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"So naive... You have no idea, do you? What a pity... You make an old man cry. Arrogant, crude little shits like you come around from time to time. Listen well, young one. When you have the strength to take life for yourself... That is true power. The wall is high. Higher than you will ever know. Ultimate sacrifice is sublime... Now draw!" |
- "The sleeping king awakens."
- — CM6
Ansem Zephos | |
Kanji | アンセムのゼフ |
Romaji | Ansemu no Zefuos |
Title(s) | "The Sleeping King" (眠っている王, Nemutte iru ō)
"1,000 Year Emperor" (千年の皇帝, Chitose no kōtei) New World Emperor Commander" (新しい世界皇帝の司令官, Atarashī Sekai Kōtei no Shirei-Kan) "Ansem the Wise" (賢明なのアンセム, Kenmeina no ansemu) |
Race(s) | Human |
Birthday | ? |
Age | 50 (Biologically)
1,000 (Chronologically) |
Gender | Male |
Height | 6' 3 |
Weight | 180 llbs |
Voice Actor | |
---|---|
English | Jamieson Price |
Professional Status | |
Affiliation | ![]() |
Alignment | Himself |
Occupation | King |
Personal Status | |
Family | Vanidas Zephos (Son)
Unnamed Wife (Deceased) |
Status | Active |
Marital Status | Single |
First Appearance | |
Skills | |
Magic | Emperor's Millennium |
Ansem Zephos (アンセムのゼフ, Ansemu no Zefuos) is a legendary wizard born in the ancient age of magic more than 1,000 years ago, he is the creator and founder of the Aion Rebellion, having founded it in the year X650, serving as it's king and ruler. With more than 10 centuries worth of knowledge and magic power in his disposal, Ansem is widely considered one of the most powerful beings in Earth Land, having established a regime that has endured the test of time and successfully thrived in his 500 year absence. A wizard first and foremost, he has cataloged more than 980 forms of magic and techniques, choosing to follow the role of scholar in order to study magic in it's entirety and apply it's every concept. Having disappeared from the face of history, his very presence and name is mythological and akin to the greatest scholars and thinkers in the current era, being dubbed by the magic community as the 1,000 Year Emperor (千年の皇帝, Chitose no kōtei) who's knowledge and contributions have been passed down through hundreds, if not thousands of generations, branching their way to this current era.
During the events of Aion's conquest by Kladenets during the year X647 without the aid of anyone, Ansem used his amassed resources and riches to fund his private militia and organization, and afterward entered an eternal slumber, said to have laid his very soul in a deep sleep, with the passage of time slowing down to the point of being non-existent. For the course of 157 years, protected by his own elite guards dubbed the New World Emperors (新しい世界皇帝, Atarashī sekai kōtei), they were chosen to rule in his stead. Through the passage of time, Ansem grew stronger by allowing his body to absorb the ambient ethernano in his sleep, as a result, having been asleep for such a extended period of time, he was reffered to by his men as The Sleeping King (眠っている王, Nemutte iru ō), retaining his dominant rule even while in his dormant form. With his power alone, he is easily risen above the ranks of both Saint and Spriggan, displaying a combination of wisdom and might that exists only in legends and myths.
As a disciple to magic itself, Ansem has mastered this craft and transformed it into an art form, demonstrating an affinity in the use of all types of magic ranging from Caster Magic, Holder Magic, Lost Magic, and Black Arts. As a result, by pouring the totality of over 1,000 years of combined knowledge and magic power, Ansem created his own magic art, conceptualizing all of his understanding comprehensive grasp regarding magic, giving birth to Millennium Emperor's Magic (ミレニアム天皇のマジック, Mireniamu ten'nō no majikku, lit. "1,000 Year Birth by Sleep"), an unknown magic art not categorized in any library or spell type in nature. A virtuous man by nature, many look up to him not out of fear or loyalty, rather out of respect and sense of affection they share with him, being a man that puts the needs of others ahead of his own, it is commonly known that he was directly responsible for unifying several war torn regions in Earth Land with the help of his followers.
Appearance[]
Sleeping King[]

Ansem, 500 years ago.
Several centuries ago, during his time as a young man, Ansem appeared as a tall, lean-built, and stoic middle-aged man. He had pale skin, high cheekbones, stubble, and long ragged black hair with brown highlights. His attire consists of a tattered white dress shirt with an upturned collar and cuffs, black pants, low-heeled boots, and a long, amorphous black overcoat with a burgundy highlight that flares out into ragged ends. He wears brown-tinted, semi-transparent wraparound sunglasses. His enormous overcoat was always in constant movement, as if it were a living shadow, often giving odd a sense of intimidation against those who met him face to face. Back then, Ansem's hair and build was not as large or well endowed as he is in the future, making him look like a frail old man. Incredible as it sounds, Ansem's cloak is actually made from his unique ethenano, taking on the form of a protective overcoat that shields him from incoming spells, acting in the same that Shadow Magic does when moving and re-shaping itself. The durability of his cloak is strong enough to stop even the most powerful of slashes or blows coming from beings of larger stature than himself.
Awakened King[]

Ansem, X801, present day.
In this current era, Ansem is a tall man with a long face, broad chin, and pronounced cheekbones. He has long black hair, which reaches to his lower back, and reddish-brown eyes with thin eyebrows. He has well-kept mutton chops and a connected mustache, but is otherwise clean-shaven. His usual attire consists of a white, double-breasted trench coat, which has the Aion Rebellion symbol on the middle, with large buttoned cuffs and lapels, white trousers, and trench boots. Over this, he wears a tattered, ankle-length black cloak, which has a red ribbon near the neck and is fastened to the left with a single large button. During the his rule and command of his royal army, his black cloak is replaced with a white version.
Personality[]
"If you still have it in your heart to fight, take my name upon your back and rage across the land to your heart's content. Become a son of mine! " |
Ansem, as foreboding and intimating he may look, is actually the complete opposite of what most would believe him to be. Unlike Irminsul, a wizard as old as he is, who keeps to himself and hardly communicates with the world, Ansem travels around the world, talking and interacting with many people of varying ethnicities and religions in order to gain an insight on the type of person they are rather than base his opinions on simple appearances. A believer in free will, he believes that it is fine when a man decides what to make of his life as long as he doesn't live to regret it, never choosing to judge how a person lives. However, he does judge a person on the content of their character, easily distinguishing between people with evil intentions and those who are sincere and honest with him. He also dislikes lies, and does not give any falsities to the existence of his subordinates, never keeping anything away from those that need to know what's going on and how they should react. Never growing up with a family of his own, Ansem views all of his men as being very important people in his life; he is very fond of some of them, calling them his sons and they in return calling him "pops" or "gramps". Around his men, he is often seen as a father figure or a symbol of fraternal guidance that his men feel comfortable around, always running to him when something is wrong and confiding with him their complete trust.
A distinguishing feature of Ansems is his high moral standards: he never forgave the death of one of his fellow allies,even if they are strangers to him, and believed that a man cannot live without some form of moral code in which to follow. Ansem's code of honor is heavily connected to his status as leader of Aion Rebellion, and, like any father, forbids himself from ever raising his hands against his soldiers and followers, viewing them as members of his family, even going so far as to protect them using his own body as a shield. However, he is willing to go against his moral code under certain circumstances, such as when an ally back stabs him via betrayal or murder of their fellow brothers in arms. This is the one thing in the world he will not tolerate. In front of his subordinates, Ansem is a man adamant in his disapproval of infighting, though he will not hesitate to stop the conflict using the most brutal methods possible in order to exert his sense of dominance to enforce his rules. Ansem believes that he and his men are comrades and brothers with a common goal, living under one household and that they should be prepared to assist each other whenever necessary, never leaving a man behind or sacrifice other to complete the mission.
As a man who has had the privilege of following his ideals without any sense of restriction or limitations placed on him, his free-spirited personality tends to have him travel a lot, believing that all men should have the opportunity to chase after their own dreams and goals without anyone telling them otherwise. However, men that enslave others, using their power to rob the freedom of others, such as slavers, truly infuriate him with a passion. Ansem has a through belief in finding knowledge to be worth saving and conserving rather than forgetting and destroying it, learning from a young age that knowledge is the greatest power a person can have, dwarfing even the greatest of weapons and spells in Earth Land. As such, Ansem has spent nearly his entire life reading and studying on his free time and amassing as much useful information he can get his hands on, such as magic arts, etc. It this very reason as to why he is so talented and knowledgeable on every known magic art in Earth Land, having spent over 1,000 years in learning and gathering as much understanding on the nature of magic and it's many applications, never truly feeling satisfied until complete;y learning everything there is to known about The One Magic. With a reputation and foreboding power in his possession, it makes him seemingly overconfident and fearless, often believing nothing in this world can hurt him. However, he was much more thoughtful than he appears to be. Actions that initially seem to be the result of thoughtless, headstrong bravado thinking actually have a strong sense reasons behind them; his declaration of war to the ruler of Aternum is a prime example of this rash but justified crusade.
Though he may seem to have an overgrown ego, deep down he knows that he is nothing but a single man, and although he is powerful, he still bleeds and feels pain, always fully aware of his own mortality. As a man of his considerable age, he more than anyone knows that the youth are the keys to the future, and that their lives are far more important than his own is. He also is against the idea of needless bloodshed, even if honor is involved, and so far seems to only step up for a fight when a friend is in danger. He also seems to admire those who have courage, especially those that have the balls to stand up to those more powerful than themselves. Ansem also has skills in diplomacy, as shown in his willingness to choose a path that has the least amount of violence or death rate. As a cool, level headed ruler and warrior, nothing phases him, no matter how graphic or dangerous a situation may be, possessing a hardened heart, he is rarely seen in any kind of distress or anxious on how bad things get, casually observing the state of things and analyzing how this dilemma can benefit him in some way.

Ansem landing a lethal blow with his sword, killing his opponent without a moments hesitation.
When in battle, although this rarely happens, his entire personality changes drastically, from being a kind and calm individual, Ansem becomes a cold, calculating destructive force of nature hell bent on destroying his enemies as quickly and swiftly as possible. His keen sense of his environment and whatever is occurring in the space around him never escapes his attention, always carefully scanning the landscape for any changes in order to track the activities of his opponent, regardless of where they are. Every subtle movement they make, be it a simple scratch, the way they unsheathe their sword, breathing speed, perspiration, etc., is keenly observed by Ansem, memorizing their habits in order to better understand the way they move and fight when exposed to harsh situations or how they function under pressure. Intense and cruel, Ansem will use the most aggressive tactics to decimate his enemies in the most violent way possible. Even though he is a calm and collected individual, Ansem is still human and as such, he can still feel the farthest extremes of the emotional spectrum such, displaying emotions such as anger, hate, grief, despair, etc. although rarely displaying such emotions. In the rare occurrence that he does display these emotions outward, anger and hatred are the most common feelings he is subjective to. However, in the manner that he display or acts upon them is completely different compared to others, when feeling enraged or frustrated, his shadows and magic reverberate out of control, striking and lashing out at everything around him, destroying everything as his body is expels violent levels of magic energy.
For him to react in such a way would require a great deal of effort to upset him in this manner, as Ansem is a rather calculating and cunning wizard, ready to anticipate any situation or worst-case scenario before it occurs, always preparing himself emotionally and physically with the purpose of never allowing himself to succumb to his weaker emotions in front of his enemies. He views enemies as nothing but a nuisance, undeserving of his attention; without displaying any kind of emotion, as if they were beneath his notice, Ansem does not display any sense of apathy when taking their lives, displaying a lack of interest or enthusiasm upon doing so, finding no need to concern himself with such a act and what the consequences are. He rarely cares about what others think about him or what he does, despite who they are and how powerful they may be.
History[]
Equipment[]
Sword[]

Ansem's sword.
Emperor Gladius Saber (天皇グラディウスサーベル, Ten'nō Guradiusu Sāberu, lit. "Lost Age Sword of Kings") : Ansem's sword is an ancient relic of the past and is one of Aeternum's national treasures, created centuries ago by the kingdom's founders several hundreds of years ago. Using his magic energy, Ansem can gather both spirit energy and ethernano particles and transform them into this weapon. this particular weapon manifests in the form of an ornate sword, reminiscent of a Dadao, with a relatively long handle and a cross-guard shaped like a bird. The sword is mainly used by Ansem to exert his enormous magic energy inside a physical object in which he can manifest his power outward in the form of enhanced slashes and heightened cutting power, splitting apart most forms of matter with single stroke. Due to the intensity in which he can burn his magic, the heat the sword emits gradually increases as it is compressed around the edge of the blade, easily able to melt through the strongest of metals like butter. Interestingly enough, the Aion Saber has upon it several powerful enchantments that give it special properties that make it harder for other spells to interact or defend against each blow he inflicts, easily able to slip past magic barriers and part projectiles in half, absorbing the energy used to throw it in order to harden the sword's structure and density to alarming levels. What truly makes it unique is the fact that it can hold it's own against God Class (神クラス, Kami kurasu) weapons and objects similar to itself in combat, easily able to cut mythical materials such as Mythril and Orichalcum without any need for Ansem to exert any real effort on his part, gifted with the capacity to destroy, gouge, cut, or slash virtually any form of matter to pieces whenever he touches it with his sword's point or edge. From cutting through Barrier Magic spells, to stopping a point-blank shot of Crash, the defensive quality this sword has is nothing short of legendary. Due to the nature and otherworldly powerful magic cast on it by Ansem himself, it cannot be destroyed through conventional means, absorbing whatever attack or hostile spell heading towards it and negating it, breaking it apart and consuming the Ethernano used to create it.
Both Lost and Black magic are rendered useless when trying to interact with it, by it's capacity alone, it is considered to be an SSS-Class item and God-Class (神クラス, Kami kurasu) magic object with supernatural properties that render it incredibly dangerous to anyone with little experience in dealing with objects such as this. Due to the complicated nature in which it was created, it is impossible to replicate the effects that the amulet is known for, having been constructed during the early days of magic, it is outside the world of possibility to replicate the conditions used to fabricate such an object. By it's sheer ferocity in power alone, the Aion Gladius allows Ansem to compete and battle God-Class weapons and foes, defending against their power and giving him a chance to fight back, as the sword cannot be destroyed through conventional means. As such, his sword will be maintained and strengthened while unleashed, making it an incredibly deadly weapon, able to slash it's way through anything in it's path and destroying all obstacles in Ansem's path. As stated, only God-Class weapons are able to clash with this weapon, being the only tools to be able to resist the rounds fired from the barrel that would normally pierce their way through nearly all materials and objects. It possesses the passive ability of allowing him to channel immense levels of magic energy that his body would normally be unable to do so, giving him an even greater capability of casting spells of tremendous power, increasing their potency 10x's their natural input. Through physical contact with the sword, Ansem's ability to manipulate magic is amplified to monumental extremes, allowing him to focuse all of his will on the execution of a desired effect he wished to achieve through the use of Ethernano. Ordinarily, the sword on itself can be used in order to boost the natural effects of his spells if he desired it, however, Ansem uses it in a much more intricate way, utilizing this weapon to combine it with his other magic spells in order to produce magic attacks of such horrific magnitude, that the damage alone will kill most targets on impact. By natural means, the sword was constructed by infusing Magical Barrier Particles deep inside the blade's body, infusing it with Anti-Ethernano that normally takes on the form of a black sword. When running through the air or magic spells, they feed on the Ethernano and contaminate it, causing anyone or anything with magic properties to become lethally poisoned, as well as have their Magic weakened. The alloy in which that was used to construct Silver Rosa's was forged from is a nigh-indestructible material known as Adamant (断固としました, Danko to shimashita, lit. "God Metal"), a metal said to be used for divine purposes.
As an ancient mythlogical material, this metal was used to construct Tartarus's impenetrable gate that separated hell from limbo, protected by columns of solid adamantine, and is the same material used to chain the God of Demons down in the deepest level. The only way this metal was able to be molded and re-shaped was through the use of a Philosopher's Stone (賢者の石, Kenja no ishi, lit. "Stone of Knowledge"). Otherwise known as the known as the Prima Materia (プリママテリア, Purima materia, lit. "God's Stone"), this stone is primarily used to achieve rejuvenation or immortality, it is considered the perfect material, unequaled in power and possessing magical qualities not found in Earth Land, it is said to be on par with even the mythical force and element of Aethar. Deep within the stone, it possesses the Anima Mundi (アニマムンディの, Anima mundi no, lit "World Soul"), the life force emitted by the stone that signals that it is still "alive" and active, connecting Ansem and his sword together in body and spirit. As a result, this Aion Gladius is capable of spectacular feats that most other weapons fail to live up to; firstly, and most obviously, the sword can endure enormous levels of strain and punishment to such a degree, that it would shatter most other weapons in mere seconds, such as having the blade crushed or flattened when smashed with magic-enhanced attacks or impacts that range between simple blasts or large attacks with the power to devastated his surroundings to nothing; making it tremendously effective in defending against incoming attacks on par with even Abyss Break. The overall body structure itself can endure even the strongest of attacks coming from other God Class weapons, such as Excalibur or the Archenemy used by Kagura, able to easily blocking and deflect incoming techniques emitted by these weapons completely. When firing a slash of magic energy produce when using his sword, the quality of the attack is completely unnatural, altering the composition and structure of Ethernano immediately when escaping his sword's body, producing powerful waves of such terrible effect that they are capable of piercing through thousand upon thousands of millimeters of reinforced steel as if it were wet toilet paper; requiring but a single swing to do so and nothing else.
Regardless of mass, density, or material, there's is no object powerful enough to provide sufficient resistance or opposition to counter his swing, much less deflect them with other weapons or spells, the sheer momentum and velocity channeled inside each attack he creates when using the Aion Gladius, the entire body, from the guard to the handle vibrates violently, allowing for the energy to build up to critical levels until bursting out in an explosion aimed at whatever or whoever his target is. Even with the use of magic or magic barriers, his sword will simply go right through them and continue moving at the same rate of speed, not even slowing down when piercing through, moving as if it were non existant. Should Ansem channel his immeasurable magic energy, there is no force or obstacle he can't cut his way through, shattering diamonds, melting metal, and annihilating other enemy spells, effortlessly; even able kill ethereal and non-physical beings. Being made of Adamant, the metal can absorb the kinetic and magic energy that makes immediate contact with his sword, with Ansem capable of using the steel of the weapon to absorb an energy blast before returning it to the sender via counter-shot, compressing these energies into new beams of energy. The sheer concentrated quantity of magic energy produced per each slash makes it impossible to absorb, regardless of what or how its done, if any where to attempt to absorb Ansems magic attacks, it would only end in tragedy, resulting in either the object breaking or the user suffering fatal injures. However, the sword was fashioned by incorporating his own magic power and utilizing his unique magic art to enhance the quality of the sword's structure and ability to cut through people and matter.
Medallion[]

Ansem activating his medallion.
Millennium Medallion (ミレニアムメダリオン, Mireniamu Medarion, Lit. "): The Aion Medallion is a unique device possessed by select members of Aion Rebellion, also lying in the hands of all members of the New World Emperors (皇帝新世界, Kōtei shin sekai). The medallions are thin, round devices that have the Ansem's personal insignia etched onto their surface. They are metallic and are roughly the size of an individual's palm. Created with the combined efforts of Ansem's through understanding of magic and fellow emperor Ryota Kaneko's talented gift at alchemy, they were able to fashion an alchemical device outfitted with the purpose of outering the abilities of Lost Magic and most other forms of magic. When presented to a single form of magic in the vicinity, the device emits five streams of dark energy that cause a wizard's magic power to run wild and disintegrate, canceling out the use of their magic and negating it's activation. The disintegrated magic art is then absorbed into the dark energy, forming a ring which then recedes into the medallion. Incorporating fragments of a Philosopher Stone (賢者の石, Kenja no ishi, lit. "Stone of Knowledge"), otherwise known as the known as the Prima Materia (プリママテリア, Purima materia, lit. "God's Stone"), this stone is primarily used to achieve rejuvenation or immortality, it is considered the perfect material, unequaled in power and possessing magical qualities not found in Earth Land, it is said to be on par with even the mythical force and element of Aethar. Deep within the stone, it possesses the Anima Mundi (アニマムンディの, Anima mundi no, lit "World Soul"), the life force emitted by the stone that signals that it is still "alive" and active. Naturally, the stone is used to make individuals immortal, allwoing them to remain in the same form for all eternity; in this case however, the stone is used with a different purpose: negating and sealing spells and magic arts for all eternity. Due to the dramatic rise of Dragon Slayer Magic users in Earth Land, as well as wizards practicing both Black Arts and Lost Magic, Ansem devised a device capable of using their powers against them, at it would be the incorporation of these abilities by absorbing them via the medallion. Created primarily due to the fact thay Ansem can only use one form of magic, this medallion can allow him to use the powers of others in combination with his won abilities, opening up new possibilities for him.
Unbeknownst to most people, the stone can boost the effectiveness of whatever spell the user wants, with the Stone allowing wizards to cast spells without the aid of ethernano or their own magic energy, bypassing the required energy exchange in order to summon the strength necessary to use advanced spells or techniques on a completely different scale, accessing the near infinite, divine reserves of energy exclusive only to this object. This is accomplished by putting the Philosopher Stone inside medallion's star-shaped crest located in the center, being impeded in the form of a small orb, allowing for Ansem to merge the magic qualities of the stone with the magic ability he used to to cast spells, becoming the source of power used to give his magic shape and form. As a result, the medallion is nearly unbreakable and able to store most forms of magic it encounters, making it an object of such formidable magic power, that not even the likes of other Lost and Black magic arts are unable to produce. This process and distinct form of magic fusion is refereed to by Ansem as Verrlorene Macht (電力損失, Denryoku sonshitsu; German for "Lost Power"), the act of fusing spells with living people in order to produce an unheard of reaction unique only to this technique. Verrlorene Macht fusion utilizes the Philosopher Stone to forcibly fuse with a spell, adopting all of it's abilities by imitating the ethernano used to compose the magic in the fist place. However, the medallion is not perfect, a user is only able to absorb the magic art of those who are equal or stronger than their target, unable to absorb the power of a wizard who vastly surpasses them in strength and power.
Magic and Abilities[]
Physical Abilities[]
Ways of Combat []
Sword Master[]

Ansem stabbing an enemy to death.
Maximum Zenith Sword Master: As a child, more than 992 years ago, before he had a chance to use magic, Ansem spent most of his time practicing and training in the use of a sword, mentored the local swordsman located in his village and taught in the ways of the sword. Through the course of his life, he has spent every waking moment of his life training his skill in wielding a sword, whenever he has free time or isn't researching on the study of magic. He has achieved the the highest possible level of combat proficiency and absolute mastery in the art of the sword, Ansem is capable of performing superhuman/supernatural feats beyond that surpass natural boundaries of all other creatures in Earth Land. His mastery of this style of combat has blessed him with a state of mental, physical, and spiritual balance, able to harmonize all three to transform himself into an unstoppable force of nature, capable of defeating enemies with only using his sharpened magic aura. Spending nearly his entire life honing and refining his ability with the sword through hunting and murdering enemies much more powerful than himself, his combat skills are completely unmatched by anyone who came before or who will come afterwards, making him one of the most powerful opponents and a force to be reckoned with in the world. Even when facing thousands of opponents, all rushing at him from every direction, he is capable of facing them head on, effectively becoming a killing machine able to eliminate entire armies without so much as getting an ounce of blood on his attire. With his years of experience and background knowledge in regards to every major sword style in Earth Land, his powers and abilities have reached the highest possible level of mastery able to be achieved by any living creature and surpassed it, allowing him to go toe-to-toe with even the most impossible of opposition with absolute might, transforming himself into an agent of unstoppable force when using his fists and body, gaining access to the ultimate level of power that is capable of defeating even the most powerful of fighters and sword masters.
Ansem's obtainment of absolute mastery in sword related combat is nothing surprising, he possesses a thorough understanding on the mechanics on the application of the sword and where it it can deliver the most damage when striking specific regions of the human (or inhuman) body, memorizing multiple sword stances and forms that allows him to know just which area on the body is most susceptible to a specific type of cut or stab and how to circumvent a specific sword style's defensive stances without even trying, capable of killing an enemy with a simple well-placed slash. This in turn means that no other being in Earth Land is more dangerous than him when it comes to using a sword, possessing full mastery of his fighting powers, potentially becoming one of the most powerful beings to walk the face of the earth. Absolutely savage and unrelenting in his charge and crusade toward absolute mastery in the ways of the sword, a long time ago, he would travel across the very face of the . He can study an enemies distinct style or sword technique and dissect it's every movement, application of force, footwork, use of magic, breathing, hand movement, etc, scanning all the information and creating a an attack that natural acts as a counter in order to negate the attack and strike the enemy directly.
Prowess []
"Stupid kid, your still a pup compared to me, come back when you've grown up more, I'll fight you more seriously then." |

Ansem defeating an S-Class wizard single-handedly with his bare hand.
Immeasurable Strength: Even with the appearance of an old man, Ansem is in no way as weak as others would perceive him to be. Even though being over 1,000 years old, with the appearance of a 50 year old, his body still has plenty of spring to his heel, moving and fighting on par with even the most distinguished of fighters and wizards and overpowering them with his own strength. Ansem is widely considered to possesses a base strength level that puts him on the level of the most physical strong, and monstrously powerful beings in the world, being much stronger than he would have people believe, he may appear to be a regular looking human being, but his strength is said to rival, if not surpass those belonging to the most mythological of idols and symbols of strength. It's not known as to how he became so strong, or what the process was that imbued him with such strength, all that should concern anyone when fighting him should be to watch out when exchanging punches with him. Ansem can overpower most enemies he encounters just by simply applying a small percentage of his strength upon them, crushing them or simply sending them far away with a simple punch or kick, causing tremendous damage and generating a shockwave that shakes everything apart in the process. He can easily go toe-to-toe with even the biggest and strongest of fighters that exist outside his weight class, dwarfing him in size and stature. Most of the time, Ansem only applies his tremendous strength when he needs to, always restricting the full use of his strength against the most powerful of foes that he deems worthy of his attention. By himself, Ansem can take down SS-Class magical monsters and beasts rather easily without having to fear for his life and safety, subduing them with the utmost of ease. When applying his strength in fights however, he tends to hold back his true power in order to gauge just how strong his enemy is in terms of physical power, comparing it to his own and using what he deems to be the necessary amount to overpower his foe. Notable feats of his strength are found in his ability to clash fists with a wizard using Crash in one hand and Ansem using his own strength in his, holding his own as the two negate each other. Even when in possession of a sword, rarely does he ever find a need to unsheathe it in battle, he has been known to battle and kill powerful creatures/beasts and wizards bare handed without using any tools or weapons, ripping them apart with his bare hands along with whatever ounce of armor or protection they are using. Whatever Ansem grabs with his hands, there is little to no way to break his iron grip on said object, his tremendous force and level strength of strength he applies makes it an impossibility to escape from his grasps. When fighting against Ansem in hand-to-hand combat, he becomes an unstoppable force of nature, literally breaking and destroying anything and everything in his path through the use of raw, unrestrained physical power. Every punch he throws, he shatters entire castle walls, every kick, he levels the ground, the impact power his attacks can produce are unnatural, creating shock-waves that reverberate throughout the environment, shaking the air violently as a result. Blocking attacks coming from him is incredibly dangerous, the backing force, momentum, and inertia that each of his attacks can naturally generate have the potential to knock a hole straight through a castle without so much as bothering him, much less injuring his hand.
To block his attack would be the equivalent of taking at least 3/4 of the total amount of damage he can dish out, resulting in broken bones, limbs, punctured organs, and permanent damage to their bodies functionality and movement. That is why it is best to either dodge or simply evade every physical blow he is trying to land onto his opponent, avoiding the chance of him successfully landing a blow. His power go's even further by being capable of channeling hundreds upon thousands of pounds of force and heavy levels weight, and throwing it behind every attack and move he produces using his body, a tactic that is commonly used by heavy weight fighters, pushing all their mass toward a single attack, Ansem can use this same move but at much higher levels. Ansem's physical powers are not only limited to simple brute strength, he can apply his immeasurable strength in other fields of application such as speed, agility, maneuverability, reflexes, etc. Often times known to be the fastest hunter among wizards, he can vanish at blinding speeds that make him appear naked to the human eye. This is mainly due to the level of energy and strength needed to move, bending muscles and tendons that would be ripped apart if an ordinary human even tried. As a brawler and wrestler first and foremost, his physical prowess plays a large part when using his fists or applying submission holds, backing such a tremendous amount of force with every swing he takes, destroying buildings, uprooting trees, and generating air currents so compressed in force, that he can produce concussive winds able to punch through most common elements without so much as using magic to augment the impact power. He only uses magic to boost his natural abilities, such as augmenting his power and muscle strength in order to apply an even greater level of force. Ansem is unimaginably lethal when applying his immense strength into his bare hands, even more so when utilizng his sword in combat, transforming it into a tool of murder, easily able to rip and cut flesh from the bones of living people. When throwing objects, they will travel at imperceivable speeds, not only piercing their target but also going straight through them and whatever's behind them. When using a lance, he can throw it at a distance of 5.4979 miles without missing his shot, skewering his target in one fell swoop. When utilizing hammer-like objects, he can crush and crack even the most durable of materials and weapons with a few swings, breaking the arms of those that dare defend against him.
With the amount of pressure and force he can apply to any point on his body, every fiber of his being is weapon he can use to kill and murder, effectively transforming himself into the ultimate weapon to use against any opponent. Ansem can rip apart entire beings apart using his fingers alone, enhancing the energy inside each finger muscle to superhuman levels, this is not only limited to his fingers but to every muscle in his body, elevating their effectiveness and functionality by sending his magic energy into any region in his body he wishes to enhance, transforming even a single punch into a bulldozer capable of tearing entire buildings down. This is mainly due to having spent most of his life training his muscles as well as killing other powerful foes, always strengthening his own magic powers with every confrontation he participates in, which is considerably large, spending nearly every day fighting and training. A notable example lies in Ansem's ability to use his ethernano toaugment his strength even further beyond his physical condition, resulting in his strength being bolstered in unimaginably monstrous ways, transforming his already tremendous strength into something horrifically frightening. Inside his meddium frame, lies the unrelenting power and force that rivals (if not surpass) that of an actual beast, a race that lives off eating humans for countless thousands of years, a race especially known for their absolute strength and reputation for overpowering other races in terms of raw power. So long as he is alive, Ansem will continue to grow stronger, increasing the power his body is able to muster and produce. When using his arms, Ansem can break whatever he encounters with a single attack, often shattering and destroying his way through any opposition he encounters. All in all, anything Ansem can get his hands on he can use as a weapon, from rocks, leaves, and even his own teeth. With the amount of force he can throw objects, he transform simple rocks into fast moving bullets, capable of tearing a person's body apart.
Anything he gets his hands on can be used as a projectile, moving at such devastating speeds, that the sheer power and velocity it travels guarantees it piecing it's way through whatever gets in its way. By making himself stronger via the use of ethernano particles located in the atmosphere above him, many of his physical characteristics, the amount of force and kinetic energy he can transmit through his punches and blows is vastly much higher compared to traditional wizards, making his singular attack several times stronger in comparison to an ordinary wizard, shattering anything he touches ounce. As a result, Ansem is always careful when interacting with others, such as his men and ordinary people, tending to restrict more than 98% of his maximum power when doing so, such as participating in sparring matches or training right along side his men. If need be, his very body can pass through and annihilate several forms of spells and defensive measures aimed at keeping him out or slowing him down, impeding his charge; Ansem can simply swat away these technique with a single back-hand, rendering anything and everything in his path as nothing but rubble and reducing it to waste, shattering magical barriers by forcibly walking through them with his overbearing presence, exerting an ungodly level of pressure and gravity produced by each impacting strike he delivers that it smashes atoms (DC), and breaks apart matter his wake. From breaking bones to skinning being alive with the sheer force and wind pressure he delivers with each carefully place swing of his fist, regardless in whether they block or evade, Ansem will hit his mark, and when he does, it is guaranteed that someone is going to die.
Although not his preferred method of fighting, Ansem does demonstrate a rather high level of unarmed combat experience, skillful enough to hold his own against other marauders and master martial artists in battle, easily able to fend off whatever attack or weapon being used against him in the heat of battle with a single hand; easily able to handle the presence of other S-Class wizards and the like by himself without the aid of others, even holding his own against Wizard Saint class warriors without skipping a beat, sending them flying through countless building with a single attack, incapacitating them indefinitely. Aside from humans, he has been known to handle other form of creatures and beasts that completely dwarf him in size and volume, such as killing Monsters, regarded as one of the strongest races in Earth Land, with a single well-placed blow going right through them and shattering every bone in their body; with his strength alone, he has nothing to fear of God Class (神クラス, Kami kurasu) weapons or anything in similar nature, casually able to block and even hold onto the very edge of the blade without it offering an ounce of discomfort when doing so, breaking it in half a moment later without bothering to divert his attention toward the action, not even bothering to paying mind to such an incredulous actions that he deems far beneath him. If he should ever throw a serious punch, it is quite capable of producing such heavy gravitational push in the direction it is heading toward, that whatever object or person standing under or in front of it is immediately disintegrated by the excess force and push generated by the punch's speed and power, burning and bypassing any Magical Barriers Particles standing in his way.

Ansem blocking an incoming attack with his cape alone, restricting the use of his hands.
Immeasurable Durability: Combined with his magic and body, Ansem's defense is nearly ironclad and impenetrable, easily able to shield himself from even the most punishing of attacks without bothering to divert him attention in their direction. What truly makes Ansem formidable is the level of tenacity and ability to take damage and simply shrugging it off like it was nothing, making him an incredibly difficult opponent to knock down. His level of durability is said to exceed that of both humans and most other races of creatures that inhabit Earth Land, capable of withstanding attacks and injuries that could kill an ordinary person instantly. When combined with his level of strength, he apply any amount of force behind his physical attacks without having to fear of damaging or destroying his body, as the durability it possesses ensures that he can go all out without having to worry on what condition his body will end up afterwards. With such a high degree of resistance to physical strain, he can force his muscles to work and function without rest, allowing him to fight days on end without so much as slowing down, let alone stopping. He can easily bump heads with even the most powerful of creatures and biggest of beasts without having to worry about his well-being, allowing them to simply mangle and beat him to an inch of his life only to burst out laughing when realizing just how weak they are, standing up and dusting the debris off his person and then proceeding to finish off his prey with a single well placed blow. This is primarily why Ansem casually fights S-Class through SSS-Class magic creatures without using weapons or armor, as his invincible flesh is his single most powerful suit of armor in his disposition, more reliable than anything created and crafted through the use of iron and steel.
The density that his skin possesses alone can surpasses that of steel, turning the complete outer layer of his body into the first line of defense against any form of physical trauma that tries to injure him, stopping it right in it's track before being able to enter his body and injure his internal organs and muscles. To Ansem, this is considered as one of the many layers of defense he has inside his body, determined to make it difficult for his enemies to take him down without him giving them one hell of a fight while doing so. With the natural level of impenetrability he has, he can withstand most spells from completely killing him or injuring him for long periods of time, getting back up after receiving his foe's flurry of attacks and continuing forward, ignoring whatever strikes his body in order to reach his target. His durability does not simply extend to his skin and flesh, but also his interior, notably in his blood vessels, organs, tendons, and muscle sinews, all serving as multiple layers of armor in order to stop an attack dead in it's track, trapping it in between the masses of muscles he has ans rendering it useless, stopping most sword swings and bullets from giving him a hard time. As an additional benefit, his stamina is many times greater than other human beings due to his muscles and tendons being able to resist tearing, unnecessary expansion and contortions when being used, maintaining them in pristine condition whenever he uses them. The rate in which they become exhausted is also slowed to nearly a stand-still, giving him the ability to push himself to the utmost level without hurting himself, this in turn gives himself a resistance to muscle tearing, enabling him to achieve physical feats that would otherwise be deadly and impossible for others to mimic or otherwise attempt.

Ansem allowing himself to take a slash to the chest.
Most regions around his body have an unbelievably incredible level of proportional strength that allows him to support a minimum weight of over 100 tons (200,000 pounds) before showing signs of damage, it can also tear it's way through through most objects with extreme ease, as well as climb and maneuver through all forms of terrain with amazing simplicity. Due to his internal organs, bones, and legs being completely supernaturally honed, he can support incredible levels of weight crushing down on him before showing signs of tear or muscle cracking. Using the combination of physical strength and magic, he can lift and throw objects thousands of times his own size, with his spine being able to endure the pressure of objects crushing down on him, this enables him accomplish a great number of feats that would usually crush and kill most others if they ever attempted it. His skeletal integrity is considered to be akin to Earth Land's highest level of toughest metals and material around, be naturally found or artificially created, his flesh is highly resistant to most forms of blunt-force and physical trauma the moment it impacts with his skin, immediately hardening at the point of collision.
Not even a fist full of Crash crushing down directly on top of his head, with a enormous building falling directly on his body can affect him, simply shrugging it off like a mosquito bite, paying it no mind while he remains unharmed, displaying absolutely zero discomfort during the entire process. From stopping blades with his bare hands to using his body as shield to capture incoming bullets with his muscles, there is hardly any form of attack or impact his body isn't ready for, having been injured and hurt in almost every way imaginable, experiencing nearly every form of torture and execution applicable to criminals and heretics, he has been burned at the stake several times only to wail like an animal in laughter, escaping once the bonds tying him down melted and murdering everyone shortly afterwards. With his level of durability, he can stop most high level spells with his bare hands, canceling them out without it so much as having it break the surface of his skin, such as Sword Beams. His body is especially resistant to ethernano-oriented attacks that use magic to enhance the powers of attacks or support them, simply using his own body to absorb the force directed toward him with the intention of harming him and blowing it away with ease. Able to simply shrug off conventional weapons, such as swords, guns, and multiple spells thrown with the purpose of weakening or draining his power, using his tenacity and unwillingness to lose to toughen it out, reducing their effectiveness to zero. Compared to his fellow man, Ansem has been known to survive specific situations in which an ordinary human would die in, such as falling from great heights from the ground floor, he is constantly surviving many kinds of attacks that very few people have the capacity to endure, let alone survive unscathed in the way Ansem does, simply letting loose a deep sigh after the ideal, treating it as if it were an every day ordeal to him. His ability to survive and adapt in whatever situation he's exposed to, such as altering the properties of his body in order to better increase his odds to overcome any form of environmental conditions or disasters he may face; cooling his body to endure scorching heat found in magma zones, elevate his body temperature to survive in frozen landscapes, conserve his body fluids to travel in hot desert areas, etc.
In the heat of battle, this ability of his becomes more prominent, such as suffering continuous levels of damage inflicted upon hours upon hours of arduous battles of survival; even with broken bones, loss of limbs, severe blood loss, and at the very edge of his life, Ansem will simply shrug it off with a laugh and keep fighting as if nothing happened in the first place, refusing to show any sign of serious pain or injury to demote his weakness or acknowledgment of his injuries festering his ability to fight; demonstrating an incredible level of endurance and forbearance toward toward the use of his stamina, he can endure anything thrown at him while at the same time exerting this prowess of his toward his enemies, able to hold his own against members of the Ten Wizard Saints and Nine Elementals, without showing an once of fatigue or exhaustion after prolonged fighting; this feat is only further elevated with the fact that he only uses one type of magic rather than several. Able to absorb inhuman levels of damage that could kill an ordinary man in seconds, able to function normally even after being dealt with fatal injuries, his resilience toward damage enables him to continue fighting even after his body has suffered irreparable damage, treating these injuries as nothing but scratches, not even bothering to pay them any mind due to their insignificance; a situation of this caliper occurred 3 years ago, when Ansem was fired upon with the super magic weapon known as Etherion MK 2, dodging the initial blast with the unfortunate luck of being struck by the shockwave that followed, being stuck at ground zero and taking the full brunt of the blast head on with his body, escaping unscathed and simply walking away as if nothing happened.

Ansem breaking a God Class sword with his bare hand.
With so much magic being saturated on the top of his skin and digging deep roots into his muscles, they tend to resemble giant slabs of solid steel rather than actual human flesh, when tensing up his body when an incoming attacks is about to make contact with him. His very flesh embodies the same properties of Defense Magic, protecting his body from any situations such as the weather, dangerous environment, and battle situations such as powerful spells. With the presence of other land destroying forces casted through magic, Ansem is more than powerful enough to withstand their full force head on without being brushed off from the place he is standing, remaining firmly planted in his position without moving an inch, even when in the face of ultimate opposition. With the tensile strength his body demonstrates when exposed to physical trauma, they easily bounce off his body, absorbing the kinetic energy used to strike at his body and divert it back to the point of exchange, negating the body blow altogether when receiving it from weaker opponents; weak swords containing minimum magic act upon his body in the same way a dull knife tries to cut through metal, completely useless, shattering the moment they make contact on his body into thousands of pieces. This feat is not only limited to his body, rather, Ansem can actually grab unto legendary weapons existing in the God Class range without getting damaged or cut; through a combination of his strength and durability, Ansem can break these mythical weapons as if they were mere toys in his hand, crushing them from the very edge until snapping the blade in two. With his magic coursing through every muscle fiber, tendon, blood vessel, and surface of his skin, he can naturally divert and reflect incoming magic-based attacks with incredible prowess, nullifying spells commonly found in the form of Elemental Magic, simply shrugging off whatever elements are being directed to his body.
Immeasurable Agility:
Immense Endurance:
Immeasurable Speed:

The strongest of all intimidations in Earth Land, destroying the very landscape he walks on.
Intimidation: Intimidation is often used as a means to try to scare the opponent, which can cause them to run away or literally get frozen in place by fear. In this way, intimidation can be used to end a confrontation or situation non-violently, ending a battle without having to throw a single blow. Using intimidation to scare an opponent will only work if the opponent is significantly weaker than the user but it can also be used to startle many powerful fighters. Intimidation is less effective on those who have the access to the same ability, as those who are blessed with the ability to use this power are considerably much stronger than most ordinary people in terms of willpower. Out of all the wizards who use this power, including his men, Ansem is the single-most powerful, devastatingly dangerous user thus far to exist, displaying a complex understanding on it's use and is regarded among the Aion Rebellion by far one of it's most gifted practitioners, possessing one of the most frighteningly, intimidating presence any person can attain, easily able to intimidate even the most hardened of warriors with a single gaze. The effectiveness and application this power has can be increased in power if Ansem strengthens his will and physical concentration, thus broadening the area of effect it has on powerful foes and the number of people it can affect in any given environment. Intimidation may not work with just a visual display as it may require more stimulation toward the target's senses in order to affect them to a much greater extent, such as emitting a violent scream to stimulate their hearing, using violence and a show of force in order intimidated them with feats of strength and power alone, or simply stare at them with the intent to kill, frightening them with thoughts of their death.
The technique is mostly used to end battles quickly without shedding blood from either side, genuinely made famous by being used as a signature skill by the most gifted and powerful warriors in Earth Land, oftenly seen as a badge of honor that recognizes them as unique individuals. Ansem can evoke and increase fear and horror in others through but a simple look, causing the target’s brain to completely run amok and put them into a state of hysteria, causing them to lose focus on the task at hand. The victim’s perception may be altered, causing them to see their environment as ominous and the user as dark and foreboding, or even make the user seem to appear as a monster. He can control his killing intention and use it to intimidate others, it can even be used creatively, such as induce torture on targets with illusions and thoughts of how they are going to die, torturing them with the uncertainty of their fate as they are slowly crushed. It may be induced to all degrees of intensity, from mild to unbearable to full-on physical suffering, destroying the stability of their mind. This power is mostly used as a cosmetic ability, a way to demonstrate to others just how powerful he is without giving away techniques and the amount of magic energy he has. The scale of this power can vary from a single person to a population, the time can also vary from few minutes to days, leaving a person unconscious for extended periods of time. He may also torment his victims mentally, emotionally, physically and spiritually. This skill, in essence, is the ability to threaten another person but on a completely different level, actually causing them harm rather than to look threatening, but in the hands of a person like Ansem, it is a weapon of that shows just how powerful he is is, showing his opponent the scale and difference between them.
Ansem can induce feelings of despair and depression into others, making them think there's no possible way for them to win. Bringing out emotions such as sadness, hopelessness, depression, and despair, possibly even eventually driving the victim to a complete mental collapse if the intimidation is pushed far enough. As an experienced user, he is even able to make people freeze within their current state in space, completely inflicting upon them an immeasurable level of fear for their life as they stand lifeless. The person/people may have their motor and cognitive functions frozen as well, so have no idea that it happened as it just goes by and skips over the time they were frozen in time according to their perception of things. With but a single look, he can cause his target to be incapacitated, causing a short-term state of powerlessness or weakness which renders them unable to do anything including fight or defend themselves. The exact length of the effect depends on both the Jeans own power and skill and the targets current state. Ansem can generate, shape and manipulate pressure, application of continuous force by one body on another that it is touching, or the exertion of force upon a surface by an object, fluid, etc., to whatever level he wishes, all the way to the point of being able to completely and utterly crush objects and people to death if enough pressure is applied. As a master user of this ability, he can break the wills of others by any means which involves torment, fear, beatings, torture, interrogation, etc., inflicting physically, psychologically, spiritually, and emotionally damage during the heat of battle, using Intimidation to faintly lower their moral without them noticing. He can even manipulate negative energies to transfer them into his intended targets to weaken their positive energies, such as using insults and shows of force in order to produce an even greater level of Intimidation. The most powerful application he is capable of producing with this ability is the power to trigger a heart attack by completely and utterly pushing his intimidation beyond it's maximum level, effectively killing all those in range by devastating and overwhelming their entire being to the point of suffocating them with the user's presence.
However, such a feat has yet to be achieved. As the king and undisputed ruler of Aion Rebellion, and ammasing more than 1,000 years of magic energy, special he can exert the rarest form of Intimidation that exists, simply known as the Emperor's Temperament (皇帝の気質, Kōtei no katagi, lit. "Divine Intimidation"), considered by far the most powerful form of intimidation a person is able to produce, it is so powerful and overbearing, that it not only causes all those nearby to lose consciousness but also destroys the environment, breaking everything apart with his mere presence. This version of intimidation is by far the rarest version any person is able to possesses, defeating thousands of opponents without so much as lifting a single finger to throw a physical attack, rather, the user attacks them through his willpower alone, destroying their spirits and desire to fight entirely. An intimidation of this nature is so incredibly powerful and focused, that their very ambiance and surroundings bend to the user's will, oftenly destroying it due to the sheer pressure their very presence emits and how incredibly overbearing it is. This is the only type of Intimidation that has the power to kill others without so much lifting a finger on the user's part, crushing and strangling enemies to death by exerting their willpower on them to immeasurable proportions, inducing a heart attack or completely destroying their bodies from the pressure alone. This type of Intimidation grants the user the ability to dominate the wills of others. The most common usage of it shown in the series so far is to exert the user's willpower onto those with weak wills and rendering them unconscious, rendering the need to make eye contact or produce stimulation toward their 5 senses unnecessary. At the beginning stages of training, a user with very little experience will find it extremely difficult to control, unknowingly knocking out both friends and foes and destroy their environment, hurting and destroying everything around them. However, by strengthening their will and disciplining their mind, masters are able to pick out weak-willed individuals in a large group and knock them out without affecting the others.
Sixth Sense: Most commonly known as the 6th sense, called Discernment or Instinct, it is the ability to "just know" personal information about an object, subject, or occurrence, including sensing how others will react to something that the user does or when something is about to happen. This ability is innate and cannot be turned off. A faculty of this ability allows the users to also (or instead) intuit spiritual truths and principles (sensing the presence of evil/danger/people that dislike the him, a feeling that one should or shouldn’t go somewhere, or the right thing to do in a situation); this faculty is called Gnosis (knowledge of spiritual mysteries). This technique is commonly used to perceive the ill intentions of others, sensing their bloodlust or malefic nature in order to discern them friend or foe. It gives people the ability to intuitively understand what's going to happen and how to deal with it ahead of time. The power works on a purely instinctual level: meaning users do not receive any additional data or information, but can spontaneously feel how events are going to unfold better than any person alive and what the best course of action is, making it more of an inherent part of the user rather than an external ability. This hyper-instinct allows them to make the right decision in any situation, multiplying their survivability and success rate, effectively allowing a user to overcome great hardships with minimal damage and pull a victory from the jaws of defeat despite all odds. This sense, although commonly used by animals in order to perceive incoming threats, such as environmental disasters, incoming storms, and the evil nature inside people, allows a person to tap into their innate primal instincts.
With a level of mastery with this acute sense, Ansem can sense nearing dangers and sense unwanted or hectic threats to his well-being, such as incoming danger, potential immediate threats to his well being, and evading undetectable attacks that are invisible to all of their other sensed. Unique feature this skill has is its bestowal of the ability to processes the world in an advanced, efficient manner in order to find any solutions to any and all kinds of problems that they would face, using both the logical and illogical senses and strategies to provide a solution by abandoning all sense of logic and play with pure instinct, generally causing people to make illogical, but successful moves and decisions that will save their life as a result. Masters of this skill can sense all the variables of any situation, predict the outcomes and what choices they can make to reach the conclusion they desire. When utilizing this ability, a person is able to sense the many branching paths projected in front of them, illuminating possible courses of action that they can foresee to be the best tactic, and walk down along that path. With this skill, he can fight without using any one of their other 5 senses to rely on, fighting purely on instinct, and succeeding in dodging and attacking. The most basic application of this special ability, by completely submerging oneself into the sixth sense's control, a user can block out all other senses and have their intuition take the wheel, dodging any incoming attacks several instances ahead of time before even being thrown by an opponent.
This ability is a type of psychological awareness that informs it's user regarding their surroundings, allowing them to detect any form of danger that threatens their well-being. Since this ability is not connected to the user's other 5 senses, there is no way to fool this ability through the use of illusions or falsehoods that can normally be found in Illusion Magic or other skills with similar applications. The greater the danger or how close the danger is, the stronger and more efficiently the user's intuition will react to said incoming danger, informing them ahead of time of what type of incoming attack it will be. Should the user be blind or have his sight taken by any means, It can also allow them to navigate with absolute ease when unable to see or disoriented, as the sense grows stronger when other sense becoming unavailable for use, compensating by elevating the degree of acuteness and accuracy it can apply to any situation exposed to. It also helps reduce mental strain and exhaustion when used, as the user has no need to completely focus all their energy and attention toward looking after their own safety by constantly having their guard up at every instant in battle, reduce the level of concentrate every time. Almost precognitive in nature, an inexperienced user will sometimes act before realizing it, simply moving on impulse without realizing as to why they did so. Much like other senses, this ability can be trained and honed with enough years of experience, masters of this ability are said to typically dodge any incoming physical attack, casted magic spells, and even explosions before even occurring. It also warns when someone is watching them from afar without their knowledge. However, danger sense's greatest use is found when applied on people, able to detect if they have ant hostile intent regarding them or sensing just how dangerous they are by accurately measuring their threat level.
Special Abilities[]
Emperor's Requim Overture[]
"Do you see it? This is what a 1,000 years of magic looks like when summoned all at once...disgusting...I look more like a monster than a human being." |

Ansem utilizing all of his power in a single burst, altering his body and form as a result.
Emperor's Requiem Overture (皇帝のレクイエム序曲, Kōtei no rekuiemu jokyoku, lit. "Sleeping King's Last Song"): When Ansem pushes all of his magic power to it's highest level, he forces his magic core and body to go beyond their limitations, pushing his powers beyond their maximum threshold to alarming, unimaginable levels. Augmenting his magic's destructive force in frighting new ways, all of his natural skills are also increased to their utmost highest potential, such as speed, strength, durability and etc., with his magic origin's primary function boosted to otherworldly levels, making him appear less than human and more monstrous in nature. When entering this form, Ansem's body undergoes severe alterations, such as developing black shadows from his body. His new appearance consists of him gaining a black pattern of eyes running down the left side of his face and onto his chest, and his left eye becomes inverted in coloration. Ansem also gains a dark mask of eyes covering the upper half of his face and begins constantly oozing darkness. Later on, darkness begins flowing from and covering his entire body, leaving only his hands, feet, knees, and part of his face and chest visible. While moving around, his body is constantly emitting a miasma of complete and utter darkness, while under his feet, oozing shadows spread around him, engulfing anything they touch. In addition, his age is immediately reverted, changing his body into that of his younger self 500 years ago, when he was at his peak strength and his magic powers were at their highest and strongest level.
While in this form, Ansem awakens his dormant powers in order to drastically increase his abilities to the next stage, taking his powers to brand new levels he could not achieve naturally. Not only are all of their original abilities increased and improved upon exponentially, but he is bestowed brand new abilities that dwarf the originals. The reason he is covered in shadows in order to better compensate for the immense energy obtained through the entire process. While in this form, his capability to use magic evolves in ways that create whole new variations to his spells, creating new and more advanced ways to use them while improving his abilities to unprecedented heights of efficiency. This transformation bares a similar characteristic to Third Origin Release (第三の原点リリース, Dai san no genten rirīsu), seeing as how this transformation unlocks the Ansem's Magic Power that he has the potential to obtain, with the difference being there doesn't exist any long lasting harmful effects. When simply walking around, his body exudes what appears to be a type of magic aura that unleashes a nearly endless wave of high pressurized ethernano powerful enough to crush even the most prestigious of S-Class wizards without bothering to pay attention. When fighting with this power, Ansem can easily take down thousands of enemies by himself, without the need of assistance or help.

Ansem's darkness and shadows spreading from his body in massive volumes.
This transformation is primarily a result of Ansem using his magic art to elevate his powers rather than simply alter their nature like he normally would, opening up new levels of possibilities in which Ansem can use his immense magic energy and ethernano. Although some would consider the dark power he is exuding a type of Shadow or Darkness Magic, it is neither, rather, it is actually his magic being given a physical form in which it can move and act on Ansem's direct order, able to function as physical entities that allows them to attack, grab objects, and protect him from any incoming attacks. This veil of shadows is completely formless and shapeless, making it extremely malleable, allowing him to alter it's appearance in whatever ways he sees fit; making weapons, creating a shield, surrounding himself in it, absorbing attacks, etc. However, it's greatest effect is it's distinct power to rapidly absorb ambient ethernano from the atmosphere at a much faster rate than Ansem could ever achieve previously by himself, adopting the characteristics of a powerful magnet drawing in a frighteningly massive level of ethernano particles in which are eabsorbed through his shadows, directly feeding his body and magic origin.
True Potential Unlock[]
True Potential Unlock Ability: Ansem, through years of intense training and studying, is able to unlock the hidden potential of others through the use of his Emperor's Millennium, able to push a person's body to the highest possible degree, unlock their hidden strength and abilities within themselves and amplify it, gaining an incredible level of untold power due to his incredibly strong force of will able to draw out the hidden capabilities they themselves are unable to awaken. Able to bypass all limitations a body possesses and break each limiter placed unto others at will, increasing the offensive and defensive capabilities along with their overall abilities to their fullest extent. This ability is not only limited to physically oriented abilities, but mentally as well, he can elevate an individual's natural consciousness to a higher plane of existence, a feat achieved through years of meditation, all for the sake of allowing them to reach a higher level of enlightenment. With this, they become self-conscious of the exact limits they possesses, awakening and developing the hidden potential that lies dormant within themselves. unlocking previously nonexistent abilities from not only himself, but others as well. The entire process can is able to give birth to an enormous variety of abilities, always different yet always fitting, blooming and evolving alongside their users. With his level of experience, he can not only learn new abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. This is most commonly seen in his use of magic, more specifically in his Emperor's Millennium, able to alter his abilities and ethernano alteration rate, any ability or power that can be perfected and amplified way beyond its normal limits. With the limits completely and utterly broken, a wizard affected by Ansem's ability is able to overcome his/her personal weaknesses that weaken them in most regards, becoming either more resistant or completely immune to said weaknesses, even able to destroy them with a single wave of his magic. With Ansem's aid, he can help others transcend the limitations of their power, this is accomplished by him placing his hand unto the head of the wizard that wishes to waken their true power, using his vast power to draw out the innate prowess that sleeps within the deepest recesses of their soul, laying dormant.
He unlock all the prior restraints, mental blocks, physical barriers, and spirituals inhibitors within another individual to give them the fullest extent and maximum potential and power-level of all of their powers. This unlocks previously nonexistent abilities within themselves and other, that develop and bloom at various paces and to extents, depending on each receiver. Contrary to similar abilities like Second Origin Activation or Third Origin Release, the resulting abilities obtained through Ansem's method produce powers that are neither chosen nor random: the potential created takes shape according to each receivers specific nature and personality rather than magic type, giving them new abilities without it causing any negative impact on their life. The process can thus give birth to a wide variety of abilities, always different yet always fitting, that will bloom and evolve alongside their users, like a supernatural extension of themselves that will only grow stronger. Aside from the personality/nature factors, the power may also be slowly shaped by circumstances (evolutive type), or remain latent until specific conditions are met (reactive type). Various combinations are also possible, allowing for extremely diverse and very unique powers. Ansem's power can release/remove the limiters that are usually placed onto the body and abilities in order to prevent them from suffering the strain of their full power, or to protect the surrounding area from the destructive potential activated from by a wizard once he uses this ability. By disabling these suppressors, a wizard can gain access to the full and complete use of their full potential. Inside living beings, these restraints vary between people, and can range from taking off psychic blocks or other such limiters worn on the body to the forcefully disabling the body's subconscious of holding back. This ability is not only limited to magic abilities, but to experience in the use of objects or weapons they use, able to can draw out and manipulate the full potential force of any/all items/objects, allowing them to utilize the maximum possible ability attainable for anything they use, such as picking up a broken wooden sword and it can now do damage equal to a weapon of mass destruction. It utilizes the full potential of what an object could possibly ever do. By it's very definition, this unique ability is the power that allows Ansem to manipulate the potential, the capacity to become or develop into something in the future, in themselves and/or others. This can range from controlling one's skills, abilities and personal preferences to the range of options they are given in life, ultimately controlling the kind of person they eventually become.
As a wizard who has reached the complete and highest achievement in the use of his won powers more than 700 years ago, he is able to push the hidden strength within others and amplify it, gaining so much untold power due to their incredibly strong force of will. People affected by this power will be able to bypass all limitations they've possessed on their offensive and defensive capabilities along with their overall abilities, increasing them to the fullest extent, whether it be from the heart, mind, soul, etc. The wizard will possesses an advanced/superior/evolved variation of an existing power under their possession. A common example of this is found in the wizard Jethro Graham, having his true power unleashed unlocked by Ansem, his magic is able to function in ways that rival if not surpass that of certain forms of Lost Magic even though he uses simple Caster Magic. After the entire process is done, taking exactly 25 hours to complete, wizards can spontaneously and quickly increase their power-level to match those of superior opponents and overcome excessive hardships that once stood in their way. This adaptation applies to all personal parameters, physical, mental and even magical. Raw power, speed and fighting skills will keep increasing until the opposition finds itself severely outmatched, surviving and recovering from incredible punishments until they become unnoticeable. When facing some particularly extreme circumstances, the user will eventually reach a breaking point, his power-level exploding as they shed into a new super-powerful form. In the end, no matter how huge the gap in power, no matter how impossible the odds, will always find themselves standing victorious on top of their defeated enemies. As a man who has this power, he can sense those who have powers but haven't manifested them yet or cannot access them and can activate them, allowing him to access their latent powers. In addition, Ansem knows who has awakened their innermost pottential and who has not, differentiating between wizards and people who can display their true power, without it escaping his notice. The last benefit that most wizards obtain through this ability is gaining access to the ultimate level of power that is capable of transcending the boundaries placed unto themselves by others or themselves. Most importantly, the Zenith Ability ((天頂能力, Tenchō nōryoku, lit. "God Level") can be obtained by those who possess full mastery of their own powers or ones with the utmost potential, something that he can willingly give onto others he deems worthy. The power gained through this method bestows upon a person more than 10x's their original fighting strength, making themselves several times stronger than they would be in their normal form. However, this technique can only be used once per person, with Ansem himself being the exception to the rule.
Magical Abilities[]
Prowess []

Ansem killing a wizard by simply exerting his magic outward.
Near Infinite Magic Energy: Through the course of 1,000 years, Ansem has amassed an unquantifiably boundless level of magic that is nearly abysmal in stature and volume, surpassing nearly everything and everything in terms of magic level and sheer ferocious power to destroy and crush all that stand under it. Ansem's magic power exists on a scale that is completely and unnatural for any human to have, and is a matter of fact quite possibly one of the largest magical power levels to ever exist in all of Earth Land as a whole, utterly surpassing any wizard (or creature) in regards of harnessing magic energy inside their own body, being born with an unnatural ability to contain within himself extremely vast levels of magic energy without suffering any negative impacts on his health, thus easily surpassing what most normal people are capable of handling. As one of the most powerful wizards in Earth Land, he possess a higher degree of durability and natural affinity toward the magic arts, making a much more efficient fighter and magic-user than most other adversaries. Able to easily surpass the power levels of even the most distinguished guild masters, his magic aura is always in constant flux, always radiating from his body in massive volumes even against his own command sometimes, generally due to the immense size of his magic being extremely difficult to keep under his control. Due to his magic being magically and physically connected to his body, meaning that he has access to an entirely different source of magic he can tap into when he's running low on energy. Incredibly large in terms of mass and density, simply letting run lose can stop incoming projectiles or absorb the kinetic momentum of attacks thrown by his enemies, using it in the form of an invisible shield to protect his body from anything threatening to injure him or damage him any way harmful. The versatility and tangible properties of his magic is what makes it special in comparison to other wizards, capable of being molded and shaped in ways that can benefit him in battle, either increasing it to slow down long range attacks, hardening it with the purpose of absorbing the impact of falls or physical blows striking at his body by acting like a barrier on the surface of his skin, and even expanding it in order to augment his field of personal space in order to sense anything inside, from the location of enemies to the position of objects and tools. With such a creative imagination in his possession and magic energy so large, the feats he can achieve are as high as the sky.
Through sheer force of will, Ansem keeps his massive magic power under control, keeping it hidden to to point of being considered invisible, demonstrating his incredible control and discipline he has over himself. With his energy hidden so well, he can easily remain unseen from the prying eyes of other magical beings, escaping their line of sight and blending in with non-magic users seamlessly. By the time he does elevate his energy to their maximum levels, every attack he launches is a death sentence to any unfortunate soul that receives it head on. With the magnitude of magic he exhibits, he is easily able to cast spells in outlandishly mass volumes, greatly surpassing what ordinary people could cast. However, this is only a facade, in reality, Ansem was born with a one-of-a-kind ability that blesses him the ability to elevate his powers beyond their maximum threshold, meaning that he has a limitless potential for growth and refinement, giving him ample room improvement. His aura alone is able to kill weaker enemies simply from coming into contact with the heavy pressure it is able to exert, as a result, only truly powerful beings and entities are able to exchange blows with him in battle without collapsing from the intense strain coming from his magic. As time passes by, energy tends to grow so incredibly large and intense, it can even overwhelm sense of others, tending to cause most citizens and wizards to lose consciousness whenever they get near him or bump into his body when walking around, expanding to the point of it escaping from his physical frame, flooding an entire area with his magic. With his presence alone, he can destroy his environment by simply allowing his energy to run rampant in the area, tearing it apart piece-by-piece as it wreaks havoc from the inside out, seeping into everything and breaking it. Once it makes it's way inside the environment, Ansem's unique magic particles begin to break down the atoms and matter inside inorganic matter, converting them into ethernano, with his right arm working as a magnet in which it draws it all in in massive volumes, effectively increasing the speed of magic recovery that is several times faster than ordinary wizards, a feat that allows him to fight and use magic for extended periods of time that would ordinarily be too much to handle if he was a normal human being.
As a human being in possession of an ancient magic relic, an item created during the time of the One Magic's creation, he can use the object physically and spiritually, as such, he can generate more magic energy than any human or demon is able to generate naturally, allowing him to dispatch even the most powerful and experienced of S-Class mages by simply letting his magic energy fall right on top of them, crushing them with the intense pressure and weight. If Ansem wanted to, by letting his power run wild without showing any form of restraint, his magic could encompass an entire city, strangling and suffocating all of it's residents to death without so much as lifting a finger. However, in order to avoid this, he uses most of his own strength and force of will in order to keep his power bottled up, preventing it from hurting any innocent people that get near him. During his years as a simple pursuer of knowledge, he was able to unlocked his Second Origin (二原, Nigen) nearly 990 years, and as such, it remains permanently activate, granting him far greater reserves of magical energy than many other magicians. This grants him an immense ability to expand his powers and achieve even greater feats in magic than most other wizards will ever achieve in their lifetime, the power he receives alone gives him a larger degree of energy that he can expend when casting spells. This only works in increasing his already massive magic capabilities even further beyond, giving him greater applications in which he can apply in specific scenarios, such as overwhelming the presence of others in order for them to lose consciousness, damaging the environment, infusing his magic into objects with the purpose of enhancing it, and even share it with others with the purpose giving some of his strength in order to make them stronger. By his choice alone, Ansem allows his magic to run free without any sense of restrictions or limitations, giving it room to grow and flourish to immeasurable levels, and as a consequence of this action, it has led to the deaths of nearly thousands of innocents, killing them all without so much as lifting a finger to landing the first blow, his way of separating the weak from the strong through the use of mass murder. Currently, Ansem, when he fights, only uses roughly 10% of his maximum magic energy when confronting other foes, with such restrictions put in place, it tends to give off the appearance of him using what appears to be him using average level strength commonly found in B-Class to A-Class level wizards, including his aura is as intense as one of them. Ansem, better than anyone understands just how dangerous and powerful he truly is, having to rely on his own force of will and discipline of the mind to control his powers in order to avoid killing to many people around him.
Whenever he uses his Aion Gladius Saber (アイオングラディウスサーベル, Aion Guradiusu Sāberu, lit. "Lost Age Sword of Kings"), Ansem's ability to use and apply magic is exponentially increased to critical levels, excessively enhancing the potency every spell he has in his possession to the point of becoming monstrous in nature alone, becoming many times more aggressive and powerful than he would normally be in his normal form. As a result, the energy output allows him to drain his power at even greater measures, further elevating his massive magic aura outward and giving him greater access to higher reserves of magic power to be used in battle. Displaying an incredible affinity for magic since the moment he first drew breath, he is naturally drawn to the forces of magic, demonstrating an incredibly high level of sensitivity that makes him more compatible with Ethernano particles than most people. As an individual who is keenly attuned to the flow of magic in the world, among his many natural gifts as a magic-sensitive being, Ansem's senses and natural use of magic is heightened exponentially, allowing him to see things just before they happened, which gives him faster reflexes than most other people. With proper training, he managed to learn how to consciously sense and manipulate magic energy, which gives him special powers. As a wizard, with training, he adopted the unique skill of learning to sense and manipulate the magic found in most living things, allowing him to draw in more magic from his environment in order to recharge faster, recovering his energy faster than normal people. Being extremely sensitive to the magic bestowed him several advantages that other wizards do not have, one of them being more adept in the use of powers and abilities gained through the magic, becoming much more adept in their use than others. It was Mavis who personally tested him in order to determine how strong in magic he was, and surprisingly, it was revealed that he had an incredible potential in it's use. With magic being directly connected with his body and senses, Jean can sense high levels of the magic energy in people regardless of how far they are or how hard they try to hide it. The presence of magic users in a vicinity near him and the number can also be sensed, helping him in determining the number of potential combatants. With the passage of time, Ansem has only grown stronger, allowing for his Magic Origin to grow in size and volume through the passage of time to the point of becoming so monumentally vast that he can exhibit a base power level equivalent to that of an SS-Class wizard when simply holding back.

Ansem's magic crushing an entire city with it's weight.
The sheer aura radiating from his body and rate in which it escapes from his body, he can use it to levitate himself from the ground by pushing it downward, also having the additional effect of affecting entire areas to the point of disrupting spells from enemies, as well as affecting others from seemingly miles away, causing them to drown in his aura while others pass out from the weight of it all falling directly on top of them. Every mage has a container inside their body that determines the limits of their Magic Power. In the case that it becomes empty, Ethernano comes from the atmosphere and enters the Mages' body and, after a while, their Magic Power is restored back to normal. However, Ansem possesses a larger version of this organ that is rather uncommon inside other wizards, a genetic trait that is rarely seen in other people. This core where all magic is stored is refereed to as the Magic Origin (魔法の起源, Mahō no kigen), the organ that is located within the body of a magician, that absorbs ethernano and bunches it up into clusters, which is processed into magical power. Being an unstoppable monster of muscle and power, there little to few in the entire world able to stop him in his tracks, let alone slow him down. Once he get's started, he won't stop moving until the other opponent is unable to continue or move, regardless of how strong or powerful they are. With every blow he lands channeling his enormous magic, it tends to give a feeling of magical power, that, at times, feels like an endless wave of never ending energy, so great that it can be felt from a great distance by those who have the capacity to perceive his presence. With a level of magic so incredibly high, it is nearly impossible to measure it, with it being so immeasurably massive in volume, as surprising as it sounds, it cannot be perceived or sensed by weaker enemies, effectively making him invisible from nearly 91% of wizards in Earth Land. Only the most powerful of wizards in possession of high enough talent in magic can perceive the true depth of his bottomless power, only to find themselves lost in its vastness, cowering in the deepest recesses of despair as they realize there is no way a living being can surmise so much energy.
Magic is the physical embodiment of the spirit. When the physical spirit of an organism connects with the spiritual flow of nature, the spirit forms Magic as a product of the connection. Only ten percent of the world's population is able to use Magic, which is noted to keep a balance between ordinary people and those with Magic. It takes an enormous amount of concentration and mental ability to use Magic. According to Zeref, ones strength of feelings places an important part in Magic, working as the driving force or source of inspiration that gives a wizards magic purpose and strength. and they can be used for many purposes such as offence, defense, supporting, and healing, as well as other, more practical purposes, too. To Ansem, magic is more than a simple power source he has in his possession, rather, he uses it to boost his body's natural abilities, thriving on the magic's unique qualities in order to power himself up. Being able to hold out in a fight at much longer periods in comparison to other people bu using magic as an alternate source for nourishment and stamina, he his able to fight up to several days living off of nothing but his magic energy and force of will, without the need of sleep or food to live. The exact nature of his type of magic energy is what differentiates him from other wizards, being the man that he is, his Ethernano particles possesses a distinct quality about them that makes it impossible to absorb or incorporate. Their nature focuses primarily to destroy and break down other materials into additional Ethernano for Ansem to feed off of, accelerating his recovery time and splitting the speed his body can take in atmospheric Ethernano in half. Because of how incredibly unstable it is the sheer destructive power it can exert onto the environment, it isn't uncommon for Ansem to disturb or completely screw over the fundamental forces of nature by simply releasing his energy in the environment. Should Ansem elevate and increase the intensity of his magic to the point of literally causing it to "explode" inside his own body, burning it and/or increase it until it reaches critical levels, there's no telling what he can accomplish or what consequences there will be on the landscape or environment in his surroundings. At this stage of magic exertion, he may be able to distort space if taken to far enough, using the distortion to his advantage, such as keeping the rain of him by by causing it to elevate upward, stopping snow fall by melting before hitting the ground, and even redirect lightning the moment it touches him.
As a wizard who's been alive for a 1,000 years, he can use his Emperor's Millennium Magic to morph the nature and distinct qualities of his magic and the way ethernano functions inside his body, increasing the quantity stored inside his body and purifying it to the point of refining it into a much purer strain of magical particles untainted by the world and it's residence. This in turn causes his magic origin to fluctuate in size, enlarging in size in order to compensate for the new energy he receives from his powers, repeating the process of magic purification for over a millennium non-stop. Having kept this pace up in all this time, his capacity to store monumental levels of magic has increased dramatically these recent years in light of the new generation of wizards being the strongest he's ever seen. If one were to use math to calculate the exact power level he possesses, one must take into consideration the amount of energy an ordinary wizard has, but even when everything is said and done, the exact level of his power is difficult to determine. In normal instances, an S-Class wizard possesses a power level of 120,000 Edeas, easily surpassing that of most ordinary magic fighters and mages belonging in or out of an official guild, on the other hand, wizards on the scale of the Ten Wizard Saints or Spriggan 12 easily exist on a much higher level than this, usually possessing the bare minimum of over 400,000 Edeas, officially classifying them as either an SS-Class or an SSS-Class wizard of incredible magic potential. What makes Ansem an odd exception to this classification, is the fact that he can manipulate this scale however he sees fit via his personal magic, controlling his potential of growth and ability to use magic, incorporating the ambient magic energy and using it to increase the overall maximum cap placed on his abilities, exceeding them even further. Having spent most of his life training in the magic arts ever since he was 6 years old, the exact level he has achieved in terms of mastery and capabilities is debatable at best, but it is quite certain that he has the power to surpass other wizards with a power level ranging from C-Class to SSS-Class, battling with a few rare who exhibit the latter scale than the previous two. As such, he has emerged victories in nearly all of his battles, with a 98.9% chance probability of winning, growing stronger with every battle he takes part in. As a result, Ansem's total magic power level is 4,500,000 Edeas, with his energy skyrocketing when fighting seriously at magic level of 7,000,000 Edeas, his disposal.
Ansem embodies the strongest qualities of old style magic, being one of it's fore fathers into establishing it in the modern world, creating the bedrock that would become the very foundation of everything that currently exists in Earth Land.

Anem's magic aura blocking a Sword Beam while sitting on his throne.
- Magical Aura: Magical Aura (魔力の霊気 Maryoku no Reiki; Literally meaning Aura of Magical Power) is a common term given to the exertion of magical energy into a form outside of the user's body that isn't used in the formation of spells. It has been demonstrated by various mages of varying potency, and is a common means of intimidation. A magical aura is created when the body's container of the ethernano particles exceeds the limits of what it contains, or is purposefully released by the user. Upon doing so, the magical energy surges around the body and is exerted outwards in the form of an aura, which holds considerable pressure surrounding it. Depending on the level of magical power one possesses and the control behind it, it can be used as a means to intimidate another individual, or as a preparation for a powerful spell. A single magical aura can have a wide variety of effects dependent on the power an individual exerts, which will be outlined in the following sections. Ansem's magical aura is different compared to other wizards, appearing as dark shadow of infinite darkness that radiates off his body in massive volumes that covers most of his body. Ansem tends to use his magical power to scare off opponents, combining his Intimidation skill with it to further elevate the power and radius even greater than it would normally produce his opponents, doing this when stopping thugs and robbers, opponents which he considers not worthy of a fight. When holding back and interacting with his men, Ansem's magic exerts an S-Class Aura (大力の魔霊気, Dairyoku no Mareiki; Literally meaning Magical Aura of Great Power), using it to create to frighten others into submission without even lifting a finger to fight. His Aura alone exhibits the potential to rival those commonly found in S-Class mages or above, and is generally able to protect him form their attacks, pushing them away with the gravity of energy it exerts in whichever way he aims it. When unleashed from his body, aura takes the form of an overwhelming level of pressure that surrounds both him and the surrounding environment, crushing everything beneath him with absolute force; it is said that the color a wizard's aura takes best represents their personality, however, Ansem's aura is black in color. Do to the length and size it has, it can generally encompasses vast locations in a certain radius in whatever way he wants it to, demonstrating a level of strength and self-discipline that is widely considered an acquired skill available only to the most seasoned of wizards; the sheer size and volume of concentrated magic that is used to generate his aura is so vast in size, that most mages are unable to react to it unless Ansem wishes them to perceive his presence, using his aura to hide himself under a powerful veil that makes him invisible against a wizard's ability to sense magic power from a distance. Characteristically speaking, from a normal stand point, his aura resembles more of an umbrella than an actual shield, and by definition, it is a "a protecting force or influence; something that covers or protects," casually hiding under in order to shield himself from the "rain" of magic that is "pouring" from his opponent unto him. This umbrella of sorts can be extend to shield others, a distinctly unique feature his aura is known to possesses; protecting everyone in his party by extending it's reach as far and wide as he needs it to be, with a boundless capacity to stretch and expand into whatever shape or form best serves Ansem's purposes. A common problem faced by wizards when using their auras is that if it very exhausting to use for prolonged battles when utilized continuously, tiring out an individual. Ansem on the other hand does not suffer from this side-effect, able to bring in and out his aura as freely as he wants without it having any detrimental effects on him in the slightest. The variety of effects, along with damage he can produce when applying his aura in a specific way is note to be frighteningly high, as he can make it take on any form or shape that best blocks, negates, or redirects incoming magic attacks and physical attacks toward a new target. As a common practice in it's use, Ansem can unleash it with the purpose of pushing an opponent away in a similar fashion that Crash or Gravity Magic is able to do with a single swing of the hand, with the only difference being that Ansem is doing so without the use of both his hands. The sheer destructive quality of his particular aura is completely unrestrained and ignorant to those around him when he fights; creating earthquakes with every step he takes, levitating bodies of water whenever he draws near it, cracking and shattering entire edificial structures with his mere presence, lift boulders and rocks without the use of his body and throw them, etc. However, his most preferred action when using his aura in battle is to simply infuse it into multiple regions of his body and increase their durability and primary function dozens of times over, transforming his already powerful body int an even greater weapon for battle. An alternate version of this application is found in the infusion of outside objects that aren't connected to his body such as his personal sword or other inanimate objects, transforming a simple pencil, useless by itself, into a weapon capable of withstanding a full power slash coming from an enormous buster sword, stopping it's movements with a single stroke of the pencil and shattering the opposing weapon into thousands of pieces.When getting serious in a fight, Ansem can increase the magic used to produce his S-Class aura and upgrade it to a Monster Aura (未力の魔霊気, Miryoku no Mareiki; Literally meaning Magical Aura of Outstanding Power), as it is classified, known by the wizard community as the strongest classification of aura to exist, Only extremely powerful wizards that exist on the scale of Guild Aces and Guild Masters can muster such a power, to Ansem, this level of skill is a=nothing but him stretching his muscles a little, letting his magic warm-up before being used. His "Monster" aura can used in a much influential way than his S-Class aura, he is able to manipulate the aura as a type of cloak that envelops everything near him spreading out in the form of a shadow that devours the ground and everything standing on it's surface, crushing it into nothing. This shadow is capable of moving in a more organized, intricate way; spreading through pipes and long corridors, swallowing up entire buildings, and destroying them by exerting his magic powers on the aura, reducing it to dust due to being exposed to unimaginably high volumes of ethernano particles. The aura also serve as a set of nerve endings that transfers information to his mind whenever it makes contact with something. When his aura spreads toward an area, it usually makes contact with objects and items such as walls, tools, furniture, people, etc. When doing so, the Ansem's aura broadcasts everything it touches to him, serving as an extra pair of eyes that paints a clear image of what is inside an area and who, or how many people are residing inside, this ability serves as an excellent reconnaissance ability to use. During battle however, this ability takes on an even more versatile form that allows Ansem to spread his aura far and wide in the battlefield in order to feel everything that is occurring, following every attack being launched, every knife thrown, every bullet fired, and even every droplet of sweat shed. When in effect, it is nearly impossible to catch him off guard, having most likely already perceived the threat miles ago. When used defensively, Whenever an object enters the aura, it is slowed down to the point of having all of it's momentum, speed, and force stolen. When magic tries to pierce through his aura's veil of magic, the magic is significantly weakened in order to soften it up for Ansem to take head-on without risking his own life. A skill Ansem has been known to use is the ability to sense the magic power of others through physical contact with his aura, giving detailed information on the type pf magic they use and how strong they are. It should be noted that the density of his aura can cause physical attacks to be repelled with notable ease; this aura, like the endless sea, like a tidal wave, it washes over everything in his surroundings, drowning everything as it drags all creatures and object to the very bottom. The defensive properties in this stage of aura vastly provide a greater sense of defense oriented than when he was holding back, able to stop spells that rival even the dreaded Abyss Break with relative ease; when unleashing it upward, at maximum range, a dark pillar of shadows erupts, piercing the skies as the all are enveloped by an eternal darkness that consumes the very heavens, transforming day to night, with nothing but his will controlling this occurrence. Everything remotely close to him is thrown miles away, including allies and foe alike, with the purpose of shielding himself from any attacks using at least 50% of his maximum power; creating a large gap of distance between himself and his enemy in order to broaden his defenses; this entire process readies him into creating a barrier made from his aura that is commonly shaped into veil that he shrouds himself in, serving with the purpose of annihilating anything that is remotely considered a threat to his well-being, negating opposing magic auras and the pressure they exude. As a result of broadening his aura to such lengths in space, it is much wider in diameter with a magic volume similar to that of a large body of water, and is generally uncontrolled; not not intimidating others in the middle of battle, the aura can be used supportively, such as infusing it into his magic spells with the intention of augmenting their power even further. Able to breathe life to his aura through the creation of physical beings able to function in the same manner as humans, these soldiers of darkness can fight in Ansem's stead without him having to get up from his spot, saving him the trouble of fighting others himself. Although it rarely happens, when Ansem does exert his true power, the scale that his aura can escalate to surpasses even that of the monster class magical aura, reaching a pinnacle of power thought unreachable, it is dubbed by Ansem as Sacred Aura (神聖なオーラ, Shinseina ōra; Literally meaning Magical Aura of Absolute Power),
- Defenser Counter: Defenser is also capable of being utilized as a form of counterattack, allowing the user to deliver damage to the attacker when the user is hit; essentially, it is just as it is labeled; a counterattack. When performing Defenser Counter, the user kicks Defenser away from them upon the moment of the spell being activated, before returning to them as magnetized. This serves not only as a reflector, but also as an unpredictable approach to opponents. If timed correctly, it will trip opponents, leaving them vulnerable to follow-up attacks. Upon contact with the opposing technique, Defenser reverses the opponent's attack, whether it be close-range or projectile, upon them, returning it to sender, causing the user to retaliate in any way that they wish as well. If the attack is a projectile, it will simply be deflected behind them and upwards at about a thirty degree angle. It's worth noting explosive projectiles can still explode and will still do damage if they are struck when the Defenser is dissipated. If the attack is a powerful spell such as a Secret Art, then the attacker will be knocked back at a ninety degree angle. The user is capable of leaping out of the counterattack, allowing them to take the opponent by surprise. Essentially, a Defenser, when used to counter, multiplies a spell or technique's damage by one point five percent when there is a successful counter. If a projectile is reversed several times, then this method of harnessing Defenser will be rendered null and void, as the user loses the energy to retain the stance, and the projectile just passes through the stance and damages the user normally. Defenser is capable of being used for regular offense, as with it, the user is capable of knocking their opponent downwards. Defenser, when used as a counterattack, weaker when used against airborne opponents, and doesn't become invincible. It can travel through enemies unhindered, though. However, since the user kicks it, they cannot hold it in place, meaning that timing is crucial in reflecting projectiles. Note that when Defenser comes back to the user, it can also reflect any projectiles back at any angle at the last second.
- Ethernano Manipulation:
Ways of Combat []
Emperor's Millenium Magic[]

Emperor's Millennium magic circle being activated. Aion Rebellion's logo.
Emperor's Millennium (皇帝の千年紀, Kōtei no sen'nenki, "1,000 year Birth by Sleep"): Literally translating as the 1,000 year magic, it is an uncategorized magic art created by Ansem himself through the course of his long life, applying the use of all of his combined knowledge, understanding, and mastery in all forms of magic in order to create his very own ability. It should also be noted that the magic circle he produces when casting it was the base logo used for Aion Rebellion. Magic, by it's very nature, is the physical embodiment of the spirit; it is not a "miracle", but the power to overcome "reasoning" stemming from "reasoning" itself, and the "spirit" flowing within magicians and the "spirit" flowing within natural connections form an embodiment to bring their powers into reality. All kinds of Magic are used in all the dimensions, and they can be used for many purposes such as offence, defense, supporting, and healing, as well as other, more practical purposes, too. Magic is used by exerting their Magic Power as a wide variety of spells or by focusing it into an external source. However, some items and weapons such as Edolas Items use Lacrima to power them. In order to learn Magic, a budding magician must train their intellect and spirit. However, it should be noted that the stronger the Magic, the more it tends on selecting its wielder; if the magician's mind is frail, the Magic will take over and destroy them. When the physical spirit of an organism connects with the spiritual flow of nature, the spirit forms Magic as a product of the connection. To utilize Magic, a Mage must use Magic Power (魔力, Maryoku) in their body. Magic Power is the source of Power for all Mages, it is composed of Eternano (
Ethernano is the source of Magic Power for all Mages; and every Mage has a container inside their body that determines the limits of their Magic Power. If the case becomes empty, Ethernano will come from the atmosphere and enters the Mage's body and after a while, their Magic Power is restored. Ethernano has near-zero rest mass - though, like any particle, its mass increases to reflect its potential or kinetic energy - and can carry either a positive or negative charge. In order to cast spells, a magician derives the power necessary from two sources: their own body's Magic Origin (魔原, Magen), and the atmosphere. A Magic Origin is exactly what the wording indicates—it is a special organ that is located within the body of a magician, that absorbs ethernano and bunches it up into clusters, which is processed into magical power which the user can project through the by Magic Seals (魔法陣, Mahōjin) that form when casting- the Magic Seals are a visible manifestation of eternano being collected by a mage when casting a spell. Every Mage has a container inside their body that determines the limits of their Magic Power; this is precisely what a Magic Origin is. If the case becomes empty, eternano will come from the atmosphere and enters the Mage's body and after a while, their Magic Power is restored. However, recent studies have identified another, unused, part of a magician's Magic container that contains a large amount of dormant power: the Second Origin (
Every Magic has its own set of rules that must never be broken, known as a taboo. Different taboos that are broken have different effects on the user's body. One of them can lead to death or sickness. Magic itself can be divided into two categories; "White Magic" (白魔法, Shiro Mahō) and "Black Magic"(黒魔法, Kuro Mahō). White Magic focuses on defensive measures such as barriers and healing, along with non-offensive magics, whereas Black Magic is purely offensive in nature, ranging from elemental magics to anything that deals damage to an opponent directly. However, from here, there are four main classifications of Magic: Caster Magic, Holder Magic, Subspecies Magic, and Ancient Spell. Within these five, there are many sub categories such as Edolas Magic, Lost Magic, Black Arts, and Magic Items. From the moment a wizard is born, before they have or say in the matter, each is born with the capacity to show a particular affinity with one of the classifications of magic mentioned above, eventually mentoring themselves under the use of one of the magic arts most compatible with said class. He created an ability that changes the very spiritual nature of wizards, more specifically, himself. Empeor's Millenium is the power to bend and alter the nature of magic residing in other wizards, including himself, giving him the ability to either enhance or weaken the level of potential growth they have when using a particular form of magic, changing the properties that a magic art has by altering the classification and method that ethernano is used to cast these spells. However, his ability does contain a single taboo, and it is the rule that he is never allowed to use more than two types of magic at the same time, being limited in the use of a singular style of magic whenever casting his spells. This taboo was meant to limit the level of control he had when exerting his own prowess in combat, primarily to keep an even playing field with his opponent to keep things interesting. In nature, there exists a magical power source used to fuel spells and magic attacks called Ethernano (エーテルナノ Ēterunano) a term coined to name particles of Magic. Eternano dwells inside all living organisms and throughout the atmosphere. Nobody knows when Magic began, or how Eternano originated.
To utilize Magic, a Mage must use their (as the case may be) power. Ethernano is the source of Magic Power for all Mages. Every Mage has a container inside their body that determines the limits of their Magic Power. If the case becomes empty, Ethernano will come from the atmosphere and enters the Mage's body and after a while, their Magic Power is restored. However, recent studies have identified another part of the Mages' Magic container that isn't normally used, and contains their dormant power called Second Origin. If the power within this second container is released, then the Mage will receive an enormous boost in Magic Power. Living organisms cannot live in areas of extremely concentrated Ethernano, as it apparently has detrimental effects upon the structure of the body. In Ansem's body however, the effects of his magic causes certain "changes" to occur in the chemistry of magic absorption and storing inside himself. Naturally, when a wizard is about to cast a spell, they are required to use their ethernano in order to construct their spell's body and shape, breathing life into their creations; regardless of the type of magic that is used, all magic arts follow this process, with Ansem being the only wizard alive with the knowledge of this activity taking place inside the wizard's body. This process is normally different for everyone, since all humans are created differently and use different forms of magic skills and arts; one common consistency that does unite everyone together is in the way a wizard uses ethernano to create a spell following in the class of categorized magic styles: Caster Magic has a wizard expel their ethernano from their body, molding it and reshaping it's body in order to travel through space in the form of an attack originating from a wizard's body. Holder Magic is the art of using a physical object as a catalyst in which they can insert their ethernano in, using it as an outside source in which to fire their power from.
Lost Magic, type of Magic that has been obliterated from the history of the world due to their immense power and the sheer gravity of their side effects on the users. Although the spells tend to vary, a single common denominator links all the spells together, and it is the use of ethernano to
Caster Magic[]

Ansem creating an arrow of magic by imitating the properties of Caster Magic.
Caster Magic (キャスター・マジック, Kyasutā Majikku): Caster Magic is Magic that is expelled from the body as opposed to Magic done through the use of a weapon or outside source. In this way, many types of Caster Magic have a focus on two main sections: support magic, such as magic barriers, healing, and precognition, and assault magic, designed to either fire too many attacks to dodge, or to make an extremely powerful attack to break through any magic barriers. Even in this grouping however, many of the Caster types are designed for sealing, capture, and disarming rather than for outright destruction of the enemy; meaning that it is the most varied of the two initial types. By using Emperor's Millennium, Ansem can shift his magic energy in order to imitate the distinct characteristics and abilities in which a spell or magic attack earns the categorization of Caster Magic, such as the use of Elemental Magic (
Caster, by it's very nature and name, is magic that focuses on mid to long-range combat used with the purpose of controlling the gap of distance between the caster and the target via distance-based spells and attacks used to keep an enemy away. By exerting his ethernano outward and expelling it in the same way that wizards do so to form spells, Ansem can devise and create his own form of caster spells and attacks that focus on him targeting enemies from a distance by unleashing spells expunged from his own body.
Holder Magic[]

Ansem creating a magic sword by imitating the properties of Holder Magic.
Holder Magic (ホルダー・マジック, Horudā Majikku): Holder Magic is Magic that requires a Mage to use an external source to produce the Magic. It usually requires the use of Magic Power, though there are some exceptions such as Edolas Items that are powered by Lacrima. Common magic arts associated with Holder Magic are Sword Magic and Spatial Magic, using a physical or outside object in order to manifest their magic powers with the aid of a physical conduit in which they can enact an action or specific form of attack that is consistently different in comparison to other magic types. Holder magic, although primarily used in tandem with some type of weapon such as swords, shields, and guns, it is by far the strongest form of magic in terms of close to mid-range combat, focusing on dealing massive levels of damage in short amounts of time by