Ashraf

"Battle scars don't fade; they are the proof you are alive."

- Ashy

Ashraf (アシュラフ, Ashurafu) is a current member of the Magic Council's "L.A.N.D" (神器航科 (エル. エイ. エヌ. ヂー), Eru Ei Enu Dī; Literally meaning "Sacred Treasure Navigation Department"). Specifically, he acts as an Expeditioner for its Entity Department, travelling across tracking and securing powerful entities that may disrupt the peace of her citizens.

Ashraf was a former  and a member of  in its second generation: the era of. In his attempt to grow stronger during his greenhorn years, he attempted to contract with powerful entities such as and, to name a few. However, his merciful personality lead him to be brutalized before these great entities retreated into their abodes in the sky. Peculiarly, no matter how much Ashraf was beaten, so long as he lived, he would recover. In that recovery, he gained a battle scar that was also a piece of their power. Incapable of initially recognizing these boons, Ashraf resigned from the Guild, believing he was a failure.

But later these scars became his gifts. With these gifts, he strode on to face the world of once more. Although his reputation was once marred as a monstrosity to the ignorant, constant reparation by good deeds, particularly in defeating entities of an astronomical scale, lead him to be renown quite widely as the Grey Chimera (灰色の鵺, Hai'iro no Nue), a title even spoken of among the greatest of entities. A peaceful hunter, even if his goals have been washed away with the currents of age, his mercy will never leave his side.