User:Nearó Unlimited/Sandbox

So this is my current verison of my Sandbox, don't you touch it, don't you, I warn you!

Escanor (エスカノール  Esukanōru ):

Molotov Bakutabi (Morotofu Bakutabi): is a Dark Mage, who was a former Rune Knight of the Magic Council and has currently been seen with numerous amount of other Dark Mages, but has yet to reveal if he's actually in a Guild. He utilizes Cursed Spirit Magic and Card Magic which has earned him the alias; "The Cursed One". Many of the files and information that held anything on Molotov were been destroyed shortly before his resignation from the Rune Knights, but it's stated that he utilized Card Magic and Celestial Spirit Magic during this time.



Characters
 Alexander Atosaki (後先・アレクサンダー Atosaki Arekusandā): is a Dark Mage, who was a former Rune Knight of the Magic Council and has currently been seen with numerous amount of other Dark Mages, but has yet to reveal if he's actually in a Guild. He utilizes Cursed Spirit Magic and Card Magic which has earned him the alias; "The Cursed One". Many of the files and information that held anything on Molotov were been destroyed shortly before his resignation from the Rune Knights, but it's stated that he utilized Card Magic and Celestial Spirit Magic during this time.

Appearance
Molotov's manner of dressing is an all-white suit with a matching fedora and purple tie. He ties his long, black hair into a neat ponytail, leaving two long strands loose in the front. He is tall and thin with piercing blue eyes. In his younger years, his appearance was more, simple, with his black hair left unkempt on top while his ponytail is wrapped almost entirely in pale yellow ribbon. Most often seen dressed in a burgundy blazer over a T-shirt with a matching pair of slacks.

Personality
Old Work Molotov is described at first glance to be a very laid-back gentleman with lighthearted attitude and is known to fool around with people in differents manners such as making over-the-line comments. But those who truly knows Molotov, knows that he only uses this as a persona. Underneath this persona which arrives when angered or when not him public, it reveals that he's a cold-hearted man with  a fierce determination.

This is when he is described to be a very calculating and methodical. He has been shown to use his wits and humour to try and persuade people before taking action, he himself sees this as giving people a chance before doing it the hard way, even though he finds it alot more satisfying. He cares little for Human life and d ue to his point-of-views on the value of life being as it is, each situation can risk anyone or anythings life, making him very unpredictable and dangerous for everyone. He has been known to use  his spirits as Human Shields when necessary. They can't die through this method, so it's most often a win-win situation.

When he was younger and still a member of the Rune Knights, his personality was significantly less gentlemanly and more menacing. His was more openly sadistic and acted more often out of sheer pleasure, rather than towards any particular goal.



Re-work - Prototype

Alexander is a lazy and unenthusiastic man who spends much of his time asleep, and no one appears to try and stop him from doing so. Despite being the highest-ranking member of the Guild, he is not eager to take a leadership role, allowing others to take over whenever possible. He is not particularly interested in whatever is going on around him, though he is observant and a capable analyst. Unlike many of Dark Mages, he is not violent or overly arrogant.

Prior to meeting joining the Guild, Alexander hated the loneliness he felt in the world but often could not avoid it because his mere presence killed off others around him. He envied the weak and wanted to be like them because they could travel in groups. Eventually he came across the Cursed Spirit Keys and it gave him a way to escape his solitude.

He initially does not seem to care a great deal for his fellow members, showing no visible signs of distress or concern. When he learns of a comrades imprisonment, he lazily states there is nothing he could do about it. However, this indifferent attitude seems to be dispelled with a fellow comrades death. Alexander states the thought of not sparing even a word for his death is horrible. Alexander himself is notably affected by this turn of events, being drained of his motivation to fight. He states he is not the type for revenge, but his desire to not see any more comrades die proves to be enough motivation for him to keep fighting. Alexander seems to be opposed to the notion of killing people, offering his opponents a chance to run away instead of finishing them off.

He can be serious on occasion, although his personality does not change much: he comes off as reluctant, but nonetheless willing to complete the task at hand.

History
-

Ways of Combat
Expert Hand-to-Hand Combatant: Though this is not his primary way of combat, he's more than capable of fightning using his hands alone. Even to the extent of being able to take on more than one opponent at the same time, employing fluent motions to strike his opponents.

Physical Prowess
Immense Durability: -

Enchanced Agility: -

Enchanced Endurance: -

Enchanced Strength: -

Assorted Others:
Keen Intellect: Molotov is a smart, cunning and resourceful individual that often displays a good memory, able to memorize peoples abilities and fighting styles even after one encounter. He tends to plan ahead

Analyst: Molotov can often be found being the apathetic observer. At first glance it might appear as if he's simply waiting but he's an expert of  assessing both people and situations. He's able to understand what needs to be done or said in order to get the best results of the situation. He can quickly determin whether one person or party is capable of overpowering those of another, making him capable of make better choices in wether or not to fight.

Magical Abilities:
<p style="font-weight:normal;">Immense Magic Power: Molotov's greatest feature would be the fact that he possesses an immense level of Magic Power. Being capable of summoning thee of his Cursed Spirits at the same time while still being able to utilize his Card Magic. This being a big feat considering the fact that summoning a Cursed Spirit is considered more consumable than a Celestial Spirit. If it wasn't for him being a Dark Mage, he would without a doubt be acknowledgeable as a much potential member of the Ten Wizard Saints.


 * Acknowledgeable Sensor: He has the capabilites of being able to separate different types of Magic Power from others. He's also able to determine what kind of magic a mage aslong as it isn't a rare kind or above the normal type.

Cursed Spirit Magic:
<p style="font-weight:normal;">Cursed Spirit Magic (呪い星霊魔法 Noroi Seirei Mahō): is a Holder Magic used by former Celestial Spirit Mages that involves the summoning of Cursed Spirits. Molotov has mentioned that he currently owns four Cursed Spirit Keys but has yet to only reveal two of them. Similier to that of Celestial Spirit Wielder, the user summons, with the help of Keys and Magic, Cursed Spirits by opening gateways from their plane to ours. Cursed Keys are very rare and are considered equal or stronger than the Golden Keys, but will require more Magical Power to summon them. Molotov has admitted to being capable of summoning three Cursed Spirits at the same time while still deploying Card Magic with ease. Unlike the Celestial Spirit users, the summoners of the Cursed Keys are often refered to as "Master" or "Mistress".

Spirits:

 * Iskariot (Spirit):


 * Nerina (Spirit):


 * Unknown
 * Unknown

Molotov's Spells:

 * Summon Cursed Spirit: A Cursed Spirit Mage is able to summon Cursed Spirits from another dimension by using the Keys of the Gates. Cursed Spirits can aid the Mages in battle, do chores for them, or just play with them.  (The Last two are highly unlikely, but there are exceptions depending on the Spirit)
 * Force Gate Closure: Closing the gates requires a mutual agreement from both the summoner and the spirit. Molotov have demonstrated the ability to force the gates to close in battle, forcing the Cursed Spirits back to The Cursed Plane.


 * Multiple Summons: Summoning more than one Cursed Spirit uses up a lot of the summoner's Magic ability which may cause death. However, some Cursed Spirit Mages have demonstrated the unique ability to summon multiple spirits at the same time.


 * Cursed Ring: Is a conjured Ring that makes the Cursed Spirit able to summon itself without the command opening of their gates, the rings must bear a mark that represents their Owners in some way. The rings must then be wielded by both the owner and the Cursed Spirit for this to work.

Card Magic:
<p style="font-weight:normal;">Card Magic (魔法の札 (マジックカード) Majikku Kādo): is a type of Holder Magic that uses Magic Cards to produce various effects. Like many other users of this Magic, Molotov is capable of summon pictures from cards, get enemies captured inside them and combine them to create many different effects. Such as linking the cards to specific individuals, allowing him to gain information about their status and location, as well as to communicate with them.

Molotov's Spells:

 * Music Card: Molotov places a card down with the picture of a musical note, this in turn will play music of his choice. This is mostly used for comical senses or simply having some music on. He can put this card onto another person or himself to make him/her be the only one capable of hearing it.
 * Sound Card: Similar to that of the Music Card he places a card down that plays a certain sound. This sound must have been recorded since earlier and goes for all types of sound for a period of 10 minutes.

Trivia
<p style="font-weight:normal;">His appearance comes from Solf J. Kimblee from the Fullmetal Alchemist and Fullmetal Alchemist: Brotherhood series. Molotov comes from the Grenade "Molotov Cocktail ".

<p style="font-weight:normal;">Bakutabi is a combination of the words: "Bakuyaku" and "Matatabi". Meaning "Explosive" and "Gambler".

<p style="font-weight:normal;">-

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<p style="font-weight:normal;">- Nero A tosaki (後先・ネロ Atosaki, Nero, lit, Beginning and the End, Dark): is the Family Leader of the Atosaki Family and the  husband of Cleopatra Atosaki and togheter they're the parents of   Caeser Atosaki and Taiga Atosaki. Even though he's the youngest son of the former family leader and founder of the Atosaki Family, he was appointed as the leader due to his Iron will and loyalty towards the family and its members. Nero isn't only a leader but a well-known swordsman, having created his own sword-style and showing great skill in the art of the sword has earned him the title of " The Rift" (リフト Rifuto).

Appearance
<p style="font-weight:normal;">Nero  has long black hair tied in a topknot with dark eyes and a prominent jawline. He has a small goatee and is usually seen chewing on a blade of grass. His attire consists of a hooded red cloak that's draped over his open black haori. Beneath the haori is a traditional, loose fitting white robe tied with a white sash and two haori himos. He also sports a pair of swords in his waist tie on his left hip.

Personality
<p style="font-weight:normal;">Nero has often been described as difficult person to understand for those who doesn't know him very well and are unaware of when to approach him. He's a very strict man,  often criticizing the bad behavior and habits of others, often being painfully direct towards everyone. But he's a patient man with a great sense of justice and pride, having no issues with taking his time with whatever he's doing. These features are truly shown when it comes to his role as a father and sometimes as a teacher, making sure that his child or student learns things right from the start and makes sure that his teachings sticks before moving on.

History
<p style="font-weight:normal;">- <h2 style="font-weight:normal;">Equipment <p style="font-weight:normal;">Shichiseiken  (七星剣,  Literally meaning: Seven Star Sword ): -

<p style="font-weight:normal;"> Odayakana arashi (穏やかな嵐, Literally meaning: Calm Storm): Is the second katana used by Nero and shares similiar features as the Shichiseiken. It too is a  nodachi  with no visable differences, for example it too  bares a black hilt but the only difference being its cross-guard which resembles a Star Symbol. This clearly shows that they were created by the same swordsmith but their usages in combat, besides hacking and slashing, are completely different.

<p style="font-weight:normal;"> (Can only happen if the opponent is "marked")

<p style="font-weight:normal;"> This sword, when unsheated and looked upon, creates  false predictions to  trick the opponents reflex and muscle memory system into believing it's going to experience physical pain.

<p style="font-weight:normal;"> The sword punishes an opponents reflexes.



Sudden Death (突然死 Totsuzenshi): - I mmedient effect - makes the opponent believe that outcome of the next attack will be fatal.

Natural Abilities
Astonishing Speed: -s <p style="font-weight:normal;">Impressive Durability and Endurance:  -

Ways of Combat
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<p style="font-weight:normal;">Master Swordsmanship Specialist: -

<p style="font-weight:normal;">-

<h4 style="font-weight:normal;">Assorted Others <p style="font-weight:normal;"> -

Magical Abilities
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<p style="font-weight:normal;">Impressive Magical Power: -

<h2 style="font-weight:normal;">Magic - <p style="font-weight:normal;">

Swordsmanship
Rift Sword Style (リフト・-流  Rifuto -ryū) : is a type of Sword Style that was created and mastered by Nero

Relationships
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Quotes
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Trivia
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<h3 style="font-weight:normal;">Ceaser (Son) Caeser Atosaki ( 後先・ シーザー Atosaki, Shīzā, lit, Beginning and the End, Hair ): is a member of the Magic Council as a Rune Knight and a member of the Atosaki Family.

Appearance
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Personality
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History
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Equipment
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Ways of Combat
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<p style="font-weight:normal;">- <p style="font-weight:normal;"> Physical Prowess: <p style="font-weight:normal;">Impressive Strength: -

<p style="font-weight:normal;">Impressive Speed: -

<p style="font-weight:normal;">Enchanced Durability and Endurance: -

Magical Abilities
<p style="font-weight:normal;">Impressive Magical Power: -

<h2 style="font-weight:normal;">Magic

Territory
<p style="font-weight:normal;">Territory (絶対領土, テリトリー, Teritorī) is a Caster Magic and a type of Spatial Magic that involves the manipulation of space.

Relationships
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Quotes
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Trivia
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<h3 style="font-weight:normal;">(Daughter) Taiga Atosaki (後先・大河 Atosaki, Taiga, lit, Beginning and the End, River):

Appearance
<p style="font-weight:normal;">-

Personality
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History
<p style="font-weight:normal;">"You've been raising me like a pig for slaughter!"

- (Daughter) -

Equipment
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Ways of Combat
<p style="font-weight:normal;">-

<p style="font-weight:normal;">- <p style="font-weight:normal;"> Physical Prowess: <p style="font-weight:normal;">Impressive Strength: -

<p style="font-weight:normal;">Impressive Speed: -

<p style="font-weight:normal;">Enchanced Durability and Endurance: -

Magical Abilities
<p style="font-weight:normal;">Impressive Magical Power: -

<h2 style="font-weight:normal;">Magic

Territory
<p style="font-weight:normal;">Territory (絶対領土, テリトリー, Teritorī) is a Caster Magic and a type of Spatial Magic that involves the manipulation of space.

Relationships
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Quotes
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Trivia
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<h3 style="font-weight:normal;">Companion <p style="font-weight:normal;"> Akira Atosaki ( 後先・ 明 Atosaki Akira ): is a Wandering Mage and a member of the Atosaki Family. She's part of a big family but most noticeably is that she's the daughter of Nero Atosaki and the twin sister of Kirakuna Atosaki.

Appearance
<p style="font-weight:normal;">Akira stands at a height of five feet and nine inches. Her long black hair can most often be seen in a pony tail while being neatly cut slighlty above her grey colored eyes while keeping two strands of hair on each side of her face. Her skin is quite pale compared to most and has no visable injuries. Akira tends to like simple clothing that covers her whole body. Wearing a white shirt with black strands here and there along with a pair of buttons. Ontop of this she wears a simple brown cloak. She wears brown leather pants, a dark brown belt and a pair of dark boots.

Personality
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History
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Equipment
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Ways of Combat
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<p style="font-weight:normal;">- <p style="font-weight:normal;"> Physical Prowess: <p style="font-weight:normal;">Impressive Strength: -

<p style="font-weight:normal;">Impressive Speed: -

<p style="font-weight:normal;">Enchanced Durability and Endurance: -

Magical Abilities
<p style="font-weight:normal;">Impressive Magical Power: -

<h2 style="font-weight:normal;">Magic <p style="font-weight:normal;">-

Relationships
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Quotes
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Trivia
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<h2 style="font-weight:normal;">Magic / Curse

Rift Sword Style
<p style="font-weight:normal;">

<p style="font-weight:normal;">Rift Sword Style (リフト・-流 Rifuto -ryū): is a form of Swordsmanship that excels through great speed and perception with the aid of magic to achieve feats that are best described as "striking between the rifts". The goal of this Sword Style is to make the user capable of striking more than one swing, in one single attack.

Description
<p style="font-weight:normal;">-

<p style="font-weight:normal;">  three concurrent arching blades close on the enemy from all sides to create a prison, allowing no chance for defense or evasion.

<p style="font-weight:normal;">While he downplays it as simply successive slashes, it is actually bending the laws of physics to multiply its existence. It starts with a flash from this world, followed by two absolutely simultaneous, over-lapping flashes that disregard the concept of time and space, producing a slash attack that arrives from three different directions by momentarily

Notable Users
<p style="font-weight:normal;">Unknown

Trivia
<p style="font-weight:normal;">Aim: Flash Sword Style <p style="font-weight:normal;">

Magic: Sudden Death
<p style="font-weight:normal;">

<p style="font-weight:normal;"> Sudden Death (サドンデス Sadondesu): is a Caster Type.

Description
<p style="font-weight:normal;">-This is frequently used to create false images and/or trick the body into believing its has experienced physical pain. It can also be used to manipulate others - similar to brainwashing - by feeding the victim illusive suggestions.

Trivia
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Eye's of Truth
<p style="font-weight:normal;">Eye Magic - Will allow the user to see other peoples Magic Powers and Levels. The magic level would appear to "radiate" from the user and shows signs of different colors and some people (Most often S-Class and up) even has a certain face to their Magic.

<p style="font-weight:normal;">The color and shape will be determined by the characters; Amount of Magic he/she possess, the sort of magic (Holder, Caster, Lost etc), what the Magic has been used for and if the character uses multiple types of magic it'll show in such an "order" that you'll be able to see which is its Primary Magic and Secondary(s).

<p style="font-weight:normal;">Examples:

Ideas
<p style="margin-top:0.4em;margin-bottom:0.5em;">Alternativ World: So as I found the picture for the future character Tungdil Goldhand, I stumbled upon the series in which the character came from. As I was watching Fate/Zero I took great interest in some the characters but more so in their titles, but one above all others. Gilgamesh "The King of Kings", that alias alone gave me the idea of creating an alternativ non-canon world in which the Slayer-Type Mages are controlling the world like tyrants. Each type of Slayer will tend to their own "kind" and battles the other Slayers for dominion over Earth-Land and they prove whose strongest in their own battles through Festivals (Dragon King Festival) that represents each slayer. From this a Festival for all Slayers are held to prove who's the Strongest of them all. In this world, normal mages are seen and treated as the lowest of the low by all the Slayer-Type Mages and consider them as nothing.

<p style="font-weight:normal;">From this alternativ world a man with an unknown name thus far will seek to change this and show the world that a normal mage can be stronger that any Slayer-Mage and prove to the people without Magic that the reign of Slayer-Types is not to be feared. He shall have befriended and formed an Independent Guild togheter with mages who think alike, even if they may be Slayers. At some point he'll appear before the very best of Slayer-Mages and defeat them, each of his opponents would already have obtained titles such as "The Dragon King" or "The God-King" etc etc but after winning he'll receive the title of "King of Kings".

Places
<p style="font-weight:normal;">The Cursed Planes <p style="font-weight:normal;"> <p style="font-weight:normal;">

The Fountain of Youth
<p style="font-weight:normal;">This Story will be for Davy Jones, telling the story of how he became a False Demon.

<p style="font-weight:normal;">???????

Everything that happens in Earth-Land is in his dreams and if it should ever be in real danger then ?????? would rise from its slumber and save the country.

Quotes
<p style="font-size:16px;line-height:26px;">"You can be a king or a street sweeper, but everyone dances with the grim reaper."

<p style="font-size:16px;line-height:26px;">"That's how it starts, the fever, the rage, the feeling of powerlessness, that turn good men, cruel."

<p style="font-size:16px;line-height:26px;">"The greatest trick, the devil ever pulled, was convincing the world he didn't exist."

<p style="font-size:16px;line-height:26px;">"Death is all that you'll find here, your flesh shall decay before your very eyes, waste away into nothingness!"

<p style="font-size:16px;line-height:26px;">"I shall tear this world APART!"

<p style="font-size:16px;line-height:26px;">"Look upon your death, mortals, and despair."

<p style="font-size:16px;line-height:26px;">"We may never know... I intend to live forever."

<p style="font-size:16px;line-height:26px;">"For in the final hour, all must serve, the one, true, King!"

<p style="font-size:16px;line-height:26px;">"If we are to be used and spent, let it be toward a noble purpose."

<p style="font-weight:normal;"> "We want nothing of this war. Only a return to peace and quiet."

<p style="font-weight:normal;"> "Cower in fear, cover your eyes, go to that place where you feel safe, trust in the lies, tell yourself you'll be fine but you can't deny the chills up your spine."

<p style="font-weight:normal;"> "While your brain's on holiday, we're ruined! Now we're all mad here and that's a good excuse for going to hell in a teapot."

<p style="font-weight:normal;"> " I am a Warrior, w ithout my armor I cannot go to war. War is the sea I swim in, the air I breath, without my armor I am nothing!"

<p style="font-weight:normal;"> "Pretty speech from a captor. But words whispered through prison bars lose their charm."

<p style="font-weight:normal;"> "What is a god? What is it to think of something sacred and larger than us, and infinite and boundless? Human history seems to be suffused with this inclination towards a sense of the divine. We want to believe that there is something more. We’ve wanted to connect with this higher power, with this belief that there is something greater than ourselves, something that exceeds our capacities to understand. And we see gods everywhere. Myths and metaphors, old gods, new gods, vengeful gods, they rise and fall with the ebb and flow of all civilization. For ages, humankind, we’ve wanted to celebrate what brings us life. What is this thing that allowed us to emerge. … The Sun. The Star. That right there is the source of all of our myths and allegories and hopes and dreams. It gave life to the world; gave birth to life. Its core burns at ten million degrees and it consumes millions of tons of matter per second – we ourselves are made of remnants of its fallen siblings. The preconditions for our humanness, that, certainly, is what god is right? ‘Let there be light!’ It is larger than a million earths, can blind you from millions of miles away, has reigned for billions of years and will thrive for billions more. … I think that is kind of fascinating." <p style="font-weight:normal;">

<p style="font-weight:normal;"> Quotes for a Future Blood Magic User

<p style="font-weight:normal;"> "For the -, I seek Blood!"

<p style="font-weight:normal;"> "I smell Blood..."

<p style="font-weight:normal;"> "Go ahead.. run."

<p style="font-weight:normal;"> "Always pumping, ALWAYS PUMPING!"

<p style="font-weight:normal;"> "I bathe in your blood."

<p style="font-weight:normal;"> "Your veins run dry..."

<p style="font-weight:normal;"> "Blood in the water!"

<p style="font-weight:normal;"> "Blood calls to blood!"

<p style="font-weight:normal;"> "The Vital Liquior I each Open, flows to the -."

<p style="font-weight:normal;"> "You should be honored to bleed, so that the - may live."

<p style="font-weight:normal;"> "By Blood Oath, I'm bound to the -."

<p style="font-weight:normal;"> "I drift, in a river of blood."

<p style="font-weight:normal;"> "Dripping and pouring and clotting!"

<p style="font-weight:normal;"> "The scent of blood, so delicious!"

<p style="font-weight:normal;">"Spurts of Crimson!"

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<p style="font-weight:normal;">"Please, no more! My son... he's gone mad!"

- Unknown

<p style="font-weight:normal;">"Who are you? What do you want?! Stay away from me!"

- Unknown

<p style="font-weight:normal;">"I will not be tortured again!"

- Unknown

<p style="font-weight:normal;">"I'll show you this beaten dog still has some teeth!"

- Unknown

<p style="font-weight:normal;">"Yes, yes, my son is quite powerful... but I have powers of my own!"

- Unknown

<p style="font-weight:normal;">"Ha! I can see you are brave, but danger is my trade!"

- Unknown

<p style="font-weight:normal;">"The Dragon Slayer had triumphed, but as time passed and he realised his solitude, the sweetness of victory turned to ash."

- Nero

<p style="font-weight:normal;">"Seeking power, I killed my brother... But without him I'm lost."

- Unknown

<p style="font-weight:normal;">

Pictures
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Original Berserker's Rage
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<p style="font-weight:normal;">The Berserker's Rage(狂戦士の怒り Bāsākā no ikari) is the signature magic and the greatest power of Amnusha Maharathi. However, it is neither an offensive type nor a defnesive type of magic, but it is the strongest supportive type of magic of all. The sole purpose of this magic is to convert the rage and anger of the Caster into magic, which means the angrier the caster gets, the stronger the caster will become. However, if the caster uses this magic over its limit, he or she will be engulfed by the magic itself, consumed by hatred and anger, becoming a mindless beast, only desire for destruction. <p style="font-weight:normal;">

Description
<p style="font-weight:normal;">The powers and abilities of the Berserker's Rage is based on the emotions of the caster himself. This magic is somehow "useless" when Amnusha is in a calm state, granting him only his original strength. The Berserker's Rage signifies that Amnusha's strength is proportionate to his level of rage and anger, making him even stronger than anyone out of all the members of God Hand. By increasing his wrath, and with his magic powers increasing, he can use his sacred spirit magic to its fullest potential , giving him the title of "the Destructor"(デストラクター Desutorakutā). It allows Amnusha to build up and constanty increasing his magic powers to what could be nearly insurmountable levels the more rage he builds up, but it's uncertained. This is shown that his magic powers were increased beyond his own limit, making Amnusha a force to be reckoned with.

<p style="font-weight:normal;">With the magic powers increased by the Berserker's rage, both physical strength and speed of Amnusha's will be enhanced as well, including his reflexes. On the other hand, his durability is not as high as that of other characters like Gaiseric's or Jecht's, as in many battles, Amnusha sustained immense damage, usually involving the destruction of his arms, since they were replaced by lacryma enhanced mechanic arms. The only flaw of this magic is that it is too much for the caster to contain, not even the caster can control it completely. Hence, it always results in Amnusha being consumed by the powers of the magic or nearly die from using it.

<p style="font-weight:normal;">There is a side effect when the caster utilizes this magic over the his limit. When one overuses this magic beyond his own limit, he will be turned into a state where they are consumed by the powers of the Berserker's Rage, called the "Demon of Wrath"(怒りの鬼 Ikari no oni).This form of Amnusha is the sundered state of the Berserker's Rage, Amnusha is unable to differentiate friend or foe while in this state, he simply becomes a mindless berserker, that only desires for destruction. While in this state, Amnusha is unable to utilize Sacred Spirit magic, since his mind is no longer conscious. This makes the Berserker's Rage a double-edged sword for Amnusha, it's both a liability and an asset to the caster himself. There were three occasions where Amnusha was consumed by its own power, and also being defeated in one of them, due to his inability to control his anger.

<p style="font-weight:normal;">Due to his incapability to control the powers of the berserker's Rage, Amnusha was placed a magical device on his heart to restrict the limits and the powers of his magic. Should his anger reaches its peak or beyond, the Restrictor will act as a kill switch and deliver a lethal destructive damage to his heart, calming his emotional state and returning to his original form.

<p style="font-weight:normal;">(not finished)

New Berserker's Rage
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<p style="font-weight:normal;">Seperate Elements <p style="font-weight:normal;">

Description
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Trivia
<p style="font-weight:normal;">Remade by: Nearó

<p style="font-weight:normal;">Permission Granted by: Perchan

<p style="font-weight:normal;">Previous Owner: Vergilheartnet

<p style="font-weight:normal;">Previous Version: Can be found in my Sandbox

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<p style="font-weight:normal;">- <h3 style="font-weight:normal;">Force Magic

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<p style="font-weight:normal;">Force Magic

Description
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Trivia
<p style="font-weight:normal;">Arc of Madness

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<p style="font-weight:normal;">Arc of Corruption (汚職のアーク Oshoku no āku): <p style="font-weight:normal;">

Description
<p style="font-weight:normal;">- All The Best People Are Crazy - <h2 style="font-weight:normal;">Spells <p style="font-weight:normal;">-

Quotes
<p style="font-weight:normal;">"All that you have accomplished, all that you have won, yet still you lick the boots of kings."

- Corruption

<p style="font-weight:normal;">"I can taste the essence of your soul... it is sweet..."

- Corruption

<p style="font-weight:normal;">"All should bow before you. Make them!"

- Corruption

<p style="font-weight:normal;">"Eyes are the windows to the soul. Shatter them forever."

- Corruption

<p style="font-weight:normal;">"They have turned against you... now, take your revenge..."

- Corruption

<p style="font-weight:normal;">"Tell yourself again that these are not truly your friends..."

- Corruption

<p style="font-weight:normal;">"Your friends will abandon you."

- Corruption

<p style="font-weight:normal;">"You will betray your friends."

- Corruption

<p style="font-weight:normal;">"It is standing right behind you... Do not move... Do not breathe..."

- Corruption

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Trivia
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Sand 'n' Stuff
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Mojo
<p style="font-weight:normal;"> Mojo (モジョ Mojo):

Appearance
<p style="font-weight:normal;">Mojo's most striking feature is his long mass of red hair that extends down to his knees. He has red tattoos on both shoulders and, like all Shandia, a pair of small white wings extending from his back. Unlike his descendant who almost always keeps a stoic face, Mojo is noticeably savage looking, with his wide, crazy eyes and a wide, mad grin making him more of a "demon" than his own descendant. He wears purple laced-leg pants under a grass skirt.

Personality
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History
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Equipment
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Ways of Combat
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<p style="font-weight:normal;">- <p style="font-weight:normal;"> Physical Prowess: <p style="font-weight:normal;">Strength: -

<p style="font-weight:normal;">Speed: -

<p style="font-weight:normal;">PDurability and Endurance: -

Magical Abilities
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Relationships
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Quotes
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Trivia
<p style="font-weight:normal;">- <h3 style="font-weight:normal;">The Tribe <p style="font-weight:normal;">- <h2 style="font-weight:normal;">Culture

Hostility
<p style="font-weight:normal;">The tribe are very isolated beings. Most tribesmen, excluding a few, don't speak any of the common languages.

Language
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Cannibalism
<p style="font-weight:normal;">Cannibalism use to be a relatively common practice. Several specific of the tribe have been confirmed as once being cannibalistic.The tribe practiced cannibalism until quite recently, and they're now forbidden the practice.

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Members
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Natural Abilities / Ways of Combat
<p style="font-weight:normal;">Expert Hand to Hand Combatant: -

<p style="font-weight:normal;">Strength: -

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<p style="font-weight:normal;">Endurance: -

<p style="font-weight:normal;">Magical Power: -

Ideas / Feedback
<p style="font-weight:normal;">Make him able to put more than one Soul into a doll, making it twice as powerful.

<p style="font-weight:normal;">Could I make him able to fuse the souls with hiimself for a period of time, making him capable of doing the same things that his dolls can and further enchance other stuff. Something like the last part there would have a major draw back.

<p style="font-weight:normal;">But we've seen things like Animal Possession from Nab. The wiki states that "Animal Possession is a type of Seith Magic. It allows the user of this Magic to confine the souls of animals into their body, or specific parts of their body, and then use them in battle". So I believe a similiar effect could be possible with Bickslow's Human Possession.

<p style="font-weight:normal;">Could Bickslow be capable of learning to further use this as in being able to see ones Magical Power Level, i don't know, more specifically somehow.

<p style="font-weight:normal;">1. Ash: For one, yes, he could potentially control more dolls. Additionally, he could probably increase his influence on other entities, controlling summoned entities, etc? (Not spirits, I'd dare say, but mostly magical constructs and inanimate beings summoned from things like Arc of Embodiment.)

<p style="font-weight:normal;">2. Per: I would avoid it affecting living people, but other than that, go ahead. <p style="font-weight:normal;">

Request use of:
<p style="font-weight:normal;">Hydrokinesis <p style="font-weight:normal;"> was the first Cursed Spirit after their King, along with being the very first one in the same order to turn into a Cursed Spirit, willingly. Once known as the Celestial Spirit; "Sun (太陽 Taiyō)", he was a formidable Spirit with powers exceeding that of a Golden Key and even considered to be stronger than the mythical 13th Key. But after dire times, this once noble spirit dwelled into thoughts of despair and succumbed into a state which can only be described as a pebble, compared to his former self. In this state, his personallity changed into a weak and frail Spirit, unfit for combat. But with the aid of the now Cursed Spirit King, Sun was given the choice of following him into a dark world, where his former comrades now lay and to accept powers that would restore him to his former self. He accepted this gift and took up a new name; Zoltan. But the Cursed Spirit Kings suprise, Zoltan had grown to such strength, that he could rival the Cursed Spirit King himself. This has resulted in Zoltan now being regarded as the strongest amongst the Cursed Spirits, earning the title of "The Curse (呪い Noroi)", befitting one who spreads havoc.

<p style="font-weight:normal;"> Now capable of utilizing two forms with seperate personallites, first being that of his weak state, and the other being blessed with immense powers.

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<p style="font-weight:normal;">- <p style="font-weight:normal;">This magic allows the caster to control and utilize one of the most feared and cherished type of elements to the known world, fire. It allows a user like Zoltan to gain the ability to manipulate this element for a wide range of functionalities for multiple kinds of purposes. While fire can simply be used to aid Zoltan in his daily habits, such as for cooking, it often serves in the usage for combat. Capable of shaping it in anyway he so pleases

<p style="font-weight:normal;">As Zoltan is often deployed best from a distance between himself and his opponents, he'll utilize his Fire Magic to cause

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<p style="font-weight:normal;">- <h2 style="font-weight:normal;">The Four Elements Wind - ( The element of air (sanguine)

Positive qualities: vigilance, care-freedom, kind-heartedness, trusting nature, clarity, lightness, independency, dexterity, optimism, diligence, acuity, joy, smiling...

Negative qualities: lack of perseverance, dishonesty, gossipy, cunningness, backbiting, garrulousness, inconstancy, touchiness, prodigality...)

Fire - (The element of fire (choleric)

Positive qualities: vigorousness, zeal, enthusiasm, courage, decisiveness, power of creativity, daring, sedulity...

Negative qualities: quarrelsomeness, irritability, urge to destroy everything, passion, immoderacy, jealousy, voraciousness, vindictiveness, violence, hate, anger, sudden ebullition...)

Water - (The element of water (phlegmatic)

Positive qualities: understanding, placidity, mildness, trusting nature, devotion, mercy, forgiveness, modesty, compassion, fervour, pliancy, meditativeness, internalization...

Negative qualities: indifference, heartlessness, laziness, indolence, rigidity, lack of daring, lack of concern, unstableness, dejection...)

Earth - (The element of earth (melancholic)

Positive qualities: consistency, conscientiousness, perseverance, punctuality, caution, resistance, responsibility, carefulness, firmness, reliability, sobriety, ambition, respectfulness, matter-of-factness...

Negative qualities: stuffiness, superficiality, laziness, indifference, cumbersomeness, touchiness, lack of conscientiousness, irregularity, timidity, scornfulness...

Field of Honour
Field of Honour (名誉のフィールド Meiyo no fīrudo): is a Magic Item used by the Atosaki to create a field which restricts ones actions.

Description
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Abilities
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Trivia
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Atosaki Family
Atosaki Family (後先家族 Atosaki Kazoku, lit, Beginning and the End, Family): is a family that was established during the Second Trade War by Ryuuji Atosaki after he'd been forced to fight his own family for territory. The founder despised the idea of having to fight ones family, so he created a family name that would cheerish their own, no matter the outcome.

While many of the family members are spread out throughout the world, some wanders while others reside within guilds and friends of their own, the family has shown to always put their blood first. Even from the early days of the family it became crucial that each member followed their traditions and respect them. The most important tradition is something that occurs once per year with the family meeting and celebrating, in which, no matter their crimes or point of views will be accepted and treated as the family they are.

Members
Ryuuji - The Founder of the Atosaki Family, deceased X782

Nero - S-Class Mage, Family Leader, Son of  Ryuuji

Marcus - Mage of XXX, Son of  Ryuuji

Unknown - Daughter of Ryuuji

Akira - Wandering Mage, Daughter of Nero

Ryuma - Mage of Mayan Soul, former Criminal, Son of an Unknown Mother

Kirakuna - Mage, Son of Nero

Caeser - Council Member, Rune Knight, Son of Nero

Taiga - Council Member, Rune Knight, Daughter of Marcus

Trivia
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Zabuza
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<p style="font-weight:normal;">Adrok Kurenai (紅 Crimson, Adrok): is a former member of Nephalem. Once one of the first members that joined the guild and a close friend to the Guild Leader himself. But he betrayed the guild and killed their Guild Master. This has caused him to be knonw as The Bane of the Emperor (天皇の命とり Ten'nō no inochitori) and The Betrayer (裏切り者 Uragirimono). He's a Dark Mage that utilizese Dark Écriture but his full capabilites and afflication is currently unknown.

Appearance
<p style="font-weight:normal;">

<p style="font-weight:normal;">Adrok is a tall and noticeably muscular man with pale skin, short spiky black hair, red crimson eyes or white with no pupil, and small eyebrows. He is seen wearing bandages like a mask over the bottom half of his face. Under his mask, he has a relatively narrow jawline and jagged-teeth. He wears his forehead protecter sideways on his head. He wears a sleeveless black shirt and matching pants, complete with a waist-guard, along with wrist and leg-warmers. He has bandages loosely tied around his neck like a scarf.

Personality
First impression can be quite deceiving, especially when it comes to XXXX. He's a man of few words, and can be painfully direct... to the point of being a real plougher at times. But it'd be a grave error to dismiss him as a mere blunt weapon, as he's a man that thrives in the art of battle,  though unfit for battles requiring diplomatic skills. What he lacks in terms of a silver tounge he makes up in honesty and capabilites in combat most often deployed a bottle of sake-or five.

<p style="font-weight:normal;"> Despite his reckless behaviour and actions, he takes his title as Bodyguard and Ace very seriously, making sure to prioritize the safety of his Guild Master and each and every command she gives out with full commitment. This combination of loyalty and strength shown to his Master makes a major threat when the order is given.

History
<p style="font-weight:normal;">N/A

Equipment
<p style="font-weight:normal;">N/A

Ways of Combat

 * Master Sword Specialist: -
 * Expert Hand-to-Hand Combatant: -

Physical Prowess:
<p style="font-weight:normal;"> <p style="font-weight:normal;">Agility: <p style="font-weight:normal;">Durability:

<p style="font-weight:normal;">Enhanced Strength: 

<p style="font-weight:normal;">Immense Endurance: 

Magical Abilities
<p style="font-weight:normal;">Magical Power:

Dark Écriture
<p style="font-weight:normal;">Dark Écriture (闇の文字 (闇のエクリテュール) Yami no Ekurityūru): Allows Adrok to write runes, without a writing tool, doing so with his hands. He has trained in both the art of this magic and swordplay enough that he'll be able to write runes with one hand while the other is occupied doing swordplay, able to create devastating results if not stopped. He'll use this Magic to either boost his own strength and abilites, cause damage to others or trapping people in a Rune Field that makes his runes. Creating his own laws.

Basic Spells
<p style="font-weight:normal;"> Feral (野生の Yasei no):

<p style="font-weight:normal;"> Berserk (凶暴な Kyōbōna):

<p style="font-weight:normal;"> Rune Field (ルーンフィールド Rūnfīrudo):

<p style="font-weight:normal;"> Pain (痛み Itami):

<p style="font-weight:normal;"> Nightmare (悪夢 Akumu):

<p style="font-weight:normal;"> Illusion (錯覚 Sakkaku):

<p style="font-weight:normal;"> Teleportation (念力移動 Nenriki idō):

<p style="font-weight:normal;"> Slash (スラッシュ Surasshu) <p style="font-weight:normal;">

Advanced Spells
Hollow Sight -  This Magic involves the eye's of the user and effects his or hers state of mind. When activated, the users sclera turns dark while the iris and pupil turn white. The users facial  expression turns  expressionless. When activiated, the users mind goes into an unconsicoius state and re moves all self preservation, causing the user to simply act responsive to the written command from the user. Due to it causing the user into an unconscious state of mind, the user himself will be unaware of what's happening and to stop his or hers actions until Hollow Sight is deactivated, nore will the user be aware of what happen during that period of time. When the user activates Hollow Sight, he must also write a  command or goal that the user must achieve if the spell is to break, unless a certain period of time is written aswell. The user will do whatever necessary to achieve its written command, unless restricted within the command itself.

Will Be Used
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<p style="font-weight:normal;"> <p style="font-weight:normal;"> <p style="font-weight:normal;"> <p style="font-weight:normal;"> <p style="font-weight:normal;"> <p style="font-weight:normal;"> <p style="font-weight:normal;"> <p style="font-weight:normal;"> <p style="font-weight:normal;"> <p style="font-weight:normal;">

Trivia
The Character is: Zabuza Momochi from the Naruto Series.

This was the first character the author ever made and has gone through alot of changes and still going because the author simply can't decide.

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Atosaki
Kirakuna Atosaki (後先・呑気 Atosaki, Kirakuna, lit, Beginning and the End, Carefree):

Appearance
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Personality
<p style="font-weight:normal;">"Whatever you say pops..."

- Kirakuna towards his father -

History
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Equipment
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Ways of Combat
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<p style="font-weight:normal;">- <p style="font-weight:normal;"> Physical Prowess: <p style="font-weight:normal;">Strength: -

<p style="font-weight:normal;">Speed: -

<p style="font-weight:normal;">Durability: -

<p style="font-weight:normal;">Endurance: -

Magical Abilities
<p style="font-weight:normal;">Magical Power: -

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Trivia
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<h3 style="font-weight:normal;">Jester Cursed Spirit King (呪う霊王 Noreiō): is the ruler of the Cursed Plane and its inhabitants. Even though his very existence is unknown to most, he's regarded as one of the most dangerous spirits around, said to only be matched by the Celestial Spirit King himself. He has never been summoned to the Human world, nore has it ever been attempted, however, it's speculated that he can be summoned, but at a great cost.

<h2 style="font-weight:normal;"> Appearance

There aren't many beings that has ever seen the King in his full appearance, let alone know of his existence, even to the point of many Celestial Spirits doubting it. This is due to his long banishment from the Celestial Spirit World and that by the orders of the Celestial Spriti King, none of the other Spirits are allowed to reveal his existence to the human world. The only known human beings that have learned of his existence are those who wields the Cursed Keys. But until this date, no human has ever layed eyes upon him but instead he hass described by his subjects as best they can. The Cursed Spirit King bares many similarities towards the Celestial Spirit King and is often used as comparison due to this. Like the Celestial King, the Cursed King is gigantic,  humanoid  spirit but compared to the Celestial King, the Cursed King bares little clothing upon his body. Instead of armor he  wears a pair of  dark pants with  various light tapes and ribbons as decorations, held up with  a shimenawa as a belt. On each side of this belt are  a thick, golden chain that's attached to a separate fabric piece on each side. The final pieces of clothing can be found slightly above his wrists, where there are bracelets, each having about eight large spikes.



As it was mentioned earlier one, the Cursed Spirit King bares no armor compared to that of the Celestial Spirit King, revealing his full upper body to anyone who'd gaze upon him. Besides being a giant in size, it's stated that he's an  extremely muscular spirit with a noticeable tattoo, starting from his left abdomen. Its a  black and gold  colored one with the appearance of  reptilian scales, this tattoo  from his chest down the front of his left arm to end with a white skull at the lower forearm. But one of the most noticable features for when it comes to his chest is a large, cross-shaped scar o n his right abdomen. It has never been revealed on how he gained this scar, but there are speculations that he received it from the Celestial Spirit King before his banishment. Now the reason for why the Cursed Spirit King and the Celestial Spirit King are said to be alike in appearance his due to two distinct features upon their heads. The first being that they both have horns, but while the Celestial Spirit King might wear it as an  ornaments of sorts, the Cursed Spirit King has  a pair of long, thick, light horns curved forward on each side of his head. The second reason being their facial hair, the Celestial Spirit King having a striking feature with his  oversized mustache, the Cursed Spirit King on the other hand has a what's best described as a  fu-manchu mustache. It's stated to be a   wavy one that reach as far as to his waist, this is displayed togheter with a spiky goatee. When it comes to the Kings hair then it's often seen  swept-back and best  described as a mane, that's supposdly v ery long and thick, while being in the color of black hair. The last thing that the Cursed Spirits often tells when it comes to describing the Cursed King is that he always looks angry, resulting  in seeing  thick veins on his forehead.

Personality
Unlike the Celestial Spirit King, The Cursed Spirit King believes that the  principles and rules of the Celestial Spirit World are but folly. His  beliefs differs from those of the The Celestial Spirit King as he feels that the interests of the Spirits should be placed above all else, even ethics and morals. These interests goes as far as wanting those who summon the Spirits, should not do so freely, but at a cost, such as serving them instead of the other way around and in return they would receive their aid in battle. Even now as the Cursed Spirit King, he's unable to change these rules but still he defies them, often showing anger towards those spirits who've accepted a Mage as their owner without anything return but escaping their prisons. The Cursed Spirit King takes great pride being a Spirit, he does so to an extent that he believes that they're above the likes of humans, which has resulted in forming a god complex during his many years of existence. Even during his time as a Celestial Spirit, his opinions was often shunned upon by the Celestial Spirit King as he was described for being to arrogant for his own good. This caused him to often being resentful towards the Celestial Spirit King's motives and often blamed his actions for when things went wrong. Since his time as a Cursed Spirit King, he has shown to be a  domineering tyrant with a  boastful  attitude towards who do not follow his order willingly. As the ruler of the Cursed Plane, his word is law but there was a time when not all the Cursed Spirits feelt the same way that the Cursed Spirit King did, but would often do as he bidded because they were unable to defy his rule. Despite his actions and appearance as a ruler with no regards for his subjects, he still believes that they are above those of others and will go to great lengths to prove this. Even spirits such as Iskariot, who once resented the Cursed Spirit King for his opinions, came to agree with his views as the King himself listened and judged Iskariots actions to have been the right choice. The Cursed Spirit King believes that each and everyone of his subjects, deserves a better fate because he believes that each and everyone of them made the right choice that inturn, sent them into their banishment. The life and actions of a Spirit should not be ruled by the hands of a mere human being, but the humans should instead be rewarded with their aid, should they prove themselves.

History
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Physical Prowess
<p style="font-weight:normal;">Immense Strength: -

<p style="font-weight:normal;">Immense Durability: -

Magical Abilities
<p style="font-weight:normal;">Immense Magical Power: -

Ways of Combat
<p style="font-weight:normal;"> Expert Weapon Specialist: -

<h2 style="font-weight:normal;">Magic

Sword Magic
Sword Magic (剣の魔法 Ken no Mahō): -

Telepathy
Telepathy (念話, テレパシー Terepashī): The Cursed Spirit King is able to communicate with other people and spirits through their thoughts and converse over long distances. He's capable of using this ability even between the Cursed Plane and that of the human realm, atleast with the Cursed Spirits. It's currently unknown if he's able to the same to the Cursed Spirit Mages, but it's also believed that he simply doesn't want to talk with those below him.

Cursed Spirit Powers
Cursed Spirit Powers: Since he became the ruler over both Cursed Spirits and the Cursed Plane, the Cursed Spirit King has come to possess a number of special abilities, some of which are common to his fellow Spirits, while others are seemingly exclusive traits of him and the Celestial Spirit King. Flight: The Celestial Spirit King is capable of keeping his huge figure suspended in the air at his will, whether hovering tens of meters above the ground or merely floating close to it.[27] In addition, when directly summoned forth by an injured and distressed Lucy, the King didn't manifest himself directly at her location, instead making his appearance in the airspace above it, subsequently showing the ability to fly around at extreme speed, engulfed in light and leaving behind a trail similar to a falling star's, in order to come to her aid, at the same time gaining added momentum for his destructive attack on Plutogrim.
 * Immortality: As a Cursed Spirit, the Cursed Spirit King cannot die, unless he is somehow forced to stay in the human world; an instance which, seeing as he's the one in charge of opening the gate to his dimension, seems remote.
 * Clairvoyance: It's believed that the Cursed Spirit King has some degree of insight of what is happening in Earth Land even when he is in the Cursed Plane, but it's speculated that he may only do so through his subjects as one of them as stated: "We are the eyes and ears of the Cursed Spirit King".
 * The Cursed Plane's World Gate: The Cursed Spirit has revealed that as the ruler of the Cursed Plane the King is the one deciding whether to allow or not the return of a Cursed Spirits to it.
 * Teleportation: Inside the Cursed Plane, the King is capable of teleporting both himself and any Spirit that's currently residing within the Cursed Plane, towards one another.
 * Empowerment: The Cursed Spirit King is said to be able to bestow the power and abilities of a Cursed Spirit unto a human for a limited amount of time, even from a great distance away. This action grants them a boost to their Magic Power and gives them access to the abilities of said Cursed Spirit. But it's also said that he'd never to so i

<h2 style="font-weight:normal;">Equipment Kanabō: The Celestial Spirit King owns a longsword fitting his size, which he appears to only carry around while summoned to battle. It is an ornately decorated weapon, sporting a straight crossguard, with arms which enlarge into protrusions similar to arrowheads, adorned in its center by an ornament, bearing a round dark gem and four spiked, rhomboidal arms, placed diagonally to the handguard, with an additional arm extending towards a similarly shaped decoration located on the blade itself; the latter is broad, with its two cutting edges jutting outwards in spiked protrusions close to the handguard and halfway through the blade, and just below the sharp tip, after yet another protrusion on both sides, this time exclusive to the blade's flat section, sits an ornamental star, not unlike that found on the King's helmet. The hilt, covered entirely in thick horizontal lines, is notably long, easily allowing its owner to wield the weapon with both hands, should he wish to, and the pommel is yet again shaped like a star.[33]

A weapon fit for the ruler of another world, the longsword becomes an incredibly powerful tool in the hands of the Celestial Spirit King, which can use it to great effect with both one and two hands, performing slashes of extremely destructive power.[33] The sword can also be imbued with Magic to perform even more terrifying attacks,[17] as well as being used as a medium for spells of other type. In addition, it appears to possess tremendous hardness, with the King using it to block several assaults from Mard Geer's Curse without the blade receiving a single nick.

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<p style="font-weight:normal;">- <h3 style="font-weight:normal;">Re-make to come. <p style="font-weight:normal;"> Cursed Spirit King (呪う霊王 Noroureiō): is the ruler of the The Cursed Planes and the Cursed Spirits. It's speculated that he can only be summoned if a Cursed Spirit Mage destroys one of their Cursed Keys.

Appearance
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<p style="font-weight:normal;">The Cursed King's size and appearance is very similar to that of a normal humanoid, he's adorned in black robes and armor with a gaunt figure. One of the most striking features of difference between him and that of a human is that he appears to be faceless, always covered by a hood, though his head are humanoid in shape and appears as if he were a living manifestations of darkness and sound. He's said to have a pair of wings, the description that they've been given is that they appear to be white and wispy, skeletal in their appearance. If he were to be wounded, a substance that appears to be 'black liquid' or simply 'black blood' would spill from the spirit's wound.

<p style="font-weight:normal;">The Cursed Spirit King appears to wield black robes and armor at all times, suggesting that his armor is his body. The upper part of his torso is covered in a chestplate, which is then linked to the overlapped and uppward-pointing pauldrons. His arms are protected by couters and gauntlets reaching up to his upper forearms. Underneath, he wears dark bandages, covering seemingly his entire body. The belt holds a circled buckle that circles his waist along with a few stripes reaching both up- and downwards, followed by the dress-garment reaching down to his feet. His sabatons reaches and covers everything from his feet to his knees.

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<h3 style="font-weight:normal;">Marcus <p style="font-weight:normal;"> "With a gaze of Trust and words of Comfort."

- <font color="#F6CED8" face="Arial">Nearó Augustus Atosaki (後先・オーガスタス Atosaki, ōgasutasu, lit, Beginning and the End, Great): -

Appearance
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Personality
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History
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Ways of Combat
<p style="font-weight:normal;">Master Swordsmanship Specialist: - <p style="font-weight:normal;"> Physical Prowess: <p style="font-weight:normal;">Enhanced Strength: -

<p style="font-weight:normal;">Impressive Speed: -

<p style="font-weight:normal;">Enchanced Durability and Endurance: -

Magical Abilities
<p style="font-weight:normal;">Impressive Magical Power: - <h2 style="font-weight:normal;">Swordsmanship <p style="font-weight:normal;">Rift Sword Style  (リフト・-流  Rifuto -ryū) : -

<h2 style="font-weight:normal;">Magic

<h3 style="font-weight:normal;">Maguilty Sense <p style="font-weight:normal;">Maguilty Sense (マギルティ＝センス Magiruti Sensu): is a form of Caster Magic and Lost Magic that allows Marcus to manipulate human senses through various means.

<h3 style="font-weight:normal;">Sword Magic

<h3 style="font-weight:normal;"> Sword Magic (剣の魔法 Ken no Mahō): -

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<h3 style="font-weight:normal;">Marcus <p style="font-weight:normal;"> "With a gaze of Trust and words of Comfort."

- <font color="#F6CED8" face="Arial">Nearó Cleopatra Atosaki (後先・クレオパトラ Atosaki, Kureopatora, lit, Beginning and the End, Father's Glory):

Appearance
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<p style="font-weight:normal;">Cleopatra has the appearance of a slender and very youthful woman with fair skin and long, black hair that is adorned at the back by a large golden ornament in the shape of a crescent moon with numerous small lines radiating outwards. She wears the standard uniform beneath a white long-sleeved haori, over which she dons a further white robe fastened at the front near the center of her chest.

Personality
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<h4 style="font-weight:normal;"> Physical Prowess: <p style="font-weight:normal;">Strength: -

<p style="font-weight:normal;">Speed: -

<p style="font-weight:normal;">Durability: -

<p style="font-weight:normal;">Endurance: -

Magical Abilities
<p style="font-weight:normal;">Impressive Magical Power: -

<h2 style="font-weight:normal;">Magic Seith Magic (セイズ魔法 Seizu Mahō): -

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<h3 style="font-weight:normal;">Dark Knight <p style="font-weight:normal;"> "Driven by Duty, Devoted to his People."

- <font color="#0B0B3B" face="Arial">Nearó Valour (勇猛 Yūmō): is mysterious mage that's known as Dark Knight (ダークナイト Dākunaito) due to his most common appearance. He was once a Wandering Mage that sought and fought beside legal mages, villagers and the Magic Council in their different struggles, big or small, in order to simply make life better for everyone. But his conquest eventually lead him to Libertus, a guild known for cultivating young mages to harness their power to their full ability which intrigued his interests and started helping the guild. When the time came and he was asked if he wanted to become a member, he seized the opportunity and now stands as one of their most recent members.

<p style="font-weight:normal;"> He's known for utilizing Requip and Sword Magic, which is used with a wide range of weapons and armor for almost any situation. But despite his actions and motives, there little else that's known about Valour himself, seemingly only being a handful of people that actually know of his true appearance and origin, his Guild Master being one of them.

Appearance
Valour is a tall, muscular yet relatively young man, standing at an impressive height of six feet and five inches. His most common attire consists of a  fully jet-black body armor with purple and gold markings on it. In addition to this is a long red cape which can be seen in his other sets of armor aswell. It's so far unknown by anyone expect for himself on who created his armor. Remarkably enough, there are no information concerning his true appearance, the few people that know of it hasn't revealed any hints or details of how he looks beneath his armor pieces. But even as his body remains hidden, it's obvious from his appearance alone that he's unmistakingly a strong man, which that itself is an understatement as he's exceptionally strong as he's able to wield his two great swords with ease. It was due to his armor and strength that he received his alias as the Dark Knight  (ダークナイト  Dākunaito ), but Valour himself doesn't like the name as he fears it'll give the wrong  impression of him as he's more of a  contrast to his public persona.

Personality
Valour is a very dignified person, who's  firm in his adherence to laws, rules, and order. He's renowned for being calm, controlled and meticulous in a battle, yet outside of combat, Valour is noted for being fair and impartial. Another thing that's noteworthy about Valour is that he d oesn't underestimate his opponents as he considers it to be an insult to them and that any opponent deserves his full attention. This is proven has he'll not hold back agenst whomever he's up agenst, be they a friend or foe, his strike will come with full strength. Some may see him as being cold and even a merciless but Valour believes that holding back won't do anyone any good, as the world can sometimes be a cruel place and should therefore take every chance with the determination to progress and make it a better place, one way or another. Even if his opponent were to be a fellow guild member, should they challenge him, Valour will accept in order to improve both of their battle experience but will warn those who would risk severe damage or even death and ask them again if this is what they truly desire. Valour may be very proud of being a member of Libertus, but he isn't a man that would let pride take actions that'd be considered as unjust.

Due to his appearance and seemingly "monstrous" physical strength, Valour has several times been called just that, a monster by those who aren't accustomed being around him. Known by few, this was something that started early in his travels and at first he grew insecure of himself and considered leaving the life of a mage behind for the well-being of himself and other but this changed as he surrounded himself with other who could very much be considered monsters themselves in terms of magical powers. These days it's something that he has grown accustomed to and doesn't blame or complain to anyone, call him so.

History
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Ways of Combat
<p style="font-weight:normal;">Master Swordsmanship Specialist: -

<p style="font-weight:normal;"> <h3 style="font-weight:normal;"> Physical Prowess: <p style="font-weight:normal;">Monstrous Strength: -

<p style="font-weight:normal;">Impressive Speed: -

<p style="font-weight:normal;">Immense Reflexes: -

<p style="font-weight:normal;">Immense Durability

<p style="font-weight:normal;">Immense Endurance: -

Magical Abilities
<p style="font-weight:normal;">Immense Magical Power: -

<h2 style="font-weight:normal;">Magic Requip: The Dark Knight (換装 ザ・ダークナイト Kansō Za Dākunaito):  The Magic  allows the user to store weapons and armors in pocket dimensions and summon them during battle. This gives the user a high level of offense, defense, flexibility and variety in combat, regarding the type of the armor and/or weapon they Requip. Very similiar to  another  type of Requip magic, this type gives the user the ability to use, and gain resistance to, natural elements through the use of certain armors.

Sword Magic (剣の魔法 Ken no Mahō): -

Earth Magic (土魔法 Tsuchi Mahō): -

<h2 style="font-weight:normal;">Equipment <p style="font-weight:normal;">Red Cape Armor  (赤いマントの鎧  Akai manto no Yoroi ): -

<p style="font-weight:normal;">White Adamantine Armor  (白金剛の鎧  Shiro Kongō no Yoroi ): -

<p style="font-weight:normal;"> Skull Armor (頭蓋骨の鎧 Zugaikotsu no Yoroi): -

<p style="font-weight:normal;"> Shinigami Armor (死神の鎧 Shinigami no Yoroi, lit, The Reaper's Armor): -

<p style="font-weight:normal;"> Velocity Armor (速度の鎧 Sokudo no Yoroi): -

<p style="font-weight:normal;"> Liberation Armor (解放の鎧 Kaihō no Yoroi): -

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Red Cape Armor
<p style="font-weight:normal;"> Red Cape Armor (赤いマントの鎧 Akai manto no Yoroi): Normal Armor - Wields a pair of Great Swords made from Black Steel.

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Skull Armor
<p style="font-weight:normal;"> Skull Armor (頭蓋骨の鎧 Zugaikotsu no Yoroi): The user will no longer be able to feel Pain. Uses one of the Great Sword from Black Steel.

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Velocity Armor
<p style="font-weight:normal;"> Velocity Armor (速度の鎧 Sokudo no Yoroi): Speed, Flight, maybe something more...

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Liberation Armor
<p style="font-weight:normal;"> Liberation Armor (解放の鎧 Kaihō no Yoroi): Releases Magical Energy from his Blade when swung.

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<h3 style="font-weight:normal;">Cursed Spirit <p style="font-weight:normal;"> Gomorrah (ゴモラ Gomora), The Wicked Spirit (邪悪な霊 Jaakuna rei): is former Celestial Spirit, now a Cursed Spirit and  the leader of the Cursed Keys. His key is currently owned by Unknown.

<h2 style="font-weight:normal;"> Appearance Gomorrah is a tall Cursed Spirit, standing at a height of six feet and nine inches with a  bipedal humanoid form. When summoned, the most  striking feature would be that of h is head, being a  horned skull, similiar to that of an elk, with red glowing eyes. He shows little no skin, the only skin being shown is that of his neck, which shows it being of purple colour. For being a spirit that looks more like a monster than that of a human, Gomorrah likes to appear well-mannered. He'll appear to be wearing a three piece suit, his black suit jacket reaches all the way down to his knees with long embroidered sleeves. Undearneath is a blue vest, a white undershirt and a  black stone bolo necktie that's tucked just beneath his collar. He also wears a pair of white gloves. Gomorrah finally adornes his horns are adorned with a wrapping string of gold that hangs to his neck and connects to a red cloth.

Personality
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History
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Physical Prowess
<p style="font-weight:normal;">Immense Strength: -

<p style="font-weight:normal;">Immense Durability: -

Magical Abilities
<p style="font-weight:normal;">Immense Magical Power: -

<h2 style="font-weight:normal;">Magic

Numbers Layered Magic Seal Style
Numbers Layered Magic Seal Style (号重魔法陣流, Gōjūmahōjin-ryū): is a Magic Seal-based fighting style. It's a special method of utilizing one's Magic Seal in the heat of combat; it involves the user bringing out Magic Seals of all sorts of properties in order to induce a wide variety of effects upon the opponent and the surroundings; unlike the Divine Authority Magic Seal Arts, the Numbers Layered Magic Seal Style is derived from bringing out different layers of Magic Seals, which gives off the appearance of multiple Magic Seals stacked on top of one another, each Magic Seal linking to the others via a magical tether formed through the caster's magical energy. The Magic Seals utilized by a magician who practices the Numbers Layered Magic Seal Style is capable of augmenting their movements and attacks with the Magic Seals; the user can harness their Magic Seals offensively or defensively; being utilized as a shield from enemy attacks, as well as a weapon by flinging the Magic Seals against the foe telekinetically or by launching it physically at the enemy—thus producing a high velocity that smashes into the opponent, knocking them flying- though the Numbers Layered Magic Seal Style is best utilized with Magic Staves. An intermediately-level user of the Numbers Layered Magic Seal Style more often than not uses Magic Seals which have illusionary properties upon their targets in order to set up far stronger attacks.

The properties of the user's Magic Seal can range to being solid in order to serve as battering rams and stepping stones to simply energy-based in order to serve as a medium to fire elemental attacks and the like from the Magic Seals. Generally, a master of this magic can use Generally, a user of the Numbers Layered Magic Seal Style is not as powerful as an up-close-and-personal fighter with a powerful magic such as Crash, but the Magic Seals can temporarily boost their power and spells' area-of-effect; additionally, they're usually not as fast as a user of High Speed and Slowing Magic, but they can boost their speed AND that of others with their Magic Seals; and they can attack from any range with several different elements while buffing everyone else. The only big weakness that the Numbers Layered Magic Seal Style is known to have is that constant can tire the magician using it out relatively quickly, as they are constantly generating magical energies with the power. Overall, it would be best to describe the Numbers Layered Magic Seal Style as a 'jack of all trades' magic style when fully mastered, giving the user not really exceptional power unless delving into the higher-ranked attacks, but exceptionally wide versatility when compared to a user of a single magic.


 * Two Layered Magic Circle: Transfer (二つ重魔陣・委譲 Nimahōjin: Ijō): -
 *  (三重魔法陣・鏡水, Sanjūmahōjin: Kyōsui): Three Layered Magic Circle: Mirror Water is a spell which enables the user to return an opposing attack back to its source. When casting Three Layered Magic Circle: Mirror Water, the user creates a Magic Seal which is mainly cyan in texture- the crest in the middle resembles a swirling arrow, indicating its properties; this Magic Seal has three layers, as the name would indicate. This Magic Seal manifests in front of the user for the briefest of moments- this Magic Seal gathers eternano by drawing it from the user and the surroundings for a split second. The moment that a projectile attack comes into contact with the first layer of Mirror Water, it pierces through the other one, before stopping at the last line of defense. There, the technique is forcibly modified with the magical energy Mirror Water had gathered, enabling the user to take control of it, and the attack's purpose is set in motion; the Magic Seals act like they were elastic and then rebound the foe's power back at them at twice the force of the original attack, from any angle at such a speed that it seems that the user has access to the opposing attack, bending the opposing magical projectile away from the user; granting the user immunity to most projectiles, and they can defend other allies with the spell. However, Mirror Water can only manipulate so many magical particles at a time and it requires precise timing; additionally, if the user attempts to reflect a projectile of sufficient power it will shatter, like a normal defensive barrier, and leave the user stunned.
 *  (五重魔法陣・御神楽, Gojūmahōjin: Mikagura): Five Layered Magic Circle: Sacred Song is a spell which enables the user to attack with the Four Fundamental Elements, in addition to another one of their personal choice, all at the same time. When initiating Five Layered Magic Circle: Sacred Song, the user manifests several Magic Seals above their enemy; each one represents fire, wind, water, and earth- plus another of their own choosing. These Magic Seals synergize with each other due to being in such close proximity to one another, establishing a link and allowing the magical energies gathered by each of them which absorb the necessary amounts of energies in order to power the attack to flow between each other- the formation of the five Magic Seals also serve to constrict the enemy's movements and ability to counter. Once this is done, the user surges their magical energy into all five Magic Seals, causing the magical energies gathered by all five Magic Seals to accelerate until they reach high speeds, carrying enough energy to melt anything the ensuing attack comes into contact with, releasing the Magic Seals and unleashing a concentrated elemental blast of energy which takes the form of an immensely destructive pillar of glowing energy that stretches as far as the heavens, obliterating anything and everything in it's path. This beam covers a wide range, almost five kilometers in diameter, though after casting it, the user must regain their bearings. The preparations for Five Layered Magic Circle: Sacred Song combined with the charging time for the Magic Seals make its use in battle impractical unless the user has a partner that can stall to buy time, or has enough strength to create the formation while under attack.
 * Four Layered Magic Circle: Karmic Lightning Battle Formation (四重魔法陣・業雷陣, Shijūmahōjin: Gōraijin): Four Layered Magic Circle: Karmic Lightning Battle Formation enables the user to attack the opponent from four points at once with powerful lightning bolts. When casting Four Layered Magic Circle: Karmic Lightning Battle Formation, the user creates four Magic Seals which glow golden- these Magic Seals have a crest in the middle that resembles a lightning bolt. At a moment's notice, the user directs this quartet of Magic Seals to flank the enemy, each in one of the main directions, North, South, East, and West. No matter where the enemy goes, all four lightning Magic Seals will follow them around like a heat-seeking missile of sorts. For the briefest of moments, all four lightning Magic Seals gather and condense stray ambient eternano which is saturated within the atmosphere, amplifying the sheer output of the attack which is about to rain down upon the enemy. In an instant, borne from the quartet of Magic Seals surrounding the enemy is four extremely large and destructive sparking golden blasts coming from the four cardinal directions, each beam of lightning travelling to the end of the opposing Magic Seals, with the eastern thunderbolt colliding with the western thunderbolt, the same goes for the northern and southern versions- all the while, the enemy is at the epicenter of this overwhelmingly powerful blast; while it does deal incredible damage, a side-effect of being hit by this attack is, if the target survives, the lightning paralyzes them, preventing them from escaping the user's next attack.
 * Six Layered Magic Circle: Eternal Illusions of Nothingness (六重魔法陣・無幻奈落, Rokujūmahōjin: Mugen Naraku): Six Layered Magic Circle: Eternal Illusions of Nothingness enables the user to cast the enemy into an illusion of the "Six Paths of Reincarnation" (六道輪廻, Rikudō Rinne); which are a concept of the cycle of death and rebirth stemming from Hindu philosophies. Each of these paths represent one of the realms a being is reborn into after death, determined by the accumulated karma of their past life. To activate it, the user manifests a dark Magic Seal which directly attacks the foe's mind without fail with an illusion- before they can react, malicious fantasies rush them away to a sextet of differing realms; each world is a step up from the last in horror. The first realm is known as "The Realm of Hell" (地獄道, Jigokudō); despite it being what many truly fear of going to when they pass on, it is the weakest- a terrifying fact indeed. In a flash, the user sweeps their target away to a hellish landscape where there is naught but blackened fire and bubbling pitch, along with multiple caves to set ones' eyes on for miles. There, several hellish guards appear before them armed with weapons, before inflicting karmic punishment upon them for whatever sins they have committed in their lives until the foe loses all will. The second realm is referred to as "The Realm of Hungry Ghosts" (餓鬼道, Gakidō); proceeding from the realm of hell; the realm of hungry ghosts pertains to the cardinal sin of gluttony; it is here that the foe is 'treated' to a world with naught but dinner tables stuffed with nothing but the most mouth-watering foods imaginable. As if by telekinesis, the food stuffs itself into the target's mouth. As even swallowing the food is constant, unbearable torture, the target must resort to drinking their blood and consuming their own flesh in order to survive. Continuing from the realm of hungry ghosts, "The Realm of Beasts" (畜生道, Chikushōdō) is focused upon the animalistic behaviour of hunting and devouring to survive. Here, in this barren landscape with very little in terms of flora and fauna, the foe is dropped off, conveniently surrounded by thousands upon thousands of unidentifiable beasts which appear somewhat demonic in appearance. The moment they arrive, it is wise to start running for the hills, as these beasts chase them down and pounce upon them, tearing into them like nobody's business. From there, the target experiences the sensation as if they are in the middle of being devoured for all eternity. The fourth realm; "The Realm of Demons" (修羅道, Ashuradō) is focused upon the inner drive and lust for battle in all beings, drawing out that desire. With a splash of scarlet, the foe is dragged from their devouring into a hellish landscape which appears ideal for an all-out war. There, on the left side is an army of magicians- opposing them is hundreds upon hundreds of demons; continually locked in a struggle. Involuntarily, the foe is forced to their feet, then as if they were possessed, they are forced to participate in this grand battle unto eternity, being revived again and again if they perish in the fields of war. Torn from the hell of the realm of demons, the foe is thrown into "The Realm of Humans" (人間道, Ningendō) without a moment's notice. Here, they are thrown into a luscious landscape- a far cry from the previous worlds. All in all, it seems that all is right with the world...until the masquerade is thrown aside, revealing a true nightmare; in the Realm of Humans, good and evil, yin and yang, light and darkness clash eternally, each vying to gain supremacy over one another. To the foe it seems as if feelings of kindness and evil are directly their brain viciously and never-ending- also filling them with doubts on which side they stand. The deadliest realm of the spell is known as "The Realm of the Heavens"(天道, Tendō); though for what reason has yet to be revealed. It is hinted that in salvation, true horror can only be seen; this is the scourge of existence and what plagues all life- truly, an actual materialization and embodiment of some sort of nihilism.
 * Eight Layered Magic Circle: Eight Gates (八重魔陣・八門 Hachimahōjin: Hachimon): -
 * Ten Layered Magic Circle:  (十重魔法陣・摩天楼, Jūjūmahōjin: Matenrō): Ten Layered Magic Circle: Skyscraper allows the user to cast a powerful illusion upon the target. When initiating Ten Layered Magic Circle: Skyscraper, the user manifests a dark Magic Seal which they slam into the ground, releasing an alluring scent which helps forge the illusion that the ground was destroyed through the sheer force of the impact the dark Magic Seal had upon the surroundings. The effect of the dark Magic Seal also releases nine other dark Magic Seals which float into the air and surround the opponent from all directions, letting off the same alluring scent as the original, which further bolsters the effects of what is about to commence- the scent attacking the foe's mind and senses causes their eyes to "glitch out", giving off the illusion that they were launched into the cold depths of space through the sheer "force" of the ground being destroyed. In an instant, four belts materialize from nowhere, each attaching themselves to the enemy's limbs, tying them down with nary a chance of escape. As the enemy can do naught but suffer, a rip in the fabric of space opens, revealing something beyond the enemy's wildest nightmares- a frog-like, draconic demon appears from his hole; the beast is eldritch; possessing burning scales from which heat seeps, a large mouth with razor-sharp teeth that also has teeth, and countless eyes. The sheer presence of this beast is enough to scare the foe silly, though they can be worse- much, much worse. With a single thought, the user can cause the beast to attack their foe without any prior notification, overwhelming with their fear-inducing presence- though a proper attack does not transpire, but rather, the claw reaching out to attack the target manages to scramble their brain out of fear. This spell is generally used to break the target's mind, but can also serve as a distraction, should the target be strong enough to break the illusion.
 * Fourteen Layered Magic Circle: Shallow End (十四魔法陣・浅い終了 Jūyonmahōjin: Asai shūryō): -
 * Fifteen Layered Magic Circle: Flying Echo Step (十五重魔法陣・飛神響歩, Jūgojūmahōjin: Hikyōpō): Fifteen Layered Magic Circle: Flying Echo Step enables the user to take a greater amount of action in a given amount of time, drastically enhancing their speed as they use Magic Seals scattered across the vicinity in order to instantaneously transport themselves to a location where the Magic Seals are situated. When initiating Fifteen Layered Magic Circle: Flying Echo Step, the user forms around fifteen Magic Seals which are mainly white in texture- the crest in the middle resembles an arrow; from here, they mentally send the Magic Seals out in order to mark an intended destination, the Magic Seals can be infused into almost any area of choice through brief physical contact, including an unsuspecting opponent. Once the set-up phase has been completed, the user is capable of activating Fifteen Layered Magic Circle: Flying Echo Step by synchronizing their magical power with that of the frequency of one of the Magic Seals, breaking their physical body down to magical particles and transporting them to the location of the Magic Seal before reassembling their body. From here, the technique truly begins- after a few moments of gathering and condensing ambient eternano within the atmosphere into the Magic Seals, the user harnesses the Magic Seals as a kick-off point, gaining an immense boost of speed which can propel them across the battlefield at high speeds; indeed, when harnessing the Magic Seals of this spell, the distance between the user and their opponent is shortened by an enormous margin, enabling them to more often than not attack first, leaving their foe bewildered as they dart around the immediate vicinity with a velocity which gives the illusion of the user being in several places at once, assaulting them relentlessly while seemingly speeding through the atmosphere- this also results in an increase on the threshold on the number of times they can use their magical powers, and due to the boost in speed, the sheer strength of the user's attacks are drastically enhanced to the point that even simple melee attacks can have great power. The user is also capable of switching places with an opponent if they marked them with one of the Magic Seals, and if they are in contact with another person, the user is capable of dragging them along for the ride. It is said that a master of Fifteen Layered Magic Circle: Flying Echo Step is capable of instantly evading almost any attack and retaliating with a blow directed at the opponent's weak point; however, upon jumping from one of the Magic Seals manifested by this spell, the Magic Seal vanishes, having fulfilled its purpose.
 * Twenty Layered Magic Circle: Scattering Dance (二十重魔陣・散舞 Nijūmahōjin: Chi mai): -
 * Hundred Layered Magic Circle: Damnation (百重魔陣・天罰 Hyakumahōjin: Tenbatsu): -

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Trivia

 * Permission granted by User:Perchan (hopefully)
 * Gomorrah's appearance is based off Elias Ainsworth from the anime and manga; Mahoutsukai no Yome.

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