Agnes Willhoff

"My blade is his and his alone to command. I will never betray him, even at the cost of my life"

- Agnes speaking about her loyalty to Anzo

Agnes Willhoff (アグネスウィルーオフ, agunesu wiruuofu) is a stoic young woman often making her hard to approach. Being native to Bosco she was raised in Fiore where she learned the art of the sword. An incredibly skilled fighter both with and without magic she easily rose through the ranks after joining the Bosco branch of Gigantomachy, becoming its second in command serving under Anzo Tholl as both is advisor and only real friend. Agnes is skilled in the use of Sword Magic.

Appearance
Agnes is a beautiful young woman with long raven hair that stretched down to her lower back but is often kept in a braided ponytail to keep it out of the way during combat. Keeping her vision clear and making it much harder for opponents to grab onto. She possesses a heart-shaped head consisting of a lightly defined widow's peak and a sharp chin. The features of her face are hard and sharp, her eyes are upturned and almond shaped with a glare that could frighten the bravest of warriors. Her nose is small and elvish, not being the most defining feature of her face when compared to her thin pink lips that are often held in an undefined line, not quite being a scowl but far from being a smile. This often gives her the appearance of seeming indifferent on most occasions. Her face rarely leaves this position and it is often joked about by her boss, Anzo Tholl that her face must've gotten stuck like that at some point.

Her neck is thin, leading down to a very feminine torso, consisting of moderately well-defined abdominal muscles that look as though they would become a six pack if she were to flex them. Her bust measures in at a an average C-cup. Her shoulders are somewhat broader than most women's giving her a bit more of a boxy look to her that is only negated by her wide, feminine hips which gives her a pear shaped figure. These shoulders lead down into strong arms with well-defined biceps that show off her strength. Her hands possess several callouses obtained through her constant practices with her sword, making her hands feel rough to the touch. This fact is unknown by many however as she refuses to do to so much as shake hands with most others. Her posture and attitude gives her a very stoic appearance that is easily noticed by others and often keeps them away from her. Her legs are quite long, perfect for the martial arts she has chosen to practice. Her leg muscles are some of the most well-defined on her body, their strength and power apparent with a single glance.

Agnes is known fro wearing a sailor uniform, something she has kept since her school days and she prefers it for her fighting attire. The clothes fitting just right for her to get the most out of her body. She can often be seen wearing the blue handkerchief around her neck with a white long sleeved sweater over a black tank top. A blue skirt often worn with spandex underneath and black knee socks complete with white slip on shoes. Ther more professional attire sees her wearing a large black coat over a white button up tucked into her black skirt often accompanied by a tie of some sort around her neck and leggings or stockings under her skirt. Trading her white slip-ons in she might be seen wearing a pair of black flats or high heels. It should be noted that she has become accustom to fighting in high heels, training to do this so that she could always remain ready to fight no matter what she found herself wearing a the time. Regardless of her choice of attire, her katana remains on her hip at all times.

Personality
Agnes is an anti-social woman most known for her stoic appearance and standoffish personality, she gives off an aura that clearly tells others to stay back and makes it clear through her speech patterns as well as her body language that she would much rather be left alone to her own vices rather than interact or socialize with others. A cold and bone chilling glare in her eyes is more than enough to frighten even the bravest of warriors, scaring away most before they even have a chance to approach her. An expression that can only be described as complete indifference can often be seen on her face, caring little for things outside of her duties. Due to her beauty, some mean are far too foolish and overconfident to heed her obvious warnings and attempt to ask her out on occasion. These attempts are always met with a curt rejection, often before they can even finish their sentences. She has a bit of a tendency to look down on others, particularly men but still toward people in general. She often states her disgust at the fact that most of them have no idea about what is truly going on around them. She hates how they foolishly live their lives in ignorance within the light while the darkness closes in on them. Her own philosophy has a tendency to clash with that of her master's, she sees the world as a horrible and unfair place that will kick her and others down no matter how many times they get up and try to work toward something better. Her master often challenging her words, claiming that everything she said is true only because she believes it to be and that the reality of the world depends largely on how you choose to view it, adopting the "look for the light and you'll often find it, look for the dark and it is all you will see" philosophy as his own. Agnes struggles to believe this idea but does her best to view both sides of the world. In her younger years, Agnes' mentality was one of a warrior, fighting with honor and integrity. She would refuse to attack unarmed opponents or kill those who didn't wish to fight but after joining Gigantomachy and meeting Anzo her morals changed to fit the reality of the world around her. Honor meant nothing in a world like the one they lived in, only in the new world that Gigantomachy wanted to create could such ideologies be followed without being mistaken for blissful ignorance. One thing that has remained intact from her old ideas is her loyalty, she is an incredibly loyal person to the one whom she swung her sword for. She follows orders without hesitation no matter how horrific the action she must preform may be. It was this unwavering loyalty that saw her in line to become the Giant of Bosco before Anzo appeared and killed the former Giant. After that incident, she came to hate Anzo for the longest time but as time passed he was able to break through her shell and gain her trust. The kindness he had shown her was more than anyone ever had and it was something she was grateful for. Eventually, her loyalty to Anzo began to eclipse the loyalty she felt for the organization. She has pledged her life to him and him alone, serving Gigantomachy only so long as he does.

Equipment
Aðalbjörg:

Physical Abilities
Intellect:

Incredible Speed:

Magical Abilities
Magical Prowess:
 * Magical Aura (魔力の霊気, Maryoku no Reiki): A magical aura is the exertion of magical energy around the user's body. Encapsulating the user in an aura of a color befitting their personality. Colors and potency of Magical auras are various. This aura is normally accompanied by a pressure of sorts, the strength of this pressure depends on the level of magical aura the user wields. Depending on the level of ones magical aura as well as their control over it, it may also be used as an intimidation tactic or even as a way to negate weak attacks. Magical aura come in three different forms, a standard aura which is exhibited by those of weak or average magical power. These auras are often weak, only being able to intimidate none mages. The second of these auras is an S-class aura which is exhibited by those whose level of magical power is equal to or greater than that of an S-class mage. This aura emits and overwhelming pressure that most anyone might find intimidating. The final and most powerful form of aura is the monster aura which is only exhibited by those whose level of magical power is equal to or exceeds that of a guild master or wizard saint. These auras encompass a large area around the user, releasing an incredible amount of pressure. This pressure may even completely immobilize some opponents. The user is replaced by a phantom-like apparition as they are completely enveloped in their respective color.
 * Canon_Monster_Aura_BD1.gifMonster Aura (未力の魔霊気, Miryoku no Mareiki): The most powerful form of aura is the monster aura which is only exhibited by those whose level of magical power is equal to or exceeds that of a guild master or wizard saint. These auras encompass a large area around the user, releasing an incredible amount of pressure. This pressure may even completely immobilize some opponents. The user is replaced by a phantom-like apparition as they are completely enveloped in their respective color. This aura, like an S-class aura, can negate most weak magical attacks and throw most forms of projectiles off from their initial trajectory. The approximate radius of this aura is said to be around ten feet when fully released.

Magic
Sword Magic (剣の魔法, Ken no Mahō): A magic that involves the user channeling their own ethernano into their sword to change its shape and store energy within it. These blades can be temporarily infused with any and all elemental magics the user possesses, firing them off as projectile spells. Spells of Sword magic can also be fired off as energy attacks. There is a certain amount of risk when it comes to the usage of this magic, requiring incredible control over ones own ethernano and adept mental focus to ensure that the right about of magic is constantly flowing in and out of the blade. When casting any sword magic spell the user's hand must remain in contact with the sword's hilt. The hilt acting as the bridge between the two and connects the flow of magic in and out of the blade.
 * Sword_Pressure_BD1.gifSword Pressure (剣圧, Ken'atsu): While not a technically a spell of sword magic, in the hands of those who utilize this sword oriented form of magic this ability can be incredibly devastating to opponents, being far more powerful than the form utilized by those who do not use sword magic. Regular sword users begin this technique by swinging their blade so swiftly that the very air itself is propelled forward by said swing, becoming a sickle-shaped current of air capable of cutting through metal and other materials. The blades produced by this technique are invisible to the human eye, a sudden gust of wind following the sword strike being the only warning an opponent may receive before they are bombard with as many as a thousand small razor-like knives that will cut at their clothes and flesh. This technique can also be used to knock projectiles off course or blow enemies away. When utilized by users of sword magic however, this technique can be boosted tenfold. The mage begins this technique by focusing ethernano along the edge of the sword they intend to swing toward their opponents. They user may then swing the sword in any direction they like, no different than when someone uses this technique without sword magic. The sickle-shaped gust of wing that flies forward will also be infused with the ethernano that had been focused into the edge of the blade, allowing the wind sickle to be carried much further. This ethernano also adds to the cutting ability of this technique, being able to cut through multiple targets or stronger materials than it had been able to before.
 * Sword_Beam_BD1.gifSword Beam (魔力剣波, Sōdo Bīmu): A powerful spell of sword magic and believed to be the first spell every to be conceived from weapon based magic and possibly even magic in general as it takes on the form of energy without any other form to it unlike elemental magics and others of that sort. The user begins casting this spell by infusing the sword with their own magical energy to the very limit in which the blade can withstand. The focal point of this energy is focused at the very tip of the sword which will begin to glow a bright blue. The user may then swing their sword in the direction of their opponent or the object they wish to destroy. A large, powerful beam of magical energy will be launched from the blade. Upon impact, the beam will cause a large explosion capable of breaching strong defenses and other shields in its path. The beam is also said to have tracking properties, following opponents at a speed of two hundred kilometers a second, also having the ability to disperse clouds if fired into the air, clearing away rain storms. The user can also fire this spell into the ground, creating a shield of debris to block oncoming attacks. It takes about two seconds to cast this spell, after which the user can move freely onto their next attack. It can also be fired rapidly so long as the beams are weakened so that the energy in the sword isn't poured into a single beam, allowing for the mage to fire the spell multiple times in quick succession.
 * Passage of Blades BD1.gifSword Birth (無数刃の幻影創世, Sōdō Basū): A highly sought after technique believed to be one of the "secret arts" of swordsmanship and utilized by master-class swordsmen, this technique had been known throughout the ages in the few instances that its usage has been witnessed and recorded in history books to completely decimate battlefields, leaving nothing but destruction and death in its wake, it is for this reason that it is also called Thousand One-Blade Style of Ultimate Annihilation. It can only be mastered by one who has truly become one with their sword, requiring years of experience in both swordsmanship and battle to utilize to its fullest potential. This technique is incredibly powerful and cast very quickly, leaving little time for opponents to respond before they are met with an onslaught of swords. As mentioned previously, this technique allows the user to create thousands of copies of their own sword, using them to completely destroy their opponent. These swords can have been known to shoot up from the ground to impale enemies or be created in the air and sent flying forward at speeds rivaling that of bullets toward their opponents. The strength of these swords is said to be half that of the sword they were created from.
 * Heaven_Shaking_Slash_BD1.gifHeaven-Shaking Slash (動天斬, Dōtenzan): A sword spell of considerable destructive power, as the name suggests, it allows the user to swing their sword with such power that everything within a certain area trembles in its wake. This spell occurs similarly to how other sword spells are cast, the user gathers magical energy into the blade of their sword until it can no longer be contained, leaking out from the sword in a way that it even begins to distort the air around it. The user will then lift this sword and bring it down in a vertical slash toward their opponent or the object they wish to cut through. The moment the sword stops moving a shock wave of both magical kinetic energy is released out into the surrounding area, causing tremors that extend outward to a twenty-foot radius as well as cutting everything within a five-foot radius of the user. This technique may also be referred to as the 360 slash for that same reason, cutting anything within that five-foot radius, even objects behind the user. The shockwaves are also known to create a powerful gust of wind capable of pushing back or knocking opponents off balance, also having the ability to clear away dust or smoke to create a clearer line of sight. While this spell is indeed powerful it requires a large amount of energy to cast, having the possibility of leading to fatigue if used repeatedly in quick succession as well causing large amounts of unwanted collateral damage to the surrounding area,
 * Skyward_Reach_BD1.jpgSkyward Reach (天国到達, tengoku toutatsu): A powerful spell of sword magic created in an attempt to make up for the poor range on weapon based magic, specifically the poor range of sword magic. Like most if not all spells of sword magic the user begins casting this spell by focusing their magical energy into the blade of their sword, feeding this energy into it from their own origin via the connection they have by holding onto the handle. They will store and build this energy into the sword until it can no longer safely contain more which only takes a few seconds to masters of this particular magic. The user will then point the blade at their target before allowing that energy to change the blade entirely. The blade will shoot forward, stretching for over three hundred feet. The speed in which to blade extends is nearly impossible to follow using the human eye, traveling at around two thousand five hundred feet per second meaning that it has already reached its target long before a full second has passed. However, the speed and length in which the blade can lengthen is not what makes this spell so fearsome, no. This spells true power comes from the speed it which it contracts, taking only half the time to retract as it does to extend, making the blade appears as if to be a lightning strike. Luckily for those forced to face users of this particular spell, the cooldown rate for the spell is three minutes. Meaning that you still have a chance so long as you can dodge the first strike.
 * Six_Path_Strike_BD1.gifSix Path Strike (交代パス攻撃, koutaipasu kougeki):


 * Shield Breaker (シールドブレイカー, Shīrudo Bureikā):