosion is possible because of the gas used, which is transformed from the flintlock lacrima-based mechanism that creates the bullets used for said muskets, being ignited from the pressure caused by the launching of the grenades with the added effect of the direction and velocity at which it travels. The greater the speed and distance, the larger the radius and magnitude of the explosion. Helena states that she can easily take out a multitude of opponents with two or three of these specialized grenades, but avoids using this technique in the presence of allies because of its indiscriminate nature. Regardless, it still has its uses, capable of overwhelming the opposition when necessary and tearing through most spells with ease.


 * Impromptu Tirs Bénite (, Anpuronpuchu Tiāzu Benite; French for "Improvised Holy Gunfire", Japanese for "Ordained Bullet Arms: Phantasmagorical Gun Array"): This is perhaps the most versatile of all the Guns Magic spells under Helena's ownership, created with the purpose to adjust to any and all situations the young maiden finds herself in. This technique has no definite form, as explained by the spell's title, as its constantly-shifting according to Helena's will. Apparently, this spell can be used multiple times but requires a great amount of power to enact properly, thus making it the most difficult to cast thus far; it also takes a long period to cast, thus needs to be done either before she enters battle or when she's in a remote location away from enemy-fire. Helena gathers large amounts of eternano from the surroundings, gathering it into a large orb and infuses it with her own energy — making it malleable; she uses the basics of shape transformation to transmutate it into a mercury-based orb with unique designs, similar to the ones found on her muskets. It's from this orb that the various guns Helena is able to employ at an instant, regardless of size or function; upon command, the orb manifests transforms into the gun of the maiden's choosing, letting her use it effectively. After its serves her purpose, it transfigures back into its original state — constantly floating behind her person. Helena has shown to change in-between guns periodically without doing the aforementioned, showing the technique's versatile nature. In a sense, this technique can be seen as a "living arsenal" — sustainable for long periods and reliable in achieving Helena's ends when necessary. Something considered to be a rarity, this technique is self-sustaining as it constantly absorbs the energy from the surroundings to keep itself active; only through Helena's will is it dissipated, thus making it the only technique in her possession that can't be cancelled out through normal methods. The energy it gathers can also be transferred to herself or her allies, serving as a form of support whilst performing its original functions; this is due to the technique originating from Helena — known for her support skills along with her offensive power.


 * Tirs Bénite: Faire Naître (, Tiāzu Benite Fea Naētore; French for "Holy Gunfire Multiplication", Japanese for "Ordained Bullet Arms Hidden Technique: Thousand Bullet Storm"): This is rather simple yet effective technique being the larger-scale variant of the initial spell; through the wave of her hands, Helena summons over a thousand of her muskets — calling forth all the light and eternano in the area to do so. The muskets tend to be lined up all around her person, giving her a field of "absolute protection" — nullifying nearly any attempts to harm her personage; upon command, they fire off volleys of magical bullets disguised as small twinkles of energy at the target, assaulting them with wave after wave of gunfire incomparable to anything her other spells could produce. They travel at high speeds and capable of piercing even the most hardened of objects with little to no difficulty, making sure that nothing escapes its wrath. The amalgamation of such a bombardment creates an explosion of great magnitudes, covering a considerable distance — instantly razing anything and everything within the area. If the rain of highly-condensed magical bullets don't finish them, the explosion surely will without fail; due to such a magnitude, it's nearly impossible to defend nor properly avoid, as the backlash produced is great enough to tear asunder the very skies themselves and blow away everything happened to be located there at that moment. The only thing left is utter destruction from such an onslaught, usually seen in the form of a barren wasteland, large craters, and scorched earth. Helena notes that the employment of such a powerful technique isn't meant to be taken lightly, as its taxing on her person and it can't be used in a string of succession; she normally reserves the technique when facing opponents in great numbers — wishing to either defeat or eliminate them in a given instance.


 * Définitif Tirs Bénite (, Definitifu Tiāzu Benite; French for "Final Holy Gunfire", Japanese for "Ordained Bullet Arms Ultimate Technique: Highest Heavens Nuclear Warhead"): The ultimate Guns Magic spell in her possession and considered to be her "final resort" — employed when all else fails or when facing a threat much greater than herself. While mechanics of this technique is relatively unknown, as Helena uses it only a few times — with normally no one around to see it, she notes that the blast from the cannon-musket of this technique has the power to equally match the Magic Council's secret weapon, Etherion — with little difficulty, the two cancelling each other out when making contact (or so its estimated). It's seem to be rather ornate in appearance, matching Helena's overall preferences and something that can only be used once every week — similar to one of her transformations. She further elaborates that it's possible for her to conquer an entire small country through this technique alone, developed through the technological advances of the Gadolinium Conglomerate — specialists in the art of war and military affairs. No one knows the existence of the technique sans herself, something she likes to keep secret for the most obvious reasons.

Various Spells & Charms
Helena is talented in all areas of magic, matching her vast reserved of power at her disposal; her immense control over energies affords her the ability to learn multiple forms at a given time, while most mages are restricted to small numbers. Also, she's also able to use various mechanics of said magics to bolster the others in her possession or those belonging to her allies — creating new combinations that impose the desired results. Due to this, Helena is a versatile individual — capable of enacting various tactics and stratagems using the extensive magical arsenal at her disposal alone and relying little on outside influences as an additional factor. Though she excels in other areas of combat, the magical fields seem to be more to her liking — seeing how nearly everything she does is somewhat dependent on a magical influence of sorts, rather typical given in type of world she lives in.

The main focus of combat for Helena is the usage of her Light-Make and Guns Magic respectively, consistently utilizing both of their properties in order to induce overwhelming odds in her favor; she would also act as support and reconnaissance, using the various aspects of her magical energy to survey the situation and heed as backup for her allies when needed. However, she's often faced with situations where she needs more than anticipated — thus had to alternative methods to ensure that she doesn't have any casualties or fatal mistakes on her end. To this extent, Helena has mastered various types of magics — specifically, those that are known to be "outcome changers"; they were hand-selected by the Gadolinium Patriarch, thus all of them are known to be powerful. As Helena has developed a stand-alone spell out of each of them — utilizing some of their given properties and not needing anymore than what's necessary, she possesses the necessary "tools" to always put the situation in her favor.

As there are five in total, Helena collectively dubs them as the "Amaryllis Floma Pagiazi" (, Amaririsu Furōma Pājīaze; lit. "Five Radiant Blossoms of the Golden Paradise") — denoting their overall importance to her fighting methods and their representation of her vast magical talents.


 * Arc of Embodiment: Saraswati Meltout (具現のアーク·, Gugen no Āku: Sarasuvatī Merutoauto; lit. "Thousand-Armed Goddess of Mercy: Boundless Perspective Imagination"):


 * Strengthening Magic: Ionioi Hetairoi (激化の魔法·, Gekika no Mahō: Aionion Hetairoi; lit. "War Cry of the Bloodstained Valkyries"):


 * Healing Magic: Angelic Nursery Rhyme (治癒魔法·, Chiyu Mahō: Enjerikku Nāsarī Raimu; lit. "Early Morning Protection: Tranquil Metaphysical Sanctuary"):


 * Time Magic: Keraunos Equilibrium (時魔法·, Toki Mahō: Keraunosu Ekuirurīburēumu; lit. "Chronological Stagnation: Distorted Phase Godly Membrane"):


 * Nullification Magic: Zabaniya Gordius (無効の魔法·, Mukō no Mahō: Zabānīya Gorudiasu; lit. "Perpetual Wheel of Fate: All Things End"):

Angel's Blessing
Benedictionibus ex Caelum (, Benedeikushoniibasu Ekusuru Kēramu; Latin for "Blessings from Above", Japanese for "Holy Rite of the Divine Race"): Benedictionibus ex Caelum is a sacred technique belonging to those of the Angel race; it's rather a ritualistic rite that signifies the deep bond between them and the recipient, willing to help one another even in the most critical of times. However, it can also be used as an emergency procedure — collecting and combining the powers of the two beings to generate a mighty force grand enough to overcome the obstacle serving as a threat to their survival; in any case, it's seen as one of the most powerful transformations in existence, rivaling the likes of Devil Synchronization and Dragon Force respectively — both belonging to one of the most powerful forms of magic in modern society. It basically allows the person to essentially "embody" the elements of light and anything associated with the divine (to a certain extent), and is something that can be called upon freely when mastered. It should be noted that an Angel's Blessing is more potent when received from one of a higher-ranking; typically, the higher the ranking, the more powerful the blessing. This is due to it being a reflection of the Angel itself, and like mages, Angels have a power difference between one another that's either innate or something that's been worked up for many years at a time. When one receives an Angel's Blessing, they're typically referred to as an "Angel-Blessed" (, Enzeru Buresto; lit. "Comrade of the Heavenly Legion") — being recognized by an existence much higher than they; it's one of the few transformations that's coveted by man, as it allows one to access the powers of the divine.

Other Skills
Keen Intellect: One of the most notable traits about Helena is her vast levels of intellect, standing high above the rest of her peers; it's due to such aspect, that other traits she possesses are able to develop in full-view — leading her to be recognized by nearly everyone around her, regardless if they're allies, enemies, or just bystanders. Helena is one who's able to apply her thinking to nearly all fields she's participating in, creating innovations that prove to be useful for not only herself but others down the road; it's such that she's considered to be one of the many geniuses of her era. She often stated she inherited her smarts from her biological father, who was known to be one of the top scientists before his death; in fact, she's accurately estimated that her I.Q. ranges somewhere between 250-300 at best, which is quite impressive — the highest for a normal person being 200. It should be noted that such a high I.Q. may also be due to her body being enhanced through unorthodox methods by the Gadolinium Patriarch in his attempt to make her one of the strongest mages in history.

One of the most evident examples of Helena's smarts is in the magical arts, to which she's hailed as a prodigy; she's been able to use magic some time after learning how to speak, which was noted to be extremely powerful at that time. This talent only blossomed by the time she entered a magical academy, earning the highest marks in all areas of her studies — especially ones focusing on her magic, one of the reasons she's considered to be popular with her peers. Even when she was being trained by her foster father to become the strongest, he's noted that her ingenious usage of her magic is something due to her using her vast intellect to find ways to make it more effective without causing too much strain to her being. Helena seems to have more "book smarts" than "street smarts", being slightly uneducated in the ways of common slang used nowadays, only catching the jist of their meanings; it seems this is most likely due to her old-fashioned ladylike manner in which she raised herself to be. She seems to inherit her father's scientific prowess, having understanding of most mathematical and scientific topics, as well of being well-versed in the history of the continent she lives on since her birth.
 * Master Strategist & Tactician: A sub-section of her high levels of intellect and one mainly focused for combat, Helena is considered to be a high-level tactician for one her age; she's often the type to analyze the situation at hand and make wise decisions depending on the outcome. This serves as key for her combat style, as it allows her to effectively defeat her opponents in the swiftest manner — taking advantage of their weaknesses whilst emphasizing her own or other's talents in an efficient manner. This is considered to be extremely important in teamwork, allowing her to make use of her and her allies own talents to better the situation in their favor; it's in this manner that she's able to become a well-seasoned battalion leader — guiding those under her using her wisdom and knowledge to lead them to victory, or at least minimize any casualties when the event arises. It should be noted that such talents can be used off of the battlefield, though to what extent is currently unknown.


 * Highly Perceptive Combatant: Helena is an analyst by-nature and one who's always cautious of her surroundings; this is due to her habit of preventing mistakes that could've been easily avoided. Due to her rigorous training, she's developed a "sixth sense" that allows her to perceive everything around her in such a manner, catching the most minute of details that people would easily pass in the back of their mind; she notes that her perceptiveness has helped her on various occasions, being able to stave off surprise attacks and hidden traps that's well-hidden and set for prolonged periods. Furthermore, such perceptiveness helped her figure out mysteries that others are unable to solve, such as the inner workings of a magic no one has seen and that's been recently developed. She's able to figure out a person's weakness near-instantaneously by witnessing how they move and/or fight for a certain period; this also works well with being able to tell truth from fiction in most cases, just by analyzing their bodily fluctuations and sensing changes in their magical energy. One of the reasons it's very difficult to fight Helena in combat is her analyzing and judgmental nature, waiting for opportunities to take advantage of one's liabilities — whatever it may be.

Combat Will: Helena is one who has a strong drive for victory, using various means to achieve it; this drive comes from the teachings her foster father drilled into her, making her believe that victory is everything and proof of one's right to survive and stay on-top in life. Even when the odds are against her, she's known to never give up on a situation — even when tactile retreat is the wise thing to do, doing everything in her power to make sure it works out in her favor. While this is a good warrior mentality, it's considered to be one of her bigger weaknesses, as it allows her to abandon reason in favor of primal instinct — leading to various mistakes being made, most of which are life-threatening to either herself or those around her. However, this doesn't stop her from having a good fight and seeking a challenge to prove herself.

Homemaking Skills: Helena has excelled in many areas outside of combat, one of which include homemaking; she's known to be an excellent cook, cooking various feasts and confectioneries for either herself or her comrades whenever she gets the time. Her cooking skills are as well-known as her magical talents during her years in the magical academy, which further enhanced her popularity. At times, she would host tea parties for her guildmates in Koma Inu, preparing everything herself. While an excellent cook who can replicate or invent a wide variety of dishes, she's also good at cleaning and sewing; her combat outfit was something she personally made, as it noted to have a feminine touch to it. She's experienced at childcare and other areas, making her well-suited to missions dealing with manual labor, more so than any other individual. It's been noted by many that her homemaking skills make her seem motherly in the eyes of others, which retorts is something typical — her dream is to become a well-off bride who can support others without problem.

Quotes

 * "Well.... It seems that everyone here is energetic and happy. Did something good happen or is it just me?" — Helena's initial impression of Koma Inu's guild members upon joining.
 * "Apparently, the patriarch wanted me to join one of the largest guilds in all of Ishgar, famed for their militaristic combat and their various supporters. They were well-known for taking various missions from all sources, regardless the details; this is due to them experiencing the thrill of combat and sharpening their skills so that they remain undefeated by any other. They followed the basic principles that's ruled my family's household for many generations, thus gained the automatic respect of most of my family members who specialized in war and combat. This is why they support them so vehemently. However, I decided on a different path — staying true to my ideals; this didn't sit well with the family head. But, because of my ever-growing magical skills and prowess, he recognized I'll turn out well regardless, thus left me to my own devices." — Helena explaining to her guild members why she joined, making allusions to a certain guild and relating to her family.
 * "Nah, don't worry about lil' ol' me. I'm fine! Can't have my senpais worry about me; not good for their health. Anyways, have to live up to my reputation that I've made for myself over the years." — To her comrades during a mission when she's in a snafu.
 * "Put others before yourself; if you do, then they will return the favor. This is important in building and maintaining strong, and potentially long-lasting relationships." — Helena reciting the advice that Samarra has given her to another guild member.
 * "Be bathed in the fierce golden light of the war maiden!" (戦争乙女の熾烈な金色の光を浴びること！, Sensō otome no shiretsuna kin'iro no hikari o abiru koto!) — Golden Valkyrie's signature catchphrase.

Trivia

 * She's wholly based on Mami Tomoe from the anime/manga series, Puella Magi Madoka Magica — something seen in all aspects of the article. Well.... minus the gruesome fate of course, if you get mah drift :P
 * Ironically, her theme is "Credens Justitiam" and her transformation & battle theme is "Mirai by Kalafina" — further alluding to model character in-question.
 * There have been various instances where Helena was caught singing or humming such theme songs, usually when she's by herself. Comically, the author notes that she's powerful enough to essentially "break the fourth wall" — thus having full awareness of such songs, something her canonical counterpart is able to accomplish as well, as seen in Rebellion.


 * Her gung-fu is partially derived from Momoko Sitri — a character in Fairy Tail: Dawn and one of the author's favorites to-date. Also, part of her light manipulation capabilities were partially inspired by Charlotte Merquise — another of the author's favorite characters the Sun Trilogy, specifically Daybreak.
 * The reason for this character's conception is due to the author's desire to use one of his favorite characters from a series that's proven to be very gruesome for a certain type of genre, something he appreciates for at times; another reason is because this character serves as a replacement for a prior character he's done for the Koma Inu guild, but ran into a few problems with several users.
 * Her name is somewhat generic, yet has meaning to it; "Helena" is a parody of — who's beauty was sought out by many in Greek Mythology and was the main cause of the Trojan War. This denotes to the Helena's beauty being sought out by various individuals outside of the guild and the various compliments given to her on occasions. "" is an element on the periodic table; it's main use lies in the electronic and military field, being one of the various components found in weaponry and appliances. This denotes to her family's status as ones who are experts in the military field and their technological advances, which helped them get to where they're today.