User:Kasumi12346/Magic

Description
Selene is a powerful and very mysterious Darkness Magic spell that is known to be Helios's counterpart. Selene is shown to be a powerful spell, even surpassing its counterpart. As such, this spell isn't taught to those who lack talent due to the immense skill it requires to wield it. In fact, throughout history there have been only two users. This is primarily because it is a fairly recent spell and while many have tried to master it, only one other being was successful. The identity of that person is currently unknown.

Overview
To form the spell the user forms a giant sphere and condenses it so that it is slightly smaller than the palm of the users hand. Once done, the user adds more dark energy and condenses it to the same size. This process is repeated several more times until the sphere emits a very ominous aura. Once the ominous aura is present the user creates to dark rings around the sphere, which then orbit the sphere like planetary rings.

Trivia

 * Selene is the goddess of the moon in Greek mythology and Helios's sister.

Onmyōdō Magic
Onmyōdō Magic is a very advanced Caster Magic that few have mastered, in fact the only known person to have completely mastered it is Itsuki. This magic allows the user to merge their emotions, emotional state, and very being with their magic power to manifest their emotions, emotional state, or very being in the form of whatever best represents those things. Users of this magic are able to masterly manipulate, shape, and construct these forms allowing them to be a very versatile opponent. It has been noted that this magic allows the user to perform feats similar to very advanced users of Light, Darkness, and even Twilight Magic. However, this just begins to describe what this magic is capable of. Onmyōdō Magic is also known to be able to manifest individual emotions into elements, for example anger or hatred into fire.

Trivia

 * The ability to merge two elements and make a new one was based off of Wu Xing.

The Way of Motion
The Way of Motion is a graceful, precise, and controlled fighting style taught to the few individuals that practice Kinetic Magic. This fighting style focuses on not using kinetic energy to target the body directly, but rather target the ethernano that makes up the body. To be more specific it focuses around the movement of ethernano that makes up the opponent's body. When a practitioner makes contact with the opponent they focus on the ethernano that makes up the body and temporally draws the ethernano to the spot of impact with kinetic energy. This causes the ethernano at that spot to be extremely concentrated for a brief moment before it returns to normal. While it is only a brief moment, it causes detrimental effects upon the structure of that body part. This is because extremely concentrated ethernano is very dangerous for any living organisms.

Arc of Mana
Arc of Mana is a type of Lost Magic that can only be used by a Yōkai. This magic allows the user to infuse ethernano with their magic power. While many would think that this process is pointless, it's actually very useful. The magic power of a Yōkai isn't made out of ethernano in the first place, so by infusing ethernano with their magic power, the magic power gains unique attributes that are not seen in normal magic power or ethernano. Since this new substance cannot be categorized as either magic power or ethernano, the Yōkai society gave it a new name: Mana. Mana is a type of mystic energy that has five different forms. Each form of mana has different uses, the main difference between these types besides their abilities is rooted in the ratio between magic power and ethernano when it was made. The first type of mana is called Guardian Mana and it was created with a magic power and ethernano ratio of 2:8. Guardian Mana is more of a defensive type of mana compared to the other types of mana. It is used to create very durable barriers, force-fields, turn its user temporarily intangible, absorb magic power, absorb ethernano, or use it to form mental barriers to prevent things mental attacks like mind control or illusions. The second type is the counterpart of Guardian Mana, it's called Demon Lord Mana and it is created with a magic power and ethernano ratio of 8:2. Similarly to Yin energy, the only purpose Demon Lord Mana is cause description and chaos wherever it goes. This allows the user to use to perform feats like: create short bursts of high voltage lightning, break down an opponent mentally, slowly destroy an opponent internally without damaging the opponent externally, a more destructive form of magic power, or use it in unison with Yin energy to perform seemingly apocalyptic-level destruction. The third type of mana shows the mystic side of mana. As such it is known as Mystical Mana or Supportive Mana, it is created with a magic power and ethernano ratio of 5:6. The main purpose of Mystical Mana is to perform spells like the Sky Dragon Slayer's Vernier. It is used to enhance the user's or one of their ally's physical, magical, and mental abilities. It can even be used to improve the performance capability of an object or weapon regardless if it has magical properties. This allows the user to perform feats like increasing a swords ability to cut or an armor's ability to protect its wearer against attacks. The fourth type of mana is a type that is often confused with Mystical Mana, it is known as Panacea Mana, it created with a magic power and ethernano ratio of 5:8. As the name may suggest, this type of mana is used by the user to not heal, but rather revert an ally's or even an object's damaged state to normal, regardless if it has to do with physical injuries, mental injuries, or if a being is "cursed". The last type of mana is called Nurarihyon Mana and it is created with a magic power and ethernano ratio of 4:9. It used by the user to alter how another being uses their senses to perceive or remember the user. The user can use it to perform feats like: making it nearly impossible to see the user, making it nearly impossible to hear the user, making it nearly impossible to smell the user, making it nearly impossible to notice the user altogether, making an opponent unable to remember the user for long periods of time, or even making an opponent forget the user immediately. While each mana is different it all has the same weaknesses. This weakness dwells in the overwhelming mental effort it takes to use the magic. It is theorized that even if a human could use this magic, the mental effort would be so great that they would die only after the fifth spell. In the case of Ayakashi it only takes twelve spells before they experience intense migraines and sometimes even fainting spells. This leaves only the Mononoke, while their limits with this magic are unknown it appears they can use it just as easy as a normal mage can use a magic like Telekinesis with only a minor migraine.

Trivia

 * While all Yōkai can use it, it's generally used by Mononoke because they are the only ones that are mentally strong enough to use this magic to its full potential without killing themselves. In fact, Mononokes use this magic so much that they generally use it more than they use their own Yōkai Magic.
 * The only exception to this fact are nature-based Ayakashi because ethernano usually dwells in nature, meaning it is easier for them to use this magic.

Kagu-tsuchi's Messenger
Kagu-tsuchi's Messenger is a very powerful Fire Magic spell that allows the user to enter a heightened state by temporarily transforming the user into the embodiment of fire.

Personal Realm
Personal Realm is a type of technique used by martial artists and sword users to greatly enhance their concentration and sharpen their sensory abilities: both the physical senses and the sense relating to sensing magic power.

Description
To perform this technique, the user emits multiple Magic Signals from their body. Instead of letting the Magic Signals roam free, the user contains it in a small field around them. This causes the signals become a lot more sensitive. When something or someone enters the field of magic signals, the signals immediately alert the user to their precise location as well as any movements they might make. This technique makes it a lot easier for the user to block out all distractions and only focus on the things inside the field, allowing them to hit their target with techniques or spells regardless of how small the target is.

Order Magic
Order Magic is a very rare Caster Magic that revolves around the creation and control of magical seals known as stigmas or orders.

Incantations

 * Chaos Magic (Kazuma): "Wherever this is order, chaos is close behind. Chaotic Rebirth!"