Gravity Spirit Slayer Magic

Gravity Spirit Slayer Magic (厳の滅霊魔法, Gen no Metsurei Mahō) is a Caster Magic, Lost Magic, obviously a Slayer Magic, and last, but not least, a Spirit Slayer Magic which is focused upon the transformation of the physiology of the caster's body into a spirit, an extremely powerful type of legendary creature that's classified non-corporeal substance contrasted with the material body; this includes those brought into the physical realm through the power of other magicians that can be categorized as belonging to the definition of Spirit Summoning Magic and are of an ethereal composition, but also encompasses a wide variety of terms, including ghosts and sprites, all attuned to this particular element, resulting in Gravity Spirit Slayer Magic revolving around the generation, manipulation, and consumption of the pseudo-element of gravity, which is a natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another.

Gravity Spirit Slayer Magic is wielded solely by Alyssa Lucifuge, the and the leader of the Band of Seven of the Sniper Raid, taught to her by the Eldritch Spirit Azathoth (仏臭い霊・アザトース, Hotokekusairei Azatōsu), a member of the Eldritch Spirits, whom are otherworldly spirits that possess control over natural phenomena and are stylized after the Great Old Ones and the creatures in the works of H.P Lovecraft in general.

Description
In order to learn the power of Gravity Spirit Slayer Magic in the first place, the beginning stages of obtaining its power takes place in a similar manner to a wielder of First Generation Dragon Slayer Magic; being taught by a spirit itself; of course, it doesn't matter what kind of spirit it is, as long as it can be classified as "an incorporeal body with an existence composed entirely out of energy" as per most forms of spirits. A willing user can learn Spirit Slayer Magic from almost any type of spirit, as long as the spirit in question has the methods in order to teach the magician; though "Spirit Kings"; leaders of a spirit race cannot teach a magician, as if they were to attempt to teach a human their magic, they would be unable to accept the force of their magic - however, some exceedingly rare exceptions exist to this. Once a hopeful wielder of this incredible power has decided what spirit to have them teach this magic, the caster must forge a contract with spirits of any type, even ghouls hailed as Summon Spirits which are located within the world of —usually one per town. These beings are part of a set created by the 'higher spirits' for the sole purpose of keeping order within Earth Land. First, the foremost requirement is to locate a spirit. Finding one isn't a walk in the park, that's for sure- the user must be knowledgeable in its habitat, its favorite kind of food, and what it wishes to make out of the contract. From here, the spirit and the caster work out a suitable deal with the target commonly asking for their heart's desire and the user asking for something important to the target in return; but once the deal has been completed, the spirit expels their supernatural energies outwards, engulfing the target in their malefic supernatural powers which seep into the target's body, reaching their soul itself in a ritualistic process. From here, the spirit utilizes their mastery over the arcane and the supernatural particles that are strewn about through this world of whimsy and wonder, engulfing the hopeful wielder with their arcane energies as they seep inside of the target's body, with the spirit reaching inside the humanoid's soul, searching for that otherworldly organ referred to as a Magic Origin and from there, making a few changes here and there as to alter the process of how the Magic Origin functions and its properties, therefore transmogrifying their Magic Origin into a strange hybrid between that of a spirit's Magic Origin and a humanoid Magic Origin, possessing the traits of the former but the arcane storage capacity of the latter, effectively causing their body to be bestowed with the magical powers of a Spirit - otherwise known as Spirit Slayer Magic. Continuing with this process, this magical power acts alongside the energy of the body in order to catalyze a variety of bodily processes, therefore allowing the morphing of their physiology to a point where the individual has adopted some physical traits, a myriad of abilities also shared with their teacher, as well as the element from the said spirit, which can be conjured from the magician's body for countless purposes; upon teaching the magician their form of Spirit Slayer Magic, the spirit enters the caster's soul in a manner not dissimilar to the Dragon Soul Seal and engraves their powers within the wielder, constantly boosting Spirit Slayer Magic to a level akin to Primal Dragon Mode. As one may notice, Spirit Slayer's mechanics are extremely similar to that of any other Slayer Magic; however, there's more than meets the eye.

When inducing the activation process for Gravity Spirit Slayer Magic and thereby performing the signature gravitational energy manipulation of the magic, the caster gathers magical energies within their hands or feet while focusing intently, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws- in the case of Gravity Spirit Slayer Magic, this grants the user complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles. In accordance with the power of Spirit Slayer Magic, activating this gravitational manipulation bestows upon the user various characteristics typical of their gravity spirit: lungs capable of spewing gravitational rays, a body that grants protection against shifts in gravity, and armaments covered in gravitational energies, allowing them to produce and control gravity as well as gravitational energy from any part of their body, which can be used both in melee and as a ranged form of offense, turning their body into a makeshift weapon unique to themselves, greatly increasing the damage of their blows by increasing or decreasing gravity by mimicking a gravitational pull or push in some way, giving them the ability to reinforce the sheer power of their own body with their power over gravity. Unlike regular forms of gravity-based powers, which more often than not require various gestures and hand movements such as simply spreading both arms with the index and middle fingers of both hands splayed, or by thrusting one hand towards the target, palm facing forward in order to utilize their power, Gravity Spirit Slayer Magic requires none, as the power to manipulate gravity is something that the spirit whom taught the caster this magic that they are an embodiment of. Effectively, this grants the user of Gravity Spirit Slayer Magic the ability to call upon the assets of a spirit even if their bodily structure isn't one-hundred-percent the same as the beings from which this magic originated, the caster is capable of inducing a metamorphosis of their body structure as to take upon traits of a spirit instantaneously which is done in conjunction with the activation sequence as mentioned above, bestowing upon the user of Gravity Spirit Slayer Magic the lungs and enhanced vocal folds of a spirit that are capable of spewing incredibly powerful and compact physical gravitational rays, a corporal body which are laced with gravitational energies as to provide protection against anything considered hard and inorganic, and fierce limbs, whether prehensile or not which are enshrouded with gravity, specifically attuned to dealing incredible amounts of damage, overall incorporating the pseudo-element of gravity into their body – all of this combined, results in the wielder of Gravity Spirit Slayer Magic transforming their entire existence into that of a make-shift weapon whose ownership is unique to them and them alone, wielding the element of gravity that was harnessed by their spirit and passed down to them alongside the natural physical superiority of a spirit in combat, utilizing offensive ability, stamina, and vitality, to transmogrify themselves into the greatest weapon of all, thus dramatically increasing the damage inflicted upon anything that they come into contact with using the sheer force of their strikes in all ranges; though close-combat is where this form of Spirit Slayer Magic usually shines, as the magic massively bolsters the power of their unarmed blows with the user unleashing powerful close-range strikes that whip up innumerable storms of gravitational energy which can plow through defenses with relative ease, and with the power of Gravity Spirit Slayer Magic, the caster possesses an absolute dominance over anything considered "gravity" and everything related to and dwelling within it.

In regards to the effects of gravity in Earth Land, gravity gives weight to physical objects and causes the tides. Gravity has an infinite range, although its effects become increasingly weaker on farther objects – since the power of Gravity Spirit Slayer Magic is predominantly focused on concentrating and intensifying the force of gravity, and gravity is a fundamental force of nature that affects everything and anyone, it can be said that Gravity Spirit Slayer Magic is one of the stronger forms of Spirit Slayer Magic. As one would expect from a magic under the Slayer Magic line, Gravity Spirit Slayer Magic possesses an incredibly large range of offensive and defensive properties through the inducement of a gravitational pull, which is the attraction between physical objects with mass, and a gravitational push, which is its opposite, while also increasing or decreasing the gravity of anything that they wish, rendering most frontal assaults virtually useless. When harnessing the power of Gravity Spirit Slayer Magic, the caster is able to bend the gravity around them to make it either heavier or lighter, causing objects or people to fall towards another object rather than the surface, flattening a target, and even anchoring oneself to the ground to remove the caster's ability to be stunned or have their attacks interrupted. Due to the power of Gravity Spirit Slayer Magic, the caster is able to instantly adapt by using their power over gravity in order to and accelerate the dynamic evolutionary process that leads to the adaptation, enhancing their fitness and survival to all forms of gravitational pressure even if the source of which is said to be otherworldly in nature – this allows the caster to survive and adapt to all sorts of environments no matter if there's both high and low gravity; even no gravity, while negating the effects caused by high gravity or weightlessness upon the caster's body no matter the effects they would have, allowing the user of Gravity Spirit Slayer Magic to resist damage from being crushed, smashed, or flattened, as well as move and react normally in non-standard gravity and avoid various physiological problems they can cause. Even if an opponent utilizes another form of gravity-manipulating magic, such as Gravity Magic or Gravity Change, or even a Lost Magic that involves the manipulation of gravity, the user of Gravity Spirit Slayer Magic is able to move about and do battle unhindered. In the case of more experienced users, the caster is capable of compressing large amounts of gravity before firing these condensed forces in the form of a rapidly-shifting gravity field which causes objects inside to vibrate rapidly and hence disintegrate – the process creates something that can be considered akin to a sonic weapon that works in space – or more mundanely, a beam of gravitons. In a similar manner to a user of Dragon Slayer Magic harnessing the Ley lines, which are a virtually untapped, raw source of magical power that has filtered through the depths of the earth for years on end, Gravity Spirit Slayer Magic is also capable of tapping into the Ley lines and more – because of their power to manipulate the Ley lines, a user of Gravity Spirit Slayer Magic is able to alter the terrain in any and every direction in a similar manner to Terrain Effect Magic and by simulating terraforming, which is the hypothetical process of deliberately modifying the atmosphere, temperature, surface topography or ecology of a world to be similar to the biosphere of Earth or other habitable worlds, in order to make it habitable to other species – all of this is done by sending pulses of gravitational energy through the ground, allowing the caster to change its composition in accordance to their will. However, as the planet itself is the root of the power of gravity, and whether they're conscious of it or not, they borrow it's power every time that they use their power of gravitational manipulation – thus, the more power over gravity that they unleash, the more dangerous it becomes for everyone in the immediate vicinity, themselves included, as their body deteriorates from the massive surge of power continually released into the world.

By using the magic's power of manipulating gravity, the caster is also able to create exposed singularities, a center of a hole and a situation where matter is forced to be compressed to a space-like singularity as well as a situation where certain light rays come from a region with infinite curvature, which is a time-like singularity – this allows the user of Gravity Spirit Slayer Magic to create a black hole, which is a region of spacetime exhibiting such strong gravitational effects that nothing—including particles and electromagnetic radiation such as light—can escape from inside it, as well as a white hole, which itself is a hypothetical region of spacetime which cannot be entered from the outside, although matter and light can escape from it – the former annihilates anything that it comes into contact with, ripping everything apart when they enter a gravitational singularity, and with the latter, the user can let matter and light escape, releasing a blast of energy and matter allowing it to create exposures. By generating a gravitational field, which is the region of space surrounding a body in which another body experiences a force of gravitational attraction, and then wrapping it around their frame, not only does this result in the caster's attack and defense statistics become amplified dramatically in a similar manner to the of, but it also serves an identical purpose as the Elemental Body spell of Elemental Magic, which allows the caster to transform into their element of choice – indeed, the gravitational field functions as a form of armour of sorts, and anything that the caster comes into contact with while the "armour" known as the gravitational field is equipped to their body is instantly and irrevocably put under the thrall of Gravity Spirit Slayer Magic, allowing the caster to alter the gravity force of that which they touch, no matter the size of the target, and this also allows them to crush anything that's the boundaries of the gravitational field's area-of-effect – more detail is below in the "Graviton Fist" section. But when the caster is harnessing the might of Gravity Spirit Slayer Magic, they are capable of transforming gravity within anything no matter if it's organic or inorganic or its size, and from there insert them into a brand new and different gravitational pull, mimicking the creation of a solar system, which is the gravitationally bound system comprising the Sun and the objects that orbit it, either directly or indirectly. As with most Slayer Magics, Gravity Spirit Slayer Magic has virtually unlimited customization options in regards to the gravitational energies which are formed through simple magical manipulation- the colour, properties (not limited to but including heat, smell, and taste), and "feel" is capable of being modified to the user's liking for countless different effects and powers, more often than not being attuned to their own personality and ambitions; their "type" can be changed at will, and they can even be given a material consistency. Typically, the user of Gravity Spirit Slayer Magic releases gravitational energies with blunt properties that produce an effect that's similar to being struck by an anvil or a hard force, allowing the caster to pulverize anything that they come into contact with in a similar manner to Crash; this bestows upon the caster a vast amount of options to attack their enemies with.

Indeed, as one may have guessed from the name of this Slayer Magic, the purpose of Spirit Slayer Magic is to slay the existence referred to as spirits, and thus, the absolute greatest advantage that Spirit Slayer Magic has over the other Slayer Magics is that, unlike many other Slayer Magics, Gravity Spirit Slayer Magic can be utilized to kill all sorts of spirits, whether they be "summon beasts" (召喚獣, Shōkanjū), such as Celestial Spirits and its accompanying magic, Elemenian Spirits, Virago Spirits, Shikigami and its accompanying magic, Lemegeton Spirits, Planetary Spirits, Familiars, embodiments of the four fundamental elements, spirits who dwell in the atmosphere, souls of the departed whether or, sprites, and even some demons and countless others as the term "spirit" is known to encompass a wide variety of terms, only loosely categorized as "doesn't fit in other races but definitely isn't human, also ghost as fuck". Thus, the wielder of Gravity Spirit Slayer Magic has their attack and defensive power massively boosted against everything that can be considered to belong to the race of spirits - indeed, as the term "spirit" is open to a vast amount of interpretation, in a manner similar to Devil Slayer Magic, Gravity Spirit Slayer Magic could be considered a rare gem in that it can be categorized as an extremely rare and powerful type of subcategory of magic known as a Semantic-Type (意味型, Imi-gata), meaning that it is a supernatural power that can be defined solely by the caster's interpretation of what it governs over, all depending on their wording rather than anything logical—because of this, Spirit Slayer Magic can theoretically affect anything that constitutes a "spirit", allowing for a great deal of stretching of what it is capable of. In that manner, Gravity Spirit Slayer Magic could be considered a power akin to that of Memory-Make or Arc of Embodiment, in all three heavily rely on the caster's imagination in order to bring out its full potential- while the former two are simply confined to using the power of creation to forge objects and attacks from the magician's thoughts to do battle, Gravity Spirit Slayer Magic is only limited by the creativity of the caster, as mentioned before, anything that can be referred to as a "spirit" causes their maneuvers to power up; indeed, this simple concept can be applied to a near countless multitude of unconventional uses as to almost give a Spirit Slayer a distinct advantage in any situation.

As with all forms of Spirit Slayer Magic, Gravity Spirit Slayer Magic has virtually unlimited customization options in regards to the element formed through simple magical manipulation and reinforced through the power of a spirit – the colour of the gravitational energies that are produced by the magic is able to be altered freely, its properties which aren't limited to but include temperature, the smell that it emits, its taste, and overall "feel" is capable of being modified to the user's liking for countless different effects and powers, more often than not being attuned to the user's own personality and ambitions; the type of damage that the gravity inflicts upon anything that it comes into contact with is able to be changed at will; in its normal state, Gravity Spirit Slayer Magic seems to have a blunt effect to it, seemingly causing severe blunt-force trauma; like all Slayer Magics, the user's element is much tougher than any other example of it; in the case of the user, the gravity which is produced by Gravity Spirit Slayer Magic is stronger than normal gravity, capable of shrugging off anything thrown their way, enabling the user to function as a makeshift battering ram. Of course, as the highest form of elemental manipulation around, the wielder of Gravity Spirit Slayer Magic is capable of harnessing their magic in any manner that they deem to be suitable, commonly changing between offensive, defensive, evasive, or supplementary potencies in accordance to the situation at hand; but generally, as long as the Spirit Slayer is able to imagine their element being used in a particular manner and it doesn't break the laws of physics or conflict with any established limitations, then the sky is the limit, more or less. As per the nature of Slayer Magic, a Spirit Slayer is immune to the effects of their own element, and in this case, the wielder of Gravity Spirit Slayer Magic can consume external sources of gravity to replenish their strength, both stamina-wise and magic-wise. They are also naturally immune to the effects of their own gravity that came from both their own person and to those from other sources, but must consume it through their mouths if they are to actually absorb it into their bodies; while they can't consume the gravity when produced by themselves, it should be taken into consideration that Gravity Spirit Slayer Magic also bestows upon the wielder immunity to effects related to the gravity as well such as rust. However, while the user of Gravity Spirit Slayer Magic does possess the ability to consume gravity and the like, more specifically, this form of Slayer Magic's regenerative qualities are derived from the consumption of gravitons, which are a hypothetical elementary particle that mediates the force of gravitation in the framework of quantum field theory; as gravitons are considered to be saturated throughout everything within the world, the user of Gravity Spirit Slayer Magic is able to replenish their physical and magical power and stamina at any moment, giving them a regeneration source on par with or Water Dragon Slayer Magic. Overall, as Gravity Spirit Slayer Magic is a fundamental force of the universe, this makes it one of the better forms of Slayer Magic, and in the hands of a skilled user, absolutely devastating.

Subspecies Abilities

 * Gravity Change (重力変化, Jūryoku Henka): Gravity Change is a Caster Magic and a Subspecies Magic of Gravity Magic which allows the caster to alter the gravity of a person, either themselves or someone else. While normally, Gravity Change is a standalone magic, however, in the case of Gravity Spirit Slayer Magic, Gravity Change is integrated directly into its magic structure in a similar manner to the Photonic Forge power of Photon Dragon Slayer Magic and Ice-Make with Ice Dragon Slayer Magic – unlike the former examples however, Gravity Change is a permanently activated power which isn't used for forging structures of the signature element of the Slayer Magic, but rather, it's a supplementary skill that allows the caster to lower the gravity of their target, enabling them to walk on walls, or raise the target's gravity, rendering them incapable of moving. The user can also change their body figure temporarily by using this, and by increasing or decreasing the gravity of anything around the caster, they are able to leap about with abandon. It can also be used to alter the gravity of a person, either themselves or someone else, allowing both the user and the enemy to levitate or become suspended in midair, or slow their movements down to a crawl or even to divert the course of natural phenomena around the user, such as rain. Users can lower the target's gravity, enabling them to walk on walls, or raise the target's gravity, rendering them incapable of moving. When pulsed outwards, Gravity Change allows the user to cause great damage to the targeted place, prompting the ground to crack and cave in, and makes it difficult for anyone within it aside from the caster to move or even stand. Most individuals get smashed to the ground and held there by the force of Gravity Change, however, those who possess large amounts of magical power are known to be capable of standing normally even while under its effect. By manipulating their control over gravitational forces using Gravity Change, the caster is capable of invoking anti-gravity, which is the idea of creating a place or object that is free from the force of gravity; effectively removing the forces of gravity from wherever they deem it to be suitable, with no real limitations to where it can induced as gravity is a fundamental force of the universe. Typically, the caster is able to focus this property upon their own body to enable high-speed movements and leaps that allow them to vault over all sorts of buildings, but they can also use it to dramatically decrease the gravity in area, making moving difficult for anyone in it, possibly causing people to float or leap great distances involuntarily.
 * Graviton Fist (, Gurabiton Fisuto lit. Small-Light Violent Change Close Combat): Through the power of gravitational manipulation bestowed upon the caster of Gravity Spirit Slayer Magic, the user is able to pulverize anything that they come into contact with in a similar manner to Crash by using their power over gravity to disperse a target's gravitational binding energy, which is the minimum energy that must be added to a system for the system to cease being in a gravitationally bound state, which is a state where a particle is subject to a potential such that the particle has a tendency to remain localized in one or more regions of space. This is further amplified by the caster's ability to use Gravity Change in order to alter the gravity of a person, allowing the caster to repulse anything that they come into contact with alongside incredible force, and crushing an enemy to smithereens via increasing gravity tremendously upon impact, or by decreasing gravity, the caster's strikes can send them careening through the air and into another continent – this process is deemed to be a combination of physical might and gravitational power, making the caster strong enough to easily crush solid earth, and can even be used to destroy other forms of magic with a tangible form, crushing them into nothingness with a dramatically increased gravitational pull downwards. This results in a strength that can be classified as "beyond superhuman" as well as durability that's equivalent to that; as an arcane power which is best geared towards unleashing absolute devastation upon anyone and anything that the wielder deems as a suitable target, Graviton Fist could better be classified as something akin to a "touch of death" as anything that the user of the magic comes into contact with is mercilessly pulverized, effectively making the user an embodiment of a wasteland of a sort. Not only does Graviton Fist's ability to instantly decay and disintegrate all forms of organic and inorganic matter by touch, but it also works just as well on supernatural forces such as Magic and Curses – by harnessing this power's inherent nature of being able to crush anything it comes into contact with, the user is able to nullify the effects of certain magics which possess a tangible form simply through smashing them to pieces, as not only does its disintegration power break down regular atomic structures, it can also break down the binding forces between Eternano and magical power, causing spells and the like launched in the direction of the caster to wither and quickly become reduced to naught but fragments of supernatural particles which scatter to the winds within a matter of seconds upon contact with the wielder of Gravity Spirit Slayer Magic. A full body version of this effect is able to be simulated by the caster surrounding themselves in a gravitational field.

Basic Spells

 * GravitySSPerHowl.jpgGravity Spirit's Harangue (厳霊の説教, Genrei no Sekkyō): Gravity Spirit's Harangue is a basic Gravity Spirit Slayer Magic spell, and a variant of the Spirit's Harangue spell which is the Spirit Slayer's equivalent to the Dragon Slayer's Roar and God Slayer's Bellow spells, attuned to the element of gravity as per the nature of this magic, incorporating the element of gravitational energy to produce a black blast of energy from the caster's mouth which is accompanied powerful gravitational field that can effortlessly level anything it comes into contact with. In any case, when casting Gravity Spirit's Harangue, the user utilizes their enhanced lung capacity in order to gather and condense ambient eternano from within the atmosphere and store it momentarily within their mouth- from here, the user attunes the eternano gathered by merging them with their energy in order to induce the usual fusion to being power into the current realm; this results in the user of Gravity Spirit Slayer Magic using the prior sequence to render the magical energy capable of influencing the world itself and its laws, giving them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles. At this point, the caster draws more and more gravitational energies into their variable maws from which no flying, talking cats have ever seen the light of day until they have gathered enough to the point that just by propelling it outwards, they could cause a bombardment of radiance that covers an entire continent. Once this is done, in order to unleash the magical energy, the user utilizes the spirit's equivalent of vocal cords which produce a louder and harsher sound while amplifying anything emitted from their mouth tremendously, resulting in a massive blast of energy spewing forth from the user's mouth towards the target; in the case of Gravity Spirit's Harangue, which, of course, as its name would suggest, is based around gravity, this has the effect of unleashing a truly enormous gravitational field in the form of a pulsing black beam that moves about in a spiralling motion, barreling down and piercing through the opponent at the speed of gravity while the gravitational field releases a powerful pressure that crushes anything within the vicinity to pieces; the user is able to fire the attack very quickly, while maintaining precise aim- due to Gravity Spirit's Harangue moving at the speed of gravity, it can be inferred that this spell both starts and ends in a split second. The whiplash of the attack can be quite huge, usually blowing apart anything behind the user at the time of attack. The beam is powerful enough to strike multiple enemies and even two adjacent foes simultaneously; violently pushing the intended opponent and objects around them away from the user with overwhelming blunt force; the release of Gravity Spirit's Harangue also crushes incoming attack spells while also destroying anything unfortunate enough to be in the vicinity of the spell's trajectory with intense gravity. The user has mastered this spell to such a level that they can modify its shape, range, etc. If they want to focus it into a stream, they can with frightening ease by spreading out the energy before it is kneaded and converted into gravitational energy; and they can transform it into a chaotic set of spiraling gravitational energies by distorting and randomly converging and separating the energy that is required to create the technique. The sheer force produced by the activation sequence of the spell requires about three seconds in order to travel a fifty thousand-kilometer distance, and the user can immediately fire a successive Gravity Spirit's Harangue after confirming a miss, but after fifty attacks, they will run out of magical energy.
 * GravitySSPerHeavyFist.pngGravity Spirit's Heavy Fist (厳霊の重拳, Genrei no Jūken): Gravity Spirit's Heavy Fist is a Gravity Spirit Slayer Magic spell where the caster engulfs their fist in a gravitational field accompanied by gravitational energy and simply strikes the opponent with a gravity-enhanced punch, shattering defenses and sending the enemy careening. In any case, when performing Gravity Spirit's Heavy Fist, the caster focuses their energies intently, before gathering magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles, all focused around one or more of their fists. From here, the user throws their fist forward with all of their might, with their hand of choice crossing their body in a straight line, racing towards the target like a bullet, with the user transferring their weight from their rear foot to their leading foot as their hips, torso, and their shoulder are rotated as to bolster the blow- but not only this, augmenting the strike further is the fact that the user throws the punch while rotating their arm, resulting in the punch being strengthened throughout their entire body, effectively turning the blow into a spear that can penetrate through anything, with bog-standard guards from another martial artist to even supernatural-derived defenses which could possibly be reinforced massively through high-density particle concentrations. The fist rotates ever-so-slightly, simulating the effect of a drill piercing through stone and bedrock to reach its destination as it flies forth with a swift, bullet-esque motion that appears almost untraceable to the untrained eye and can be thrown towards the target from near-all positions imaginable – unavoidable, the gravity-compressed fist impacts with extreme prejudice while producing a force considered akin to being struck in the face with an solid iron anvil; not only does the gravitational forces released from the movement repel anything that the caster is in close proximity such as crushing opposing incoming spells and rending alloys in twain, the properties of Graviton Fist allow the caster to induce the dispersal of the target's gravitational binding energy, which is the minimum energy that must be added to a system for the system to cease being in a gravitationally bound state, replicating an effect similar to the Crash spell known as, with the time that expires between the activation phase, the strike itself, and the impact is close to even less than half of a second, and if anything supernatural obstructs the user's path, then their gravity-imbued fist will simply rend it in twain – to an outsider, this appears as if the user has made the slightest of movements forward and from there, the enemy was struck with the force of a cannon shell, being sent careening across the landscape near-instantly.
 * Gravity Spirit's Bellowing Feet (厳霊の蹈鞴, Genrei no Tatara): Gravity Spirit's Bellowing Feet is a supplementary Gravity Spirit Slayer Magic spell that's similar to the Accellight power of Photon Dragon Slayer Magic; but in this case, Gravity Spirit's Bellowing Feet allows the caster to move at the speed of gravity, zipping around in the air at unimaginable velocities; waltzing around without any hindrances – the speed of gravity is equal to the speed of light. In any case, when inducing Gravity Spirit's Bellowing Feet, the caster focuses their energies intently, before gathering magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles, all focused around their feet, giving off the visage of their feet becomes masses of dark energy; this allows the caster to become lighter than a feather to ignore the fundamental forces of gravity, suspending themselves within the air by hovering in place. Once this is done, the caster harnesses the gravitational energies centered upon their feet to jet-propel themselves either on land or in the sky at astounding speeds in any direction that they desire, easily surpassing a High Speed user and even outrunning a Slowing Magic magician; the speeds that the caster darts about the atmosphere are at the speed of gravity, which is said to be equivalent to the speed of light, easily matching the Accellight spell of light-based Slayer Magics such as, Lunar Dragon Slayer Magic, and Photon Dragon Slayer Magic, which moves at light-speeds – the speed of gravity means that if the Sun suddenly disappeared, the Earth would keep orbiting it normally for eight minutes, which is the time light takes to travel that distance. Once they begin levitating and induce Gravity Spirit's Bellowing Feet, the caster is capable of moving about as if they were flying at incredible speeds; they can even shoot up vertical surfaces; moving dozens upon dozens of times faster than somebody using teleportation-based magic while maintaining flight for extremely long periods of time, travelling long distances at an incredible pace, travelling at a speed almost too swift for the naked eye to be able to see properly. Even if someone could detect the trajectory of their movements, it is considered to be nearly impossible to catch the user, as with their speed, the user is capable of assaulting their opponents with quick, but powerful, melee attacks. The user can also enhance their already swift flight speed by riding on strong gusts of wind, and can slow or deflect falls by creating cushions of air. When used in the heat of battle, Gravity Spirit's Bellowing Feet causes the user to appear as if they are simply flowing around their opponents without expending any energy at all, letting the opponent tire themselves out and thus creating exploitable openings.
 * MultiGravOrbPer.pngGravity Orb (, Gurabiti Ōbu lit. Gravity Spirit's Variable-Usage Orbs): Gravity Orb is a Gravity Spirit Slayer Magic spell which allows the caster to form tangible orbs of gravity which are then capable of being modified to suit almost any situation or transition into miniature exposed singularities, dealing incredible damage no matter its form. When performing Gravity Orb, the caster focuses their energies intently, before gathering magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles, using Shape Transformation in order to bestow upon these gravitational energies a tangible form which is then molded into the visage of a quarter of hand-size spheres of gravity which pulsate black and purple, beginning to whirl behind the caster's back in a circular formation at variable speeds when not in use. The caster can alter the shape of the Gravity Orbs by thought alone in order to serve almost innumerable purposes, whether they be for offense, defense, and other supplementary uses, and they are on a constant standby once manifested, though they can also be dismissed whenever the caster deems it to be suitable, and they cannot create additional orbs after the initial acquisition number; as four is the absolute limit, since they still require enough focus and energy to move around and fight as normal while still maintaining the consistency and power of the Gravity Orbs. The user is capable of controlling the Gravity Orbs one-by-one or all at once- no matter the control manner, the caster can shape the spheres through mental commands alone into countless forms- effectively the sky is the limit for what the Gravity Orbs can be transformed into, transforming them in accordance to the current situation and their willpower in a similar manner to that of Molding Magic, generating not only weaponry, but multiple dynamic creations that can blitz an opponent and function akin to Familiars. No matter the form and composition, the Gravity Orbs are widely known to be exceptionally powerful- just by colliding with a solid, non-living structure; a single ball is capable of reducing it to dust through an inducement of incredible gravitational pressure, also transitioning into exposed singularities, a center of a hole and a situation where matter is forced to be compressed to a space-like singularity as well as a situation where certain light rays come from a region with infinite curvature, which is a time-like singularity, transforming the Gravity Orbs into a black hole as well as a white hole. They can be directed as projectiles which close in on the user's targets like bullets, and if the caster deems it suitable, they can grant them explosive properties by having them rapidly expand- on the opposite end, they can be used to heal the caster's own injuries just by contact. However, for all its strengths, Gravity Orbs has two weaknesses- for one, the caster is only capable of controlling the orbs of gravitational energies within one hundred meters of their own location, meaning that once either the user or the spheres are out of range, they will vanish. Additionally, each transformation into a different object can only last for a full minute before they revert back to their sphere form.
 * LucifereonBreaker.jpgExtension: Dark Bead (, Ekusutenshon: Dāku Bīzu lit. Additional Attack: Cascading Gravity Beam Array): Extension: Dark Bead is a Gravity Spirit Slayer Magic spell which, as the name would ever-so-subtly indicate, is an extension of the Gravity Orb spell; Extension: Dark Bead allows the caster to focus one or more of the spheres of gravitational energy summoned through the latter spell into the form of a vicious barrage of gravitational beams launched in a similar manner to that of a shotgun. In any case, when performing Extension: Dark Bead, after having cast Gravity Orb already, the caster then focuses their energies intently, before gathering magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles, channeling these gravitational energies into preexisting Gravity Orbs, causing a built-up compression of gravitational energies which is then released in the form of six lasers of gravity with a tornado of energy swirling around them in order to attack the target; all launched in a roughly sixty degree angle in front of the caster, travelling a good distance for several thousand kilometers. These lasers move and take aim at the target according to the user's will, allowing the user to fire without having to even touch them; they are shot with enough force to repel a high-powered elemental spell while emitting immense amount of gravitational pressure that can crush anything within its way. When the user harnesses the power of Extension: Dark Bead, it is not uncommon to see a flurry of dark lasers materializing out of thin air and disappearing just as quickly, flying and attacking rapidly from many angles at once; overall overwhelming the foe; or at least, placing tremendous pressure upon them, forcing them to keep their defenses up lest they be struck by a blast—causing dozens of other beams to perforate them in a matter of moments. Upon contact with anything a single Dark Bead laser is capable of splitting into many smaller beams; which is powerful enough to slice through metal with ease, and are seen to take down two attacking aircraft by cutting them apart. Upon contact with the opponent Dark Bead deals high stamina reduction if it hits a blocking opponent; the spell is potent when multiple beads are able to hit, making it more deadly against individual opponents at close range, with the end result of the spell resembling a bombing raid that leaves the ground scorching red.
 * Extension: Gravity Defenser (, Ekusutenshon: Gurabiti Difensā lit. Additional Attack: Magic Barrier of Gravitational Power): Extension: Gravity Defenser is a Gravity Spirit Slayer Magic spell which, as the name would ever-so-subtly indicate, is an extension of the Gravity Orb spell; Extension: Gravity Defenser allows the caster to focus one or more of the spheres of gravitational energy summoned through the latter spell into the form of a purple and black force field that surrounds their body from all conceivable directions as a protective shield; Extension: Gravity Defenser reverses any oncoming physical-based vector coming towards the field that protects their entire body, summarized as "Gravity Magic meets Defenser". In any case, when performing Extension: Gravity Defenser, the caster focuses intently, before gathering magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles, channeling these gravitational energies into preexisting Gravity Orbs, causing a built-up compression of gravitational energies which is then released in the form of a geodesic dome, made of tessellating hexagons and gravitational energy. This shield, mimicking Defenser itself, providing the caster protection against physical attacks and projectiles, even things such as shrapnel—and the defenses provided by this spell is sufficient to be impenetrable to most conventional weaponry – its might comes from it being effectively a simulated gravitational field that possesses incredible power that's capable of crushing anything that comes into contact with the barrier, smashing everything to atoms through sheer pressure. Extension: Gravity Defenser protects the caster from nearly any sort of attack, and it is said with it, they can withstand a nuclear missile, shock-wave, heat, and radiation. Extension: Gravity Defenser enables the caster to break free of an opponent's grip by pushing the field outward to force the opponent away while also hitting them with their Gravity Spirit Slayer Magic; disrupting any attempt to bind the caster or even restrict the caster's movements, though, on the flip side, the caster is capable of rendering an opponent immobile by extending the destructive field as long as they are both standing on the same ground.

Intermediate Spells

 * Gravitime (, Gurabitaimu lit. Gravity Spirit's Time Slowing): Gravitime is an advanced Gravity Spirit Slayer Magic spell which allows the caster to create a gravitational singularity that generates intense gravity and relative speed, causing a time dilation which slows down nearby opponents (including any who did not attack) dramatically for up to four seconds, leaving them open to a counterattack. In any case, when performing Gravitime, the caster focuses intently, before gathering magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles, as the caster pulses their gravitational energies outwards while tapping into Gravity Spirit Slayer Magic's power to channel the might of the earth, the caster affects the spherical dimension of Earth Land that's fundamental to the power of gravity, subsequently rotating the numerous formations of Earth Land at insurmountable velocities in a singular direction, simulating the effect of a gravitational singularity, which is a location where the quantities that are used to measure the gravitational field of a celestial body become infinite in a way that does not depend on the coordinate system. This allows the caster to produce a time dilation effect, as described by the theory of relativity that distorts time to such an extent that it is approximately five times slower than that of what's normally observed, not only slowing the opponents' perception of time, but also slowing the movements of their bodies, overall slowing down the passage of time to a fraction of its normal pace, thus enabling the caster to bypass their opponent's defenses and execute combinations of attacks and other feats that would otherwise be impossible. Activation of Gravitime results in an incredible sharpening of the five senses, making it seem as while the speed of their opponents has been slowed, the caster's speed has been enhanced, bestowing upon the caster to not only the ability to recognize the world, but also boost their physical abilities to the greatest limits and move freely within the four seconds in which Gravitime affects the world, leaving the opponent open to a counterattack; however, if the caster flinches during the effects, it wears off immediately. The duration of the slowdown varies based on the victim's damage percentage and how frequently the spell is used, which can reduce the slowdown time to as low as only half a second, regardless of whether it's successful or not. The move will fully recharge after thirty seconds without use. However, similarly to Slowing Magic, the range of the Gravitime is limited, which means that only people and objects within a certain range of the user are affected by this spell. Anything outside the range is unaffected by Gravitime and the people inside of the range, view things outside of it as moving extremely fast. In addition, anything that originated from outside of the user's area-of effect will retain its normal speed even if it enters their area-of-effect afterwards. It is believed that Gravitime is the reason why Alyssa has retained her youthful appearance despite her actual age, due to the subconscious release of the energy associated with this spell since her youth.
 * AlyssaNecroBlade.gifNecroedge (, Nekuroejji lit. March of the Dead Blade): Necroedge is the signature Gravity Spirit Slayer Magic spell of Alyssa Lucifuge – it is solely unique to her, and her alone. Necroedge is often mistaken to be an Ancient Spell (, Enshento Superu lit. Magic from Ancient Times)—it is usually been stated to be akin to the Black Arts or a Curse—though information regarding the latter is known to be extremely thin. In reality, Necroedge is definitely a Gravity Spirit Slayer Magic spell, albeit assisted by her dark magical aura and her blade, even though it's often confused with the likes of Necromancy as they both look incredibly similar when executed, however, that is not the case as this spell projects an image of what the user believes to be the person through the darkness that they conjugate. In any case, when inducing Necroedge, the caster focuses their energies intently, before gathering magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles, channeling these gravitational energies into the ground while they harness the ability of Gravity Spirit Slayer Magic to tap into the Ley lines, which are located all around Earth Land; Ley Lines are alignments between places of magical power – known as a wellspring of life, while tapping into the Ley lines, the caster takes certain memories from the earth as they conjugate an entire body away from their very being that is made from the dark energy that they control; the created body being entirely black and gives off a feeling of malefic intention as though it wishes that which tries to oppose its creator. The user will then proceed to draw on the memories of a person that they have encountered in the past or present, sending all the knowledge that they know of said person into the created being; what the person looks, how they act from the user's perspective and anything else they know. This procedure will cause the being to transform into an exact replica of the person that they were thinking about. This replication has the skills, abilities, and magical powers of the original if the user can imagine them all—all completely bound to the user's will. The further the replication is from its user, the weaker it becomes, with most only being capable of acting within three meters; it is usually bound to the user's body, but exceptions are abound, as the user can bind the apparition to any inanimate object that they wish, in order to ensure for better protection. As the beings summoned by Necroedge are just images created by energy, the users are able to shrink them, mostly to enter the body of the opponent and attack its inside. Staying small, however, is very hard and is incredibly taxing on the user's magical energy. Most replications have no personal goals, serving their master without question; though some replications show personality, speaking to others besides their master, but most still serve their master without question. Their bases are very similar to the concepts of thoughtforms, being a manifestation of mental and spiritual energy of an individual into a semi-sentient and existent being. By binding the replication to Alyssa's will, she is able to force it to serve as a 'guardian' of sorts—not only to protect herself from attacks, but also to fight for her when needed. It can even move and fight like her also, with the similar amount of strength as its wielder; due to the user's magical power giving it extra strength. When this is done, the replication is linked to that person's mind and is easily replaceable, should something happen. The avatar form cannot harness any of the original's powers; due to this connection—which is why they only fight for five minutes at a time so that they do not break down into mere magical energy. It's revealed that whenever the user's replication is destroyed, the origin's real body takes damage and it is implied that if their replication is destroyed enough times, it can potentially drain their magical energy massively. However, the main weakness to this ability is that when utilizing this, for stronger attacks, they cannot use or move their body and has to have someone guard them so that they won't be harmed. In addition, this unique property also makes the user and her replication much harder to grab (when one gets grabbed, the partner can simply counterattack, making them immune to chain-grabs), and conversely allows them to have a superior offense. However, they can easily be separated by strong enough attacks. The user and her spirit are great at dealing damage when together, have decent attack speed, and possess a few interesting attacks in their arsenal.

Trance

 * GravitySSGeistCharge.jpgTrance: Crusher White (, Toransu: Kurasshā Howaito lit. Mysterious Spirit Ethereal Power Amplification - The Refined Gravity Colossus Defender): Trance, formerly referred to as Geist Charge (, Gaisuto Chāji lit. Spiritual Awakening State), is an uncategorized Spirit Slayer Magic spell that's an Magic-amplification technique and equivalent to Dragon Slayer Magic's Drive; Trance brings out the true power of their capabilities as a user of Spirit Slayer Magic, excluding the power boost granted by Spirit Force, yet, at the same time, seemingly enhancing the user's physical prowess to a rather extreme degree. Indeed, as there's only one generation of Spirit Slayer Magic so to speak, unlike its draconic equivalent, Drive, which is exclusive to Third-Generation Dragon Slayers, due to Spirit Slayer Magic being incompatible with Lacrima, the magic crystalline substance found on both and  which can be used to implant various forms of magic, Trance is known to be capable of being harnessed by any user of Spirit Slayer Magic as long as they possess the power necessary to induce its effects and the knowledge of how to do so. The iteration of Trance that comes automatically equipped within Gravity Spirit Slayer Magic is known as Trance: Crusher White; as the prefix and the kanji would indicate, Trance: Crusher White involves the caster synchronizing their mind and body with the spirit that taught them and allowing them to these summon spirits to encompass their existence. When invoking the power of Trance: Crusher White, the caster focuses the energies that are dwelling within their frame intently, as they begin to surge the arcane powers within themselves outwards into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles; from here, after obtaining enough magical power to transform, the wielder of Gravity Spirit Slayer Magic focuses their magical power, establishing a connection with their spirit teacher, no matter the distance between the two and the dimensional differences before the wielder of Gravity Spirit Slayer Magic summons the spirit whom taught them to the current dimension using their spiritual link. Once this is done, the user utilizes their spiritually-attuned Magic Origin as a medium for their spirit teacher - Crusher White is a Manifesto-Type (, Manifesuto Taipu lit. Ghost Puppet Type); a Trance in the form of the user's elemental power that is manifested in a physical form that acts on its own; because of this, the user does not need to lift a finger to strike; their gravitational energies will do it for them. While the Manifesto-Type resembles any sort of summoning magic, it's an extension of the user rather than a separate entity; the Manifesto-Type hovers around the Spirit Slayer in a similar manner to that of a wraith; hovering behind and above the user while usually being invisible to those unaware of them. The Manifesto-Type can attack in tandem with the user, bolstering their strength significantly while working as a medium to cast higher-powered spells. Crusher White is the sixth member of the Grimoire Five (, Gurimoa Faibu lit. Five Great Elemental Embodiment Colossus Defenders), which are, well, as the designation would indicate, Manifesto-Type Trances whom are an embodiment of the five fundamental elements of nature. They are known to manifest only in exceptionally powerful and determined individuals, with, as their sub-name would indicate, there only being five in existence- once a previous owner dies, their Trance will reincarnate in somebody else. The power of the group is unmatched by any other Trance type and even summon spirit, except for spirit king-class beings. They have the ability to consume their element to further enhance their own power; this can be from any source, such as Lost Magic and Slayer Magic. Crusher White takes upon the form of a large demonic humanoid which is, well, a pristine white in texture. Its large arms also function as white claws, and its body glows with a bright heavenly blue light which constantly seeps out from its gigantic body. Its feet and arms are covered in sleek, silver machinery, and its head is fashioned into the shape of a mask of sorts, along with glowing red eyes – between the two large pillars emanating from Crusher White's back is a small black hole that never seems to go out of control. Crusher White protects the user, like a guardian, sometimes using their powers without direct orders in order to protect the user, and by extension, themselves. As Crusher White is part of the user, damage is reflected between the two. In most circumstances, if the spirit's leg is sliced off, the user will lose their leg as well; essentially making it a larger target to a sufficiently stronger opponent. The further Crusher White is from its user, the weaker it becomes, with most only being capable of acting within three meters. As Crusher White is just an image created by the user's gravitational energies, the user is able to shrink them, mostly to enter the body of the opponent and attack its inside. Staying small, however, is very hard and is incredibly taxing on their magical energy. Crusher White copies the movements of the user to devastating effect, allowing it to deal out colossal amounts of damage; and in addition to its overwhelming strength, despite its enormous size, it is also deceptively fast, as it instantly copies all of the user's movements.
 * Gravity Magic (重力の魔法 Jūryoku no Mahō): Gravity Magic is a Caster Magic which allows the user to can control gravity, by increasing or decreasing the gravity of anything around them. When performing Gravity Magic, the caster gathers magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws- in the case of Gravity Magic, this grants the user complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles. In regards to the effects of gravity in Earth Land, gravity gives weight to physical objects and causes the tides. Gravity has an infinite range, although its effects become increasingly weaker on farther objects. In order to use Gravity Magic, the caster increases the power of gravity or decreases it, mimicking a gravitational pull or push in some way. This can be achieved via various gestures and movements of the hand, such as simply spreading both arms with the index and middle fingers of both hands splayed, or by thrusting one hand towards the target, palm facing forward. It can also be utilized without any hand movements at all, such as when the user's arms are crossed. Gravity Magic has a large range of offensive and defensive properties. The user can freely increase or decrease the gravity of anything around them, rendering most frontal assaults virtually useless- Gravity Magic can be harnessed to alter the terrain in any and every direction. This Magic is strong enough to easily crush solid earth, and can even be used to destroy other forms of magic with a tangible form, crushing them into nothingness in a way not dissimilar to that of Crash. It can also be used to alter the gravity of a person, either themselves or someone else, allowing both the user and the enemy to levitate or become suspended in midair, or slow their movements down to a crawl or even to divert the course of natural phenomena around the user, such as rain. Users can lower the target's gravity, enabling them to walk on walls, or raise the target's gravity, rendering them incapable of moving. The user can also change their body figure temporarily by using Gravity Magic. Finally, in the case of more experienced users, the caster is capable of compressing large amounts of gravity before firing these condensed forces in the form of a beam of gravity which carries the effects of normal uses of the magic. Overall, as Gravity Magic is a fundamental force of the universe, this makes it one of the better common magics around, and in the hands of a skilled user, absolutely devastating.
 * GravitySSGeistChargeGravMagic.JPGBlack Hole (, Burakku Hōru, lit. Super Gravity Sphere): Black Hole is a powerful Gravity Spirit Slayer Magic spell that's also one of the Trance spells, activated through synergy with the caster's own Trance – in any case, Black Hole involves the caster manifesting, well, a black hole, which is a gravitational field with such an incredibly high density that even light cannot escape. In any case, when performing Black Hole, the caster focuses intently, gathering magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles, condensing gravitational energies at a singular point to shape it into the form of a dense black sphere which itself affects the surrounding gravity even more than usual by causing gravity within a certain range to collapse inward, pulling in objects and eradicating them – unlike the regular Gravity Magic spell known as as displayed by, this spell generates an actual black hole, using the star in-between the pillars protruding from Crusher White's back as a focal point. Within the center of this black hole lies a gravitational singularity, a region where the spacetime curvature becomes infinite – the orb appears to be incredibly dense, holding a tremendous amount of gravity to crush the opponent as it rapidly grows in size and also gains small white lights inside it, similar to the night sky. The orb creates a gravitational field around itself, drawing in everything in the vicinity, gradually getting larger, as well as growing stronger and stronger. The Black Hole possesses immense attraction force, and is thus capable of attracting everything in a wide area towards itself, gradually getting larger, as well as growing stronger and stronger, drawing them in via overwhelming gravitational pull which never ceases, only becoming more and more powerful as moments pass, creating a swirling vortex that pulls in and "devours" any and all objects in the vicinity, subsequently sucking it up, before the user takes aim at their true target, unleashing the orb towards them at high speeds, tracking the foe's magical energy signature before it impacts; grinding into the foe. Within the spell's range of pull, loose magic energy of a lower level than the caster is unable to escape being pulled in and destroyed considering the gravitational pull of Black Hole is directly proportional to the amount of magic energy that is placed within the spell – at its highest point, everything within a four kilometer radius is affected by the thrall of Black Hole, being sucked up like a vacuum and absorbing present within the surrounding area, trapping it inside with no possibility to break free of their own accord – at this point, anything that's been put under the effect of Black Hole is rent asunder by the immense gravitational collapse.

Advanced Spells
Of course, like every other Slayer Magic, a Spirit Slayer has access to "finishing moves", the advanced spells of a Spirit Slayer are known as Spirit Slayer's Secret Arts (滅霊奥義, Metsurei Ōgi); which are generally much more powerful than basic techniques. All Spirit Slayer's Secret Arts boast overwhelming power, being dubbed the "ultimate spear" of a Spirit Slayer; however, they usually cost a large amount of magical energy to properly cast. However, in addition to these "finishing moves", when in any powered up state, a Spirit Slayer can harness Oversoul Arts (, Ōbasōru Āto lit. Spirit Slayer's Revised Secret Arts), which are further enhanced to the point that it is said that even the weakest spell can smash through anything unfortunate enough to be in its path.


 * GravityCorridor.pngGraviga: Decimation Corridor (, Gurabiga: Deshimēshon Koridō lit. Universal Gravitation: Black Prison of Time-Space Pressure): Graviga: Decimation Corridor is a powerful Gravity Spirit Slayer Magic which is one of the Spirit Slayer's Secret Arts, the strongest spells of a Spirit Slayer – Graviga: Decimation Corridor is an exceptionally strong attack where the caster manifests a localized black hole trap with enough power to warp time and space within it, absolutely annihilating anything caught within the trap. In any case, when performing Graviga: Decimator Corridor, the caster focuses their energies intently, gathering magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles, using their might over gravity to unleash a powerful stream of gravitational energy which will draw in the nearest objects and crush them until their existence is no longer noticeable, before shaping these gravitational energies into the form of multiple boxes which possess a black texture, each topped with cross-shaped purple spears that continuously multiply to the point that they become vast enough to cover almost several meters in length, enough to overshadow the area in which the caster is situated in. From here, the multitude of boxes close in upon the caster's target – the spears which are embedded within the multitude of boxes pierce the boxes, lacerating anything and anyone that's trapped within Graviga: Decimation Corridor's area-of-effect – this not only triggers an immense gravitational pressure from the inside that utterly pulverizes anything within, but as per the effects of an exposed gravitational singularity, a center of a hole where matter is forced to be compressed to a point and a situation where certain light rays come from a region with infinite curvature, everything within has its time and space regressed while it is vaporized into nothingness.
 * GravitySSMeteor.pngGraviga: Meteorain (, Gurabiga: Meteorein lit. Universal Gravitation: Fall of Great Stars from Paradise): Graviga: Meteorain is a powerful Gravity Spirit Slayer Magic which is one of the Spirit Slayer's Secret Arts, the strongest spells of a Spirit Slayer – Graviga: Meteorain involves the caster using their power over gravity in order to summon an unholy meteor from the upper atmosphere to crash down upon the earth, annihilating everything within its path - in a way, Graviga: Meteorain can be considered akin to the Heavenly Body Magic spell known as, albeit infinitely more powerful, if that were even possible. In any case, when performing Graviga: Meteorain, the caster focuses intently, gathering magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles, channeling these gravitational energies into the form of an immense pulse of gravity which releases an incredible gravitational pull that affects space, dragging a rocky/metallic body which travels through outer space known as a meteor under its thrall. Emitting immense gravitational forces, the caster begins to drag the meteor downwards – in the process, coating it with a layer of gravitational energy as to prevent it from suffering from a reduction in size while descending, falling quickly to earth from the upper atmosphere down towards a specific location on the ground. As it descends along a linear trajectory, it moves at such a speed that evasion is near impossible; as even though it is extremely telegraphed, the meteor is so large that it is extremely difficult to dodge it. As the meteoroid descends upon the vicinity, it very quickly picks up speed until it reaches terminal velocity, which is the highest velocity attainable by an object as it falls through the air – releasing enormous amounts of gravitational pressure that annihilates anything that it comes into contact with. While its movements are obviously telegraphed, the meteor is so large that it is extremely difficult to dodge it. The user can also summon another meteor which will then collide with the first, ensuring that they crash into their intended destination. When the meteor hits, the force is strong enough to create a large explosion, which engulfs a wide area and releases a strong hurricane of air, also leaving a large impact crater in its wake; the impact forces millions upon millions of rubble debris to hit the ground, in a method similar to even more meteors; with the resulting tremors being felt as far as an entire town away.
 * GravitySSPerOversoul.jpgOversoul Art: Malefic Gravity (, Ōbasōru Āto: Marefikku Gurabiti lit. Spirit Slayer's Revised Secret Arts: World of Gravity): The Oversoul Art: Malefic Gravity is the absolute strongest spell of Gravity Spirit Slayer Magic; it can be considered one of the strongest Gravity Magic spells to ever exist; if not the strongest—its power unparalleled throughout the ages. It's power is such that it is unable to be consumed by any Slayer Magic; instead overpowering the foolish magician trying to take its power for their own and devouring their magic in retaliation. Oversoul Art: Malefic Gravity involves the caster inducing terraforming, which is the hypothetical process of deliberately changing the environment of an entire planet, moon, or asteroid to an entirely new environment which the caster deems to be more suitable in regards to the situation at hand by tapping into the Ley lines and Earth Land's magnetic fields, resulting in not only the caster altering the environment in accordance to their thoughts, but also producing a massive gravitational field around a fixed area. In any case, when performing Oversoul Art: Malefic Gravity, the caster focuses intently, before gathering magical energies within their hands or feet, before releasing their magical energies into the natural forces of the world around themselves- as the world, no matter the location, is constantly saturated with ambient magical energies, the results in the caster's magical energy capable of influencing the world itself and its laws, bestowing upon them complete control over gravity, the natural phenomenon by which all things with energy are brought toward (or gravitate toward) one another, including all elements and sub-atomic particles, channeling these gravitational energies into the ground while they harness the ability of Gravity Spirit Slayer Magic to tap into the Ley lines, which are located all around Earth Land; Ley Lines are alignments between places of magical power as the gravitational energies takes ahold of Earth Land's magnetic field, which is the magnetic field that extends from Earth Land's interior out into space, where it meets the solar wind, a stream of charged particles emanating from the Sun. Using their gravity manipulation, the caster then combines the aspects of both to modify the flow of the paths in any way that they deem fit; this renders the caster capable of casually manipulating the area in the immediate vicinity in any way that they wish; however, these changes may be instantaneous or develop over the course of the fight, producing a similar effect to Terrain Effect Magic and while inducing terraforming, which is the hypothetical process of deliberately modifying the atmosphere, temperature, surface topography or ecology of a world to be similar to the biosphere of Earth or other habitable worlds, in order to make it habitable to other species. The effects produced by Universe One forcibly altering the geography and environment of the lands deliberately through Ley line manipulation vary from creating new paths, drying up rivers to create more terrain, freezing enemies or reducing the movement of those stuck on the ground and increasing the movements of those who are airborne- at it strongest form, by utilizing Malefic Gravity, the caster is capable of terraforming an entire mountain range and causing lava to erupt forth from beneath the earth, which, of course, can melt damn near everything that it comes into contact with. By manipulating the very geography of the ground itself, the user of Malefic Gravity can alter the landscape by compressing the land, while given the ability to purposely send certain things or people to certain locations, and in a similar manner to Terrain Effect Magic, the caster is able to change any type of terrain to any other type, for example turn a mountain into a sea, desert to jungle, hill into a lake, etc, shaping the environment in accordance to their imagination as if they were utilizing Molding Magic. The power of Malefic Gravity isn't just limited to manipulating the lands through Gravity Spirit Slayer Magic, but the caster can also manipulate the climate, which is the weather/atmospheric conditions of an area as described over a long period of time that's in the area-of-effect of Malefic Gravity. The caster can change the climate of an area, and even make changes to climate over entire areas over a long period of time, affecting the enchanted area to induce various effects such as as if they were installing the might of atmosphere-influencing magics such  and Weather Magic into the domain brought about by Malefic Gravity, allowing the user of this power to bring about various natural disasters such as floods, hurricanes, tornadoes, volcanic eruptions, earthquakes, tsunamis, and other geologic processes. With Malefic Gravity, the caster can erect new mountains, monuments, natural ridge-tops, and water-fords; effectively, the terrain around the caster is under their absolute control- every case of manipulating the earth is accompanied by an immense release of crystalline magical energy surging from the ground, which wreaks havoc on anything it finds, rising up several meters in the air and shattering the earth it emerges from reducing it to small pieces. Along with this, the inducement of Malefic Gravity results in the creation of an enormous gravitational field around the spell's area-of-effect, slowing the movements of the caster's opponent to a crawl as they are held in place by a vicious torrent of pressure, with the crushing power of Malefic Gravity extending to several miles beneath the earth's and ocean's surface. However, despite its incredible power, while Malefic Gravity taps into the magnetic fields of Earth Land, it's only really using a mere fraction of its true power – to exert more might and thus increase it's power, while it would allow the caster to stop the rotation of Earth Land for five minutes, it would severely damage the caster's body irreversibly.

Trivia

 * Gravity Spirit Slayer Magic, while not the first gravity-based Slayer Magic, is certainly the most expansive so far.
 * Ironically, despite not publishing the page firstly, Gravity Spirit Slayer Magic is also the author's first Spirit Slayer Magic.