"For all of the happiness that you wish for one person, another person gets cursed with an equal amount of misery...so don't touch my stuff!!!" | |
You have stumbled upon Ars Maga, which is a barrier of the Das Geisterhaus. Interfere with his scheme and his familiars will see to it that your very soul is claimed as recompense! |
This article, Ars Maga, can be used freely without the creators explicit permission. |
Ars Maga | |
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Kanji |
アルス・マガ |
Rōmaji |
Arusu Maga |
Type |
Fighting Style |
Users |
Ars Maga (Romaji: Arusu Maga; Kana: アルス・マガ) is a martial art of self-defense that consists of the combination of close-combat magic with Aikido, Boxing, Judo, Karate, and Wrestling.
It's (in)famous for its focus on applicability rather than artistry and its preference for weaker but quicker spells over stronger but slower spells. Its practitioners are lethal, precise, and quick beyond belief. So quick, that it is said that a practitioner of Ars Maga can cast a 1000 spells in the time it would take another mage to cast 1.
Description[]
Ars Maga is, first and foremost, a fighting style rather than a martial art. Its mission and purpose is to unify the magical and martial arts into a practical and simple system of self-defense, and it accomplishes that mission by conditioning its practitioner to cast with their bodies rather than their minds.
A practitioner of Ars Maga does not use emotions or thoughts to cast his or her magic. Instead, the practitioners uses his or her instincts and movements to cast his or her magic. As a result, to a practitioner of Ars Maga, a spell is not a feeling or a formula. But rather, to a practitioner of Ars Maga, a spell is a performance. A wild dance with steps that are instinctive rather than rehearsed. A practitioner of Ars Maga feels rather thinks and moves rather than directs. As a result, to a practitioner of Ars Maga, magic is a muscle to be flexed rather than a skill to be used.
Because they do not have to think in order to cast a spell, a practitioner of Ars Maga does not experience the lag between casting and fighting that a supermajority of close combat mages do. For a practitioner of Ars Maga, throwing a fireball is the same as throwing a punch. As such, a practitioner of Ars Maga is able to effortlessly and seamlessly switch from casting a spell from a magical art to performing a technique from a martial art. By doing so, practitioners of Ars Maga are able to cast and fight at a speed that most of their foes are unable to compete or deal with.
Trivia[]
- Ars Maga was based on Krav Maga.