Wind Dragon Slayer Magic

Wind Dragon Slayer Magic (風の滅竜魔法, Kaze no Metsuryū Mahō) is a Lost-Caster sub-type of Dragon Slayer Magic, which utilize the element of wind. As this Magic can be utilized by different Generations of Dragon Slayers, Hayashi Aririki, as the already Dragon Slayer with other element uses this Magic via his 4th Generation Dragon Slayer Equipment.

Description
Wind Dragon Slayer Magic is a sub-type of ancient Dragon Slayer Magic, which can be utilized only by Dragon Slayers. This magic allows its user or users to transform their physical bodies into a Dragon's, granting them various characteristics, that are typical for a Wind Dragon - the user's lungs become capable of spewing gusts of wind, the user's skin gains a protection against the wind as scales of Dragon, etc.

Wind Dragon Slayer Magic allows its users to produce and control wind from any part of their body, which can be used in melee combat, for both an offense and a defense: the user is capable of releasing several air blades with high cutting property of winds, generating powerul gusts of wind to stun their enemy with its high blunt force, creating tornados or hurricanes with high rotating power and almost like a combination of previously named properties, finally to send fly away their enemy in an instant. Winds, which are incorporated in this type of Magic is different from a standart Wind Magic, because of incredibly heightened properites - its powerful blows capable od destroying big buildings in the instant, while its cutting power can bring very moderate injure, even if not kill the victim of such wind attack. Interestingly enough, that as a somewhat like cousin of Sky Dragon Slayer Magic and Air Dragon Slayer Magic, this Magic is directed only for using in battle, as it's doesn't have healing spells, like most Sky, and maybe, Air Dragon Slayers have. But again, as a closevily-related type of Magic, Wind Dragon Slayers can learn some unusual Healing Spells, but in exchange for that, their attacking power will be downed. In addition, users of Wind Dragon Slayer Magic can consume external sources of winds or mostly like air to restore their body to a healthy state and regain their reserves of strength, something that also makes them immune to most types of winds, due to their capability of nullifying wind-based attacks by sucking them in and eating them. However, there is a limit, where the user can’t eat their own winds to reinvigorate themselves. Moreover, usually, users don't have the capability to consume "higher" in rank womds, for example, God Slayer's Winds. But there is also a way to come over such barrage: in order to consume such winds, the user must do a self-nullyfying of their Magic Power, which will grant enough room to consume and even use such winds.

While, there can be a pure Wind Dragon Slayer, also there can be an enhanced one. As the phenomenom of Dual Modes and Dual Element Magic are progressing, a Wind Dragon Slayer also can attain it. If Wind Dragon Slayer is somehow capable of successfully eating a fire element or vice versa, they will enter Scorch Dragon Mode, as it seen with Hayashi Aririki, but he has such mode by not consuming a wind element but combining his original flames with wind power of his armour. In this form, the winds and flames will fuse and the user's attacks will possess the properties and destructive ability of both elements. As a result of wind as a natural enhancer of flames, such mode grants very high boost in powers of Dragon Slayer. Also, if Wind Dragon Slayer is somehow capable of eating a lightning element or vice versa, they will enter Storm Dragon Mode, which will give them the power of storm element - powerful wind force with great electrocuting ability.

Spells

 * Wind Dragon's Roar (風竜の咆哮, Fūryū no Hōkō): The most basic Spell in arsenal of almosr every Dragon Slayer. The exclusive version of Roar Spell, which is unique to a Wind Dragon Slayer. The user makes deep inhale of air, after what, mixing it up with his own Eternano Particles in their lungs. After preparations, the user eventually creates small winds in their mouth and then, they release their charged inhaled air, combining it with their created in mouth wind. As a result, the user releases a great tornado of winds, which are capable of blowing its target away, dealing great stunning damage with great blunt force. Such attack is capable of shaking the target's full stay, as victims can lose their balance and easily fall, not defend themselves, etc. Moreover, the user also is capable of changing the Roar property with their given Eternano. As a result, the user is also capable of making a simple Roar attack with sharp wind blades, which are capable of tearing its target to pieces and dealing great slashing damage to the living beings.
 * Wind Dragon's Pressure Damage (風竜の圧害, Fūryū no Atsugai): More potent, enhanced version of Roar Spell. Working on the same principle as usual Roar Spell, the user makes it in a further way, creating a tornado-like mass, which is compressed until it has a very high density and only then is released. The wind pressure is raised to its highest limit, and once the Spell hits its user's target, the attack resulting in great blast sweeps everyone off their feet, creating a great whirlwind. If the Spell is used by the master Wind Dragon Slayer, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings.
 * Wind Dragon's Whirlwind Fist (風竜の旋風拳, Fūryū no Senpūken): The user charges his fist up with their Eternano particles, after what, delivers a punch that releases a giant, adaptable whirlwind, which can easily knock the target off of its balance or cut them down with wind blades. As another version of such strike, the user creates compressed formations of air, that can be fired off the fists or feet of their.
 * Wind Dragon's Propulsion Claw (風竜の推進爪, Fūryū no Suishintsume): A Spell, in which the user wraps their legs in order to laterly deliver a kick attack, which is infused by wind currents' powers, resulting in delivering quite cutting damage alongside the blunt physical damage. Also, the user is capable of propelling themselves forward at great speed by negating the effect of wind resistance with creating a powerful gusts or jets of wind.
 * Wind Dragon's Turbulent Fang (風竜の乱牙, Fūryū no Ranga): The user covers his hand in a wind current, after what, makes a swiping attack in order to harm their target with the very fingertips, which are infused by the slashing property of the wind element. Looking like as the scratching attack, such spell can deliver rather very accurate and curve deep cuts, which will deliver small damage but with blood spitting, if the hit was very sharp and successful.
 * Wind Dragon's Air Ball (風竜の風船, Fūryū no Fūsen): The user creates a compressed ball of air by moving their hands together in a circular motion. As a simple Spell, such usual and seemingly not dangerous attack, however, has many applications such as levitating small objects or trapping opponents.
 * Wind Dragon's Air Shuriken (風竜の手裏剣, Fūryū no Shuriken): A spell, which is serves as an alternate usage of Air Ball Spell. The user adds his Eternano to the created air ball, while changing its on a comression point, i.e. infusing it into bladed weapons. The user remain the ability of manipulating them, so they make the blades using in a spinning manner to attack the target. With that, such attack on a high speed can easily tear through the wood tree in a matter of seconds. Also, the user can create several Air Shurikens in order to attack his target with a barrage of wind-bladed weapons.
 * Wind Dragon's Air Bomb (風竜の空気爆弾, Fūryū no Kūki Bakudan): Another alternate usage of Air Ball Spell. The user creates a powerful, outward-moving air current in all directions around their body. As such Spell depends only on the user's power and wind's properties, it's usually performed after landing on the ground from above. As a result, such spell has great concussive force, and the capacity to completely blow away anything within its radius, which is also depended on user's powers.
 * Wind Dragon's Blast (風竜の爆風, Fūryū no Bakufū): The user charges their parts of body with Eternano particles and some small wind currents, after what, they make a direct pulse or jet of strong wind from their hands or feet. The force of the attack is generated more from the user's own power, rather than assisted by momentum. In addition to that, the user can infuse his attack with nature wind current in order to make this attack much stronger. But even on its own, the blast can reach further distances with greater accuracy, as usually, it is used to inflict greater damage. Moreover, this spell is so powerful, that the user can use two blasts in order to defend themselves from attacks of Fire Mages or Dragon Slayers, while the fire element is usually increases its power due to the wind aid.
 * Wind Dragon's Cushion (風竜の緩衝, Fūryū no Kanshō): Rather supportive spell, that attacking. The user can make a cushion out of air, for example, if they fall from several stories high. As a result, the user can save his life, as they face an air currents, which push them away and fade away the falling power.
 * Wind Dragon's Shield (風竜の盾, Fūryū no Tate): Another supportive Spell. For Dragon Slayers of air-based elements, it is the most common defensive tactic. The user creates some wind currents in order to charge them and throw up close to their own body, using such wind swipes as a shield. But, as the spell itself, it's depending on the user's own reflexes and speed for suddenly changing direction, when they are attacked and evading by physical movement rather than in magical way. Such simple, but very useful spell comes to a great aid for a Wind Dragon Slayer, as they can deflect and stop attacks directly, or even pushes the attack aside and away, conserving energy and allowing them to turn the movement into an attack at the same moment. Since air can affect almost all physical objects, it can also be used to enforce the momentum of thrown objects or manipulate other objects (though requiring a higher degree of precision).
 * Wind Dragon's Empty Cocoon (風竜の空繭, Fūryū no Sora Mayu): Enhanced version of Shield Spell. As the user can create a shield of wind currents, they can rather rotate while making a jumping move to wrap themselves in a cocoon of wind. As a result, they create a more powerful and potent version of their wind Shield Spell, which can give the ability to ultimately dodge attacks or fatal blows and spells from their enemy.
 * Wind Dragon's Swipe (風竜の打撃, Fūryū no Dageki): This spell serves as an universal aid, as it is both a defensive and offensive spell, in which the user conjures a crescent-shaped structure of compressed wind, which is capable of deflecting colossal projectiles, such as the catapulted rocks, and sending them off course or redirecting them back to the attacker.
 * Wind Dragon's Wind Blade (風竜の風刃, Fūryū no Fūjin): Enhanced version of Swipe Spell, which is used in more offensive way. Focusing on the spell itself, the user charges up their wind current with their Eternano particles, after what, sends the same compressed win, which is now capable of cutting through stone or timber with relative ease. As a result, this spell is rather dangerous and can be fatal if used on living beings.
 * Wind Dragon's Wind Wheel (風竜の風車輪, Fūryū no Fūsharin): Some alternate use of Swipe and Blade Spells. The user rapidly spins the wind current around their body, after what, these currents carries the person as inside a wheel. Usually using as a supportive spell in order fasten the person movements like a some machinery, it is be able to cut through solid objects, thus, can be used as a weapon for an attack.
 * Wind Dragon's Vacuum Series (風竜の真空直列, Fūryū no Shinkū Chokuretsu): A series of special Wind Dragon Slayer's Spells, in which their spells delivers a special effect upon using them. As the name implies, these spells revolve around the vacuum manipulation of the wind nature, which is hard to train, but very useful when it mastered.
 * Wind Dragon's Vacuum Blade (風竜の真空刃, Fūryū no Shinkūjin): The user exhales wind-infused Eternano particles onto a weapon, for example, sword or shuriken in order to increase its sharpness, range and lethality by covering it in the wind layer. For example, the user can infuse a simple kunai or dagger to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
 * Wind Dragon's Vacuum Sphere (風竜の真空玉, Fūryū no Shinkūgyoku): The user takes a deep breath, similar to Roar Spell, after what, exhales several small blasts of wind in such manner, that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of the Magic-infused wind nature, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide with it. Moreover, the user can at their will change the very form of the casting spell, using it in sphere form or in cylinderical form.
 * Wind Dragon's Vacuum Great Sphere (風竜の真空大玉, Fūryū no Shinkū Taigyoku): A stronger version of the Vacuum Sphere Speel, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind, that they then proceed to expel from their mouth just like in a Roar Spell. This spell remains all trait of its previous form in charged up variation.
 * Wind Dragon's Vacuum Wave (風竜の真空波, Fūryū no Shinkūha): The user takes a deep breath, similar to Roar Spell and spins while exhaling, compressing the released wind into a solitary blade of wind that covers a substantial area around the user in a similar motion to Swipe, Wind Blade and Wind Wheel Spells, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit. Simply, this spell can be called as a combination between Roar and Wind Blade Spells.
 * Wind Dragon's Vacuum Serial Waves (風竜の真空連波, Fūryū no Shinkū Renpa): A stronger version of Vacuum Wave Spell. The user takes a deep breath and exhales several blades of wind at different angles by rapidly moving their head in various directions. The power of this Spell can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, for example, in pair with a fellow Wind Dragon Slayer, where the first uses this spell and the second uses the Suction Ability. As a result, such augmented attack proved effective enough to even slice through the defences of a very high caliber type.

Influence from other sources
Dragongem Booster Dual Element Dragon Slayer Magic

Trivia

 * This magic and the way of it's utilizing (via 4th Generation Dragon Slayer's Equipment) was aproved by Per-chan.