User:Arukana/Tenmajin Clan

Asami Tenmajin
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Asami Tenmajin

Asami Tenmajin (天間真・麻美, Tenmajin Asami lit. Morning Beauty, Heavenly-Spanned Truth)

Equipment
Ame no Murakumo no Tsurugi (天叢雲剣, Sword of the Gathering Clouds of Heaven): Also known as the Heaven Rending Blade (天裂刃, Tenretsujin)

Ways of Combat
Master Swordsmanship Specialist:

Solar Magic
Light Magic (光の魔法, Hikari no Mahō): Light Magic is a Caster Type Magic which utilizes the element of light.

When in use, Light Magic has been shown to be able to become bendable to one's will, often at times showing to become different forms depending on how the user focuses and controls it. To use this magic, the user begins by channeling their Eternano energies, augmenting them as the power begins to grow more and more brighter, showing a luminescence that shines out depending on which part of the body or place the user puts out. Once the user begins to channel the light energy, the user discharges it as it moves at insane speeds, reaching up to near undodgeable levels as the more power channeled into the magic, the stronger the blasts result in when it makes contact with the opponent. Despite it's incredible power and skill, there is shown to be some weaknesses to this magic, the first being that if a darker shadow shows itself, it is possible that the light can be blocked out from being used. It has also been seen that more advance skills of Light Magic take longer to charge and fire, making it difficult to use with spells that are meant to hit at high speeds.
 * Eight Shaku Curved Jewel (八尺瓊曲玉, Yasakani no Magatama):
 * Eight Span Mirror (八咫鏡, Yata no Kagami):
 * Heavenly Rock Cave (天岩戸, Ama no Iwato)
 * Rending Light Supremacy: Amaterasu's Command (裂光覇・天照令, Rekkoha Tenshōrei): An incredibly powerful Light Spell, considered as Akiko's trump card, that is said to be one of few spells that can match up to the force of an experienced God Slayer, making this a spell that should only be used as a last resort; if Akiko is in a situation that might mean life or death. To use this spell, Akiko will start by focusing light into her entire arm, channeling the light as it begins to appear as if it is charging, channeling Eternano as the pressure builds up, making the her arm glow brighter and brighter until an aura of light emits from the arm, making it appear as if it is like plasma. Akiko will then slam down her fist, deep into the ground and releases the pent-up energy that she stored as it releases multiple light pillars that erupt from underground, hitting multiple locations at once depending on the accuracy of the user that releases the spell. It is also seen that instead of multiple pillars, the user can erupt one giant one that shows to be a range of 30 ft around them, making it very wide and powerful. However, due to this spell's power and strength, it has dreaded weaknesses that can be dangerous to the one casting it. One is that Akiko must concentrate a large amount of energy in order to use it, making it a time consuming spell. The second is that once the pillar is released, it takes all of Akiko's concentration to not let it go out of control. The last and possibly greatest risk to this spell is that if Akiko does not release all of the magic in one go, the backlash of it can actually cause the destruction of her own arm.

Trivia

 * Like all of her family, Akiko represents a god or goddesses within Shinto Mythology, in her case being Amatersau.
 * }

Izayoi Tenmajin
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Izayoi Tenmajin
 * Izayoi Tenmajin (天間真・十六夜, Tenmajin Izayoi lit. Sixteen Day Old Moon, Heavenly-Spanned Truth)
 * Izayoi Tenmajin (天間真・十六夜, Tenmajin Izayoi lit. Sixteen Day Old Moon, Heavenly-Spanned Truth)

Equipment
Tsumugari (都牟刈大刀, Tsumugari no Tachi; lit. Long Sword of the Capital Seeking Harvest): Also known as the Cutting Moon Edge (斬月刃, Kigeppa), this blade is Meigetsu's choice of weapon. This weapon takes the appearance of a katana, more specifically an Ōkatana (大刀, Long Katana; lit. Long Single-edged Sword), that placed within a black, made of traditional lacquered wood, and features several metallic ornaments on its far end as well as having a yellow sage tied around the waist, and an ornate bronze tsuba (鍔, guard), which is shaped in the form of a oval. The tsuka (柄, handle) is wrapped in white and black material, speculated to be silk that has been dyed. The white clothing is covering over the black clothing, making it cover the sides of the handle and create a straight line to the guard when it is sheathed. The blade itself is a silver and very long, with a slight curve as it progress towards the tip of the blade. The blade features several intricate ornaments, most notable is a relief of a dragon at the endpoint of the hilt.

Ways of Combat
Master Swordsman Specialist:
 * Phantom Blade (幻刃, Kōgenjin):
 * Phantom Swords (幻影剣, Gen'eiken):

Lunar Magic
Lunar Magic (月の魔法 Tsuki no Mahō):
 * Moon Bow (月弓, Gekkyū)
 * Lunar Cry (月の涙 (ルナー·クライ), Runā Kurai lit. Moon's Tears):

Illusion Magic
Illusion Magic (幻魔法, Maboroshi Mahō): Illusion Magic is a devious form of magic, utilized by only those with the most skilled magical control and the most powerful of wills. As such this magic is perfect for a ninja, especially when trying to stick to the shadows. Illusion Magic, in a sense, is a very broad type of magic, with several different categories that fall under it. It could be from simple illusions, such as Thought Projection, all the way to extremely complex illusions which remove one's very existence from the real world. Illusion Magic works in the sense that it "disrupts one's senses". This can be done in many different ways, which are all dependent on the user themselves. However, the most common, and usually the most effective way is through the channeling of magical power to disrupt the cerebral nervous system. This in turn, allows the user to create and project false images into an opponent's mind, and thus, giving them an advantage inside battle.

It should be noted however, that through stopping this disruption, by essentially stopping the flow of magical power inside one body and then removing any foreign magical power, the user is able to counter any illusion, this is a highly difficult task that only the most dedicated of mages can perform. Illusion Magic may also be casted in different ways, one of these is the refraction of light to create optical illusions, thus, being able to cause changes in the opponent's depth perception or overall perception of an item or individual itself. Illusion Magic itself is a very broad magic, that many races, such as the Kitsune, and others utilize to their advantage. However, it remains a given that this magic can only be used by the crafty and innovative, as this form of magic has no set principle, and can diverge in any given way, by manipulating a single sense, or multiple senses, any effect that the caster creates can vary immensely, with near limitless possibilities, as such, the users of this magic are very rare.
 * Invert (転倒, Tentō):

Twin Phantasms
Twin Phantasms (双幻夢 Sōgenmu):

Trivia

 * Like most of his family, Meigetsu represent a god in Shinto, specifically Tsukiyomi.
 * }

Yomi Tenmajin
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Yomi Tenmajin
 * Yomi Tenmajin (天間真・夜身, Tenmajin Yomi lit. Evening Blade, Heavenly-Spanned Truth)
 * Yomi Tenmajin (天間真・夜身, Tenmajin Yomi lit. Evening Blade, Heavenly-Spanned Truth)

Ways of Combat
Master Swordsman Specialist:
 * Sword Pressure (剣圧, Ken'atsu):

Magic Mask
Magic Mask: Grim Reaper (魔面・死神, Mamen Shinigami): Magic Mask is a unique form of Holder Magic that Izanau is able to use whenever she wish to do so. As the name suggest, this magic revolves around different variation of magical mask that were created by different mages for their own personal use, Izanau being one of the many. When in use, each mask can allow for a special ability that is solely dependent on the creation of the mask and the usage. To create or form a Magic Mask, there are multiple ways of doing so. However, there are two common ways that most tend to do; using a magic that allows one to project the mask onto the material plain after seeing the design for the mask or creating the mask and simply keeping it on hand and storing it for later use. Going back, some mask that when worn will allow the user to transform themselves into either different shapes or object by though, like an advance version of Transformation. However there are mask out there that can actually hold different forms of magic and when simply worn will grant the mask wearer the ability use said magic as long as they have the mask on their face. This form of Magic is quite popular and could be considered one of the most powerful in Edolas due to the potential it has. Izanau's personal mask is known as Hell Inviter (招獄, Shōgoku) or Grim Reaper (死神, Shinigami). When doing this mask, Izanau is covered in darkness, lined with what looks like blood; this gives her a menacing look, fitting for one that wears a mask that is called the Grim Reaper. This mask was formed using a unique wood that was found near the home of her clan. The wood seems to be connected to Darkness Magic as it allows Izanau to use said Magic when she has the mask on. It is also speculated that the wood that is used within the mask causes the transformation to occur.
 * Darkness Magic (闇の魔法, Yami no Mahō): Darkness Magic is a Caster Magic which utilizes the element of darkness. Izanau is able to use this Magic whenever she puts on her special mask. Darkness Magic is able to manifest the very darkness of the user outward into the material plain through their own magical energy, thus giving the malefic nature of this. Thanks to the mask that Izanau wears, she is able to manifest that darkness and use it. Something that should be noted is that the color of the Magic can vary depending on the caster; for Izanau herself, her Magic is black with red lines, giving it a eerie look as some might describe it. Through this magic, Izanau is able to not only control the surrounding darkness but shadow as well, making some people believe that Shadow Magic is actually a Subspecies Magic of this. She can use Darkness Magic in its more traditional way as she can create projectiles of darkness, the number of the types of projectiles being great. She can also use darkness and shadows to create malefic constructs, being described as hellish by even veteran Mages. Some have been said to have a ghostly appearance, which can actually be used to Izanau's advantage. Another ability that Izanau is able to use through her mask is creating a mist of darkness. Izanau can use the mist generated to blind her foes so she might can escape; alternatively, she can also use it to fight, hit and runs as her foes cannot see. The final application that Izanau uses for her Magic is absorbing light which is incredibly useful as most mages believe that Darkness Magic is naturally weak against Light Magic or Light-based Magics. This is both wrong and right as it depends on the strength of the user; Izanau is strong enough to where she was to absorb in powerful Light Magic spells with ease.
 * Path to the Netherworld (陰府, Yomi)
 * Sealed Entrance to the Netherworld (封口陰府, Fūguchi Yomi):
 * Shikome (醜女, Ugly Women)
 * Thousand Curses (千呪, Senju):

Lightning Magic
'Lightning Magic (雷系各種魔法, Kaminari Kei Kakushu Mahō): Lightning Magic is an Elemental type of Magic that relies on the use of lightning and electricity. Users of such Magic can create these elements from their bodies and manipulate them. In order to manifest Lightning Magic, the user is able to modify their eternano and magical energy into that of electrons, which they can alter the movement of, allowing them to use almost any electricity based power; controlling, generating, and absorbing electric fields; utilizing electricity, but more specifically, lightning, as a form of offense and defense. The user is able to generate these elements from their body, and manipulate them, giving them the ability to channel and manipulate electricity through their body. However, unlike other types of Elemental Magic, users of Lightning Magic are also capable of utilizing lightning from a distance, such as from the ground near them, or down from the sky. Lightning attacks work by electrocuting the opponents to various degrees, and there are spells that are said to be capable of completely paralyzing enemies, due to the extremely high voltage of the electricity employed in their use. Because of the high amounts of light produced with its use, Lightning Magic can also be utilized to blind opponents, albeit for a short amount of time.

By generating electricity on different parts of their body, the user is capable of causing their attacks in melee to become far deadlier; even capable of propelling themselves around at high speeds in order to gain extra momentum; as the user can create lightning orbs around their arms and legs before connecting punches and kicks, increasing their striking power in a way similar to most other elemental mages, allowing them move around much faster, propelling themselves towards their opponents, by surrounding their entire body with lightning, and empowering their connecting strikes by summoning forth lightning from the sky to accompany their motions. In addition to these properties, the bright light from the lightning can be also used to momentarily blind enemies. Similar to other types of Elemental Magic, Lightning Magic allows the user to transform their body into the element they control: by transforming into a lightning bolt, the user is able to avoid physical attacks, and have the added advantage of traveling around at very high speeds and damaging everyone or everything they come in contact with, much like real lightning. This is a very powerful Elemental Magic, having many avenues for usage.
 * Thundering Spirit (鳴神, Narukami):
 * Lightning Beast Running (雷獣走り, Raijū Hashiri):
 * Raiden (雷電, Thunder and Lightning)
 * Yakusa-no-Ikadzuchi (八雷神, Eight Thunder Gods):

Trivia

 * Like most of her family, Izanau represent a god in Shinto, specifically Izanami.
 * Unintentionally, her name is incredibly close to that of the goddess which she is supposed to represent.

Gallery

 * }

Raizanrou Tenmajin
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Raizanrou Tenmajin
 * Raizanrou Tenmanjin (天間真・頼山狼, Tenmajin Raizanrō lit. Trust the Mountain Wolf, Heavenly-Spanned Truth) is the current leader of the Tenmajin Clan and Hogotsu's father.
 * Raizanrou Tenmanjin (天間真・頼山狼, Tenmajin Raizanrō lit. Trust the Mountain Wolf, Heavenly-Spanned Truth) is the current leader of the Tenmajin Clan and Hogotsu's father.

Equipment
Totsuka no Tsurugi (十拳剣, Sword of Length Ten Times Its Handle):

Trivia

 * }

Kagari Tenmajin
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" !colspan="2" style=" text-align:center; font-size:13.5px; font-weight:bold; background:#000000; color:#FFFFFF"| Kagari Tenmajin

Kagari Tenmajin (天間真・果我利, Tenmajin Kagari lit. Self Interest in Fruit, Heavenly-Spanned Truth) is a False Demon, a Human turned into a Demon. He is the eldest son of Mukearu and Izanau Tenjoukai, as well as the eldest of the Tenjoukai siblings; however they all believe that he is dead. Kogeta had accidentally burned his mother when he and his father were having a heated argument regarding the clan. His father, angered that he would do such a thing, struck him down with his weapon, leaving him to die in a forest. Luckily, he was discovered by Circe and was taken back to Ragnarök Headquarters, where he was treat and transformed into a Demon. Since becoming a Demon, Kogeta has been going under the name Homusubi (火産霊, Fire Produced Spirit). Despite being a Demon now, Kogeta does not use Curses, instead choosing to stick with the Magic that he has learned as a kid.

Appearance
When compared to his appearance when he was a human, Kogeta does not look that different besides one glaring detail; his right arm is now incredibly demonic. His right arm is now a dark red with black markings and claws; the arm itself is also wrapped around in a metal chain, which is later revealed to be his limiter. As mentioned before, other than his right arm, Kogeta looks to be fairly human. He has lenghty black hair, a trait that he gets from his mother. His hair goes to the back of his neck and is rather messy; having various bangs cover over his right eye. Speaking of his eyes, Kogeta's eyes are a glimmering yellow, though they were a simple black in the past. It is specualated that this is one of the few things that was changed when Kogeta was transformed into a Demon. Kogeta is also very tall and has a skin-tight, muscular frame with a light complexion. His abdomen in particular holds a complete set of abs, which he has acquired due to the rigorous training while he was still a human.

Fire Magic
Fire Magic (火の魔法, Hi no Mahō): Fire Magic is a Caster Magic which allows the user to control the element of fire. Fire Magic allows the user to control and manipulate the kinetic energy of magical particles to generate, control or absorb fire, being able to manipulate it for general purposes. This is induced by the user raising the motion of a target's magical particles through telekinesis in order to ignite it. They can excite or speed up an object's magical particles, increasing their thermal energy until they ignite, not necessarily objects, but also air particles. They can control and move the flames, including the shape, heat and even color. With this in mind, the user is able to create fire-based attacks which can be used both in melee and as a ranged form of offense and is immune to being burnt. The generated flames can be manipulated in a wide variety of ways, their "type" can be changed at will, and they can even be given a material consistency by manipulating the magical particles in the air.

The user can form fire into long streams, spheres, or even more complex shapes like letters in skywriting. These flames-objects will only remain their shapes as long as the user concentrates upon them. The objects will only burn about 3 minutes before expiring unless the user continues to infuse them with energy. The temperature of these fiery projections is generally around 2,800 F, near the melting point of iron. Fire Magic seems to be unaffected by water, as the user is able to create flames even when submerged in water. In short, the user of this Magic can release fire from their body and manipulate it. User can also change the properties (such as heat, smell, and taste) of his/her flames for different effects, which corresponds with a different flame color and generates them by first summoning a Magic circle with his/her hands, from which the flames soar outwards.
 * Bow and Arrow of the Crimson Lotus (紅蓮の弓矢, Guren no Yumiya): Bow and Arrow of the Crimson Lotus, more commonly known as the "Arrow of Flame" (炎の矢, En no Ya) is a powerful Fire Magic spell When utilizing Bow and Arrow of the Crimson Lotus, the user snaps their fingers, generating an lightning arrow-head-shaped bolt of flame which the user swiftly launches at the opponent. When manifesting the arrow, any characters in the user's line of sight will flinch. When the blast lands, it blows the opponents away with tremendous speed and force; blasting through everything in it's path in order to assault the opponent ferociously as the arrow sends the opponents flying at a semi-spike angle, inducing tremendous knockback from which it is difficult to recover. The move goes through walls. The move can hit a maximum of 6 targets but the damage and knockback weaken for each target hit; thus if used on many opponents, it may not destroy the ones in the back, even if the foes are still suffering from harm. This attack goes through any and all defenses, and at extreme distances it does slightly less damage. If the opponents are too close together, they may collide with each other and prevent immense damaging from happening; using this spell, the user fought off numerous attackers, punched holes in the Magic Council's headquarters, and been able to tear the leg off of a demon, all with minimal effort. The attack seems to possess highly destructive power, having caused great damage to the area it affected, destroying the ground and piercing through buildings alike, and appears to have a long range, wreaking havoc wherever it passes, as shown when it crossed the entire distance of Hargeon, generating a large explosion. The trajectory of the arrow can be altered, allowing the user to strike more than one opponent. The user can change the direction the arrow will go while holding it; backwards, forwards, and upwards. The user's flaming arrows move much more quickly than other character's arrows, and can be controlled in midair. The user is not able to hold the blast indefinitely in normal use; however, if the user keeps changing the direction the arrow will be released, they can hold onto it for a while. The flaming arrows can actually be curved around in a full circle if controlled properly and thus avoid veering off somewhat else.
 * Flame Devourer (炎食, Enku): Flame Devourer is a special Fire Magic spell. It is almost completely passive in nature—it is a spell that is constantly active, for one. Flame Devourer's effect is activated by the user taking a hit from either a physical or magical source that contains even an ounce of heat, or energies and magic related to heat and flame—when the elements and associated traits draw near the user, the user's magic origin works as a vacuum, sucking the elements into their magic origin and storing them within the user's body within questions. This allows the user to take part of the damage they receive from their foe and transmogrify it into magical power and kinetic energy; there, the user accumulates it within their body; which also boosts their parameters and abilities sufficiently. The user can absorb heat sources into their body and use in many ways, such as by converting it into physical strength or using it to power fiery blasts or discharges as waves or orbs of flames. They are able to absorb energies that they come in contact with, such as kinetic energy, radiation, and heat. The efficiency of this conversion of flame into magic and physical power raises the more damage that the user takes, and it can easily be seen by that the end of the battle, the user's strength and magical power would have become even as powerful as a Guild Ace, if not more; as the combat becomes more intense the user becomes faster and stronger due to Flame Devourer. If the user is damaged to the point of being on the verge of death, possibly an enormous amount of magical power enough to destroy everything before their eyes will be saved up; essentially, the user can win by reversal. However, the user can still feel pain and get injured, so while they can stomach regularly powerful blows, if the enemy attempts a crushing blow by an S-Class spell, it will simply prove that the spell's effectiveness is relative to the user's own durability, meaning that the user isn't invincible

Earth Magic
Earth Magic (土魔法, Tsuchi Mahō): Earth Magic is a Caster Magic which utilizes the element of earth.When using Earth Magic, the magicians harness the power of the earth around them to attack or defend, giving Earth Magic users a great deal of flexibility in their magic. Earth Magicians use their magic to unleash powerful earthen structures, create walls to block opposing spells, and generally use it to enhance their physical attacks—Earth Magic is intricately tied to the caster's physical motions, though a user of Earth Magic is required to remain in motion at nearly all times, only standing still long enough to launch an attack—even though most Earth Magic users are fairly slow, these motions help to retain the Earth Magic user's balance between attack and defense, using strength and defense to become both a shield and spear. Skilled users can manipulate the physical properties of earth, such as making sand as hard as metal, creating iron-hard rock pillars from the ground, or even bending the ground at will and turning it into a liquid form. Earth Magic also enables a user to literally dive into the ground (be it rock, concrete, or metal), using their hands or feet, and tunnel through it. Earth magic is strong and immune to Lightning Magic and Fire Magic, but Wind Magic is capable of upturning it and Water Magic will reduce the earth to mud. Like other elemental magics some users can also transform their bodies to earth to travelling through solid obstacles and underground. In the manga, Jura's arms appear to turn into rocks, although it is unknown if this transformation is caused by Earth Magic or advanced Transformation Magic.
 *  (鳴動富嶽, Meidō Fugaku):
 *  (巌山, Ganzan):
 * Razing Rock Mountain (火巌山, Kaganzan):

Other Magics
Etherious Form (エーテリアス・フォーム, Ēteriasu Fomu):

Behind The Scenes

 * Kogeta's appearance is based off of Lindow Amamiya for God Eater: Burst.
 * Kagari can also mean Bonfire.
 * Like most of his family, Kogeta represent a god in Shinto, specifically Kagutsuchi.
 * }