User:GuyCivic/Sandbox

WIP Character
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Anton Idas

Anton Idas (アントン イダス anton idasu) is a half Elf hybrid and an independent mage from the country Sira, the country west of Mys. Born into a cult of druids somewhere in the forest regions of the country, Anton was kept from civilization for a majority of his early life. During his time with the druids, Anton was taught many basic things in the seclusion of the trees; basic reading and writing, hunting, gardening, herbology as well as magic casting. Yearning to see civilization itself one day, Anton would be presented the opportunity to do so during an attack on the cult's headquarters by angry villagers who were irritated with the druids' presence in the woods located near them. Abandoning his friends and family, Anton left the woods of Sira to explore the world on his own, whilst being thought as dead by the people back home who survived the attack.

Animal Allegiance Magic
Animal Allegiance Magic (アニマル アレジアンス メージク animaru arejiansu meejiku) is a type of Caster Magic that is for now unique to Anton Idas which allows him to call upon nearby animals to serve as his minion. Animal Allegiance Magic requires the person to utilise the ethernano energy within the area by infiltrating their body and taking over their mind. The smaller the animal the easier it is for the mage to control as well as the more of it's type that the user can control. The bigger the animal however requires the user to apply more magic energy into the spell and so is limited to a drastically small number of the animal that the user can control. This is to one of the reasons why Anton utilises birds mostly when casting Animal Allegiance Magic within battle. When the magic is being used, it is clearly shown by the way that both the mage's and the animal's eyes glow red. A mage has full control over the animal's body and can make the animal do whatever they want against the animal's will. Despite it's name, Animal Allegiance Magic cannot take control over invertebrates as the spine of the animal is a major requirement for Animal Allegiance's influence over it. This remains to be one of the biggest downfalls of Animal Allegiance Magic so as long as the animal has a working spine they are free for the taking. The range that Animal Allegiance Magic can reach in order to work on an animal is that of

Magical Prowess
Magical Aura
 * Magical Signal

Physical Prowess
Superior Agility: The average speed that a normal elf being can reach around is 45 mph though this is just the average keep in mind and that there are surely other elves that have surpassed this average speed. With this speed, elves can complete a 100 metre running track in just about 4.97 seconds or even finish running a mile in about 1 minute and 20 seconds, which is highly amazing when looking at the statistics of a normal human being. Of course, other things are collected under the term of agility such as coordination, balance, etc. which elves have complete control over as to make sure that they do not stumble when running or when they come to a complete halt. But with their reflexes, they can react in a matter of 0.10 seconds which is somewhat close to the average human's reaction time for the touch stimulis which is around 0.15. The elves have achieved this through the changes that their internal body structure and coating have gone through such as the strengthening and improvement of their muscle tendons and fibres as well as better equipped limb joints that give him more control over his body. Most of Andaer's combat is primarily revolved around his speed and agility as this is his strongest aspect to his body, and how he is able to actually strike the enemy with his attacks. Because of his major lack of strength, Andaer chooses the damage of the strength he is able to apply and inflict on the enemy through the number of times he attacks the target, aiming to land in several attacks like hand strikes in order to build up damage on the target's body. With an ability to also dodge many attacks that are coming his way, Andaer is quite the difficult target to hit if one uses slow but powerful attacks and even projectiles such as arrows or bolts, relying on his speed to keep him up in the heat of battle.

Enhanced Senses: Their enhanced senses can go a very long way, such as noticing a shift in the air when there are projectiles going in whatever direction and even incoming attacks from wherever around the elf's body. These senses have been evolved for the elf to survive and evolved they have, for catching and apprehending an elf is the most difficult thing to do when out hunting for elves. Their controlled senses make them the most fearsome predators, and when combined with their superior agility, these elves sure become one hell of a stalker. They have triple the amount of stimuli and power which explains their enhanced senses, and so can feel way more than a normal human being can. What should be known, is that they are also able to easily sense ethernano energy and magical presence in the area around them, which can be located when the felt presence is within a 100 metre distance within the elf's position. Andaer tactically uses his enhanced senses to plan out attacks as well as detect attacks coming right for him, allowing him to block and deflect when necessary as well as time his attacks according to plans and situations. He is able to sense the environment around him and study the many things going around him, such as the smells of the woodland or the sounds of many distinct voices in cities and rural areas. His senses has been sharpened to where he can pin point and focus on a particular thing in order to study it closely, allowing him to primarily focus on a person's voice during private conversations and take in what that person is saying at the time. Much to Andaer's delight, he can also smell pleasant aromas stronger than the normal human can, as he can really take in the perfume of the source really well.

Trivia

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WIP Character
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Vual

Vual (ブアル buaru) is an artificially created demon and a former subordinate of, to whom he served as a simple foot soldier before retiring after the dark guild's fall. Born to a simple family in the slums of the capital of the Pergrande Kingdom, Vual was born Kristoffer Antonov (クリストファー アントノブ kurisutofaa antonobu) and was the second eldest of eight. Working with his father as a butcher, Kristoffer was expected to take over the family business whilst his elder sister would go on to serve as a working member of society as a politician of the country. Washed over with jealousy by his sister's success, Kristoffer would run away from home to Fiore on the other side of Ishgar to find a new life where he can prove that he was better than to run a small butcher shop. However it was there that Kristoffer would be later found and transformed by the demon guild to work as a soldier in their ranks.

Assuming the name Vual, Kristoffer would build a reputation as a fearless opponent, with the courage to face any foe no matter how big they were compared to him. With the disbanding of Tartaros, Vual was left to freely roam the open world to do as he pleased. Robbed of his human soul and left with the mind of a demon, Vual only sees the human population as nothing more than an insect on the ground. However some sort of human sense remaining within him allows Vual to feel some sense of guilt and disappointment when things go wrong. Deceitful and manipulative, Vual seeks to use humans as his tools for his operations, carefully planning the steps and outcomes in order to reach the goal he aims for. Not wielding any specific magic to take down his enemies, as well as lacking any combat training, Vual relies on his physical capabilities to survive attacks as well as the regeneration ability provided by his demon genes.

Appearance
Vual is a tall and elegant man, with a very gentleman feel to his look that many would feel quite welcome to talking to. Despite his true nature, Vual looks to be quite bright and friendly, with a pretty loose but firm upright body posture, almost never seen slouching. His hair is meant to be both neat and untidy at the same time, having been slicked back with many of the hairs still danging down over his face. His ears clearly protruding from the sides of his head, with a sharp chin sliding down the sides of his head. His eye brows are sleek and dark, and sit above his menacing yet masculine eyes, with slit pupils in the middle of a light black iris. His mouth is commonly seen with a cigarette in them, with smoke drifting out of it from time to time. Vual's body looks to be free from damage, bearing smooth skin that has never touched the heat of battle. This humane look is only the shell for the true demon within however and does well to hide it.

He commonly wears a suit reminiscent to the ones usually worn within the Victorian Era, except with a more twisted style to it. He wears a dark grey buttoned up vest over a grey dress shirt, the turn over collar circling around his neck. A red scarf like fabric is tied around his neck and neatly tucked into the buttoned up vest, and is decorated with black symbols and patterns all over. Vaul also wears a very dark coloured coat that reaches down to the back of his thighs, however it is with this part that Vual has incorporated a darker and twisted side of his outfit. Though on the outside it looks normal, on the inside of the coat, it is rough and rigid due to the style of the interior material. It is described to look like bones and flesh, as if Vual had created the coat simply with those materials. The inside is said to smell like decay and rotting meat from time to time, and is coloured black just like the exterior of the coat making it quite difficult to see the grim details.

Personality




Equipment
MBP Bomb (MBP爆弾 MBP bakudan): Tight, compact grenades packed with Magical Barrier Particles, the MBP Bombs is Vual's last option of attack when fighting off mages. Dangerous in it's own right, the small MBP Bombs can store quite a lot of the black mist, thus allowing for one bomb to affect a large area. Concealed in a tight metal shell, the MBP Bombs resemble circular silver balls with a simple button poking out from the body. The button can only be pressed when the appropriate kind of pressure is pushing down on the button, providing more security and less chance of an accidental release. Before detonating, there is a six second delay to ensure the user puts distance between themselves and the bomb before it does off. When it does detonate, the metal body of the bomb will split into halves, and quickly propel the Magical Barrier Particles into the area with an internal force the pushes the mist out and around. MBP Bombs are pretty pricey to make, and are very illegal all over the world, thus ownership of the bomb is very difficult. However, thanks to Vual's former membership in the demon guild Tartaros and their usage of the Magical Barrier Particles, Vual has learned to make his own kind when provided with the correct materials.

Physical Prowess
Regeneration:

Fantastic Agility and Reflexes:

Great Endurance:

Trivia

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WIP Character
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Angelo Catacutan

Angelo Catacutan (アンジェロ カタクタン anjero katakutan) is a dark mage and an accomplished murderer that has gained attention from his many gruesome killings all over the lands of Mys and Ishgar. A former patient at the Saurian Mental Institution, having been condemned to the asylum after murdering his mother, father and sister. Breaking out during a riot by the patients, Angelo was able to both escape and murder plenty of the asylum staff working that day. Spending some time within Saurian as a free man, Angelo began his killing spree from the very slums of the city, tearing apart many beggars and homeless, particularly women and children, and leaving bloody messes that stained the city grounds. Becoming bored with what the city of Saurian had to offer for the man's bloodlust, Angelo ventured out, taking a cargo ship heading to Ishgar and continued his spree from there.

His name is only but a dreary whisper among the criminal underworld, having made a name for himself as a part time amateur hitman from which he earns his money from. Under the alias of Camaxtli (カマクストリ kamakusutori), Angelo chooses to hide his work under a different identity to avoid any recognition to his true life. As Camaxtli, Angelo is more firm and directed, remaining unusually quiet when around other people, which is very conflicting with his true persona of an absolute mad man hell bent on death. A seasoned hand to hand combatant, Angelo enjoys tearing his enemies apart with his bare hands, finding that his hands preform better than using a blade. Using Strengthening Magic, Angelo's magical skill can only enhance the lethality of his strikes, making him a sort of dangerous opponent with whatever weapon he may be wielding.

Appearance
Angelo is a man that looks to be in his mid-20s, with skin that is quite light to look at and undamaged as if he has never been harmed before. He stands in a firm and upright posture, never usually seen slouching and always with his chest pushed out. His delicate hands however do look to have been worked before and hold a few cuts around the arm region due to previous fights. His red hair is generally kept quite messy and rough, but he does seem to tie it in a decorative tail that swings behind his neck, reaching down to the bicep of his arm. His eyes depend on which personality he wishes to assume, with blue belonging to Angelo himself and red belonging to his alternate personality Camaxtli. However the curtains made by the fringe of his hair drape down to cover and hide his eyes and upper face region, doing well to cast a mysterious and chilling vibe to his presence. One thing however that Angelo is known for is his threatening and blood curdling smile that make many people uneasy when facing off against him. This menacing smile is said to portray the evil that rages within Angelo, and a perfect symbol for his person.

His usual clothing consists of simple oriental clothing, white pants with the legs tucked into high reaching brown boots that go up all the way to his knees, and a black top with the front and back reaching down to his thighs. The black top is pretty plain and the only sense of colour on it is the strings that is used to keep the top fasted onto the body as well as closing it up. A blue fabric belt is tied around Angelo's waist where he stores many of his items that he tucks into the belt's fastened grip on his body. Angelo does roll back his sleeves to reveal a white shirt underneath the black top, and several bracelets that Angelo wears on his wrist that are made from an assortment of materials. A prominent feature of Angelo's attire is that he wears a white cape that flows behind him, reaching only just above his ankles when let go of. The cape is fashioned into a sort of scarf at the top of Angelo's body around his neck, forming the cape so that it may produce a hood for Angelo to wear when it gets rainy.

His attire when Camaxtli is not as different as to his usual outfit other than a few changes and additions to the wear. The most notable feature for Camaxtli is the bandages that are tied around his body wherever skin is showing. His face is concealed with several layers of bandages with only a few holes for his nostrils to breathe and smell and his eyes to see. It seems to also go around his hair, making the hair even more rough and untidy due to the several hairs that stick out from under the bandage's path. The red tail that is tied is still freely waving behind the back of Camaxtli's head can still be seen as well as the flowing cape that was adopted from Angelo's attire. The bandages also go down to his arms, concealing the bracelets and many scarred cuts that littered Angelo's arms. It goes around Camaxtli's hands and fingers, acting a bit as finger less gloves and mimicking the same practice that many martial art fighters and boxers do with their arms and wrists. On occasions, Camaxtli can be seen wearing a waist pack that he wears on the back, covered by the white cape.

Personality
In love with the art of death, Angelo finds tranquility and peace when participating in violence and slaughter. He finds the concept of death to be quite artistic and poetic, seeing it as a positive thing and nothing to be scared about. However, it is this lack of fear that drives Angelo to continue killing as he is quite comfortable with being treated the same medicine as he has to other people. He is a playful man, usually taunting and unnerving his opponents with his sinister expressions. He is very sadistic and will not turn down an opportunity to torture a person when given the chance. But as this, he is shown to be just as ruthless when torturing than when killing. He does not hold back when harming victims and will try to do as much as possible before they give out just for his sick pleasure of inflicting pain. It can be prominently seen within battle with Angelo that he likes to strike at his opponents both verbally and physically, whether it be an insult or a threat, Angelo will always be talking when fighting. This is but all a relation to his confident in his abilities as a mage, and that he feels as though he doesn't need to focus in a fight in order to win most of the times; usually resulting in majority of his defeats.

In his murders as Angelo, he enjoys his works of arts of murder being discovered by people, and enjoys it even more when he is found in the middle of creating said art. He doesn't however wish his name or presence to ever be noticed in person, leading him to kill any who can identify or see him committing his crimes. As he enjoys being found, he does not like the feeling of knowing that someone knows who or what he is, except for a select few that now his true persona. He is careful to cover his tracks and even more careful to keeping to the shadows when he doesn't want to be seen, depending on how he feels within the situation. His methods to killing range from many methods of gruesome actions, though many do involve him tearing his victims apart so that blood may stain the area around. The way he leaves his victim's body however is always different from time to time, as he tries to make them look a certain way to be found, as to why he refers to his kills as masterpieces. One example could be taken from how he killed an unknown mage who was found with his legs torn off, his arms pushed inwards and his jaw ripped down so that it extended, making the body look as though it was a tyrannosaurus rex.

As he is not the best strategist, Angelo will try to use his magic to it's potential when fighting, even though his more direct approach for an attack is a straight forward charge to his opponent. He can get quite creative with his magic when given the opportunity and will often show off his capabilities. He does not quite work well with others as shown by his opposition to joining a dark guild, seeing other people as a liability to his plans, only slowing his pace. With that, Angelo has come to only care about himself and no-one else, allowing him to concentrate on a specific task with only himself to blame if the mission has failed. True to his violent nature, Angelo likes to use powerful attacks that not only damage the targets but the land around them as well. He does not take kindly to being ordered around, rebelling against those who often try to get him to do something and carrying on to doing his own thing.

As Camaxtli, Angelo totally switches from one persona to the next once he enters the mindset and character of his alter ego. Camaxtli is somewhat of an opposite to Angelo which makes a good cover for the accomplished killer since both personalities are very dissimilar that it cannot be traced. Camaxtli is very direct and will complete his job no matter what, concentrating on the mission before him which makes him a very determined killer. Unlike Angelo who doesn't like to keep his mouth shut, Camaxtli is terrifyingly silent, only communicating through body language when being talked to by an associate. He is very firm and strict, responding un-amused by playful jokes and tries to keep his kills as serious as possible such as respecting the dead, unlike his proper identity Angelo who would simply laugh and turn the corpse into a decoration. Camaxtli is cooperative and can work with a group of people just fine, though works easier as a follower rather than a leader due to his lack of speech. He panics and gets anxious when his bandages seem to come off, prompting him to repair it so that he can remain as Camaxtli. This being an act of Camaxtli or Angelo is unknown, due to it actually being Angelo except in a different mind. Angelo describes Camaxtli as a second soul sharing his body and even thinks differently in his head, where Angelo puts on a darker and deeper voice for Camaxtli when thinking as him. His insanity however is stilled locked into his mind as Camaxtli and Angelo seem to have full on conversations mentally, with arguments even erupting between the two personalities.

Strengthening Magic
Strengthening Magic (激化の魔法, Gekika no Mahō) is a Caster Magic and Holder Magic that is preformed when a mage of talented ethernano manipulation helps flow the magic energy around their body to where the ethenano particles begin to enhance the muscles and structure of the user's body, strengthening and allowing them to complete many feats of might. This effect remains as long as the ethernano is flowing through the body with the user's command, and since it is within the body it seems to take up less magic than many magic arts across the spectrum. Strengthening Magic allows mages to enter hand to hand combat with the advantage due to the amount of strength that has been multiplied by the user's power, with strength to match even that of the Slayers with much ease depending how well the user is at preforming their ethernano manipulation techniques. The magic is very versatile and flexible with other magics as well, taking for example users who have learned other elemental magics such as poison and fire that are usually embedded into their ethernano as a product of their usage of the element. Since the user is flowing ethernano through their body, the ethernano will also carry the element information through as well, causing a burning effect with the user's strikes for fire magic users and a corrosive and poisonous effect for strikes with posion magic users. Users are also able to utilise Strengthening Magic with their weapons and even armour as they increase the strength of these said items: by strengthening the durability, density and defensiveness of the armour as well as strengthening and powering the blade of a sword to cut many items in half with ease. Though the power of the Strengthening Magic comes from the amount of magic that a user is able to manipulate, with greater amounts of magic powering the user substantially whilst smaller amounts of power can only provide a short burst of power. This is both Strengthening Magic's weakness and control as when the ethernano power is depleted the user will face huge periods of exhaustion to the point where they can pass out but also is good as the user can control how strong their attacks are.
 * Blast Point
 * Overload
 * Flowing Impact

Bloodlust
Bloodlust (血の欲望 Chi no yokubō) is an ability of Angelo's that practically turns the killer into an extreme hunter, with capabilities that allow him to track down and swiftly take his prey down. Upon the taste of blood, Angelo's capabilities differ depending on whose blood he is tasting, making this ability pretty versatile by it's nature. When activated, Angelo will emit energy from his eyes, with the colour of it depending on the eye colour that Angelo has at the time (blue for ANgelo, red for Camaxtli).

Magical Prowess
Magical Aura
 * Magical Signal

Combat Prowess
Expert Hand to Hand Combatant
 * Symphony of the Viper
 * Jujutsu (柔術 Jūjutsu) is a Japanese martial art in which up close unarmed combat is used to take down armed and armoured opponents if the practiser is limited to short weaponry or even no weaponry at all, defying the odds of power as it is entertaining to see what may look like the weakest in the fight victor over the strongest looking, all like a theatrical play of some sort. Jujutsu gives a higher value to the use of pinning, throwing and joint-locking procedures which is highly different to other martial arts such as the Japanese martial arts of Karate, which is much more focused on the use of strikes on the opponent to take them down. A little but of history reasons to why Jujutsu does not focus more on striking techniques, as during the time that Jujutsu was being developed, strikes with the unarmed fist would do nearly nothing to the armour of the samurai, forcing those practising Jujutso to resort to using other techniques from hand strikes and the such. The translation of Jujutsu translates to 'Gentle Art' or 'Soft Technique', and and was made to represent to persuading the opponent's force against themselves instead of using the practisers, as they use the enemy's own weaknesses against, such as their heavy armour. Jujutsu has been known to have many of it's students practise with many potential lethal moves which can almost certainly end in a fatality of the victim receiving the move, showing that even the practise of Jujutsu is still dangerous as well as actually preforming it for real life situations. Methods that Jujutsu uses involve the attacks of things such as throwing, trapping, joint locks, holds, gouging, biting, disengagements, striking, and kicking.

Trivia

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Jeffery Muinne VI
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Jeffery Muinne VI (r. undefined – undefined)

Jeffery Muinne VI (ジェフリー・むいんね Jefurī Muin ne) was the last legitimate king of the Kingdom of Aedania and the father to Lucas Muinne. A righteous and just ruler, Jeffery kept the Kingdom of Aedania in order during their times of crisis especially during the Second War of Zeroth. Loved by many of his citizens, Jeffery has been one of the most influential kings in the whole of the Muinne royal bloodline. However since the problem of united bandits threatening to attack his kingdom has arisen, his control over the land and it's problems have fallen out of hand and allowed the kingdom to plummet into darkness. This would all lead to the ultimate purge of the country of Zeroth by the works of a mysterious evil operating behind the scenes, as well as the king's untimely death in the middle of the process. History seems to remember Jeffery as a key figure to the kingdom's demise.

He is a supporting character in Fairy Tail: Reign and is mentioned a few times within Sixteen Blessings.

Trivia

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Aeron Miraphine
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Aeron Miraphine (r. undefined – undefined)

Aeron Miraphine (アエロン ミラフィン aeron mirafin) is the son of Cadfael Miraphine and Elizil Tanzanaito, the Elven queen of Gleanna, and the half-brother to Ocelotte. The only known surviving royal after the destruction of his kingdom, Aeron led what little was left of his kingdom away from the damaged lands and into the shelter provided by Votarak Renfred. Joining his alliance, Aeron and his people served as menial workers, under the constant abuse and discrimination of Votarak who did not allow the Elves to preform to their absolute potential. Starving them of justice and the ability to make use of their magic, Aeron defected from the alliance, naming his people the Empyreals in honour of the fallen kingdom that he was reserved. Joining Andaer Arrathion's forces, Aeron serves as the Elf's right hand man and leads the Empyreans as the footman against those who oppose Andaer and his plans.

He holds quite a grudge against the former prince Lucas Muinne and the demon group Purgatory, who were responsible for the fall of Zeroth and affecting his life in a great way. Being the Prince of Gleanna, a founding member and former leader of the Qilin Horn as well as having held romantic feelings for Christine Cóldes who was once betrothed to Prince Lucas. Losing nearly everything he had to the demons, Aeron holds the strongest grudge against the demon group and takes extra care when dealing with their forces. A seasoned mage, Aeron is known to be one of the most dangerous magic users within the land of Zeroth, and is comparable to even a Wizard Saint in the land over known as Ishgar. With the power of Andaer's combined forces backing him up as well as the magic energies that are given off by his Spirit superiors, Aeron is well equipped to take his vengeance against those that took too much from him.

Aeron is a supporting character in Fairy Tail: Reign and an antagonist in Sixteen Blessings.

Trivia

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Kerubin
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Kerubin (r. undefined – undefined)

Kerubin (ケルビン kerubin) is a Younger Spirit and a highly regarded Agent of the Vicis Dominion, having been sent by Kuro himself to over watch the land of Zeroth in his absence. All in all, Kerubin along with Cho Hakkai and Sacramentum are the three Spirit Agents tasked with keeping the Vicis Dominion's influence and presence within the world of Earth Land. A ruthless dictator over the forces that Kuro has lent to him, Kerubin is both hated and loved by his minions. Though his presence within Zeroth is kept well hidden from the public eye, Kerubin's influence has been massive over the remnants of the Kingdom of Aaedania. Kerubin however would come to meet a major setback in his plans for Earth Land after an elf was able to eliminate his forces with the combined forces of several Purgatory demons that were freed from the leader's control.

Known as the Eviscerating Star (エビッセラティング スター ebisseratingu sutaa), Kerubin's is notorious for his Elder Magic, which gives Kerubin an aura of flaming infernal energy that can't be classified as fire. His strange ability makes him a dangerous combatant in close encounters and the strange element of his magic still puzzles those who have faced him before. Though he is seen as a strong and independent individual to many of his allies and enemies, his true colours are clearly shown when faced with death. A coward, Kerubin is willing to sell information of the Vicis Dominion in exchange for his life, as shown when an elf in an act of twisted mercy allowed him to live after a promise of information of service and information. This move has led to the fall of the Vicis Dominion's grasp over Zeroth as well as the fall of two other agents.

He is part of the Pandemonium Saga and serves as an antagonist in Fairy Tail: Reign, Sixteen Blessings and Fairy Tail: Parousia.

Trivia

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Carys Saithis
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Carys Saithis (r. undefined – undefined)

Carys Saithis (カリス セーシス karisu seeshisu) is an Elf criminal sent by Anarawd Arrathion to capture and imprison his brother Andaer Arrathion in order to atone for her past crimes of murder, false imprisonment and attempted assassination on Anarawd himself. Having sent Andaer to prison before, Carys is sent once again by Anarawd to capture his brother once again with the threat of exposure for several more crimes that she had hidden from the sight of the public. Hellbent on capturing Andaer to appease Anarawd, Carys is determined to get Andaer under lock and key to avoid execution. In her adventure of seeking out Andaer Arrathion, she has unknowingly become involved in the hidden war that plays out in the background of the world, interfering with the plans of Andaer and his new founded master.

Founding and leading the Watchents, a group of Elves who wish to serve Anarawd by bringing justice to his brother, Carys is armed to the tooth in order to match up to her ultimate target. Carrying around an Elf Saber and a Demon Whip, Carys wields Teleportation Magic and Metal Magic efficiently to strike down her foes. A cruel, misleading and influential Elf, Carys will always try to get things to go her way no matter the consequences or circumstances of the situation. Simply known as Warden (ワルデン waruden), news of Carys' mission has spread all across the many Elven kingdoms and so has become prominent with many Elven jailors who have lent their arms to Carys' next move. Even following Andaer across realms and into new worlds, it is clearly evident how much Carys cares about her mission to track down Andaer.

She is an antagonist in Fairy Tail: Reign.

Trivia

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Anarawd Arrathion
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Anarawd Arrathion (r. undefined – undefined)

Anarawd Arrathion (アナロード アラシオン anaroodo arashion) is the Head Druid of Hajirii and the brother of the infamous elf Andaer Arrathion.

He is an antagonist in Fairy Tail: Reign.

Appearance




Trivia

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Dahilan
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | Dahilan (r. undefined – undefined)

Dahilan (ダイラン dairan) is a Younger Spirit and an elite member of The Vicis Dominion under the leadership of Kuro, working as one of the Vicis Dominions' primary agents in it's fight against the human race. One of Kuro's most trusted agents on the field, Dahilan has proven more than enough times that her fight is with the Spirit race, having developed a strong hateful grudge against mankind after losing majority of her squadron in a vicious vortex which is now known as The Throat of Hades. Influenced to take out her anger on the humans of Earth Land by Kuro, Dahilan has worked her way up the ranks of The Vicis Dominion to get where she is now, and has caused several plagues and infections that have been spread all throughout the Kingdom of Aedania and other parts of Zeroth. These plagues have of course benefited The Vicis Dominion by not only cutting down the numbers of civilians residing in Aedania, but has also infected them with a special effect that bends their will to the bidding of Kuro, effectively gaining numbers for The Vicis Dominion to which they are appointed under Dahilan's command and supervision.

The brief leader of the Purgatory, a group that was originally held by demons and a subfaction to The Vicis Dominion, Dahilan leads the organisation to serve The Vicis Dominion by sabotaging and killing the Kingdom of Aedania from within. As a group that was led by Kuro's archenemy that is filled with both demons and brainwashed humans alike, Dahilan is definitely one of the most up close agents to the enemy and handles one of the more repelling jobs in the whole legion. Like Kuro however, Dahilan has become just as manipulative with the time that she has spent with the humans and demons, learning from them in order to practice dwelling and disappearing into their crowds to hide her presence. Originally sent to keep the demon race at bay after a mysterious but major incident involving a notable demon and Kuro had struck quite the rally of demons, Dahilan has taken measures into her own hands and aims to use the Cult of Eternal Death as a means to take down both the demons and humans.

As the leader of Purgatory, Dahilan is usually referred to as the Watcher of the Damned (ワッチャー オフ ス ダムネッド wacchaa ofu su damuneddo) because of her role to supervise the 'pets' aligned to the Vicis Dominion who can no longer consider themselves demons or humans after all the actions and treason they have committed against their own kind. She is charged with the position to keep the, inline and obeying the Vicis Dominion's orders without fail and hesitation, making use of the humans that have betrayed their own and giving them a short lived purpose once the Vicis Dominion has succeeded in their plan. Within The Vicis Dominion, she is named the Dreadlord (ドリアドロード doriadoroodo) by her peers and associates from the main branch, a name which she was officially given by Kuro her supreme leader. In a way, Dahilan lives up to the name of Dreadlord, as she has caused so much despair and suffering over the years that she has worked in Aedania that she is possibly one of the most well known members in the Vicis Dominion for her cruel and menacing presence on the land.

Physical Prowess

 * Immense Strength:
 * Flight:


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The Vicis Dominion
{| class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" ! colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:black; color:white" | The Vicis Dominion (r. undefined – undefined)

The Vicis Dominion (ス ビシス ドミニオン su bishisu dominion) is the vast army and organisation founded and led by the Elder Spirit Kuro as the main operatives for his plans. Originally meant as an order for peace among the nations of Earth Land, the Vicis Dominion quickly changed into an army of absolute power hellbent on both eradicating all forms of non-spirit government in the world as well as resurrecting the Elder Spirit race to reign supreme. Primarily composed of spirits, the Vicis Dominion employs the help of many kinds of creatures that can either freely help or have their mind bent to Kuro's will. This includes beings such as Elves, humans and even demons.

The Vicis Dominion serve as the major antagonist to the Pandemonium Saga all throughout Fairy Tail: Reign, Fairy Tail: Parousia and briefly seen and/or referred to during Fairy Tail: Remorse Sixteen Blessings and Fairy Tail: Day of Wrath.

Agents
"But... But... It's forbidden for one agent to kill another agent my lady."

- Kerubin

Agents of Kuro are the high ranking individuals with special power over Kuro's minions, as they are personally chosen by Kuro himself to represent the Vicis Dominion in his plans all over Earth Land and other. Usually agents are from spirit heritage to which they and Kuro would share something in common to justify their place, but there also exceptions such as Andaer Arrathion, an elf chosen by Kuro to destroy Iskariot. They all wield powerful magics and abilities that Kuro sees has potential to swiftly raze his enemies, seeing to that they all are trained to the best of their ability.

Agents are typically in-charge of subfactions under the Vicis Domonion's control and use them to help themselves with completing specific orders. One of the many perks to being an agent of the Vicis Dominion is that they have the ability to resurrect back in the Vicis Dominion's headquarters; Vendictus Plains. Spirit agents are the only ones in the army besides Kuro himself to independently travel between Earth Land and the Vendictus Plains without the use for official interdimensional portals placed around the world.

Subfactions

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