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Fairy Tail Fanon Wiki
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Magic Council

Rules are the foundation of a functional wiki!

This article outlines the rules of the FTF, set out by the admins. All the rules pertain to all users, none are exempt.

These are the rules created by the four admins of Fairy Tail Fanon Wikia, if anyone has any problem with these, please talk to either CaptainFlowerss, Twilight Despair 5, Afro Artorius, OmniKaiser or Great Achlus.

NOTE: Unless two admins + a community vote, or three admins agree on it, then the rules regarding magic will not be changed.  Please do not keep asking an admin on changing magic rules; if a user asks and the question is within reason, then the chances are that they're already discussing it- this especially goes for multiple users at once.

NOTE: As of 3/31/22 these rules have been significantly revised and updated. With the Fairy Tail: 100 Years Quest and the introduction of new concepts and characters such as Spiria and the Five Dragon Gods, several of the old rules no longer apply or fit with the current Fairy Tail universe.

The Rules

Welcome to the Fairy Tail Fanon Wiki! This is the place to publish your very own fiction or artwork on the Fairy Tail universe! All users are invited to proudly show the rest of the community of their own work - after all, you spent all the time and paid the dedication...so payment comes through the Fairy Tail Fanon Wiki. However, like all organizations, there are a few guidelines.

Rules and regulations

Simplified ruleset

  1. BE BOLD! in updating pages. Go ahead, it's a wiki! Encourage others, including those who disagree with you, likewise to BE BOLD!
  2. Be civil to other users at all times.
  3. When in doubt, take it to the talk page. We have all the time in the world. Mutual respect is the guiding behavioural principle of Wikia and, although everyone knows that their writing may be edited mercilessly, it is easier to accept changes if the reasons for them are understood. If you discuss changes on the article's talk (or discussion) page before you make them, you should reach consensus faster and happier.
  4. Respect copyright.
  5. Decent edit summaries and clear and transparent explanations are universally appreciated. Other editors need to understand your process, and it also helps you yourself to understand what you did after a long leave of absence from an article. Please state what you changed and why. If the explanation is too long, add more on the discussion page.
  6. Assume good faith; in other words, try to consider that the person on the other end of the discussion is a thinking, rational being who is trying to positively contribute to the project — unless, and only unless, you have firm, solid, and objective proof to the contrary. Merely disagreeing with you is no such proof.
  7. Particularly, don't revert good faith edits. Reverting is too powerful sometimes. Don't succumb to the temptation, unless you're reverting very obvious vandalism (like "LALALALAL*&*@#@THIS_SUX0RZ", or someone changing "1+2=3" to "1+2=17"). If you really can't stand something, revert once, with an edit summary something like "(rv) I disagree strongly, I'll explain why in talk." and immediately take it to talk.
  8. No personal attacks. Don't write that the user is an idiot, or insult them. Instead, explain what they did wrong, why it is wrong, and how to fix it. If possible, fix it yourself (but see above).
  9. Be graceful: Be liberal in what you accept, be conservative in what you do. Try to accommodate other people's quirks the best you can, but try to be as polite, solid, and straightforward as possible yourself.
  10. Use the preview button; it helps prevent edit conflicts and mistakes.
  11. No video game images that show off graphics. These should be saved for video game fanon wikis—here, they appear out of place and rather off-putting to some users, so it would be wise to just use anime and manga images instead. As long as it looks 2-D and not offensive, obviously, it is perfectly fine.
  12. No terribly edited images. There's bad work, and then there's just throwing colours on pictures. More often than not, it is both. These images strain the eyes, so it would be best for the community if no horribly edited images were to be posted on this wiki.
  13. As the policy has always been since the start, the use of live action (i.e. real world) images in articles of any kind is prohibited here. Such images will be immediately removed from articles and swiftly deleted.
  14. No concept plagiarism. This term revolves around using the same images as another user's article and then having the same personality/history/powers. This is forbidden, as others have put a lot of work into their character and would not like it one bit if another user had stolen their idea for their character and simply put it in their own words. There is two exceptions- magic can be shared between articles with the same images, obviously, and it is allowed to use the other article's spells with permission. In addition, if a user asks to make a similar character with permission, this rule can be voided as it is a 'tribute'. Any attempts to do directly copy from another user's concept will result in a warning, and then a three month ban if the perpetrator does not remove the information.
  15. Auto-Hitting: Auto-Hitting is frowned upon in the community. However, in big site-wide collaborations such as the Dragon Slayer Royale and the Grand Magic Games, it is against the rules altogether. If one automatically lands an attack without the other user's permission, then that would be one strike against your name. If you obtain three strikes, you are automatically disqualified from the collaboration, no ifs or buts about it.
  16. Power Expansion: Expanding your magics' potential is all fine and good, however, you are not, under any circumstances, to overdo it by spiralling the powers out of control and giving them overpowered extensions. For example, a Solar Dragon Slayer could theoretically cause the sun to go supernova, however, that would be overpowered, and thus disallowed. Essentially, one can do anything with their magic, as long as it is connected to any aspect of its power -for example, Water Magic can heal- and not overpowered. If a user's extension has something overpowered on it, like nuclear explosions from Explosion Magic, then they will receive an issued statement to remove it. If one does not comply, they will receive a warning.
  17. Use official and only language to be used here is English as we can not moderate every single language in the world. This allows us to more easily moderate to be sure no rules are being broken. Any article written in any other language will be deleted BUT the user will not be warned (unless they have done so multiple times).

One: Have Fun

The first rule is to have fun. The Administration Team of Fairy Tail Fanon, might, on a mercurial whim, ban people that do not have fun.

Two: Be courteous and civil

This is in accordance with standard society etiquette rules. Need clarification?

2.1:No extensive use of epithets ― Mild usage may be permitted, as the Fairy Tail series are rated "T" for Teen (ESRB), but users may request to not have profanity used around them. These requests will be honored by administrators and will be enforced if required.
2.2: No arguments ― Do not let things get out of hand. Any problems should be reported as soon as possible to the Administrator Team. The administrators can take more immediate and concise action.
2.3: Keep it moderately clean ― We ask that you please keep non-roleplay articles professional and clean. Characters and related articles should not contain a multitude of expletives, as the Fairy Tail series itself is rated PG-13. That said, actual roleplays are the exception to this rule and users may write what they are comfortable with. However, as the site contains users from different age groups who may not be comfortable or mature enough to handle a particular subject, the administration also ask that you add the appropriate tag so anyone who stumbles across said works won’t be caught off guard. If you have any questions about this particular rule, please direct them to the administrators on duty.
2.4: No personal attacks ― This means directly insulting someone with abusive language, whether on their talk page or on the talk page of an article that happens to be under discussion at the time. The users on this site are requested to act in a mature fashion, and resorting to childish and hurtful terms is out of line, warranting a Civility Warning.
2.5: Pointing out problems ≠ Trolling - Just because someone has said that your article has some grammatical or canon-related issues does not make them a troll. A Troll, according to Wikipedia, is "someone who posts inflammatory, extraneous, or off-topic messages in an online community, such as an online discussion forum, chat room, or blog, with the primary intent of provoking other users into a desired emotional response or of otherwise disrupting normal on-topic discussion." Trying to point out problems that you have repeatedly ignored is not trolling, so please refrain from stating such things.

Three: Editing permission

3.1: No editing other people's work without their explicit permission ― Self-explanatory; you are not allowed to edit user's work without their explicit permission. You do, however, have the right to fix minor grammatical/spelling mistakes/canon errors in an article. However, if the author complains, the situation will be looked into.
3.2: You cannot use other people's work without their explicit permission ― This means no using articles along with content used in those articles without permission from the author/creator. See Rule 5 for clarification.
3.3: Creating existing magic ― People can make other fanon styles of Dragon Slayer and God Slayer, but if the Slayer Style they're interested in is truly unique, their variation can't be a word-for-word copy. For truly unique variations or combinations, you have to create it in your own way, not outright take from the original user. However, this only applies to the Slayers. Users are not in any way allowed to knock off other people's magic, ever. Doing so will result in a ban.
3.4: You cannot create a Slayer of any kind as your first character ― This one has been a long time coming. Please, users, we need to see that our userbase is better than others, and as such, new users are not allowed to create a Slayer of any kind, Dragon, God, or new kinds of Slayer that exist on the fanon as their first magic. Offenders will be warned. Those who do not listen, this will result in a ban.
  • 3.4a: You cannot create a Slayer within the first week of your editing here, and without a minimum of at least 50 edits ― A subsection of rule 3.4 which states You cannot create a Slayer of any kind as your first character, this is a much needed extension to cover up gaps within the above rule. You are also restricted from creating any kind of Slayer within a week of your joining this website, as well as without a minimum of 50 edits, which will at least show you are serious about using the site, and not just here to make a Natsu and run. Offenders will be warned. Those who do not listen, this will result in a ban.
  • 3.4b: Devil Tattoo - The tattoo from chapter 394 used to grant Gray Ice Devil Slayer Magic will be limited; if somebody wants to get Slayer magic like this, it can only be used through said tattoo. This means they can only produce the element of said Slayer Magic on whatever limb or area the tattoo is on. This also means they cannot devour the respective element.
  • 3.4c: Permission for Slayer and Lost Magic In a rule unofficially stated in this blog from some time ago, to create any Lost Magic or Slayer Magic, users are required to ask Twilight Despair 5, or, in the event of his absence, whichever admin(s) he has appointed as his replacement of the time. Failure to comply will result in a warning, as well as the deletion of the offending article.
  • 3.4d: Magic Dragon Slayer is Banned ― In accordance with Fairy Tail Chapter 528, "Magic Dragon Slayer", otherwise known as Acnologia's Dragon Slayer Magic, is banned until further notice. The ability to consume all forms of magic through a basic form of Dragon Slayer Magic is simply too much and will not be tolerated; the same goes for attempting to adapt it to alternative Slayer Styles.
  • 3.4e: Fourth and Fifth-Generation Dragon Slayers — All individuals who wish to make a fourth or fifth generation Dragon Slayer must go through the admins before making one, in the same fashion as the original ones. However, when considering the unique requirements for both of these Dragon Slayer generations, a proper reason must be given to justify the character’s existence.
  • 3.4f: Non-traditional Slayer Elements — The ability to create Dragon Slayers with non-traditional elements, such as “Blade” will be allowed. However, the non-traditional element must be approved by the admin supervising over the creation of the Slayer Magic. Conceptual elements such as “Time” and “Space” however, are heavily restricted. Pages for these style will be made by the administration team, to be made open to everyone on the wiki.
3.5: Cloning Regulations ― Cloning, typically, is to be done by the Arc of Embodiment, to recreate iving being- primarily by using a lacrima that is consisted of the desired character's DNA, perhaps hair, as a focus. No clone can possess the memories of the original, memories are, as far as we know, not passed down through genetics. Secondly, only Magic that affects the user's biology can be naturally cloned into them. Dragon Slayer Magic is a prime example, as it changes the user's biology to be closer to a Dragon, and thus, these abiliitis would be naturally cloned with the clone.
3.6: Dual Element Dragon Slayers ― There's been a recent upsurge in Dragon Slayers with Dual Element Modes. Please take into consideration that ALL Dual Elements are basically "power-up-forms", not magic themselves; and thus cannot be really counted as a magic one could utilize all the time. Thus, Dual Elements are only to be made by people who have already made one Dragon Slayer, and are confident in knowing what effect the two elements merging together would bring.
3.7: Rules on Summon Spirit Creation ― This is a new rule pertaining to the numerous spirits that have cropped up recently. Since we don't want useless/weak spirits running around the wikia in the dozens, you need my permission to make summon spirits. You need to clearly define what the spirits are, such as their biology, their unique abilities, how they're summoned, and their habitat. You also need my permission to make the race of them, and they have to differ even slightly from Celestial Spirits.
3.8: Free Magics ― Due to an overabundance of magic pages, many of which left incomplete or just blank, the administration team has decided to make certain magics free across the wiki. All Molding Magics, such as Ice-Make and Lightning-Make are free to use. Likewise, Take Over and Slayer Magics, unless specifically made by the author for their own personal use (with their names in parenthesis in the title) are also open to everyone on the wiki. That said, special spells for said magics will still need the original author’s permission to be used until we see a need to change this. This should also go without saying, but any magic from the canon series is automatically free.
3.9: DeviantArt Images On This Wiki ― The official stance on this wiki in regards to DeviantART images is that it is best to receive permission first. However, you will not be reprimanded for using a DA image without permission; to restrict those would require restricting images from the likes of an actual series as well. However, a user will be required to remove the DeviantArt image if the actual owner of the image stages a complaint ― the image wasn't yours to begin with, and it is best to heed the wishes of the actual owner. Refusal to comply will result in a warning; continued refusal earns a temporary ban.
3.10: Faceclaiming Is Not Allowed ― No user can lay claim to an image uploaded to this wiki as their own personal image, unless the image was either created by them or for them, in which case the user has every right to request the image be taken down, and the request must be heeded by the other party.
3.11: Summoning the Celestial Spirit King ― In a vein similar to Dragon Slayers, summoning the Celestial Spirit King is heavily restricted. To summon the King is an ability known only by Celestial Spirits (and those owners who have been informed), and it isn't information a Celestial Spirit would with no reason at all ― especially given that its meant to require trust between the mage and the user and involves breaking the key, they'd want to AVOID mentioning it at all costs. As such, for a character to be able to summon the Spirit King, even if it is meant for your story only, you will need to ask the admin currently in charge of Magic and Lost Magic.
3.12: Amount of Magic One Character Can Possess ― In a bid to prevent characters from piling as many overpowered magic onto one character as they can. Using characters like Jellal, Makarov, Hades, Zeref, etc, the basis for this rule, exceeding ten magic will be dealt with quickly, in the form of a warning. The only exception to this rule is in the case of basic magic. Using Makarov as an example; he possesses eight magic, but he can only use Requip, as we've seen, on a very basic level. As such, exceeding ten magics can only be done for very basic magic. In addition, you can only have one non-related Lost Magic per character. If a user wants more than one Lost Magic, one must come and see Twilight Despair 5 and give a good reason for doing so. The limit for Lost Magics is two- no combinations that can be considered overpowered can be utilized, and there are to be no two Slayer Magics on one character, unless they are an entity who can teach two different types. There is an allowance to exceed past the ten maximum allowance. However, the fullest amount of Magic one character can individually possess is thirteen. This is for the archetypes that require numerous kinds of magic. Although only ten kinds of combative magic can be use. All other magic have to be minor or non-combative. You must ask if a character can exceed the ten to thirteen kinds of magic.
3.13: Memory-Make ― Memory-Make, while available to everyone, must be toned down to manageable levels- there is no combining any of the banned magics, nor will there be any combinations with the Black Arts or multiple types of Slayer Magic or Lost Magic. In addition, it cannot be combined with Archive- as it would allow the user to perform almost any spell and combine them for very devastating results. An exception is the basic use of Archive; only using maps and whatnot, but not storing spells.
3.14: Rare Abilities and Items within roleplays ― There are several abilities of considerable potency that, in an effort to not bar creative freedom, while not banned will still be heavily restricted so as to keep anyone from abusing them. These are Âge Seal, Ankhseram Black Magic, Ars Magia, Command T, Dragon Supremacy Magic, and World Reconstruction Magic; the Nakagami Armor; and finally the “ultimate curse” of Memento Mori. As each of these are easily some of the more overpowered abilities to come from canon, to keep things fair, there will be some rules in regards to their usage.
  • In the case of each of these, excluding the Nakagami Armor, there must be a set up: not simply having the abilities go into effect. To this end, any character must have an activation sequence: allowing the user to avoid auto-hitting, and the one they’re roleplaying with an opportunity to work out a way to defend against the ability in question. The nature of these activation sequences will be left to your discretion. As for why these are being enforced, the reason is that each of the characters possessing these abilities are all exceptionally powerful: the type that ordinary mages couldn’t hope to rival, much less surpass.
  • Likewise, there should be a means to overcome the Magic, especially considering your character's magic power in comparison to your roleplaying partner's, as well as how long the Magic must be maintained for. Not everyone is at the level of a Spriggan 12, contrary to popular opinion, so maintaining these taxing Magic for extended periods of time looks very silly.
  • With specific reference to Age Seal, because it is the ability to stop time, an inherent weakness must be present for any practitioner with the exception of Dimaria Yesta (although for good writing habits you should still add one). This can be in the form of rapidly draining stamina, or something else, so long as it is appropriate to how it is being used.
  • For World Reconstruction Magic, as this is a powerful enchantment that was created by someone strong enough to be dubbed a “High Enchanter”, any character possessing this magic should also be an enchanter of similar and sufficient skill. Remember: Irene was a talented enchanter even before learning dragon slayer magic, and Wendy has shown a similar aptitude even outside of the enchants coming from Wind Dragon Slayer Magic. As such, it is expected that characters have expertise in enchantments without needing to rely on Slayer Magic as well.
  • In the case of Ars Magia, the character who uses the spell must die after casting it. Characters with immortality such as demons are not an exception to this rule: if your character breathes, bleeds, and needs nourishment to survive, then the magic must kill them just as it would a human. While a case can be made for spirits, the administration team still expects anyone who wishes to use this magic to have some sort of backlash.
  • Dragon Manipulation Magic ― Again, no magic is actually banned, but there are restrictions in place. Controlling of dragons is allowed, but there are stipulations. To keep things measured and fair, instead of outright dragon supremacy magic, there will instead be a Beast Subordination Magic, a fanon variation of the magic developed by the administration team. With this magic, any user may have a character subjugate different animals and magical beasts. These characters may have up to one Dragon or Phoenix (or similarly powerful legendary creature such as a Thunderbird) under their command.
  • Nakagami Armor ― Anyone who uses The Knight, may have access to the Nakagami Armor, but again, with some conditions. Due to how brokenly powerful the item is, each user may have a single living character who can summon the armor. Additionally, the administration team will be working on a fanonized version of the armor that will be used on the wiki. For the sake of things, the page will be locked so that only the administrators can edit it. Anyone who wishes to use the armor simply needs to alert an admin and link the character in question, and we will add them for you. Remember: the armor is not banned, but there are conditions that we expect to be abided by for the sake of fairness and maintaining a healthy role playing community.
  • Ankhseram Black Magic — One may have access to the Curse of Contradiction! Just notify one of the administrators and let them know who the character in question is, including how and why they were cursed. It should be remembered: its categorization of a Curse means that is not easily controlled, and anyone who is branded with it should struggle accordingly.
3.15: Magic categories ― To prevent the wiki from being overly cluttered by a million and one magics that are exactly the same, the administration team ask that any user wishing to make a brand new category of magic please go through the list of Free Use magics first. If the magic you wish to make isn’t there, then simply reach out to one of the admins and give them a rundown of your magic idea. When doing this, please make sure you have a name, an idea of said Magic’s mechanics, and it’s classification. This is to help you as much as it helps us!
  • Furthermore, as of 09/23/19 any new wikia user will need a minimum of fifty or more edits and at least one character of moderate completion. This is to enforce serious editors and not one time editors from  cluttering the wikia. Any users that have edited on the wikia before this date is exempt.
3.16: Article Take-Over — To take over a Magic or Guild from another author, you must wait until said user has been inactive for a minimum of one year before asking permission to take over the said article. Should said user still be active and request the article not be taken over, it will stay under their ownership. No character articles can be taken over. Should the user who originally had ownership of the article return and have consistent activity and ask to reclaim the article, it will be given to them unless a compromise is made between the two users.

Four: Relationship to the Fairy Tail Universe

4.1: Fanon should be Fairy Tail-related ― This is Fairy Tail Fanon, after all: Just try to connect your articles with Fairy Tail in a more-than-minuscule way. Futuristic anything has no place on this wiki and in Fairy Tail.
4.2: Crossovers from other fictional universes are frowned upon ― This means that we do not want to see your Mario Dragneel combating SOLDIERS controlled by Sovereign alongside Vince Valentine and Han Solo. If you absolutely have to, have to, must make a crossover, please do so on your user name space, where it will not be deemed a rule-breaker. The same goes for any directly-imported technology, species, ships, and characters from other games. Using a picture of one of these items to illustrate an original Fairy Tail-related concept is acceptable, but directly copying said item from the game is grounds for an NCF and/or Rule Breaker template.

Five: Canon friendliness

This site takes pride of following the canon Fairy Tail universe to an extent; namely already stated information in regards of determined information.

5.1: No direct contradictions of definitively established canon ― Self explanatory; content in Fairy Tail Fanon Wiki should follow the established canon. The community of this wiki expects you to be fully aware of the canon Fairy Tail universe to a significant degree and attempt to keep articles canon-friendly as far as possible. In the event God-Modding Characters, articles are to be marked with the GM template. If no changes are made after a two week waiting period, articles may be marked with the Rule Breaker template and a vote to move the article to namespace will commence. This rule will not apply to rule 5.4.
5.2: Make sure that your articles are within reason ― Since the Fairy Tail universe is essentially a supernatural universe, realism, such as obeying the laws of physics, gravity (Humans) or just plain common sense is required.
5.3: Humor articles must be in good form and tagged with a special template ― They are allowed to stay on the mainspace only if they are for humorous purposes only. This can be done by using the Humor template. This means that they cannot be used with any other "serious" universes, and if they are, they will be considered NCF. If it is found that the article is meant to be serious, but is using the humor tag to dodge an NCF tag, it will be immediately moved to namespace or deleted.
5.4: Alternate Universe content is a special case ― Whereas Expanded Universe expands on an established canon, Alternate Universe tend to defy the established canon and follow a "What if" approach. Users are allowed to create an Alternate Universe as long as stated and as long as it is in accordance with rule 5.2.
5.5: Elements Must Be Consumable - For ANY type of Slayer Magic, the element MUST be consumable or else it will be rejected in an instant. Please understand this. In addition, making a non-consumable Dragon Slayer element without permission will result in your page being deleted.
5.6 END cannot be fanonified. ― (Spoilers) Despite END technically being Natsu Dragneel, he is also an exceedingly important plot point. As such, any fanonification of Natsu will not be allowed to have the "power of END." The only exception to this is stories that are a reimagination of canonical events that surround END and associated things.

5.7: No Relatives of Canon Characters ― There will be no James Dragneels, Lucy Scarlets , or Hank Dreyars on this wiki. The creation of characters related to canon characters is strictly prohibited, whether it be by blood or marriage (this is also extends to romantic involvement, your character cannot be romantically involved with Cana, for example). As it breaks the most basic of canon. And thus, no fathers, daughters, sons, mothers, aunts, uncles, grandparents, ancestors, step brothers, or any like thing of canon characters. Any such characters will be deleted on the spot. Failure to adhere to this age-old rule will not be tolerated and will result in a ban if the user in question continues to violate said rule and ignore admin warnings. Nota bene: There is one exception to this rule in that user is approved by an admin to make a relative of a minor character (this extends to not just panel time but influence on the story), but this is on a case-by-case basis and is not guaranteed to be approved by any means.

Six: Plagiarism

Plagiarism is a bad user conduct ― If it can be proved that your article is a direct copy of the work of another author, internet artist, or even a contributor to this site, it will be tagged with the appropriate template, {{Plagiarism}}. The tagging person must have evidence that the article is plagiarised, or the tag will be summarily removed. If evidence is provided and changes have not been made after one week of the article being tagged, the user in violation of this rule will be given a warning as to their conduct.  After that week has passed, if the article has still not been modified, the user will be given a second warning and a 24-hour ban. Their article will be deleted. Upon a third violation of this rule, a one month ban will be issued.  A fourth warning will result in a year, while a fifth will be grounds for a permanent block/ban from the site.

Seven: Administration

7.1: Administrators are not above the rules and policiesAdministrators are simply users with a few extra buttons. They are also susceptible to the rules and policies as established in this page.
7.2: The decision of the administrators is final ― Although the Fairy Tail Fanon Wikia is a fun place to be to send your fanon to each other, be aware that violations will result in a block from editing, with the consensus of the community of course.
7.3: Listen to the administrators ― Any blatant ignoring of the administrators' warnings will be punished with a block from editing.

Eight: Cross-Overs

8.1: All cross-overs from all media are prohibited on this fanon. After much consideration and thought we have come to this decision. Due to the large amount of existing cross-overs on the wiki, we are also having a "wiki clean-up" of all the existing cross-overs of users who have abandoned the wiki. Any cross-overs that are visibly noticeable will have THREE warnings before being deleted by the admins. The user will also receive the maximum of One Month to improve any cross-over characters that they have either by adding original traits and powers to the character, and if needed, changing the name of them.

Blog Guidelines

Blogs are not meant as a replacement for Fairy Tail Fanon's forums, although it seems like it at the moment. While forums are meant for discussion, blogs are meant to present the viewpoint of a single author. If your intent is to gather opinions or input of other members in the community, it belongs as a forum thread. If the blog is more suited for the forums, an Administrator will indicate that it belongs on the forums and he or she will move it to that namespace.

  1. Must be related to Fairy Tail or the Fairy Tail Fanon Wiki.
  2. Must have a minimum length of two paragraphs or more, complete with good grammar and spelling.
  3. Have a thesis or purpose.
  4. Be understandable to the average user.
  5. Not include any advertisements whatsoever.
  6. Blog comments will have a minimum of five words in length and not contain spam material.

Voting Rules

In order to participate in a vote, a user must meet the following qualifications:

  1. Created an account at least one month (for general votes) or two months (for special votes) before the voting process takes place. This means that if a vote takes place in September, any user who joined in August cannot vote yet.
  2. Have at least 100 mainspace edits (for general votes) or 500 mainspace edits (for special votes). This is ridiculously simple.  If you just post on people's talk pages or troll the blogs and forums, you don't get to vote because you don't actually contribute to the site.  Just make articles and update them.  Not that hard, so no whining.
  3. Not be currently banned. Again, ridiculously simple.  If we find the account is a sock puppet, it will be summarily banned and your vote is, needless to say, invalidated.
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