Tsuruko Sejren

"I'll support a body that sinks as much as the weight of the pain it endures, as long as I have supple springs! I can realize the preciousness of the light that I can see, past the times of sadness! Joy is my hope; you are the temperature!"

- Tsuruko's theme, Butterfly Sky "Shut up. I've listened to you drone on long enough. You do terrible things, and then you say it's all just destiny's will! Well I've got some very bad news for you… There's no such thing as destiny! There's only what you do, and what you don't do! Listen, I realize that life is nothing more than a series of chain reactions. If my mother had never discovered that damned particle, the wars would never have happened. Terra would still be a full world instead of five, my friends like Gary and Rosa would never have had to grow up like that, thus leading up to this day. But Giselle is Giselle; she isn't some cosmic chess piece! And as for my friends and all of that stuff they've had to go to go through, don't you dare tell me that's fate, don't tell me everything happened because it was meant to! That's a lie! It happened because of you and choices you made!"

- Tsuruko Sejren, to Mr. E, Daybreak S2, Now Depart For The Front Line! Infinity Style!.

Ethel Sejren (エセル・セジュレン, Eseru Sejuren, lit. Noble Victory), also known by her nickname of "Tsuruko" (鶴子 (ツルコ), Tsuruko lit. Crane Child), lastly known by her production number of GMC-X300A—TSUR-UK-0 (ＧＭＣ-Ｘ300Ａ-ＴＳＵＲ-ＵＫ-0; short for Giselle Mercury Custom—Xceed Three Hundred Absolutes: Tactical Soul Unison Robot-Ultimate Kaizorg-unit Zero) is a young woman who is a survivor of the dark magical ritual, she was able to subdue her emerging symbiote, by holding onto hope. This gave her the ability to use magic through the Phoenix Driver granted to her by the Phoenix Knight. With her new power, she sets out in order to make friends with everyone and unite the world via peace. She is the main character of the prequel of Fairy Tail: Dawn story, known as Daybreak Chapter: A Change of Perspective; in it, she experiences more than she had hoped for in way of the dark side of the world; she is known as the Ringed Wizard (指輪の魔法使い, Yubiwa no Mahōtsukai) for her use of her Super Soul Rings.

As it revealed in the Kaizorg Tsuruko arc, Tsuruko is, in fact, a Kaizorg (根境界接触用素体 (カイゾーグ), Kaizōgu lit. Source Interface Prime Field Device), a cybernetic organism that combines living and mechanical body parts (i.e. an organism that has both artificial and natural systems) and is specifically designed for battle; transformed into one by her mother, because as a child, she was terminally ill; the transformation was a last resort. As the only Kaizorg in existence, Tsuruko possesses the mysterious Zero Effect, which is capable of destroying all forms of magic. The mere existence of the Zero Effect is what makes her a threat to all magical organizations, and several antagonists in Daybreak want that power for themselves.

As the main protagonist, Tsuruko's point-of-view allows the audience to become acquainted to the mysterious world of the Sun Trilogy, and is mostly involved in the events of the past. Tsuruko has a very strong desire to aid all those who are in need even if it means putting her life on the line, and will not hesitate to challenge an opponent who is several times more powerful than herself. Because of her willingness to help others unconditionally, she has attracted the friendship of many characters in the series, which Giselle jokes about, stating that her life is like a dating simulation where she is bound to unlock more paths to more characters. When Tsuruko scans the Victory Ring over the Phoenix Driver, she becomes Soul Armour Knight Gaiki (神鎧纏最高戦士 (ソウル・アーマー・ナイト) ・凱輝 (ガイキ), Sōru Āmā Naito Gaiki lit. God Armour Clad Supreme Warrior Shining Victory).

Appearance
Tsuruko is a girl with dark purple hair and pupils which are colored dark blue on the top half and a mix of pink and pale yellow on the bottom half. She is stated to have "the height of your average Japanese schoolgirl" by Gary, and she has a slender, waifish build. Fiora Asakura comments that Tsuruko is a "annoying bishōjo", and Crux occasionally calls her "pure face"; a member of the Magic Council also called her a "beautiful maiden". Tsuruko's skin is also said to be so white and smooth that it appears almost like she’s made of porcelain. Her facial features are very child-like to the point that when she smiles, it is completely radiant. She has snow-white skin that is akin to a princess's; along with a beautiful figure—moderately large breasts, long, slender legs, and a shapely rear. An onlooker described her as "an impossibly beautiful girl." Due to her kind appearance, it is easier to see what Tsuruko is feeling. Unlike Giselle Mercury or Jason LaHote; this also makes her easier to talk to, though someone would have to try harder if she was upset about something or her attention was focused elsewhere.

Her hair is tied back using a butterfly-shaped hair accessory, sharing the same colour scheme as her attire. Tsuruko's casual attire consists of a cap, a red short sleeved shirt that exposes a very large portion of her midriff, a short yellow hoodie, a necklace around her neck with a puzzle piece-shaped pendant, and a low-cut green colored denim skirt with a brown pouch around her waist. She also wears a yellow bracelet on her left wrist accompanied with a ring on her pinkie finger, and knee-length brown medium heeled boots with yellow stripes on the sides.

In her Kaizorg form, Tsuruko has luminescent blue eyes that make her appear quite akin to the ideal of beauty in the current age; though her hair remains the same. Any traces of humanity are not there in terms of her body, as she possesses a cybernetic body, including sprouting shoulder-pads, high-collared neck armour, ear-like protrusions on her head which are similar to boosters, armour covering her pelvic and the sides of her abdominal region, and similarly coloured armour on her thighs; however, she has golden lining at her shoulders, upper forearms, and thighs. Her most evident cybernetic portions are above her thighs, at her shoulder-blades, and supposed lack of feet; and what isn't cybernetic reveals that her bodily joints are like that of a doll's.

Personality and Traits
Thanks to being separated from her childhood friend at a young age, Tsuruko's personality had changed drastically; becoming depressed and sad from the split. She is shown to be a shut-in, highly nervous and constantly stuttering in her speech. She has trouble socializing with others; more often than not imitating clichés seen in fiction in a bad attempt to endear herself to others. Tsuruko is the definition of the "shrinking violet" archetype. She is shy, clumsy, and tends to get worked up over the smallest things; more often than not always late and constantly apologizing. She can be socially awkward at times, but this has actually served as an endearing trait, which earns her many of her friendships. In spite of this, she is shown to be quite passionate and determined when motivated, and is loyal to her friends and allies.

Tsuruko is extremely humble about her power. Despite the great power she possesses, she always defers to her friends or allies, and rarely wants to take the spotlight, even when her friends encourage her to do so; a result of her low self-esteem or a guilt complex. She honestly and truly doesn't think of herself as any better than anyone else, despite the great deeds she's done, or the inspiration she's become. In fact, such praise usually just embarrasses her; and even so, she's not going to ever let unpopularity stop her from helping others; she enjoys helping people in need, especially children, whom she has a fondness for, and in the case of her friends, she can been seen as a figure akin to a mother.

Additionally, Tsuruko normally acts like a klutz; she's definitely not known for her grace. She bumbles and fumbles at seemingly anything she does, tripping over things a fair bit; only Tsuruko could accidentally kick a pen into a highway right in front of a passing car while trying to pick it up. This dizziness extends to her romantic life; she is completely oblivious to Crux's increasingly obvious crush on her; this also extends to nearly everyone else's feelins for her. However, despite this, it is not well-known that Tsuruko actually actively encourages her reputation as an incompetent fool on occasion in order to keep people from bothering with her, and thus not worry about her.

Tsuruko doesn't like for a lot of attention to be drawn towards her, as shown when she told Giselle she didn't want people to think she was special. This is odd seeing as how becoming a member of La Pucelle would effectively put her in the spotlight. But because of her nature, it is increasingly obvious that Tsuruko is doing this to become the best she can be in order to best help others; saying that "you don't need a reason to help somebody". She can be unabashedly enthusiastic about trying to socialize; prone to becoming very animated and talkative, gesturing broadly and providing sound effects; people have called her "adorably dorky".

Tsuruko wishes to make friends with everyone. She is willing to go the extra mile and do bizarre things to get to know someone she wants to befriend better. She puts friendship above anything else and values every friend that she has, to the point of crying hard whenever she hears a sad story of someone she considers a friend. She also has a special handshake she does with her friends and is commonly used when Tsuruko makes a new friend. The reason she does so is because she wants to see that person she befriends smile, which is the best feeling one could have—however, her low self-esteem encourages this behaviour, but despite this, when she really does pull through, people see the "real" Tsuruko for the first time. Tsuruko is seen to go through any means necessary to save a friend: not only did she risk her life after Kaguya was struck by a demon's bow despite Kaguya's hatred of her, but she also refused to leave Aeris' side during the battle with Psyga the first time, even when it appeared that her new friend was dead, as she carried Aeris' body throughout the first part of her battle with the demon.

Tsuruko is shown to be still naive to more serious matters in the world and maybe even a little bit childish. Then there's the soft and unfettered side to her personality that shows compassion to every person and being, and how everyone is being treated. With her job out of the way, she enjoys relaxing with friends and reminiscing, nostalgically. Tsuruko is known to be extremely nervous when faced with something big, for example popular figures or superiors and she is well aware of this; more often than not keeping her head down in important meetings so that she would not have to speak up and thus make a total embarrassment of herself. She's also very good at reading people's emotions and true feelings; Tsuruko's ultimate strength may lie in her unflappable kindness. Tsuruko is helpful and caring to her friends, like a surrogate mother; she tries to "mother" Crux, and make sure he eats properly, with debatable levels of success, but ends up being more successful in the case of Gary and Kaguya. She is more than happy to listen to her friends' woes — lending helpful and worldly advice whenever possible.

As it turns out, Tsuruko's physiology is not ideal for Super Soul Ring use, and she was never the ideal choice for the wielder of the rings. Because of this, she had trouble maintaining her Transformation Rings when Rosa's power was evolving. However, she later proves that she has a knack for being the 'wild card', being incredibly difficult to predict in such a manner - this quality leads not only to her resonating strongly with the Joker Ring and match Rosa's heightened power, but also displaying the ability to exceed expectations and being able to transform into Infinity Style by sheer willpower.

Strawberry ice-cream is one of the few things she is fond of, but it is also one of the things that she hates. She despises cold food, but always seems to buy it from the convenience store. It is revealed in flashbacks that Tsuruko collects comics and was a fan of the Earth Land equivalent of Batman when she was young. She becomes a fan of Gaikou Ryuusei's works when she is much older. Tsuruko has a mindset where she tries to imagine the consequences her actions would have on other people, even if they appear to be enemies. She is gentle and sympathetic, and despite her skill in fighting she will never brutally harm a person unnecessarily, although she understands that sometimes she must do so; overall, Tsuruko is a pacifist, yet despite her dislike of war and conflict, she is more than willing to fight if it means protecting her friends and loved ones. In battle, she will aim to disable the enemy instead of killing them outright, believing that she needs to prevent as many tragedies as possible by trying to fight without killing anyone.

In battle, Tsuruko reveals a much more bolder-side to herself. What is notable is that Tsuruko's eccentrics like posing; pre-battle speeches and calling her attacks that makes Tsuruko resemble more traditional "heroes" in shōnen anime. In battle, surprisingly enough, Tsuruko is extremely hot-blooded and hammy, but she is incredibly savvy. At crucial points in battles, she will verbally predict what will happen to her enemies in a Fist of the North Star-like fashion, and quote, often verbatim, what they will say. Her enemy will then unwittingly repeat said prediction, shocked by Tsuruko's "mind reading". Additionally, Tsuruko is known to be somebody who can understand and affect her opponent's psychology through fighting; leading her to make many allies out of enemies. Before she begins a battle, Tsuruko proclaims "Now, it's showtime!" (さあ、ショータイムだ!, Saa, shōtaimu da!); whenever she executes one of her finishers, she declares, "The finale!" (フィナーレだ!, Fināre da!). Before a climatic battle begins, Tsuruko answers a major villain's demand for her identity by saying that she is "Just passing through, remember that!" (通り過がりだ、覚えておけ！ Tōrisugari da, oboeteoke!).

History
"I will never lose hope!"

- Tsuruko's declaration.

Tsuruko's father, Alphonse Sejren, was a research subject of the Zodiac Knights. They were trying to create a symbiote inside his body. When her mother, Giselle Mercury learned of the Zodiac Knights' plan to create an Demon Impact, she attacked them and descended upon this land, where she met Alphonse. After meeting him, she realized that she couldn't defeat the Zodiac Knights by herself. She began to search for a way for somebody to harness the power to destroy demons to put an end to the Zodiac Knights, the Dust to Dust Ancient Spell. Soon after, Alphonse and Giselle fell in love and eloped; their love soon gave birth to Tsuruko. They lived happily, until one day.

Alphonse and Giselle were pursued by Kirika Hotsuin. They traveled from place to place, and when Tsuruko was born, with her as well, but they were finally caught by Kirika. When Tsuruko was born, she was gravely ill; the reason for that, is during her birth, Alphonse's symbiote, Star Phoenix, transferred from him into Tsuruko. Tsuruko had an incurable disease that science couldn't fix; Giselle tried so hard to save her daughter; but in the end, she could only resort to an option that crushed her; she had to convert Tsuruko into a Kaizorg in order to stop the disease from progressing. As Tsuruko's flesh and bone converted to Orichalcum, Giselle regretted her next options ever since: she converted the Dust to Dust Ancient Spell into data, storing it on a disk called the Laplace Program, and installed it into Tsuruko's body, so that she would be able to activate Dust to Dust whenever she felt a strong emotion. But because of that, she was hunted by the Magic Council as well as the Zodiac Knights.

Alphonse was turned into a monster as Kirika tried to fight Giselle; the lack of symbiote inside of him caused the magical power inside of him to go out of control, and he turned into a demon. When it tried to devour Tsuruko, Giselle had no choice but to use the True Phoenix Driver to become the Phoenix Knight; and Alphonse tried to devour her, Giselle fought him until he regained control of himself, no matter how momentarily it was; but he asked Giselle to kill him. After that, Kirika attacked, then Tsuruko fell down the cliff along with the Phoenix Driver that Giselle created for Tsuruko. Giselle fought off Kirika, and descended the cliff, but all that was left were the symbiote corpses, half-eaten by monsters; believing that there was no way that Tsuruko would have survived, she despaired and left the vicinity.

Thankfully, Elincia found the young Tsuruko and Alphonse in the forest of the mountain village of Four; who, on the verge of death, told her how they ended up there and asked Elincia to raise his daughter as her own; to which Elincia accepted; as Elincia also made Tsuruko believe that her parents died in an accident, and not by the Zodiac Knights. During her childhood, Tsuruko was neighbors with Gary Straights. Tsuruko grew up isolated from the rest of the village children, feeling herself to be better than them, though she longed for their friendship. She developed a crush on Gary, but hated his friends. Although the two consider each other (and are considered by others) to be childhood friends, by Gary's own account they were not close growing up, despite her having been his neighbor.

When Tsuruko was nine, Gary's mother died, and Gary insisted he could meet her again by crossing the mountains. Tsuruko followed, and when Gary was injured the townsfolk believed the expedition up the mountain to be Tsuruko's idea, and Gary's father forbade Tsuruko from approaching him. Tsuruko blamed herself thinking it was her weakness she failed to save him, and developed an anger problem, often getting into fights, but in spite of this she was still a quiet kid who rarely had much to do with the other kids in the village.

The promise she made to her father to keep hope alive in her heart saved Tsuruko's life years later when she was among the humans sacrificed during a solar eclipse to create symbiotes. Six months prior to the series, pro-soccer player Tsuruko Sejren was subjected among many others in a ritualistic sacrifice that created the demons on the day of a solar eclipse. While many died giving birth to their symbiotes, Tsuruko managed to keep her symbiotes, Star Phoenix from emerging by facing despair head on and as a result she obtained dormant magical powers.

Coming to after the eclipse ended, Tsuruko was attacked by one of the newly-born symbiotes until she was saved by the mysterious Phoenix Knight who presented her with the Phoenix Driver and the Laser Ring so that she can access her magic and track down the symbiotes and fight them. Motivated to give hope and save people from despair so no symbiote could ever be born again, Tsuruko decided to fight for the people; protecting them from all harm.

Equipment
"Ah, ya see, I created Dragredder from scratch. A hero always has a cool weapon—and what better than a mix and match weapon? Swords are everywhere; so are guns. So why not have a fusion of both? I tweaked it excessively so that I can use it better too; and while it's hard to get a hang of, once I managed to master it, there's no weapon better."

- Tsuruko Sejren to Hikari Zanna, on Dragredder; Innocent Origins

Dragredder (ドラグレッダー, Doragureddā): The strongest member of the Divine Tools; Kyūkyokusenjin (究極戦刃, Ultimate Battle Blade), given the nickname of Dragredder; is a powerful gunblade (ガンブレード, Ganburēdo); a type of weapon only recently developed in the past decade; Tsuruko herself built Dragredder from scratch, tweaking it excessively so that it was so highly customized that only Tsuruko herself can wield it effectively. Like the other weapons in the series, Dragredder has a designation; that of the High Velocity Sword Gun (高速剣銃, Kōsokukenjū). Essentially, the gunblade is exactly what it says on the tin—it has the ability to transform between gun-mode and blade-mode. The weapon is an ingenious integration of sword and firearm into a single instrument for killing purposes. The weapon is equally capable of dispatching enemies at close-quarters and at range. Dragredder is capable of both melee and long-range properties. Dragredder itself is uniquely shaped; loosely based upon a falchion in template, Dragredder possesses an ornately etched base; it possesses a thin, somewhat curved, blade, with a thick line, colored a darker hue, running up the center. Placed in the hilt lies a blue gem, surrounded by the brown-colored handle that gains a mechanical appearance overall, with outward sticking cylindrical protrusions, the tips of which are colored a brick red. In order to transform between the modes, the blade folds inward from the top. So, when it's release, it unfolds from the top outward, as opposed to from the bottom outward; the method is similar to that of a swiss army knife—in order to transform it safely, Tsuruko tilts it to the side; otherwise, she would cut herself if it folded in the bottom, so it folds from the top, making deployment a little safer. However, despite the dangers, the transformation from sword to gun mode is extremely fluid and smooth; not to mention quick. When Dragredder is folded into gun mode, the blade is retracted and double folded; revealing the hilt of the weapon to be a powerful two-barrel blaster as the grip is adjusted slightly downward, providing a perfectly serviceable submachinegun. Dragredder is made of a special metal that is almost unbreakable, making it stand out clearly from any other gunblade. The whole construction and the design of the blade is unique, and Dragredder does not need a different setting, since that would bring it off balance. Tsuruko uses both the weapon's sword and gun forms, quickly switching between the two while attacking to combine close and long-range tactics, such as firing a barrage of gunfire then diving in for a sword slash. When held in front of her, Dragredder is broad enough to act as a shield from arrows and bolts, even diverting lightning into the ground by using it as a lightning rod. Tsuruko also uses it to cushion her impact by laying the sword level with her body and letting it absorb the impact first. It is a blade that exists in the astral and physical realms simultaneously; allowing Tsuruko to harm all sorts of beings that could not be struck otherwise, such as Primordial Demons and Dragons; it is armed with silver bullets, which is adversive to a demon. Humourously, Dragredder is given the nickname BirdySwordGun (バーディソードガン, Bādisōdogan) by Gary Straights. By inserting a Super Soul Ring into the upgraded Dragredder's Energy Drive Bay (エナジー・ドライブ・ベイ, Enajī Doraibu Beī) and locking it in place, the user can perform a Ring Charge (リング・チャージ, Ringu Chāji) finishing technique, which is announced by Dragredder counting "1, 10, 100" (一、十、百, Ichi, Jū, Hyaku). Dragredder can count higher to "1000" (千, Sen) and "10000" (万, Man) when Tsuruko pulls the lever on the Phoenix Driver. When Tsuruko obtains the Shin Gaiki Soul Armour, the Ring Charge can reach up to "100,000,000" (億, Oku), "1,000,000,000,000" (兆, Chō), and "Muryodaisu" (無量大数, Immeasurable Large Number, which is the number Infinity in modern day mathematics); reaching the limits of its power.
 * Kinetic Tether: The kinetic tether is an illegal attachment to any type of magical sword. Tsuruko uses it to move a specific object from a distance, move specific bridges and load various spring-like pads; additionally, it allows her to move around. It works by splitting the sword into halves and using a blue kinetic energy tether to connect the two halves. When it is being used, the tether extends sending the tip of Dragredder flying through the air. If the tip latches onto certain objects, Tsuruko is projected towards that object, rather than the tether returning to its original position. This attachment is used commonly to grapple onto far away objects so that Tsuruko can reach previously inaccessible areas. In addition it allows Tsuruko to grab far away objects and attack enemies. In most cases, attacking a foe with the Kinetic Tether will only stun them, much to Tsuruko's dismay. The Kinetic Tether allows her to grapple and pull herself towards one target, then grapple another target without the need to drop down, making it perfect for moving around hazardous areas.

Phoenix Driver (フェニックス・ドライバー, Fenikkusu Doraibā): The Phoenix Driver is a mysterious Driver Belt that was given to Tsuruko by the equally mystifying Phoenix Knight- in reality, the Phoenix Driver was the first Driver Belt to be developed; the rest, including Phenex's belt, were reverse-engineered from it. The Phoenix Driver is a tricked-out crimson belt which has a phoenix-shaped belt buckle—the phoenix symbol has a flashing golden symbol in the middle, which Tsuruko uses to scan her rings. On the side, there is a lever which Tsuruko can pull in order to bolster the power of her very next attack significantly. It should be noted that the Phoenix Driver is the only Driver Belt that doesn't require magical energy to use, as it was created when magic did not exist. By wearing a Transformation Ring on her left hand and swinging it across the belt buckle after activating the Driver; the Phoenix Driver will authorize the usage of the Super Soul Ring, thus giving it even more power; enabling her to utilize their full potential. If a Super Soul Ring is scanned by a wearer without magical power (or isn't related to Dzerve or isn't Tsuruko), the Phoenix Driver will announce "Error" (エラー, Erā), meaning it will not be granted. In order to utilize her strongest attacks, Tsuruko pushes the lever on the side of the belt down—this causes energy to flow into her body which the Phoenix Driver has gathered from the environment. Once the energy has been condensed, Tsuruko must quickly expel it in the form of her finishing attack known as a Limit Break (リミト・ブリク, Rimito Buriku); otherwise, it will overload her body. While executing a Double Limit Break is possible, it is risky as it would completely drain a Super Soul Ring's power for a while, rendering one of them useless until they are completely recharged. When not transformed, the Phoenix Driver appears as an ordinary belt with a hand-shaped buckle, though it retains the ability to utilize any Super Soul Ring. As a side note, the Phoenix Driver (and Gaiki by extension) seems to have a degree of sentience, as shown in Daybreak: Infinity Future, even when "Dzerve" took the belt and utilized it (as the belt recognized its creator as one of its two "qualified users"), the moment that Tsuruko grabbed it while it was on Dzerve's waist and shouted the transformation call, it broke off from Dzerve's body by giving her a powerful electric shock, cancelling her transformation as Gaiki, and allowed Tsuruko to transform once more.

Arcle (アークル, Ākuru): The Arcle is a personal transformation device that Tsuruko finds buried near her father's grave—it is an ancient artifact developed by Lunarians eons ago in order to control the wearer's inner darkness. While it remained concealed in obsidian, Tsuruko had managed to awaken it once more by her resolve—the Arcle is an arm-mounted device awakened from all of Star Phoenix's elemental magical energy that was spilt out from Tsuruko's body when she was attacked by Kirika Hotsuin. Realizing that Kirika's ability had her at a disadvantage, Tsuruko was almost killed by her; leaving her powerless for several days. After she found the Arcle at her father's grave at four, she was saved by the Phoenix Knight, who took her to a strange altar. There, Tsuruko was told of a ritual to become stronger by drawing the full potential of her symbiote, Star Phoenix, and she accepted to do it after being warned of the risks. Enduring the pain, Tsuruko awakened the Arcle, which became a manifestation of her eternano. The Arcle suppresses Tsuruko's quickening into despair by turning the hopes of those that believe in her into power—this causes her Styles to become upgraded; becoming golden hued versions of her standard ones, known as Rising Styles; which are shown to have additional gold trimmings and extensions and the mark of power (chikara written in ancient Lunarian writings) on the back of Tsuruko's hands.

Buster Cannon (バスター・キャノン, Basutā Kyanon): The Buster Cannon is a personalized arm cannon that Tsuruko manifests by pumping energy into her right hand and then solidifying it while keeping the image of an arm cannon in mind, essentially forming the Buster Cannon from pure willpower and energy. The Buster Cannon is an azure arm-cannon that reaches up to Tsuruko's elbow; with several silver flame-esque decals, and the barrel of the cannon possesses a quartet of wings pointing in all four directions; otherwise, it has a single cannon protruding outwards. The Buster Cannon is equipped with an energy condenser, and is capable of matching the output of Etherion, if not overpowering it easily. Tsuruko can transform any of her arms into a powerful arm cannon to attack, and has an energy amplifier that allows it to be charged up and release a more powerful shot. The Buster-Cannon releases highly condensed blasts of white light that can burn the surrounding area it comes into contact with, and even leave those who stare at it temporarily blind; it has a high rate of fire, enabling Tsuruko to overwhelm her foes with a near continuous stream of blasts. In its weakest form it is capable of puncturing steel and destroying boulders. The charged version can blow a five foot diameter hole in a wall of solid diamond. Moreover, it is stated that a single shot from the Buster Cannon possesses the energy of 4 normal Abyss Break blasts. Normally, it functions like an ordinary arm cannon but utilizes a special Eternano-cap magazine mechanism to produce Etherion yields at the expense of an entire Eternano-cap battery. Each magazine is loaded with 5-battery clip, allowing a total of five shots before a new magazine is needed. What is interesting to note is that her buster system is potentially extremely powerful in the fact that its charging capabilities are theoretically infinite.

Telescoping System: The Telescoping System is a special function of Tsuruko's Kaizorg body—due to Giselle building so much weaponry into her small figure, she had to imbue Teleportation Magic into her Orichalcum bones and store the weaponry within a transdimensional space connected to her magic origin; only to reappear at will. When the weaponry shows itself, her limbs extend, armour appears, weaponry will sprout from nowhere, hatches will open up in various parts of her body to reveal even more weapons, and she will become ten metric tonnes heavier than before.

Prototype-00 Revised: Longinus Blade (試作零号機・改・鏖殺公 (ロンギヌス・ブレード), Shikasu Zerogōki Kai Ronginusu Burēdo lit. Throne of Annihilation): The Prototype-00 Revised: Longinus Blade is a Magitek Weapon created specifically for use in combat; forged from a fusion of magical energy and cold, hard Orichalcum. The Longinus Blade utilizes the primeval power of eternano to provide the people with the basics of fire, water, light, and most importantly, protection against enemies. These objects achieve their functions by converting eternano from any source, even that of the user's magical aura, into energy by way of a formula. They are marked by crests that indicate their attributes. If a piece of Magitek breaks, it loses its ability to absorb eternano, causing it to malfunction. Magitek is composed of two parts: the body and core. The body is the most distinctive part of a Magitek, responsible for controlling the magic that is generated by the core. The core is a small sphere inside the body, which produce the magic through formulas which absorb eternano. Unlike the body, which is easily produced through artificial means, the core is difficult to make without proper materials, leading many people to steal them. While its origins are a mystery, its first appearance was when Tsuruko remarked that her power always evolving and is faster than light during the battle with Alexis, after obtaining Amakusa, and called upon the Longinus Blade. Normally, the Longinus Blade takes on the appearance of a gilded throne which doubles as the scabbard of Dragredder; the throne itself seems to be a sort of support machine, based on how she uses it. It can be changed into a transport vessel by laying it horizontally, or to unlock the final form of her weapon, by cutting the throne into exact halves. The throne itself seems to be a sort of support machine, based on how Tsuruko uses it. It can be changed into a transport vessel by laying it horizontally, or to unlock the final form of her weapon, Halvanhelev, by cutting the throne into exact halves. Tsuruko can set the Longinus Blade down at any moment; after which, it produces a pulling field which will pull her opponent towards it; or alternatively, she can switch the throne to a repelling field which pushes her opponent away; if the opponent is close, it will deal small damage. Once the opponent is within the range of the Longinus Blade; once drawn in by the polarity, it will unveil its true power; which is to open up into the form of various contraptions which were created for the sole purpose of obliterating her opponent while keeping them on-edge thanks to its numerous functions. The thing to note about the Longinus Blade is that it can perform almost infinite functions; showing various elemental attacks, gravity manipulation, as well as teleportation in its skill-set. For Tsuruko, the Longinus Blade can also combine with some of her Arms Weapons to become an alternate mode for more powerful attacks; like Tsuruko's Dragredder to become the Dragredder Naginata Mode (ドラグレッダー・ナギナタ・モード, Doragureddā Naginata Mōdo); which is used more like a double weapon to allow Tsuruko to attack from all sides, or the Buster Cannon to become the Buster Cannon Laser Mode (バスター・キャノン・レーザー・モード, Basutā Kyanon Rēzā Mōdo); which attaches the Longinus Blade's throne to her Buster Cannon in order to serve as a massive wave motion gun; both are capable of unleashing far more powerful attacks.
 * Armament No.04β – "Hyper-Torrid Flame Bell Vogue Ver. 2.73" (武装No04β「超炎熱フレイムベルボーグVer2.73」, Busō No04β "Chō En'netsu Fureimu Beru Bōgu Ver2.73"): Armament No.04β – "Hyper-Torrid Flame Bell Vogue Ver. 2.73" is the first special ability that the Longinus Blade displays; when activating Hyper-Torrid Flame Bell Vogue, the Longinus Blade consumes a substantial amount of eternano, absorbing it before condensing it at the tip of the throne. Once this has done, the eternano gathered is released in the form of a powerful sphere of flame which is launched upwards; slowly descending. This attack releases highly condensed blasts of flame that can burn the surrounding area it comes into contact with, and even leave those who stare at it temporarily blind; it has a high rate of fire, enabling Tsuruko to overwhelm her foes with a near continuous stream of blasts. It will "fizzle" out after a certain range, but if charged to the maximum, it can hit twice, and will continue to fly without fading. The flame released is multi-hitting, the maximum usually being 5 hits, and it has a property that lets it break through any projectile, which usually catches foes by surprise, as well as blow reinforced, solid titanium walls without effort, making it one of the most powerful functions of Sandalphon.
 * Armament No.05 – "Electric Shock Banishing Ray Ver. 3.10" (武装No05「電撃バニシングレイVer3.10」, Busō No05 "Dengeki Banishingu Rei Ver.3.10"): Armament No.05 – "Electric Shock Banishing Ray Ver. 3.10" is the second special ability that the Longinus Blade displays; when activating Electric Shock Banishing Ray, the Longinus Blade consumes a substantial amount of eternano, absorbing it before condensing it at the tip of the throne. Once this has done, the eternano gathered is released in the form of an extremely large and destructive sparking blast, which produces an immense amount of light and is capable of travelling for great distances, wreaking havoc wherever it passes; a side-effect of being hit by this attack is, if the target survives, the lightning paralyzes them, preventing them from escaping the next attack. Banishing Ray is multi-hitting, the maximum usually being 5 hits, and it has a property that lets it break through any projectile, which usually catches foes by surprise, as well as blow reinforced, solid titanium walls without effort, making it one of its most powerful techniques. It seems that the longer the intervals in not casting the attack, the stronger that Banishing Ray becomes—for instance, while utilizing it in quick succession is good to rush the opponent with; waiting around five minutes before casting it causes Banishing Ray to become a spell worthy of a "finishing move". When used at its full potential, it carries a dangerous ability. While it continues to destroy everything around the attack, the designated opponent is surrounded by the energy of Banishing Ray when hit.
 * Armament No.02 – "Assaulting Broken Bunker Ver. 2.21" (武装No02「突撃ブロークンバンカーVer2.21」, Busō No02 "Totsugeki Burōkun Bankā Ver2.21"): Armament No.02 – "Assaulting Broken Bunker Ver. 2.21" is the third special ability that the Longinus Blade displays; when activating Assaulting Broken Bunker, the Longinus Blade consumes a substantial amount of eternano, absorbing it before condensing it at the tip of the throne. Once this has done, the eternano gathered is released in the form of a vicious volley of missiles which launch towards the opponent, locking on to their heat signature on the way. Each missile contains the properties of targeting and propulsion, always condensing the eternano particles that are inside of it, before spreading them out to the tip, coating the outer surface of the missile, enhancing its penetrative qualities; the Longinus Blade unleashes a vicious onslaught of missiles at Tsuruko's opponent; upon contact with the foe, each of the missiles release all of the eternano that compose it—the foe's own magical aura serves to contain and amplify the destructive power of each missile; before warping the surface and exploding, dealing tremendous damage.
 * TsurukoBFS.pngArmament No.99 – Halvanhelev (武装No99神滅の剣（ハルヴァンヘレヴ）, Busō No99 Haruvuanherevu lit. The Sword that Destroys God): Halvanhelev, the Sword that Destroys God, also known as Blazing Sword Mode (ブレージング・ソード・モード, Burējingu Sōdo Mōdo) is the ultimate form of the Longinus Blade; when accessing its power, Tsuruko cuts the throne of the Longinus Blade into exact halves, before they attach to Dragredder, forming an enormous blade which is twenty meters long in length; being over ten times Tsuruko's own height. This gives Dragredder elemental properties, in addition to unrestrained cutting power. When Tsuruko's blade is infused with their raw magical power, it replaces the hard, metal blade of the sword with a blade of light, similar to a laser. When Halvanhelev is in effect, it turns Tsuruko's attack into a power on the physical and magical side. This makes it incredibly useful for fighting demons, who do not have physical bodies and therefore can only be hurt with magic. It can also be used against foes whose magic bodies are LonginusBladeHalvahelev.pngd off or missing, and thus are immune to most magic. The Halvanhelev is powerful enough to destroy lesser demons and weak Espers in a single blow if Tsuruko can manage to hit them. Even middle-ranking demons can be seriously wounded or killed by this attack. High-ranking demons such as the Primordial Demons, however, often display near immunity to the weapon's power, requiring more powerful techniques to kill. The size and length of the blade appears to correspond with the amount of Tsuruko's raw magical power that she poured into it. Due to the blade now being composed of magical energy, Halvanhelev can also be used to channel and amplify spells, increasing their power as they are released from the blade. The sword can also absorb spells to become stronger for short periods of time.

Ways of Combat
Expert Swordsmanship Specialist: Tsuruko demonstrates a natural aptitude for the ways of the sword and is able to best her enemies easily; fighting in a style which she dubs My Style (私式, Watashi-shiki). Tsuruko is primarily an instinctual fighter, using relying on subconscious knowledge of traditional yet flashy sword techniques to deal punishing blows to her hapless opponents. Tsuruko has shown great skill in utilizing the reverse-grip of swordsmanship—which is her regular way of holding Dragredder; and she is even capable of employing her sword effectively using her feet, by wielding their hilts between her hallux and second toe; wielding it in a similar manner to breakdancing. Her attacks are so fierce and swift, that her foes rarely, if ever, have the chance to launch a proper counterattack. Her swordsmanship is enough for her to slash with enough force to cause her swings to become capable of slicing through metal using only the air pressure. Her way of swordfighting is completely self-taught, and borrows moves from several others she is in association with. Utilizing sweeping, random movements, upon close inspection, it should be noted that Tsuruko's style of swordfighting is almost, nay, identical to her way of going about hand-to-hand combat, with unpredictability being her greatest asset when forced to pick up a bladed weapon. Many of her attacks are initiated by Tsuruko jumping or dodging before attacking, letting her swiftly dodge enemy attacks and counter with her own in the same movement. Her attacks consist of fast-paced sword combos and powerful kicks, and she is mostly a melee fighter, as most of her ranged attacks are mid-ranged, and she has slow recovery when attacking. As with her hand-to-hand style, Tsuruko's swordfighting is based upon breakdancing, something only her odd mind could come up with, making up her next movements as well as techniques as she fights. Tsuruko has an incredibly aggressive style: she is constantly on the offensive, and eschews any defensive moves in favor of speed and strength, striking heavy and hard while lightning fast. Her power attacks are able to knock her opponents back just through sheer kinetic force, throwing them off balance and leaving them vulnerable to further brute-force strikes and power blows that sought not just to penetrate her opponents' defense, but also to push them back and leave them unable to counter blows; leading her style of battle to be tremendously deadly.
 * Sword Magic: Sword-Drawing (剣の魔法・抜剣, Ken no Mahō: Bakken): Sword Magic is a Holder Type Magic used by various mages. In order to use Sword Magic, the user starts by channeling eternano directly into a specially constructed magic blade that causes a chain reaction to the sword, having the blade alter its entire structure until it reaches an unstable form of metal and magic, allowing the person to manipulate it into a solid shape that can also engage the spell that the user sees fit to use. In some cases, when the person condenses the unstable structure, they often add their own elemental affinity magic, allowing for the user of elemental sword spells to be created through the effective means of the user. During the time after the sword spell is used, the eternano is immediately ejected from the blade, allowing the instability, the result from the eternano, to cease and transform the blade back to its normal shape. However, there are certain risks to using this magic as it takes much mental focus and incredible magic control in order to allow the blade to be altered in its solid shape, and to be controlled in its unstable form. When the user often attempts to make any spell, their hand is to remain on the hilt at all times, due to the fact that unless the eternano is controlled and is kept at a steady flow into the blade, the blade will simply revert back to its normal shape while the Eternano is simply ejected outward. Tsuruko's Sword Magic style is known as Sword-drawing (抜剣, Bakken); which is born from a merger of the Breaker ability and Sword Magic, resulting in the magical power-collection-type fighting style known as which, is a series of cross-range sword attacks that are unleashed after Tsuruko compresses eternano into the cold steel of her blade, granting it varying and unique properties. Sword-drawing, unlike Breaker itself, is unable to be taught to anyone else, as Tsuruko herself doesn't know how to merge a Magic Skill with a Holder Magic, considering the fusion a "fluke".
 * Scene Drive (シーンドライブ, Shīn Doraibu): Scene Drive is an extremely powerful technique; when performing it, Tsuruko charges sunlight within her sword and unleashes a series of slashes from Dragredder. To increase the amount of damage, Tsuruko much charge even more sunlight into Dragredder, increasing the damage. When Tsuruko begins Scene Drive, she rushes forward, and pumps more and more sunlight into her blade for each consecutive strike unleashed, dealing eleven hits of physical damage against a single opponent. Every slash strikes separately, meaning it has eleven chances to trigger. The attack manifests as several fast strikes from Tsuruko's sword, as well as heavy kicks; each attack causing a powerful explosion. Interestingly, if this move is performed midair, it has the same appearance as a ground attack, meaning Tsuruko lands midair during the attack, and also pushes off the air for her back-flip kick. Scene Drive is a physical attack that uses Tsuruko's physical power to calculate damage. It ignores physical resistance, but also ignores physical weaknesses; it will deal 100% damage whether it is resistant, normal, or weakness. After these eleven slashes have been unleashed; Tsuruko charges an insurmountable amount of sunlight energy into Dragredder and dashes past the opponent to strike them once, releasing a shockwave on impact. This shockwave transforms all particles in contact with its striking surface into photons. Scene Drive has more than enough sheer destructive power to erase opponents while leaving their souls intact; Tsuruko's powerful slash causes them to disappear into light; the sheer power of the kick releases golden light and energy capable of destroying anything it comes in contact with. The final slash leaves petals of light in its wake which then point towards the opponent, exploding in the form of a trio of small lasers that pierce the foe's body as a wall of light erupts, covering Tsuruko and the opponent before Tsuruko emerges from the light as it dissipates.
 * Dairazanyaku (大捩斬脚, Great Helix Slash Kick): Dairazankyaku is a powerful technique performed with a sword; however, it is noted to be highly unorthodox. When beginning the technique, Tsuruko, naturally possessing incredible acrobatic prowess, tosses her sword into the air and clutches it with one of her feet; simultaneously, she performs a one-handed handstand; gathering rotational force in the hand she is utilizing to support herself; by an impressive display of breakdancing movements, Tsuruko whirls around swiftly, holding the leg which is clutching her sword outwards; slashing away at any opponent who is within the reach of the blade. While powerful, it is known to be erratic; more often than not catching her foe off-guard while dealing a multitude of strikes; it is enhanced by the wind generated by the spiral formation that Tsuruko spins around in; and thus it traps foes in a vicious cyclone of slashes which deals up to thirteen hits while damaging all the foes in the radius of her sword. Dairazankyaku is said to be an upside-down Kaiten Giri (回転斬り, Rotation Cut); an attack where the swordsman stands on one leg and spins around swiftly while holding their blade out, dealing multiple strikes. A bit of trivia, Dairazankyaku is a reference to how Gai wields his blade in the Rising Phoenix series.
 * Absolute Sword (絶剣, Zekken): An extremely powerful technique; when performing it, Tsuruko unleashes a powerful upwards slash upon the foe which drains an amount of magical power from them equal to the damage inflicted; there, she throws her sword up into the air, which is now spinning after the opponent—this halves any defensive measures that the foe has put up, in addition to halving their own natural defenses. In the apex of Tsuruko's sword's trajectory, she leaps up, catches it, and then hurtles towards the ground in a powerful downwards slash that inflicts tremendous damage. If the attack is initiated in close range, it hits the opponent upwards and sucks them into a multi-hit combo in midair, which finishes with spiking strike when Tsuruko swings the sword down and descends with the final hit canceling the spike. As a result, this move can also be used as an effective finisher. If Tsuruko stands on an edge facing away from safe ground and perform this attack, then instead of falling to her death, she turns around and grabs the edge, sending the opponent downwards quickly, often to their death, as few characters have a good enough recovery. This attack is also a good follow-up to Tsuruko throwing the opponent down, and its disjointed range can be used to hit enemies through solid platforms, interrupt enemies' aerial attacks, or set off mines. A single direct hit is often enough to force opponents to exhaust their own magical energy completely in an attempt to cushion the blow, effectively rendering them drained. This technique throws away defense for a full powered attack, so she only utilizes this 'death-or-glory' attack in life-or-death situations. Interestingly, it also appears to drain her heavily whenever she finishes the attack, though Tsuruko has been known to unleash the attack four-to-five times in quick succession when faced with a truly difficult opponent.
 * Shining Sword Breaker ( 華光耀劍鋒(シャイニング・ソード・ブレーカー) , Shainingu Sōdo Burēkā lit. Blossoming Light from the Shining Sword Point): Tsuruko's ultimate technique; a combination of offensive and defensive energies, based on the Two Powers into One (二に一力, Funi Ichi Ryoku) technique built into Dragredder; only active when Tsuruko initiates Halvanhelev using the Longinus Blade. Tsuruko brings her hands together and clasps them, accompanied by her chanting "gemu giru gan go gufo…" (ジエム ジル ガン ゴ グポ, Jemu Jiru Gan Go Gupo). In order for the special attack to be launched successfully, a few conditions have to be met by Tsuruko. The activation of Shining Sword Breaker requires Tsuruko to swing her sword by using the special spin swing, will spin the sword at high speeds and makes it move; this way of swinging the sword can boost it's speed by ten times. Adequate amount of magical power is also required for the attack to be initiated. When swinging forward, golden feathers molt off of Dragredder in Halvanhelev mode; gathering and condensing enormous amounts of aura upon the blade, causing it to become imbued with light without limit—a light so astoundingly bright that others are required to avert their eyes upon Tsuruko activating it. Upon finishing the spell, Tsuruko slams her sword into the ground to hit her enemy with the pillar; swinging her sword forward in a brutal forward thrust, piercing through the enemy and dealing explosive damage as the aura explodes; releasing all of the pent-up light in one almighty downwards slash that inflicts triple damage to the opponent while simultaneously draining a portion of their magical energy. The power of this move is countered somewhat by its larger time frame in which to perform a dodge, the time during which Tsuruko raises her sword, though it is still relatively fast. The attack can also hit anyone directly behind Tsuruko when she swings her sword. Since the move is nothing more than a single hit, launch resistance can be used to survive, providing good timing. Of course, this will not stop the target from taking the move's full damage. Opponents can also dodge this attack by sidestepping or using an air dodge; Tsuruko will try to attack the dodging character but will miss. Despite is ridiculous power, it is one of the most predictable and avoidable attacks of Tsuruko's arsenal due to its slow startup time and introduction sequence, which gives all of her targets in range the chance to completely dodge the move. This attack has such immense knockback that is possible for Tsuruko to defeat someone else by being knocked into them after being hit by Shining Sword Breaker. Shining Sword Breaker can only be blocked by attacks of a similar nature. There is one notable exception to this rule – the defenses of the Black Knight were so impregnable that it was able to deflect Shining Sword Breaker with just its palms. Generally speaking, the success or failure of the move is invariably telegraphed by whether or not the enemy is properly bound by the tornado first. Shining Sword Breaker is one of the three "Ultimate Attacks". Unlike other Ultimate Attacks, Shining Sword Breaker has a "true form", which can only be formed once one recognizes their opponent as an obstacle that they must surpass in order to bring true liberty.

Grandmaster Hand-to-Hand Combat: Due to her past as a delinquent, Tsuruko is naturally attuned to solving things with her fists and feet, devastating opponents through her sheer brute force and speed, more often than not taking the unsuspecting target by surprise through her sheer skill. Indeed, Tsuruko is renowned throughout the world as one of the greatest martial artists to ever live. Because of her smarts -regarding fighting- Tsuruko shows immense power in the ways of street fighting to those who have the unfortunate fate of fighting her; and she is a highly powerful and fierce fighter; indeed, she is without equal in the forte of hand-to-hand combat. Indeed, as of now, Tsuruko has achieved a peak physical conditioning and prowess, granting her immense reserves of stamina. Tsuruko's incredible skill in unarmed combat is drastically enhanced by her inherent immense strength, giving her the ability to unleash devastating blows with ease. Tending to mix it up in the heat of battle, Tsuruko does not favour either punches or kicks; instead, she uses a liberal application of both, more often than not keeping the opponent guessing each and every time. When fighting opponents hand-to-hand, Tsuruko makes use of her greater speed to deliver fast strikes to her opponents, which either allows her to deliver several strikes in a split second, or to increase the force behind her strikes in order to make her blows even more powerful. For stronger physical strikes, she tends to perform spinning attacks akin to breakdancing to knock her opponents back and to deal more damage.

Generally, Tsuruko tends to keep her fighting style freestyle and improvised; attacking from all angles, as well as in every way possible, in order to overwhelm the opponent with relative ease. While fighting, Tsuruko can also think on the spot, and come up with creative counterattacks against her enemies. She is a master of a wide variety of martial arts, knowing Krav Maga, Savate, Capoeira, Aikido, Taekwondo, Jeet Kune Do, grappling, kickboxing, and Muay Thai—however, Tsuruko simply learnt these alternative fighting styles to prove to people that she could master them all within two years, though she secretly integrated parts of the styles into her fighting style. In addition, she has incorporated exotic fighting styles into her combat repertoire, allowing her to mix it up quite a bit, keeping her opponents upon their toes—though she does not actually use any of the techniques, simply adapting the movements of each to form an overwhelming yet seamless martial art without any equal. When in battle, Tsuruko makes most use of her powerful arms and legs to take on her foes, with her specialty lying in punching and kicking moves where she uses her extremely powerful limbs to their fullest.

In terms of fighting style, Tsuruko focuses specially on power and speed, using strong and powerful punches and kicks, such as powerpacked jabs or piercing uppercuts, and slashing kicks and drilling knee strikes, to deal damaging blows to her opponents. Once she catches an opponent in her barrage of attack, she keeps them trapped by keeping up her strikes, never allowing her opponents a chance to counterattack. For stronger strikes, Tsuruko tends to build up momentum with her limbs by swinging them around, before hitting her opponent with full force. Tsuruko's fighting style enables her to strike her opponent swiftly and powerfully with enough force to knock them a fair distance—and sometimes, the power of her punches and kicks are capable of triggering a violent internal explosion, which can cause the opponent to explode themselves, ala "you are already dead" style. She is able to quickly close in without revealing any hints as to how she advanced; this is the product of her naturally immense speed that is also augmented by her insane peed. Indeed, Tsuruko can easily strike the back of the head from a very close distance completely unbeknownst to the target. With her fighting style, she is capable of dealing a blow to the temple that would crush a man's skull. Tsuruko has easily demonstrated a special method in which to defeat powers of unknown ability and origin with merely her bare hands without any enhancements, deflecting onslaughts of magical blasts with ease, and deflecting spells with the exact same technique, as if she were fighting and disarming an opponent who was well-equipped. All in all, Tsuruko's hand-to-hand combat is a force of nature itself turning even the surroundings into a raging maelstrom of death and oblivion.
 * Jigen Haō-ryū Kenpō (次元覇王流拳法, Dimension King Style Fist Way): The Dimension King Style is a style of hand-to-hand fighting mastered by Tsuruko and taught to her by her grandfather- it is her signature skill, along with the Zero Effect. It is a fighting style which is considered to be one of the few successful imitations of a Slayer Magic, without the dire consequences that lay behind it, though evidently lowering the power of the overall magic. Dimension King Style is, quite simply, the empowerment of the physical body through the magical essence that is both within, and surrounding it. While the concept sounds rather simplistic, the mechanics behind it are indeed somewhat complex, and thus, the application of the magic is rather difficult for unskilled mages. Dimension King Style is a fighting style that is based on the principle that magic may exist in two forms - particles and energy. These two states of existence, within magical terms, allows for the sheer versatility that exists within magic today. This is displayed quite evidently by magic that uses the physical body - such as High Speed - which utilizes magical particles to achieve its desired effects, whereas the magical energy is used in most elemental magic, resonating with magic residing in the atmosphere in order to conjure its fantastical effects. In both cases, the magic itself cannot be produced within the body and taken outside of the body, as it must have an atmospheric, or bodily medium. However, this trait was annihilated by all forms of Slayer Magic, for they encapsulated biological change in order to allow humans to "seep" out magic from their pores and utilize it to enhance their own physical attributes, strengthening them enormously in comparison to regular mages who generally approach combat from a mid to long range. Dimension King Style, however, is able to overcome this through the simple understanding and appreciation of theory into application. The amazing power of the Dimension King Style originates from the user's magical energy and relies heavily on the successful execution of powerful strikes achieved through manipulating eternano in order to overwhelm the opponent. By using magic in conjuring with their moves, the user can create unique and dynamic attacks that deal destructive damage on their targets, making the user a fierce force to be reckoned with in combat. A user of Dimension King Style are shown to have eternano pointless against them, as it becomes incredibly easy to dismantle these attacks and use them against their opponent, given they do not surpass the user's own reaction time or power, and absorb them unto themselves; a master is known to be extremely versatile with this. When using Dimension King Style, a practitioner projects their blows using eternano itself as a perfect fulcrum, even if it doesn't belong to them or if it's in the field of the user's magical aura. This makes sure that there's very few chances of any magical defense measures that can hold off the attack—as it witnesses all forms of offense and defense as a singular concept, and thus, it treats the foe's own power as a medium for the attack; the power is pure, and it doesn't feel the need to manipulate and control anything that the user or the foe can utilize. Interestingly, the damage of the user's spells and regular attacks are bolstered based on how much damage the user has taken. This works by the user subconsciously converting part of the damage inflicted by the opponent into magical energy and accumulating it in the user's body; adding it to their magic origin. The efficiency of this conversion into magical energy raises the more the user's physical strength decreases. The magical energy that was accumulated in the magic origin like this can be used to boost the user's abilities; as such, if the user is damaged to the point of being on the verge of death, possibly an enormous amount of magical energy enough to destroy everything before the user's eyes will be saved up. Essentially, a user of Dimension King Style at near death gains enough extra damage on their attacks to reduce the opponent's survivability by a few dozen percent, in addition to increasing the size of most of the user's moves. Dimension King Style also increases the user's power when they are nearly out of magical power; both these factors combined allow the user more chance to stage a comeback than some other characters. The properties of Dimension King Style act as a double-edged sword however, where the user's attacks are extremely weak when they are mostly fine; as such, the user has to be at high damage percents to fight effectively, where they are then vulnerable to high damage themselves. As such, Dimension King Style is the epitome of risk versus reward. The martial art rewards the user for falling behind and punishes them for pulling ahead, encouraging close battles and come-from-behind victories.
 * Dimension King Style: Flashing Magical Kick (次元覇王流拳法・閃光魔術蹴り, Jigen Haō-ryū: Senkō Majutsu-geri): Flashing Magical Kick is known as Tsuruko's signature attack; in addition, it is also the first original Dimension King Style technique that she developed. In order to initiate this attack, Persephone imbues her leg with air pressure, while focusing even more power around her foot; this intensifies the leg, focusing so much power upon her limb that it begins to shine golden. From there, she harnesses her immense speed by kicking off the ground ten times in the blink of an eye –the first kick releases a small shockwave with special properties- in order to leap a good twenty feet or so into the air, before using her speed once more to propel herself downward at an angle at an overwhelming velocity—when in motion, she begins to twirl around while thrusting her leg forward, initiating a corkscrew kick as she drills through the opponent. This attack promises absolute destruction, which is granted by causing friction with the hydrogen in the air by the sheer ferocity of the blow, generating a medium-sized explosion upon impact. The resulting power of the diving kick can crush the target and is particularly dangerous to magic users. It is capable of tearing through diamond and even through weak defenses. Because of the sheer velocity of the move, Tsuruko's movements seem to cause fire to be released behind her figure during her descent; the impact of her body releasing a powerful shockwave of pure power that is capable of destroying everything in the vicinity for meter away from touch-down. However, there is a secret about the Flashing Magical Kick—if the opponent is hit by the initial shockwave of Tsuruko charging her jump, then they will become stunned by falling down, leaving them vulnerable to the rest of the attack with no way to defend against it. The Flashing Magical Kick has the uncanny ability to strike characters who are airborne, even magic users in elemental transformations, but it is rather difficult to actually hit an enemy with it and avoid being struck if the attack misses. Another unique property is that if the Flashing Magical Kick ends with Tsuruko shooting towards a wall, she is capable of instantly bouncing off and gaining height, allowing her to attempt the attack again.
 * Dimension King Style: Whirlwind Spinning Kick (次元覇王流拳法・旋風竜巻蹴り, Jigen Haō-ryū: Senpū Tatsumaki-Geri): The second attack that Tsuruko uses with her Dimension King Style; when performing Whirlwind Spinning Kick, Tsuruko jumps and rotates her legs, spinning around at high speeds, causing a slight pull on nearby opponents while emitting a small tornado that devastates everything three meters from all directions around her. If the enemy is caught, Tsuruko's high-powered leg swing keeps the opponent trapped until the move ends. This makes escape via directional influence difficult. While powerful, it is known to be erratic; more often than not catching Tsuruko's foe off-guard while dealing a multitude of strikes; it is enhanced by the wind generated by the spiral formation that she spins around in; and thus it traps foes in a vicious cyclone of kicks which deals up to ten hits while damaging all the foes in the radius of her foot. When Whirlwind Spinning Kick is finished, the last hit dealt causes slightly more than moderate knockback, but can be very dangerous if used in the air, as while descending, Tsuruko is helpless due to the sheer momentum generated by the initial Whirlwind Spinning Kick, which had tired her out, leaving her completely vulnerable. Whirlwind Spinning Kick can be controlled, allowing Tsuruko to move in any direction while using the attack, and moving instead of remaining causes Tsuruko to extend the amount of time that she spins around. While using the Whirlwind Spinning Kick in the air, if all strikes make contact, the final blow is capable of knocking the opponent even higher into the air. This attack can be used for recovery as well. It gains great horizontal distance on top of some vertical distance, especially if she jumps before using the attack. However, something to note is that Tsuruko will bounce off of the ground rather than returning safely if the enemy manages to strike her while they are in the tornado.
 * Dimension King Style: Holy Fist Punch (次元覇王流拳法・聖拳突き, Jigen Haō-ryū: Seiken-zuki): The third technique of the Dimension King Style, the Holy Fist Punch is one of two attacks that involve Tsuruko's fists. In order to perform the Holy Fist Punch, Tsuruko imbues her arm with pure power, before compressing a shockwave upon her fist, condensing it to its utmost limit in order to drastically enhance the power of the next attack; condensing it unto its utmost limit until her hand starts overflowing in pure energy, radiating a power so brightly that it seems to blind those whom turn their gaze upon Tsuruko. Once this is done, Tsuruko cocks her fist back before throwing a powerful straight punch with all of her might, unleashing the concentrated shockwave upon her fist towards the foe, essentially transferring the shockwave into the opponent's body, causing a powerful surge that grievously wounds them from within; the attack is actually derived from Chinese martial arts. The power of the attack is demonstrated upon impact; the shockwave does indeed multiply, causing a number of surreal, delayed shockwaves to smash into the opponent's body simultaneously—the last of which is capable of sending them careening through the air at an astounding velocity; even shattering steel and destroying a small building. The attack is said to be akin to being shot in the face by a gigantic cannonball; devastating the unlucky recipient with relative ease. However, this attack can be stopped if the shockwave cannot travel through Tsuruko's arm or hand, essentially resulting in a blunt strike that, while powerful, does only one third of the damage that it normally would. Interestingly, Tsuruko is capable of turning around to the opposite direction while charging Holy Fist Punch up; allowing the attack to do slightly more damage, but it has a slower release time due to the extra seconds needed to turn around. However, Holy Fist Punch has a simple yet glaring weakness—it requires a precious few seconds to charge up and release, during which, Tsuruko's opponent could attack, thus interrupting the strike. Because of this, she normally prefers to use the technique when the opponent is restrained or unguarded.
 * Mugen Attack (無限伸縮自在拳 (ムゲン・アタック), Mugen Atakku lit. Infinite Telescoping Fist): Mugen Attack is Tsuruko's main finishing move after learning to use it during the time she is captured by Amadam; it is an extension of Seiken-zuki- literally. It involves the use of her Telescoping System—which allows her to manifest weaponry from her body. Mugen Attack is performed by Tsuruko launching her fist forward in a Seiken-zuki, this causes her fist to open up and another arm to extend out of it; with that arm opening up and extending out its own countless times, in a similar manner to a rocket or a chain, launching forward like a missile, punching straight through an enemy before returning and docking with the elbow again. It is noted to be extremely powerful; and it is "Steed, sword, and shining armour in one unified package."; more often than not her finishing blow. The moment that Tsuruko fires her forearm, its intense speed is further enhanced by the arm emitting incredible heat from its thrusters, allowing Tsuruko to smash through even diamond and opposing attacks; crushing almost any type of equipment with relative ease. With Mugen Attack, Tsuruko is able to grab magic origins from within her enemies and recharge her magical power and health instantly, using the fist to expose an opponent's magic origin to allow maximum magic absorption; in addition, the magic origin also contains biotic nano-repair paste, allowing instantaneous healing for Tsuruko. The Mugen Attack technique can thus power Tsuruko's own fuel cells and repair the robotic body from even major damage. Giselle explained that the technique was possible due to Orichalcum being capable of resonating with any type of magic origin thanks to its elasticity, meaning Tsuruko could extract material from their magic origins without worrying about compatibility. Multiple Mugen Attacks can be chained if several enemies are cut correctly, either with one carefully-aimed punch or by turning to attack each enemy in turn when surrounded.
 * Dimension King Style Ultimate Attack: Burst Wave Fist (次元覇王流拳法・絶招・波動列帛拳, Jigen Haō-ryū Zesshō: Hadō Reppakuken): Burst Wave Fist is the "Ultimate Attack" (絶招, Zesshō) of the Dimension King Style. It is something that is a grave departure from the normal close-combat attacks of the style; being similar to a "ki attack" from fiction. In order to harness the power of the Burst Wave Fist, Tsuruko first forms pure power upon both of her hands, before utilizing her pure power to form a shockwave that is condensed upon both of her hands. Pushing her hands together in a cup-like motion, she cocks her hands back, while applying the theory that "Zero Effect is an invisible force" to the shockwave. After a few seconds of charging, Tsuruko unleashes the shockwave in the form of a powerful concussive beam that blasts through the air at astounding speeds in any direction that she chooses upon release -this allows her to strike more than one opponent with ease-; the attack is shaped like twin dragons. In addition to this, Tsuruko can move faster than the attack itself, allowing her to fire multiple blasts from different directions. Indeed, Burst Wave Fist is capable of travelling great distances in an instant, making it increasingly difficult to evade, though it is at its most powerful at the start; as the generation of the two dragons causes a brief shockwave of power. Interestingly, the Burst Wave is shown to have two settings—a version that emits a higher-velocity beam with enough momentum to breach defenses; but the damage dealt to the target without penetrating a defense is significantly reduced due to its lower power transfer; it will pursue the enemy and surely hit; the other version is akin to a classic beam attack: this variation has less velocity and, while less penetrating, quickly transfers the shockwave to the target upon impact, reverting back to pure power and destroying the target from within; though naturally, this version does not work upon humans. Burst Wave Fist is capable of being charged, and while doing so, any other being, human or not, who touches the blast takes a small amount of damage. Indeed, Tsuruko can also continue to hold the blast after it is fully charged, allowing her to take advantage of its damage dealing ability, or store it for later use. If the enemy attempts to defend against it, Burst Wave Fist is capable of shattering most defenses. The reason that it quickly obliterates any defenses is the amazing speed behind the multiple hits of the charge which quickly wears away at the opponent's defenses. Indeed, it is possible for Tsuruko to constantly fire the blast while approaching foes from the air.
 * Vibration Shatter (振動破砕, Shindō Hasai): Vibration Shatter is a powerful function of Type Zero Kaizorgs; it is noted to be one of the very few things which can defeat the existences known as the Mekorgs—from which the Kaizorgs are based. The Vibration Shatter function was based upon the device utilized by the Mekorgs millions of years ago to almost wipe out mankind, the Human Destroying Wave (仁滅波, Jinmetsuha); which was a powerful cannon that targeted the immune systems and bodily organs of a human being—creating a powerful wave that obliterated those functions of the human body, leaving the targeted human a husk of their former self. The Vibration Shatter is the polar opposite of the Human Destroying Wave—as it was created by Giselle Mercury in order to destroy Mekorgs. Through continuous eternano compression and the spinning loops of her fist rotating at astounding speeds, Tsuruko compresses the energy around her fist. In addition, Tsuruko condenses stray eternano in the area into her fist, in addition to the eternano she has absorbed with her own magical energy, as well as her own immense magical energy, intensifying the magical energy by convergence and acceleration, turning her fist a shining golden. Once the eternano has been fully charged, Tsuruko performs a powerful punching motion—releasing the eternano imbued within her fist while she activates her Kaizorg functions, transforming the magical energy which she has unleashed into oscillatory waves which shoot towards the target from the ends of her limbs. The resulting resonance can crush the target and is particularly dangerous to electronic machinery; even capable of affecting nanomachines as well as Driver Belts; it is an attack that deals absolute destruction to opponents. Interestingly, Vibration Shatter can be used to extract fuel cell electrolytes from Mekorgs; as the oscillatory waves expose the foe's power cores which Tsuruko immediately absorbs, allowing her to recharge her magical power and health instantly; in addition, the fuel cache also contained biotic nano-repair paste, allowing instantaneous healing. Vibration Shatter could thus power Tsuruko's own fuel cells and repair her body from even major damage. Giselle explains this to Tsuruko that as a Kaizorg, she utilizes a single electrolyte medium for her internal batteries, meaning she can extract material from their fuel cells without worrying about compatibility. Vibration Shatter is also capable of destroying magical barriers and tearing through magical barrier particles with ease; in fact, thanks to this power, Tsuruko is one of the few people capable of fighting on-par with the Mekorgs.

Physical Prowess
Tremendous Strength: Tsuruko's strength is a rather important aspect of her fighting style, and one of the most notable things about her. Despite her fragile-looking frame, Tsuruko is capable of smashing through solid steel with a single unarmed blow; and her attacks are able to release shockwaves with every impact. Her power is more than enough to catch a sword strike when she is unarmed, and even overpower the person swinging the blade on some occasions. Further proving her impressive strength is that more often than not Tsuruko is carrying around a rather vast amount of equipment, and it does not seem to hamper her in the slightest. Her strongest kicks are able to leave small craters upon impact with the ground, and a swing of her sword is capable of upturning the ground around her. Tsuruko's jaw is powerful enough to bite through and shatter a sword swung by a member of the Rune Knights. Tsuruko's inability to fly is somewhat compensated for by her ability to use her strength to leap tremendous heights and distances. This can be shown by her smashing her head through the upper floor of her apartment in order to tell her flat-mate to quiet down.

Immense Speed: Tsuruko possesses excellent physical ability, capable of feats comparable to at least an Olympic-level athlete. Her tremendous raw power, allows her to move fast enough to instantly close a huge gap of space between her and the opponent and even seemingly disappear from sight in the span of a millisecond. She can effectively use her agility to use the battlefield to her advantage, jumping from wall to wall to keep her opponents unsure of her attack patterns. When launched into the air, she can perform several tricks before finally landing on ground. She has also shown on several occasions that she can jump incredibly long distances, up to several hundred meters by applying speed to her jumps. She is capable of moving so fast that she can decapitate an entire army of foes without them even having time to react. She often only appears as a purple shimmer of energy, with only the fastest foes even catching sight of her true figure during a battle. This incredible speed gives her an edge in battle against slower or close-range fighters. Excelling in hit-and-run tactics, Tsuruko has been shown to be able to evade many a combatant in both long and close-range; her movements are so tremendously swift that few would be likely to see an attack take place—this enables her to attack almost a multiple of ten times in a row per second. Not only that, but her movement is fluid and precise, and rarely will she exert effort in movements. Her speed also allows her to follow the movements of faster opponents in the rare chance that she finds one to better analyze their movements or deflect difficult and otherwise fatal strikes with some ease. By utilizing a combination of an anti-gravity system that allows her to hover off the ground and an advanced jet engine built into her chassis, in her Kaizorg Mode, Tsuruko can match and even exceed her previous running speed in an instant, allowing her to move at speeds surpassing at least Mach 5.
 * Incredible Reflexes: Tsuruko is amazingly well coordinated, as she is able to catch bullets in mid-air; her tremendous reflexes, agility and speed usually enables her to dodge many a powerful projectile while balancing herself on one hand. Naturally, with great speed, comes great reflexes. Tsuruko reacts so swiftly to current events in her battles that it seems as if she has a sixth sense of sorts; even being able to react to attacks before they're released; it has been shown time and time again that Tsuruko's reflexes enhance her speed even further, to the point that it seems as if Tsuruko has the ability to teleport with every movement that she makes. She is also incredibly precise, as she is able to remove small objects from a person's skull without damaging the person's brain in any way. Due to being so small and spry, Tsuruko is highly flexible in battle- able to perform one-handed backflips, somersaults, and mid-air cartwheels with little effort in terms of physical strain. Tsuruko is also known for rolling around on the ground to evade foes' attacks, as well as being able to perform multiple spins and tricks in mid-air.
 * Afterimage: A side effect of her extreme speed, Tsuruko can produce afterimages of herself in order to confuse opponents who are unable to follow her movements. While she does have control over afterimages, Tsuruko usually moves so quickly that she creates afterimages inadvertently. In nearly every fight she's been in, she has used an afterimage to fool her opponents into thinking they have killed her in one blow, only to appear unharmed somewhere else and land a decisive blow.
 * Recoil-Boost: Due to being part-pistol, Tsuruko can use the recoil from Dragredder's bullet shots to augment the speed and force of her strikes; being used to accelerate her own body towards her opponent, allowing her to travel at three times her normal speed. By holding the sword in a backward wide stance, she releases a single bullet which is charged with Aura Magic; allowing Tsuruko to change into a supersonic bullet that charges towards her opponent. If working together with another person, the partner can use the vacuum left behind by the attack to immediately rush in behind it by using the surge of air taken in by the vacuum as a slipstream. In addition to using Dragredder's recoil to make her even deadlier in melee, Tsuruko also uses it to increase her maneuverability. Tsuruko is able to disengage from close quarters to fight at range, or rapidly jump from range to close with an enemy; using the recoil to evade attacks, maneuver quickly around the battle space and then make attacks of her own; propelling herself directionally with extraordinary speed, and then rotate herself axially in midair to execute a devastating spinning slash attack.
 * Self-Styled Instant Movement Technique: Showtime Sprint (自流瞬動・ショータイム・スプリント, Jiryū Shundō: Shōtaimu Supurinto): The Self-Styled Instant Movement Technique: Showtime Sprint is Tsuruko's preferred method of movement throughout the Sun Trilogy. It was invented by her entirely by accident during her second fight with Kirika Hotsuin after awakening her Soul Armour in Showtime—during the fight, in the opening moments; she dashed forward with a mind-blowing speed that obliterated the surroundings with a sonic boom. The technique is said to be the highest speed that one can achieve—even faster than High Speed or Slowing Magic, and it is often touted to be the "supreme form of ultimate speed"—notably, only Tsuruko can utilize it. This speed is noted to be something completely different than mere speed-enhancing techniques; in fact, it is said to be akin to a form of teleportation. On rare occasions, the technique is misguidedly compared to the likes of the speed of light, though this is completely inaccurate; but it allows Tsuruko to move faster than the eye can follow with a short burst of super speed that gets used more like teleportation. By kicking off a thousand times in the blink of an eye, Tsuruko gathers additional kinetic energy within her legs in order to enhance her already tremendous speed, drastically boosting her movements exponentially while creating a sonic boom. The movements of the technique make it seem that the positions of Tsuruko and her targets have been reduced in a flash through her amazing movements. When utilizing the technique, Tsuruko releases a fair amount distinct noise when in motion, and on the ground she leaves small craters in her wake with every step that she takes, and midair the surrounding atmosphere around her ripples as though from waves of heat with an occasional discharge of electricity; leaving afterimages as she moves. Each of these afterimages are accompanied by incredibly powerful razor-like winds that possess the power to leave shockwaves that will devastate the area. When using the technique; Tsuruko's movements produce afterimages of herself which are capable of confounding opponents who are unable to follow her movements. While she does have control over her afterimages, Tsuruko usually moves so quickly that she creates afterimages inadvertently. This speed can be put to an offensive use by Tsuruko putting her weight –an entire twenty-plus tonnes- into the technique, essentially turning herself into a cannonball that bounds around at amazing speed. After it, Tsuruko will then fall back on the ground and start running normally with streams of air released in her wake. While active, the technique gives Tsuruko increased speed and invulnerability, allowing her to damage enemies and opponents simply by running into them. However, the technique has a weakness; when performing the technique, it is extremely difficult to see her destination, though not impossible—but it requires amazing reflexes and split-second reactions in order to use properly; making it a 'high risk, high reward' ability. This technique has never really been named; but rather, it is the constant movement that Tsuruko makes with her Soul Armour equipped, implying that the two are tied somehow.

Enhanced Durability: Tsuruko has demonstrated extreme durability, being sent crashing through a wall and landing without a flinch or a minor injury, suffering no damage at all from some of a Wizard Saint's attacks, and emerging unharmed from most of a Guild Master's attacks during their battle, continuing to fight as if nothing happened, displaying an incredible amount of resilience. She can survive getting caught in the crossfire from all angles by heavy machinegun fire, and merely shrugs it off; and she can smash spires of Lacrima with her fist without showing any sign of pain or injury. It is also worth noting that, for nearly all the battles Tsuruko has endured, she has never been crippled, nor has she displayed any serious injuries. She can take a lot of major punishment in battle before she starts to wear down. Even after receiving major damage, Tsuruko displays a remarkably fast recovery rate from damage, allowing her to quickly re-enter a battle after just a few moments; lastly, Tsuruko is perfectly capable of breaking free from any sort of spell or technique that threatens to bind and constrict her, preventing her from moving, making her all the more deadlier.

Assorted Skills
High-Level Intelligence: Tsuruko has shown herself to be intelligent, analytical, perceptive, and deductive. Tsuruko appears to be able to determine the pattern of her opponent's battle methods and correctly deduce a proper counter-strategy to defeat her opponent's attacks. Tsuruko's intellect is one of the key skills of her fighting style; though by the time she decides to focus on physical skills, Tsuruko has taken up a habit of enduring her foe's blows while analyzing and breaking down the structure of the techniques, which grants her the ability to quickly overcome them the second time around. Tsuruko is a recognized genius; though this only applies to certain subjects, i.e. the things that interest her; which isn't very much due to her narrowly defined interests. She has a great talent for analyzing and observing everything in her presence. While it is obvious that her intellect does not extend to her piss-poor knowledge of behaviour of other beings -either because she possesses horrible social skills or everyone around her needs to see a shrink- in regards to minor things such as little bits of trivia about the most random of subjects. Lastly, she has also shown herself as a powerful and flexible tactician, capable of adjusting seamlessly to any given combat situation, if not plan out events well in advance. She understands the strengths, weaknesses and mannerisms of her enemies and creates strategies to achieve victory.
 * Highly Perceptive Combatant: Despite her supposed disregard for strategy of any kind in her battles and her self-admitted aversion to thinking during battle, being given the name "battle maniac" because of it, Tsuruko is a very insightful person, regularly showing more understanding of many a situation than anyone would ever expect from a person like her.
 * Advanced Growth Rate: One of the major reasons why Tsuruko is such a deadly foe is because she possesses a high amount of perception when it comes to training, despite loathing participating in training and becoming sick at the very thought about it. Tsuruko learns through her body; usually, she doesn't understand any explanations, so her tutors more often than not decide to force her to experience the technique she is meant to learn first-hand by smacking her around with it. This way of learning has proved extremely effective, to the point that she can learn even a master-levelled technique after being smacked across the head with it ten times. Lastly, she managed to master Aura Magic in half a day when it takes a lifetime for everyone else.

Magical Abilities
High Magical Power: Tsuruko possesses a high amount of magical potential; she has natural control over the exertion of her magical power, keeping it contained to the point where it is virtually impossible to detect her by normal means, though the constant effort can be taxing. However, Tsuruko's body acts as a factory which creates magical energy which thins out her magical power so that her body can withstand its might; an enormous magic core with tremendous capacity that generates energy independent from her body, but it will not function without the a "starting key", which is usually an emotional trigger in order to activate it, which will cause it to resume activity once a path to send magical energy is connected. The aura flows out gently from her petite figure, before surging violently and crashing down upon the opponent; making them feel Tsuruko's "alpha presence". While this does indeed seem overwhelming, one must remember that Tsuruko's magical power is not immense, but merely high; she boasts a high level of magical energy and can exert large amounts of magical energy when it is needed; more often than not in the form of a white aura which can destroy the surroundings with relative ease; putting at a major advantage against her foes. Technically, the sun is the main source of Tsuruko's magical power; as a Kaizorg, Tsuruko's cells absorb only yellow solar energy, and this in turn, fuels all of her powers and abilities. Tsuruko's cells also store solar energy as well, allowing her to retain her powers under roofed structures or even at night, although she eventually needs a yellow sun to recharge her powers. Tsuruko's can also absorb solar energies of other class stars such as when she absorbed the solar energies of an artificial blue star that increased her abilities to a higher degree and gave her additional abilities. The magic affinity that Tsuruko possesses is Hope. This signifies that Tsuruko's strength is proportionate to her desire to save people; aka bring them hope. This plays a major role in Daybreak as it allows Tsuruko to constantly build up and increase her power output to what could be infinite levels the more determined that she becomes to save people. Alexis once questioned Amadam as to how Tsuruko's magic levels could match those of the Four Heavenly Kings, even after accumulating over seven trillion human souls worth of eternano to enhance their powers. Even Amadam was appalled by the full ferocity of Tsuruko's magical power. But as incredible her power may be, Tsuruko's only flaw is that her magical power is too fierce for her body to contain alone; this was later remedied when Gary installed the Eternano Reactor into Tsuruko's body to regulate the flow.
 * MP Haste (MPヘイスト, MP Heisuto): MP Haste is an inherent skill of Tsuruko's; which enables her to gather magical energy much faster than many other mages who even use less magic; especially when she has been recently drained of power, allowing Tsuruko to get back to casting powerful spells easily.
 * Tsuruko_Violent_Emotion_-_Aura.gifIt's Not Over Yet (まだ終わりじゃねぇぞ, Mada Owarija Nē Zo): It's Not Over Yet is technically an unnamed technique—however, it is Tsuruko's second catchphrase, mostly uttered when she is on the losing end of a battle. When performing this ability, Tsuruko's magical aura expands brilliantly; giving her a major boost in all of her parameters. It infuses and accumulates magical energy into her weapon and body, momentarily injecting an arbitrary vector that allows for an exceptional boost of her abilities by instantaneously releasing the magical energy to reinforce herself. It can be called a jet blast of magical power to increase her movements in close combat, and executing large-scale body reinforcement through the spell is only possible with her immense magical power. It would allow for even a stick to become a weapon of great power at her rank, but normal weapons without strong divine protection will not be able to endure the magic-fueled attack and will be destroyed with one blow. Her power increases with her available energy, so she can gain a boost in power and speed six times the energy used her armour should she convert the cost for it into this spell. She uses the spell for her sword techniques, guarding, and movement. Tsuruko is able to reinforce the ability of her body to such a great extent using magic that she can fight head on with monsters such as Dragons even with the thin body of a small girl. Each of her powerful blows contains enough magical energy that they are visible, and her strikes can be compared to a powerful shotgun. If Tsuruko multiplies her base magical energy too much, the uprise of magical energy could easily obliterate her, or severely damage her body, as it did the first time she utilized it. After using it the first time, her entire body was thrashed, and she could barely move without hurting herself. Even one friendly slap on the back from a gracious ally caused Tsuruko to scream out in agony.
 * Magic Skill: Breaker (魔技・収束系魔法 (ブレイカー), Magi: Bureikā lit. collection-type spell): Breaker is a unique phenomenon that is related to magic, but not really a magic at all. It is more like a Magic Skill—albeit one that is not exclusive to a single user. Breaker is a special attribute that the user can imbue within their spells. The Breaker-type spells were created by Alphonse Sejren in Daybreak SG as the most important aspects of his arsenal. Breaker, essentially, is classified by the Magic Council as a magical power-collection-type blow (魔力集束打撃, maryoku shūsoku dageki) and thus becomes far more powerful the later it's used. It is most useful when activated towards the end of a battle between high-level opponents, since the area will be saturated with excess energy from their attacks. It is a recycling of the eternano just used and spread over the battlefield. Therefore, even though the user has been exhausted from their magical energy, the ability can still be invoked. Breaker is actually extremely rare, as up until Daybreak S2, Alphonse was the only person to possess the skill –being the creator- and planned to teach his daughter the ability until his untimely "death", though after that, after his "passing", he mentored Rinko Shiunin in its usage, who, in return, taught Breaker to Tsuruko Sejren, returning the power to its rightful successor. Interestingly, Tsuruko is capable of merging Breaker with her specialized Sword Magic, resulting in the magical power-collection-type fighting style known as Sword-drawing (抜剣, Bakken); which, is a series of cross-range sword attacks that are unleashed after Rinko compresses eternano into the cold steel of her blade, granting it varying and unique properties. Sword-drawing, unlike Breaker itself, is unable to be taught to anyone else, as Tsuruko herself doesn't know how to merge a Magic Skill with a Holder Magic, considering the fusion a "fluke".
 * Inherent System Magic: Wing Road (先天系の魔法・ウイングロード, Sentenkei no Mahō: Uingu Rōdo): Inherent System Magic: Wing Road is a spell used by Tsuruko Sejren; it is said to only be capable of usage because of the Lacrima orbs embedded within her feet. It is technically not real magic, but rather, gathered eternano which has been condensed into the Lacrima spheres within the soles of her feet. When performing the Wing Road spell, the eternano gathered within her feet is suddenly released; shooting ahead in the form of a long strip of magical energy, condensed to the point where it can actually be walked upon right under Tsuruko's feet, allowing her to travel through the air without actually flying. The Wing Road possesses Tsuruko's special colour of purple; and it also appears to have one half moving in one direction and the other, in another, which enables Tsuruko to change sides in an instant, allowing her to take her opponent by surprise. When Wing Road is made manifest from the Lacrima orbs, Tsuruko normally uses the skates embedded within her feet to skate on them, making her capable of combat above the ground by creating space that she can stand on. Wing Road is dangerous to use recklessly, however, as opponents are also capable of using the same Wing Road. As an added bonus, Tsuruko does not have to create Wing Road directly in front of her, as it can be created in other places to help allies or prepare room in advance.

Aura Magic
Aura Magic (霊気の魔法, Reiki no Mahō): Aura Magic is a special Lost Magic that has been passed down through generations; it is also known as Sendō (仙道, The Way of The Wizard). Aura Magic was created at the dawn of humanity with the purpose of fighting off the dragons' influence on the world. This also includes the creation of minor demi-humans, known as demons, created through the Stone Masks, and stopping them from ever achieving perfection through the Primordial Duo. The Aura Magic users have built many devices and temples across the world to help them train and learn from one another. Aura Magic is one of the few types of magic capable of slaying dragons which isn't Dragon Slayer Magic; and thus, it is extremely coveted by many.

Aura Magic is noted to be a special fusion of the sun and the magical energy of the user. However, not everybody can utilize Aura Magic, as Vita states that only one in ten thousand are capable of using it, and the main characteristic of driving Aura Magic comes from the pressure one has felt through harsh situations in life. Those who are not capable will still be able to use the fighting style, but only to an insignificant extent. Aura Magic is based on using the energy of the sun's rays through breathing and empowering the body with solar energy, and then merging it with the user's magical energy to affect anything the user wishes in any way they imagine, as long as they are touching it; while it can be used to destroy beings with evil in their hearts, it can also affect things that are non-living. Aura Magic has been known to work as a form of regeneration. With the addition of Aura Magic, her blows possess phenomenal stopping power, making Tsuruko demonstrate destructive power far in excess of many other beings.

Aura Magic makes use of the opponents' 708 pressure points. These pressure points destroy the enemy from within. The pressure points can also be used to heal. While normally, a human uses 30% of their natural abilities, the user can utilize their remaining 70%. By striking the foe's pressure points, the user causes the victim to explode, be controlled involuntarily or otherwise incapacitated. It can also be used to heal certain physical and psychological wounds, such as restoring a person's voice, eyesight or memories, also deriving power by using her magical aura to use her body's full potential as well as to project energy attacks.

Many of the most powerful techniques are classified as 'overdrives', and are colour named. An object that is impacted with the force of the overdrive will carry Aura Magic through it, and will become lethal to the touch of the opponent; this can be used to strike an enemy in another room by breaking through a wall and causing its solar energy to disintegrate the target. An object, while charged with solar energy, will become more dangerous and Tsuruko can perform several techniques that can combine with her own tactics, to allow for a very flexible fighting style. Ordinary humans can also be affected by Aura Magic attacks as well, as Aura Magic would have caused an ordinary person to feel pins and needles before fainting, similar in nature to heavy exposure to the sun's rays. Aura Magic is also transferrable between users.

Liquids conduct Aura Magic especially well (and the user's Aura Magic shows on liquids as ripples), and it can even be used to increase the surface tension enough to allow Tsuruko to walk on water. It was mentioned by Tsuruko, that objects covered in oil can conduct Aura Magic much easier. While the Aura Magic users can make the most simplistic of objects into lethal weapons and become themselves dangerously powerful, they are not without weaknesses. The user must be able to constantly breathe, if this breathing is stopped or reduced due to injury she slowly grows weaker to the point that they can be easily defeated even by a wild beast. Additionally, the removal of heat from the user of Aura Magic causes their blood to move slowly and, makes them unable to attack as rapidly and effectively as before.

Passive Applications

 * Healing: One of the main conveniences of Aura Magic is the ability to heal the body to an extent. During her battle with Antonio, Tsuruko was capable of ejecting poison out of her bloodstream via the transfusion of solar energy. In addition, while fighting Vritra, Tsuruko was capable of healing her broken arm after Vritra basically pulverized it with a single blow. Tsuruko has mentioned that as a child, she always healed very quickly, which she had initially thought was due to her mother's skills at bandaging her up. Her healing rate is so fast that, after getting stabbed in the stomach, she lifted up her shirt only seconds after and showed others that the wound was already closing itself up. This ability activates whenever she is wounded, though if she is in a particularly difficult battle, it takes its time to slowly patch up her more severe wounds.
 * Aura Hardening: Tsuruko has been shown to be able to coat her hands and legs in the aura and then harden it to inflict greater damage on her enemies. Using this method she was able to snap the bones of a lesser demon and lessen the damage caused by one of the Black Knight's strikes; she has been shown using this in conjunction with applying Aura Magic offensively to add powerful blasts to her physical strikes, which have the added effects of numbing others bodies when struck. By using this ability, Tsuruko can easily create a suit of hardened magical energy to protect herself from harm, essentially forming a durable suit of armour that is as dense as her magical power. Tsuruko is also capable of unleashing this Aura Hardening outwards in the form of a spiked wall of energy that defends against enemy attacks.

Offensive Spells

 * Lucifer's Hammer (ルシフェルス・ハンマー, Rushifāsu Hanmā): The basic attack that Tsuruko possesses; and one of it's most versatile and powerful. When preparing Lucifer's Hammer, Tsuruko charges magical energy which she had absorbed with her magical energy into her blade or her hand, before condensing it until its utmost limit. Raising her blade or hand above her head, the fulcrum begins to charge with an golden light of blinding brilliance, causing most to avert their eyes upon seeing it. The solar energy swells around the fulcrum, before converging at a singular point—the tip of the sword/her finger; intensifying the kinetic energy that is about to be released by convergence and acceleration, she unleashes a massive horizontal slash of solar energy that erupts outwards and "purifies the very soul", releasing it as a flash of light; a surging wave of solar energy that was conceptualized for the simple purpose of absolute destruction. Lucifer's Hammer is an attack forged for absolute efficiency; and Tsuruko's tremendous speed allows her to move faster than Lucifer's Hammer itself, allowing her to fire multiple blasts from different directions. Lucifer's Hammer is a powerful technique with great force, capable of causing large-scale damage and destruction. In the case of heavily wounded foes, the wave of solar energy is capable of entering their bloodstream and it can destroy them from the inside with relative ease. Lucifer's Hammer is a post-apocalyptic science fiction novel by Larry Niven and Jerry Pournelle, noted to be one of the best of its kind, and was nominated for the 1978 Hugo Award for Best Novel.
 * Blasting Zone (ブラスティングゾーン, Burasutingu Zōn): With this technique, Tsuruko charges up and extends a pillar of energy to the outer atmosphere which is wrapped around her blade, then slams her sword into the ground to hit her enemy with the pillar; swinging her sword forward in a brutal forward thrust, piercing through the enemy and dealing explosive damage as the aura explodes. The power of this move is countered somewhat by its larger time frame in which to perform a dodge, the time during which Tsuruko raises her sword, though it is still relatively fast. The attack can also hit anyone directly behind Tsuruko when she swings her sword. Since the move is nothing more than a single hit, launch resistance can be used to survive, providing good timing. Of course, this will not stop the target from taking the move's full damage. Opponents can also dodge this attack by sidestepping or using an air dodge; Tsuruko will try to attack the dodging character but will miss. Despite is ridiculous power, it is one of the most predictable and avoidable attacks of Tsuruko's arsenal due to its slow startup time and introduction sequence, which gives all of her targets in range the chance to completely dodge the move. This attack has such immense knockback that is possible for Tsuruko to defeat someone else by being knocked into them after being hit by Blasting Zone.
 * GaikiShinAuraShield.jpgDefend Afterglow (ディフェンド・アフターグロー, Difendo Afutāgurō): Defend Afterglow is a special technique of Aura Magic, and Tsuruko's main defensive spell. With Defend Afterglow, Tsuruko is capable of manifesting her magical energy as a shield in order to defend against the attacks of the enemy; her aura projects a psionic force which she can manipulate into a number of relatively simple forms: rectangular planes, cylinders, globes, domes, cones, etc; it is an extremely powerful form of defense- though it normally manifests in the form of a spiked wall of pink energy. The complexity of the shape is limited by her ability to imagine, as in, mentally visualize a particular form and keep it in sharp mental focus: not even she is able to see the forms she creates. The size of a given magical force projection is also limited by her ability to imagine. The smallest force projection she can visualize and maintain the visualization is the size of a marble. The largest solid force projection she can visualize and maintain is about one hundred feet in diameter. With Defend Afterglow, Tsuruko can project larger force-objects if they are hollow. For instance, she could visualize and project a dome one foot thick about a mile in diameter (five thousand, two hundred and eighty feet) and a dome one inch in thickness she can project for about three point two miles. Small objects at high speeds become missiles; large objects at slow speeds become rams. Tsuruko can make these objects grow or shrink as desired. However, the technique is difficult to use has it can only manipulate so many magical particles at a time and it required precise timing. However, despite being far more advanced than any other barrier, it still suffers from magical draining. The barrier can only be used for a total of one hundred and five seconds and requires one hundred and twenty seconds to cool down. As Tsuruko has no other defensive measures this leaves a window of fifteen seconds where she has no defense against attacks. Also the barrier can only protect Tsuruko from magic attacks, not physical attacks.
 * Aura Arms (千手日爪 (オーラ・アームズ), Ōra Āmuzu lit. Thousand Armed Claws of the Sun): Tsuruko's main spell in Daybreak S2; derived from her Aura Magic. While technically unnamed, as Tsuruko is never shown calling it by its name when she activates the spell, it is named in supplementary materials. When utilizing the Aura Arms, Tsuruko is capable of using the energy of the sun's rays through breathing and empowering her body with "ripples" of solar energy; which she manifests in the form of a powerful arm of solar energy which Tsuruko can manipulate as if it were a natural extension of her own body; and she is capable of forming multiples of the arms which she can freely manipulate to attack her foes, able to strike an opponent faster than even a clairvoyance user can react to. The hands of the Aura Arms are clawed while the rest of the arm seems to lack any kind of joint, thus allowing them to have flexible movements that will generally be impossible for normal arms. Tsuruko can create any number of arms that she desires and they can also serve other purposes such as grappling hooks, to either grab onto objects or enemies from great distances, for offensive means, as merely touching one of these can cause fatal burns, and they can grow in size; or any part of the arms can divide into two or more fully operational appendages. As she gains more experience, Tsuruko can use the aura arms to a greater extent, as she can use and release aura arms from anywhere on Gaiki's armour on a small or large scale. These arms even have the power to crush steel without Tsuruko putting much thought into it; she is able to manipulate various stones and geometric shapes without crushing them. Tsuruko's mastery of the Aura Arms is so great that she is able to create several at once to launch attacks at several enemies, use them to pull enemies into the attack, and even create tiny ones around her finger. The arms also grant her a greater level of dexterity and maneuverability out of what would normally be a helpless situation, such as guiding her Lucifer's Hammer during her fight against Suzaku of the Four Heavenly Kings.
 * Aura Breakthrough (霊気突破, Reikitoppa): The Aura Breakthrough is the personal sub-spell of the Aura Arms; when performing this spell, Tsuruko gathers and condenses stray eternano into the Aura Arms which are already been manifested, before compressing and decompressing the energy in the form of fist-shaped blasts of pure eternano which impact into opponents viciously. The projectile launched from Tsuruko's Aura Arms are shown to be mainly light-crimson, with several whips of aura flailing around wildly at the tail-end, along with an eye-like center which is mainly gold. It is a powerful technique with great force, capable of causing large-scale damage and destruction. The power, speed, blast area, force, and size of the attack is far beyond any other application of a magical projectile; to point of seriously harming a demon, which are stated to be impossible to harm unless their opponent is a Devil Slayer or a user of Aura Magic. Tsuruko can use this technique in several different manners, such as striking the ground to create an omnidirectional blast to knock away incoming attacks or punching at the ground to upturn it and crush everything in its path; as well as keep it imbued within her fists to augment the power of her blows. It can be charged, and while doing so, any other fighter who touches the sphere takes a small amount of damage. Tsuruko can also continue to hold the sphere after it is fully charged, allowing it to take advantage of its damage dealing ability, or store it for later use. The sphere charges relatively fast, around 1.5 seconds. When fully charged, the Aura Breakthrough travels in a straight line but when fired without charging flies in an up-and-down wave motion. The damage output of the Aura Breakthrough changes dramatically as Tsuruko takes damage, but it all depends on the amount of damage she has taken before attacking with it. In addition, the sphere's size, when fully charged, is quite different when Tsuruko has taken more damage; at near death; it could be four times as big as her body.
 * Shining Heart Overdrive ( 無限光心魂流星拳(シャイニング・ハート・オーバードライブ) , Shainingu Hāto Oubādoraibu lit. Limitless Light, Heart and Soul Meteor Fist): When performing Shining Heart Overdrive, Tsuruko concentrates her magical energy into her hands, and suddenly makes the position of the stars of the Phoenix constellation. By using the power of the sunlight, Tsuruko unleashes a flurry of over one hundred punches which target the opponent's pressure points, which enables her to transfer the solar energy that is currently coursing through her body into her opponent with relative ease in multiple locations at high speeds, causing all of her strikes to burn the opponent; it is striking the foe over a thousand times a second, and they are capable of attacking the foe over long distances. If Tsuruko has a full amount of magical power, more fists may strike, until they reach the speed of light. The fists land so fast that, after a volley, they seemingly connect simultaneously. The massive circles of air bursts from the punches surrounding Tsuruko resemble meteors; bombarding the opponent relentlessly. The sheer force of Shining Heart Overdrive is more than enough to cause a dragon to be blown away by the incredible power of the countless blows, knocking it a fair distance before it quickly melts into nothingness. It is said that Shining Heart Overdrive has the power of the sun itself packed into it, allowing Tsuruko to completely obliterate those with hearts of darkness. What should be noted is that the moment that Tsuruko strikes all of the opponent's pressure points and finishes the attack, she triggers the violent explosion of internal organs so characteristic of Aura Magic. When performing the technique, it has a certain incantation; "My heart resonates...blazing through the cosmos...The beat of my blood is razor sharp! Let's do it! SHINING HEART OVERDRIVE!!" (私の心は共鳴する...宇宙を通して燃える...私の血のビートは鋭いです！やってヤルゼ！シャイニング・ハート・オーバードライブ！, Watashi no kokoro wa kyōmei suru... Uchū o tōshite moeru... Watashi no chi no bīto wa surudoidesu! Yatte yaruze! Shainingu Hāto Oubādoraibu!!).
 * Phoenix Heart (フェニックス・ハート, Fenikkusu Hāto): Phoenix Heart is known as Tsuruko's most powerful technique; and the only one of her non-Style spells to be classified as a Limit Break; when performing it, she utilizes Dragredder in its Kyūkyokusenjin (究極戦刃, Ultimate Battle Blade) form, which is wielded in her left hand with her right hand gripping her left wrist for support (or vice-versa); before coating her blade in sunlight and swinging down at medium to close range as Dragredder is disassembled in an instant, the five auxiliary swords ejected upwards from the main blade in a circle around the target. The main blade flies to float above the target as the other auxiliary swords circle them. Tsuruko flies forward and grabs one of the five auxiliary swords, dashing towards and slicing the target with it. Tsuruko completes this process four times, slicing the target with each sword. Each time Tsuruko dashes to take hold of another sword, a glowing silhouette of her is left in place holding the previous sword. Finally, Tsuruko flies above the target, takes hold of the main blade and descends for a final attack. A shockwave is unleashed as the strike connects, dispersing the silhouettes holding the auxiliary blades. Tsuruko lands on the ground surrounded by the five auxiliary blades and the main blade falls into her hand a moment later. Each of the strikes drain the foe's magical power, resulting in Tsuruko regaining a massive amount of health with this attack, making it an incredibly rewarding desperation attack; stealing over seventy-percent of the opponent's magical power which is then transferred into the final strike, making it an overwhelming blow that almost none could hope to recover from. However, the amount of health drained is rather unnecessary; as once Phoenix Heart has been utilized, victory has already been secured. It should be noted that if the foe attempts to escape during this sequence, the air changes direction and boosts the force of her strikes.
 * Sejren Final Art: Starlight Breaker (光幾流・奥義・星煌刃 (セジュレン・ファイナル・アーツ・スターライト・ブレイカー), Sejuren Fainaru Āto Sutāraito Bureikā lit. Shining Hope-Style Secret Art: Starbright Blade): Starlight Breaker is the strongest spell in Tsuruko's arsenal, learnt during her time in the Forest of Discord in Daybreak S2. It was originally a secret spell that Alphonse Sejren was attempting to create before his untimely demise, but as he could not harness the power of Aura Magic as a conduit, he was unable to finish the spell, but instead, he left instructions on how to create it for Rinko Shiunin to inform his daughter of. During Daybreak S2, Rinko informs Tsuruko of the spell's existence, referring to it as Starlight (星の光 (スターライト), Sutāraito); but admitted that she did not know how to properly manifest it, instead telling Tsuruko to do it on her own. It was not until her fourth battle with Amadam at the end of the Forest of Discord arc that the spell would see usage. When performing the Starlight Breaker, Tsuruko activates the Breaker ability, which allows her to draw all of the ambient eternano within the atmosphere to her own being, before focusing all of that energy within the Victory Ring which is located on her left pointer finger. Once all of the eternano has been focused within the gem of the Victory Ring, Tsuruko uses her Aura Magic to trail into her left fist. Having amassed a massive collection of energy, Tsuruko, holding Dragredder in her left hand, relocates that energy to the tip of the blade—which takes the form of a blinding light that expands for miles. Suddenly grasping her blade with both of her hands, Tsuruko swings downwards, releasing the energy in the form of an enormous wave of light that destroys anything that it touches, rising so high that it touches and razes the heavens, turning them golden. When utilized at full power, it gives off the appearance of a phoenix rising from the ashes upon being fired from the blade. What should be noted that Starlight Breaker has three small spheres orbiting around it, in a similar manner to moons around a planet. When coming into contact with a target, the disordered rotations of the individual attack, created by the central and smaller ones spinning in different directions, interact with each other to form a massive and turbulent wave-like vortex that demolishes everything that it comes into contact with. Tsuruko is also able to charge-up this technique to produce considerably more damage. Starlight Breaker was shown to have enough power to completely tear through Amadam's Soul Armour, and its blast was able to demolish a large radius of a mountain and leave behind a huge crater. Tsuruko can control the flight path of this attack. As a Breaker spell, Starlight Breaker is a magic collection attack and thus becomes far more powerful the later it's used. It is most useful when activated towards the end of a battle between high-level opponents, since the area will be saturated with excess energy from their attacks. It is a recycling of the eternano just used and spread over the battlefield. Therefore, even though Tsuruko has been exhausted from magical energy, the ability can still be invoked.

Healing Aura
Healing Aura (真白想の若返り (ヒーリング・オーラ), Hīringu Ōra lit. Pure White Thoughts of Rejuvenation): The Healing Aura is a special subsection of Aura Magic—as Aura Magic can be customized as much as the user wishes; all depending upon how they are effected by their life. The Healing Aura, in this case, is born from Tsuruko's own personal viewpoints on life. Mankind lives to destroy other things; and Tsuruko loves all living things; so thanks to her own views, the subsection of Aura Magic born from Tsuruko's soul, the aptly named Healing Aura, is the most loving and gentle power in the world. Healing Aura gives Tsuruko the ability of changing inorganic objects, no matter what they are, into living organisms. This is a rather simple process to analyze and break down; first, Tsuruko touches the object she wishes to convert with her hand, and then focuses her aura into her palm; which flows into the object and causes the physical matter the object is composed of to convert into eternano, which then compresses and morphs the object of choice into a living organism of Tsuruko's choice; though it is easiest to convert objects into the living organism they most resemble. For example; a pen can be turned into a snake, a bullet into a beetle and so on. With the Healing Aura, Tsuruko frequently produces small life forms (frogs, snakes, flies) and plants that she has absolute control over. When any of these are attacked indiscriminately, the creation will not be harmed, and instead the attacker receives the amount of pain they would have inflicted.

Essentially, it allows her to restore or revert objects or organisms to any previous state in their history; and it can repair damage, heal injury, revert chemical changes and complex structures to their raw components (e.g. a table into its constituent timber). It may also fuse objects, such a person with a rock, and other feats include trapping an enemy by restoring pieces of a broken crate around her; exposing an enemy formerly bound to an object; and tracking, by restoring a torn piece of clothing, forcing it to seek out and attach itself to its native article of clothing. If this ability is used while Tsuruko is in a foul mood, its target may be warped, improperly restored. It allows her to perform such feats as drain poison from an infected victim, and by using a lot of energy, Tsuruko can even revive people that are in a near-death state—she is also capable of restoring the body internally and externally including a patient's fatigue and body stress.

However, it has several weaknesses; Healing Aura cannot heal Tsuruko, retrieve things erased, or restore life to an organism. One of this magic's most distinguishing features is its extremely high potential, with its life and nature related properties showing little to no limit over its usage and descriptions only scratching the surface of what it can do. While many other magics have shown their own amazing usage and ability via tandem of acuity of wit and skill of a user with their magic's powers and rules, Tsuruko has shown a wide application of Healing Aura's vast expanse of ability, be it to accelerate the growth of other floral life, use trees and other flora to entangle and capture opponents, or even reverse transform her creations in disguise to ambush opponents.
 * Life Infusion: An unnamed spell that the user often utilizes; it should be noted that the properties of Healing Aura can also be applied to living individuals, causing their thought processes to greatly accelerate. With this spell, the user can absorb the life energy of nearby plants, and objects in order to rejuvenate their own wounds or replenish their own magical energy. This is done through stabilizing their magical energy, heightening their body's own natural healing properties, before projecting it outwards through their hand. This technique can be projected outwards onto other beings, by touching them after the user has gathered the "life" upon their hand. This initial touch causes minor discomfort, before the life energy pours into the opened wound and the healing process initiates. When the user employs it within combat; it causes their enemies to lose temporal coordination of their bodies; as the body cannot catch up with the mind. This also increases and amplifies the reception of the senses in one's body. For example, any pain that is felt would seem to last longer than usual due to the heightened senses. Normally, the life infusion is a very potent technique, which can heal more when the user expels more magical energy into it.

Ring Magic
Ring Magic (指輪魔法 Yubiwa Mahō): Ring Magic is a Holder-Type Magic that allows the caster to cast different Magics and spells with special rings. The rings are meant to enhance the wielder's Magic Power, granting them the ability to cast various spells for different purposes; some can be used for everyday use (generally speaking) or solely for combat. The properties in each ring are completely varied. In addition, while there are various types of Ring Magic that can be used, some are simply spells without a proper Magic for them to back it up. Tsuruko's rings are infused with magical stones, which possess powers that vary between the kind of the stones used in the crafting. The Magic Stones (魔宝石 Mahōseki) are special gemstones with magical properties; they are one of the two essential components of the rings, the other component being the ring itself. Without a Magic Stone, the rings would be as useless as any other ring. Tsuruko claims that the crafting on the rings depends on the resonance of the stones that he use, but he does not know what magic they are imbued with until they have been tested by the user. Each ring projects a magic loop (環状/帯状魔法陣 Kanjō/Taijō Mahōjin); which are part of the ring's powers; all different in colour and composition. They appear around the caster's arms in numerous spells or skills, which is used for strengthening and accelerating the magic charge. Depending on the amount of energy released, the circle may spin faster or slower. The circle is white with a glow depending on the caster's magic colour. Although this is uncommon, an individual who has mastered more than one magic system can manifest magic circles of different form, depending on the currently used system. For example, the summoners apparently only manifest their Squares when summoning extremely powerful creatures, and use regular Circles or Triangles otherwise. Mr. E is said to be the originator of the Super Soul Rings that Tsuruko uses; however, Tsuruko, through help from Giselle Mercury, has refined the rings so that they have a higher output than E's rings; and as a side-effect, E has no control over the rings.
 * Super Soul Rings (超魂リング, Chōkon Ringu): The Super Soul Rings are mysterious items with the power to convert the magical energy that flows inside the human body into Tenchōkon (天超魂, Heaven Super Soul). The process behind this conversion is obscure in details, but it has been said that an individual's resolve plays a major role in determining its success and efficiency. The Super Soul Rings give access to the wielder's form changes and spells, depending on which style the ring is. The Super Soul Rings contain Tenchōkon, which has many powers, even possessing the ability to power machinery. It transforms Tsuruko and gives her power, converts demons back to their normal selves, teleports whole villages, and may have other unknown uses. Due to being half-Lunarian, Tsuruko is the only character than Mr. E who can naturally utilize that power; by harnessing the strong energy from a Super Soul Ring, Tsuruko is able to use its power, transforming into a different form that grants a special ability, such as new attacks or environmental advantages. The type of transformation and ability she obtains depends on the type of Super Soul Ring and its energy; able to tap into the ring's innate Tenchōkon reserves, allowing her to use the Super Soul Ring to grant herself new abilities and/powers that she would otherwise not have, such as shooting herself forward as a laser, create explosions of fire or even manipulate certain objects within the area. The powers of the Super Soul Rings can only be maintained for a short period of time, however, meaning that their effects will only last for a short while, and constantly requires more Tenchōkon from Tsuruko to be maintained. Tsuruko possesses two variants of Super Soul Rings: the left-handed Transformation Rings (変身リング Henshin Ringu) for transformation/changing her current form when assisted by her Lunarian heritage; and the right-handed Magic Rings (魔法リング Mahō Ringu) for performing spells, as well as summoning her weapon.
 * Victory Ring (ヴィクトリー・リング, Vikutorī Ringu): The Victory Ring is a special Super Soul Ring which awakened from Tsuruko's resolve to save both humans and symbiotes—the Arcle allowed the Super Soul Ring to be birthed into this plane of existence. It, like the other Transformation Rings, affect space-time; and was created by the Lunarians eons ago; whom in turn gave the Transformation Rings to humans so that they may protect them from demons that would arrive later. The Transformation Rings appear instantaneously from another dimension to the selected personnel so that they may transform into the respective Soul Armour Knight to fight any enemies in the vicinity. It first appears when Tsuruko is in mortal danger from being attacked by Jin Hissatsu; causing her to resolve to save both humans and symbiotes. Being made to protect Tsuruko by Alphonse and act as her bodyguard, the Victory Ring shows up whenever she is in danger or whenever she calls for it. The Victory Ring's powers come directly from the Source of Magic and are accessed through the Crystal Server on Gaiki. In order to initiate the transformation into Gaiki, after slipping the Victory Ring on her finger, the Arcle is placed on the left pad of the Phoenix Driver horizontally, then turned 90 degrees so that the phoenix symbol on the belt's gem is upright. After placing the Arcle upright, Tsuruko pushes the horn lever on the Arcle; causing her body to become engulfed in light, before transforming. The code of the Victory Ring is SSR-07.
 * Maximum Ring (マキシマム・リング, Makishimamu Ringu): The Maximum Ring is a golden Super Soul Ring which possesses a multicoloured gem encrusted within the base; the gem possesses numerous symbols within the textures; representing it's true use. The Maximum Ring was designed by Giselle Mercury and given to Tsuruko Sejren; when Tsuruko scans the Maximum Ring over the Phoenix Driver with her teammates in close proximity, it allows the Phoenix Driver to link to their own magical signatures—and once this is done, they focus their minds upon Tsuruko, combining all of their magical energies as one. This forms a Unison Raid (合体魔法, ユニゾンレイド, Yunizon Reido) of sorts; which is an extremely powerful spell that allows two Mages to unite Magics similar in nature together, thereby creating an even stronger attack. Many priests have wasted their entire lives trying to achieve Unison Raid without success, thus implying that it is an extremely difficult spell to master. However, in the case of the Maximum Ring, the resonance caused by being scanned over the Phoenix Driver causes something greater than a regular Unison Raid, allowing all seven members of Team Daybreak (and Kirika and Sion) to unite their magical power, via focusing it through Tsuruko's Buster Cannon, essentially focusing all of their power into a single vessel; this results in a blast of overwhelming power without any equal, known as the "X Shining Hopes Victory Maximum Finish" ((六／七／八／九／十／十一）光幾ビクトリーマキシマムフィニッシュ (Roku / Nana / Hachi / Kyū / Jū ／ Jū Ichi) Kōki Bikutorī Makishimamu Finisshu).
 * Nine Shining Hopes Victory Maximum Finish (九光幾ビクトリーマキシマムフィニッシュ, Kyūkōki Bikutorī Makishimamu Finisshu): The strongest version of the Shining Hopes Victory Maximum Finish, when performing it; Tsuruko scans the Maximum Ring over the Phoenix Driver, causing a powerful resonance which reverberates throughout the area, connecting Tsuruko's magical energy with the magical energies of all six other members of Team Daybreak (as well as Kirika and Sion), and focusing it through a single conduit—Tsuruko's Buster Cannon. Once this is done, all of their magical energy is gathered; uniting their powers into the arm-cannon as it is released in the form of an overwhelming blast of unparalleled power that expands vertically as it moves away from Tsuruko. As the blast moves away from her, opponents that come in contact with the vortex are knocked slightly to the side, and are thus forced to travel with it. Opponents that are in the center of the vortex are more easily trapped by it. Tsuruko recoils slightly when she does the attack, but she is unaffected by gravity until the move ends, so it is mostly insignificant. The move is capable of hitting about 7.5 times a second, although this is unlikely due to the speed the blasts spin at and the knockback delivered; it razes the earth and destroys the skies; all for the purpose of eliminating the enemy in front of Tsuruko. It is capable of inflicting damage on a wide range of multiple enemies and pushing them back quite some distance without allowing recovery, possibly even dragging opponents off the side. The Nine Shining Hopes Victory Maximum Finish is without a doubt, Tsuruko's most powerful attack; possessing a power without equal—after obtaining the method in which to utilize it, it has been the finishing attack for all of the major antagonists in Daybreak.
 * Infinity Ring (インフィニティ・リング, Infiniti Ringu): The most powerful Transformation Ring to ever exist; Infinity Style is also known as the "evolution of infinite possibilities," and is the true form of Gaiki, awakened by Tsuruko's resolve to defeat Amadam near the climax of Daybreak S2. The Infinity Ring is a golden Super Soul Ring with a multicoloured gem in the middle; representing all of Tsuruko's powers. It was an evolution unlike anything ever anticipated by anyone, born when Tsuruko molts after Jonas had given her a stern lecture about learning to be selfish for once. It is at this point that Tsuruko declares that she will defeat Amadam and return the world to its former state, and, in a blast of light-based magical power, the Infinity Ring is created with her resolve. When Tsuruko slips the ring on her finger, the Star Phoenix appears before her, revealing that Tsuruko's determination is what made him change and offers his help once more. When Tsuruko scans it over the Phoenix Driver, it allows her to become Infinity Style, equipped with an alternating arsenal of Blue Rose, Balmung, Vort Grenade, and Aegis alongside Dragredder. The Infinity Ring also allows Tsuruko to move at blinding speeds when scanned on the Phoenix Driver a second time after the transformation, as well as imbue her Dragredder with the Source of Magic when scanned on Dragredder's Core Bay. Though she later gave it back to Jonas after defeating Amadam, seeing no need for such a powerful ring anymore, Tsuruko would acquire another Infinity Ring, which originally belonged to her Bujin counterpart. Its code is SSR- (SSR-Infinity); showing that the Infinity Ring is the most powerful of them all. However, the Infinity Ring is actually part of a pair, with the other member of said pair being a special Super Soul Ring known as the Finish Strike Ring, which enables Tsuruko to take upon her ultimate form, if only for a moment.
 * Finish Strike Ring (フィニッシュ・ストライク・リング, Finisshu Sutoraiku Ringu): The Finish Strike Ring is a Super Soul Ring that is only compatible with Tsuruko Sejren's Infinity Style; being only capable of being scanned over the Phoenix Driver when Gaiki is in Infinity Style. The Finish Strike Ring is a golden Super Soul Ring that has twin phoenixes arranged in a yin-yang pattern, along with a large ruby in the middle. When Tsuruko scans the Finish Strike Ring over the Phoenix Driver when in Infinity Style, it lets out a high-pitched squawk as the scanning releases a pulse of aura, that is indicated to be pure Source energy which surrounds Tsuruko's body, cloaking her in intense light. When cloaked in light, the Phoenix Driver becomes gold and its trim becomes red, which is similar to the other Driver Belts; as Star Phoenix's Phoenix Armaments manifest from the armour of Infinity Style, becoming the Infinity Skull (インフィニティ・スカル, Infiniti Sukaru), Infinity Tail (インフィニティ・テイル, Infiniti Teiru), Infinity Wings (インフィニティ・ウィング, Infiniti Uingu), and Infinity Hell Claws (インフィニティ・ヘル・クロー, Infiniti Heru Kurō); the attachments are far more powerful and silver. This arrangement causes Gaiki Infinity Style to take upon the Pseudo-Style known as Infinity Phoenix Style (インフィニティ・フェニックス・スタイル, Infiniti Fenikkusu Sutairu), which exists only for a moment, as Tsuruko shoots towards the enemy at amazing speeds, gathering and condensing magical energy upon her feet as she manifests the Infinity Skull upon her right foot to strengthen the power of her kick, as she summons a massive magic seal, then hits the target with elemental constructs of Star Phoenix, then slams a powerful flying kick into the weakened target known as Infinity End (インフィニティ・ーエンド, Infinitī Endo). Even if made into a non-lethal kick, this attack still has enough force to send an opponent all the way to the sun at high speeds.

Soul Armour
Soul Armours (神鎧 (ソウル・アーマー), Sōru Āmā lit. God Armour) are specialized armours worn by various powerful warriors known as Soul Armour Knights (神鎧纏最高戦士 (ソウル・アーマー・ナイト), Sōru Āmā Naito lit. God Armour Clad Supreme Warrior); they are human or humanoid warriors who transforms from a natural human form using a Driver Belt into a superhuman form clad in the armour. The Knights secretly patrol their respective territories to protect civilians from demons. Armed with special magical equipment, the knights carry an eternal war to maintain the light over the darkness in the realm. When transforming into Gaiki, Tsuruko slips the Victory Ring upon her finger, and scans the ring over the Phoenix Driver; causing the belt to expand around her waist like a deck of cards wrapping around. When this is done, Tsuruko throws her right arm at a diagonal to her right then rotates it clock-wise until it is a diagonal to her left, then she retracts it to her waist and thrusts out her left arm at a diagonal to her right. With this, the Phoenix Driver releases a glyph of pure power before her, blasting any opponents in close vicinity away as the woman's speed picks up- running through the series of cards, as she leaves the projections, everything about her changes completely. She becomes Soul Armour Knight Gaiki (神鎧纏最高戦士 (ソウル・アーマー・ナイト) ・凱輝 (ガイキ), Sōru Āmā Naito Gaiki lit. God Armour Clad Supreme Warrior Shining Victory).

Star Phoenix
Star Phoenix (スター・フェニックス, Sutā Fenikkusu): Star Phoenix is the form of Tsuruko's inner demon, known as Phoenix, after she managed to hold on when she was in deep despair and pushed Phoenix back inside, allowing her to use magic. Star Phoenix is a European phoenix-themed demon that came from Tsuruko's soul; its body mostly retains gold and silver colours. He also has a red diamond in his head. Star Phoenix's human form is that of a young man with a grin on his lips. His hair is an unnatural red, his skin pale as though he hasn't seen the sun in a long time, and his eyes are a blazing crimson, far brighter than his hair. The whites of his eyes are black, just like other symbiotes; rather beautifully handsome in his own right. When Tsuruko was still young, Star Phoenix, in his larvae stage, was transferred from Alphonse to her during her birth—by complete accident. Incidentally, Star Phoenix attempted to befriend Tsuruko, teaching her magic as well as basically filling in the gaps of her not having an older sibling. However, once Giselle learnt of their relationship and feared for Tsuruko, she took matters into her own hands, skewering Star Phoenix and keeping him dormant in his larvae stage until the Sabbath; and it is because of this that the demon became vicious and sinister.

Star Phoenix first appeared in The Sabbath ritual, where he was about to burst out from Tsuruko's body. However, Tsuruko managed to keep her symbiote inside of her, saving Tsuruko from the demon. After that, Tsuruko is able to use magic to tame Star Phoenix. However, when Tsuruko is in a crisis because she could not defeat Kirika to protect her friends, Star Phoenix offers Tsuruko his powers. However, Star Phoenix warns Tsuruko if she uses too much of his power, Tsuruko will be driven to despair and Star Phoenix will kill Tsuruko. Tsuruko gives the dragon a very surprising response, saying that Star Phoenix is her hope. However, when Star Phoenix gave Tsuruko access to Soul Armour Gaiki, Star Phoenix still showed his sinister side. He stated that he would like to see which is stronger: hope or despair.

As for personality, Star Phoenix is shown to be extremely hot blooded, as shown when he brutalizes Alexis in a reckless manner. He will kill Tsuruko at any cost if there is a chance. Though Star Phoenix is somewhat sinister, he was shown to have a kind heart. This is shown when he sacrificed himself to protect Tsuruko from Amadam's attack at the end of S1. After Tsuruko's strong heart revived him, though, he regained all of his old memories and had decided to become Tsuruko's hope, in a unique reversal of Tsuruko's declaration to him during S1.
 * Instant Summon: When inside somebody's mindscape, or when fighting particularly powerful opponents, Tsuruko is capable of summoning Star Phoenix in order to aid her in battle with the Stellar Ring, or simply by concentration if Tsuruko is in an eternano-dominated environment while acting as Soul Armour Knight Gaiki. But care must be taken, as Tsuruko is only capable of accessing the power of Star Phoenix when acting as Gaiki—and because of this, if Tsuruko calls upon Star Phoenix through concentration, the Soul Armour will be disengaged and returned to the Phoenix Driver for the duration in which Star Phoenix is out and battling alongside his master.
 * Phoenix Armaments: Later, when Tsuruko confronts Star Phoenix within her mind and asks for her power, Star Phoenix decides to help after seeing his host's resolve and helps Tsuruko obtain the power needed in order to become Soul Armour Knight Gaiki. When Tsuruko is fighting as Soul Armour Knight Gaiki, at choice intervals, a single component of Star Phoenix's body is capable of being manifested upon Gaiki's own body; allowing Tsuruko to use the power of that component to its fullest extent—more often than not, serving as the deciding blow in every battle. However, Star Phoenix told Tsuruko that if she overuses the Phoenix Armaments that this deal had netted her, Tsuruko will fall into deep despair and will kill her and take over.
 * Phoenix Skull (フェニックス・スカル, Fenikkusu Sukaru): The Phoenix Skull is a powerful special technique of Tsuruko's when harnessing Star Phoenix's power while acting as Gaiki; when utilizing it, she gathers magical energy within her chest, which Star Phoenix. Merging his own magical energy with the magical energy Tsuruko has gathered within her chest, he then uses the dual energies to serve as a fulcrum—manifesting his true form's head, a phoenix skull, outwards from Tsuruko's chest. The head is a menacing black in texture, with crimson and golden eyes that stare deep into the souls of their enemies. From there, the fearsome mouth opens with a creak, exposing Star Phoenix's gaping maw to the opponent. Charging magical energy within his mouth, Phoenix unleashes a powerful attack known as Phoenix Blaze (フェニックス・ブレイズ, Fenikkusu Bureizu); an immensely powerful, explosively destructive blast of flame that is capable of traveling great distances, as seen when it was visible all throughout Crocus, wreaking havoc wherever it passed. The attack requires about 3 seconds to travel a few ten thousand-kilometer distance, and it possesses a penchant for widespread destruction, able to obliterate several buildings from a distance.
 * Phoenix Tail (フェニックス・テイル, Fenikkusu Teiru): The Drago Tail is a powerful special technique of Tsuruko's when harnessing Star Phoenix's power when acting as Gaiki; when utilizing it, she gathers magical energy within her lower back, which Star Phoenix then links to. Merging his own magical energy with the magical energy Tsuruko has gathered within her lower back, he then uses the dual energies to serve as a fulcrum—manifesting the tail of his true form, an avian tail outwards from Tsuruko's lower back. The tail is menacing; possessing an abundance of spikes around the tip of the tail, with jet-black scales which seem to glow red. Charging magical energy within the tail and transferring it outwards through the tip of the tail, Star Phoenix unleashes a powerful attack known as Phoenix Freeze Whip (フェニックス・ンフリーズ・ウィップ, Fenikkusu Furīzu Wippu), where Tsuruko first freezes the enemy (and whatever else nearby it) in place with her power, then rushes towards the frozen target with the Phoenix Tail, charged with raw elemental ice, and cleaves the foe with it.
 * Phoenix Wings (フェニックス・ウィング, Fenikkusu Uingu): The Phoenix Wings are a powerful special technique of Tsuruko's when harnessing Star Phoenix's power when acting as Gaiki; when utilizing them, she gathers magical energy within her upper back, which Star Phoenix then links to. Merging his own magical energy with the magical energy Tsuruko has gathered within her upper back, he then uses the dual energies to serve as a fulcrum—manifesting the wings of his true form, a pair of phoenix wings outwards from Tsuruko's upper back. These wings appear crimson in texture, with several black scales in place littered around the tips. By utilizing a variant of magical propulsion in conjunction with magical particles, she is capable of achieving extremely high speeds while leaving behind a trail of visible after-images to confuse her enemies. The speed and after-images granted by the Phoenix Wings allow Tsuruko to effectively dodge multi-directional attacks. Activating this attack causes a slip stream effect that allows Tsuruko to achieve speeds normally impossible to her in any location. By charging the particles with magical energy this allows Tsuruko an additional defensive measure as well as immense propulsion, allowing her to build up speed over time as she darts through the air.
 * Phoenix Hell Claws (フェニックス・ヘル・クロー, Fenikkusu Heru Kurō): The Phoenix Hell Claws are a powerful special technique of Tsuruko's when harnessing Star Phoenix's power when acting as Gaiki; when utilizing them, she gathers magical energy within her hands, which Star Phoenix then links to. Merging his own magical energy with the magical energy Tsuruko has gathered within her hands, he then uses the dual energies to serve as a fulcrum—manifesting the claws of his true form, a pair of phoenix claws outwards from Tsuruko's hands. These claws have a serrated appearance; similar to overly-long nails or the fangs of a dragon. They are reportedly extremely powerful; able to cleave through almost anything that Tsuruko can see, and deal astronomical damage to beings of demonic origin. When infusing the Phoenix Hell Claws with gravitational energy, Tsuruko can execute an attack called Phoenix Levitate Torn (フェニックス・浮揚・トーン, Fenikkusu Fuyō Tōn), where she infuses the Phoenix Hell Claws with gravitational energy before striking the enemy with a cross beam slash that delivers a tremendous amount of destruction to the surrounding area and the opponent.

Code DTD
"Restriction 666 released, Demon Host Detected, All Limiters Deactivated! Code: Dust to Dust, Activate! (第666拘束機関開放、魔主検、出全無効化、コード・ダスト・ト・ダスト、起動！, Dai roku roku roku kōsoku kikan kaihō, mashu kenshu, zenfū mukōka, Kōdo: Dasuto to Dasuto, kidō!)"

- Tsuruko activating Code: DTD

Code: DTD (覚醒態・奮闘力解 (コード・ＤＴＤ (ダスト・ト・ダスト), Kōdo: DTD (Dasuto to Dasuto) lit. Code: Dust to Dust, alternatively Awakening State: All-Out Power Released): Code: DTD is the mysterious special function of Tsuruko's Kaizorg body. Neither magic nor inherent ability, nor race-derived, the DTD has long been under intense speculation, with only a few people in-universe such as Amadam knowing fully of what it entails. A long time ago, DTD in a different form was created with the specific purpose of combating demon hosts; in a similar manner to Slayer Magic with their own targets. Not much else is known about the mysterious DTD, but it has been confirmed that someone else, perhaps many others, have had the DTD before Tsuruko has; however, this information is not documented well. However, according to Amadam, in ancient times, powers similar to the DTD, showed themselves, taking different forms: weapons in the hands of great heroes, devices with rumoured to be able to heal the diseases, and others took the form of caves and functioned as trials for those who entered them. Although, he is unsure if they are related to the DTD, or if those hopes combined together into another form as they were lost and have naturally appeared here. With the Magic Council still fearful of the power that demon hosts possessed, the Magic Council commissioned Giselle Mercury to create a system that could effectively allow their Kaizorg project to take down demon hosts with ease; similar to the magic of old. This eventually led to the development of Code: DTD; however, soon after creating the code, Giselle left with the blueprints for both the Kaizorg template as well as Code: DTD—as she realized that she had recreated the magic of old. DTD can choose which person can wield it, as after being absorbed from Tsuruko by Amadam, it has still remained in her possession.

Indeed, chronologically, the first activation of Code: DTD was against Kirika Hotsuin in Showtime, where Tsuruko activated it unconsciously—DTD, paired with her Soul Armour, Gaiki, were more than enough to send Kirika packing; however, the stress of activating it sent her into a coma for a week. The moment that DTD activates, Tsuruko's purple eyes become a menacing shade of golden, and portions of her Kaizorg armour temporarily dissolve; discarding clothing in exchange for greater power and speed outputs; additionally, Tsuruko receives a shining golden aura which surrounds her body when in this state. Code: DTD would automatically activate in the presence of a demon host with no regards to whether if it's a higher-ranked demon or not. However, thanks to Tsuruko's stable will, after awakening the program, can choose when and whether to activate the DTD or not. In DTD Mode, Tsuruko's abilities are greatly increased and she can move at greater speeds thanks to the exposed thrusters; while each of her blows can shatter the earth. When in DTD Mode, Tsuruko can take control of an enemy's magic and use it against the foe. Finally, DTD enables Tsuruko to use the in-built virus program created by Giselle in order to quadruple her damage against those hosting demons, giving her a major advantage. DTD lets Tsuruko to control her body completely through brain, thus it is breaking her limitations, essentially—her body will move like it would in a dream. The stress caused by moving in this manner, however, is way too much for normal people; even though Tsuruko is blessed by the Star Phoenix symbiote and is the most advanced robot to ever exist—and ironically, that means that Code: DTD can only be activated for ten minutes before shutting down, leaving Tsuruko vulnerable.

It is noted that the DTD is the collection of the hope and the fear of all mages; it is the reference point or template to the original world. Its destruction of magic returns the world back to normal before the magic occurred. As such, the DTD embodies the hopes of mages who can act all they want without fear of losing the original world, and is the fear of mages because it removes the distortion they have created. It acts as a lifeline that allows the world to be reverted to normal, no matter how far it has been distorted in any direction. This is the very reason why someone who wants to distort the world beyond recognition from the previous one, like Amadam himself, see Tsuruko Sejren as a threat because of the DTD. It has become apparent, that in the event that the DTD is absorbed from Tsuruko's body, an unimaginable power appears to take in the DTD's stead. This power's true form is currently unknown, though it is enough to bring fear upon Amadam upon witnessing it; it was not for the DTD, but for it to act as a medium for his Ragnarok End to gain a corporeal form. Tsuruko can however, communicate with the power, and could somehow force it to yield to her will. In Tsuruko's first "talk" with the invisible thing, an even greater power swallowed what had appeared and suppressed it; it was Tsuruko's will power that took control.
 * Overdrive Bullet (オーバードライブ・バレット, Ōbādoraibu Baretto): Later, it is shown that by overloading her circuits, Tsuruko can achieve four times the accelerating speed of her previous speed, allowing her to reach speed reaching that of Mach 9. This technique is known as the Overdrive Bullet, and when performing the technique, Tsuruko speeds up considerably and can reportedly penetrate any substance she comes in contact with, albeit only for a short time. When performing the Overdrive Bullet, Tsuruko begins to overload her circuitry. When this happens, blue sparks emit from her body and a chemical reaction which forms the Overdrive Bullet is triggered. Tsuruko then forms a destructive energy field around her body that can burn through or penetrate any substance, and shoots herself forward are four times her own, already high, acceleration, allowing her to pierce through any substance in her way; and she flies the target at incredible speed, resulting in a quite devastating impact that can stun creatures as large as Dragons; it also allows Tsuruko to move at such a speed that the human eye can no longer track her. Performing this spell also appears in certain situations to make Tsuruko unaffected by attacks: it allows her to pass harmlessly through most magical attacks without any side effect, and it can also attract nearby eternano, causing her to absorb it and add it to her own magical aura, allowing her to harness the power of Overdrive Bullet for a longer duration. When she has gained enough speed, she will gain a blue, funnel-like aura. The drawback of the Overdrive Bullet is that it cannot be sustained for extended periods of time, since its unfavourable performance cost has Tsuruko strain her circuitry beyond its limits, and could potentially destroy Tsuruko herself—Giselle had told her that she could only use the Overdrive Bullet a grand total of three times; and on the third time, her circuitry would overload, killing her in an enormous explosion. Because of this, Giselle attempted to immediately remove the function twice; the last time without Tsuruko's knowledge when she was sleeping, but Tsuruko convinced her to allow her to keep the Overdrive Bullet, as she would need its overwhelming power to defeat Amadam.
 * Dividing Wyvern Fairy (昇陽皇の絶対力（ディバイディング・ワイバーン・フェアリー）, Dibaidingu Waibān Fearī lit. Absolute Power of the Rising Sun Empress): Dividing Wyvern Fairy is an extremely powerful magic awakened within the DTD Program; it is noted to be Lost Magic caliber in terms of power—however, not many people know what it exactly is. When Dividing Wyvern Fairy is active, the user draws in ambient eternano from the atmosphere, condensing it to its utmost limit as they absorb it into their magic origin, causing the absorbed eternano to cause a chain reaction, which multiplies the user's power exponentially; making the user far faster, stronger, and more resilient as the battle progresses, in addition to increasing their skill parameters sans the magical energy. In addition, the user can transfer the amplified power to any being or object that they desire, granting them a decent support role. Doing so strengthens and augments the target of their choice, granting them the user's boosted power; though at the time the user's power is transferred to their target, their own powers are drained to the point that it seems as if they never received these boosts. The transfer is initiated by forming a thin line of eternano between the user and the target; however, it should be noted if utilized against a foe, the user can use the lines to swing their target around. Alternatively, when utilizing this magic, the user's energy levels slowly increase by using elements to take electrons from their foe every minute, which has the added effect of halving their foe's power or their magic's power, while utilizing said electrons to make an "energy shell" full, in order for them to become less, if not completely unreactive and utterly stable, allowing the user to consume that power and make it their own, allowing them to gather more and more energy, which they can use as their own power; they always keeps a fragment of the absorbed power from their foe so that they can unleash it on a whim. However, such a powerful ability has a limit; if the user's power is boosted too much, then it will revert to the starting point as they have been overloaded. The time that this ability activates is every minute; however, it can be reverted to the starting point if this magic absorbs too much energy and boosts the user too much, overloading explosively and giving all the assimilated energy to their foe. When the user gets the power of the DTD under control, during battle, this magic is constantly being activated every second until they can no longer handle the strain.

Gary Straights
"Gary: Birdy, my mum mentioned that it doesn't matter even if you can't get 100 friends once you graduate to your next class, you must find a real friend that you can treasure with the feelings of 100 people. Once you get this true friend that you can view as more important than anyone else, your future will be bright. Tsuruko: Then, I'll use the feelings of a hundred people to treasure you. Even if there's 100 people... no. No matter if it's a million or trillion people, even if the entire world views you as an enemy, I'll still be your friend."

- Gary Straights and Tsuruko Sejren, in their childhood, Innocent Origins

Some of Tsuruko's most prominent interactions are with Gary Straights. The two used to be childhood friends and both considered each other best friends. In the present, their relationship is not good as it was in the past due to being separated for so long, but compared to other people that Tsuruko interacts with, she and Gary are very close; Giselle even notes that Tsuruko seems to be somewhat of a 'tsundere' towards Gary. After Tsuruko was forced to move away, she was traumatized by being separated from him; an event which triggered her desire to make friends with everyone, due to fear of losing a close friend once more. When the two eventually reunited, Tsuruko immediately recognized Gary as her childhood friend. However, to Tsuruko's dismay, Gary was unable to do the same, which is justified considering that Gary always thought of her as a boy and never really knew her true name in the past.

Gary deeply regrets that he couldn't say goodbye to "Birdy" and believes that this was the main reason why she ultimately became an outcast—often seeing dreams of his past friend, and trying to revise this past by using "time machine" that Alexis had invented; showing that the longing for each other is very much mutual. Even now, Tsuruko realizes that their past friendship is gone, and their relationship is that of two fellow students, not of childhood friends—much to her dismay. While appearing cold to Gary and only Gary, Tsuruko is continuously seen trying to make him remember their past. Whenever something romantic would happen between the two, both would blush and just brush it off; Tsuruko would sometimes remind Gary, but he just pretends to forget to avoid getting things awkward.

Interestingly, Tsuruko has some obvious affections for Gary, but due to shyness, inability to convey her feelings and pride, cannot say it out loud. The two possess a truly powerful bond; Gary and Tsuruko are frequently seen together, Tsuruko referring to Gary as the most important person to her—and the two possessing a bond that transcends any friendship or romantic relationship; being one of pure devotion. Gary would do anything for Tsuruko, and the feeling is mutual. However, their relationship slowly goes from affection to pure hate on Tsuruko's end as Gary left her all of a sudden.

However, during the Esper Excellen Part II arc, Gary finally revealed his true personality and reasons to her, and two decided to start off again, not as the Gary of the past and "Birdy", but rather, as the current Gary and Tsuruko Sejren.

Deen Lhant
"Deen: "Well, you're free now." Tsuruko: Hey, Deen? Don't give up on your dream, okay? Maybe we'll cross paths again.""

- Tsuruko Sejren and Deen Lhant, in Paragon of Hope

While Tsuruko and Deen's relationship started off on a sour note, though only for the latter, Deen was shown to be touched by the former's kindness towards him, even though he had arrested her on the charges of being rather suspicious. As Tsuruko told Deen to not give up on his dream of being a superhero, the words struck him on a high note; as she gave him one of her Super Soul Rings and left. This caused him to become intrigued by her, seeing her as somebody other than any other mage—until he had met Tsuruko, the mages that Deen had encountered in his profession were cruel and arrogant, even those under Legal Guilds. His impression of her was further softened after he witnessed her petting a kitten on La Pucelle grounds. When his superiors instructed him to infiltrate La Pucelle, Deen immediately jumped at the chance—not for the higher pay, but for the chance to meet Tsuruko once more. After posing as a student and a later bodyguard for Team Daybreak, Tsuruko and Deen had become friends officially.

Deen is shown to be a bit of a tsundere towards Tsuruko, being somewhat harsh to her, but deep down, he cares; as he doesn't openly admit that he worries or cares about Tsuruko, usually feigning anger and yelling at her, which only makes Tsuruko smile because she can tell Deen's true feelings. In dire situations, Deen openly shows concerns and proclaimed he will do anything to protect Tsuruko from danger. It was shown many times that Deen holds romantic affection for Tsuruko; blushing when he is close to her or when she is being kind to him—because of this, he has a rivalry with Gary. While normally being cold, Deen will listen to Tsuruko's words and advice even when he is angry.

However, Tsuruko's love turns out to be more of a platonic one- more like a sibling love than anything else- and since Deen himself is nearly a decade older than her, upon the realization that she's nearly half his age, he backs off.

Excellen Kilekion
"Excellen: Haha, don't call me 'lady'. I'm more of a 'sir' than a 'lady' if you know what I mean. Well, what are you waiting for? Heya there, I'm Excellen Kilekion! All I know you as is All-Lovin' Girl from before—but I want to know you—not the idiot that embarrassed herself, the real you. Tsuruko: ...I'm Tsuruko Sejren. I-It's nice to meet you, Excellen...Kilizeon? Purugashion? Alphaeon? Sorry, your name is hard to pronounce... Excellen: Hahaha, don't worry about it! Just call me Cell, and I'll call you Sejjey. And! I'll be your friend here, you have my word!"

- Excellen Kilekion and Tsuruko Sejren, in their first meeting, La Pucelle

Upon her arrival at La Pucelle, Tsuruko was sorted into the Ōryu dorms, Excellen was the first to befriend her, stating that despite her lack of social skills, Excellen wanted to get to know the real Tsuruko, even coining the nickname "Sejjey" for Tsuruko. Even though the two are on different teams, Tsuruko and Excellen develop a close bond, as Tsuruko even lets Excellen carry her on her back whenever she offers to. As Excellen became more involved in Tsuruko's life, Excellen gave unyielding support to Tsuruko through everything, with or without Tsuruko's consent and/or knowledge.

Rosa Dimaggio
Rosa is Tsuruko's best friend and sidekick. The two have been together since Tsuruko joined La Pucelle Academy, in which the two first meet. They have been best friends for so long that they share a sisterly relationship. The two got off without any problems; as Rosa stepped in to defend Tsuruko from Kaguya Kobayashi when the snooty royal was berating her from the "grave" crime of bumping into her; Rosa indeed did send Kaguya packing with a harsh speech which utterly destroyed her self-esteem. The two quickly became close friends- deciding that they would partner up in teams throughout their stay at the academy. When Tsuruko decided to explore the area of the abandoned dormitory, Rosa witnessed her running at high speeds. Rosa was impressed by this and began to follow her. Tsuruko soon realized that she was following her, but allowed her to do so, since she was impressed by how Rosa could keep up.

When the symbiote Bahamut attacked the two for being near the secret of La Pucelle, Rosa proved to be a great assistance to Tsuruko, by backing her up in the ensuing battle, buffing her and healing her when the need arose. At the end of the battle, when Rosa saved Tsuruko from her fall from the building, Tsuruko had built a strong bond with Rosa, and the two became close friends. Rosa often invents machines for Tsuruko and also made her three upgrades for Dragredder. Giselle refers to the two as the "Unbreakable Bond" whenever they team up. While Tsuruko teaches Rosa how to run, Rosa mentors Tsuruko in the art of unarmed combat with her legs; which forms the basis of Tsuruko's fighting style. Whenever Tsuruko has an adventure to explore, she always comes to Rosa and asks her to come along, and Rosa is always ready to help.

Quotes

 * "Now, it's showtime!" -Tsuruko's pre-battle catchphrase.
 * "Tsuruko Sejren. Justice." -A phrase commonly uttered when people ask who she is.
 * "I'll become friends with her and bring her back to you, Giselle. That way she sees that people can love even a spikey headed jerk like her." -Tsuruko's declaration to Giselle Mercury to save Hikari Zanna, Paragon of Hope
 * "I don't know what the heck you're saying, but back then? You used your subordinates as fodder and as a distraction? And I could see it in their eyes that if they weren't forced to be meatshields, they'd never come back. You just threw them out there! There are things that you should, and shouldn't do!" -Tsuruko, to Alexis Tenjouin, in Falling Into The Heart
 * "I don't need a special reason to save lives, do I?" -Tsuruko, to Hikari Zanna, explaining why she saved her in Innocent Origins
 * "Children are treasures. The greatest sin in this world is to damage those treasures!" -Tsuruko, to Alexis Tenjouin in Innocent Origins
 * "...While it'd be nice to be treated fairly, I'd at least like to know some people. Rosa is nice...that's plus one friend. Kaguya tried to kill me, that's an enemy. Back to zero..." -Tsuruko, lamenting her first day at La Pucelle, La Pucelle
 * "I promise: I will be your final hope." -Tsuruko's words of hope to her friends upon assissting them in overcoming their burdens
 * "My evolution is faster than the speed of light. There's nothing in the whole universe that can keep up with my evolution!" -Tsuruko, upon obtaining Infinity Style

Developer's Notes
Brooding. Stoic. Cold as ice yet hiding a lot of insecurities underneath that stoic appearance.

Those words sum up Jason LaHote quite nicely; at least until the time-skip in the story.

However, Tsuruko is designed to be his polar opposite. I wanted to make a character so different than the protagonist of Dawn so that readers wouldn't feel as if they're reading the same story with the main character possessing a different name. It's been my goal for a while to make a main character that wouldn't be relegated to the background (as in, not rather important in the grand scheme of things) in Dawn; and I do say that I succeeded. While Tsuruko doesn't show interest in Jason, she has her own love interests and personal life which nobody in the main story affects or distorts in any way.

Tsuruko hasn't had much character development because I fear that if I change her personality even slightly, it'll ruin my view of the character who's meant to be a shining hope for the world; though on the whole her character has remained the most consistent with what I was originally trying to portray—a kind, selfless soul. So, while Tsuruko doesn't get lots of characterization, she spends time giving character development to everyone else; however, like everyone else in Daybreak, she is a highly fleshed out and engaging character.

In terms of powers, I derived Tsuruko's skillset off what would be Jason's polar opposite at first; using kicks to balance Jason's punches, and more varied magic; while Jason is mostly focused on beams of energy, swords, and power-ups, Tsuruko is highly varied with her Super Soul Rings. This manifests in their sword-fighting styles; with Jason using sharp and powerful, precise movements, while Tsuruko fights in a flashier, more fluid way and uses her agility, creativity and sheer impressiveness; yet she isn't as physically powerful as Jason.

What's prominent is that Tsuruko has a sun theme; which relates highly to her personality. The sun provides warmth for all of us, but on a bad day, it will be unbearably hot and melt damn near everything. The same goes for Tsuruko; she's kind to everyone he meets, but piss her off and she'll snap!

Anyway, I hope you all like Tsuruko as much as I do.

Trivia

 * Tsuruko is the author's main character for the Sun Trilogy; having finally decided on a main character she would never discard.
 * Via Word of God, Tsuruko is her favourite protagonist in the Sun Trilogy; because of the general everyday setting of Daybreak, she feels more attached to Tsuruko, and considers her somewhat like a friend or a senior. In contrast, Giselle is more of someone you would admire as a hero.
 * Tsuruko is the second main character of the author's whose theme revolves around phoenixes.
 * Interestingly, Tsuruko's favourite food seems to be chili dogs.
 * Tsuruko's name can also derive from 釣瓶落とし; tsurubeotoshi, which is to sink quickly, referring to her habit of conforming under pressure and send conversations she is spiraling into awkwardness.
 * Tsuruko's battle theme in Daybreak is called Clear and Serene; however, her appearance in Dawn's final arc is heralded by the music known as These Hands of Mine Shine with a Roar. In addition, Tsuruko's battle theme as Gaiki (aka, from Showtime onward) is Strike Shutsugeki.


 * Tsuruko's stats are: