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Enchantment | |
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Kanji |
付加術 |
Rōmaji |
Fukajutsu |
Type | |
Users |
Various |
Enchantment (付加術, Fukajutsu; lit. "Annexing Technique") is a core skill of Magic that was once practiced across all of Earth Land, and is described as the skill of "bestowing and affixing one's Magic" (自分の魔法お与えと移設, jibun no mahō o atae to isetsu).
In history, Enchantment is lauded as the discipline that eventually paved way to the creation of Dragon Slayer Magic, and possibly brethren Slayers.
Although antiquated by most Mages in this day and age, knowledge of Enchantment still exists among them. Users of Enchantment are known as an Enchanter (
Description[]
Magic is the product of the connection of the Soul to the spiritual flow of nature, enabling one to therein influence their own body or the external environment with their power. Enchantment, at its basis, is a discipline of Magic that sought to apply this same connection to the world by using one's Magic as a base. Through exerting one's Magic into a specific medium, one manages to dominate over its physical or magical composition. Although this appears to be the basis of all Magic, it is fundamentally different in that one is in-fact binding their very magic power to the composition of the target in question, leading the vast majority of these Enchantments to fade over a period of time as one's power returns to nature. This fact is most evidently displayed by Wendy Marvell's own Enchantments during her use of Sky Dragon Slayer Magic.
Application[]
- Performance Enchantment (効率付加術, Kōritsu Fukajutsu) are a type of Enchantment that enables one to enhance an individual or object's performance in various parameters. Through binding one's Magic onto their target, the caster specifies the parameters they wish to enhance, thus allowing their power to mold into the desired characteristic. These parameters can range from physically enhancing an individual's strength, defensive abilities, or speed. At the level of a High Enchanter, Performance Enchantments are capable of vastly increasing the physical or magical power of an individual. Albeit, such a surge of power often causes the loss of sanity and, in some cases, force the target to take upon characteristics of the undead, such as the sense of pain being outright eliminated. These enhancements are temporary and last for a duration determined by the user's level of power. In most cases, these are used as short bursts of power to land critical strikes on an enemy.
- Atmospheric Enchantment (大気付加術, Taiki Fukajutsu)
- Persona Enchantment (人格付加術, Jinkaku Fukajutsu)
- Separation Enchantment (隔離付加術, Kakuri Fukajutsu)